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@@ -306,6 +306,8 @@
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<!-- After failing to retreat, Kamaloka's boss will remain alive for at least $s1., with HP that doesn't drop past $s2. -->
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<icon>icon.skill23635</icon>
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<operateType>A2</operateType>
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<reuseDelay>1000</reuseDelay>
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<effectPoint>2</effectPoint>
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<isDebuff>true</isDebuff>
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</skill>
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<skill id="23636" toLevel="1" name="Stun Crush">
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@@ -319,6 +321,31 @@
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<reuseDelay>20000</reuseDelay>
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<effectPoint>-700</effectPoint>
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<isDebuff>true</isDebuff>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>5</abnormalTime>
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<affectLimit>5-10</affectLimit>
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<abnormalType>STUN</abnormalType>
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<abnormalVisualEffect>STUN</abnormalVisualEffect>
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<activateRate>200</activateRate>
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<basicProperty>PHYSICAL</basicProperty>
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<effectRange>300</effectRange>
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<magicLvl>1</magicLvl>
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<magicCriticalRate>5</magicCriticalRate>
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<trait>SHOCK</trait>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="PhysicalAttack">
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<power>20000</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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</effect>
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<effect name="BlockActions">
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<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
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</effect>
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<effect name="TargetCancel">
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<chance>40</chance>
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</effect>
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</effects>
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</skill>
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<skill id="23637" toLevel="1" name="Dark Provoke">
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<!-- Provokes selected target and makes them re-target to you, and reduces their P. Atk. and Atk. Spd by 35% for 15 seconds. -->
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@@ -331,6 +358,24 @@
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<reuseDelay>5000</reuseDelay>
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<effectPoint>-1</effectPoint>
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<isDebuff>true</isDebuff>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>15</abnormalTime>
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<abnormalType>REAL_TARGET</abnormalType>
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<magicLvl>1</magicLvl>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="PhysicalDefence">
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<amount>-35</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalAttackSpeed">
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<amount>-35</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="23638" toLevel="1" name="Bloody Strike">
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<!-- Inflicts great damage to a single target and makes them bleed for 10 seconds. -->
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@@ -343,17 +388,65 @@
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<reuseDelay>10000</reuseDelay>
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<effectPoint>-111</effectPoint>
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<isDebuff>true</isDebuff>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>10</abnormalTime>
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<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
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<abnormalType>BLEEDING</abnormalType>
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<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
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<activateRate>200</activateRate>
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<basicProperty>PHYSICAL</basicProperty>
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<effectRange>400</effectRange>
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<magicLvl>1</magicLvl>
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<magicCriticalRate>5</magicCriticalRate>
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<trait>BLEED</trait>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="PhysicalAttack">
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<power>20000</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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</effect>
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<effect name="DamOverTime">
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<power>2000</power> <!-- Fix: Retail Missed -->
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<ticks>5</ticks>
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</effect>
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</effects>
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</skill>
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<skill id="23639" toLevel="1" name="Rush Assault">
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<!-- Rush towards a single target and knocks them back. -->
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<icon>icon.skill0230</icon>
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<operateType>A1</operateType>
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<operateType>DA2</operateType>
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<mpConsume>10</mpConsume>
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<castRange>500</castRange>
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<hitTime>1500</hitTime>
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<reuseDelay>10000</reuseDelay>
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<effectPoint>-1</effectPoint>
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<isDebuff>true</isDebuff>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3</abnormalTime>
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<abnormalType>KNOCKDOWN</abnormalType>
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<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
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<activateRate>200</activateRate>
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<affectRange>600</affectRange>
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<basicProperty>PHYSICAL</basicProperty>
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<coolTime>200</coolTime>
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<effectRange>800</effectRange>
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<fanRange>0;0;600;60</fanRange>
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<magicLvl>1</magicLvl>
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<nextAction>ATTACK</nextAction>
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<trait>KNOCKDOWN</trait>
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<targetType>ENEMY</targetType>
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<affectScope>FAN</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="KnockBack">
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<speed>200</speed>
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<distance>100</distance>
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</effect>
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<effect name="TargetCancel">
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<chance>40</chance>
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</effect>
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</effects>
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</skill>
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<skill id="23640" toLevel="1" name="Thirst of Blood">
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<!-- Inflicts damage on enemy. Recovers 40% of Damage as HP. -->
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@@ -365,6 +458,17 @@
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<reuseDelay>10000</reuseDelay>
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<effectPoint>-360</effectPoint>
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<isMagic>1</isMagic>
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<basicProperty>MAGIC</basicProperty>
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<effectRange>600</effectRange>
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<magicLvl>1</magicLvl>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="HpDrain">
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<power>20000</power> <!-- Fix: Retail Missed -->
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<percentage>40</percentage>
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</effect>
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</effects>
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</skill>
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<skill id="23641" toLevel="1" name="Embryo Haste">
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<!-- Increases P. Atk. And Atk. Spd. by 50% for 10 seconds. -->
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@@ -374,6 +478,27 @@
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<hitTime>1500</hitTime>
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<effectPoint>418</effectPoint>
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<reuseDelay>10000</reuseDelay>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>10</abnormalTime>
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<abnormalType>ATTACK_TIME_DOWN</abnormalType>
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<castRange>400</castRange>
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<effectRange>900</effectRange>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLvl>1</magicLvl>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="PAtk">
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalAttackSpeed">
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="23642" toLevel="1" name="Crack of Air">
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<!-- Pull those within range of the target and reduces Speed and Atk. Spd. by 50% for 10 seconds. -->
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@@ -386,6 +511,35 @@
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<reuseDelay>10000</reuseDelay>
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<effectPoint>-2093</effectPoint>
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<isDebuff>true</isDebuff>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>10</abnormalTime>
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<abnormalType>STUN</abnormalType>
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<activateRate>200</activateRate>
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<lvlBonusRate>30</lvlBonusRate>
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<basicProperty>PHYSICAL</basicProperty>
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<magicLvl>1</magicLvl>
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<magicCriticalRate>5</magicCriticalRate>
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<hitCancelTime>0</hitCancelTime>
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<effectRange>1100</effectRange>
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<trait>PULL</trait>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="PhysicalAttackSpeed">
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<amount>-50</amount>
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<mode>PER</mode>
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</effect>
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<effect name="Speed">
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<amount>-50</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PullBack">
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<speed>600</speed>
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<delay>600</delay>
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</effect>
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<effect name="BlockActions" />
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<effect name="GetAgro" />
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</effects>
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</skill>
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<skill id="23643" toLevel="1" name="Vampiric Force">
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<!-- Inflicts HP Drain to those within range of the target and inflicts Vampiric Rage for 10 seconds. -->
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@@ -395,9 +549,24 @@
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<castRange>600</castRange>
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<hitTime>3000</hitTime>
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<reuseDelay>60000</reuseDelay>
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<affectLimit>5-10</affectLimit>
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<isMagic>1</isMagic>
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<effectPoint>-679</effectPoint>
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<isDebuff>true</isDebuff>
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<effectRange>1100</effectRange>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<magicLvl>1</magicLvl>
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<magicCriticalRate>5</magicCriticalRate>
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<fanRange>0;0;600;600</fanRange>
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<targetType>ENEMY</targetType>
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<affectScope>FAN</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="HpDrain">
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<power>20000</power> <!-- Fix: Retail Missed -->
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<percentage>40</percentage>
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</effect>
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</effects>
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</skill>
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<skill id="23644" toLevel="1" name="Road of Embryo">
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<!-- For 10 sec., recover 80% of P. Damage inflicted to enemy as HP at a set rate. -->
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@@ -408,7 +577,22 @@
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<hitTime>4000</hitTime>
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<reuseDelay>250000</reuseDelay>
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<effectPoint>679</effectPoint>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>10</abnormalTime>
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<abnormalType>VAMPIRIC_ATTACK</abnormalType>
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<effectRange>900</effectRange>
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<isMagic>1</isMagic>
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<magicLvl>1</magicLvl>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="VampiricAttack">
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<amount>80</amount>
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<chance>30</chance>
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</effect>
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</effects>
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</skill>
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<skill id="23645" toLevel="1" name="Curse of Silence">
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<!-- Attacks surrounding enemies with 550 Power added to M. Atk. and blocks P./M. Skills for 10 seconds. -->
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@@ -418,9 +602,32 @@
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<castRange>600</castRange>
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<hitTime>3000</hitTime>
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<reuseDelay>10000</reuseDelay>
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<affectLimit>5-10</affectLimit>
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<isMagic>1</isMagic>
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<effectPoint>-200</effectPoint>
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<isDebuff>true</isDebuff>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>10</abnormalTime>
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<abnormalType>SILENCE</abnormalType>
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<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
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<activateRate>200</activateRate>
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<basicProperty>MAGIC</basicProperty>
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<effectRange>1100</effectRange>
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<magicLvl>1</magicLvl>
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<magicCriticalRate>5</magicCriticalRate>
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<trait>DERANGEMENT</trait>
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<fanRange>0;0;600;600</fanRange>
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<targetType>ENEMY</targetType>
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<affectScope>FAN</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="MagicalAttack">
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<power>550</power>
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<overHit>true</overHit>
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</effect>
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<effect name="Mute" />
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<effect name="PhysicalMute" />
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</effects>
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</skill>
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<skill id="23646" toLevel="1" name="Blessing of Darkness">
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<!-- Recovers 30% of total HP. -->
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@@ -430,6 +637,17 @@
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<hitTime>2500</hitTime>
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<effectPoint>200</effectPoint>
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<reuseDelay>10000</reuseDelay>
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<affectRange>300</affectRange>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<magicLvl>1</magicLvl>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="HealPercent">
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<power>30</power>
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</effect>
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</effects>
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</skill>
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<skill id="23647" toLevel="1" name="Absolute Black">
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<!-- Attacks nearby enemies and stuns them for 5 seconds. -->
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@@ -443,6 +661,28 @@
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<isMagic>1</isMagic>
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<effectPoint>-700</effectPoint>
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<isDebuff>true</isDebuff>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>5</abnormalTime>
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<abnormalType>STUN</abnormalType>
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<abnormalVisualEffect>STUN</abnormalVisualEffect>
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<affectLimit>5-12</affectLimit>
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<affectRange>300</affectRange>
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<activateRate>200</activateRate>
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<magicCriticalRate>5</magicCriticalRate>
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<effectRange>400</effectRange>
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<basicProperty>NONE</basicProperty>
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<trait>SHOCK</trait>
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<targetType>SELF</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="TargetCancel">
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<chance>60</chance>
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</effect>
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<effect name="BlockActions">
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<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
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</effect>
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</effects>
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</skill>
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<skill id="23648" toLevel="1" name="Blessing of Atelia">
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<!-- Recovers 50% of HP of ally NPCs within the range of the target. -->
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@@ -453,6 +693,18 @@
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<hitTime>3000</hitTime>
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<effectPoint>200</effectPoint>
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<reuseDelay>10000</reuseDelay>
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<affectRange>1000</affectRange>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<magicLvl>1</magicLvl>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<affectScope>PARTY</affectScope>
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<affectObject>FRIEND</affectObject>
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<effects>
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<effect name="HealPercent">
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<power>50</power>
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</effect>
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</effects>
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</skill>
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<skill id="23649" toLevel="1" name="Curse of Blaze">
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<!-- Inflicts great magic damage to a single target and makes them burn for 10 seconds. -->
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@@ -465,6 +717,32 @@
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<isMagic>1</isMagic>
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<effectPoint>-200</effectPoint>
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<isDebuff>true</isDebuff>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>10</abnormalTime>
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<abnormalType>DOT_ATTR</abnormalType>
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<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
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<activateRate>200</activateRate>
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<basicProperty>PHYSICAL</basicProperty>
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<coolTime>1000</coolTime>
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<effectRange>400</effectRange>
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<attributeType>FIRE</attributeType>
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<attributeValue>20</attributeValue>
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<magicLvl>1</magicLvl>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="MagicalAttack">
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<power>20000</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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<criticalChance>10</criticalChance>
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</effect>
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<effect name="DamOverTime">
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<power>2000</power> <!-- Fix: Retail Missed -->
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<ticks>1</ticks>
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</effect>
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</effects>
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</skill>
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<skill id="23650" toLevel="1" name="Meteor Hurricane">
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<!-- Inflicts great magic damage to those within the range of the target. -->
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@@ -476,7 +754,20 @@
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<reuseDelay>10000</reuseDelay>
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<isMagic>1</isMagic>
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<effectPoint>-200</effectPoint>
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<isDebuff>true</isDebuff>
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<affectRange>300</affectRange>
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<magicCriticalRate>5</magicCriticalRate>
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<effectRange>600</effectRange>
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<basicProperty>MAGIC</basicProperty>
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="MagicalAttack">
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<power>20000</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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<criticalChance>10</criticalChance>
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</effect>
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</effects>
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</skill>
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<skill id="23651" toLevel="1" name="Absolute Crimson">
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<!-- Inflicts great magic damage with HP Drain to enemies within range. -->
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@@ -488,6 +779,20 @@
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<reuseDelay>10000</reuseDelay>
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<effectPoint>-200</effectPoint>
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<isMagic>1</isMagic>
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<effectPoint>-200</effectPoint>
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<affectRange>300</affectRange>
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<magicCriticalRate>5</magicCriticalRate>
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<effectRange>600</effectRange>
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<basicProperty>MAGIC</basicProperty>
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="HpDrain">
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<power>20000</power> <!-- Fix: Retail Missed -->
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<percentage>40</percentage>
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</effect>
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</effects>
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</skill>
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<skill id="23652" toLevel="1" name="Rage of Embryo">
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<!-- Inflicts great magic damage to a single target and paralyzes them for 5 seconds. -->
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@@ -501,6 +806,27 @@
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<isMagic>1</isMagic>
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<effectPoint>-828</effectPoint>
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<isDebuff>true</isDebuff>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>5</abnormalTime>
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<abnormalType>PARALYZE</abnormalType>
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<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
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<affectRange>300</affectRange>
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<activateRate>200</activateRate>
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<magicCriticalRate>5</magicCriticalRate>
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<effectRange>400</effectRange>
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<basicProperty>MAGIC</basicProperty>
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<trait>PARALYZE</trait>
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="TargetCancel">
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<chance>60</chance>
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</effect>
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<effect name="BlockActions">
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<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
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</effect>
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</effects>
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</skill>
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<skill id="23653" toLevel="4" name="Poisonous Atelia">
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<!-- Poisoned with Atelia. Will affect battle ability if it adds up. Duration $s1. -->
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@@ -526,6 +852,27 @@
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<reuseDelay>30000</reuseDelay>
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<effectPoint>-700</effectPoint>
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<isDebuff>true</isDebuff>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3</abnormalTime>
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<abnormalType>KNOCKDOWN</abnormalType>
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<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
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<affectRange>600</affectRange>
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<basicProperty>PHYSICAL</basicProperty>
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<coolTime>200</coolTime>
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<effectRange>800</effectRange>
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<magicLvl>1</magicLvl>
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<trait>KNOCKDOWN</trait>
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<targetType>ENEMY</targetType>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="KnockBack">
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<speed>200</speed>
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<distance>100</distance>
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</effect>
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<effect name="TargetCancel">
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<chance>40</chance>
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</effect>
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</effects>
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</skill>
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<skill id="23655" toLevel="1" name="Gravity Slam">
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|
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<!-- Inflicts great damage to enemies within range and stuns them for 5 seconds. -->
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@@ -538,6 +885,33 @@
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<reuseDelay>30000</reuseDelay>
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<effectPoint>-700</effectPoint>
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|
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<isDebuff>true</isDebuff>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>5</abnormalTime>
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<affectLimit>5-10</affectLimit>
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<abnormalType>STUN</abnormalType>
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<abnormalVisualEffect>STUN</abnormalVisualEffect>
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<activateRate>50</activateRate>
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<basicProperty>PHYSICAL</basicProperty>
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<effectRange>300</effectRange>
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<lvlBonusRate>20</lvlBonusRate>
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|
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<magicLvl>1</magicLvl>
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<magicCriticalRate>5</magicCriticalRate>
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|
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<trait>SHOCK</trait>
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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|
|
<effects>
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|
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<effect name="PhysicalAttack">
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|
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<power>20000</power> <!-- Fix: Retail Missed -->
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<overHit>true</overHit>
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|
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</effect>
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|
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<effect name="BlockActions">
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<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
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</effect>
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|
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<effect name="TargetCancel">
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<chance>40</chance>
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</effect>
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</effects>
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</skill>
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|
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<skill id="23656" toLevel="1" name="Oath of Keeper">
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|
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<!-- You won't die for 30 seconds. -->
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|
@@ -557,6 +931,22 @@
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<reuseDelay>500</reuseDelay>
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<effectPoint>-115</effectPoint>
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|
|
<isMagic>1</isMagic>
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|
|
<attributeType>WIND</attributeType>
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<attributeValue>450</attributeValue>
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<affectRange>200</affectRange>
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|
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<effectRange>1000</effectRange>
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|
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<magicLvl>1</magicLvl>
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|
|
<magicCriticalRate>-5</magicCriticalRate>
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|
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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|
|
<effects>
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|
|
|
<effect name="MagicalAttack">
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|
<power>
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|
|
<value level="1">25500</value> <!-- Fix: Retail Missed -->
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|
|
</power>
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|
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</effect>
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</effects>
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</skill>
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|
|
<skill id="23658" toLevel="1" name="Earth Aura Spike">
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|
|
<operateType>A1</operateType>
|
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|
|
@@ -567,6 +957,22 @@
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|
<reuseDelay>500</reuseDelay>
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|
|
<effectPoint>-115</effectPoint>
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|
|
<isMagic>1</isMagic>
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|
|
|
<attributeType>EARTH</attributeType>
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|
|
<attributeValue>450</attributeValue>
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|
|
|
|
<affectRange>200</affectRange>
|
|
|
|
|
<effectRange>1000</effectRange>
|
|
|
|
|
<magicLvl>1</magicLvl>
|
|
|
|
|
<magicCriticalRate>-5</magicCriticalRate>
|
|
|
|
|
<targetType>ENEMY</targetType>
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|
|
|
<affectScope>RANGE</affectScope>
|
|
|
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
|
|
|
<effects>
|
|
|
|
|
<effect name="MagicalAttack">
|
|
|
|
|
<power>
|
|
|
|
|
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
|
|
|
|
</power>
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
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|
|
</skill>
|
|
|
|
|
<skill id="23659" toLevel="1" name="Wind Fatal Strike">
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|
|
|
|
<operateType>A1</operateType>
|
|
|
|
@@ -575,6 +981,23 @@
|
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|
|
<hitTime>1000</hitTime>
|
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|
|
<effectPoint>-100</effectPoint>
|
|
|
|
|
<reuseDelay>800</reuseDelay>
|
|
|
|
|
<attributeType>WIND</attributeType>
|
|
|
|
|
<attributeValue>450</attributeValue>
|
|
|
|
|
<coolTime>720</coolTime>
|
|
|
|
|
<basicProperty>PHYSICAL</basicProperty>
|
|
|
|
|
<effectRange>400</effectRange>
|
|
|
|
|
<magicLvl>1</magicLvl>
|
|
|
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
|
|
|
<targetType>ENEMY</targetType>
|
|
|
|
|
<affectScope>SINGLE</affectScope>
|
|
|
|
|
<effects>
|
|
|
|
|
<effect name="PhysicalAttack">
|
|
|
|
|
<power>
|
|
|
|
|
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
|
|
|
|
</power>
|
|
|
|
|
<overHit>true</overHit>
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="23660" toLevel="1" name="Holy Fatal Strike">
|
|
|
|
|
<operateType>A1</operateType>
|
|
|
|
@@ -583,6 +1006,23 @@
|
|
|
|
|
<hitTime>1000</hitTime>
|
|
|
|
|
<effectPoint>-100</effectPoint>
|
|
|
|
|
<reuseDelay>800</reuseDelay>
|
|
|
|
|
<attributeType>HOLY</attributeType>
|
|
|
|
|
<attributeValue>450</attributeValue>
|
|
|
|
|
<coolTime>720</coolTime>
|
|
|
|
|
<basicProperty>PHYSICAL</basicProperty>
|
|
|
|
|
<effectRange>400</effectRange>
|
|
|
|
|
<magicLvl>1</magicLvl>
|
|
|
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
|
|
|
<targetType>ENEMY</targetType>
|
|
|
|
|
<affectScope>SINGLE</affectScope>
|
|
|
|
|
<effects>
|
|
|
|
|
<effect name="PhysicalAttack">
|
|
|
|
|
<power>
|
|
|
|
|
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
|
|
|
|
</power>
|
|
|
|
|
<overHit>true</overHit>
|
|
|
|
|
</effect>
|
|
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|
|
</effects>
|
|
|
|
|
</skill>
|
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|
|
|
<skill id="23661" toLevel="1" name="Earth Fatal Strike">
|
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|
<operateType>A1</operateType>
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|
@@ -591,6 +1031,23 @@
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<hitTime>1000</hitTime>
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<effectPoint>-100</effectPoint>
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|
<reuseDelay>800</reuseDelay>
|
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|
|
|
<attributeType>EARTH</attributeType>
|
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|
|
|
<attributeValue>450</attributeValue>
|
|
|
|
|
<coolTime>720</coolTime>
|
|
|
|
|
<basicProperty>PHYSICAL</basicProperty>
|
|
|
|
|
<effectRange>400</effectRange>
|
|
|
|
|
<magicLvl>1</magicLvl>
|
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|
|
|
<magicCriticalRate>5</magicCriticalRate>
|
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|
|
|
<targetType>ENEMY</targetType>
|
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|
|
<affectScope>SINGLE</affectScope>
|
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|
|
|
<effects>
|
|
|
|
|
<effect name="PhysicalAttack">
|
|
|
|
|
<power>
|
|
|
|
|
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
|
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|
|
</power>
|
|
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|
|
<overHit>true</overHit>
|
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|
|
</effect>
|
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|
|
</effects>
|
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|
</skill>
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|
|
<skill id="23662" toLevel="1" name="Dark Fatal Strike">
|
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|
<operateType>A1</operateType>
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|
@@ -599,6 +1056,23 @@
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<hitTime>1000</hitTime>
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|
<effectPoint>-100</effectPoint>
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|
|
<reuseDelay>800</reuseDelay>
|
|
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|
|
<attributeType>DARK</attributeType>
|
|
|
|
|
<attributeValue>450</attributeValue>
|
|
|
|
|
<coolTime>720</coolTime>
|
|
|
|
|
<basicProperty>PHYSICAL</basicProperty>
|
|
|
|
|
<effectRange>400</effectRange>
|
|
|
|
|
<magicLvl>1</magicLvl>
|
|
|
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
|
|
|
<targetType>ENEMY</targetType>
|
|
|
|
|
<affectScope>SINGLE</affectScope>
|
|
|
|
|
<effects>
|
|
|
|
|
<effect name="PhysicalAttack">
|
|
|
|
|
<power>
|
|
|
|
|
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
|
|
|
|
</power>
|
|
|
|
|
<overHit>true</overHit>
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="23663" toLevel="1" name="Wind Blast">
|
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|
|
<operateType>A1</operateType>
|
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|
@@ -609,6 +1083,22 @@
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|
<reuseDelay>500</reuseDelay>
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|
|
<effectPoint>-700</effectPoint>
|
|
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|
|
<isMagic>1</isMagic>
|
|
|
|
|
<attributeType>WIND</attributeType>
|
|
|
|
|
<attributeValue>450</attributeValue>
|
|
|
|
|
<affectRange>200</affectRange>
|
|
|
|
|
<effectRange>1000</effectRange>
|
|
|
|
|
<magicLvl>1</magicLvl>
|
|
|
|
|
<magicCriticalRate>-5</magicCriticalRate>
|
|
|
|
|
<targetType>ENEMY</targetType>
|
|
|
|
|
<affectScope>RANGE</affectScope>
|
|
|
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
|
|
|
<effects>
|
|
|
|
|
<effect name="MagicalAttack">
|
|
|
|
|
<power>
|
|
|
|
|
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
|
|
|
|
</power>
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="23664" toLevel="1" name="Holy Blast">
|
|
|
|
|
<operateType>A1</operateType>
|
|
|
|
@@ -619,6 +1109,22 @@
|
|
|
|
|
<reuseDelay>500</reuseDelay>
|
|
|
|
|
<effectPoint>-700</effectPoint>
|
|
|
|
|
<isMagic>1</isMagic>
|
|
|
|
|
<attributeType>HOLY</attributeType>
|
|
|
|
|
<attributeValue>450</attributeValue>
|
|
|
|
|
<affectRange>200</affectRange>
|
|
|
|
|
<effectRange>1000</effectRange>
|
|
|
|
|
<magicLvl>1</magicLvl>
|
|
|
|
|
<magicCriticalRate>-5</magicCriticalRate>
|
|
|
|
|
<targetType>ENEMY</targetType>
|
|
|
|
|
<affectScope>RANGE</affectScope>
|
|
|
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
|
|
|
<effects>
|
|
|
|
|
<effect name="MagicalAttack">
|
|
|
|
|
<power>
|
|
|
|
|
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
|
|
|
|
</power>
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="23665" toLevel="1" name="Earth Blast">
|
|
|
|
|
<operateType>A1</operateType>
|
|
|
|
@@ -629,6 +1135,22 @@
|
|
|
|
|
<reuseDelay>500</reuseDelay>
|
|
|
|
|
<effectPoint>-700</effectPoint>
|
|
|
|
|
<isMagic>1</isMagic>
|
|
|
|
|
<attributeType>EARTH</attributeType>
|
|
|
|
|
<attributeValue>450</attributeValue>
|
|
|
|
|
<affectRange>200</affectRange>
|
|
|
|
|
<effectRange>1000</effectRange>
|
|
|
|
|
<magicLvl>1</magicLvl>
|
|
|
|
|
<magicCriticalRate>-5</magicCriticalRate>
|
|
|
|
|
<targetType>ENEMY</targetType>
|
|
|
|
|
<affectScope>RANGE</affectScope>
|
|
|
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
|
|
|
<effects>
|
|
|
|
|
<effect name="MagicalAttack">
|
|
|
|
|
<power>
|
|
|
|
|
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
|
|
|
|
</power>
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="23666" toLevel="1" name="Darkness Blast">
|
|
|
|
|
<operateType>A1</operateType>
|
|
|
|
@@ -639,6 +1161,22 @@
|
|
|
|
|
<reuseDelay>500</reuseDelay>
|
|
|
|
|
<effectPoint>-700</effectPoint>
|
|
|
|
|
<isMagic>1</isMagic>
|
|
|
|
|
<attributeType>DARK</attributeType>
|
|
|
|
|
<attributeValue>450</attributeValue>
|
|
|
|
|
<affectRange>200</affectRange>
|
|
|
|
|
<effectRange>1000</effectRange>
|
|
|
|
|
<magicLvl>1</magicLvl>
|
|
|
|
|
<magicCriticalRate>-5</magicCriticalRate>
|
|
|
|
|
<targetType>ENEMY</targetType>
|
|
|
|
|
<affectScope>RANGE</affectScope>
|
|
|
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
|
|
|
<effects>
|
|
|
|
|
<effect name="MagicalAttack">
|
|
|
|
|
<power>
|
|
|
|
|
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
|
|
|
|
</power>
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="23667" toLevel="1" name="Mass Air Binding">
|
|
|
|
|
<!-- Thrusts nearby enemies into the air and immobilizes them for 10 seconds. -->
|
|
|
|
@@ -652,6 +1190,36 @@
|
|
|
|
|
<isMagic>1</isMagic>
|
|
|
|
|
<effectPoint>-700</effectPoint>
|
|
|
|
|
<isDebuff>true</isDebuff>
|
|
|
|
|
<abnormalLvl>1</abnormalLvl>
|
|
|
|
|
<abnormalTime>10</abnormalTime>
|
|
|
|
|
<affectLimit>5-10</affectLimit>
|
|
|
|
|
<abnormalType>AIRBIND</abnormalType>
|
|
|
|
|
<abnormalVisualEffect>AIRBIND</abnormalVisualEffect>
|
|
|
|
|
<activateRate>200</activateRate>
|
|
|
|
|
<basicProperty>NONE</basicProperty>
|
|
|
|
|
<trait>AIRBIND</trait>
|
|
|
|
|
<fanRange>0;0;600;60</fanRange>
|
|
|
|
|
<effectRange>1100</effectRange>
|
|
|
|
|
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
|
|
|
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
|
|
|
<magicLvl>1</magicLvl>
|
|
|
|
|
<targetType>ENEMY</targetType>
|
|
|
|
|
<affectScope>FAN</affectScope>
|
|
|
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
|
|
|
<effects>
|
|
|
|
|
<effect name="AirBind" />
|
|
|
|
|
<effect name="BlockActions" />
|
|
|
|
|
<effect name="DefenceTrait">
|
|
|
|
|
<SLEEP>100</SLEEP>
|
|
|
|
|
<CHANGEBODY>100</CHANGEBODY>
|
|
|
|
|
<AIRBIND>100</AIRBIND>
|
|
|
|
|
<KNOCKDOWN>100</KNOCKDOWN>
|
|
|
|
|
<HOLD>100</HOLD>
|
|
|
|
|
<SHOCK>100</SHOCK>
|
|
|
|
|
<DERANGEMENT>100</DERANGEMENT>
|
|
|
|
|
<KNOCKBACK>100</KNOCKBACK>
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="23668" toLevel="1" name="Mass Power Slam">
|
|
|
|
|
<!-- Deals a powerful blow and knocks back the enemy. -->
|
|
|
|
@@ -773,6 +1341,30 @@
|
|
|
|
|
<hitTime>1500</hitTime>
|
|
|
|
|
<effectPoint>100</effectPoint>
|
|
|
|
|
<reuseDelay>60000</reuseDelay>
|
|
|
|
|
<abnormalLvl>1</abnormalLvl>
|
|
|
|
|
<abnormalTime>60</abnormalTime>
|
|
|
|
|
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
|
|
|
|
<castRange>400</castRange>
|
|
|
|
|
<effectRange>900</effectRange>
|
|
|
|
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
|
|
|
|
<basicProperty>NONE</basicProperty>
|
|
|
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
|
|
|
<magicLvl>1</magicLvl>
|
|
|
|
|
<targetType>SELF</targetType>
|
|
|
|
|
<affectScope>SINGLE</affectScope>
|
|
|
|
|
<effects>
|
|
|
|
|
<effect name="MagicalDefence">
|
|
|
|
|
<amount>50</amount>
|
|
|
|
|
<mode>PER</mode>
|
|
|
|
|
</effect>
|
|
|
|
|
<effect name="PhysicalDefence">
|
|
|
|
|
<amount>50</amount>
|
|
|
|
|
<mode>PER</mode>
|
|
|
|
|
</effect>
|
|
|
|
|
<effect name="DamageShield">
|
|
|
|
|
<amount>35</amount>
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="23681" toLevel="1" name="Harpe Stone Cancel">
|
|
|
|
|
<operateType>A1</operateType>
|
|
|
|
@@ -786,37 +1378,77 @@
|
|
|
|
|
<skill id="23682" toLevel="1" name="Fatal Strike">
|
|
|
|
|
<!-- Inflicts a powerful blow on a single target. -->
|
|
|
|
|
<operateType>A1</operateType>
|
|
|
|
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
|
|
|
|
<reuseDelay>10000</reuseDelay>
|
|
|
|
|
<mpConsume>1</mpConsume>
|
|
|
|
|
<castRange>600</castRange>
|
|
|
|
|
<hitTime>1500</hitTime>
|
|
|
|
|
<coolTime>800</coolTime>
|
|
|
|
|
<reuseDelay>10000</reuseDelay>
|
|
|
|
|
<effectPoint>-700</effectPoint>
|
|
|
|
|
<isMagic>1</isMagic>
|
|
|
|
|
<effectRange>100</effectRange>
|
|
|
|
|
<targetType>ENEMY</targetType>
|
|
|
|
|
<affectScope>SINGLE</affectScope>
|
|
|
|
|
<effects>
|
|
|
|
|
<effect name="PhysicalAttack">
|
|
|
|
|
<power>34255</power>
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="23683" toLevel="1" name="Dark Cloud">
|
|
|
|
|
<!-- Inflicts great magic damage to enemies within range. -->
|
|
|
|
|
<icon>icon.skill0096</icon>
|
|
|
|
|
<operateType>A2</operateType>
|
|
|
|
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
|
|
|
|
<reuseDelay>10000</reuseDelay>
|
|
|
|
|
<mpConsume>1</mpConsume>
|
|
|
|
|
<abnormalLvl>1</abnormalLvl>
|
|
|
|
|
<abnormalTime>10</abnormalTime>
|
|
|
|
|
<affectLimit>40-80</affectLimit>
|
|
|
|
|
<affectRange>600</affectRange>
|
|
|
|
|
<hitTime>3000</hitTime>
|
|
|
|
|
<coolTime>500</coolTime>
|
|
|
|
|
<reuseDelay>10000</reuseDelay>
|
|
|
|
|
<isMagic>1</isMagic>
|
|
|
|
|
<effectPoint>-100</effectPoint>
|
|
|
|
|
<isDebuff>true</isDebuff>
|
|
|
|
|
<targetType>SELF</targetType>
|
|
|
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
|
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
|
|
|
<effects>
|
|
|
|
|
<effect name="MagicalAttack">
|
|
|
|
|
<power>157</power>
|
|
|
|
|
</effect>
|
|
|
|
|
<effect name="DamOverTime">
|
|
|
|
|
<power>512</power>
|
|
|
|
|
<ticks>1</ticks>
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="23684" toLevel="1" name="Dancing Blade">
|
|
|
|
|
<!-- Inflicts great damage to enemies within range and makes them bleed for 10 seconds. -->
|
|
|
|
|
<icon>icon.skill1092</icon>
|
|
|
|
|
<operateType>A2</operateType>
|
|
|
|
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
|
|
|
|
<reuseDelay>10000</reuseDelay>
|
|
|
|
|
<mpConsume>1</mpConsume>
|
|
|
|
|
<abnormalLvl>1</abnormalLvl>
|
|
|
|
|
<abnormalTime>10</abnormalTime>
|
|
|
|
|
<affectLimit>40-80</affectLimit>
|
|
|
|
|
<affectRange>600</affectRange>
|
|
|
|
|
<hitTime>6000</hitTime>
|
|
|
|
|
<coolTime>800</coolTime>
|
|
|
|
|
<reuseDelay>10000</reuseDelay>
|
|
|
|
|
<isMagic>1</isMagic>
|
|
|
|
|
<effectPoint>-700</effectPoint>
|
|
|
|
|
<isDebuff>true</isDebuff>
|
|
|
|
|
<targetType>SELF</targetType>
|
|
|
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
|
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
|
|
|
<effects>
|
|
|
|
|
<effect name="PhysicalAttack">
|
|
|
|
|
<power>34255</power>
|
|
|
|
|
</effect>
|
|
|
|
|
<effect name="DamOverTime">
|
|
|
|
|
<power>512</power>
|
|
|
|
|
<ticks>1</ticks>
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="23685" toLevel="1" name="Exploration Fear">
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<!-- Inflicts Fear to enemies within range for 10 seconds. -->
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