Dye Symbol skill updates.

Contributed by Enryu.
This commit is contained in:
MobiusDevelopment 2022-12-16 10:29:19 +00:00
parent beb4763c2d
commit c02a82df8e
2 changed files with 1090 additions and 694 deletions

File diff suppressed because it is too large Load Diff

View File

@ -6,8 +6,24 @@
<operateType>P</operateType>
<effects>
<effect name="PAtk">
<amount>2483</amount>
<mode>DIFF</mode>
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
@ -17,8 +33,24 @@
<operateType>P</operateType>
<effects>
<effect name="PAtk">
<amount>2483</amount>
<mode>DIFF</mode>
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
@ -27,9 +59,25 @@
<icon>icon.dyeeffect_fw_slot_03</icon>
<operateType>P</operateType>
<effects>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>1309</amount>
<mode>DIFF</mode>
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
@ -39,12 +87,24 @@
<operateType>P</operateType>
<effects>
<effect name="PAtk">
<amount>2483</amount>
<mode>DIFF</mode>
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>654</amount>
<mode>DIFF</mode>
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
@ -53,9 +113,25 @@
<icon>icon.dyeeffect_eh_slot_03</icon>
<operateType>P</operateType>
<effects>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>1168</amount>
<mode>DIFF</mode>
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
@ -65,8 +141,24 @@
<operateType>P</operateType>
<effects>
<effect name="PAtk">
<amount>2226</amount>
<mode>DIFF</mode>
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
@ -76,8 +168,24 @@
<operateType>P</operateType>
<effects>
<effect name="PAtk">
<amount>2226</amount>
<mode>DIFF</mode>
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
@ -87,8 +195,24 @@
<operateType>P</operateType>
<effects>
<effect name="PAtk">
<amount>2312</amount>
<mode>DIFF</mode>
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
@ -98,8 +222,24 @@
<operateType>P</operateType>
<effects>
<effect name="PAtk">
<amount>2312</amount>
<mode>DIFF</mode>
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
@ -109,8 +249,24 @@
<operateType>P</operateType>
<effects>
<effect name="PAtk">
<amount>2483</amount>
<mode>DIFF</mode>
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
@ -120,8 +276,24 @@
<operateType>P</operateType>
<effects>
<effect name="PAtk">
<amount>2226</amount>
<mode>DIFF</mode>
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
@ -131,8 +303,24 @@
<operateType>P</operateType>
<effects>
<effect name="PAtk">
<amount>2226</amount>
<mode>DIFF</mode>
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
@ -141,9 +329,25 @@
<icon>icon.dyeeffect_fw_slot_03</icon>
<operateType>P</operateType>
<effects>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>1309</amount>
<mode>DIFF</mode>
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
@ -153,8 +357,24 @@
<operateType>P</operateType>
<effects>
<effect name="PAtk">
<amount>2483</amount>
<mode>DIFF</mode>
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
@ -164,8 +384,24 @@
<operateType>P</operateType>
<effects>
<effect name="PAtk">
<amount>2226</amount>
<mode>DIFF</mode>
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
@ -174,9 +410,25 @@
<icon>icon.dyeeffect_ss_slot_03</icon>
<operateType>P</operateType>
<effects>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>1309</amount>
<mode>DIFF</mode>
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>3</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>