Addition of monster related skills.

Contributed by gamelike85.
This commit is contained in:
MobiusDevelopment
2019-09-29 08:04:10 +00:00
parent 4aceda045e
commit bb447c945f
41 changed files with 7402 additions and 90 deletions

View File

@@ -296,6 +296,37 @@
<effectPoint>-700</effectPoint>
<abnormalTime>30</abnormalTime>
<isDebuff>true</isDebuff>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>SLEEP</abnormalType>
<abnormalVisualEffect>SLEEP</abnormalVisualEffect>
<activateRate>40</activateRate>
<affectLimit>9-10</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<effectPoint>
<value level="1">-418</value>
<value level="2">-532</value>
<value level="3">-582</value>
<value level="4">-611</value>
<value level="5">-635</value>
</effectPoint>
<effectRange>1000</effectRange>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<trait>SLEEP</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
<effect name="DefenceTrait">
<SLEEP>100</SLEEP>
</effect>
</effects>
</skill>
<skill id="16122" toLevel="1" name="Flare Breath">
<!-- Powerful flame attack, draining HP for 5 sec. -->
@@ -834,6 +865,42 @@
<isMagic>1</isMagic>
<effectPoint>-1578</effectPoint>
<isDebuff>true</isDebuff>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>REAL_TARGET</abnormalType>
<magicLvl>1</magicLvl>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>
<value level="1">-10</value> <!-- Fix: Retail Missed -->
<value level="2">-15</value> <!-- Fix: Retail Missed -->
<value level="3">-20</value> <!-- Fix: Retail Missed -->
<value level="4">-25</value> <!-- Fix: Retail Missed -->
<value level="5">-30</value> <!-- Fix: Retail Missed -->
<value level="6">-35</value> <!-- Fix: Retail Missed -->
<value level="7">-40</value> <!-- Fix: Retail Missed -->
<value level="8">-45</value> <!-- Fix: Retail Missed -->
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>
<value level="1">-10</value> <!-- Fix: Retail Missed -->
<value level="2">-15</value> <!-- Fix: Retail Missed -->
<value level="3">-20</value> <!-- Fix: Retail Missed -->
<value level="4">-25</value> <!-- Fix: Retail Missed -->
<value level="5">-30</value> <!-- Fix: Retail Missed -->
<value level="6">-35</value> <!-- Fix: Retail Missed -->
<value level="7">-40</value> <!-- Fix: Retail Missed -->
<value level="8">-45</value> <!-- Fix: Retail Missed -->
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="16157" toLevel="5" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->

View File

@@ -988,11 +988,11 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>50</amount>
<mode>PER</mode>
</effect>
@@ -1124,8 +1124,8 @@
<affectScope>FAN_PB</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>1500</power> <!-- TODO -->
<effect name="PhysicalAttack"> <!-- TODO -->
<power>100000</power>
</effect>
</effects>
</skill>

View File

@@ -306,6 +306,8 @@
<!-- After failing to retreat, Kamaloka's boss will remain alive for at least $s1., with HP that doesn't drop past $s2. -->
<icon>icon.skill23635</icon>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<effectPoint>2</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="23636" toLevel="1" name="Stun Crush">
@@ -319,6 +321,31 @@
<reuseDelay>20000</reuseDelay>
<effectPoint>-700</effectPoint>
<isDebuff>true</isDebuff>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<affectLimit>5-10</affectLimit>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>200</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectRange>300</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<trait>SHOCK</trait>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>20000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
<effect name="TargetCancel">
<chance>40</chance>
</effect>
</effects>
</skill>
<skill id="23637" toLevel="1" name="Dark Provoke">
<!-- Provokes selected target and makes them re-target to you, and reduces their P. Atk. and Atk. Spd by 35% for 15 seconds. -->
@@ -331,6 +358,24 @@
<reuseDelay>5000</reuseDelay>
<effectPoint>-1</effectPoint>
<isDebuff>true</isDebuff>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>REAL_TARGET</abnormalType>
<magicLvl>1</magicLvl>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>-35</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>-35</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="23638" toLevel="1" name="Bloody Strike">
<!-- Inflicts great damage to a single target and makes them bleed for 10 seconds. -->
@@ -343,17 +388,65 @@
<reuseDelay>10000</reuseDelay>
<effectPoint>-111</effectPoint>
<isDebuff>true</isDebuff>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>200</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectRange>400</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<trait>BLEED</trait>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>20000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
<effect name="DamOverTime">
<power>2000</power> <!-- Fix: Retail Missed -->
<ticks>5</ticks>
</effect>
</effects>
</skill>
<skill id="23639" toLevel="1" name="Rush Assault">
<!-- Rush towards a single target and knocks them back. -->
<icon>icon.skill0230</icon>
<operateType>A1</operateType>
<operateType>DA2</operateType>
<mpConsume>10</mpConsume>
<castRange>500</castRange>
<hitTime>1500</hitTime>
<reuseDelay>10000</reuseDelay>
<effectPoint>-1</effectPoint>
<isDebuff>true</isDebuff>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
<activateRate>200</activateRate>
<affectRange>600</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<coolTime>200</coolTime>
<effectRange>800</effectRange>
<fanRange>0;0;600;60</fanRange>
<magicLvl>1</magicLvl>
<nextAction>ATTACK</nextAction>
<trait>KNOCKDOWN</trait>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="KnockBack">
<speed>200</speed>
<distance>100</distance>
</effect>
<effect name="TargetCancel">
<chance>40</chance>
</effect>
</effects>
</skill>
<skill id="23640" toLevel="1" name="Thirst of Blood">
<!-- Inflicts damage on enemy. Recovers 40% of Damage as HP. -->
@@ -365,6 +458,17 @@
<reuseDelay>10000</reuseDelay>
<effectPoint>-360</effectPoint>
<isMagic>1</isMagic>
<basicProperty>MAGIC</basicProperty>
<effectRange>600</effectRange>
<magicLvl>1</magicLvl>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HpDrain">
<power>20000</power> <!-- Fix: Retail Missed -->
<percentage>40</percentage>
</effect>
</effects>
</skill>
<skill id="23641" toLevel="1" name="Embryo Haste">
<!-- Increases P. Atk. And Atk. Spd. by 50% for 10 seconds. -->
@@ -374,6 +478,27 @@
<hitTime>1500</hitTime>
<effectPoint>418</effectPoint>
<reuseDelay>10000</reuseDelay>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<isMagic>1</isMagic> <!-- Magic Skill -->
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>50</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="23642" toLevel="1" name="Crack of Air">
<!-- Pull those within range of the target and reduces Speed and Atk. Spd. by 50% for 10 seconds. -->
@@ -386,6 +511,35 @@
<reuseDelay>10000</reuseDelay>
<effectPoint>-2093</effectPoint>
<isDebuff>true</isDebuff>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>STUN</abnormalType>
<activateRate>200</activateRate>
<lvlBonusRate>30</lvlBonusRate>
<basicProperty>PHYSICAL</basicProperty>
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1100</effectRange>
<trait>PULL</trait>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>-50</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>-50</amount>
<mode>PER</mode>
</effect>
<effect name="PullBack">
<speed>600</speed>
<delay>600</delay>
</effect>
<effect name="BlockActions" />
<effect name="GetAgro" />
</effects>
</skill>
<skill id="23643" toLevel="1" name="Vampiric Force">
<!-- Inflicts HP Drain to those within range of the target and inflicts Vampiric Rage for 10 seconds. -->
@@ -395,9 +549,24 @@
<castRange>600</castRange>
<hitTime>3000</hitTime>
<reuseDelay>60000</reuseDelay>
<affectLimit>5-10</affectLimit>
<isMagic>1</isMagic>
<effectPoint>-679</effectPoint>
<isDebuff>true</isDebuff>
<effectRange>1100</effectRange>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<fanRange>0;0;600;600</fanRange>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="HpDrain">
<power>20000</power> <!-- Fix: Retail Missed -->
<percentage>40</percentage>
</effect>
</effects>
</skill>
<skill id="23644" toLevel="1" name="Road of Embryo">
<!-- For 10 sec., recover 80% of P. Damage inflicted to enemy as HP at a set rate. -->
@@ -408,7 +577,22 @@
<hitTime>4000</hitTime>
<reuseDelay>250000</reuseDelay>
<effectPoint>679</effectPoint>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
<effectRange>900</effectRange>
<isMagic>1</isMagic>
<magicLvl>1</magicLvl>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VampiricAttack">
<amount>80</amount>
<chance>30</chance>
</effect>
</effects>
</skill>
<skill id="23645" toLevel="1" name="Curse of Silence">
<!-- Attacks surrounding enemies with 550 Power added to M. Atk. and blocks P./M. Skills for 10 seconds. -->
@@ -418,9 +602,32 @@
<castRange>600</castRange>
<hitTime>3000</hitTime>
<reuseDelay>10000</reuseDelay>
<affectLimit>5-10</affectLimit>
<isMagic>1</isMagic>
<effectPoint>-200</effectPoint>
<isDebuff>true</isDebuff>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>SILENCE</abnormalType>
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
<activateRate>200</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectRange>1100</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<trait>DERANGEMENT</trait>
<fanRange>0;0;600;600</fanRange>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>550</power>
<overHit>true</overHit>
</effect>
<effect name="Mute" />
<effect name="PhysicalMute" />
</effects>
</skill>
<skill id="23646" toLevel="1" name="Blessing of Darkness">
<!-- Recovers 30% of total HP. -->
@@ -430,6 +637,17 @@
<hitTime>2500</hitTime>
<effectPoint>200</effectPoint>
<reuseDelay>10000</reuseDelay>
<affectRange>300</affectRange>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HealPercent">
<power>30</power>
</effect>
</effects>
</skill>
<skill id="23647" toLevel="1" name="Absolute Black">
<!-- Attacks nearby enemies and stuns them for 5 seconds. -->
@@ -443,6 +661,28 @@
<isMagic>1</isMagic>
<effectPoint>-700</effectPoint>
<isDebuff>true</isDebuff>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<activateRate>200</activateRate>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<basicProperty>NONE</basicProperty>
<trait>SHOCK</trait>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="TargetCancel">
<chance>60</chance>
</effect>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
</effects>
</skill>
<skill id="23648" toLevel="1" name="Blessing of Atelia">
<!-- Recovers 50% of HP of ally NPCs within the range of the target. -->
@@ -453,6 +693,18 @@
<hitTime>3000</hitTime>
<effectPoint>200</effectPoint>
<reuseDelay>10000</reuseDelay>
<affectRange>1000</affectRange>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="HealPercent">
<power>50</power>
</effect>
</effects>
</skill>
<skill id="23649" toLevel="1" name="Curse of Blaze">
<!-- Inflicts great magic damage to a single target and makes them burn for 10 seconds. -->
@@ -465,6 +717,32 @@
<isMagic>1</isMagic>
<effectPoint>-200</effectPoint>
<isDebuff>true</isDebuff>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>DOT_ATTR</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<activateRate>200</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<coolTime>1000</coolTime>
<effectRange>400</effectRange>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>20000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
<criticalChance>10</criticalChance>
</effect>
<effect name="DamOverTime">
<power>2000</power> <!-- Fix: Retail Missed -->
<ticks>1</ticks>
</effect>
</effects>
</skill>
<skill id="23650" toLevel="1" name="Meteor Hurricane">
<!-- Inflicts great magic damage to those within the range of the target. -->
@@ -476,7 +754,20 @@
<reuseDelay>10000</reuseDelay>
<isMagic>1</isMagic>
<effectPoint>-200</effectPoint>
<isDebuff>true</isDebuff>
<affectRange>300</affectRange>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>600</effectRange>
<basicProperty>MAGIC</basicProperty>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>20000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
<criticalChance>10</criticalChance>
</effect>
</effects>
</skill>
<skill id="23651" toLevel="1" name="Absolute Crimson">
<!-- Inflicts great magic damage with HP Drain to enemies within range. -->
@@ -488,6 +779,20 @@
<reuseDelay>10000</reuseDelay>
<effectPoint>-200</effectPoint>
<isMagic>1</isMagic>
<effectPoint>-200</effectPoint>
<affectRange>300</affectRange>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>600</effectRange>
<basicProperty>MAGIC</basicProperty>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="HpDrain">
<power>20000</power> <!-- Fix: Retail Missed -->
<percentage>40</percentage>
</effect>
</effects>
</skill>
<skill id="23652" toLevel="1" name="Rage of Embryo">
<!-- Inflicts great magic damage to a single target and paralyzes them for 5 seconds. -->
@@ -501,6 +806,27 @@
<isMagic>1</isMagic>
<effectPoint>-828</effectPoint>
<isDebuff>true</isDebuff>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<affectRange>300</affectRange>
<activateRate>200</activateRate>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<basicProperty>MAGIC</basicProperty>
<trait>PARALYZE</trait>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="TargetCancel">
<chance>60</chance>
</effect>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
</effects>
</skill>
<skill id="23653" toLevel="4" name="Poisonous Atelia">
<!-- Poisoned with Atelia. Will affect battle ability if it adds up. Duration $s1. -->
@@ -526,6 +852,27 @@
<reuseDelay>30000</reuseDelay>
<effectPoint>-700</effectPoint>
<isDebuff>true</isDebuff>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
<affectRange>600</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<coolTime>200</coolTime>
<effectRange>800</effectRange>
<magicLvl>1</magicLvl>
<trait>KNOCKDOWN</trait>
<targetType>ENEMY</targetType>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="KnockBack">
<speed>200</speed>
<distance>100</distance>
</effect>
<effect name="TargetCancel">
<chance>40</chance>
</effect>
</effects>
</skill>
<skill id="23655" toLevel="1" name="Gravity Slam">
<!-- Inflicts great damage to enemies within range and stuns them for 5 seconds. -->
@@ -538,6 +885,33 @@
<reuseDelay>30000</reuseDelay>
<effectPoint>-700</effectPoint>
<isDebuff>true</isDebuff>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<affectLimit>5-10</affectLimit>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>50</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectRange>300</effectRange>
<lvlBonusRate>20</lvlBonusRate>
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<trait>SHOCK</trait>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>20000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
<effect name="TargetCancel">
<chance>40</chance>
</effect>
</effects>
</skill>
<skill id="23656" toLevel="1" name="Oath of Keeper">
<!-- You won't die for 30 seconds. -->
@@ -557,6 +931,22 @@
<reuseDelay>500</reuseDelay>
<effectPoint>-115</effectPoint>
<isMagic>1</isMagic>
<attributeType>WIND</attributeType>
<attributeValue>450</attributeValue>
<affectRange>200</affectRange>
<effectRange>1000</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">25500</value> <!-- Fix: Retail Missed -->
</power>
</effect>
</effects>
</skill>
<skill id="23658" toLevel="1" name="Earth Aura Spike">
<operateType>A1</operateType>
@@ -567,6 +957,22 @@
<reuseDelay>500</reuseDelay>
<effectPoint>-115</effectPoint>
<isMagic>1</isMagic>
<attributeType>EARTH</attributeType>
<attributeValue>450</attributeValue>
<affectRange>200</affectRange>
<effectRange>1000</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">25500</value> <!-- Fix: Retail Missed -->
</power>
</effect>
</effects>
</skill>
<skill id="23659" toLevel="1" name="Wind Fatal Strike">
<operateType>A1</operateType>
@@ -575,6 +981,23 @@
<hitTime>1000</hitTime>
<effectPoint>-100</effectPoint>
<reuseDelay>800</reuseDelay>
<attributeType>WIND</attributeType>
<attributeValue>450</attributeValue>
<coolTime>720</coolTime>
<basicProperty>PHYSICAL</basicProperty>
<effectRange>400</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">25500</value> <!-- Fix: Retail Missed -->
</power>
<overHit>true</overHit>
</effect>
</effects>
</skill>
<skill id="23660" toLevel="1" name="Holy Fatal Strike">
<operateType>A1</operateType>
@@ -583,6 +1006,23 @@
<hitTime>1000</hitTime>
<effectPoint>-100</effectPoint>
<reuseDelay>800</reuseDelay>
<attributeType>HOLY</attributeType>
<attributeValue>450</attributeValue>
<coolTime>720</coolTime>
<basicProperty>PHYSICAL</basicProperty>
<effectRange>400</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">25500</value> <!-- Fix: Retail Missed -->
</power>
<overHit>true</overHit>
</effect>
</effects>
</skill>
<skill id="23661" toLevel="1" name="Earth Fatal Strike">
<operateType>A1</operateType>
@@ -591,6 +1031,23 @@
<hitTime>1000</hitTime>
<effectPoint>-100</effectPoint>
<reuseDelay>800</reuseDelay>
<attributeType>EARTH</attributeType>
<attributeValue>450</attributeValue>
<coolTime>720</coolTime>
<basicProperty>PHYSICAL</basicProperty>
<effectRange>400</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">25500</value> <!-- Fix: Retail Missed -->
</power>
<overHit>true</overHit>
</effect>
</effects>
</skill>
<skill id="23662" toLevel="1" name="Dark Fatal Strike">
<operateType>A1</operateType>
@@ -599,6 +1056,23 @@
<hitTime>1000</hitTime>
<effectPoint>-100</effectPoint>
<reuseDelay>800</reuseDelay>
<attributeType>DARK</attributeType>
<attributeValue>450</attributeValue>
<coolTime>720</coolTime>
<basicProperty>PHYSICAL</basicProperty>
<effectRange>400</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">25500</value> <!-- Fix: Retail Missed -->
</power>
<overHit>true</overHit>
</effect>
</effects>
</skill>
<skill id="23663" toLevel="1" name="Wind Blast">
<operateType>A1</operateType>
@@ -609,6 +1083,22 @@
<reuseDelay>500</reuseDelay>
<effectPoint>-700</effectPoint>
<isMagic>1</isMagic>
<attributeType>WIND</attributeType>
<attributeValue>450</attributeValue>
<affectRange>200</affectRange>
<effectRange>1000</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">25500</value> <!-- Fix: Retail Missed -->
</power>
</effect>
</effects>
</skill>
<skill id="23664" toLevel="1" name="Holy Blast">
<operateType>A1</operateType>
@@ -619,6 +1109,22 @@
<reuseDelay>500</reuseDelay>
<effectPoint>-700</effectPoint>
<isMagic>1</isMagic>
<attributeType>HOLY</attributeType>
<attributeValue>450</attributeValue>
<affectRange>200</affectRange>
<effectRange>1000</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">25500</value> <!-- Fix: Retail Missed -->
</power>
</effect>
</effects>
</skill>
<skill id="23665" toLevel="1" name="Earth Blast">
<operateType>A1</operateType>
@@ -629,6 +1135,22 @@
<reuseDelay>500</reuseDelay>
<effectPoint>-700</effectPoint>
<isMagic>1</isMagic>
<attributeType>EARTH</attributeType>
<attributeValue>450</attributeValue>
<affectRange>200</affectRange>
<effectRange>1000</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">25500</value> <!-- Fix: Retail Missed -->
</power>
</effect>
</effects>
</skill>
<skill id="23666" toLevel="1" name="Darkness Blast">
<operateType>A1</operateType>
@@ -639,6 +1161,22 @@
<reuseDelay>500</reuseDelay>
<effectPoint>-700</effectPoint>
<isMagic>1</isMagic>
<attributeType>DARK</attributeType>
<attributeValue>450</attributeValue>
<affectRange>200</affectRange>
<effectRange>1000</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">25500</value> <!-- Fix: Retail Missed -->
</power>
</effect>
</effects>
</skill>
<skill id="23667" toLevel="1" name="Mass Air Binding">
<!-- Thrusts nearby enemies into the air and immobilizes them for 10 seconds. -->
@@ -652,6 +1190,36 @@
<isMagic>1</isMagic>
<effectPoint>-700</effectPoint>
<isDebuff>true</isDebuff>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<affectLimit>5-10</affectLimit>
<abnormalType>AIRBIND</abnormalType>
<abnormalVisualEffect>AIRBIND</abnormalVisualEffect>
<activateRate>200</activateRate>
<basicProperty>NONE</basicProperty>
<trait>AIRBIND</trait>
<fanRange>0;0;600;60</fanRange>
<effectRange>1100</effectRange>
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="AirBind" />
<effect name="BlockActions" />
<effect name="DefenceTrait">
<SLEEP>100</SLEEP>
<CHANGEBODY>100</CHANGEBODY>
<AIRBIND>100</AIRBIND>
<KNOCKDOWN>100</KNOCKDOWN>
<HOLD>100</HOLD>
<SHOCK>100</SHOCK>
<DERANGEMENT>100</DERANGEMENT>
<KNOCKBACK>100</KNOCKBACK>
</effect>
</effects>
</skill>
<skill id="23668" toLevel="1" name="Mass Power Slam">
<!-- Deals a powerful blow and knocks back the enemy. -->
@@ -773,6 +1341,30 @@
<hitTime>1500</hitTime>
<effectPoint>100</effectPoint>
<reuseDelay>60000</reuseDelay>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<castRange>400</castRange>
<effectRange>900</effectRange>
<isMagic>1</isMagic> <!-- Magic Skill -->
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalDefence">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShield">
<amount>35</amount>
</effect>
</effects>
</skill>
<skill id="23681" toLevel="1" name="Harpe Stone Cancel">
<operateType>A1</operateType>
@@ -786,37 +1378,77 @@
<skill id="23682" toLevel="1" name="Fatal Strike">
<!-- Inflicts a powerful blow on a single target. -->
<operateType>A1</operateType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<reuseDelay>10000</reuseDelay>
<mpConsume>1</mpConsume>
<castRange>600</castRange>
<hitTime>1500</hitTime>
<coolTime>800</coolTime>
<reuseDelay>10000</reuseDelay>
<effectPoint>-700</effectPoint>
<isMagic>1</isMagic>
<effectRange>100</effectRange>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>34255</power>
</effect>
</effects>
</skill>
<skill id="23683" toLevel="1" name="Dark Cloud">
<!-- Inflicts great magic damage to enemies within range. -->
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<reuseDelay>10000</reuseDelay>
<mpConsume>1</mpConsume>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<affectLimit>40-80</affectLimit>
<affectRange>600</affectRange>
<hitTime>3000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>10000</reuseDelay>
<isMagic>1</isMagic>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>157</power>
</effect>
<effect name="DamOverTime">
<power>512</power>
<ticks>1</ticks>
</effect>
</effects>
</skill>
<skill id="23684" toLevel="1" name="Dancing Blade">
<!-- Inflicts great damage to enemies within range and makes them bleed for 10 seconds. -->
<icon>icon.skill1092</icon>
<operateType>A2</operateType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<reuseDelay>10000</reuseDelay>
<mpConsume>1</mpConsume>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<affectLimit>40-80</affectLimit>
<affectRange>600</affectRange>
<hitTime>6000</hitTime>
<coolTime>800</coolTime>
<reuseDelay>10000</reuseDelay>
<isMagic>1</isMagic>
<effectPoint>-700</effectPoint>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>34255</power>
</effect>
<effect name="DamOverTime">
<power>512</power>
<ticks>1</ticks>
</effect>
</effects>
</skill>
<skill id="23685" toLevel="1" name="Exploration Fear">
<!-- Inflicts Fear to enemies within range for 10 seconds. -->

View File

@@ -118,6 +118,25 @@
</castRange>
<effectPoint>-100</effectPoint>
<hitTime>1500</hitTime>
<coolTime>720</coolTime>
<reuseDelay>10000</reuseDelay>
<effectPoint>-111</effectPoint>
<isDebuff>true</isDebuff>
<basicProperty>PHYSICAL</basicProperty>
<effectRange>400</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">10000</value> <!-- Fix: Retail Missed -->
<value level="2">20000</value> <!-- Fix: Retail Missed -->
</power>
<overHit>true</overHit>
</effect>
</effects>
</skill>
<skill id="23716" toLevel="2" name="Power Smash">
<operateType>A1</operateType>
@@ -127,6 +146,26 @@
</castRange>
<effectPoint>-2</effectPoint>
<hitTime>1500</hitTime>
<castRange>300</castRange>
<coolTime>720</coolTime>
<reuseDelay>10000</reuseDelay>
<effectPoint>-111</effectPoint>
<isDebuff>true</isDebuff>
<basicProperty>MAGIC</basicProperty>
<effectRange>400</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">10000</value> <!-- Fix: Retail Missed -->
<value level="2">20000</value> <!-- Fix: Retail Missed -->
</power>
<overHit>true</overHit>
</effect>
</effects>
</skill>
<skill id="23717" toLevel="5" name="Pollen Spray">
<!-- Leaves a mark to the killer when dying.. -->
@@ -176,6 +215,26 @@
<isMagic>1</isMagic>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<reuseDelay>10000</reuseDelay>
<affectLimit>5-10</affectLimit>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime> <!-- Fix: Retail Missed -->
<abnormalType>SILENCE</abnormalType>
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
<activateRate>200</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectRange>1100</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<trait>DERANGEMENT</trait>
<fanRange>0;0;600;600</fanRange>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="Mute" />
<effect name="PhysicalMute" />
</effects>
</skill>
<skill id="23722" toLevel="1" name="Cosmos Scent Spray">
<!-- Binds enemies and immobilizes them. -->
@@ -194,6 +253,35 @@
<hitTime>1000</hitTime>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<reuseDelay>10000</reuseDelay>
<effectPoint>-1</effectPoint>
<isDebuff>true</isDebuff>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<affectLimit>5-10</affectLimit>
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
<activateRate>200</activateRate>
<affectRange>600</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<coolTime>200</coolTime>
<effectRange>800</effectRange>
<fanRange>0;0;600;60</fanRange>
<magicLvl>1</magicLvl>
<nextAction>ATTACK</nextAction>
<trait>KNOCKDOWN</trait>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="KnockBack">
<speed>200</speed>
<distance>100</distance>
</effect>
<effect name="TargetCancel">
<chance>40</chance>
</effect>
</effects>
</skill>
<skill id="23724" toLevel="1" name="Nymph's Fury">
<operateType>A1</operateType>