Addition of monster related skills.
Contributed by gamelike85.
This commit is contained in:
parent
4aceda045e
commit
bb447c945f
@ -28,6 +28,7 @@
|
||||
<!-- Powerful magical attack on target and nearby enemies. -->
|
||||
<icon>icon.skill1167</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<castRange>300</castRange>
|
||||
<affectLimit>40-80</affectLimit>
|
||||
@ -295,6 +296,37 @@
|
||||
<effectPoint>-700</effectPoint>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>SLEEP</abnormalType>
|
||||
<abnormalVisualEffect>SLEEP</abnormalVisualEffect>
|
||||
<activateRate>40</activateRate>
|
||||
<affectLimit>9-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectPoint>
|
||||
<value level="1">-418</value>
|
||||
<value level="2">-532</value>
|
||||
<value level="3">-582</value>
|
||||
<value level="4">-611</value>
|
||||
<value level="5">-635</value>
|
||||
</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SLEEP</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16122" toLevel="1" name="Flare Breath">
|
||||
<!-- Powerful flame attack, draining HP for 5 sec. -->
|
||||
@ -838,6 +870,42 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-1578</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">-10</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">-15</value> <!-- Fix: Retail Missed -->
|
||||
<value level="3">-20</value> <!-- Fix: Retail Missed -->
|
||||
<value level="4">-25</value> <!-- Fix: Retail Missed -->
|
||||
<value level="5">-30</value> <!-- Fix: Retail Missed -->
|
||||
<value level="6">-35</value> <!-- Fix: Retail Missed -->
|
||||
<value level="7">-40</value> <!-- Fix: Retail Missed -->
|
||||
<value level="8">-45</value> <!-- Fix: Retail Missed -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>
|
||||
<value level="1">-10</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">-15</value> <!-- Fix: Retail Missed -->
|
||||
<value level="3">-20</value> <!-- Fix: Retail Missed -->
|
||||
<value level="4">-25</value> <!-- Fix: Retail Missed -->
|
||||
<value level="5">-30</value> <!-- Fix: Retail Missed -->
|
||||
<value level="6">-35</value> <!-- Fix: Retail Missed -->
|
||||
<value level="7">-40</value> <!-- Fix: Retail Missed -->
|
||||
<value level="8">-45</value> <!-- Fix: Retail Missed -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16157" toLevel="5" name="Bleed">
|
||||
<!-- Bleed instantly cuts HP. 1 power. -->
|
||||
|
@ -306,6 +306,8 @@
|
||||
<!-- After failing to retreat, Kamaloka's boss will remain alive for at least 11sec., with HP that doesn't drop past 1. -->
|
||||
<icon>icon.skill23635</icon>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effectPoint>2</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
</list>
|
||||
|
@ -296,6 +296,37 @@
|
||||
<effectPoint>-700</effectPoint>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>SLEEP</abnormalType>
|
||||
<abnormalVisualEffect>SLEEP</abnormalVisualEffect>
|
||||
<activateRate>40</activateRate>
|
||||
<affectLimit>9-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectPoint>
|
||||
<value level="1">-418</value>
|
||||
<value level="2">-532</value>
|
||||
<value level="3">-582</value>
|
||||
<value level="4">-611</value>
|
||||
<value level="5">-635</value>
|
||||
</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SLEEP</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16122" toLevel="1" name="Flare Breath">
|
||||
<!-- Powerful flame attack, draining HP for 5 sec. -->
|
||||
@ -834,6 +865,42 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-1578</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">-10</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">-15</value> <!-- Fix: Retail Missed -->
|
||||
<value level="3">-20</value> <!-- Fix: Retail Missed -->
|
||||
<value level="4">-25</value> <!-- Fix: Retail Missed -->
|
||||
<value level="5">-30</value> <!-- Fix: Retail Missed -->
|
||||
<value level="6">-35</value> <!-- Fix: Retail Missed -->
|
||||
<value level="7">-40</value> <!-- Fix: Retail Missed -->
|
||||
<value level="8">-45</value> <!-- Fix: Retail Missed -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>
|
||||
<value level="1">-10</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">-15</value> <!-- Fix: Retail Missed -->
|
||||
<value level="3">-20</value> <!-- Fix: Retail Missed -->
|
||||
<value level="4">-25</value> <!-- Fix: Retail Missed -->
|
||||
<value level="5">-30</value> <!-- Fix: Retail Missed -->
|
||||
<value level="6">-35</value> <!-- Fix: Retail Missed -->
|
||||
<value level="7">-40</value> <!-- Fix: Retail Missed -->
|
||||
<value level="8">-45</value> <!-- Fix: Retail Missed -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16157" toLevel="5" name="Bleed">
|
||||
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
|
||||
|
@ -306,6 +306,8 @@
|
||||
<!-- After failing to retreat, Kamaloka's boss will remain alive for at least $s1., with HP that doesn't drop past $s2. -->
|
||||
<icon>icon.skill23635</icon>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effectPoint>2</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="23636" toLevel="1" name="Stun Crush">
|
||||
@ -319,6 +321,31 @@
|
||||
<reuseDelay>20000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>300</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23637" toLevel="1" name="Dark Provoke">
|
||||
<!-- Provokes selected target and makes them re-target to you, and reduces their P. Atk. and Atk. Spd by 35% for 15 seconds. -->
|
||||
@ -331,6 +358,24 @@
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>-35</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-35</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23638" toLevel="1" name="Bloody Strike">
|
||||
<!-- Inflicts great damage to a single target and makes them bleed for 10 seconds. -->
|
||||
@ -343,17 +388,65 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
|
||||
<abnormalType>BLEEDING</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>BLEED</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23639" toLevel="1" name="Rush Assault">
|
||||
<!-- Rush towards a single target and knocks them back. -->
|
||||
<icon>icon.skill0230</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>DA2</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
<castRange>500</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23640" toLevel="1" name="Thirst of Blood">
|
||||
<!-- Inflicts damage on enemy. Recovers 40% of Damage as HP. -->
|
||||
@ -365,6 +458,17 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-360</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>600</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23641" toLevel="1" name="Embryo Haste">
|
||||
<!-- Increases P. Atk. And Atk. Spd. by 50% for 10 seconds. -->
|
||||
@ -374,6 +478,27 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>418</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23642" toLevel="1" name="Crack of Air">
|
||||
<!-- Pull those within range of the target and reduces Speed and Atk. Spd. by 50% for 10 seconds. -->
|
||||
@ -386,6 +511,35 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-2093</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<activateRate>200</activateRate>
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>1100</effectRange>
|
||||
<trait>PULL</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>-50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PullBack">
|
||||
<speed>600</speed>
|
||||
<delay>600</delay>
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="GetAgro" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23643" toLevel="1" name="Vampiric Force">
|
||||
<!-- Inflicts HP Drain to those within range of the target and inflicts Vampiric Rage for 10 seconds. -->
|
||||
@ -395,9 +549,24 @@
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-679</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<effectRange>1100</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23644" toLevel="1" name="Road of Embryo">
|
||||
<!-- For 10 sec., recover 80% of P. Damage inflicted to enemy as HP at a set rate. -->
|
||||
@ -408,7 +577,22 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>250000</reuseDelay>
|
||||
<effectPoint>679</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="VampiricAttack">
|
||||
<amount>80</amount>
|
||||
<chance>30</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23645" toLevel="1" name="Curse of Silence">
|
||||
<!-- Attacks surrounding enemies with 550 Power added to M. Atk. and blocks P./M. Skills for 10 seconds. -->
|
||||
@ -418,9 +602,32 @@
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>550</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalMute" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23646" toLevel="1" name="Blessing of Darkness">
|
||||
<!-- Recovers 30% of total HP. -->
|
||||
@ -430,6 +637,17 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<effectPoint>200</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectRange>300</affectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="HealPercent">
|
||||
<power>30</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23647" toLevel="1" name="Absolute Black">
|
||||
<!-- Attacks nearby enemies and stuns them for 5 seconds. -->
|
||||
@ -443,6 +661,28 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
<activateRate>200</activateRate>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23648" toLevel="1" name="Blessing of Atelia">
|
||||
<!-- Recovers 50% of HP of ally NPCs within the range of the target. -->
|
||||
@ -453,6 +693,18 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<effectPoint>200</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectRange>1000</affectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HealPercent">
|
||||
<power>50</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23649" toLevel="1" name="Curse of Blaze">
|
||||
<!-- Inflicts great magic damage to a single target and makes them burn for 10 seconds. -->
|
||||
@ -465,6 +717,32 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>DOT_ATTR</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>1000</coolTime>
|
||||
<effectRange>400</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23650" toLevel="1" name="Meteor Hurricane">
|
||||
<!-- Inflicts great magic damage to those within the range of the target. -->
|
||||
@ -476,7 +754,20 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23651" toLevel="1" name="Absolute Crimson">
|
||||
<!-- Inflicts great magic damage with HP Drain to enemies within range. -->
|
||||
@ -488,6 +779,20 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23652" toLevel="1" name="Rage of Embryo">
|
||||
<!-- Inflicts great magic damage to a single target and paralyzes them for 5 seconds. -->
|
||||
@ -501,6 +806,27 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-828</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>PARALYZE</abnormalType>
|
||||
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
|
||||
<affectRange>300</affectRange>
|
||||
<activateRate>200</activateRate>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<trait>PARALYZE</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23653" toLevel="4" name="Poisonous Atelia">
|
||||
<!-- Poisoned with Atelia. Will affect battle ability if it adds up. Duration $s1. -->
|
||||
@ -526,6 +852,27 @@
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23655" toLevel="1" name="Gravity Slam">
|
||||
<!-- Inflicts great damage to enemies within range and stuns them for 5 seconds. -->
|
||||
@ -538,6 +885,33 @@
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>50</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>300</effectRange>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23656" toLevel="1" name="Oath of Keeper">
|
||||
<!-- You won't die for 30 seconds. -->
|
||||
@ -557,6 +931,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-115</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23658" toLevel="1" name="Earth Aura Spike">
|
||||
<operateType>A1</operateType>
|
||||
@ -567,6 +957,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-115</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23659" toLevel="1" name="Wind Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -575,6 +981,23 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23660" toLevel="1" name="Holy Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -583,6 +1006,23 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23661" toLevel="1" name="Earth Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -591,6 +1031,23 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23662" toLevel="1" name="Dark Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -599,6 +1056,23 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23663" toLevel="1" name="Wind Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -609,6 +1083,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23664" toLevel="1" name="Holy Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -619,6 +1109,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23665" toLevel="1" name="Earth Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -629,6 +1135,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23666" toLevel="1" name="Darkness Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -639,6 +1161,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23667" toLevel="1" name="Mass Air Binding">
|
||||
<!-- Thrusts nearby enemies into the air and immobilizes them for 10 seconds. -->
|
||||
@ -652,6 +1190,36 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>AIRBIND</abnormalType>
|
||||
<abnormalVisualEffect>AIRBIND</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<trait>AIRBIND</trait>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<effectRange>1100</effectRange>
|
||||
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="AirBind" />
|
||||
<effect name="BlockActions" />
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<HOLD>100</HOLD>
|
||||
<SHOCK>100</SHOCK>
|
||||
<DERANGEMENT>100</DERANGEMENT>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23668" toLevel="1" name="Mass Power Slam">
|
||||
<!-- Deals a powerful blow and knocks back the enemy. -->
|
||||
@ -773,6 +1341,30 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>100</effectPoint>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DamageShield">
|
||||
<amount>35</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23681" toLevel="1" name="Harpe Stone Cancel">
|
||||
<operateType>A1</operateType>
|
||||
@ -786,37 +1378,77 @@
|
||||
<skill id="23682" toLevel="1" name="Fatal Strike">
|
||||
<!-- Inflicts a powerful blow on a single target. -->
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<mpConsume>1</mpConsume>
|
||||
<castRange>600</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>800</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<effectRange>100</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23683" toLevel="1" name="Dark Cloud">
|
||||
<!-- Inflicts great magic damage to enemies within range. -->
|
||||
<icon>icon.skill0096</icon>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<mpConsume>1</mpConsume>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>40-80</affectLimit>
|
||||
<affectRange>600</affectRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>157</power>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>512</power>
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23684" toLevel="1" name="Dancing Blade">
|
||||
<!-- Inflicts great damage to enemies within range and makes them bleed for 10 seconds. -->
|
||||
<icon>icon.skill1092</icon>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<mpConsume>1</mpConsume>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>40-80</affectLimit>
|
||||
<affectRange>600</affectRange>
|
||||
<hitTime>6000</hitTime>
|
||||
<coolTime>800</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>512</power>
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23685" toLevel="1" name="Exploration Fear">
|
||||
<!-- Inflicts Fear to enemies within range for 10 seconds. -->
|
||||
|
@ -118,6 +118,25 @@
|
||||
</castRange>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>720</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">10000</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">20000</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23716" toLevel="2" name="Power Smash">
|
||||
<operateType>A1</operateType>
|
||||
@ -127,6 +146,26 @@
|
||||
</castRange>
|
||||
<effectPoint>-2</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<castRange>300</castRange>
|
||||
<coolTime>720</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">10000</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">20000</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23717" toLevel="5" name="Pollen Spray">
|
||||
<!-- Leaves a mark to the killer when dying.. -->
|
||||
@ -176,6 +215,26 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime> <!-- Fix: Retail Missed -->
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalMute" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23722" toLevel="1" name="Cosmos Scent Spray">
|
||||
<!-- Binds enemies and immobilizes them. -->
|
||||
@ -194,6 +253,35 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23724" toLevel="1" name="Nymph's Fury">
|
||||
<operateType>A1</operateType>
|
||||
|
@ -296,6 +296,37 @@
|
||||
<effectPoint>-700</effectPoint>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>SLEEP</abnormalType>
|
||||
<abnormalVisualEffect>SLEEP</abnormalVisualEffect>
|
||||
<activateRate>40</activateRate>
|
||||
<affectLimit>9-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectPoint>
|
||||
<value level="1">-418</value>
|
||||
<value level="2">-532</value>
|
||||
<value level="3">-582</value>
|
||||
<value level="4">-611</value>
|
||||
<value level="5">-635</value>
|
||||
</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SLEEP</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16122" toLevel="1" name="Flare Breath">
|
||||
<!-- Powerful flame attack, draining HP for 5 sec. -->
|
||||
@ -834,6 +865,42 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-1578</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">-10</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">-15</value> <!-- Fix: Retail Missed -->
|
||||
<value level="3">-20</value> <!-- Fix: Retail Missed -->
|
||||
<value level="4">-25</value> <!-- Fix: Retail Missed -->
|
||||
<value level="5">-30</value> <!-- Fix: Retail Missed -->
|
||||
<value level="6">-35</value> <!-- Fix: Retail Missed -->
|
||||
<value level="7">-40</value> <!-- Fix: Retail Missed -->
|
||||
<value level="8">-45</value> <!-- Fix: Retail Missed -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>
|
||||
<value level="1">-10</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">-15</value> <!-- Fix: Retail Missed -->
|
||||
<value level="3">-20</value> <!-- Fix: Retail Missed -->
|
||||
<value level="4">-25</value> <!-- Fix: Retail Missed -->
|
||||
<value level="5">-30</value> <!-- Fix: Retail Missed -->
|
||||
<value level="6">-35</value> <!-- Fix: Retail Missed -->
|
||||
<value level="7">-40</value> <!-- Fix: Retail Missed -->
|
||||
<value level="8">-45</value> <!-- Fix: Retail Missed -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16157" toLevel="5" name="Bleed">
|
||||
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
|
||||
|
@ -988,11 +988,11 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<effect name="MAtk">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttack">
|
||||
<effect name="PAtk">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@ -1124,8 +1124,8 @@
|
||||
<affectScope>FAN_PB</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>1500</power> <!-- TODO -->
|
||||
<effect name="PhysicalAttack"> <!-- TODO -->
|
||||
<power>100000</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
@ -306,6 +306,8 @@
|
||||
<!-- After failing to retreat, Kamaloka's boss will remain alive for at least $s1., with HP that doesn't drop past $s2. -->
|
||||
<icon>icon.skill23635</icon>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effectPoint>2</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="23636" toLevel="1" name="Stun Crush">
|
||||
@ -319,6 +321,31 @@
|
||||
<reuseDelay>20000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>300</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23637" toLevel="1" name="Dark Provoke">
|
||||
<!-- Provokes selected target and makes them re-target to you, and reduces their P. Atk. and Atk. Spd by 35% for 15 seconds. -->
|
||||
@ -331,6 +358,24 @@
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>-35</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-35</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23638" toLevel="1" name="Bloody Strike">
|
||||
<!-- Inflicts great damage to a single target and makes them bleed for 10 seconds. -->
|
||||
@ -343,17 +388,65 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
|
||||
<abnormalType>BLEEDING</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>BLEED</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23639" toLevel="1" name="Rush Assault">
|
||||
<!-- Rush towards a single target and knocks them back. -->
|
||||
<icon>icon.skill0230</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>DA2</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
<castRange>500</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23640" toLevel="1" name="Thirst of Blood">
|
||||
<!-- Inflicts damage on enemy. Recovers 40% of Damage as HP. -->
|
||||
@ -365,6 +458,17 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-360</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>600</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23641" toLevel="1" name="Embryo Haste">
|
||||
<!-- Increases P. Atk. And Atk. Spd. by 50% for 10 seconds. -->
|
||||
@ -374,6 +478,27 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>418</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23642" toLevel="1" name="Crack of Air">
|
||||
<!-- Pull those within range of the target and reduces Speed and Atk. Spd. by 50% for 10 seconds. -->
|
||||
@ -386,6 +511,35 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-2093</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<activateRate>200</activateRate>
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>1100</effectRange>
|
||||
<trait>PULL</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>-50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PullBack">
|
||||
<speed>600</speed>
|
||||
<delay>600</delay>
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="GetAgro" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23643" toLevel="1" name="Vampiric Force">
|
||||
<!-- Inflicts HP Drain to those within range of the target and inflicts Vampiric Rage for 10 seconds. -->
|
||||
@ -395,9 +549,24 @@
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-679</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<effectRange>1100</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23644" toLevel="1" name="Road of Embryo">
|
||||
<!-- For 10 sec., recover 80% of P. Damage inflicted to enemy as HP at a set rate. -->
|
||||
@ -408,7 +577,22 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>250000</reuseDelay>
|
||||
<effectPoint>679</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="VampiricAttack">
|
||||
<amount>80</amount>
|
||||
<chance>30</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23645" toLevel="1" name="Curse of Silence">
|
||||
<!-- Attacks surrounding enemies with 550 Power added to M. Atk. and blocks P./M. Skills for 10 seconds. -->
|
||||
@ -418,9 +602,32 @@
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>550</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalMute" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23646" toLevel="1" name="Blessing of Darkness">
|
||||
<!-- Recovers 30% of total HP. -->
|
||||
@ -430,6 +637,17 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<effectPoint>200</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectRange>300</affectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="HealPercent">
|
||||
<power>30</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23647" toLevel="1" name="Absolute Black">
|
||||
<!-- Attacks nearby enemies and stuns them for 5 seconds. -->
|
||||
@ -443,6 +661,28 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
<activateRate>200</activateRate>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23648" toLevel="1" name="Blessing of Atelia">
|
||||
<!-- Recovers 50% of HP of ally NPCs within the range of the target. -->
|
||||
@ -453,6 +693,18 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<effectPoint>200</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectRange>1000</affectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HealPercent">
|
||||
<power>50</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23649" toLevel="1" name="Curse of Blaze">
|
||||
<!-- Inflicts great magic damage to a single target and makes them burn for 10 seconds. -->
|
||||
@ -465,6 +717,32 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>DOT_ATTR</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>1000</coolTime>
|
||||
<effectRange>400</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23650" toLevel="1" name="Meteor Hurricane">
|
||||
<!-- Inflicts great magic damage to those within the range of the target. -->
|
||||
@ -476,7 +754,20 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23651" toLevel="1" name="Absolute Crimson">
|
||||
<!-- Inflicts great magic damage with HP Drain to enemies within range. -->
|
||||
@ -488,6 +779,20 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23652" toLevel="1" name="Rage of Embryo">
|
||||
<!-- Inflicts great magic damage to a single target and paralyzes them for 5 seconds. -->
|
||||
@ -501,6 +806,27 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-828</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>PARALYZE</abnormalType>
|
||||
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
|
||||
<affectRange>300</affectRange>
|
||||
<activateRate>200</activateRate>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<trait>PARALYZE</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23653" toLevel="4" name="Poisonous Atelia">
|
||||
<!-- Poisoned with Atelia. Will affect battle ability if it adds up. Duration $s1. -->
|
||||
@ -526,6 +852,27 @@
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23655" toLevel="1" name="Gravity Slam">
|
||||
<!-- Inflicts great damage to enemies within range and stuns them for 5 seconds. -->
|
||||
@ -538,6 +885,33 @@
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>50</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>300</effectRange>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23656" toLevel="1" name="Oath of Keeper">
|
||||
<!-- You won't die for 30 seconds. -->
|
||||
@ -557,6 +931,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-115</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23658" toLevel="1" name="Earth Aura Spike">
|
||||
<operateType>A1</operateType>
|
||||
@ -567,6 +957,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-115</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23659" toLevel="1" name="Wind Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -575,6 +981,23 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23660" toLevel="1" name="Holy Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -583,6 +1006,23 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23661" toLevel="1" name="Earth Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -591,6 +1031,23 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23662" toLevel="1" name="Dark Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -599,6 +1056,23 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23663" toLevel="1" name="Wind Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -609,6 +1083,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23664" toLevel="1" name="Holy Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -619,6 +1109,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23665" toLevel="1" name="Earth Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -629,6 +1135,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23666" toLevel="1" name="Darkness Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -639,6 +1161,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23667" toLevel="1" name="Mass Air Binding">
|
||||
<!-- Thrusts nearby enemies into the air and immobilizes them for 10 seconds. -->
|
||||
@ -652,6 +1190,36 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>AIRBIND</abnormalType>
|
||||
<abnormalVisualEffect>AIRBIND</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<trait>AIRBIND</trait>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<effectRange>1100</effectRange>
|
||||
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="AirBind" />
|
||||
<effect name="BlockActions" />
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<HOLD>100</HOLD>
|
||||
<SHOCK>100</SHOCK>
|
||||
<DERANGEMENT>100</DERANGEMENT>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23668" toLevel="1" name="Mass Power Slam">
|
||||
<!-- Deals a powerful blow and knocks back the enemy. -->
|
||||
@ -773,6 +1341,30 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>100</effectPoint>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DamageShield">
|
||||
<amount>35</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23681" toLevel="1" name="Harpe Stone Cancel">
|
||||
<operateType>A1</operateType>
|
||||
@ -786,37 +1378,77 @@
|
||||
<skill id="23682" toLevel="1" name="Fatal Strike">
|
||||
<!-- Inflicts a powerful blow on a single target. -->
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<mpConsume>1</mpConsume>
|
||||
<castRange>600</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>800</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<effectRange>100</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23683" toLevel="1" name="Dark Cloud">
|
||||
<!-- Inflicts great magic damage to enemies within range. -->
|
||||
<icon>icon.skill0096</icon>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<mpConsume>1</mpConsume>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>40-80</affectLimit>
|
||||
<affectRange>600</affectRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>157</power>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>512</power>
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23684" toLevel="1" name="Dancing Blade">
|
||||
<!-- Inflicts great damage to enemies within range and makes them bleed for 10 seconds. -->
|
||||
<icon>icon.skill1092</icon>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<mpConsume>1</mpConsume>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>40-80</affectLimit>
|
||||
<affectRange>600</affectRange>
|
||||
<hitTime>6000</hitTime>
|
||||
<coolTime>800</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>512</power>
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23685" toLevel="1" name="Exploration Fear">
|
||||
<!-- Inflicts Fear to enemies within range for 10 seconds. -->
|
||||
|
@ -118,6 +118,25 @@
|
||||
</castRange>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>720</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">10000</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">20000</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23716" toLevel="2" name="Power Smash">
|
||||
<operateType>A1</operateType>
|
||||
@ -127,6 +146,26 @@
|
||||
</castRange>
|
||||
<effectPoint>-2</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<castRange>300</castRange>
|
||||
<coolTime>720</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">10000</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">20000</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23717" toLevel="5" name="Pollen Spray">
|
||||
<!-- Leaves a mark to the killer when dying.. -->
|
||||
@ -176,6 +215,26 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime> <!-- Fix: Retail Missed -->
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalMute" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23722" toLevel="1" name="Cosmos Scent Spray">
|
||||
<!-- Binds enemies and immobilizes them. -->
|
||||
@ -194,6 +253,35 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23724" toLevel="1" name="Nymph's Fury">
|
||||
<operateType>A1</operateType>
|
||||
|
@ -296,6 +296,37 @@
|
||||
<effectPoint>-700</effectPoint>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>SLEEP</abnormalType>
|
||||
<abnormalVisualEffect>SLEEP</abnormalVisualEffect>
|
||||
<activateRate>40</activateRate>
|
||||
<affectLimit>9-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectPoint>
|
||||
<value level="1">-418</value>
|
||||
<value level="2">-532</value>
|
||||
<value level="3">-582</value>
|
||||
<value level="4">-611</value>
|
||||
<value level="5">-635</value>
|
||||
</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SLEEP</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16122" toLevel="1" name="Flare Breath">
|
||||
<!-- Powerful flame attack, draining HP for 5 sec. -->
|
||||
@ -834,6 +865,42 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-1578</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">-10</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">-15</value> <!-- Fix: Retail Missed -->
|
||||
<value level="3">-20</value> <!-- Fix: Retail Missed -->
|
||||
<value level="4">-25</value> <!-- Fix: Retail Missed -->
|
||||
<value level="5">-30</value> <!-- Fix: Retail Missed -->
|
||||
<value level="6">-35</value> <!-- Fix: Retail Missed -->
|
||||
<value level="7">-40</value> <!-- Fix: Retail Missed -->
|
||||
<value level="8">-45</value> <!-- Fix: Retail Missed -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>
|
||||
<value level="1">-10</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">-15</value> <!-- Fix: Retail Missed -->
|
||||
<value level="3">-20</value> <!-- Fix: Retail Missed -->
|
||||
<value level="4">-25</value> <!-- Fix: Retail Missed -->
|
||||
<value level="5">-30</value> <!-- Fix: Retail Missed -->
|
||||
<value level="6">-35</value> <!-- Fix: Retail Missed -->
|
||||
<value level="7">-40</value> <!-- Fix: Retail Missed -->
|
||||
<value level="8">-45</value> <!-- Fix: Retail Missed -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16157" toLevel="5" name="Bleed">
|
||||
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
|
||||
|
@ -1123,8 +1123,8 @@
|
||||
<affectScope>FAN_PB</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>1500</power> <!-- TODO -->
|
||||
<effect name="PhysicalAttack"> <!-- TODO -->
|
||||
<power>100000</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
@ -306,6 +306,8 @@
|
||||
<!-- After failing to retreat, Kamaloka's boss will remain alive for at least $s1., with HP that doesn't drop past $s2. -->
|
||||
<icon>icon.skill23635</icon>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effectPoint>2</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="23636" toLevel="1" name="Stun Crush">
|
||||
@ -319,6 +321,31 @@
|
||||
<reuseDelay>20000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>300</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23637" toLevel="1" name="Dark Provoke">
|
||||
<!-- Provokes selected target and makes them re-target to you, and reduces their P. Atk. and Atk. Spd by 35% for 15 seconds. -->
|
||||
@ -331,6 +358,24 @@
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>-35</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-35</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23638" toLevel="1" name="Bloody Strike">
|
||||
<!-- Inflicts great damage to a single target and makes them bleed for 10 seconds. -->
|
||||
@ -343,17 +388,65 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
|
||||
<abnormalType>BLEEDING</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>BLEED</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23639" toLevel="1" name="Rush Assault">
|
||||
<!-- Rush towards a single target and knocks them back. -->
|
||||
<icon>icon.skill0230</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>DA2</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
<castRange>500</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23640" toLevel="1" name="Thirst of Blood">
|
||||
<!-- Inflicts damage on enemy. Recovers 40% of Damage as HP. -->
|
||||
@ -365,6 +458,17 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-360</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>600</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23641" toLevel="1" name="Embryo Haste">
|
||||
<!-- Increases P. Atk. And Atk. Spd. by 50% for 10 seconds. -->
|
||||
@ -374,6 +478,27 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>418</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23642" toLevel="1" name="Crack of Air">
|
||||
<!-- Pull those within range of the target and reduces Speed and Atk. Spd. by 50% for 10 seconds. -->
|
||||
@ -386,6 +511,35 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-2093</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<activateRate>200</activateRate>
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>1100</effectRange>
|
||||
<trait>PULL</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>-50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PullBack">
|
||||
<speed>600</speed>
|
||||
<delay>600</delay>
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="GetAgro" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23643" toLevel="1" name="Vampiric Force">
|
||||
<!-- Inflicts HP Drain to those within range of the target and inflicts Vampiric Rage for 10 seconds. -->
|
||||
@ -395,9 +549,24 @@
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-679</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<effectRange>1100</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23644" toLevel="1" name="Road of Embryo">
|
||||
<!-- For 10 sec., recover 80% of P. Damage inflicted to enemy as HP at a set rate. -->
|
||||
@ -408,7 +577,22 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>250000</reuseDelay>
|
||||
<effectPoint>679</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="VampiricAttack">
|
||||
<amount>80</amount>
|
||||
<chance>30</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23645" toLevel="1" name="Curse of Silence">
|
||||
<!-- Attacks surrounding enemies with 550 Power added to M. Atk. and blocks P./M. Skills for 10 seconds. -->
|
||||
@ -418,9 +602,32 @@
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>550</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalMute" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23646" toLevel="1" name="Blessing of Darkness">
|
||||
<!-- Recovers 30% of total HP. -->
|
||||
@ -430,6 +637,17 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<effectPoint>200</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectRange>300</affectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="HealPercent">
|
||||
<power>30</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23647" toLevel="1" name="Absolute Black">
|
||||
<!-- Attacks nearby enemies and stuns them for 5 seconds. -->
|
||||
@ -443,6 +661,28 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
<activateRate>200</activateRate>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23648" toLevel="1" name="Blessing of Atelia">
|
||||
<!-- Recovers 50% of HP of ally NPCs within the range of the target. -->
|
||||
@ -453,6 +693,18 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<effectPoint>200</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectRange>1000</affectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HealPercent">
|
||||
<power>50</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23649" toLevel="1" name="Curse of Blaze">
|
||||
<!-- Inflicts great magic damage to a single target and makes them burn for 10 seconds. -->
|
||||
@ -465,6 +717,32 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>DOT_ATTR</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>1000</coolTime>
|
||||
<effectRange>400</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23650" toLevel="1" name="Meteor Hurricane">
|
||||
<!-- Inflicts great magic damage to those within the range of the target. -->
|
||||
@ -476,7 +754,20 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23651" toLevel="1" name="Absolute Crimson">
|
||||
<!-- Inflicts great magic damage with HP Drain to enemies within range. -->
|
||||
@ -488,6 +779,20 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23652" toLevel="1" name="Rage of Embryo">
|
||||
<!-- Inflicts great magic damage to a single target and paralyzes them for 5 seconds. -->
|
||||
@ -501,6 +806,27 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-828</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>PARALYZE</abnormalType>
|
||||
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
|
||||
<affectRange>300</affectRange>
|
||||
<activateRate>200</activateRate>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<trait>PARALYZE</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23653" toLevel="4" name="Poisonous Atelia">
|
||||
<!-- Poisoned with Atelia. Will affect battle ability if it adds up. Duration $s1. -->
|
||||
@ -526,6 +852,27 @@
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23655" toLevel="1" name="Gravity Slam">
|
||||
<!-- Inflicts great damage to enemies within range and stuns them for 5 seconds. -->
|
||||
@ -538,6 +885,33 @@
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>50</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>300</effectRange>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23656" toLevel="1" name="Oath of Keeper">
|
||||
<!-- You won't die for 30 seconds. -->
|
||||
@ -557,6 +931,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-115</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23658" toLevel="1" name="Earth Aura Spike">
|
||||
<operateType>A1</operateType>
|
||||
@ -567,6 +957,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-115</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23659" toLevel="1" name="Wind Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -575,6 +981,23 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23660" toLevel="1" name="Holy Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -583,6 +1006,23 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23661" toLevel="1" name="Earth Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -591,6 +1031,23 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23662" toLevel="1" name="Dark Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -599,6 +1056,23 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23663" toLevel="1" name="Wind Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -609,6 +1083,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23664" toLevel="1" name="Holy Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -619,6 +1109,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23665" toLevel="1" name="Earth Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -629,6 +1135,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23666" toLevel="1" name="Darkness Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -639,6 +1161,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23667" toLevel="1" name="Mass Air Binding">
|
||||
<!-- Thrusts nearby enemies into the air and immobilizes them for 10 seconds. -->
|
||||
@ -652,6 +1190,36 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>AIRBIND</abnormalType>
|
||||
<abnormalVisualEffect>AIRBIND</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<trait>AIRBIND</trait>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<effectRange>1100</effectRange>
|
||||
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="AirBind" />
|
||||
<effect name="BlockActions" />
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<HOLD>100</HOLD>
|
||||
<SHOCK>100</SHOCK>
|
||||
<DERANGEMENT>100</DERANGEMENT>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23668" toLevel="1" name="Mass Power Slam">
|
||||
<!-- Deals a powerful blow and knocks back the enemy. -->
|
||||
@ -772,6 +1340,30 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>100</effectPoint>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DamageShield">
|
||||
<amount>35</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23681" toLevel="1" name="Harpe Stone Cancel">
|
||||
<operateType>A1</operateType>
|
||||
@ -785,37 +1377,77 @@
|
||||
<skill id="23682" toLevel="1" name="Fatal Strike">
|
||||
<!-- Inflicts a powerful blow on a single target. -->
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<mpConsume>1</mpConsume>
|
||||
<castRange>600</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>800</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<effectRange>100</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23683" toLevel="1" name="Dark Cloud">
|
||||
<!-- Inflicts great magic damage to enemies within range. -->
|
||||
<icon>icon.skill0096</icon>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<mpConsume>1</mpConsume>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>40-80</affectLimit>
|
||||
<affectRange>600</affectRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>157</power>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>512</power>
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23684" toLevel="1" name="Dancing Blade">
|
||||
<!-- Inflicts great damage to enemies within range and makes them bleed for 10 seconds. -->
|
||||
<icon>icon.skill1092</icon>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<mpConsume>1</mpConsume>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>40-80</affectLimit>
|
||||
<affectRange>600</affectRange>
|
||||
<hitTime>6000</hitTime>
|
||||
<coolTime>800</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>512</power>
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23685" toLevel="1" name="Exploration Fear">
|
||||
<!-- Inflicts Fear to enemies within range for 10 seconds. -->
|
||||
|
@ -117,6 +117,25 @@
|
||||
</castRange>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>720</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">10000</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">20000</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23716" toLevel="2" name="Power Smash">
|
||||
<operateType>A1</operateType>
|
||||
@ -126,6 +145,26 @@
|
||||
</castRange>
|
||||
<effectPoint>-2</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<castRange>300</castRange>
|
||||
<coolTime>720</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">10000</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">20000</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23717" toLevel="5" name="Pollen Spray">
|
||||
<!-- Leaves a mark to the killer when dying.. -->
|
||||
@ -175,6 +214,26 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime> <!-- Fix: Retail Missed -->
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalMute" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23722" toLevel="1" name="Cosmos Scent Spray">
|
||||
<!-- Binds enemies and immobilizes them. -->
|
||||
@ -193,6 +252,35 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23724" toLevel="1" name="Nymph's Fury">
|
||||
<operateType>A1</operateType>
|
||||
|
@ -296,6 +296,37 @@
|
||||
<effectPoint>-700</effectPoint>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>SLEEP</abnormalType>
|
||||
<abnormalVisualEffect>SLEEP</abnormalVisualEffect>
|
||||
<activateRate>40</activateRate>
|
||||
<affectLimit>9-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectPoint>
|
||||
<value level="1">-418</value>
|
||||
<value level="2">-532</value>
|
||||
<value level="3">-582</value>
|
||||
<value level="4">-611</value>
|
||||
<value level="5">-635</value>
|
||||
</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SLEEP</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16122" toLevel="1" name="Flare Breath">
|
||||
<!-- Powerful flame attack, draining HP for 5 sec. -->
|
||||
@ -834,6 +865,42 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-1578</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">-10</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">-15</value> <!-- Fix: Retail Missed -->
|
||||
<value level="3">-20</value> <!-- Fix: Retail Missed -->
|
||||
<value level="4">-25</value> <!-- Fix: Retail Missed -->
|
||||
<value level="5">-30</value> <!-- Fix: Retail Missed -->
|
||||
<value level="6">-35</value> <!-- Fix: Retail Missed -->
|
||||
<value level="7">-40</value> <!-- Fix: Retail Missed -->
|
||||
<value level="8">-45</value> <!-- Fix: Retail Missed -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>
|
||||
<value level="1">-10</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">-15</value> <!-- Fix: Retail Missed -->
|
||||
<value level="3">-20</value> <!-- Fix: Retail Missed -->
|
||||
<value level="4">-25</value> <!-- Fix: Retail Missed -->
|
||||
<value level="5">-30</value> <!-- Fix: Retail Missed -->
|
||||
<value level="6">-35</value> <!-- Fix: Retail Missed -->
|
||||
<value level="7">-40</value> <!-- Fix: Retail Missed -->
|
||||
<value level="8">-45</value> <!-- Fix: Retail Missed -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16157" toLevel="5" name="Bleed">
|
||||
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
|
||||
|
@ -1123,8 +1123,8 @@
|
||||
<affectScope>FAN_PB</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>1500</power> <!-- TODO -->
|
||||
<effect name="PhysicalAttack"> <!-- TODO -->
|
||||
<power>100000</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
@ -306,6 +306,8 @@
|
||||
<!-- After failing to retreat, Kamaloka's boss will remain alive for at least $s1., with HP that doesn't drop past $s2. -->
|
||||
<icon>icon.skill23635</icon>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effectPoint>2</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="23636" toLevel="1" name="Stun Crush">
|
||||
@ -319,6 +321,31 @@
|
||||
<reuseDelay>20000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>300</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23637" toLevel="1" name="Dark Provoke">
|
||||
<!-- Provokes selected target and makes them re-target to you, and reduces their P. Atk. and Atk. Spd by 35% for 15 seconds. -->
|
||||
@ -331,6 +358,24 @@
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>-35</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-35</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23638" toLevel="1" name="Bloody Strike">
|
||||
<!-- Inflicts great damage to a single target and makes them bleed for 10 seconds. -->
|
||||
@ -343,17 +388,65 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
|
||||
<abnormalType>BLEEDING</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>BLEED</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23639" toLevel="1" name="Rush Assault">
|
||||
<!-- Rush towards a single target and knocks them back. -->
|
||||
<icon>icon.skill0230</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>DA2</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
<castRange>500</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23640" toLevel="1" name="Thirst of Blood">
|
||||
<!-- Inflicts damage on enemy. Recovers 40% of Damage as HP. -->
|
||||
@ -365,6 +458,17 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-360</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>600</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23641" toLevel="1" name="Embryo Haste">
|
||||
<!-- Increases P. Atk. And Atk. Spd. by 50% for 10 seconds. -->
|
||||
@ -374,6 +478,27 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>418</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23642" toLevel="1" name="Crack of Air">
|
||||
<!-- Pull those within range of the target and reduces Speed and Atk. Spd. by 50% for 10 seconds. -->
|
||||
@ -386,6 +511,35 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-2093</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<activateRate>200</activateRate>
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>1100</effectRange>
|
||||
<trait>PULL</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>-50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PullBack">
|
||||
<speed>600</speed>
|
||||
<delay>600</delay>
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="GetAgro" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23643" toLevel="1" name="Vampiric Force">
|
||||
<!-- Inflicts HP Drain to those within range of the target and inflicts Vampiric Rage for 10 seconds. -->
|
||||
@ -395,9 +549,24 @@
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-679</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<effectRange>1100</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23644" toLevel="1" name="Road of Embryo">
|
||||
<!-- For 10 sec., recover 80% of P. Damage inflicted to enemy as HP at a set rate. -->
|
||||
@ -408,7 +577,22 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>250000</reuseDelay>
|
||||
<effectPoint>679</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="VampiricAttack">
|
||||
<amount>80</amount>
|
||||
<chance>30</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23645" toLevel="1" name="Curse of Silence">
|
||||
<!-- Attacks surrounding enemies with 550 Power added to M. Atk. and blocks P./ M. Skills for 10 seconds. -->
|
||||
@ -418,9 +602,32 @@
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>550</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalMute" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23646" toLevel="1" name="Blessing of Darkness">
|
||||
<!-- Recovers 30% of total HP. -->
|
||||
@ -430,6 +637,17 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<effectPoint>200</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectRange>300</affectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="HealPercent">
|
||||
<power>30</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23647" toLevel="1" name="Absolute Black">
|
||||
<!-- Attacks nearby enemies and stuns them for 5 seconds. -->
|
||||
@ -443,6 +661,28 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
<activateRate>200</activateRate>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23648" toLevel="1" name="Blessing of Atelia">
|
||||
<!-- Recovers 50% of HP of ally NPCs within the range of the target. -->
|
||||
@ -453,6 +693,18 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<effectPoint>200</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectRange>1000</affectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HealPercent">
|
||||
<power>50</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23649" toLevel="1" name="Curse of Blaze">
|
||||
<!-- Inflicts great magic damage to a single target and makes them burn for 10 seconds. -->
|
||||
@ -465,6 +717,32 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>DOT_ATTR</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>1000</coolTime>
|
||||
<effectRange>400</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23650" toLevel="1" name="Meteor Hurricane">
|
||||
<!-- Inflicts great magic damage to those within the range of the target. -->
|
||||
@ -476,7 +754,20 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23651" toLevel="1" name="Absolute Crimson">
|
||||
<!-- Inflicts great magic damage with HP Drain to enemies within range. -->
|
||||
@ -488,6 +779,20 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23652" toLevel="1" name="Rage of Embryo">
|
||||
<!-- Inflicts great magic damage to a single target and paralyzes them for 5 seconds. -->
|
||||
@ -501,6 +806,27 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-828</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>PARALYZE</abnormalType>
|
||||
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
|
||||
<affectRange>300</affectRange>
|
||||
<activateRate>200</activateRate>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<trait>PARALYZE</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23653" toLevel="4" name="Poisonous Atelia">
|
||||
<!-- Poisoned with Atelia. Will affect battle ability if it adds up. Duration $s1. -->
|
||||
@ -526,6 +852,27 @@
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23655" toLevel="1" name="Gravity Slam">
|
||||
<!-- Inflicts great damage to enemies within range and stuns them for 5 seconds. -->
|
||||
@ -538,6 +885,33 @@
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>50</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>300</effectRange>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23656" toLevel="1" name="Oath of Keeper">
|
||||
<!-- You won't die for 30 seconds. -->
|
||||
@ -557,6 +931,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-115</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23658" toLevel="2" name="Earth Aura Spike">
|
||||
<operateType>A1</operateType>
|
||||
@ -567,6 +958,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-115</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23659" toLevel="2" name="Wind Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -575,6 +983,24 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23660" toLevel="2" name="Holy Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -583,6 +1009,24 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23661" toLevel="2" name="Earth Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -591,6 +1035,24 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23662" toLevel="2" name="Dark Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -599,6 +1061,24 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23663" toLevel="2" name="Wind Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -609,6 +1089,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23664" toLevel="2" name="Holy Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -619,6 +1116,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23665" toLevel="2" name="Earth Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -629,6 +1143,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23666" toLevel="2" name="Darkness Outburst">
|
||||
<operateType>A1</operateType>
|
||||
@ -639,6 +1170,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23667" toLevel="1" name="Mass Air Binding">
|
||||
<!-- Thrusts nearby enemies into the air and immobilizes them for 10 seconds. -->
|
||||
@ -652,6 +1200,36 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>AIRBIND</abnormalType>
|
||||
<abnormalVisualEffect>AIRBIND</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<trait>AIRBIND</trait>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<effectRange>1100</effectRange>
|
||||
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="AirBind" />
|
||||
<effect name="BlockActions" />
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<HOLD>100</HOLD>
|
||||
<SHOCK>100</SHOCK>
|
||||
<DERANGEMENT>100</DERANGEMENT>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23668" toLevel="2" name="Mass Power Slam">
|
||||
<!-- Deals a powerful blow and knocks back the enemy. -->
|
||||
@ -772,6 +1350,30 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>100</effectPoint>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DamageShield">
|
||||
<amount>35</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23681" toLevel="1" name="Harpe Stone Cancel">
|
||||
<operateType>A1</operateType>
|
||||
@ -785,37 +1387,77 @@
|
||||
<skill id="23682" toLevel="1" name="Fatal Strike">
|
||||
<!-- Inflicts a powerful blow on a single target. -->
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<mpConsume>1</mpConsume>
|
||||
<castRange>600</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>800</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<effectRange>100</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23683" toLevel="1" name="Dark Cloud">
|
||||
<!-- Inflicts great magic damage to enemies within range. -->
|
||||
<icon>icon.skill0096</icon>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<mpConsume>1</mpConsume>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>40-80</affectLimit>
|
||||
<affectRange>600</affectRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>157</power>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>512</power>
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23684" toLevel="1" name="Dancing Blade">
|
||||
<!-- Inflicts great damage to enemies within range and makes them bleed for 10 seconds. -->
|
||||
<icon>icon.skill1092</icon>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<mpConsume>1</mpConsume>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>40-80</affectLimit>
|
||||
<affectRange>600</affectRange>
|
||||
<hitTime>6000</hitTime>
|
||||
<coolTime>800</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>512</power>
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23685" toLevel="1" name="Exploration Fear">
|
||||
<!-- Inflicts Fear to enemies within range for 10 seconds. -->
|
||||
|
@ -117,6 +117,25 @@
|
||||
</castRange>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>720</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">10000</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">20000</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23716" toLevel="2" name="Power Smash">
|
||||
<operateType>A1</operateType>
|
||||
@ -126,6 +145,26 @@
|
||||
</castRange>
|
||||
<effectPoint>-2</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<castRange>300</castRange>
|
||||
<coolTime>720</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">10000</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">20000</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23717" toLevel="5" name="Pollen Spray">
|
||||
<!-- Leaves a mark to the killer when dying.. -->
|
||||
@ -175,6 +214,26 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime> <!-- Fix: Retail Missed -->
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalMute" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23722" toLevel="1" name="Cosmos Scent Spray">
|
||||
<!-- Binds enemies and immobilizes them. -->
|
||||
@ -193,6 +252,35 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23724" toLevel="1" name="Nymph's Fury">
|
||||
<operateType>A1</operateType>
|
||||
|
@ -1,5 +1,22 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="32200" toLevel="1" name="Hypnotic Mazurka">
|
||||
<icon>icon.skill5008_psycho</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>5000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
</skill>
|
||||
<skill id="32201" toLevel="1" name="Intrusion Alert">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
</skill>
|
||||
<skill id="32202" toLevel="1" name="Dragon's Curse">
|
||||
<!-- Punishes those who enter the Dragon's Curse zone. Decreases their HP and Speed by 90% over time. -->
|
||||
<icon>icon.skill4683</icon>
|
||||
@ -222,6 +239,19 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-372</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32226" toLevel="1" name="Reep Blast">
|
||||
<!-- Physical attack on enemies near the target. -->
|
||||
@ -231,6 +261,20 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-114</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32227" toLevel="1" name="Fatal Needle">
|
||||
<!-- Attack on a single physical target. -->
|
||||
@ -240,6 +284,19 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-372</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32228" toLevel="1" name="Needle Blast">
|
||||
<!-- Physical attack on enemies near the target. -->
|
||||
@ -249,6 +306,20 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-114</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32229" toLevel="1" name="Blossom Spike">
|
||||
<!-- Physical and magic attacks on the target. -->
|
||||
@ -258,6 +329,23 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-372</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="MagicalAttack">
|
||||
<power>25500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32230" toLevel="1" name="Blossom Blast">
|
||||
<!-- Physical attack on enemies near the target. -->
|
||||
@ -267,17 +355,50 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-114</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32231" toLevel="1" name="Blossom Poison">
|
||||
<!-- Receives damage for 10 seconds over time as poisoned by Treant Blossom. -->
|
||||
<icon>icon.skill4036</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>1100</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>POISON</subordinationAbnormalType>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>POISON</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32232" toLevel="1" name="Fatal Teasle">
|
||||
<!-- Attack on a single physical target. -->
|
||||
@ -287,6 +408,19 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-372</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32233" toLevel="1" name="Teasle Howling">
|
||||
<!-- AoE attack within a 160-degree radius in front. -->
|
||||
@ -315,6 +449,19 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-372</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32236" toLevel="1" name="Rampike Wave">
|
||||
<!-- Blown away and damaged by Rampike's attack. -->
|
||||
@ -560,19 +707,31 @@
|
||||
<!-- For $s1, Max HP/ MP/ CP +$s2, P. Atk./ M. Atk./ P. Def./ M. Def. +$s3, Atk./ Casting Spd. +$s4, Speed +$s5, Attack/ Defense Attribute +$s6, and Skill MP Consumption -$s7. Additionally increases Acquired XP/ SP by $s8. Effect remains after death, but is deleted on entering the Olympiad/ Ceremony of Chaos. Will be deleted during maintenance on November 7, 2018. -->
|
||||
<icon>icon.ev_libra_red_buff1</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<castRange>900</castRange>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="32265" toLevel="1" name="Elysium Vital Research Vitality Recovery">
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="32266" toLevel="24" name="Green's Elysium Vital Research - Stage 1">
|
||||
<!-- Volunteered for Green's research. Gathering Mother Nature's energy recovers some Vitality after $s1 h. $s2 stages in total. Will be deleted during maintenance on November 7, 2018. -->
|
||||
<icon>icon.ev_libra_green_buff1</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<castRange>900</castRange>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="32267" toLevel="1" name="Blue's Raid Blessing">
|
||||
<!-- Temporary Raid Herald Blue's blessing increases raid points you gain by $s2 for $s1. Will be deleted during maintenance on Wednesday, July 5th when the Red Libra Merchants leave. -->
|
||||
<icon>icon.ev_libra_blue_buff1</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<castRange>40</castRange>
|
||||
<effectPoint>100</effectPoint>
|
||||
<mpConsume>1</mpConsume>
|
||||
</skill>
|
||||
<skill id="32268" toLevel="1" name="Ancient Dragon's Blessing">
|
||||
<!-- Ancient Dragon's Blessing increases XP and SP by 100% for 1 hour. It can be stacked with the Fall of the Dragon debuff. It is deleted during the regular maintenance on June 14 (Wed) when Draco leaves. -->
|
||||
|
@ -296,6 +296,37 @@
|
||||
<effectPoint>-700</effectPoint>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>SLEEP</abnormalType>
|
||||
<abnormalVisualEffect>SLEEP</abnormalVisualEffect>
|
||||
<activateRate>40</activateRate>
|
||||
<affectLimit>9-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectPoint>
|
||||
<value level="1">-418</value>
|
||||
<value level="2">-532</value>
|
||||
<value level="3">-582</value>
|
||||
<value level="4">-611</value>
|
||||
<value level="5">-635</value>
|
||||
</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SLEEP</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16122" toLevel="1" name="Flare Breath">
|
||||
<!-- Powerful flame attack, draining HP for 5 sec. -->
|
||||
@ -834,6 +865,42 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-1578</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">-10</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">-15</value> <!-- Fix: Retail Missed -->
|
||||
<value level="3">-20</value> <!-- Fix: Retail Missed -->
|
||||
<value level="4">-25</value> <!-- Fix: Retail Missed -->
|
||||
<value level="5">-30</value> <!-- Fix: Retail Missed -->
|
||||
<value level="6">-35</value> <!-- Fix: Retail Missed -->
|
||||
<value level="7">-40</value> <!-- Fix: Retail Missed -->
|
||||
<value level="8">-45</value> <!-- Fix: Retail Missed -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>
|
||||
<value level="1">-10</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">-15</value> <!-- Fix: Retail Missed -->
|
||||
<value level="3">-20</value> <!-- Fix: Retail Missed -->
|
||||
<value level="4">-25</value> <!-- Fix: Retail Missed -->
|
||||
<value level="5">-30</value> <!-- Fix: Retail Missed -->
|
||||
<value level="6">-35</value> <!-- Fix: Retail Missed -->
|
||||
<value level="7">-40</value> <!-- Fix: Retail Missed -->
|
||||
<value level="8">-45</value> <!-- Fix: Retail Missed -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16157" toLevel="5" name="Bleed">
|
||||
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
|
||||
|
@ -1123,8 +1123,8 @@
|
||||
<affectScope>FAN_PB</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>1500</power> <!-- TODO -->
|
||||
<effect name="PhysicalAttack"> <!-- TODO -->
|
||||
<power>100000</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
@ -306,6 +306,8 @@
|
||||
<!-- After failing to retreat, Kamaloka's boss will remain alive for at least $s1., with HP that doesn't drop past $s2. -->
|
||||
<icon>icon.skill23635</icon>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effectPoint>2</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="23636" toLevel="1" name="Stun Crush">
|
||||
@ -319,6 +321,31 @@
|
||||
<reuseDelay>20000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>300</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23637" toLevel="1" name="Dark Provoke">
|
||||
<!-- Provokes selected target and makes them re-target to you, and reduces their P. Atk. and Atk. Spd by 35% for 15 sec. -->
|
||||
@ -331,6 +358,24 @@
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>-35</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-35</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23638" toLevel="1" name="Bloody Strike">
|
||||
<!-- Inflicts great damage to a single target and makes them bleed for 10 sec. -->
|
||||
@ -343,17 +388,65 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
|
||||
<abnormalType>BLEEDING</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>BLEED</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23639" toLevel="1" name="Rush Assault">
|
||||
<!-- Rush towards a single target and knocks them back. -->
|
||||
<icon>icon.skill0230</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>DA2</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
<castRange>500</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23640" toLevel="1" name="Thirst of Blood">
|
||||
<!-- Inflicts damage on enemy. Recovers 40% of Damage as HP. -->
|
||||
@ -365,6 +458,17 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-360</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>600</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23641" toLevel="1" name="Embryo Haste">
|
||||
<!-- Increases P. Atk. And Atk. Spd. by 50% for 10 sec. -->
|
||||
@ -374,6 +478,27 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>418</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23642" toLevel="1" name="Crack of Air">
|
||||
<!-- Pull those within range of the target and reduces Speed and Atk. Spd. by 50% for 10 sec. -->
|
||||
@ -386,6 +511,35 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-2093</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<activateRate>200</activateRate>
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>1100</effectRange>
|
||||
<trait>PULL</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>-50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PullBack">
|
||||
<speed>600</speed>
|
||||
<delay>600</delay>
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="GetAgro" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23643" toLevel="1" name="Vampiric Force">
|
||||
<!-- Inflicts HP Drain to those within range of the target and inflicts Vampiric Rage for 10 sec. -->
|
||||
@ -395,9 +549,24 @@
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-679</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<effectRange>1100</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23644" toLevel="1" name="Road of Embryo">
|
||||
<!-- For 10 sec., recover 80% of P. Damage inflicted to enemy as HP at a set rate. -->
|
||||
@ -408,7 +577,22 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>250000</reuseDelay>
|
||||
<effectPoint>679</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="VampiricAttack">
|
||||
<amount>80</amount>
|
||||
<chance>30</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23645" toLevel="1" name="Curse of Silence">
|
||||
<!-- Attacks surrounding enemies with 550 Power added to M. Atk. and blocks P./ M. Skills for 10 sec. -->
|
||||
@ -418,9 +602,32 @@
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>550</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalMute" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23646" toLevel="1" name="Blessing of Darkness">
|
||||
<!-- Recovers 30% of total HP. -->
|
||||
@ -430,6 +637,17 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<effectPoint>200</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectRange>300</affectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="HealPercent">
|
||||
<power>30</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23647" toLevel="1" name="Absolute Black">
|
||||
<!-- Attacks nearby enemies and stuns them for 5 sec. -->
|
||||
@ -443,6 +661,28 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
<activateRate>200</activateRate>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23648" toLevel="1" name="Blessing of Atelia">
|
||||
<!-- Recovers 50% of HP of ally NPCs within the range of the target. -->
|
||||
@ -453,6 +693,18 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<effectPoint>200</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectRange>1000</affectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HealPercent">
|
||||
<power>50</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23649" toLevel="1" name="Curse of Blaze">
|
||||
<!-- Inflicts great magic damage to a single target and makes them burn for 10 sec. -->
|
||||
@ -465,6 +717,32 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>DOT_ATTR</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>1000</coolTime>
|
||||
<effectRange>400</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23650" toLevel="1" name="Meteor Hurricane">
|
||||
<!-- Inflicts great magic damage to those within the range of the target. -->
|
||||
@ -476,7 +754,20 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23651" toLevel="1" name="Absolute Crimson">
|
||||
<!-- Inflicts great magic damage with HP Drain to enemies within range. -->
|
||||
@ -488,6 +779,20 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23652" toLevel="1" name="Rage of Embryo">
|
||||
<!-- Inflicts great magic damage to a single target and paralyzes them for 5 sec. -->
|
||||
@ -501,6 +806,27 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-828</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>PARALYZE</abnormalType>
|
||||
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
|
||||
<affectRange>300</affectRange>
|
||||
<activateRate>200</activateRate>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<trait>PARALYZE</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23653" toLevel="4" name="Poisonous Atelia">
|
||||
<!-- Poisoned with Atelia. Will affect battle ability if it adds up. Duration $s1. -->
|
||||
@ -526,6 +852,27 @@
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23655" toLevel="1" name="Gravity Slam">
|
||||
<!-- Inflicts great damage to enemies within range and stuns them for 5 sec. -->
|
||||
@ -538,6 +885,33 @@
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>50</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>300</effectRange>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23656" toLevel="1" name="Oath of Keeper">
|
||||
<!-- You won't die for 30 sec. -->
|
||||
@ -557,6 +931,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-115</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23658" toLevel="2" name="Earth Aura Spike">
|
||||
<operateType>A1</operateType>
|
||||
@ -567,6 +958,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-115</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23659" toLevel="2" name="Wind Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -575,6 +983,24 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23660" toLevel="2" name="Holy Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -583,6 +1009,24 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23661" toLevel="2" name="Earth Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -591,6 +1035,24 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23662" toLevel="2" name="Dark Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -599,6 +1061,24 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23663" toLevel="2" name="Wind Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -609,6 +1089,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23664" toLevel="2" name="Holy Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -619,6 +1116,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23665" toLevel="2" name="Earth Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -629,6 +1143,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23666" toLevel="2" name="Darkness Outburst">
|
||||
<operateType>A1</operateType>
|
||||
@ -639,6 +1170,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23667" toLevel="1" name="Mass Air Binding">
|
||||
<!-- Thrusts nearby enemies into the air and immobilizes them for 10 sec. -->
|
||||
@ -652,6 +1200,36 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>AIRBIND</abnormalType>
|
||||
<abnormalVisualEffect>AIRBIND</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<trait>AIRBIND</trait>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<effectRange>1100</effectRange>
|
||||
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="AirBind" />
|
||||
<effect name="BlockActions" />
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<HOLD>100</HOLD>
|
||||
<SHOCK>100</SHOCK>
|
||||
<DERANGEMENT>100</DERANGEMENT>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23668" toLevel="2" name="Mass Power Slam">
|
||||
<!-- Deals a powerful blow and knocks back the enemy. -->
|
||||
@ -772,6 +1350,30 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>100</effectPoint>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DamageShield">
|
||||
<amount>35</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23681" toLevel="1" name="Harpe Stone Cancel">
|
||||
<operateType>A1</operateType>
|
||||
|
@ -117,6 +117,25 @@
|
||||
</castRange>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>720</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">10000</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">20000</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23716" toLevel="2" name="Power Smash">
|
||||
<operateType>A1</operateType>
|
||||
@ -126,6 +145,26 @@
|
||||
</castRange>
|
||||
<effectPoint>-2</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<castRange>300</castRange>
|
||||
<coolTime>720</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">10000</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">20000</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23717" toLevel="5" name="Pollen Spray">
|
||||
<!-- Leaves a mark to the killer when dying. -->
|
||||
@ -175,6 +214,26 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime> <!-- Fix: Retail Missed -->
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalMute" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23722" toLevel="1" name="Cosmos Scent Spray">
|
||||
<!-- Binds enemies and immobilizes them. -->
|
||||
@ -193,6 +252,35 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23724" toLevel="1" name="Nymph's Fury">
|
||||
<operateType>A1</operateType>
|
||||
|
@ -241,6 +241,19 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-372</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32226" toLevel="1" name="Reep Blast">
|
||||
<!-- Physical attack on enemies near the target. -->
|
||||
@ -250,6 +263,20 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-114</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32227" toLevel="1" name="Fatal Needle">
|
||||
<!-- Attack on a single physical target. -->
|
||||
@ -259,6 +286,19 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-372</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32228" toLevel="1" name="Needle Blast">
|
||||
<!-- Physical attack on enemies near the target. -->
|
||||
@ -268,6 +308,20 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-114</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32229" toLevel="1" name="Blossom Spike">
|
||||
<!-- Physical and magic attacks on the target. -->
|
||||
@ -277,6 +331,23 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-372</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="MagicalAttack">
|
||||
<power>25500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32230" toLevel="1" name="Blossom Blast">
|
||||
<!-- Physical attack on enemies near the target. -->
|
||||
@ -286,17 +357,50 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-114</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32231" toLevel="1" name="Blossom Poison">
|
||||
<!-- Receives damage for 10 sec. over time as poisoned by Treant Blossom. -->
|
||||
<icon>icon.skill4036</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>1100</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>POISON</subordinationAbnormalType>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>POISON</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32232" toLevel="1" name="Fatal Teasle">
|
||||
<!-- Attack on a single physical target. -->
|
||||
@ -306,6 +410,19 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-372</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32233" toLevel="1" name="Teasle Howling">
|
||||
<!-- Range attack within a 160-degree radius in front. -->
|
||||
@ -334,6 +451,19 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-372</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32236" toLevel="1" name="Rampike Wave">
|
||||
<!-- Blown away and damaged by Rampike's attack. -->
|
||||
|
@ -401,6 +401,7 @@
|
||||
<!-- Inflicts Bleed damage on nearby enemies. -->
|
||||
<icon>icon.skill0096</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
@ -817,6 +818,19 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32381" toLevel="1" name="Demonic Strike">
|
||||
<!-- Melee Warrior-type Monsters' Powerful Single Target Physical Attack Skill -->
|
||||
@ -825,6 +839,19 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32382" toLevel="1" name="Demonic Shot">
|
||||
<!-- Ranged Archer-type Monsters' Powerful Single Target Physical Attack Skill -->
|
||||
@ -833,6 +860,19 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32383" toLevel="1" name="Demonic Spike">
|
||||
<!-- Ranged Wizard-type Monsters' Powerful Single Target Magic Attack Skill (Non-Attribute) -->
|
||||
@ -842,6 +882,18 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>25500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32384" toLevel="1" name="Demonic Hydro Attack">
|
||||
<!-- Melee Wizard-Type Monsters' Powerful Single Target Magic Attack Skill (Non-Attribute) -->
|
||||
@ -851,6 +903,18 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>25500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32385" toLevel="1" name="Demonic Buster">
|
||||
<!-- Wizard-type Monsters' Close Range AoE Magic Attack Skill (Non-Attribute) -->
|
||||
@ -859,6 +923,18 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>25500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32386" toLevel="1" name="Demonic Burst Shot">
|
||||
<!-- Ranged Archer-type Monsters' Ranged AoE Physical Attack Skill -->
|
||||
@ -867,6 +943,19 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32387" toLevel="1" name="Demonic Blast">
|
||||
<!-- Ranged Wizard-type Monsters' Ranged AoE Magic Attack Skill (Non-Attribute) -->
|
||||
@ -876,44 +965,140 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>25500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32388" toLevel="1" name="Demonic Bleed">
|
||||
<!-- Inflicts powerful Bleed damage on the enemy for 10 sec. -->
|
||||
<icon>icon.skill0096</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
|
||||
<abnormalType>BLEEDING</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>BLEED</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32389" toLevel="1" name="Demonic Poison">
|
||||
<!-- Inflicts powerful Poison damage on the enemy for 10 sec. -->
|
||||
<icon>icon.skill4035</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>900</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>POISON</subordinationAbnormalType>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>POISON</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32390" toLevel="1" name="Demonic Mass Poison">
|
||||
<!-- Inflicts powerful Poison damage on nearby enemies for 10 sec. -->
|
||||
<icon>icon.skill4035</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>POISON</subordinationAbnormalType>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>POISON</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32391" toLevel="1" name="Demonic Savage">
|
||||
<!-- For 60 sec., increases P. Atk. by 10%, M. Atk. by 20%, Atk. Spd. by 10%, Casting Spd. by 10%. -->
|
||||
<icon>icon.skill1914</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>RACE_ORC1</abnormalType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>20</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32392" toLevel="1" name="Fire Spike">
|
||||
<operateType>A1</operateType>
|
||||
|
@ -629,60 +629,184 @@
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<mpConsume>1</mpConsume>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32472" toLevel="1" name="Tabeth Poison">
|
||||
<!-- Poisoned by spores, receives poison damage over time for 10 sec. -->
|
||||
<icon>icon.skill4035</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>POISON</subordinationAbnormalType>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>POISON</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32473" toLevel="3" name="Tabeth Mass Poison">
|
||||
<!-- Poisoned by spores, receives poison damage over time for $s1. Damage increases if attacked again with poison before the effect is removed. -->
|
||||
<icon>icon.skill4035</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>POISON</subordinationAbnormalType>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>POISON</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32474" toLevel="1" name="Tabeth Stun">
|
||||
<!-- Deals physical damage to the enemy and stuns them for 3 sec. -->
|
||||
<icon>icon.skill10554</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>300</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32475" toLevel="1" name="Tabeth Fear">
|
||||
<!-- Inflicts Fear on the enemy, making them flee without taking any actions for 5 sec. -->
|
||||
<icon>icon.skill1169</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>1500</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>TURN_FLEE</abnormalType>
|
||||
<abnormalVisualEffect>TURN_FLEE</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="BlockControl" />
|
||||
<effect name="Fear" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32476" toLevel="1" name="Tabeth Mass Airbind">
|
||||
<!-- Bind the enemy in mid-air, dealing damage over time for 5 sec. -->
|
||||
<icon>icon.skill11052</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<mpConsume>1</mpConsume>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>AIRBIND</abnormalType>
|
||||
<abnormalVisualEffect>AIRBIND</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<trait>AIRBIND</trait>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<effectRange>1100</effectRange>
|
||||
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="AirBind" />
|
||||
<effect name="BlockActions" />
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<HOLD>100</HOLD>
|
||||
<SHOCK>100</SHOCK>
|
||||
<DERANGEMENT>100</DERANGEMENT>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32477" toLevel="1" name="Tabeth Savage">
|
||||
<!-- The energy of the Sea of Spores has increased P. Atk./ M. Atk./ Atk. Spd./ Casting Spd. for 1 min. -->
|
||||
@ -691,6 +815,33 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>RACE_ORC1</abnormalType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>20</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32478" toLevel="1" name="Scale Strike">
|
||||
<!-- Key Sea of Spores Monsters' Powerful Single Target Physical Attack Skill -->
|
||||
@ -699,6 +850,18 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32479" toLevel="1" name="Scale Slasher">
|
||||
<!-- Key Sea of Spores Monsters' Physical AoE Skill (point_blank) -->
|
||||
@ -708,17 +871,54 @@
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<mpConsume>1</mpConsume>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32480" toLevel="1" name="Scale Floor">
|
||||
<!-- Decreases P. Atk./ M. Atk./ Speed of nearby enemies by 10%. -->
|
||||
<icon>icon.skill32498</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>-10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>-10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>-10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32481" toLevel="1" name="Absorb Energy of the Sea of Spores">
|
||||
<operateType>A1</operateType>
|
||||
|
@ -296,6 +296,37 @@
|
||||
<effectPoint>-700</effectPoint>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>SLEEP</abnormalType>
|
||||
<abnormalVisualEffect>SLEEP</abnormalVisualEffect>
|
||||
<activateRate>40</activateRate>
|
||||
<affectLimit>9-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectPoint>
|
||||
<value level="1">-418</value>
|
||||
<value level="2">-532</value>
|
||||
<value level="3">-582</value>
|
||||
<value level="4">-611</value>
|
||||
<value level="5">-635</value>
|
||||
</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SLEEP</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16122" toLevel="1" name="Flare Breath">
|
||||
<!-- Powerful flame attack, draining HP for 5 sec. -->
|
||||
@ -834,6 +865,42 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-1578</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">-10</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">-15</value> <!-- Fix: Retail Missed -->
|
||||
<value level="3">-20</value> <!-- Fix: Retail Missed -->
|
||||
<value level="4">-25</value> <!-- Fix: Retail Missed -->
|
||||
<value level="5">-30</value> <!-- Fix: Retail Missed -->
|
||||
<value level="6">-35</value> <!-- Fix: Retail Missed -->
|
||||
<value level="7">-40</value> <!-- Fix: Retail Missed -->
|
||||
<value level="8">-45</value> <!-- Fix: Retail Missed -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>
|
||||
<value level="1">-10</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">-15</value> <!-- Fix: Retail Missed -->
|
||||
<value level="3">-20</value> <!-- Fix: Retail Missed -->
|
||||
<value level="4">-25</value> <!-- Fix: Retail Missed -->
|
||||
<value level="5">-30</value> <!-- Fix: Retail Missed -->
|
||||
<value level="6">-35</value> <!-- Fix: Retail Missed -->
|
||||
<value level="7">-40</value> <!-- Fix: Retail Missed -->
|
||||
<value level="8">-45</value> <!-- Fix: Retail Missed -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16157" toLevel="5" name="Bleed">
|
||||
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
|
||||
|
@ -1123,8 +1123,8 @@
|
||||
<affectScope>FAN_PB</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>1500</power> <!-- TODO -->
|
||||
<effect name="PhysicalAttack"> <!-- TODO -->
|
||||
<power>100000</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
@ -306,6 +306,8 @@
|
||||
<!-- After failing to retreat, Kamaloka's boss will remain alive for at least $s1., with HP that doesn't drop past $s2. -->
|
||||
<icon>icon.skill23635</icon>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effectPoint>2</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="23636" toLevel="1" name="Stun Crush">
|
||||
@ -314,11 +316,36 @@
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
<castRange>300</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<hitTime>3200</hitTime>
|
||||
<coolTime>200</coolTime>
|
||||
<reuseDelay>20000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>300</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23637" toLevel="1" name="Dark Provoke">
|
||||
<!-- Provokes selected target and makes them re-target to you, and reduces their P. Atk. and Atk. Spd by 35% for 15 sec. -->
|
||||
@ -326,11 +353,29 @@
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>800</hitTime>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>200</coolTime>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>-35</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-35</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23638" toLevel="1" name="Bloody Strike">
|
||||
<!-- Inflicts great damage to a single target and makes them bleed for 10 sec. -->
|
||||
@ -343,17 +388,65 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
|
||||
<abnormalType>BLEEDING</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>BLEED</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23639" toLevel="1" name="Rush Assault">
|
||||
<!-- Rush towards a single target and knocks them back. -->
|
||||
<icon>icon.skill0230</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>DA2</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
<castRange>500</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23640" toLevel="1" name="Thirst of Blood">
|
||||
<!-- Inflicts damage on enemy. Recovers 40% of Damage as HP. -->
|
||||
@ -365,6 +458,17 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-360</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>600</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23641" toLevel="1" name="Embryo Haste">
|
||||
<!-- Increases P. Atk. And Atk. Spd. by 50% for 10 sec. -->
|
||||
@ -374,6 +478,27 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>418</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23642" toLevel="1" name="Crack of Air">
|
||||
<!-- Pull those within range of the target and reduces Speed and Atk. Spd. by 50% for 10 sec. -->
|
||||
@ -386,6 +511,35 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-2093</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<activateRate>200</activateRate>
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>1100</effectRange>
|
||||
<trait>PULL</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>-50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PullBack">
|
||||
<speed>600</speed>
|
||||
<delay>600</delay>
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="GetAgro" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23643" toLevel="1" name="Vampiric Force">
|
||||
<!-- Inflicts HP Drain to those within range of the target and inflicts Vampiric Rage for 10 sec. -->
|
||||
@ -395,9 +549,24 @@
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-679</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<effectRange>1100</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23644" toLevel="1" name="Road of Embryo">
|
||||
<!-- For 10 sec., recover 80% of P. Damage inflicted to enemy as HP at a set rate. -->
|
||||
@ -408,7 +577,22 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>250000</reuseDelay>
|
||||
<effectPoint>679</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="VampiricAttack">
|
||||
<amount>80</amount>
|
||||
<chance>30</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23645" toLevel="1" name="Curse of Silence">
|
||||
<!-- Attacks surrounding enemies with 550 Power added to M. Atk. and blocks P./ M. Skills for 10 sec. -->
|
||||
@ -418,9 +602,32 @@
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>550</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalMute" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23646" toLevel="1" name="Blessing of Darkness">
|
||||
<!-- Recovers 30% of total HP. -->
|
||||
@ -430,6 +637,17 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<effectPoint>200</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectRange>300</affectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="HealPercent">
|
||||
<power>30</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23647" toLevel="1" name="Absolute Black">
|
||||
<!-- Attacks nearby enemies and stuns them for 5 sec. -->
|
||||
@ -443,6 +661,28 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
<activateRate>200</activateRate>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23648" toLevel="1" name="Blessing of Atelia">
|
||||
<!-- Recovers 50% of HP of ally NPCs within the range of the target. -->
|
||||
@ -453,6 +693,18 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<effectPoint>200</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectRange>1000</affectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HealPercent">
|
||||
<power>50</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23649" toLevel="1" name="Curse of Blaze">
|
||||
<!-- Inflicts great magic damage to a single target and makes them burn for 10 sec. -->
|
||||
@ -465,6 +717,32 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>DOT_ATTR</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>1000</coolTime>
|
||||
<effectRange>400</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23650" toLevel="1" name="Meteor Hurricane">
|
||||
<!-- Inflicts great magic damage to those within the range of the target. -->
|
||||
@ -476,7 +754,20 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23651" toLevel="1" name="Absolute Crimson">
|
||||
<!-- Inflicts great magic damage with HP Drain to enemies within range. -->
|
||||
@ -488,6 +779,20 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23652" toLevel="1" name="Rage of Embryo">
|
||||
<!-- Inflicts great magic damage to a single target and paralyzes them for 5 sec. -->
|
||||
@ -501,6 +806,27 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-828</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>PARALYZE</abnormalType>
|
||||
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
|
||||
<affectRange>300</affectRange>
|
||||
<activateRate>200</activateRate>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<trait>PARALYZE</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23653" toLevel="4" name="Poisonous Atelia">
|
||||
<!-- Poisoned with Atelia. Will affect battle ability if it adds up. Duration $s1. -->
|
||||
@ -526,6 +852,27 @@
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23655" toLevel="1" name="Gravity Slam">
|
||||
<!-- Inflicts great damage to enemies within range and stuns them for 5 sec. -->
|
||||
@ -538,6 +885,33 @@
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>50</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>300</effectRange>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23656" toLevel="1" name="Oath of Keeper">
|
||||
<!-- You won't die for 30 sec. -->
|
||||
@ -557,6 +931,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-115</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23658" toLevel="2" name="Earth Aura Spike">
|
||||
<operateType>A1</operateType>
|
||||
@ -567,6 +958,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-115</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23659" toLevel="2" name="Wind Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -575,6 +983,24 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23660" toLevel="2" name="Holy Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -583,6 +1009,24 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23661" toLevel="2" name="Earth Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -591,6 +1035,24 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23662" toLevel="2" name="Dark Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -599,6 +1061,24 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23663" toLevel="2" name="Wind Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -609,6 +1089,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23664" toLevel="2" name="Holy Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -619,6 +1116,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23665" toLevel="2" name="Earth Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -629,6 +1143,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23666" toLevel="2" name="Darkness Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -639,6 +1170,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23667" toLevel="1" name="Mass Air Binding">
|
||||
<!-- Thrusts nearby enemies into the air and immobilizes them for 10 sec. -->
|
||||
@ -652,6 +1200,36 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>AIRBIND</abnormalType>
|
||||
<abnormalVisualEffect>AIRBIND</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<trait>AIRBIND</trait>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<effectRange>1100</effectRange>
|
||||
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="AirBind" />
|
||||
<effect name="BlockActions" />
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<HOLD>100</HOLD>
|
||||
<SHOCK>100</SHOCK>
|
||||
<DERANGEMENT>100</DERANGEMENT>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23668" toLevel="2" name="Mass Power Slam">
|
||||
<!-- Deals a powerful blow and knocks back the enemy. -->
|
||||
@ -772,6 +1350,30 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>100</effectPoint>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DamageShield">
|
||||
<amount>35</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23681" toLevel="1" name="Harpe Stone Cancel">
|
||||
<operateType>A1</operateType>
|
||||
|
@ -117,6 +117,25 @@
|
||||
</castRange>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>720</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">10000</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">20000</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23716" toLevel="2" name="Power Smash">
|
||||
<operateType>A1</operateType>
|
||||
@ -126,6 +145,26 @@
|
||||
</castRange>
|
||||
<effectPoint>-2</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<castRange>300</castRange>
|
||||
<coolTime>720</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">10000</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">20000</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23717" toLevel="5" name="Pollen Spray">
|
||||
<!-- Leaves a mark to the killer when dying.. -->
|
||||
@ -175,6 +214,26 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime> <!-- Fix: Retail Missed -->
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalMute" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23722" toLevel="1" name="Cosmos Scent Spray">
|
||||
<!-- Binds enemies and immobilizes them. -->
|
||||
@ -193,6 +252,35 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23724" toLevel="1" name="Nymph's Fury">
|
||||
<operateType>A1</operateType>
|
||||
|
@ -241,6 +241,19 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-372</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32226" toLevel="1" name="Reep Blast">
|
||||
<!-- Physical attack on enemies near the target. -->
|
||||
@ -250,6 +263,20 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-114</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32227" toLevel="1" name="Fatal Needle">
|
||||
<!-- Attack on a single physical target. -->
|
||||
@ -259,6 +286,19 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-372</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32228" toLevel="1" name="Needle Blast">
|
||||
<!-- Physical attack on enemies near the target. -->
|
||||
@ -268,6 +308,20 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-114</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32229" toLevel="1" name="Blossom Spike">
|
||||
<!-- Physical and magic attacks on the target. -->
|
||||
@ -277,6 +331,23 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-372</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="MagicalAttack">
|
||||
<power>25500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32230" toLevel="1" name="Blossom Blast">
|
||||
<!-- Physical attack on enemies near the target. -->
|
||||
@ -286,17 +357,50 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-114</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32231" toLevel="1" name="Blossom Poison">
|
||||
<!-- Receives damage for 10 sec. over time as poisoned by Treant Blossom. -->
|
||||
<icon>icon.skill4036</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>1100</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>POISON</subordinationAbnormalType>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>POISON</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32232" toLevel="1" name="Fatal Teasle">
|
||||
<!-- Attack on a single physical target. -->
|
||||
@ -306,6 +410,19 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-372</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32233" toLevel="1" name="Teasle Howling">
|
||||
<!-- Range attack within a 160-degree radius in front. -->
|
||||
@ -334,6 +451,19 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-372</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32236" toLevel="1" name="Rampike Wave">
|
||||
<!-- Blown away and damaged by Rampike's attack. -->
|
||||
|
@ -401,6 +401,7 @@
|
||||
<!-- Inflicts Bleed damage on nearby enemies. -->
|
||||
<icon>icon.skill0096</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
@ -817,6 +818,19 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32381" toLevel="1" name="Demonic Strike">
|
||||
<!-- Melee Warrior-type Monsters' Powerful Single Target Physical Attack Skill -->
|
||||
@ -825,6 +839,19 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32382" toLevel="1" name="Demonic Shot">
|
||||
<!-- Ranged Archer-type Monsters' Powerful Single Target Physical Attack Skill -->
|
||||
@ -833,6 +860,19 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32383" toLevel="1" name="Demonic Spike">
|
||||
<!-- Ranged Wizard-type Monsters' Powerful Single Target Magic Attack Skill (Non-Attribute) -->
|
||||
@ -842,6 +882,18 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>25500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32384" toLevel="1" name="Demonic Hydro Attack">
|
||||
<!-- Melee Wizard-Type Monsters' Powerful Single Target Magic Attack Skill (Non-Attribute) -->
|
||||
@ -851,6 +903,18 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>25500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32385" toLevel="1" name="Demonic Buster">
|
||||
<!-- Wizard-type Monsters' Close Range AoE Magic Attack Skill (Non-Attribute) -->
|
||||
@ -859,6 +923,18 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>25500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32386" toLevel="1" name="Demonic Burst Shot">
|
||||
<!-- Ranged Archer-type Monsters' Ranged AoE Physical Attack Skill -->
|
||||
@ -867,6 +943,19 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32387" toLevel="1" name="Demonic Blast">
|
||||
<!-- Ranged Wizard-type Monsters' Ranged AoE Magic Attack Skill (Non-Attribute) -->
|
||||
@ -876,44 +965,140 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>25500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32388" toLevel="1" name="Demonic Bleed">
|
||||
<!-- Inflicts powerful Bleed damage on the enemy for 10 sec. -->
|
||||
<icon>icon.skill0096</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
|
||||
<abnormalType>BLEEDING</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>BLEED</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32389" toLevel="1" name="Demonic Poison">
|
||||
<!-- Inflicts powerful Poison damage on the enemy for 10 sec. -->
|
||||
<icon>icon.skill4035</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>900</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>POISON</subordinationAbnormalType>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>POISON</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32390" toLevel="1" name="Demonic Mass Poison">
|
||||
<!-- Inflicts powerful Poison damage on nearby enemies for 10 sec. -->
|
||||
<icon>icon.skill4035</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>POISON</subordinationAbnormalType>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>POISON</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32391" toLevel="1" name="Demonic Savage">
|
||||
<!-- For 60 sec., increases P. Atk. by 10%, M. Atk. by 20%, Atk. Spd. by 10%, Casting Spd. by 10%. -->
|
||||
<icon>icon.skill1914</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>RACE_ORC1</abnormalType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>20</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32392" toLevel="1" name="Fire Spike">
|
||||
<operateType>A1</operateType>
|
||||
|
@ -629,60 +629,184 @@
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<mpConsume>1</mpConsume>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32472" toLevel="1" name="Tabeth Poison">
|
||||
<!-- Poisoned by spores, receives poison damage over time for 10 sec. -->
|
||||
<icon>icon.skill4035</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>POISON</subordinationAbnormalType>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>POISON</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32473" toLevel="3" name="Tabeth Mass Poison">
|
||||
<!-- Poisoned by spores, receives poison damage over time for $s1. Damage increases if attacked again with poison before the effect is removed. -->
|
||||
<icon>icon.skill4035</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>POISON</subordinationAbnormalType>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>POISON</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32474" toLevel="1" name="Tabeth Stun">
|
||||
<!-- Deals physical damage to the enemy and stuns them for 3 sec. -->
|
||||
<icon>icon.skill10554</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>300</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32475" toLevel="1" name="Tabeth Fear">
|
||||
<!-- Inflicts Fear on the enemy, making them flee without taking any actions for 5 sec. -->
|
||||
<icon>icon.skill1169</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>1500</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>TURN_FLEE</abnormalType>
|
||||
<abnormalVisualEffect>TURN_FLEE</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="BlockControl" />
|
||||
<effect name="Fear" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32476" toLevel="1" name="Tabeth Mass Airbind">
|
||||
<!-- Bind the enemy in mid-air, dealing damage over time for 5 sec. -->
|
||||
<icon>icon.skill11052</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<mpConsume>1</mpConsume>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>AIRBIND</abnormalType>
|
||||
<abnormalVisualEffect>AIRBIND</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<trait>AIRBIND</trait>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<effectRange>1100</effectRange>
|
||||
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="AirBind" />
|
||||
<effect name="BlockActions" />
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<HOLD>100</HOLD>
|
||||
<SHOCK>100</SHOCK>
|
||||
<DERANGEMENT>100</DERANGEMENT>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32477" toLevel="1" name="Tabeth Savage">
|
||||
<!-- The energy of the Sea of Spores has increased P. Atk./ M. Atk./ Atk. Spd./ Casting Spd. for 1 min. -->
|
||||
@ -691,6 +815,33 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>RACE_ORC1</abnormalType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>20</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32478" toLevel="1" name="Scale Strike">
|
||||
<!-- Key Sea of Spores Monsters' Powerful Single Target Physical Attack Skill -->
|
||||
@ -699,6 +850,18 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32479" toLevel="1" name="Scale Slasher">
|
||||
<!-- Key Sea of Spores Monsters' Physical AoE Skill (point_blank) -->
|
||||
@ -708,17 +871,54 @@
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<mpConsume>1</mpConsume>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32480" toLevel="1" name="Scale Floor">
|
||||
<!-- Decreases P. Atk./ M. Atk./ Speed of nearby enemies by 10%. -->
|
||||
<icon>icon.skill32498</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>-10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>-10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>-10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32481" toLevel="1" name="Absorb Energy of the Sea of Spores">
|
||||
<operateType>A1</operateType>
|
||||
|
@ -280,6 +280,11 @@
|
||||
<value level="3">icon.skill10262</value>
|
||||
</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
</skill>
|
||||
<skill id="32630" toLevel="2" name="Queen Krosha Howling">
|
||||
<!-- Makes a loud noise, dealing damage to nearby targets and stunning them. -->
|
||||
@ -312,6 +317,11 @@
|
||||
<value level="2">icon.skill32632</value>
|
||||
</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<hitTime>4000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>6000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
</skill>
|
||||
<skill id="32633" toLevel="2" name="Queen Krosha Rage">
|
||||
<!-- Amplifies the Rage against the target, sharply increasing your physical and magic attack speeds, P. Atk, and M. Atk. -->
|
||||
@ -596,6 +606,19 @@
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-115</effectPoint>
|
||||
<mpConsume>1</mpConsume>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32667" toLevel="1" name="Water Curse Clear">
|
||||
<!-- Casts a curse to remove weapons from the target. -->
|
||||
@ -695,6 +718,18 @@
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32677" toLevel="1" name="Servitor Attack Weakness">
|
||||
<!-- Weak against Servitor attacks. -->
|
||||
@ -891,6 +926,19 @@
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-1000</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32698" toLevel="1" name="Tidal Wave">
|
||||
<!-- Summons a huge wave to attack the target and enemies in its path and push them away. -->
|
||||
@ -914,5 +962,18 @@
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
<effectPoint>-1000</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
</list>
|
||||
|
@ -296,6 +296,37 @@
|
||||
<effectPoint>-700</effectPoint>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>SLEEP</abnormalType>
|
||||
<abnormalVisualEffect>SLEEP</abnormalVisualEffect>
|
||||
<activateRate>40</activateRate>
|
||||
<affectLimit>9-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectPoint>
|
||||
<value level="1">-418</value>
|
||||
<value level="2">-532</value>
|
||||
<value level="3">-582</value>
|
||||
<value level="4">-611</value>
|
||||
<value level="5">-635</value>
|
||||
</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SLEEP</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16122" toLevel="1" name="Flare Breath">
|
||||
<!-- Powerful flame attack, draining HP for 5 sec. -->
|
||||
@ -834,6 +865,42 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-1578</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">-10</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">-15</value> <!-- Fix: Retail Missed -->
|
||||
<value level="3">-20</value> <!-- Fix: Retail Missed -->
|
||||
<value level="4">-25</value> <!-- Fix: Retail Missed -->
|
||||
<value level="5">-30</value> <!-- Fix: Retail Missed -->
|
||||
<value level="6">-35</value> <!-- Fix: Retail Missed -->
|
||||
<value level="7">-40</value> <!-- Fix: Retail Missed -->
|
||||
<value level="8">-45</value> <!-- Fix: Retail Missed -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>
|
||||
<value level="1">-10</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">-15</value> <!-- Fix: Retail Missed -->
|
||||
<value level="3">-20</value> <!-- Fix: Retail Missed -->
|
||||
<value level="4">-25</value> <!-- Fix: Retail Missed -->
|
||||
<value level="5">-30</value> <!-- Fix: Retail Missed -->
|
||||
<value level="6">-35</value> <!-- Fix: Retail Missed -->
|
||||
<value level="7">-40</value> <!-- Fix: Retail Missed -->
|
||||
<value level="8">-45</value> <!-- Fix: Retail Missed -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16157" toLevel="5" name="Bleed">
|
||||
<!-- Inflicts Bleed on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
|
||||
|
@ -1123,8 +1123,8 @@
|
||||
<affectScope>FAN_PB</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>1500</power> <!-- TODO -->
|
||||
<effect name="PhysicalAttack"> <!-- TODO -->
|
||||
<power>100000</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
@ -321,6 +321,31 @@
|
||||
<reuseDelay>20000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>300</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23637" toLevel="1" name="Dark Provoke">
|
||||
<!-- Provokes the selected target to attack you. P. Atk. and Atk. Spd -35% for 15 sec. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
|
||||
@ -333,6 +358,24 @@
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>-35</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-35</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23638" toLevel="1" name="Bloody Strike">
|
||||
<!-- Deals great damage to a single target making them bleed for 10 sec. Inflicted status: Infection (Bleed, Poison). -->
|
||||
@ -345,17 +388,65 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
|
||||
<abnormalType>BLEEDING</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>BLEED</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23639" toLevel="1" name="Rush Assault">
|
||||
<!-- Charges toward the target and knocks it back. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
|
||||
<icon>icon.skill0230</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>DA2</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
<castRange>500</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23640" toLevel="1" name="Thirst of Blood">
|
||||
<!-- Inflicts damage on enemy. Recovers 40% of Damage as HP. -->
|
||||
@ -367,6 +458,17 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-360</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>600</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23641" toLevel="1" name="Embryo Haste">
|
||||
<!-- Increases P. Atk. And Atk. Spd. by 50% for 10 sec. -->
|
||||
@ -376,6 +478,27 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>418</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23642" toLevel="1" name="Crack of Air">
|
||||
<!-- Pulls all enemies near the target to itself. Speed and Atk. Spd. -50% for 10 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
|
||||
@ -388,6 +511,35 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-2093</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<activateRate>200</activateRate>
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>1100</effectRange>
|
||||
<trait>PULL</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>-50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PullBack">
|
||||
<speed>600</speed>
|
||||
<delay>600</delay>
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="GetAgro" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23643" toLevel="1" name="Vampiric Force">
|
||||
<!-- Drains HP of all nearby enemies and grants the character Vampiric Rage for 10 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
|
||||
@ -397,9 +549,24 @@
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-679</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<effectRange>1100</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23644" toLevel="1" name="Road of Embryo">
|
||||
<!-- For 10 sec., recover 80% of P. Damage inflicted to enemy as HP at a set rate. -->
|
||||
@ -410,7 +577,22 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>250000</reuseDelay>
|
||||
<effectPoint>679</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="VampiricAttack">
|
||||
<amount>80</amount>
|
||||
<chance>30</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23645" toLevel="1" name="Curse of Silence">
|
||||
<!-- Deals AoE damage nearby enemies. Power 550. Blocks physical and magic skills for 10 sec. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
|
||||
@ -420,9 +602,32 @@
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>550</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalMute" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23646" toLevel="1" name="Blessing of Darkness">
|
||||
<!-- Recovers 30% of total HP. -->
|
||||
@ -432,6 +637,17 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<effectPoint>200</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectRange>300</affectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="HealPercent">
|
||||
<power>30</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23647" toLevel="1" name="Absolute Black">
|
||||
<!-- Attacks nearby enemies and stuns them for 5 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
|
||||
@ -445,6 +661,28 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
<activateRate>200</activateRate>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23648" toLevel="1" name="Blessing of Atelia">
|
||||
<!-- Recovers 50% of HP of ally NPCs within the range of the target. -->
|
||||
@ -455,6 +693,18 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<effectPoint>200</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectRange>1000</affectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HealPercent">
|
||||
<power>50</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23649" toLevel="1" name="Curse of Blaze">
|
||||
<!-- Inflicts great magic damage to a single target and makes them burn for 10 sec. -->
|
||||
@ -467,6 +717,32 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>DOT_ATTR</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>1000</coolTime>
|
||||
<effectRange>400</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23650" toLevel="1" name="Meteor Hurricane">
|
||||
<!-- Inflicts great magic damage to those within the range of the target. -->
|
||||
@ -478,7 +754,20 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23651" toLevel="1" name="Absolute Crimson">
|
||||
<!-- Inflicts great magic damage with HP Drain to enemies within range. -->
|
||||
@ -490,6 +779,20 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23652" toLevel="1" name="Rage of Embryo">
|
||||
<!-- Deals great magic damage paralysing the target for 5 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
|
||||
@ -503,6 +806,27 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-828</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>PARALYZE</abnormalType>
|
||||
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
|
||||
<affectRange>300</affectRange>
|
||||
<activateRate>200</activateRate>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<trait>PARALYZE</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23653" toLevel="4" name="Poisonous Atelia">
|
||||
<!-- Poisoned with Atelia. Will affect battle ability if it adds up. Duration $s1. -->
|
||||
@ -528,6 +852,27 @@
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23655" toLevel="1" name="Gravity Slam">
|
||||
<!-- Deals great AoE damage to enemies stunning them for 5 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
|
||||
@ -540,6 +885,33 @@
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>50</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>300</effectRange>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23656" toLevel="1" name="Oath of Keeper">
|
||||
<!-- You won't die for 30 sec. -->
|
||||
@ -559,6 +931,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-115</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23658" toLevel="2" name="Earth Aura Spike">
|
||||
<operateType>A1</operateType>
|
||||
@ -569,14 +958,49 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-115</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23659" toLevel="2" name="Fatal Wind Strike">
|
||||
<skill id="23659" toLevel="2" name="Wind Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23660" toLevel="2" name="Holy Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -585,6 +1009,24 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23661" toLevel="2" name="Earth Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -593,6 +1035,24 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23662" toLevel="2" name="Dark Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@ -601,6 +1061,24 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23663" toLevel="2" name="Wind Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -611,6 +1089,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23664" toLevel="2" name="Holy Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -621,6 +1116,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23665" toLevel="2" name="Earth Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -631,6 +1143,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23666" toLevel="2" name="Darkness Blast">
|
||||
<operateType>A1</operateType>
|
||||
@ -641,6 +1170,23 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">35500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23667" toLevel="1" name="Mass Air Binding">
|
||||
<!-- Lifts the target and nearby enemies in the air immobilizing them for 10 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
|
||||
@ -654,6 +1200,36 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>AIRBIND</abnormalType>
|
||||
<abnormalVisualEffect>AIRBIND</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<trait>AIRBIND</trait>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<effectRange>1100</effectRange>
|
||||
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="AirBind" />
|
||||
<effect name="BlockActions" />
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<HOLD>100</HOLD>
|
||||
<SHOCK>100</SHOCK>
|
||||
<DERANGEMENT>100</DERANGEMENT>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23668" toLevel="2" name="Mass Power Slam">
|
||||
<!-- Inflicts a powerful blow on the target and knocks it back for a certain amount of time. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
|
||||
@ -774,6 +1350,30 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>100</effectPoint>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DamageShield">
|
||||
<amount>35</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23681" toLevel="1" name="Harpe Stone Cancel">
|
||||
<operateType>A1</operateType>
|
||||
|
@ -117,6 +117,25 @@
|
||||
</castRange>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>720</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">10000</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">20000</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23716" toLevel="2" name="Power Smash">
|
||||
<operateType>A1</operateType>
|
||||
@ -126,6 +145,26 @@
|
||||
</castRange>
|
||||
<effectPoint>-2</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<castRange>300</castRange>
|
||||
<coolTime>720</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">10000</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">20000</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23717" toLevel="5" name="Pollen Spray">
|
||||
<!-- Leaves a mark to the killer when dying.. -->
|
||||
@ -175,6 +214,26 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime> <!-- Fix: Retail Missed -->
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalMute" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23722" toLevel="1" name="Cosmos Scent Spray">
|
||||
<!-- Binds enemies and immobilizes them. -->
|
||||
@ -193,6 +252,35 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23724" toLevel="1" name="Nymph's Fury">
|
||||
<operateType>A1</operateType>
|
||||
|
@ -241,6 +241,19 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-372</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32226" toLevel="1" name="Reep Blast">
|
||||
<!-- Physical attack on enemies near the target. -->
|
||||
@ -250,6 +263,20 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-114</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32227" toLevel="1" name="Fatal Needle">
|
||||
<!-- Attack on a single physical target. -->
|
||||
@ -259,6 +286,19 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-372</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32228" toLevel="1" name="Needle Blast">
|
||||
<!-- Physical attack on enemies near the target. -->
|
||||
@ -268,6 +308,20 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-114</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32229" toLevel="1" name="Blossom Spike">
|
||||
<!-- Physical and magic attacks on the target. -->
|
||||
@ -277,6 +331,23 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-372</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="MagicalAttack">
|
||||
<power>25500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32230" toLevel="1" name="Blossom Blast">
|
||||
<!-- Physical attack on enemies near the target. -->
|
||||
@ -286,17 +357,50 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-114</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32231" toLevel="1" name="Blossom Poison">
|
||||
<!-- Deals damage over time for 10 sec.10 sec. Inflicted status: Infection (Bleed, Poison). -->
|
||||
<icon>icon.skill4036</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>1100</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>POISON</subordinationAbnormalType>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>POISON</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32232" toLevel="1" name="Fatal Teasle">
|
||||
<!-- Attack on a single physical target. -->
|
||||
@ -306,6 +410,19 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-372</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32233" toLevel="1" name="Teasle Howling">
|
||||
<!-- Range attack within a 160-degree radius in front. -->
|
||||
@ -334,6 +451,19 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-372</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32236" toLevel="1" name="Rampike Wave">
|
||||
<!-- Deals damage, knocks back and stuns. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
|
||||
|
@ -819,6 +819,19 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32381" toLevel="1" name="Demonic Strike">
|
||||
<!-- Melee Warrior-type Monsters' Powerful Single Target Physical Attack Skill -->
|
||||
@ -827,6 +840,19 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32382" toLevel="1" name="Demonic Shot">
|
||||
<!-- Ranged Archer-type Monsters' Powerful Single Target Physical Attack Skill -->
|
||||
@ -835,6 +861,19 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32383" toLevel="1" name="Demonic Spike">
|
||||
<!-- Ranged Wizard-type Monsters' Powerful Single Target Magic Attack Skill (Non-Attribute) -->
|
||||
@ -844,6 +883,18 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>25500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32384" toLevel="1" name="Demonic Hydro Attack">
|
||||
<!-- Melee Wizard-Type Monsters' Powerful Single Target Magic Attack Skill (Non-Attribute) -->
|
||||
@ -853,6 +904,18 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>25500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32385" toLevel="1" name="Demonic Buster">
|
||||
<!-- Wizard-type Monsters' Close Range AoE Magic Attack Skill (Non-Attribute) -->
|
||||
@ -861,6 +924,18 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>25500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32386" toLevel="1" name="Demonic Burst Shot">
|
||||
<!-- Ranged Archer-type Monsters' Ranged AoE Physical Attack Skill -->
|
||||
@ -869,6 +944,19 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32387" toLevel="1" name="Demonic Blast">
|
||||
<!-- Ranged Wizard-type Monsters' Ranged AoE Magic Attack Skill (Non-Attribute) -->
|
||||
@ -878,44 +966,140 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>25500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32388" toLevel="1" name="Demonic Bleed">
|
||||
<!-- Inflicts Bleed for 10 sec. Inflicted status: Infection (Bleed, Poison). -->
|
||||
<icon>icon.skill0096</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
|
||||
<abnormalType>BLEEDING</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>BLEED</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32389" toLevel="1" name="Demonic Poison">
|
||||
<!-- Inflicts Poison for 10 sec. Inflicted status: Infection (Bleed, Poison). -->
|
||||
<icon>icon.skill4035</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>900</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>POISON</subordinationAbnormalType>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>POISON</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32390" toLevel="1" name="Demonic Mass Poison">
|
||||
<!-- Inflicts Poison for 10 sec. in the area. Inflicted status: Infection (Bleed, Poison). -->
|
||||
<icon>icon.skill4035</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>POISON</subordinationAbnormalType>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>POISON</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32391" toLevel="1" name="Demonic Savage">
|
||||
<!-- For 60 sec., increases P. Atk. by 10%, M. Atk. by 20%, Atk. Spd. by 10%, Casting Spd. by 10%. -->
|
||||
<icon>icon.skill1914</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>RACE_ORC1</abnormalType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>20</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32392" toLevel="1" name="Fire Spike">
|
||||
<operateType>A1</operateType>
|
||||
|
@ -629,60 +629,184 @@
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<mpConsume>1</mpConsume>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32472" toLevel="1" name="Tabeth Poison">
|
||||
<!-- Poisons and deals damage over time for 10 sec. Inflicted status: Infection (Bleed, Poison). -->
|
||||
<icon>icon.skill4035</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>POISON</subordinationAbnormalType>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>POISON</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32473" toLevel="3" name="Tabeth Mass Poison">
|
||||
<!-- Poisons and deals damage over time for $s1. Damage increases if the character is attacked again with poison and the effect hasn't been removed. Inflicted status: Infection (Bleed, Poison). -->
|
||||
<icon>icon.skill4035</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>POISON</subordinationAbnormalType>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>POISON</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32474" toLevel="1" name="Tabeth Stun">
|
||||
<!-- Deals physical damage to the target and immobilizes it for 3 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
|
||||
<icon>icon.skill10554</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>300</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32475" toLevel="1" name="Tabeth Fear">
|
||||
<!-- Inflicts Fear and immobilizes the target for 5 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
|
||||
<icon>icon.skill1169</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<castRange>1500</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>TURN_FLEE</abnormalType>
|
||||
<abnormalVisualEffect>TURN_FLEE</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="BlockControl" />
|
||||
<effect name="Fear" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32476" toLevel="1" name="Tabeth Mass Airbind">
|
||||
<!-- Inflicts Aerial Yoke on the target and deals damage over time. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
|
||||
<icon>icon.skill11052</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<mpConsume>1</mpConsume>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>AIRBIND</abnormalType>
|
||||
<abnormalVisualEffect>AIRBIND</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<trait>AIRBIND</trait>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<effectRange>1100</effectRange>
|
||||
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="AirBind" />
|
||||
<effect name="BlockActions" />
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<HOLD>100</HOLD>
|
||||
<SHOCK>100</SHOCK>
|
||||
<DERANGEMENT>100</DERANGEMENT>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32477" toLevel="1" name="Tabeth Savage">
|
||||
<!-- The energy of the Sea of Spores has increased P. Atk./ M. Atk./ Atk. Spd./ Casting Spd. for 1 min. -->
|
||||
@ -691,6 +815,33 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>RACE_ORC1</abnormalType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>20</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32478" toLevel="1" name="Scale Strike">
|
||||
<!-- Key Sea of Spores Monsters' Powerful Single Target Physical Attack Skill -->
|
||||
@ -699,6 +850,18 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32479" toLevel="1" name="Scale Slasher">
|
||||
<!-- Key Sea of Spores Monsters' Physical AoE Skill (point_blank) -->
|
||||
@ -708,17 +871,54 @@
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<mpConsume>1</mpConsume>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32480" toLevel="1" name="Scale Floor">
|
||||
<!-- Decreases P. Atk./ M. Atk./ Speed of nearby enemies by 10%. -->
|
||||
<icon>icon.skill32498</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>-10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>-10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>-10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32481" toLevel="1" name="Absorb Energy of the Sea of Spores">
|
||||
<operateType>A1</operateType>
|
||||
|
@ -606,6 +606,19 @@
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-115</effectPoint>
|
||||
<mpConsume>1</mpConsume>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32667" toLevel="1" name="Water Curse Clear">
|
||||
<!-- Attacks with a cursed weapon. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
|
||||
@ -705,6 +718,18 @@
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32677" toLevel="1" name="Servitor Attack Weakness">
|
||||
<!-- Weak against Servitor attacks. -->
|
||||
@ -901,6 +926,19 @@
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-1000</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32698" toLevel="1" name="Tidal Wave">
|
||||
<!-- Summons a huge wave to attack enemies and knocks them back. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
|
||||
@ -924,5 +962,18 @@
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
<effectPoint>-1000</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>35500</power> <!-- Fix: Retail Missed -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
</list>
|
||||
|
Loading…
Reference in New Issue
Block a user