Proper Zaken's Earring skills.
Contributed by Sahar.
This commit is contained in:
@@ -564,7 +564,7 @@
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<set name="material" val="GOLD" />
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<set name="weight" val="150" />
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<skills>
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<skill id="3559" level="12" /> <!-- Zaken's Earring -->
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<skill id="45017" level="1" /> <!-- Zaken's Earring -->
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</skills>
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<stats>
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<stat type="mDef">60</stat>
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@@ -580,7 +580,7 @@
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<set name="material" val="GOLD" />
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<set name="weight" val="150" />
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<skills>
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<skill id="3559" level="13" /> <!-- Enhanced Zaken's Earring -->
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<skill id="45017" level="2" /> <!-- Enhanced Zaken's Earring -->
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</skills>
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<stats>
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<stat type="mDef">70</stat>
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@@ -596,7 +596,7 @@
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<set name="material" val="GOLD" />
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<set name="weight" val="150" />
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<skills>
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<skill id="3559" level="14" /> <!-- Refined Zaken's Earring -->
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<skill id="45017" level="3" /> <!-- Refined Zaken's Earring -->
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</skills>
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<stats>
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<stat type="mDef">80</stat>
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@@ -891,10 +891,110 @@
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<operateType>P</operateType>
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<magicCriticalRate>5</magicCriticalRate>
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<effects>
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<effect name="VampiricAttack">
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<effect name="AttackTrait">
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<BLEED>
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<value level="1">10</value>
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<value level="2">15</value>
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<value level="3">20</value>
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<value level="4">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="11">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="12">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="13">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="14">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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</BLEED>
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<DERANGEMENT>
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<value level="1">5</value>
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<value level="2">10</value>
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<value level="3">15</value>
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<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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</DERANGEMENT>
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<SHOCK>
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<value level="1">5</value>
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<value level="2">10</value>
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<value level="3">15</value>
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<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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</SHOCK>
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</effect>
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<effect name="DefenceTrait">
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<BLEED>
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<value level="1">10</value>
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<value level="2">15</value>
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<value level="3">20</value>
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<value level="4">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="11">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="12">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="13">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="14">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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</BLEED>
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<DERANGEMENT>
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<value level="1">5</value>
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<value level="2">10</value>
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<value level="3">15</value>
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<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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</DERANGEMENT>
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<SHOCK>
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<value level="1">5</value>
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<value level="2">10</value>
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<value level="3">15</value>
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<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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</SHOCK>
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</effect>
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<effect name="HealEffect">
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<amount>
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<value level="1">0</value>
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<value level="2">0</value>
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<value level="1">4</value>
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<value level="2">6</value>
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<value level="3">8</value>
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<value level="4">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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@@ -908,107 +1008,7 @@
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<value level="13">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="14">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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</amount>
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<chance>80</chance>
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</effect>
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<effect name="AttackTrait">
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<SHOCK>
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<value level="1">5</value>
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<value level="2">10</value>
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<value level="3">15</value>
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<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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</SHOCK>
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<BLEED>
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<value level="1">10</value>
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<value level="2">15</value>
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<value level="3">20</value>
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<value level="4">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="11">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="12">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="13">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="14">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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</BLEED>
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<DERANGEMENT>
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<value level="1">5</value>
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<value level="2">15</value>
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<value level="3">15</value>
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<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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</DERANGEMENT>
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</effect>
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<effect name="DefenceTrait">
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<SHOCK>
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<value level="1">5</value>
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<value level="2">10</value>
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<value level="3">15</value>
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<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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</SHOCK>
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<BLEED>
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<value level="1">10</value>
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<value level="2">15</value>
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<value level="3">20</value>
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<value level="4">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="11">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="12">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="13">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="14">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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</BLEED>
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<DERANGEMENT>
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<value level="1">5</value>
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<value level="2">10</value>
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<value level="3">15</value>
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<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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</DERANGEMENT>
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<mode>PER</mode>
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</effect>
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<effect name="HpRegen">
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<amount>
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@@ -1029,24 +1029,9 @@
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="HealEffect">
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<amount>
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<value level="1">4</value>
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<value level="2">6</value>
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<value level="3">10</value>
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<value level="4">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="11">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="12">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="13">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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<value level="14">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
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</amount>
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<mode>PER</mode>
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<effect name="VampiricAttack" fromLevel="3" toLevel="14">
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<amount>8</amount>
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<chance>80</chance>
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</effect>
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</effects>
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</skill>
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Reference in New Issue
Block a user