Multiple Arrow (10771) castRange fix and Phoenix Arrow (10781) staticReuse removal.

Contributed by Liamxroy.
This commit is contained in:
MobiusDevelopment 2019-12-26 08:59:34 +00:00
parent 2f8f708fd1
commit c087a94d5e
9 changed files with 9 additions and 18 deletions

View File

@ -1729,7 +1729,7 @@
<value level="11">167</value>
</mpConsume>
<nextAction>ATTACK</nextAction>
<castRange>900</castRange>
<castRange>1100</castRange>
<effectRange>1500</effectRange>
<hitTime>2900</hitTime>
<coolTime>350</coolTime>
@ -2337,7 +2337,6 @@
<coolTime>500</coolTime>
<effectPoint>-706</effectPoint>
<reuseDelay>30000</reuseDelay>
<staticReuse>true</staticReuse>
<magicLvl>93</magicLvl>
<isMagic>4</isMagic>
<targetType>GROUND</targetType>

View File

@ -1779,7 +1779,7 @@
<value level="11">167</value>
</mpConsume>
<nextAction>ATTACK</nextAction>
<castRange>900</castRange>
<castRange>1100</castRange>
<effectRange>1500</effectRange>
<hitTime>2900</hitTime>
<coolTime>350</coolTime>
@ -2421,7 +2421,6 @@
<coolTime>500</coolTime>
<effectPoint>-706</effectPoint>
<reuseDelay>30000</reuseDelay>
<staticReuse>true</staticReuse>
<magicLvl>93</magicLvl>
<isMagic>4</isMagic>
<targetType>GROUND</targetType>

View File

@ -1765,7 +1765,7 @@
<value level="11">167</value>
</mpConsume>
<nextAction>ATTACK</nextAction>
<castRange>900</castRange>
<castRange>1100</castRange>
<effectRange>1500</effectRange>
<hitTime>2900</hitTime>
<coolTime>350</coolTime>
@ -2403,7 +2403,6 @@
<coolTime>500</coolTime>
<effectPoint>-706</effectPoint>
<reuseDelay>30000</reuseDelay>
<staticReuse>true</staticReuse>
<magicLvl>93</magicLvl>
<isMagic>4</isMagic>
<targetType>GROUND</targetType>

View File

@ -1790,7 +1790,7 @@
<value level="11">167</value>
</mpConsume>
<nextAction>ATTACK</nextAction>
<castRange>900</castRange>
<castRange>1100</castRange>
<effectRange>1500</effectRange>
<hitTime>2900</hitTime>
<coolTime>350</coolTime>
@ -2408,7 +2408,6 @@
<coolTime>500</coolTime>
<effectPoint>-706</effectPoint>
<reuseDelay>30000</reuseDelay>
<staticReuse>true</staticReuse>
<magicLvl>93</magicLvl>
<targetType>GROUND</targetType>
<affectScope>RANGE</affectScope>

View File

@ -1855,7 +1855,7 @@
<value level="11">167</value>
</mpConsume>
<nextAction>ATTACK</nextAction>
<castRange>900</castRange>
<castRange>1100</castRange>
<effectRange>1500</effectRange>
<hitTime>2900</hitTime>
<coolTime>350</coolTime>
@ -2473,7 +2473,6 @@
<coolTime>500</coolTime>
<effectPoint>-706</effectPoint>
<reuseDelay>30000</reuseDelay>
<staticReuse>true</staticReuse>
<magicLvl>93</magicLvl>
<targetType>GROUND</targetType>
<affectScope>RANGE</affectScope>

View File

@ -1853,7 +1853,7 @@
<value level="11">167</value>
</mpConsume>
<nextAction>ATTACK</nextAction>
<castRange>900</castRange>
<castRange>1100</castRange>
<effectRange>1500</effectRange>
<hitTime>2900</hitTime>
<coolTime>350</coolTime>
@ -2471,7 +2471,6 @@
<coolTime>500</coolTime>
<effectPoint>-706</effectPoint>
<reuseDelay>30000</reuseDelay>
<staticReuse>true</staticReuse>
<magicLvl>93</magicLvl>
<targetType>GROUND</targetType>
<affectScope>RANGE</affectScope>

View File

@ -1925,7 +1925,7 @@
<value level="13">175</value>
</mpConsume>
<nextAction>ATTACK</nextAction>
<castRange>900</castRange>
<castRange>1100</castRange>
<effectRange>1500</effectRange>
<hitTime>2900</hitTime>
<coolTime>350</coolTime>
@ -2567,7 +2567,6 @@
<coolTime>500</coolTime>
<effectPoint>-706</effectPoint>
<reuseDelay>30000</reuseDelay>
<staticReuse>true</staticReuse>
<magicLvl>93</magicLvl>
<targetType>GROUND</targetType>
<affectScope>RANGE</affectScope>

View File

@ -1925,7 +1925,7 @@
<value level="13">175</value>
</mpConsume>
<nextAction>ATTACK</nextAction>
<castRange>900</castRange>
<castRange>1100</castRange>
<effectRange>1500</effectRange>
<hitTime>2900</hitTime>
<coolTime>350</coolTime>
@ -2567,7 +2567,6 @@
<coolTime>500</coolTime>
<effectPoint>-706</effectPoint>
<reuseDelay>30000</reuseDelay>
<staticReuse>true</staticReuse>
<magicLvl>93</magicLvl>
<targetType>GROUND</targetType>
<affectScope>RANGE</affectScope>

View File

@ -1790,7 +1790,7 @@
<value level="11">167</value>
</mpConsume>
<nextAction>ATTACK</nextAction>
<castRange>900</castRange>
<castRange>1100</castRange>
<effectRange>1500</effectRange>
<hitTime>2900</hitTime>
<coolTime>350</coolTime>
@ -2408,7 +2408,6 @@
<coolTime>500</coolTime>
<effectPoint>-706</effectPoint>
<reuseDelay>30000</reuseDelay>
<staticReuse>true</staticReuse>
<magicLvl>93</magicLvl>
<targetType>GROUND</targetType>
<affectScope>RANGE</affectScope>