Vanguard Transcendent skill replacements.

Contributed by MacuK.
This commit is contained in:
MobiusDevelopment 2022-06-20 22:56:25 +00:00
parent 7141de10a3
commit b68729abd9
2 changed files with 135 additions and 4 deletions

View File

@ -117,6 +117,8 @@ public class TimedHunting extends AbstractInstance
SKILL_REPLACEMENTS.put(45303, 45360); // Wipeout
SKILL_REPLACEMENTS.put(36, 45386); // Spinning Slasher
SKILL_REPLACEMENTS.put(47011, 47015); // Freezing Wound
SKILL_REPLACEMENTS.put(47801, 47891); // Piercing
SKILL_REPLACEMENTS.put(47805, 47893); // Wild Scratch
}
public TimedHunting()

View File

@ -1206,9 +1206,73 @@
<operateType>A1</operateType>
</skill>
<skill id="47891" toLevel="8" name="Transcendent Piercing">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<icon>icon.s_impale</icon>
<castRange>120</castRange>
<affectLimit>5-12</affectLimit>
<affectRange>250</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>
<value level="1">-200</value>
<value level="2">-300</value>
<value level="3">-400</value>
<value level="4">-500</value>
<value level="5">-550</value>
<value level="6">-600</value>
<value level="7">-650</value>
<value level="8">-700</value>
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1200</hitTime>
<coolTime>500</coolTime>
<magicLevel>
<value level="1">20</value>
<value level="2">30</value>
<value level="3">40</value>
<value level="4">50</value>
<value level="5">55</value>
<value level="6">60</value>
<value level="7">65</value>
<value level="8">70</value>
</magicLevel>
<mpConsume>
<value level="1">18</value>
<value level="2">25</value>
<value level="3">33</value>
<value level="4">40</value>
<value level="5">44</value>
<value level="6">48</value>
<value level="7">51</value>
<value level="8">55</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>POLE</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">419</value>
<value level="2">581</value>
<value level="3">1333</value>
<value level="4">2478</value>
<value level="5">3097</value>
<value level="6">4501</value>
<value level="7">5176</value>
<value level="8">6386</value>
</power>
<ignoreShieldDefence>true</ignoreShieldDefence>
<criticalChance>15</criticalChance>
</effect>
</effects>
</skill>
<skill id="47892" toLevel="8" name="Transcendent Amazing Piercing">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
@ -1216,8 +1280,73 @@
<operateType>A1</operateType>
</skill>
<skill id="47893" toLevel="10" name="Transcendent Spectral Scratch">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<icon>icon.s_wild_scratch</icon>
<castRange>150</castRange>
<affectLimit>5-12</affectLimit>
<affectRange>250</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>
<value level="1">-400</value>
<value level="2">-500</value>
<value level="3">-600</value>
<value level="4">-700</value>
<value level="5">-750</value>
<value level="6">-780</value>
<value level="7">-820</value>
<value level="8">-860</value>
<value level="9">-880</value>
<value level="10">-900</value>
</effectPoint>
<effectRange>1100</effectRange>
<hitTime>1200</hitTime>
<coolTime>500</coolTime>
<magicLevel>
<value level="1">40</value>
<value level="2">50</value>
<value level="3">60</value>
<value level="4">70</value>
<value level="5">75</value>
<value level="6">78</value>
<value level="7">82</value>
<value level="8">86</value>
<value level="9">88</value>
<value level="10">90</value>
</magicLevel>
<mpConsume>
<value level="1">33</value>
<value level="2">40</value>
<value level="3">48</value>
<value level="4">55</value>
<value level="5">59</value>
<value level="6">61</value>
<value level="7">64</value>
<value level="8">67</value>
<value level="9">69</value>
<value level="10">70</value>
</mpConsume>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">1629</value>
<value level="2">3028</value>
<value level="3">5502</value>
<value level="4">7211</value>
<value level="5">8109</value>
<value level="6">9203</value>
<value level="7">9828</value>
<value level="8">10468</value>
<value level="9">10796</value>
<value level="10">11121</value>
</power>
<pDefMod>0.90</pDefMod>
<criticalChance>15</criticalChance>
</effect>
</effects>
</skill>
</list>