Proper Zaken's Earring skills.

Contributed by Sahar.
This commit is contained in:
MobiusDevelopment
2020-05-30 22:02:02 +00:00
parent 1f4ab8b34c
commit b61800d4e0
9 changed files with 424 additions and 385 deletions

View File

@@ -564,7 +564,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<skills>
<skill id="3559" level="12" /> <!-- Zaken's Earring -->
<skill id="45017" level="1" /> <!-- Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">60</stat>
@@ -580,7 +580,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<skills>
<skill id="3559" level="13" /> <!-- Enhanced Zaken's Earring -->
<skill id="45017" level="2" /> <!-- Enhanced Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">70</stat>
@@ -596,7 +596,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<skills>
<skill id="3559" level="14" /> <!-- Refined Zaken's Earring -->
<skill id="45017" level="3" /> <!-- Refined Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">80</stat>

View File

@@ -891,10 +891,110 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="VampiricAttack">
<effect name="AttackTrait">
<BLEED>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</BLEED>
<DERANGEMENT>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</DERANGEMENT>
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</SHOCK>
</effect>
<effect name="DefenceTrait">
<BLEED>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</BLEED>
<DERANGEMENT>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</DERANGEMENT>
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</SHOCK>
</effect>
<effect name="HealEffect">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="1">4</value>
<value level="2">6</value>
<value level="3">8</value>
<value level="4">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
@@ -908,107 +1008,7 @@
<value level="13">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</amount>
<chance>80</chance>
</effect>
<effect name="AttackTrait">
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</SHOCK>
<BLEED>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</BLEED>
<DERANGEMENT>
<value level="1">5</value>
<value level="2">15</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</DERANGEMENT>
</effect>
<effect name="DefenceTrait">
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</SHOCK>
<BLEED>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</BLEED>
<DERANGEMENT>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</DERANGEMENT>
<mode>PER</mode>
</effect>
<effect name="HpRegen">
<amount>
@@ -1029,24 +1029,9 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="HealEffect">
<amount>
<value level="1">4</value>
<value level="2">6</value>
<value level="3">10</value>
<value level="4">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</amount>
<mode>PER</mode>
<effect name="VampiricAttack" fromLevel="3" toLevel="14">
<amount>8</amount>
<chance>80</chance>
</effect>
</effects>
</skill>