Vanguard Transcendent skill replacements.
Contributed by MacuK.
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@ -117,6 +117,8 @@ public class TimedHunting extends AbstractInstance
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SKILL_REPLACEMENTS.put(45303, 45360); // Wipeout
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SKILL_REPLACEMENTS.put(36, 45386); // Spinning Slasher
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SKILL_REPLACEMENTS.put(47011, 47015); // Freezing Wound
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SKILL_REPLACEMENTS.put(47801, 47891); // Piercing
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SKILL_REPLACEMENTS.put(47805, 47893); // Wild Scratch
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}
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public TimedHunting()
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@ -1206,9 +1206,73 @@
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<operateType>A1</operateType>
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</skill>
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<skill id="47891" toLevel="8" name="Transcendent Piercing">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<icon>icon.s_impale</icon>
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<castRange>120</castRange>
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<affectLimit>5-12</affectLimit>
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<affectRange>250</affectRange>
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<basicProperty>PHYSICAL</basicProperty>
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<effectPoint>
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<value level="1">-200</value>
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<value level="2">-300</value>
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<value level="3">-400</value>
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<value level="4">-500</value>
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<value level="5">-550</value>
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<value level="6">-600</value>
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<value level="7">-650</value>
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<value level="8">-700</value>
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</effectPoint>
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<effectRange>1100</effectRange>
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<hitTime>1200</hitTime>
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<coolTime>500</coolTime>
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<magicLevel>
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<value level="1">20</value>
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<value level="2">30</value>
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<value level="3">40</value>
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<value level="4">50</value>
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<value level="5">55</value>
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<value level="6">60</value>
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<value level="7">65</value>
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<value level="8">70</value>
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</magicLevel>
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<mpConsume>
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<value level="1">18</value>
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<value level="2">25</value>
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<value level="3">33</value>
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<value level="4">40</value>
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<value level="5">44</value>
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<value level="6">48</value>
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<value level="7">51</value>
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<value level="8">55</value>
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</mpConsume>
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<operateType>A1</operateType>
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<reuseDelay>1000</reuseDelay>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<conditions>
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<condition name="EquipWeapon">
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<weaponType>
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<item>POLE</item>
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</weaponType>
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</condition>
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</conditions>
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<effects>
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<effect name="PhysicalAttack">
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<power>
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<value level="1">419</value>
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<value level="2">581</value>
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<value level="3">1333</value>
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<value level="4">2478</value>
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<value level="5">3097</value>
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<value level="6">4501</value>
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<value level="7">5176</value>
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<value level="8">6386</value>
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</power>
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<ignoreShieldDefence>true</ignoreShieldDefence>
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<criticalChance>15</criticalChance>
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</effect>
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</effects>
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</skill>
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<skill id="47892" toLevel="8" name="Transcendent Amazing Piercing">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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@ -1216,8 +1280,73 @@
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<operateType>A1</operateType>
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</skill>
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<skill id="47893" toLevel="10" name="Transcendent Spectral Scratch">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<icon>icon.s_wild_scratch</icon>
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<castRange>150</castRange>
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<affectLimit>5-12</affectLimit>
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<affectRange>250</affectRange>
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<basicProperty>PHYSICAL</basicProperty>
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<effectPoint>
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<value level="1">-400</value>
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<value level="2">-500</value>
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<value level="3">-600</value>
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<value level="4">-700</value>
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<value level="5">-750</value>
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<value level="6">-780</value>
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<value level="7">-820</value>
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<value level="8">-860</value>
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<value level="9">-880</value>
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<value level="10">-900</value>
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</effectPoint>
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<effectRange>1100</effectRange>
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<hitTime>1200</hitTime>
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<coolTime>500</coolTime>
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<magicLevel>
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<value level="1">40</value>
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<value level="2">50</value>
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<value level="3">60</value>
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<value level="4">70</value>
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<value level="5">75</value>
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<value level="6">78</value>
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<value level="7">82</value>
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<value level="8">86</value>
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<value level="9">88</value>
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<value level="10">90</value>
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</magicLevel>
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<mpConsume>
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<value level="1">33</value>
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<value level="2">40</value>
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<value level="3">48</value>
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<value level="4">55</value>
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<value level="5">59</value>
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<value level="6">61</value>
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<value level="7">64</value>
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<value level="8">67</value>
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<value level="9">69</value>
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<value level="10">70</value>
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</mpConsume>
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<operateType>A1</operateType>
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<reuseDelay>1000</reuseDelay>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="PhysicalAttack">
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<power>
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<value level="1">1629</value>
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<value level="2">3028</value>
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<value level="3">5502</value>
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<value level="4">7211</value>
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<value level="5">8109</value>
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<value level="6">9203</value>
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<value level="7">9828</value>
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<value level="8">10468</value>
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<value level="9">10796</value>
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<value level="10">11121</value>
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</power>
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<pDefMod>0.90</pDefMod>
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<criticalChance>15</criticalChance>
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</effect>
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</effects>
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</skill>
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</list>
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