Fixed some issues with item consumption.

This commit is contained in:
MobiusDev 2017-04-22 15:56:35 +00:00
parent f1c3c74f03
commit baa6819071
4 changed files with 20 additions and 38 deletions

View File

@ -150,7 +150,7 @@ public class ItemSkillsTemplate implements IItemHandler
}
}
if (item.isPotion() || item.isElixir() || (successfulUse && checkConsume(item, hasConsumeSkill)))
if (successfulUse && checkConsume(item, hasConsumeSkill))
{
if (!playable.destroyItem("Consume", item.getObjectId(), 1, playable, false))
{
@ -172,6 +172,7 @@ public class ItemSkillsTemplate implements IItemHandler
switch (item.getItem().getDefaultAction())
{
case CAPSULE:
case SKILL_REDUCE:
{
if (!hasConsumeSkill && item.getItem().hasImmediateEffect())
{
@ -179,7 +180,6 @@ public class ItemSkillsTemplate implements IItemHandler
}
break;
}
case SKILL_REDUCE:
case SKILL_REDUCE_ON_SKILL_SUCCESS:
{
return false;

View File

@ -454,8 +454,8 @@ public class SkillCaster implements Runnable
// On each repeat recharge shots before cast.
caster.rechargeShots(_skill.useSoulShot(), _skill.useSpiritShot(), false);
// Consume skill reduced item.
if ((_item != null) && ((_item.getItem().getDefaultAction() == ActionType.SKILL_REDUCE) || (_item.getItem().getDefaultAction() == ActionType.SKILL_REDUCE_ON_SKILL_SUCCESS)))
// Consume skill reduced item on success.
if ((_item != null) && (_item.getItem().getDefaultAction() == ActionType.SKILL_REDUCE_ON_SKILL_SUCCESS))
{
caster.destroyItem(_skill.toString(), _item.getObjectId(), _skill.getItemConsumeCount(), target, true);
}
@ -891,26 +891,17 @@ public class SkillCaster implements Runnable
}
}
// Check if the spell consumes an Item
// TODO: combine check and consume
if ((skill.getItemConsumeId() > 0) && (skill.getItemConsumeCount() > 0) && (caster.getInventory() != null))
// Check if a summon spell consumes an item.
if (skill.hasEffectType(L2EffectType.SUMMON) && (skill.getItemConsumeId() > 0) && (skill.getItemConsumeCount() > 0) && (caster.getInventory() != null))
{
// Get the L2ItemInstance consumed by the spell
final L2ItemInstance requiredItems = caster.getInventory().getItemByItemId(skill.getItemConsumeId());
if ((requiredItems == null) || (requiredItems.getCount() < skill.getItemConsumeCount()))
{
// Checked: when a summon skill failed, server show required consume item count
if (skill.hasEffectType(L2EffectType.SUMMON))
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.SUMMONING_A_SERVITOR_COSTS_S2_S1);
sm.addItemName(skill.getItemConsumeId());
sm.addInt(skill.getItemConsumeCount());
caster.sendPacket(sm);
}
else
{
caster.sendPacket(SystemMessageId.THERE_ARE_NOT_ENOUGH_NECESSARY_ITEMS_TO_USE_THE_SKILL);
}
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.SUMMONING_A_SERVITOR_COSTS_S2_S1);
sm.addItemName(skill.getItemConsumeId());
sm.addInt(skill.getItemConsumeCount());
caster.sendPacket(sm);
return false;
}
}

View File

@ -150,7 +150,7 @@ public class ItemSkillsTemplate implements IItemHandler
}
}
if (item.isPotion() || item.isElixir() || (successfulUse && checkConsume(item, hasConsumeSkill)))
if (successfulUse && checkConsume(item, hasConsumeSkill))
{
if (!playable.destroyItem("Consume", item.getObjectId(), 1, playable, false))
{
@ -172,6 +172,7 @@ public class ItemSkillsTemplate implements IItemHandler
switch (item.getItem().getDefaultAction())
{
case CAPSULE:
case SKILL_REDUCE:
{
if (!hasConsumeSkill && item.getItem().hasImmediateEffect())
{
@ -179,7 +180,6 @@ public class ItemSkillsTemplate implements IItemHandler
}
break;
}
case SKILL_REDUCE:
case SKILL_REDUCE_ON_SKILL_SUCCESS:
{
return false;

View File

@ -454,8 +454,8 @@ public class SkillCaster implements Runnable
// On each repeat recharge shots before cast.
caster.rechargeShots(_skill.useSoulShot(), _skill.useSpiritShot(), false);
// Consume skill reduced item.
if ((_item != null) && ((_item.getItem().getDefaultAction() == ActionType.SKILL_REDUCE) || (_item.getItem().getDefaultAction() == ActionType.SKILL_REDUCE_ON_SKILL_SUCCESS)))
// Consume skill reduced item on success.
if ((_item != null) && (_item.getItem().getDefaultAction() == ActionType.SKILL_REDUCE_ON_SKILL_SUCCESS))
{
caster.destroyItem(_skill.toString(), _item.getObjectId(), _skill.getItemConsumeCount(), target, true);
}
@ -891,26 +891,17 @@ public class SkillCaster implements Runnable
}
}
// Check if the spell consumes an Item
// TODO: combine check and consume
if ((skill.getItemConsumeId() > 0) && (skill.getItemConsumeCount() > 0) && (caster.getInventory() != null))
// Check if a summon spell consumes an item.
if (skill.hasEffectType(L2EffectType.SUMMON) && (skill.getItemConsumeId() > 0) && (skill.getItemConsumeCount() > 0) && (caster.getInventory() != null))
{
// Get the L2ItemInstance consumed by the spell
final L2ItemInstance requiredItems = caster.getInventory().getItemByItemId(skill.getItemConsumeId());
if ((requiredItems == null) || (requiredItems.getCount() < skill.getItemConsumeCount()))
{
// Checked: when a summon skill failed, server show required consume item count
if (skill.hasEffectType(L2EffectType.SUMMON))
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.SUMMONING_A_SERVITOR_COSTS_S2_S1);
sm.addItemName(skill.getItemConsumeId());
sm.addInt(skill.getItemConsumeCount());
caster.sendPacket(sm);
}
else
{
caster.sendPacket(SystemMessageId.THERE_ARE_NOT_ENOUGH_NECESSARY_ITEMS_TO_USE_THE_SKILL);
}
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.SUMMONING_A_SERVITOR_COSTS_S2_S1);
sm.addItemName(skill.getItemConsumeId());
sm.addInt(skill.getItemConsumeCount());
caster.sendPacket(sm);
return false;
}
}