Resurrection should not be possible in siege zones.
Contributed by Sahar.
This commit is contained in:
		@@ -79,7 +79,7 @@ public class PcBody implements ITargetTypeHandler
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				}
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				// check target is not in a active siege zone
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				if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE) && !target.getActingPlayer().isInSiege())
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				if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE))
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				{
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					if (sendMessage)
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					{
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