Addition of monster related skills.
Contributed by gamelike85.
This commit is contained in:
@@ -296,6 +296,37 @@
|
||||
<effectPoint>-700</effectPoint>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>SLEEP</abnormalType>
|
||||
<abnormalVisualEffect>SLEEP</abnormalVisualEffect>
|
||||
<activateRate>40</activateRate>
|
||||
<affectLimit>9-10</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectPoint>
|
||||
<value level="1">-418</value>
|
||||
<value level="2">-532</value>
|
||||
<value level="3">-582</value>
|
||||
<value level="4">-611</value>
|
||||
<value level="5">-635</value>
|
||||
</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SLEEP</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16122" toLevel="1" name="Flare Breath">
|
||||
<!-- Powerful flame attack, draining HP for 5 sec. -->
|
||||
@@ -834,6 +865,42 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-1578</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">-10</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">-15</value> <!-- Fix: Retail Missed -->
|
||||
<value level="3">-20</value> <!-- Fix: Retail Missed -->
|
||||
<value level="4">-25</value> <!-- Fix: Retail Missed -->
|
||||
<value level="5">-30</value> <!-- Fix: Retail Missed -->
|
||||
<value level="6">-35</value> <!-- Fix: Retail Missed -->
|
||||
<value level="7">-40</value> <!-- Fix: Retail Missed -->
|
||||
<value level="8">-45</value> <!-- Fix: Retail Missed -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>
|
||||
<value level="1">-10</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">-15</value> <!-- Fix: Retail Missed -->
|
||||
<value level="3">-20</value> <!-- Fix: Retail Missed -->
|
||||
<value level="4">-25</value> <!-- Fix: Retail Missed -->
|
||||
<value level="5">-30</value> <!-- Fix: Retail Missed -->
|
||||
<value level="6">-35</value> <!-- Fix: Retail Missed -->
|
||||
<value level="7">-40</value> <!-- Fix: Retail Missed -->
|
||||
<value level="8">-45</value> <!-- Fix: Retail Missed -->
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16157" toLevel="5" name="Bleed">
|
||||
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1. -->
|
||||
|
||||
@@ -306,6 +306,8 @@
|
||||
<!-- After failing to retreat, Kamaloka's boss will remain alive for at least $s1., with HP that doesn't drop past $s2. -->
|
||||
<icon>icon.skill23635</icon>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<effectPoint>2</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="23636" toLevel="1" name="Stun Crush">
|
||||
@@ -319,6 +321,31 @@
|
||||
<reuseDelay>20000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>300</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23637" toLevel="1" name="Dark Provoke">
|
||||
<!-- Provokes selected target and makes them re-target to you, and reduces their P. Atk. and Atk. Spd by 35% for 15 seconds. -->
|
||||
@@ -331,6 +358,24 @@
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>-35</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-35</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23638" toLevel="1" name="Bloody Strike">
|
||||
<!-- Inflicts great damage to a single target and makes them bleed for 10 seconds. -->
|
||||
@@ -343,17 +388,65 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
|
||||
<abnormalType>BLEEDING</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>BLEED</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23639" toLevel="1" name="Rush Assault">
|
||||
<!-- Rush towards a single target and knocks them back. -->
|
||||
<icon>icon.skill0230</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>DA2</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
<castRange>500</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23640" toLevel="1" name="Thirst of Blood">
|
||||
<!-- Inflicts damage on enemy. Recovers 40% of Damage as HP. -->
|
||||
@@ -365,6 +458,17 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-360</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>600</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23641" toLevel="1" name="Embryo Haste">
|
||||
<!-- Increases P. Atk. And Atk. Spd. by 50% for 10 seconds. -->
|
||||
@@ -374,6 +478,27 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>418</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23642" toLevel="1" name="Crack of Air">
|
||||
<!-- Pull those within range of the target and reduces Speed and Atk. Spd. by 50% for 10 seconds. -->
|
||||
@@ -386,6 +511,35 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-2093</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<activateRate>200</activateRate>
|
||||
<lvlBonusRate>30</lvlBonusRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>1100</effectRange>
|
||||
<trait>PULL</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>-50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PullBack">
|
||||
<speed>600</speed>
|
||||
<delay>600</delay>
|
||||
</effect>
|
||||
<effect name="BlockActions" />
|
||||
<effect name="GetAgro" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23643" toLevel="1" name="Vampiric Force">
|
||||
<!-- Inflicts HP Drain to those within range of the target and inflicts Vampiric Rage for 10 seconds. -->
|
||||
@@ -395,9 +549,24 @@
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-679</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<effectRange>1100</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23644" toLevel="1" name="Road of Embryo">
|
||||
<!-- For 10 sec., recover 80% of P. Damage inflicted to enemy as HP at a set rate. -->
|
||||
@@ -408,7 +577,22 @@
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>250000</reuseDelay>
|
||||
<effectPoint>679</effectPoint>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic>
|
||||
<magicLvl>1</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="VampiricAttack">
|
||||
<amount>80</amount>
|
||||
<chance>30</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23645" toLevel="1" name="Curse of Silence">
|
||||
<!-- Attacks surrounding enemies with 550 Power added to M. Atk. and blocks P./M. Skills for 10 seconds. -->
|
||||
@@ -418,9 +602,32 @@
|
||||
<castRange>600</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>550</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalMute" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23646" toLevel="1" name="Blessing of Darkness">
|
||||
<!-- Recovers 30% of total HP. -->
|
||||
@@ -430,6 +637,17 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<effectPoint>200</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectRange>300</affectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="HealPercent">
|
||||
<power>30</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23647" toLevel="1" name="Absolute Black">
|
||||
<!-- Attacks nearby enemies and stuns them for 5 seconds. -->
|
||||
@@ -443,6 +661,28 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
<activateRate>200</activateRate>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23648" toLevel="1" name="Blessing of Atelia">
|
||||
<!-- Recovers 50% of HP of ally NPCs within the range of the target. -->
|
||||
@@ -453,6 +693,18 @@
|
||||
<hitTime>3000</hitTime>
|
||||
<effectPoint>200</effectPoint>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectRange>1000</affectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>PARTY</affectScope>
|
||||
<affectObject>FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HealPercent">
|
||||
<power>50</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23649" toLevel="1" name="Curse of Blaze">
|
||||
<!-- Inflicts great magic damage to a single target and makes them burn for 10 seconds. -->
|
||||
@@ -465,6 +717,32 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>DOT_ATTR</abnormalType>
|
||||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>1000</coolTime>
|
||||
<effectRange>400</effectRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23650" toLevel="1" name="Meteor Hurricane">
|
||||
<!-- Inflicts great magic damage to those within the range of the target. -->
|
||||
@@ -476,7 +754,20 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23651" toLevel="1" name="Absolute Crimson">
|
||||
<!-- Inflicts great magic damage with HP Drain to enemies within range. -->
|
||||
@@ -488,6 +779,20 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-200</effectPoint>
|
||||
<affectRange>300</affectRange>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>600</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23652" toLevel="1" name="Rage of Embryo">
|
||||
<!-- Inflicts great magic damage to a single target and paralyzes them for 5 seconds. -->
|
||||
@@ -501,6 +806,27 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-828</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>PARALYZE</abnormalType>
|
||||
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
|
||||
<affectRange>300</affectRange>
|
||||
<activateRate>200</activateRate>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<trait>PARALYZE</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23653" toLevel="4" name="Poisonous Atelia">
|
||||
<!-- Poisoned with Atelia. Will affect battle ability if it adds up. Duration $s1. -->
|
||||
@@ -526,6 +852,27 @@
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23655" toLevel="1" name="Gravity Slam">
|
||||
<!-- Inflicts great damage to enemies within range and stuns them for 5 seconds. -->
|
||||
@@ -538,6 +885,33 @@
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>50</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>300</effectRange>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>20000</power> <!-- Fix: Retail Missed -->
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23656" toLevel="1" name="Oath of Keeper">
|
||||
<!-- You won't die for 30 seconds. -->
|
||||
@@ -557,6 +931,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-115</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23658" toLevel="1" name="Earth Aura Spike">
|
||||
<operateType>A1</operateType>
|
||||
@@ -567,6 +957,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-115</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23659" toLevel="1" name="Wind Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@@ -575,6 +981,23 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23660" toLevel="1" name="Holy Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@@ -583,6 +1006,23 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23661" toLevel="1" name="Earth Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@@ -591,6 +1031,23 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23662" toLevel="1" name="Dark Fatal Strike">
|
||||
<operateType>A1</operateType>
|
||||
@@ -599,6 +1056,23 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<reuseDelay>800</reuseDelay>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<coolTime>720</coolTime>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23663" toLevel="1" name="Wind Blast">
|
||||
<operateType>A1</operateType>
|
||||
@@ -609,6 +1083,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23664" toLevel="1" name="Holy Blast">
|
||||
<operateType>A1</operateType>
|
||||
@@ -619,6 +1109,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23665" toLevel="1" name="Earth Blast">
|
||||
<operateType>A1</operateType>
|
||||
@@ -629,6 +1135,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>EARTH</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23666" toLevel="1" name="Darkness Blast">
|
||||
<operateType>A1</operateType>
|
||||
@@ -639,6 +1161,22 @@
|
||||
<reuseDelay>500</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>450</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">25500</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23667" toLevel="1" name="Mass Air Binding">
|
||||
<!-- Thrusts nearby enemies into the air and immobilizes them for 10 seconds. -->
|
||||
@@ -652,6 +1190,36 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>AIRBIND</abnormalType>
|
||||
<abnormalVisualEffect>AIRBIND</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<trait>AIRBIND</trait>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<effectRange>1100</effectRange>
|
||||
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="AirBind" />
|
||||
<effect name="BlockActions" />
|
||||
<effect name="DefenceTrait">
|
||||
<SLEEP>100</SLEEP>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<HOLD>100</HOLD>
|
||||
<SHOCK>100</SHOCK>
|
||||
<DERANGEMENT>100</DERANGEMENT>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23668" toLevel="1" name="Mass Power Slam">
|
||||
<!-- Deals a powerful blow and knocks back the enemy. -->
|
||||
@@ -773,6 +1341,30 @@
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>100</effectPoint>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DamageShield">
|
||||
<amount>35</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23681" toLevel="1" name="Harpe Stone Cancel">
|
||||
<operateType>A1</operateType>
|
||||
@@ -786,37 +1378,77 @@
|
||||
<skill id="23682" toLevel="1" name="Fatal Strike">
|
||||
<!-- Inflicts a powerful blow on a single target. -->
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<mpConsume>1</mpConsume>
|
||||
<castRange>600</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>800</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<effectRange>100</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23683" toLevel="1" name="Dark Cloud">
|
||||
<!-- Inflicts great magic damage to enemies within range. -->
|
||||
<icon>icon.skill0096</icon>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<mpConsume>1</mpConsume>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>40-80</affectLimit>
|
||||
<affectRange>600</affectRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>157</power>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>512</power>
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23684" toLevel="1" name="Dancing Blade">
|
||||
<!-- Inflicts great damage to enemies within range and makes them bleed for 10 seconds. -->
|
||||
<icon>icon.skill1092</icon>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<mpConsume>1</mpConsume>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<affectLimit>40-80</affectLimit>
|
||||
<affectRange>600</affectRange>
|
||||
<hitTime>6000</hitTime>
|
||||
<coolTime>800</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-700</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>512</power>
|
||||
<ticks>1</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23685" toLevel="1" name="Exploration Fear">
|
||||
<!-- Inflicts Fear to enemies within range for 10 seconds. -->
|
||||
|
||||
@@ -118,6 +118,25 @@
|
||||
</castRange>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>720</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
<value level="1">10000</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">20000</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23716" toLevel="2" name="Power Smash">
|
||||
<operateType>A1</operateType>
|
||||
@@ -127,6 +146,26 @@
|
||||
</castRange>
|
||||
<effectPoint>-2</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
<castRange>300</castRange>
|
||||
<coolTime>720</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-111</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
<value level="1">10000</value> <!-- Fix: Retail Missed -->
|
||||
<value level="2">20000</value> <!-- Fix: Retail Missed -->
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23717" toLevel="5" name="Pollen Spray">
|
||||
<!-- Leaves a mark to the killer when dying.. -->
|
||||
@@ -176,6 +215,26 @@
|
||||
<isMagic>1</isMagic>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime> <!-- Fix: Retail Missed -->
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<trait>DERANGEMENT</trait>
|
||||
<fanRange>0;0;600;600</fanRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalMute" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23722" toLevel="1" name="Cosmos Scent Spray">
|
||||
<!-- Binds enemies and immobilizes them. -->
|
||||
@@ -194,6 +253,35 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<affectLimit>5-10</affectLimit>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||||
<activateRate>200</activateRate>
|
||||
<affectRange>600</affectRange>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<coolTime>200</coolTime>
|
||||
<effectRange>800</effectRange>
|
||||
<fanRange>0;0;600;60</fanRange>
|
||||
<magicLvl>1</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
<distance>100</distance>
|
||||
</effect>
|
||||
<effect name="TargetCancel">
|
||||
<chance>40</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23724" toLevel="1" name="Nymph's Fury">
|
||||
<operateType>A1</operateType>
|
||||
|
||||
Reference in New Issue
Block a user