Resurrection should not be possible in siege zones.
Contributed by Sahar.
This commit is contained in:
parent
49133f239f
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@ -79,7 +79,7 @@ public class PcBody implements ITargetTypeHandler
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}
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// check target is not in a active siege zone
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE) && !target.getActingPlayer().isInSiege())
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE))
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{
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if (sendMessage)
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{
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@ -79,7 +79,7 @@ public class PcBody implements ITargetTypeHandler
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}
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// check target is not in a active siege zone
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE) && !target.getActingPlayer().isInSiege())
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE))
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{
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if (sendMessage)
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{
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@ -79,7 +79,7 @@ public class PcBody implements ITargetTypeHandler
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}
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// check target is not in a active siege zone
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE) && !target.getActingPlayer().isInSiege())
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE))
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{
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if (sendMessage)
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{
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@ -79,7 +79,7 @@ public class PcBody implements ITargetTypeHandler
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}
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// check target is not in a active siege zone
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE) && !target.getActingPlayer().isInSiege())
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE))
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{
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if (sendMessage)
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{
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@ -79,7 +79,7 @@ public class PcBody implements ITargetTypeHandler
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}
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// check target is not in a active siege zone
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE) && !target.getActingPlayer().isInSiege())
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE))
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{
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if (sendMessage)
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{
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@ -79,7 +79,7 @@ public class PcBody implements ITargetTypeHandler
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}
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// check target is not in a active siege zone
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE) && !target.getActingPlayer().isInSiege())
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE))
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{
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if (sendMessage)
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{
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@ -79,7 +79,7 @@ public class PcBody implements ITargetTypeHandler
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}
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// check target is not in a active siege zone
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE) && !target.getActingPlayer().isInSiege())
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE))
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{
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if (sendMessage)
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{
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@ -79,7 +79,7 @@ public class PcBody implements ITargetTypeHandler
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}
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// check target is not in a active siege zone
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE) && !target.getActingPlayer().isInSiege())
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE))
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{
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if (sendMessage)
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{
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@ -79,7 +79,7 @@ public class PcBody implements ITargetTypeHandler
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}
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// check target is not in a active siege zone
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE) && !target.getActingPlayer().isInSiege())
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE))
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{
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if (sendMessage)
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{
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@ -79,7 +79,7 @@ public class PcBody implements ITargetTypeHandler
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}
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// check target is not in a active siege zone
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE) && !target.getActingPlayer().isInSiege())
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE))
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{
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if (sendMessage)
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{
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@ -79,7 +79,7 @@ public class PcBody implements ITargetTypeHandler
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}
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// check target is not in a active siege zone
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE) && !target.getActingPlayer().isInSiege())
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE))
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{
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if (sendMessage)
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{
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@ -79,7 +79,7 @@ public class PcBody implements ITargetTypeHandler
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}
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// check target is not in a active siege zone
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE) && !target.getActingPlayer().isInSiege())
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE))
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{
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if (sendMessage)
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{
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@ -79,7 +79,7 @@ public class PcBody implements ITargetTypeHandler
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}
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// check target is not in a active siege zone
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE) && !target.getActingPlayer().isInSiege())
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE))
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{
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if (sendMessage)
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{
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@ -79,7 +79,7 @@ public class PcBody implements ITargetTypeHandler
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}
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// check target is not in a active siege zone
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE) && !target.getActingPlayer().isInSiege())
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE))
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{
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if (sendMessage)
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{
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@ -79,7 +79,7 @@ public class PcBody implements ITargetTypeHandler
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}
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// check target is not in a active siege zone
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE) && !target.getActingPlayer().isInSiege())
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE))
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{
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if (sendMessage)
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{
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@ -79,7 +79,7 @@ public class PcBody implements ITargetTypeHandler
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}
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// check target is not in a active siege zone
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE) && !target.getActingPlayer().isInSiege())
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE))
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{
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if (sendMessage)
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{
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@ -79,7 +79,7 @@ public class PcBody implements ITargetTypeHandler
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}
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// check target is not in a active siege zone
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE) && !target.getActingPlayer().isInSiege())
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE))
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{
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if (sendMessage)
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{
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@ -79,7 +79,7 @@ public class PcBody implements ITargetTypeHandler
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}
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// check target is not in a active siege zone
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE) && !target.getActingPlayer().isInSiege())
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE))
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{
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if (sendMessage)
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{
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@ -79,7 +79,7 @@ public class PcBody implements ITargetTypeHandler
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}
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// check target is not in a active siege zone
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE) && !target.getActingPlayer().isInSiege())
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if (target.isPlayer() && target.isInsideZone(ZoneId.SIEGE))
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{
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if (sendMessage)
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{
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