Protection Stone and Surrender to the Elemental fixes.

Contributed by gamelike85.
This commit is contained in:
MobiusDev 2017-11-28 18:55:18 +00:00
parent 9a727f7ccf
commit bf15acc493
17 changed files with 327 additions and 40 deletions

View File

@ -513,7 +513,6 @@
</collision>
</npc>
<npc id="13423" level="95" type="L2Npc" name="Protection Stone">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@ -525,14 +524,13 @@
<attack physical="1690.0602700873" magical="1153.8640438614" critical="4" attackSpeed="253" range="40" />
<defence physical="395.65217391304" magical="289.49634093844" />
</stats>
<status attackable="true" hasSummoner="true" />
<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
<collision>
<radius normal="12" />
<height normal="20" />
</collision>
</npc>
<npc id="13424" level="97" type="L2Npc" name="Protection Stone">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@ -544,14 +542,13 @@
<attack physical="1813.768861044" magical="1238.6677384381" critical="4" attackSpeed="253" range="40" />
<defence physical="401.0752688172" magical="293.48096099933" />
</stats>
<status attackable="true" hasSummoner="true" />
<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
<collision>
<radius normal="12" />
<height normal="20" />
</collision>
</npc>
<npc id="13425" level="99" type="L2Npc" name="Protection Stone">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@ -563,7 +560,7 @@
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="true" hasSummoner="true" />
<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
<collision>
<radius normal="12" />
<height normal="20" />

View File

@ -1392,6 +1392,7 @@
<staticReuse>true</staticReuse>
<targetType>GROUND</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="SummonNpc">
<npcId>

View File

@ -2508,7 +2508,7 @@
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A1</operateType>
<targetType>GROUND</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectScope>SINGLE</affectScope>
<affectObject>FRIEND</affectObject>
<mpConsume>
<value level="1">137</value>
@ -2516,6 +2516,7 @@
<value level="3">137</value>
</mpConsume>
<castRange>900</castRange>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>400000</reuseDelay>

View File

@ -77,6 +77,7 @@ public enum AbnormalType
CRIPPLING_DANCE(-1),
CRITICAL_SPECIAL(-1),
CURIOUS_HOUSE(-1),
CURSE_EXPOSURE(-1),
DAMAGE_AMPLIFY(-1),
DANCE_OF_BERSERKER(-1),
DC_MOD(-1),

View File

@ -513,7 +513,6 @@
</collision>
</npc>
<npc id="13423" level="95" type="L2Npc" name="Protection Stone">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@ -525,14 +524,13 @@
<attack physical="1690.0602700873" magical="1153.8640438614" critical="4" attackSpeed="253" range="40" />
<defence physical="395.65217391304" magical="289.49634093844" />
</stats>
<status attackable="true" hasSummoner="true" />
<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
<collision>
<radius normal="12" />
<height normal="20" />
</collision>
</npc>
<npc id="13424" level="97" type="L2Npc" name="Protection Stone">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@ -544,14 +542,13 @@
<attack physical="1813.768861044" magical="1238.6677384381" critical="4" attackSpeed="253" range="40" />
<defence physical="401.0752688172" magical="293.48096099933" />
</stats>
<status attackable="true" hasSummoner="true" />
<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
<collision>
<radius normal="12" />
<height normal="20" />
</collision>
</npc>
<npc id="13425" level="99" type="L2Npc" name="Protection Stone">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@ -563,7 +560,7 @@
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="true" hasSummoner="true" />
<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
<collision>
<radius normal="12" />
<height normal="20" />

View File

@ -1399,6 +1399,7 @@
<staticReuse>true</staticReuse>
<targetType>GROUND</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="SummonNpc">
<npcId>

View File

@ -2508,7 +2508,7 @@
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A1</operateType>
<targetType>GROUND</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectScope>SINGLE</affectScope>
<affectObject>FRIEND</affectObject>
<mpConsume>
<value level="1">137</value>
@ -2516,6 +2516,7 @@
<value level="3">137</value>
</mpConsume>
<castRange>900</castRange>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>400000</reuseDelay>

View File

@ -77,6 +77,7 @@ public enum AbnormalType
CRIPPLING_DANCE(-1),
CRITICAL_SPECIAL(-1),
CURIOUS_HOUSE(-1),
CURSE_EXPOSURE(-1),
DAMAGE_AMPLIFY(-1),
DANCE_OF_BERSERKER(-1),
DC_MOD(-1),

View File

@ -513,7 +513,6 @@
</collision>
</npc>
<npc id="13423" level="95" type="L2Npc" name="Protection Stone">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@ -525,14 +524,13 @@
<attack physical="1690.0602700873" magical="1153.8640438614" critical="4" attackSpeed="253" range="40" />
<defence physical="395.65217391304" magical="289.49634093844" />
</stats>
<status attackable="true" hasSummoner="true" />
<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
<collision>
<radius normal="12" />
<height normal="20" />
</collision>
</npc>
<npc id="13424" level="97" type="L2Npc" name="Protection Stone">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@ -544,14 +542,13 @@
<attack physical="1813.768861044" magical="1238.6677384381" critical="4" attackSpeed="253" range="40" />
<defence physical="401.0752688172" magical="293.48096099933" />
</stats>
<status attackable="true" hasSummoner="true" />
<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
<collision>
<radius normal="12" />
<height normal="20" />
</collision>
</npc>
<npc id="13425" level="99" type="L2Npc" name="Protection Stone">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@ -563,7 +560,7 @@
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="true" hasSummoner="true" />
<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
<collision>
<radius normal="12" />
<height normal="20" />

View File

@ -1405,6 +1405,7 @@
<staticReuse>true</staticReuse>
<targetType>GROUND</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="SummonNpc">
<npcId>

View File

@ -2677,7 +2677,7 @@
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A1</operateType>
<targetType>GROUND</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectScope>SINGLE</affectScope>
<affectObject>FRIEND</affectObject>
<mpConsume>
<value level="1">137</value>
@ -2685,6 +2685,7 @@
<value level="3">137</value>
</mpConsume>
<castRange>900</castRange>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>400000</reuseDelay>
@ -4173,13 +4174,156 @@
</effects>
</skill>
<skill id="11394" toLevel="4" name="Surrender to the Elemental">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- Updated to Helios -->
<!-- Level: 1 Attacks the target with M. Atk. +249. For 10 seconds, all Attribute Def. -50. Consumes 1 Spirit Ore(s). -->
<!-- Level: 2 Attacks the target with M. Atk. +256. For 10 seconds, all Attribute Def. -50. Consumes 1 Spirit Ore(s). -->
<!-- Level: 3 Attacks the target with M. Atk. +264. For 10 seconds, all Attribute Def. -50. Consumes 1 Spirit Ore(s). -->
<!-- Level: 4 Attacks the target with M. Atk. +272. For 10 seconds, all Attribute Def. -50. Consumes 1 Spirit Ore(s). -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalType>MD_DOWN_AWAKEN</abnormalType>
<abnormalTime>10</abnormalTime>
<activateRate>
<value fromLevel="1" toLevel="4">80</value> <!-- Guessed -->
<value fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value>
</activateRate>
<basicProperty>NONE</basicProperty>
<icon>icon.skill11394</icon>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A2</operateType>
<magicLvl>
<value level="1">99</value>
<value level="2">101</value>
<value level="3">103</value>
<value level="4">105</value>
</magicLvl>
<mpConsume>
<value level="1">86</value>
<value level="2">88</value>
<value level="3">90</value>
<value level="4">92</value>
</mpConsume>
<castRange>1100</castRange>
<hitTime>2780</hitTime>
<coolTime>300</coolTime>
<reuseDelay>5000</reuseDelay>
<effectPoint>-328</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">249</value>
<value level="2">256</value>
<value level="3">264</value>
<value level="4">272</value>
<value fromLevel="1" toLevel="4" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
</power>
</effect>
<effect name="DefenceAttribute">
<amount>-50</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>-50</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>-50</amount>
<attribute>WIND</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>-50</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>-50</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>-50</amount>
<attribute>DARK</attribute>
</effect>
<effect name="PhysicalDefence" fromLevel="1" toLevel="4" fromSubLevel="3001" toSubLevel="3020">
<amount>
<value fromLevel="1" toLevel="4" fromSubLevel="3001" toSubLevel="3020">{-0.6 - 0.4 * subIndex}</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="11395" toLevel="4" name="Curse Exposure">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- Updated to Helios -->
<!-- Level: 1 Attacks the target with M. Atk. +249. For 30 seconds, Deadly Attack Def. -30%. Consumes 1 Spirit Ore(s). -->
<!-- Level: 2 Attacks the target with M. Atk. +256. For 30 seconds, Deadly Attack Def. -30%. Consumes 1 Spirit Ore(s). -->
<!-- Level: 3 Attacks the target with M. Atk. +264. For 30 seconds, Deadly Attack Def. -30%. Consumes 1 Spirit Ore(s). -->
<!-- Level: 4 Attacks the target with M. Atk. +272. For 30 seconds, Deadly Attack Def. -30%. Consumes 1 Spirit Ore(s). -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalType>CURSE_EXPOSURE</abnormalType>
<abnormalTime>30</abnormalTime>
<activateRate>
<value fromLevel="1" toLevel="4">80</value> <!-- Guessed -->
<value fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value>
</activateRate>
<basicProperty>NONE</basicProperty>
<icon>icon.skill11395</icon>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A2</operateType>
<magicLvl>
<value level="1">99</value>
<value level="2">101</value>
<value level="3">103</value>
<value level="4">105</value>
</magicLvl>
<mpConsume>
<value level="1">86</value>
<value level="2">88</value>
<value level="3">90</value>
<value level="4">92</value>
</mpConsume>
<castRange>1100</castRange>
<hitTime>2780</hitTime>
<coolTime>300</coolTime>
<reuseDelay>5000</reuseDelay>
<effectPoint>-671</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">249</value>
<value level="2">256</value>
<value level="3">264</value>
<value level="4">272</value>
<value fromLevel="1" toLevel="4" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
</power>
</effect>
<effect name="InstantKillResist">
<amount>-30</amount>
</effect>
<effect name="PhysicalDefence" fromLevel="1" toLevel="4" fromSubLevel="3001" toSubLevel="3020">
<amount>
<value fromLevel="1" toLevel="4" fromSubLevel="3001" toSubLevel="3020">{-0.6 - 0.4 * subIndex}</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
</list>

View File

@ -77,6 +77,7 @@ public enum AbnormalType
CRIPPLING_DANCE(-1),
CRITICAL_SPECIAL(-1),
CURIOUS_HOUSE(-1),
CURSE_EXPOSURE(-1),
DAMAGE_AMPLIFY(-1),
DANCE_OF_BERSERKER(-1),
DC_MOD(-1),

View File

@ -513,7 +513,6 @@
</collision>
</npc>
<npc id="13423" level="95" type="L2Npc" name="Protection Stone">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@ -525,14 +524,13 @@
<attack physical="1690.0602700873" magical="1153.8640438614" critical="4" attackSpeed="253" range="40" />
<defence physical="395.65217391304" magical="289.49634093844" />
</stats>
<status attackable="true" hasSummoner="true" />
<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
<collision>
<radius normal="12" />
<height normal="20" />
</collision>
</npc>
<npc id="13424" level="97" type="L2Npc" name="Protection Stone">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@ -544,14 +542,13 @@
<attack physical="1813.768861044" magical="1238.6677384381" critical="4" attackSpeed="253" range="40" />
<defence physical="401.0752688172" magical="293.48096099933" />
</stats>
<status attackable="true" hasSummoner="true" />
<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
<collision>
<radius normal="12" />
<height normal="20" />
</collision>
</npc>
<npc id="13425" level="99" type="L2Npc" name="Protection Stone">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@ -563,7 +560,7 @@
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="true" hasSummoner="true" />
<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
<collision>
<radius normal="12" />
<height normal="20" />

View File

@ -1397,6 +1397,7 @@
<staticReuse>true</staticReuse>
<targetType>GROUND</targetType>
<affectScope>SINGLE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="SummonNpc">
<npcId>

View File

@ -2627,7 +2627,7 @@
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A1</operateType>
<targetType>GROUND</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectScope>SINGLE</affectScope>
<affectObject>FRIEND</affectObject>
<mpConsume>
<value level="1">137</value>
@ -2635,6 +2635,7 @@
<value level="3">137</value>
</mpConsume>
<castRange>900</castRange>
<effectRange>1100</effectRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>400000</reuseDelay>
@ -4123,13 +4124,156 @@
</effects>
</skill>
<skill id="11394" toLevel="4" name="Surrender to the Elemental">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- Updated to Helios -->
<!-- Level: 1 Attacks the target with M. Atk. +249. For 10 seconds, all Attribute Def. -50. Consumes 1 Spirit Ore(s). -->
<!-- Level: 2 Attacks the target with M. Atk. +256. For 10 seconds, all Attribute Def. -50. Consumes 1 Spirit Ore(s). -->
<!-- Level: 3 Attacks the target with M. Atk. +264. For 10 seconds, all Attribute Def. -50. Consumes 1 Spirit Ore(s). -->
<!-- Level: 4 Attacks the target with M. Atk. +272. For 10 seconds, all Attribute Def. -50. Consumes 1 Spirit Ore(s). -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalType>MD_DOWN_AWAKEN</abnormalType>
<abnormalTime>10</abnormalTime>
<activateRate>
<value fromLevel="1" toLevel="4">80</value> <!-- Guessed -->
<value fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value>
</activateRate>
<basicProperty>NONE</basicProperty>
<icon>icon.skill11394</icon>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A2</operateType>
<magicLvl>
<value level="1">99</value>
<value level="2">101</value>
<value level="3">103</value>
<value level="4">105</value>
</magicLvl>
<mpConsume>
<value level="1">86</value>
<value level="2">88</value>
<value level="3">90</value>
<value level="4">92</value>
</mpConsume>
<castRange>1100</castRange>
<hitTime>2780</hitTime>
<coolTime>300</coolTime>
<reuseDelay>5000</reuseDelay>
<effectPoint>-328</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">249</value>
<value level="2">256</value>
<value level="3">264</value>
<value level="4">272</value>
<value fromLevel="1" toLevel="4" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
</power>
</effect>
<effect name="DefenceAttribute">
<amount>-50</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>-50</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>-50</amount>
<attribute>WIND</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>-50</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>-50</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>-50</amount>
<attribute>DARK</attribute>
</effect>
<effect name="PhysicalDefence" fromLevel="1" toLevel="4" fromSubLevel="3001" toSubLevel="3020">
<amount>
<value fromLevel="1" toLevel="4" fromSubLevel="3001" toSubLevel="3020">{-0.6 - 0.4 * subIndex}</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="11395" toLevel="4" name="Curse Exposure">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<!-- Updated to Helios -->
<!-- Level: 1 Attacks the target with M. Atk. +249. For 30 seconds, Deadly Attack Def. -30%. Consumes 1 Spirit Ore(s). -->
<!-- Level: 2 Attacks the target with M. Atk. +256. For 30 seconds, Deadly Attack Def. -30%. Consumes 1 Spirit Ore(s). -->
<!-- Level: 3 Attacks the target with M. Atk. +264. For 30 seconds, Deadly Attack Def. -30%. Consumes 1 Spirit Ore(s). -->
<!-- Level: 4 Attacks the target with M. Atk. +272. For 30 seconds, Deadly Attack Def. -30%. Consumes 1 Spirit Ore(s). -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
</abnormalLvl>
<abnormalType>CURSE_EXPOSURE</abnormalType>
<abnormalTime>30</abnormalTime>
<activateRate>
<value fromLevel="1" toLevel="4">80</value> <!-- Guessed -->
<value fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value>
</activateRate>
<basicProperty>NONE</basicProperty>
<icon>icon.skill11395</icon>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A2</operateType>
<magicLvl>
<value level="1">99</value>
<value level="2">101</value>
<value level="3">103</value>
<value level="4">105</value>
</magicLvl>
<mpConsume>
<value level="1">86</value>
<value level="2">88</value>
<value level="3">90</value>
<value level="4">92</value>
</mpConsume>
<castRange>1100</castRange>
<hitTime>2780</hitTime>
<coolTime>300</coolTime>
<reuseDelay>5000</reuseDelay>
<effectPoint>-671</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">249</value>
<value level="2">256</value>
<value level="3">264</value>
<value level="4">272</value>
<value fromLevel="1" toLevel="4" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
</power>
</effect>
<effect name="InstantKillResist">
<amount>-30</amount>
</effect>
<effect name="PhysicalDefence" fromLevel="1" toLevel="4" fromSubLevel="3001" toSubLevel="3020">
<amount>
<value fromLevel="1" toLevel="4" fromSubLevel="3001" toSubLevel="3020">{-0.6 - 0.4 * subIndex}</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
</list>

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@ -80,6 +80,7 @@ public enum AbnormalType
CRIPPLING_DANCE(-1),
CRITICAL_SPECIAL(-1),
CURIOUS_HOUSE(-1),
CURSE_EXPOSURE(-1),
DAMAGE_AMPLIFY(-1),
DANCE_OF_BERSERKER(-1),
DC_MOD(-1),

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@ -77,6 +77,7 @@ public enum AbnormalType
CRIPPLING_DANCE(-1),
CRITICAL_SPECIAL(-1),
CURIOUS_HOUSE(-1),
CURSE_EXPOSURE(-1),
DAMAGE_AMPLIFY(-1),
DANCE_OF_BERSERKER(-1),
DC_MOD(-1),