Proper Zaken's Earring skills.

Contributed by Sahar.
This commit is contained in:
MobiusDevelopment
2020-05-30 22:02:02 +00:00
parent 1f4ab8b34c
commit b61800d4e0
9 changed files with 424 additions and 385 deletions

View File

@@ -564,7 +564,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<skills>
<skill id="3559" level="12" /> <!-- Zaken's Earring -->
<skill id="45017" level="1" /> <!-- Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">60</stat>
@@ -580,7 +580,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<skills>
<skill id="3559" level="13" /> <!-- Enhanced Zaken's Earring -->
<skill id="45017" level="2" /> <!-- Enhanced Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">70</stat>
@@ -596,7 +596,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<skills>
<skill id="3559" level="14" /> <!-- Refined Zaken's Earring -->
<skill id="45017" level="3" /> <!-- Refined Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">80</stat>

View File

@@ -891,20 +891,7 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="VampiricAttack">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">8</value>
</amount>
<chance>80</chance>
</effect>
<effect name="AttackTrait">
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
</SHOCK>
<BLEED>
<value level="1">10</value>
<value level="2">15</value>
@@ -912,16 +899,16 @@
</BLEED>
<DERANGEMENT>
<value level="1">5</value>
<value level="2">15</value>
<value level="2">10</value>
<value level="3">15</value>
</DERANGEMENT>
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
</SHOCK>
</effect>
<effect name="DefenceTrait">
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
</SHOCK>
<BLEED>
<value level="1">10</value>
<value level="2">15</value>
@@ -932,6 +919,19 @@
<value level="2">10</value>
<value level="3">15</value>
</DERANGEMENT>
<SHOCK>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">15</value>
</SHOCK>
</effect>
<effect name="HealEffect">
<amount>
<value level="1">4</value>
<value level="2">6</value>
<value level="3">8</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="HpRegen">
<amount>
@@ -941,13 +941,9 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="HealEffect">
<amount>
<value level="1">4</value>
<value level="2">6</value>
<value level="3">10</value>
</amount>
<mode>PER</mode>
<effect name="VampiricAttack" fromLevel="3" toLevel="3">
<amount>8</amount>
<chance>80</chance>
</effect>
</effects>
</skill>