Cleanup related to previous commit.
This commit is contained in:
		@@ -31,7 +31,7 @@ public class CharInfo extends GameServerPacket
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	private static final Logger LOGGER = Logger.getLogger(CharInfo.class.getName());
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	private final PlayerInstance _player;
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	private final Inventory _inv;
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	private final Inventory _inventory;
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	private final int _x;
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	private final int _y;
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	private final int _z;
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@@ -48,15 +48,15 @@ public class CharInfo extends GameServerPacket
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	public CharInfo(PlayerInstance player)
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	{
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		_player = player;
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		_inv = player.getInventory();
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		_x = _player.getX();
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		_y = _player.getY();
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		_z = _player.getZ();
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		_heading = _player.getHeading();
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		_mAtkSpd = _player.getMAtkSpd();
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		_pAtkSpd = _player.getPAtkSpd();
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		_moveMultiplier = _player.getMovementSpeedMultiplier();
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		_attackSpeedMultiplier = _player.getAttackSpeedMultiplier();
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		_inventory = player.getInventory();
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		_x = player.getX();
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		_y = player.getY();
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		_z = player.getZ();
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		_heading = player.getHeading();
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		_mAtkSpd = player.getMAtkSpd();
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		_pAtkSpd = player.getPAtkSpd();
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		_attackSpeedMultiplier = player.getAttackSpeedMultiplier();
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		_moveMultiplier = player.getMovementSpeedMultiplier();
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		_runSpd = Math.round(player.getRunSpeed() / _moveMultiplier);
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		_walkSpd = Math.round(player.getWalkSpeed() / _moveMultiplier);
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		_flyRunSpd = player.isFlying() ? _runSpd : 0;
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@@ -107,9 +107,9 @@ public class CharInfo extends GameServerPacket
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				writeF(_attackSpeedMultiplier);
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				writeF(template.getCollisionRadius());
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				writeF(template.getCollisionHeight());
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				writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND)); // right hand weapon
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				writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_RHAND)); // right hand weapon
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				writeD(0);
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				writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LHAND)); // left hand weapon
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				writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_LHAND)); // left hand weapon
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				writeC(1); // name above char 1=true ... ??
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				writeC(_player.isRunning() ? 1 : 0);
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				writeC(_player.isInCombat() ? 1 : 0);
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@@ -179,25 +179,25 @@ public class CharInfo extends GameServerPacket
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				writeD(_player.getBaseClass());
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			}
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			writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_DHAIR));
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			writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HEAD));
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			writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
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			writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LHAND));
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			writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_GLOVES));
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			writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_CHEST));
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			writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LEGS));
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			writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FEET));
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			writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_BACK));
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			writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LRHAND));
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			writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HAIR));
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			writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FACE));
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			writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_DHAIR));
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			writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_HEAD));
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			writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
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			writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_LHAND));
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			writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_GLOVES));
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			writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_CHEST));
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			writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_LEGS));
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			writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_FEET));
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			writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_BACK));
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			writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_LRHAND));
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			writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_HAIR));
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			writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_FACE));
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			// c6 new h's
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			writeH(0x00);
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			writeH(0x00);
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			writeH(0x00);
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			writeH(0x00);
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			writeD(_inv.getPaperdollAugmentationId(Inventory.PAPERDOLL_RHAND));
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			writeD(_inventory.getPaperdollAugmentationId(Inventory.PAPERDOLL_RHAND));
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			writeH(0x00);
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			writeH(0x00);
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			writeH(0x00);
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@@ -210,7 +210,7 @@ public class CharInfo extends GameServerPacket
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			writeH(0x00);
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			writeH(0x00);
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			writeH(0x00);
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			writeD(_inv.getPaperdollAugmentationId(Inventory.PAPERDOLL_LRHAND));
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			writeD(_inventory.getPaperdollAugmentationId(Inventory.PAPERDOLL_LRHAND));
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			writeH(0x00);
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			writeH(0x00);
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			writeH(0x00);
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@@ -28,6 +28,7 @@ import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
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public class UserInfo extends GameServerPacket
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{
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	private final PlayerInstance _player;
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	private final Inventory _inventory;
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	private final float _moveMultiplier;
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	private final int _runSpd;
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	private final int _walkSpd;
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@@ -38,6 +39,7 @@ public class UserInfo extends GameServerPacket
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	public UserInfo(PlayerInstance player)
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	{
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		_player = player;
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		_inventory = player.getInventory();
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		_moveMultiplier = player.getMovementSpeedMultiplier();
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		_runSpd = Math.round(player.getRunSpeed() / _moveMultiplier);
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		_walkSpd = Math.round(player.getWalkSpeed() / _moveMultiplier);
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@@ -96,41 +98,41 @@ public class UserInfo extends GameServerPacket
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		writeD(_player.getActiveWeaponItem() != null ? 40 : 20); // 20 no weapon, 40 weapon equipped
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		writeD(_player.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_DHAIR));
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		writeD(_player.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_REAR));
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		writeD(_player.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEAR));
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		writeD(_player.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_NECK));
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		writeD(_player.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RFINGER));
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		writeD(_player.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LFINGER));
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		writeD(_player.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_HEAD));
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		writeD(_player.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_RHAND));
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		writeD(_player.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LHAND));
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		writeD(_player.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_GLOVES));
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		writeD(_player.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_CHEST));
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		writeD(_player.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEGS));
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		writeD(_player.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FEET));
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		writeD(_player.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_BACK));
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		writeD(_player.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LRHAND));
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		writeD(_player.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_HAIR));
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		writeD(_player.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FACE));
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		writeD(_inventory.getPaperdollObjectId(Inventory.PAPERDOLL_DHAIR));
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		writeD(_inventory.getPaperdollObjectId(Inventory.PAPERDOLL_REAR));
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		writeD(_inventory.getPaperdollObjectId(Inventory.PAPERDOLL_LEAR));
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		writeD(_inventory.getPaperdollObjectId(Inventory.PAPERDOLL_NECK));
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		writeD(_inventory.getPaperdollObjectId(Inventory.PAPERDOLL_RFINGER));
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		writeD(_inventory.getPaperdollObjectId(Inventory.PAPERDOLL_LFINGER));
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		writeD(_inventory.getPaperdollObjectId(Inventory.PAPERDOLL_HEAD));
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		writeD(_inventory.getPaperdollObjectId(Inventory.PAPERDOLL_RHAND));
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		writeD(_inventory.getPaperdollObjectId(Inventory.PAPERDOLL_LHAND));
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		writeD(_inventory.getPaperdollObjectId(Inventory.PAPERDOLL_GLOVES));
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		writeD(_inventory.getPaperdollObjectId(Inventory.PAPERDOLL_CHEST));
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		writeD(_inventory.getPaperdollObjectId(Inventory.PAPERDOLL_LEGS));
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		writeD(_inventory.getPaperdollObjectId(Inventory.PAPERDOLL_FEET));
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		writeD(_inventory.getPaperdollObjectId(Inventory.PAPERDOLL_BACK));
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		writeD(_inventory.getPaperdollObjectId(Inventory.PAPERDOLL_LRHAND));
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		writeD(_inventory.getPaperdollObjectId(Inventory.PAPERDOLL_HAIR));
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		writeD(_inventory.getPaperdollObjectId(Inventory.PAPERDOLL_FACE));
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		writeD(_player.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DHAIR));
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		writeD(_player.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_REAR));
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		writeD(_player.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEAR));
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		writeD(_player.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_NECK));
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		writeD(_player.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RFINGER));
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		writeD(_player.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LFINGER));
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		writeD(_player.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HEAD));
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		writeD(_player.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
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		writeD(_player.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LHAND));
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		writeD(_player.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES));
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		writeD(_player.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST));
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		writeD(_player.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS));
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		writeD(_player.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET));
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		writeD(_player.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_BACK));
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		writeD(_player.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LRHAND));
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		writeD(_player.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR));
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		writeD(_player.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FACE));
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		writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_DHAIR));
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		writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_REAR));
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		writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_LEAR));
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		writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_NECK));
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		writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_RFINGER));
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		writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_LFINGER));
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		writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_HEAD));
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		writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
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		writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_LHAND));
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		writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_GLOVES));
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		writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_CHEST));
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		writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_LEGS));
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		writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_FEET));
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		writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_BACK));
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		writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_LRHAND));
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		writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_HAIR));
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		writeD(_inventory.getPaperdollItemId(Inventory.PAPERDOLL_FACE));
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		// c6 new h's
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		writeH(0x00);
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@@ -147,7 +149,7 @@ public class UserInfo extends GameServerPacket
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		writeH(0x00);
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		writeH(0x00);
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		writeH(0x00);
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		writeD(_player.getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_RHAND));
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		writeD(_inventory.getPaperdollAugmentationId(Inventory.PAPERDOLL_RHAND));
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		writeH(0x00);
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		writeH(0x00);
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		writeH(0x00);
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@@ -160,7 +162,7 @@ public class UserInfo extends GameServerPacket
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		writeH(0x00);
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		writeH(0x00);
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		writeH(0x00);
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		writeD(_player.getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_LRHAND));
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		writeD(_inventory.getPaperdollAugmentationId(Inventory.PAPERDOLL_LRHAND));
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		writeH(0x00);
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		writeH(0x00);
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		writeH(0x00);
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