Proper Zaken's Earring skills.

Contributed by Sahar.
This commit is contained in:
MobiusDevelopment 2020-05-30 22:02:02 +00:00
parent 1f4ab8b34c
commit b61800d4e0
9 changed files with 424 additions and 385 deletions

View File

@ -564,7 +564,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<skills>
<skill id="3559" level="12" /> <!-- Zaken's Earring -->
<skill id="45017" level="1" /> <!-- Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">60</stat>
@ -580,7 +580,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<skills>
<skill id="3559" level="13" /> <!-- Enhanced Zaken's Earring -->
<skill id="45017" level="2" /> <!-- Enhanced Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">70</stat>
@ -596,7 +596,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<skills>
<skill id="3559" level="14" /> <!-- Refined Zaken's Earring -->
<skill id="45017" level="3" /> <!-- Refined Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">80</stat>

View File

@ -891,20 +891,7 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="VampiricAttack">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">8</value>
</amount>
<chance>80</chance>
</effect>
<effect name="AttackTrait">
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
</SHOCK>
<BLEED>
<value level="1">10</value>
<value level="2">15</value>
@ -912,16 +899,16 @@
</BLEED>
<DERANGEMENT>
<value level="1">5</value>
<value level="2">15</value>
<value level="2">10</value>
<value level="3">15</value>
</DERANGEMENT>
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
</SHOCK>
</effect>
<effect name="DefenceTrait">
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
</SHOCK>
<BLEED>
<value level="1">10</value>
<value level="2">15</value>
@ -932,6 +919,19 @@
<value level="2">10</value>
<value level="3">15</value>
</DERANGEMENT>
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
</SHOCK>
</effect>
<effect name="HealEffect">
<amount>
<value level="1">4</value>
<value level="2">6</value>
<value level="3">8</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="HpRegen">
<amount>
@ -941,13 +941,9 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="HealEffect">
<amount>
<value level="1">4</value>
<value level="2">6</value>
<value level="3">10</value>
</amount>
<mode>PER</mode>
<effect name="VampiricAttack" fromLevel="3" toLevel="3">
<amount>8</amount>
<chance>80</chance>
</effect>
</effects>
</skill>

View File

@ -564,7 +564,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<skills>
<skill id="3559" level="12" /> <!-- Zaken's Earring -->
<skill id="45017" level="1" /> <!-- Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">60</stat>
@ -580,7 +580,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<skills>
<skill id="3559" level="13" /> <!-- Enhanced Zaken's Earring -->
<skill id="45017" level="2" /> <!-- Enhanced Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">70</stat>
@ -596,7 +596,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<skills>
<skill id="3559" level="14" /> <!-- Refined Zaken's Earring -->
<skill id="45017" level="3" /> <!-- Refined Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">80</stat>

View File

@ -891,20 +891,7 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="VampiricAttack">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">8</value>
</amount>
<chance>80</chance>
</effect>
<effect name="AttackTrait">
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
</SHOCK>
<BLEED>
<value level="1">10</value>
<value level="2">15</value>
@ -912,16 +899,16 @@
</BLEED>
<DERANGEMENT>
<value level="1">5</value>
<value level="2">15</value>
<value level="2">10</value>
<value level="3">15</value>
</DERANGEMENT>
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
</SHOCK>
</effect>
<effect name="DefenceTrait">
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
</SHOCK>
<BLEED>
<value level="1">10</value>
<value level="2">15</value>
@ -932,6 +919,19 @@
<value level="2">10</value>
<value level="3">15</value>
</DERANGEMENT>
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
</SHOCK>
</effect>
<effect name="HealEffect">
<amount>
<value level="1">4</value>
<value level="2">6</value>
<value level="3">8</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="HpRegen">
<amount>
@ -941,13 +941,9 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="HealEffect">
<amount>
<value level="1">4</value>
<value level="2">6</value>
<value level="3">10</value>
</amount>
<mode>PER</mode>
<effect name="VampiricAttack" fromLevel="3" toLevel="3">
<amount>8</amount>
<chance>80</chance>
</effect>
</effects>
</skill>

View File

@ -564,7 +564,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<skills>
<skill id="3559" level="12" /> <!-- Zaken's Earring -->
<skill id="45017" level="1" /> <!-- Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">60</stat>
@ -580,7 +580,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<skills>
<skill id="3559" level="13" /> <!-- Enhanced Zaken's Earring -->
<skill id="45017" level="2" /> <!-- Enhanced Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">70</stat>
@ -596,7 +596,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<skills>
<skill id="3559" level="14" /> <!-- Refined Zaken's Earring -->
<skill id="45017" level="3" /> <!-- Refined Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">80</stat>

View File

@ -891,10 +891,110 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="VampiricAttack">
<effect name="AttackTrait">
<BLEED>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</BLEED>
<DERANGEMENT>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</DERANGEMENT>
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</SHOCK>
</effect>
<effect name="DefenceTrait">
<BLEED>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</BLEED>
<DERANGEMENT>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</DERANGEMENT>
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</SHOCK>
</effect>
<effect name="HealEffect">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="1">4</value>
<value level="2">6</value>
<value level="3">8</value>
<value level="4">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
@ -908,107 +1008,7 @@
<value level="13">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</amount>
<chance>80</chance>
</effect>
<effect name="AttackTrait">
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</SHOCK>
<BLEED>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</BLEED>
<DERANGEMENT>
<value level="1">5</value>
<value level="2">15</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</DERANGEMENT>
</effect>
<effect name="DefenceTrait">
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</SHOCK>
<BLEED>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</BLEED>
<DERANGEMENT>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</DERANGEMENT>
<mode>PER</mode>
</effect>
<effect name="HpRegen">
<amount>
@ -1029,24 +1029,9 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="HealEffect">
<amount>
<value level="1">4</value>
<value level="2">6</value>
<value level="3">10</value>
<value level="4">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">10</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</amount>
<mode>PER</mode>
<effect name="VampiricAttack" fromLevel="3" toLevel="14">
<amount>8</amount>
<chance>80</chance>
</effect>
</effects>
</skill>

View File

@ -1589,127 +1589,158 @@
<value level="14">icon.accessory_earring_of_zaken_i03</value>
<value level="15">icon.accessory_earring_of_zaken_i04</value>
</icon>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="AttackTrait">
<BLEED>30</BLEED>
<BLEED>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</BLEED>
<DERANGEMENT>
<value level="1">20</value>
<value level="2">30</value>
<value level="3">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</DERANGEMENT>
<SHOCK>
<value level="1">20</value>
<value level="2">30</value>
<value level="3">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</SHOCK>
</effect>
<effect name="DefenceTrait">
<SHOCK>
<value level="1">20</value>
<value level="2">30</value>
<value level="3">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</SHOCK>
<BLEED>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</BLEED>
<DERANGEMENT>
<value level="1">20</value>
<value level="2">30</value>
<value level="3">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</DERANGEMENT>
<BLEED>30</BLEED>
</effect>
<effect name="VampiricAttack">
<amount>4</amount>
<chance>80</chance>
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</SHOCK>
</effect>
<effect name="HealEffect">
<amount>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="1">4</value>
<value level="2">6</value>
<value level="3">8</value>
<value level="4">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<effect name="HpRegen">
<amount>
<value level="1">0</value>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="3">20</value>
<value level="4">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</amount>
<attribute>DARK</attribute>
<mode>PER</mode>
</effect>
<effect name="VampiricAttack" fromLevel="3" toLevel="15">
<amount>8</amount>
<chance>80</chance>
</effect>
</effects>
</skill>

View File

@ -1589,127 +1589,158 @@
<value level="14">icon.accessory_earring_of_zaken_i03</value>
<value level="15">icon.accessory_earring_of_zaken_i04</value>
</icon>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="AttackTrait">
<BLEED>30</BLEED>
<BLEED>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</BLEED>
<DERANGEMENT>
<value level="1">20</value>
<value level="2">30</value>
<value level="3">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</DERANGEMENT>
<SHOCK>
<value level="1">20</value>
<value level="2">30</value>
<value level="3">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</SHOCK>
</effect>
<effect name="DefenceTrait">
<SHOCK>
<value level="1">20</value>
<value level="2">30</value>
<value level="3">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</SHOCK>
<BLEED>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">20</value>
<value level="4">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</BLEED>
<DERANGEMENT>
<value level="1">20</value>
<value level="2">30</value>
<value level="3">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</DERANGEMENT>
<BLEED>30</BLEED>
</effect>
<effect name="VampiricAttack">
<amount>4</amount>
<chance>80</chance>
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</SHOCK>
</effect>
<effect name="HealEffect">
<amount>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="1">4</value>
<value level="2">6</value>
<value level="3">8</value>
<value level="4">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<effect name="HpRegen">
<amount>
<value level="1">0</value>
<value level="1">10</value>
<value level="2">15</value>
<value level="3">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="4">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">15</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="3">20</value>
<value level="4">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="5">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="6">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="7">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="8">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="9">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="10">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="11">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="12">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="13">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="14">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
<value level="15">20</value> <!-- FIXME: AUTO GENERATED LEVEL -->
</amount>
<attribute>DARK</attribute>
<mode>PER</mode>
</effect>
<effect name="VampiricAttack" fromLevel="3" toLevel="15">
<amount>8</amount>
<chance>80</chance>
</effect>
</effects>
</skill>

View File

@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
/**
* @author Sdw, Mobius
* @version Classic 2.0
*/
public class AcquireSkillList implements IClientOutgoingPacket
{
@ -61,11 +60,12 @@ public class AcquireSkillList implements IClientOutgoingPacket
{
continue;
}
packet.writeD(skill.getSkillId());
packet.writeH(skill.getSkillLevel());
packet.writeQ(skill.getLevelUpSp());
packet.writeC(skill.getGetLevel());
packet.writeC(0x00);
packet.writeC(0x00); // Skill dual class level.
if (skill.getRequiredItems().size() > 0)
{
for (ItemHolder item : skill.getRequiredItems())