Adventurer Talisman additions.
Contributed by quangnguyen.
This commit is contained in:
@@ -1728,6 +1728,32 @@
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<options level="9" option1="60218" />
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<options level="9" option1="60218" />
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<options level="10" option1="60219" />
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<options level="10" option1="60219" />
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</item>
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</item>
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<item id="49467"> <!-- Fire Dragon Pendant -->
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<options level="0" option1="50000" />
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<options level="1" option1="50001" />
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<options level="2" option1="50002" />
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<options level="3" option1="50003" />
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<options level="4" option1="50004" />
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<options level="5" option1="50005" />
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<options level="6" option1="50006" />
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<options level="7" option1="50007" />
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<options level="8" option1="50008" />
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<options level="9" option1="50009" option2="50011" option3="50012" />
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<options level="10" option1="50010" option2="50011" option3="50012" />
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</item>
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<item id="49468"> <!-- Earth Dragon Pendant -->
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<options level="0" option1="50013" />
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<options level="1" option1="50014" />
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<options level="2" option1="50015" />
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<options level="3" option1="50016" />
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<options level="4" option1="50017" />
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<options level="5" option1="50018" />
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<options level="6" option1="50019" />
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<options level="7" option1="50020" />
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<options level="8" option1="50021" />
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<options level="9" option1="50022" option2="50024" option3="50025" />
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<options level="10" option1="50023" option2="50024" option3="50025" />
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</item>
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<item id="91244"> <!-- Dragon Pendant Lv1 -->
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<item id="91244"> <!-- Dragon Pendant Lv1 -->
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<options level="0" option1="30190" />
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<options level="0" option1="30190" />
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<options level="1" option1="30191" />
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<options level="1" option1="30191" />
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@@ -1929,6 +1955,10 @@
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<options level="9" option1="33861" />
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<options level="9" option1="33861" />
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<options level="10" option1="33862" />
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<options level="10" option1="33862" />
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</item>
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</item>
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<item id="91937"> <!-- Adventurer's Talisman -->
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<options level="0" option1="39278" />
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<options level="1" option1="39279" />
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</item>
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<item id="91953"> <!-- Dragon valley earing -->
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<item id="91953"> <!-- Dragon valley earing -->
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<options level="0" option1="20001" />
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<options level="0" option1="20001" />
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<options level="1" option1="20002" />
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<options level="1" option1="20002" />
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@@ -1942,32 +1972,6 @@
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<options level="9" option1="20010" />
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<options level="9" option1="20010" />
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<options level="10" option1="20011" />
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<options level="10" option1="20011" />
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</item>
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</item>
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<item id="49467"> <!-- Fire Dragon Pendant -->
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<options level="0" option1="50000" />
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<options level="1" option1="50001" />
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<options level="2" option1="50002" />
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<options level="3" option1="50003" />
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<options level="4" option1="50004" />
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<options level="5" option1="50005" />
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<options level="6" option1="50006" />
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<options level="7" option1="50007" />
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<options level="8" option1="50008" />
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<options level="9" option1="50009" option2="50011" option3="50012" />
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<options level="10" option1="50010" option2="50011" option3="50012" />
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</item>
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<item id="49468"> <!-- Earth Dragon Pendant -->
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<options level="0" option1="50013" />
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<options level="1" option1="50014" />
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<options level="2" option1="50015" />
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<options level="3" option1="50016" />
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<options level="4" option1="50017" />
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<options level="5" option1="50018" />
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<options level="6" option1="50019" />
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<options level="7" option1="50020" />
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<options level="8" option1="50021" />
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<options level="9" option1="50022" option2="50024" option3="50025" />
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<options level="10" option1="50023" option2="50024" option3="50025" />
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</item>
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<item id="94166"> <!-- Circlet of Hero -->
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<item id="94166"> <!-- Circlet of Hero -->
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<options level="0" option1="33918" />
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<options level="0" option1="33918" />
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<options level="1" option1="33919" />
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<options level="1" option1="33919" />
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@@ -0,0 +1,11 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
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<option id="39278" name="Adventurers Talisman">
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<!-- -->
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<passive_skill id="50188" level="1" />
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</option>
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<option id="39279" name="Adventurers Talisman">
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<!-- P. Def. +5, M. Def. +5, Atk. Spd. +10, Casting Spd. +10, Max HP +100, Max MP +30 -->
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<passive_skill id="50188" level="2" />
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</option>
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</list>
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@@ -1138,6 +1138,9 @@
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<set name="is_tradable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<skills>
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<skill id="50187" level="2" /> <!-- Adventurer's Rough Jewel -->
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</skills>
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</item>
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</item>
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<item id="93066" name="Top-grade Candy Ingredients" additionalName="Event" type="EtcItem">
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<item id="93066" name="Top-grade Candy Ingredients" additionalName="Event" type="EtcItem">
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<!-- After charging, craft points +50,000. -->
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<!-- After charging, craft points +50,000. -->
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@@ -1096,9 +1096,24 @@
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<set name="material" val="FINE_STEEL" />
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<set name="material" val="FINE_STEEL" />
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<set name="weight" val="1200" />
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<set name="weight" val="1200" />
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<set name="enchant_enabled" val="true" />
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<set name="enchant_enabled" val="true" />
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<set name="commissionItemType" val="SIGIL" />
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<set name="isAppearanceable" val="true" />
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<stats>
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<stats>
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<stat type="pDef">56</stat>
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<stat type="pDef">56</stat>
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<stat type="pAtkRange">40</stat>
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<stat type="pAtkRange">40</stat>
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</stats>
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</stats>
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<skills>
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<skill id="50432" level="1" /> <!-- A-grade: Sigil of Inevitability -->
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<skill id="50433" level="1" type="ON_ENCHANT" type_value="1" /> <!-- +1 Sigil of Inevitability -->
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<skill id="50433" level="2" type="ON_ENCHANT" type_value="2" /> <!-- +1 Sigil of Inevitability -->
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<skill id="50433" level="3" type="ON_ENCHANT" type_value="3" /> <!-- +1 Sigil of Inevitability -->
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<skill id="50433" level="4" type="ON_ENCHANT" type_value="4" /> <!-- +1 Sigil of Inevitability -->
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<skill id="50433" level="5" type="ON_ENCHANT" type_value="5" /> <!-- +1 Sigil of Inevitability -->
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<skill id="50433" level="6" type="ON_ENCHANT" type_value="6" /> <!-- +1 Sigil of Inevitability -->
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<skill id="50433" level="7" type="ON_ENCHANT" type_value="7" /> <!-- +1 Sigil of Inevitability -->
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<skill id="50433" level="8" type="ON_ENCHANT" type_value="8" /> <!-- +1 Sigil of Inevitability -->
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<skill id="50433" level="9" type="ON_ENCHANT" type_value="9" /> <!-- +1 Sigil of Inevitability -->
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<skill id="50433" level="10" type="ON_ENCHANT" type_value="10" /> <!-- +1 Sigil of Inevitability -->
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</skills>
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</item>
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</item>
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</list>
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</list>
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@@ -12,10 +12,26 @@
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<set name="is_tradable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="enchant_enabled" val="true" />
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<set name="commissionItemType" val="SIGIL" />
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<set name="isAppearanceable" val="true" />
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<stats>
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<stats>
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<stat type="pDef">56</stat>
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<stat type="pDef">56</stat>
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<stat type="pAtkRange">40</stat>
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<stat type="pAtkRange">40</stat>
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</stats>
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</stats>
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<skills>
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<skill id="50432" level="1" /> <!-- A-grade: Sigil of Inevitability -->
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<skill id="50433" level="1" type="ON_ENCHANT" type_value="1" /> <!-- +1 Sigil of Inevitability -->
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<skill id="50433" level="2" type="ON_ENCHANT" type_value="2" /> <!-- +1 Sigil of Inevitability -->
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<skill id="50433" level="3" type="ON_ENCHANT" type_value="3" /> <!-- +1 Sigil of Inevitability -->
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<skill id="50433" level="4" type="ON_ENCHANT" type_value="4" /> <!-- +1 Sigil of Inevitability -->
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<skill id="50433" level="5" type="ON_ENCHANT" type_value="5" /> <!-- +1 Sigil of Inevitability -->
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<skill id="50433" level="6" type="ON_ENCHANT" type_value="6" /> <!-- +1 Sigil of Inevitability -->
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<skill id="50433" level="7" type="ON_ENCHANT" type_value="7" /> <!-- +1 Sigil of Inevitability -->
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<skill id="50433" level="8" type="ON_ENCHANT" type_value="8" /> <!-- +1 Sigil of Inevitability -->
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<skill id="50433" level="9" type="ON_ENCHANT" type_value="9" /> <!-- +1 Sigil of Inevitability -->
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<skill id="50433" level="10" type="ON_ENCHANT" type_value="10" /> <!-- +1 Sigil of Inevitability -->
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</skills>
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</item>
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</item>
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<item id="94301" name="Shield of Vengeance" type="Armor">
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<item id="94301" name="Shield of Vengeance" type="Armor">
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<set name="icon" val="icon.shield_imperial_crusader_shield_i00" />
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<set name="icon" val="icon.shield_imperial_crusader_shield_i00" />
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@@ -27,13 +43,27 @@
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<set name="material" val="LEATHER" />
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<set name="material" val="LEATHER" />
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<set name="weight" val="1180" />
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<set name="weight" val="1180" />
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<set name="price" val="3355000" />
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<set name="price" val="3355000" />
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<set name="commissionItemType" val="SHIELD" />
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<set name="enchant_enabled" val="true" />
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<set name="enchant_enabled" val="true" />
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<set name="commissionItemType" val="SHIELD" />
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<set name="isAppearanceable" val="true" />
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<stats>
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<stats>
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<stat type="rEvas">-9</stat>
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<stat type="rEvas">-9</stat>
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<stat type="rShld">20</stat>
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<stat type="rShld">20</stat>
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<stat type="sDef">282</stat>
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<stat type="sDef">282</stat>
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</stats>
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</stats>
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<skills>
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<skill id="50436" level="1" /> <!-- A-grade: Shield of Vengeance -->
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<skill id="50437" level="1" type="ON_ENCHANT" type_value="1" /> <!-- +1 Shield of Vengeance -->
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<skill id="50437" level="2" type="ON_ENCHANT" type_value="2" /> <!-- +1 Shield of Vengeance -->
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<skill id="50437" level="3" type="ON_ENCHANT" type_value="3" /> <!-- +1 Shield of Vengeance -->
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<skill id="50437" level="4" type="ON_ENCHANT" type_value="4" /> <!-- +1 Shield of Vengeance -->
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<skill id="50437" level="5" type="ON_ENCHANT" type_value="5" /> <!-- +1 Shield of Vengeance -->
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<skill id="50437" level="6" type="ON_ENCHANT" type_value="6" /> <!-- +1 Shield of Vengeance -->
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<skill id="50437" level="7" type="ON_ENCHANT" type_value="7" /> <!-- +1 Shield of Vengeance -->
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<skill id="50437" level="8" type="ON_ENCHANT" type_value="8" /> <!-- +1 Shield of Vengeance -->
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<skill id="50437" level="9" type="ON_ENCHANT" type_value="9" /> <!-- +1 Shield of Vengeance -->
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<skill id="50437" level="10" type="ON_ENCHANT" type_value="10" /> <!-- +1 Shield of Vengeance -->
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</skills>
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</item>
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</item>
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<item id="94302" name="Shield of Vengeance" additionalName="Sealed" type="Armor">
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<item id="94302" name="Shield of Vengeance" additionalName="Sealed" type="Armor">
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<set name="icon" val="icon.shield_imperial_crusader_shield_i02" />
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<set name="icon" val="icon.shield_imperial_crusader_shield_i02" />
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@@ -48,11 +78,26 @@
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="bodypart" val="lhand" />
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<set name="bodypart" val="lhand" />
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<set name="commissionItemType" val="SHIELD" />
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<set name="isAppearanceable" val="true" />
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<stats>
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<stats>
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<stat type="rEvas">-8</stat>
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<stat type="rEvas">-8</stat>
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<stat type="rShld">20</stat>
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<stat type="rShld">20</stat>
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<stat type="sDef">282</stat>
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<stat type="sDef">282</stat>
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</stats>
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</stats>
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<skills>
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<skill id="50436" level="1" /> <!-- A-grade: Shield of Vengeance -->
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<skill id="50437" level="1" type="ON_ENCHANT" type_value="1" /> <!-- +1 Shield of Vengeance -->
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<skill id="50437" level="2" type="ON_ENCHANT" type_value="2" /> <!-- +1 Shield of Vengeance -->
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<skill id="50437" level="3" type="ON_ENCHANT" type_value="3" /> <!-- +1 Shield of Vengeance -->
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<skill id="50437" level="4" type="ON_ENCHANT" type_value="4" /> <!-- +1 Shield of Vengeance -->
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<skill id="50437" level="5" type="ON_ENCHANT" type_value="5" /> <!-- +1 Shield of Vengeance -->
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<skill id="50437" level="6" type="ON_ENCHANT" type_value="6" /> <!-- +1 Shield of Vengeance -->
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<skill id="50437" level="7" type="ON_ENCHANT" type_value="7" /> <!-- +1 Shield of Vengeance -->
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<skill id="50437" level="8" type="ON_ENCHANT" type_value="8" /> <!-- +1 Shield of Vengeance -->
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<skill id="50437" level="9" type="ON_ENCHANT" type_value="9" /> <!-- +1 Shield of Vengeance -->
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<skill id="50437" level="10" type="ON_ENCHANT" type_value="10" /> <!-- +1 Shield of Vengeance -->
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</skills>
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</item>
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</item>
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<item id="94303" name="Life Stone - Circlet" type="EtcItem">
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<item id="94303" name="Life Stone - Circlet" type="EtcItem">
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<!-- Augments Circlet of Hero. Adena required. -->
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<!-- Augments Circlet of Hero. Adena required. -->
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@@ -174,6 +219,10 @@
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="material" val="FISH" />
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<set name="material" val="FISH" />
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<set name="handler" val="ExtractableItems" />
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<capsuled_items>
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<item id="94299" min="1" max="3" chance="100" /> <!-- Sigil of Inevitability -->
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</capsuled_items>
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</item>
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</item>
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<item id="94316" name="Package: Sigil of Inevitability" additionalName="Sealed" type="EtcItem">
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<item id="94316" name="Package: Sigil of Inevitability" additionalName="Sealed" type="EtcItem">
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<!-- Double-click to obtain the following items. -->
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<!-- Double-click to obtain the following items. -->
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@@ -185,6 +234,10 @@
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="material" val="FISH" />
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<set name="material" val="FISH" />
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<set name="handler" val="ExtractableItems" />
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<capsuled_items>
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<item id="94300" min="1" max="3" chance="100" /> <!-- Sigil of Inevitability - Sealed -->
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</capsuled_items>
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</item>
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</item>
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<item id="94317" name="Package: Shield of Vengeance" type="EtcItem">
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<item id="94317" name="Package: Shield of Vengeance" type="EtcItem">
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||||||
<!-- Double-click to obtain the following items. -->
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<!-- Double-click to obtain the following items. -->
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||||||
@@ -196,6 +249,10 @@
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|||||||
<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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||||||
<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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||||||
<set name="material" val="FISH" />
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<set name="material" val="FISH" />
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||||||
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<set name="handler" val="ExtractableItems" />
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||||||
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<capsuled_items>
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||||||
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<item id="94301" min="1" max="3" chance="100" /> <!-- Shield of Vengeance -->
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||||||
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</capsuled_items>
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||||||
</item>
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</item>
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||||||
<item id="94318" name="Package: Shield of Vengeance" additionalName="Sealed" type="EtcItem">
|
<item id="94318" name="Package: Shield of Vengeance" additionalName="Sealed" type="EtcItem">
|
||||||
<!-- Double-click to obtain the following items. -->
|
<!-- Double-click to obtain the following items. -->
|
||||||
@@ -207,6 +264,10 @@
|
|||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="material" val="FISH" />
|
<set name="material" val="FISH" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="94302" min="1" max="3" chance="100" /> <!-- Shield of Vengeance - Sealed -->
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="94319" name="Spellbook: Sword Symphony" type="EtcItem">
|
<item id="94319" name="Spellbook: Sword Symphony" type="EtcItem">
|
||||||
<!-- A spellbook for learning the Sword Symphony skill. <Classes>. Swordsinger. <Skill effect>. 1) Increases the attack range. 2) There is a certain chance to decrease received damage. 3) Increases Speed and Skill Evasion after a critical attack or successful evasion. -->
|
<!-- A spellbook for learning the Sword Symphony skill. <Classes>. Swordsinger. <Skill effect>. 1) Increases the attack range. 2) There is a certain chance to decrease received damage. 3) Increases Speed and Skill Evasion after a critical attack or successful evasion. -->
|
||||||
@@ -595,6 +656,10 @@
|
|||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="material" val="FISH" />
|
<set name="material" val="FISH" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="94263" min="1" max="3" chance="100" /> <!-- Stun Gauntlets -->
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="94358" name="Package: Stun Gauntlets" additionalName="Sealed" type="EtcItem">
|
<item id="94358" name="Package: Stun Gauntlets" additionalName="Sealed" type="EtcItem">
|
||||||
<!-- Double-click to obtain the following items. -->
|
<!-- Double-click to obtain the following items. -->
|
||||||
@@ -606,6 +671,10 @@
|
|||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="material" val="FISH" />
|
<set name="material" val="FISH" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="94264" min="1" max="3" chance="100" /> <!-- Stun Gauntlets - Sealed -->
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="94359" name="For Monster Only (Crossbow)" type="Weapon">
|
<item id="94359" name="For Monster Only (Crossbow)" type="Weapon">
|
||||||
<!-- Monster weapon. Bow -->
|
<!-- Monster weapon. Bow -->
|
||||||
|
@@ -496,9 +496,9 @@
|
|||||||
</conditions>
|
</conditions>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="Teleport">
|
<effect name="Teleport">
|
||||||
<x>-14524</x>
|
<x>-14433</x>
|
||||||
<y>121123</y>
|
<y>121261</y>
|
||||||
<z>-2996</z>
|
<z>-3003</z>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
@@ -855,27 +855,68 @@
|
|||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50187" toLevel="1" name="Jewel: Adventurer's Rough Jewel">
|
<skill id="50187" toLevel="2" name="Adventurer's Rough Jewel">
|
||||||
<!-- <Effect> Max HP +$s1 -->
|
<!-- <Effect> Max HP +$s1 -->
|
||||||
<icon>icon.etc_crystal_piece_i00</icon>
|
<icon>icon.etc_crystal_piece_i00</icon>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="MaxHp">
|
<effect name="MaxHp">
|
||||||
<amount>5</amount>
|
<amount>
|
||||||
|
<value level="1">5</value>
|
||||||
|
<value level="2">10</value>
|
||||||
|
</amount>
|
||||||
<mode>DIFF</mode>
|
<mode>DIFF</mode>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50188" toLevel="1" name="Adventurer's Talisman">
|
<skill id="50188" toLevel="2" name="Adventurer's Talisman">
|
||||||
<!-- <Effect> M. Def. +$s1 -->
|
<!-- <Effect> M. Def. +$s1 -->
|
||||||
<icon>icon.etc_talisman_i07</icon>
|
<icon>icon.etc_talisman_i07</icon>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
<effects>
|
<effects>
|
||||||
|
<effect name="PhysicalDefence">
|
||||||
|
<amount>
|
||||||
|
<value level="1">0</value>
|
||||||
|
<value level="2">5</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
<effect name="MagicalDefence">
|
<effect name="MagicalDefence">
|
||||||
<amount>5</amount>
|
<amount>
|
||||||
<mode>PER</mode>
|
<value level="1">0</value>
|
||||||
|
<value level="2">5</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PhysicalAttackSpeed">
|
||||||
|
<amount>
|
||||||
|
<value level="1">0</value>
|
||||||
|
<value level="2">10</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MagicalAttackSpeed">
|
||||||
|
<amount>
|
||||||
|
<value level="1">0</value>
|
||||||
|
<value level="2">10</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MaxHp">
|
||||||
|
<amount>
|
||||||
|
<value level="1">0</value>
|
||||||
|
<value level="2">100</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MaxMp">
|
||||||
|
<amount>
|
||||||
|
<value level="1">0</value>
|
||||||
|
<value level="2">30</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
|
@@ -1728,6 +1728,32 @@
|
|||||||
<options level="9" option1="60218" />
|
<options level="9" option1="60218" />
|
||||||
<options level="10" option1="60219" />
|
<options level="10" option1="60219" />
|
||||||
</item>
|
</item>
|
||||||
|
<item id="49467"> <!-- Fire Dragon Pendant -->
|
||||||
|
<options level="0" option1="50000" />
|
||||||
|
<options level="1" option1="50001" />
|
||||||
|
<options level="2" option1="50002" />
|
||||||
|
<options level="3" option1="50003" />
|
||||||
|
<options level="4" option1="50004" />
|
||||||
|
<options level="5" option1="50005" />
|
||||||
|
<options level="6" option1="50006" />
|
||||||
|
<options level="7" option1="50007" />
|
||||||
|
<options level="8" option1="50008" />
|
||||||
|
<options level="9" option1="50009" option2="50011" option3="50012" />
|
||||||
|
<options level="10" option1="50010" option2="50011" option3="50012" />
|
||||||
|
</item>
|
||||||
|
<item id="49468"> <!-- Earth Dragon Pendant -->
|
||||||
|
<options level="0" option1="50013" />
|
||||||
|
<options level="1" option1="50014" />
|
||||||
|
<options level="2" option1="50015" />
|
||||||
|
<options level="3" option1="50016" />
|
||||||
|
<options level="4" option1="50017" />
|
||||||
|
<options level="5" option1="50018" />
|
||||||
|
<options level="6" option1="50019" />
|
||||||
|
<options level="7" option1="50020" />
|
||||||
|
<options level="8" option1="50021" />
|
||||||
|
<options level="9" option1="50022" option2="50024" option3="50025" />
|
||||||
|
<options level="10" option1="50023" option2="50024" option3="50025" />
|
||||||
|
</item>
|
||||||
<item id="91244"> <!-- Dragon Pendant Lv1 -->
|
<item id="91244"> <!-- Dragon Pendant Lv1 -->
|
||||||
<options level="0" option1="30190" />
|
<options level="0" option1="30190" />
|
||||||
<options level="1" option1="30191" />
|
<options level="1" option1="30191" />
|
||||||
@@ -1942,6 +1968,10 @@
|
|||||||
<options level="9" option1="33861" />
|
<options level="9" option1="33861" />
|
||||||
<options level="10" option1="33862" />
|
<options level="10" option1="33862" />
|
||||||
</item>
|
</item>
|
||||||
|
<item id="91937"> <!-- Adventurer's Talisman -->
|
||||||
|
<options level="0" option1="39278" />
|
||||||
|
<options level="1" option1="39279" />
|
||||||
|
</item>
|
||||||
<item id="91953"> <!-- Dragon valley earing -->
|
<item id="91953"> <!-- Dragon valley earing -->
|
||||||
<options level="0" option1="20001" />
|
<options level="0" option1="20001" />
|
||||||
<options level="1" option1="20002" />
|
<options level="1" option1="20002" />
|
||||||
@@ -1955,32 +1985,6 @@
|
|||||||
<options level="9" option1="20010" />
|
<options level="9" option1="20010" />
|
||||||
<options level="10" option1="20011" />
|
<options level="10" option1="20011" />
|
||||||
</item>
|
</item>
|
||||||
<item id="49467"> <!-- Fire Dragon Pendant -->
|
|
||||||
<options level="0" option1="50000" />
|
|
||||||
<options level="1" option1="50001" />
|
|
||||||
<options level="2" option1="50002" />
|
|
||||||
<options level="3" option1="50003" />
|
|
||||||
<options level="4" option1="50004" />
|
|
||||||
<options level="5" option1="50005" />
|
|
||||||
<options level="6" option1="50006" />
|
|
||||||
<options level="7" option1="50007" />
|
|
||||||
<options level="8" option1="50008" />
|
|
||||||
<options level="9" option1="50009" option2="50011" option3="50012" />
|
|
||||||
<options level="10" option1="50010" option2="50011" option3="50012" />
|
|
||||||
</item>
|
|
||||||
<item id="49468"> <!-- Earth Dragon Pendant -->
|
|
||||||
<options level="0" option1="50013" />
|
|
||||||
<options level="1" option1="50014" />
|
|
||||||
<options level="2" option1="50015" />
|
|
||||||
<options level="3" option1="50016" />
|
|
||||||
<options level="4" option1="50017" />
|
|
||||||
<options level="5" option1="50018" />
|
|
||||||
<options level="6" option1="50019" />
|
|
||||||
<options level="7" option1="50020" />
|
|
||||||
<options level="8" option1="50021" />
|
|
||||||
<options level="9" option1="50022" option2="50024" option3="50025" />
|
|
||||||
<options level="10" option1="50023" option2="50024" option3="50025" />
|
|
||||||
</item>
|
|
||||||
<item id="94166"> <!-- Circlet of Hero -->
|
<item id="94166"> <!-- Circlet of Hero -->
|
||||||
<options level="0" option1="33918" />
|
<options level="0" option1="33918" />
|
||||||
<options level="1" option1="33919" />
|
<options level="1" option1="33919" />
|
||||||
|
11
L2J_Mobius_Essence_5.0_Sylph/dist/game/data/stats/augmentation/options/39200-39299.xml
vendored
Normal file
11
L2J_Mobius_Essence_5.0_Sylph/dist/game/data/stats/augmentation/options/39200-39299.xml
vendored
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
|
||||||
|
<option id="39278" name="Adventurers Talisman">
|
||||||
|
<!-- -->
|
||||||
|
<passive_skill id="50188" level="1" />
|
||||||
|
</option>
|
||||||
|
<option id="39279" name="Adventurers Talisman">
|
||||||
|
<!-- P. Def. +5, M. Def. +5, Atk. Spd. +10, Casting Spd. +10, Max HP +100, Max MP +30 -->
|
||||||
|
<passive_skill id="50188" level="2" />
|
||||||
|
</option>
|
||||||
|
</list>
|
@@ -1138,6 +1138,9 @@
|
|||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<skills>
|
||||||
|
<skill id="50187" level="2" /> <!-- Adventurer's Rough Jewel -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="93066" name="Top-grade Candy Ingredients" additionalName="Event" type="EtcItem">
|
<item id="93066" name="Top-grade Candy Ingredients" additionalName="Event" type="EtcItem">
|
||||||
<!-- After charging, craft points +50,000. -->
|
<!-- After charging, craft points +50,000. -->
|
||||||
|
@@ -1096,9 +1096,24 @@
|
|||||||
<set name="material" val="FINE_STEEL" />
|
<set name="material" val="FINE_STEEL" />
|
||||||
<set name="weight" val="1200" />
|
<set name="weight" val="1200" />
|
||||||
<set name="enchant_enabled" val="true" />
|
<set name="enchant_enabled" val="true" />
|
||||||
|
<set name="commissionItemType" val="SIGIL" />
|
||||||
|
<set name="isAppearanceable" val="true" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">56</stat>
|
<stat type="pDef">56</stat>
|
||||||
<stat type="pAtkRange">40</stat>
|
<stat type="pAtkRange">40</stat>
|
||||||
</stats>
|
</stats>
|
||||||
|
<skills>
|
||||||
|
<skill id="50432" level="1" /> <!-- A-grade: Sigil of Inevitability -->
|
||||||
|
<skill id="50433" level="1" type="ON_ENCHANT" type_value="1" /> <!-- +1 Sigil of Inevitability -->
|
||||||
|
<skill id="50433" level="2" type="ON_ENCHANT" type_value="2" /> <!-- +1 Sigil of Inevitability -->
|
||||||
|
<skill id="50433" level="3" type="ON_ENCHANT" type_value="3" /> <!-- +1 Sigil of Inevitability -->
|
||||||
|
<skill id="50433" level="4" type="ON_ENCHANT" type_value="4" /> <!-- +1 Sigil of Inevitability -->
|
||||||
|
<skill id="50433" level="5" type="ON_ENCHANT" type_value="5" /> <!-- +1 Sigil of Inevitability -->
|
||||||
|
<skill id="50433" level="6" type="ON_ENCHANT" type_value="6" /> <!-- +1 Sigil of Inevitability -->
|
||||||
|
<skill id="50433" level="7" type="ON_ENCHANT" type_value="7" /> <!-- +1 Sigil of Inevitability -->
|
||||||
|
<skill id="50433" level="8" type="ON_ENCHANT" type_value="8" /> <!-- +1 Sigil of Inevitability -->
|
||||||
|
<skill id="50433" level="9" type="ON_ENCHANT" type_value="9" /> <!-- +1 Sigil of Inevitability -->
|
||||||
|
<skill id="50433" level="10" type="ON_ENCHANT" type_value="10" /> <!-- +1 Sigil of Inevitability -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
</list>
|
</list>
|
||||||
|
@@ -12,10 +12,26 @@
|
|||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="true" />
|
||||||
|
<set name="commissionItemType" val="SIGIL" />
|
||||||
|
<set name="isAppearanceable" val="true" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">56</stat>
|
<stat type="pDef">56</stat>
|
||||||
<stat type="pAtkRange">40</stat>
|
<stat type="pAtkRange">40</stat>
|
||||||
</stats>
|
</stats>
|
||||||
|
<skills>
|
||||||
|
<skill id="50432" level="1" /> <!-- A-grade: Sigil of Inevitability -->
|
||||||
|
<skill id="50433" level="1" type="ON_ENCHANT" type_value="1" /> <!-- +1 Sigil of Inevitability -->
|
||||||
|
<skill id="50433" level="2" type="ON_ENCHANT" type_value="2" /> <!-- +1 Sigil of Inevitability -->
|
||||||
|
<skill id="50433" level="3" type="ON_ENCHANT" type_value="3" /> <!-- +1 Sigil of Inevitability -->
|
||||||
|
<skill id="50433" level="4" type="ON_ENCHANT" type_value="4" /> <!-- +1 Sigil of Inevitability -->
|
||||||
|
<skill id="50433" level="5" type="ON_ENCHANT" type_value="5" /> <!-- +1 Sigil of Inevitability -->
|
||||||
|
<skill id="50433" level="6" type="ON_ENCHANT" type_value="6" /> <!-- +1 Sigil of Inevitability -->
|
||||||
|
<skill id="50433" level="7" type="ON_ENCHANT" type_value="7" /> <!-- +1 Sigil of Inevitability -->
|
||||||
|
<skill id="50433" level="8" type="ON_ENCHANT" type_value="8" /> <!-- +1 Sigil of Inevitability -->
|
||||||
|
<skill id="50433" level="9" type="ON_ENCHANT" type_value="9" /> <!-- +1 Sigil of Inevitability -->
|
||||||
|
<skill id="50433" level="10" type="ON_ENCHANT" type_value="10" /> <!-- +1 Sigil of Inevitability -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="94301" name="Shield of Vengeance" type="Armor">
|
<item id="94301" name="Shield of Vengeance" type="Armor">
|
||||||
<set name="icon" val="icon.shield_imperial_crusader_shield_i00" />
|
<set name="icon" val="icon.shield_imperial_crusader_shield_i00" />
|
||||||
@@ -27,13 +43,27 @@
|
|||||||
<set name="material" val="LEATHER" />
|
<set name="material" val="LEATHER" />
|
||||||
<set name="weight" val="1180" />
|
<set name="weight" val="1180" />
|
||||||
<set name="price" val="3355000" />
|
<set name="price" val="3355000" />
|
||||||
<set name="commissionItemType" val="SHIELD" />
|
|
||||||
<set name="enchant_enabled" val="true" />
|
<set name="enchant_enabled" val="true" />
|
||||||
|
<set name="commissionItemType" val="SHIELD" />
|
||||||
|
<set name="isAppearanceable" val="true" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="rEvas">-9</stat>
|
<stat type="rEvas">-9</stat>
|
||||||
<stat type="rShld">20</stat>
|
<stat type="rShld">20</stat>
|
||||||
<stat type="sDef">282</stat>
|
<stat type="sDef">282</stat>
|
||||||
</stats>
|
</stats>
|
||||||
|
<skills>
|
||||||
|
<skill id="50436" level="1" /> <!-- A-grade: Shield of Vengeance -->
|
||||||
|
<skill id="50437" level="1" type="ON_ENCHANT" type_value="1" /> <!-- +1 Shield of Vengeance -->
|
||||||
|
<skill id="50437" level="2" type="ON_ENCHANT" type_value="2" /> <!-- +1 Shield of Vengeance -->
|
||||||
|
<skill id="50437" level="3" type="ON_ENCHANT" type_value="3" /> <!-- +1 Shield of Vengeance -->
|
||||||
|
<skill id="50437" level="4" type="ON_ENCHANT" type_value="4" /> <!-- +1 Shield of Vengeance -->
|
||||||
|
<skill id="50437" level="5" type="ON_ENCHANT" type_value="5" /> <!-- +1 Shield of Vengeance -->
|
||||||
|
<skill id="50437" level="6" type="ON_ENCHANT" type_value="6" /> <!-- +1 Shield of Vengeance -->
|
||||||
|
<skill id="50437" level="7" type="ON_ENCHANT" type_value="7" /> <!-- +1 Shield of Vengeance -->
|
||||||
|
<skill id="50437" level="8" type="ON_ENCHANT" type_value="8" /> <!-- +1 Shield of Vengeance -->
|
||||||
|
<skill id="50437" level="9" type="ON_ENCHANT" type_value="9" /> <!-- +1 Shield of Vengeance -->
|
||||||
|
<skill id="50437" level="10" type="ON_ENCHANT" type_value="10" /> <!-- +1 Shield of Vengeance -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="94302" name="Shield of Vengeance" additionalName="Sealed" type="Armor">
|
<item id="94302" name="Shield of Vengeance" additionalName="Sealed" type="Armor">
|
||||||
<set name="icon" val="icon.shield_imperial_crusader_shield_i02" />
|
<set name="icon" val="icon.shield_imperial_crusader_shield_i02" />
|
||||||
@@ -48,11 +78,26 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="bodypart" val="lhand" />
|
<set name="bodypart" val="lhand" />
|
||||||
|
<set name="commissionItemType" val="SHIELD" />
|
||||||
|
<set name="isAppearanceable" val="true" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="rEvas">-8</stat>
|
<stat type="rEvas">-8</stat>
|
||||||
<stat type="rShld">20</stat>
|
<stat type="rShld">20</stat>
|
||||||
<stat type="sDef">282</stat>
|
<stat type="sDef">282</stat>
|
||||||
</stats>
|
</stats>
|
||||||
|
<skills>
|
||||||
|
<skill id="50436" level="1" /> <!-- A-grade: Shield of Vengeance -->
|
||||||
|
<skill id="50437" level="1" type="ON_ENCHANT" type_value="1" /> <!-- +1 Shield of Vengeance -->
|
||||||
|
<skill id="50437" level="2" type="ON_ENCHANT" type_value="2" /> <!-- +1 Shield of Vengeance -->
|
||||||
|
<skill id="50437" level="3" type="ON_ENCHANT" type_value="3" /> <!-- +1 Shield of Vengeance -->
|
||||||
|
<skill id="50437" level="4" type="ON_ENCHANT" type_value="4" /> <!-- +1 Shield of Vengeance -->
|
||||||
|
<skill id="50437" level="5" type="ON_ENCHANT" type_value="5" /> <!-- +1 Shield of Vengeance -->
|
||||||
|
<skill id="50437" level="6" type="ON_ENCHANT" type_value="6" /> <!-- +1 Shield of Vengeance -->
|
||||||
|
<skill id="50437" level="7" type="ON_ENCHANT" type_value="7" /> <!-- +1 Shield of Vengeance -->
|
||||||
|
<skill id="50437" level="8" type="ON_ENCHANT" type_value="8" /> <!-- +1 Shield of Vengeance -->
|
||||||
|
<skill id="50437" level="9" type="ON_ENCHANT" type_value="9" /> <!-- +1 Shield of Vengeance -->
|
||||||
|
<skill id="50437" level="10" type="ON_ENCHANT" type_value="10" /> <!-- +1 Shield of Vengeance -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="94303" name="Life Stone - Circlet" type="EtcItem">
|
<item id="94303" name="Life Stone - Circlet" type="EtcItem">
|
||||||
<!-- Augments Circlet of Hero. Adena required. -->
|
<!-- Augments Circlet of Hero. Adena required. -->
|
||||||
@@ -174,6 +219,10 @@
|
|||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="material" val="FISH" />
|
<set name="material" val="FISH" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="94299" min="1" max="3" chance="100" /> <!-- Sigil of Inevitability -->
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="94316" name="Package: Sigil of Inevitability" additionalName="Sealed" type="EtcItem">
|
<item id="94316" name="Package: Sigil of Inevitability" additionalName="Sealed" type="EtcItem">
|
||||||
<!-- Double-click to obtain the following items. -->
|
<!-- Double-click to obtain the following items. -->
|
||||||
@@ -185,6 +234,10 @@
|
|||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="material" val="FISH" />
|
<set name="material" val="FISH" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="94300" min="1" max="3" chance="100" /> <!-- Sigil of Inevitability - Sealed -->
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="94317" name="Package: Shield of Vengeance" type="EtcItem">
|
<item id="94317" name="Package: Shield of Vengeance" type="EtcItem">
|
||||||
<!-- Double-click to obtain the following items. -->
|
<!-- Double-click to obtain the following items. -->
|
||||||
@@ -196,6 +249,10 @@
|
|||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="material" val="FISH" />
|
<set name="material" val="FISH" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="94301" min="1" max="3" chance="100" /> <!-- Shield of Vengeance -->
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="94318" name="Package: Shield of Vengeance" additionalName="Sealed" type="EtcItem">
|
<item id="94318" name="Package: Shield of Vengeance" additionalName="Sealed" type="EtcItem">
|
||||||
<!-- Double-click to obtain the following items. -->
|
<!-- Double-click to obtain the following items. -->
|
||||||
@@ -207,6 +264,10 @@
|
|||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="material" val="FISH" />
|
<set name="material" val="FISH" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="94302" min="1" max="3" chance="100" /> <!-- Shield of Vengeance - Sealed -->
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="94319" name="Spellbook: Sword Symphony" type="EtcItem">
|
<item id="94319" name="Spellbook: Sword Symphony" type="EtcItem">
|
||||||
<!-- A spellbook for learning the Sword Symphony skill. <Classes>. Swordsinger. <Skill effect>. 1) Increases the attack range. 2) There is a certain chance to decrease received damage. 3) Increases Speed and Skill Evasion after a critical attack or successful evasion. -->
|
<!-- A spellbook for learning the Sword Symphony skill. <Classes>. Swordsinger. <Skill effect>. 1) Increases the attack range. 2) There is a certain chance to decrease received damage. 3) Increases Speed and Skill Evasion after a critical attack or successful evasion. -->
|
||||||
@@ -595,6 +656,10 @@
|
|||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="material" val="FISH" />
|
<set name="material" val="FISH" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="94263" min="1" max="3" chance="100" /> <!-- Stun Gauntlets -->
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="94358" name="Package: Stun Gauntlets" additionalName="Sealed" type="EtcItem">
|
<item id="94358" name="Package: Stun Gauntlets" additionalName="Sealed" type="EtcItem">
|
||||||
<!-- Double-click to obtain the following items. -->
|
<!-- Double-click to obtain the following items. -->
|
||||||
@@ -606,6 +671,10 @@
|
|||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="material" val="FISH" />
|
<set name="material" val="FISH" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="94264" min="1" max="3" chance="100" /> <!-- Stun Gauntlets - Sealed -->
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="94359" name="For Monster Only (Crossbow)" type="Weapon">
|
<item id="94359" name="For Monster Only (Crossbow)" type="Weapon">
|
||||||
<!-- Monster weapon. Bow -->
|
<!-- Monster weapon. Bow -->
|
||||||
|
@@ -496,9 +496,9 @@
|
|||||||
</conditions>
|
</conditions>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="Teleport">
|
<effect name="Teleport">
|
||||||
<x>-14524</x>
|
<x>-14433</x>
|
||||||
<y>121123</y>
|
<y>121261</y>
|
||||||
<z>-2996</z>
|
<z>-3003</z>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
@@ -855,27 +855,68 @@
|
|||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50187" toLevel="1" name="Adventurer's Rough Jewel">
|
<skill id="50187" toLevel="2" name="Adventurer's Rough Jewel">
|
||||||
<!-- <Effect> Max HP +$s1 -->
|
<!-- <Effect> Max HP +$s1 -->
|
||||||
<icon>icon.etc_crystal_piece_i00</icon>
|
<icon>icon.etc_crystal_piece_i00</icon>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="MaxHp">
|
<effect name="MaxHp">
|
||||||
<amount>5</amount>
|
<amount>
|
||||||
|
<value level="1">5</value>
|
||||||
|
<value level="2">10</value>
|
||||||
|
</amount>
|
||||||
<mode>DIFF</mode>
|
<mode>DIFF</mode>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="50188" toLevel="1" name="Adventurer's Talisman">
|
<skill id="50188" toLevel="2" name="Adventurer's Talisman">
|
||||||
<!-- A talisman for adventurers. -->
|
<!-- A talisman for adventurers. -->
|
||||||
<icon>icon.etc_talisman_i07</icon>
|
<icon>icon.etc_talisman_i07</icon>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
<effects>
|
<effects>
|
||||||
|
<effect name="PhysicalDefence">
|
||||||
|
<amount>
|
||||||
|
<value level="1">0</value>
|
||||||
|
<value level="2">5</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
<effect name="MagicalDefence">
|
<effect name="MagicalDefence">
|
||||||
<amount>5</amount>
|
<amount>
|
||||||
<mode>PER</mode>
|
<value level="1">0</value>
|
||||||
|
<value level="2">5</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PhysicalAttackSpeed">
|
||||||
|
<amount>
|
||||||
|
<value level="1">0</value>
|
||||||
|
<value level="2">10</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MagicalAttackSpeed">
|
||||||
|
<amount>
|
||||||
|
<value level="1">0</value>
|
||||||
|
<value level="2">10</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MaxHp">
|
||||||
|
<amount>
|
||||||
|
<value level="1">0</value>
|
||||||
|
<value level="2">100</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MaxMp">
|
||||||
|
<amount>
|
||||||
|
<value level="1">0</value>
|
||||||
|
<value level="2">30</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
|
Reference in New Issue
Block a user