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@@ -2677,7 +2677,7 @@
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<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
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<operateType>A1</operateType>
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<targetType>GROUND</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectScope>SINGLE</affectScope>
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<affectObject>FRIEND</affectObject>
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<mpConsume>
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<value level="1">137</value>
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@@ -2685,6 +2685,7 @@
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<value level="3">137</value>
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</mpConsume>
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<castRange>900</castRange>
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<effectRange>1100</effectRange>
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<hitTime>1500</hitTime>
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<coolTime>500</coolTime>
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<reuseDelay>400000</reuseDelay>
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@@ -4173,13 +4174,156 @@
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</effects>
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</skill>
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<skill id="11394" toLevel="4" name="Surrender to the Elemental">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<!-- Updated to Helios -->
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<!-- Level: 1 Attacks the target with M. Atk. +249. For 10 seconds, all Attribute Def. -50. Consumes 1 Spirit Ore(s). -->
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<!-- Level: 2 Attacks the target with M. Atk. +256. For 10 seconds, all Attribute Def. -50. Consumes 1 Spirit Ore(s). -->
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<!-- Level: 3 Attacks the target with M. Atk. +264. For 10 seconds, all Attribute Def. -50. Consumes 1 Spirit Ore(s). -->
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<!-- Level: 4 Attacks the target with M. Atk. +272. For 10 seconds, all Attribute Def. -50. Consumes 1 Spirit Ore(s). -->
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<abnormalLvl>
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<value level="1">1</value>
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<value level="2">2</value>
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<value level="3">3</value>
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<value level="4">4</value>
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</abnormalLvl>
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<abnormalType>MD_DOWN_AWAKEN</abnormalType>
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<abnormalTime>10</abnormalTime>
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<activateRate>
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<value fromLevel="1" toLevel="4">80</value> <!-- Guessed -->
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<value fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value>
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</activateRate>
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<basicProperty>NONE</basicProperty>
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<icon>icon.skill11394</icon>
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
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<operateType>A2</operateType>
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<magicLvl>
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<value level="1">99</value>
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<value level="2">101</value>
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<value level="3">103</value>
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<value level="4">105</value>
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</magicLvl>
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<mpConsume>
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<value level="1">86</value>
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<value level="2">88</value>
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<value level="3">90</value>
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<value level="4">92</value>
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</mpConsume>
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<castRange>1100</castRange>
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<hitTime>2780</hitTime>
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<coolTime>300</coolTime>
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<reuseDelay>5000</reuseDelay>
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<effectPoint>-328</effectPoint>
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<isMagic>1</isMagic>
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<isDebuff>1</isDebuff>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<magicCriticalRate>5</magicCriticalRate>
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<effects>
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<effect name="MagicalAttack">
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<power>
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<value level="1">249</value>
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<value level="2">256</value>
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<value level="3">264</value>
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<value level="4">272</value>
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<value fromLevel="1" toLevel="4" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
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</power>
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</effect>
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<effect name="DefenceAttribute">
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<amount>-50</amount>
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<attribute>FIRE</attribute>
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</effect>
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<effect name="DefenceAttribute">
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<amount>-50</amount>
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<attribute>WATER</attribute>
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</effect>
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<effect name="DefenceAttribute">
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<amount>-50</amount>
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<attribute>WIND</attribute>
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</effect>
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<effect name="DefenceAttribute">
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<amount>-50</amount>
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<attribute>EARTH</attribute>
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</effect>
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<effect name="DefenceAttribute">
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<amount>-50</amount>
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<attribute>HOLY</attribute>
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</effect>
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<effect name="DefenceAttribute">
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<amount>-50</amount>
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<attribute>DARK</attribute>
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</effect>
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<effect name="PhysicalDefence" fromLevel="1" toLevel="4" fromSubLevel="3001" toSubLevel="3020">
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<amount>
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<value fromLevel="1" toLevel="4" fromSubLevel="3001" toSubLevel="3020">{-0.6 - 0.4 * subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="11395" toLevel="4" name="Curse Exposure">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<!-- Updated to Helios -->
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<!-- Level: 1 Attacks the target with M. Atk. +249. For 30 seconds, Deadly Attack Def. -30%. Consumes 1 Spirit Ore(s). -->
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<!-- Level: 2 Attacks the target with M. Atk. +256. For 30 seconds, Deadly Attack Def. -30%. Consumes 1 Spirit Ore(s). -->
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<!-- Level: 3 Attacks the target with M. Atk. +264. For 30 seconds, Deadly Attack Def. -30%. Consumes 1 Spirit Ore(s). -->
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<!-- Level: 4 Attacks the target with M. Atk. +272. For 30 seconds, Deadly Attack Def. -30%. Consumes 1 Spirit Ore(s). -->
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<abnormalLvl>
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<value level="1">1</value>
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<value level="2">2</value>
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<value level="3">3</value>
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<value level="4">4</value>
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</abnormalLvl>
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<abnormalType>CURSE_EXPOSURE</abnormalType>
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<abnormalTime>30</abnormalTime>
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<activateRate>
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<value fromLevel="1" toLevel="4">80</value> <!-- Guessed -->
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<value fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value>
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</activateRate>
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<basicProperty>NONE</basicProperty>
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<icon>icon.skill11395</icon>
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
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<operateType>A2</operateType>
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<magicLvl>
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<value level="1">99</value>
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<value level="2">101</value>
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<value level="3">103</value>
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<value level="4">105</value>
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</magicLvl>
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<mpConsume>
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<value level="1">86</value>
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<value level="2">88</value>
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<value level="3">90</value>
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<value level="4">92</value>
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</mpConsume>
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<castRange>1100</castRange>
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<hitTime>2780</hitTime>
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<coolTime>300</coolTime>
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<reuseDelay>5000</reuseDelay>
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<effectPoint>-671</effectPoint>
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<isMagic>1</isMagic>
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<isDebuff>1</isDebuff>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<magicCriticalRate>5</magicCriticalRate>
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<effects>
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<effect name="MagicalAttack">
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<power>
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<value level="1">249</value>
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<value level="2">256</value>
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<value level="3">264</value>
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<value level="4">272</value>
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<value fromLevel="1" toLevel="4" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
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</power>
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</effect>
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<effect name="InstantKillResist">
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<amount>-30</amount>
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</effect>
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<effect name="PhysicalDefence" fromLevel="1" toLevel="4" fromSubLevel="3001" toSubLevel="3020">
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<amount>
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<value fromLevel="1" toLevel="4" fromSubLevel="3001" toSubLevel="3020">{-0.6 - 0.4 * subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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</list>
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