Various skill adjustments.
Contributed by Iris.
This commit is contained in:
@@ -6530,8 +6530,8 @@
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<value level="1">50</value>
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<value level="2">58</value>
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<value level="3">63</value>
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<value level="4">69</value>
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<value level="5">76</value> <!-- Guessed -->
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<value level="4">68</value>
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<value level="5">82</value>
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</power>
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<ticks>5</ticks>
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</effect>
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@@ -1965,7 +1965,7 @@
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</conditions>
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<effects>
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<effect name="PhysicalAttack">
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<power>5</power>
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<power>1</power>
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<overHit>true</overHit>
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<criticalChance>20</criticalChance>
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</effect>
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@@ -1115,26 +1115,26 @@
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<icon>icon.skill1624</icon>
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<abnormalLevel>10</abnormalLevel>
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<abnormalTime>10</abnormalTime>
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<abnormalType>ROOT_PHYSICALLY</abnormalType>
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<abnormalVisualEffect>TORNADO_SLOW</abnormalVisualEffect>
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<chargeConsume>5</chargeConsume>
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<activateRate>100</activateRate>
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<abnormalType>DEPORT</abnormalType>
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<abnormalVisualEffect>WA_UNBREAKABLE_SONIC_AVE</abnormalVisualEffect>
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<basicProperty>PHYSICAL</basicProperty>
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<canBeDispelled>false</canBeDispelled>
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<castRange>600</castRange>
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<coolTime>500</coolTime>
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<effectPoint>-687</effectPoint>
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<effectRange>900</effectRange>
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<effectRange>1100</effectRange>
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<hitTime>2500</hitTime>
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<isDebuff>true</isDebuff>
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<isMagic>0</isMagic>
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<activateRate>60</activateRate>
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<lvlBonusRate>20</lvlBonusRate>
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<operateType>A2</operateType>
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<magicLevel>78</magicLevel>
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<mpConsume>120</mpConsume>
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<reuseDelay>120000</reuseDelay>
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<trait>DEPORT</trait>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>ENEMY_ONLY</targetType>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="EquipWeapon">
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@@ -1147,44 +1147,22 @@
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</condition>
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</conditions>
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<effects>
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<effect name="Mute" />
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<effect name="PhysicalMute" />
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<effect name="Root" />
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<effect name="PveMagicalSkillDefenceBonus">
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<amount>50</amount>
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<mode>PER</mode>
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<effect name="EnergyAttack">
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<power>1091</power>
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<chargeConsume>5</chargeConsume>
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<overHit>true</overHit>
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<criticalChance>15</criticalChance>
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</effect>
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<effect name="PvePhysicalAttackDefenceBonus">
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<amount>50</amount>
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<mode>PER</mode>
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<effect name="BlockActions" />
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<effect name="BuffBlock" />
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<effect name="DebuffBlock" />
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<effect name="DamageByAttack">
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<amount>-50</amount>
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<type>PK</type>
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</effect>
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<effect name="PvePhysicalSkillDefenceBonus">
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpMagicalSkillDefenceBonus">
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpPhysicalAttackDefenceBonus">
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpPhysicalSkillDefenceBonus">
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PveRaidMagicalSkillDefenceBonus">
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PveRaidPhysicalAttackDefenceBonus">
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PveRaidPhysicalSkillDefenceBonus">
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<amount>50</amount>
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<mode>PER</mode>
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<effect name="DamageByAttack">
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<amount>-50</amount>
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<type>ENEMY_ALL</type>
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</effect>
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</effects>
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</skill>
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