Addition of Command Post instance.

Contributed by nasseka.
This commit is contained in:
MobiusDevelopment
2021-12-20 23:00:23 +00:00
parent 6833a38d93
commit b5ac8c8dfb
39 changed files with 6659 additions and 9 deletions

View File

@@ -3,5 +3,5 @@ Shh! Please be quiet. This is enemy territory.<br>
You don't need to introduce yourself. I've heard of your accomplishments.<br>
If only you could've come sooner... We are waiting for Burnstein to come out of the command post.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"The command post?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"I want to go inside command post."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest CommandPost enterInstance">"I want to go inside command post."</Button>
</body></html>

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@@ -0,0 +1,150 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Command Post -->
<instance id="259" maxWorlds="100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/instance.xsd">
<time duration="60" empty="1" />
<locations>
<enter type="FIXED">
<location x="-44031" y="45819" z="-8847" heading="0" /> <!-- Command Post -->
</enter>
<exit type="ORIGIN" />
</locations>
<parameters>
<param name="firstGroupId" value="18190100" />
<param name="secondGroupId" value="18190102" />
<param name="thirdGroupId" value="18190104" />
<param name="fourthGroupId" value="18190106" />
</parameters>
<conditions>
<condition type="GroupMin">
<param name="limit" value="2" />
</condition>
<condition type="GroupMax">
<param name="limit" value="7" />
</condition>
<condition type="Level">
<param name="min" value="100" />
<param name="max" value="105" />
</condition>
<condition type="Distance" />
<condition type="Reenter" />
</conditions>
<reenter apply="ON_FINISH">
<reset day="MONDAY" hour="6" minute="30" />
<reset day="TUESDAY" hour="6" minute="30" />
<reset day="WEDNESDAY" hour="6" minute="30" />
<reset day="THURSDAY" hour="6" minute="30" />
<reset day="FRIDAY" hour="6" minute="30" />
<reset day="SATURDAY" hour="6" minute="30" />
<reset day="SUNDAY" hour="6" minute="30" />
</reenter>
<doorlist>
<door id="18190100">
<openStatus default="close" />
</door>
<door id="18190102">
<openStatus default="close" />
</door>
<door id="18190104">
<openStatus default="close" />
</door>
<door id="18190106">
<openStatus default="close" />
</door>
</doorlist>
<spawnlist>
<group name="first_floor" spawnByDefault="true">
<npc id="23595" x="-44354" y="45228" z="-8865" /> <!-- Fortress Raider -->
<npc id="23595" x="-44356" y="45129" z="-8865" /> <!-- Fortress Raider -->
<npc id="23595" x="-44399" y="45008" z="-8865" /> <!-- Fortress Raider -->
<npc id="23595" x="-43720" y="44410" z="-8865" /> <!-- Fortress Raider -->
<npc id="23595" x="-43733" y="44508" z="-8865" /> <!-- Fortress Raider -->
<npc id="23595" x="-43552" y="45147" z="-8865" /> <!-- Fortress Raider -->
<npc id="23595" x="-43531" y="45432" z="-8865" /> <!-- Fortress Raider -->
<npc id="23595" x="-43455" y="44121" z="-8865" /> <!-- Fortress Raider -->
<npc id="23595" x="-44585" y="44583" z="-8865" /> <!-- Fortress Raider -->
<npc id="23595" x="-44050" y="45222" z="-8865" /> <!-- Fortress Raider -->
<npc id="23596" x="-44036" y="45281" z="-8865" /> <!-- Fortress Guardian Captain -->
<npc id="23596" x="-43947" y="44917" z="-8865" /> <!-- Fortress Guardian Captain -->
<npc id="23597" x="-44590" y="45084" z="-8865" /> <!-- Atelia Passionate Soldier -->
<npc id="23597" x="-44624" y="45026" z="-8865" /> <!-- Atelia Passionate Soldier -->
<npc id="23597" x="-43723" y="45250" z="-8865" /> <!-- Atelia Passionate Soldier -->
<npc id="23597" x="-43727" y="45082" z="-8865" /> <!-- Atelia Passionate Soldier -->
<npc id="23597" x="-44050" y="45222" z="-8865" /> <!-- Atelia Passionate Soldier -->
<npc id="23600" x="-44024" y="44290" z="-8865" /> <!-- Atelia Flame Master -->
<npc id="23600" x="-44366" y="44298" z="-8865" /> <!-- Atelia Flame Master -->
<npc id="23600" x="-44580" y="44196" z="-8865" /> <!-- Atelia Flame Master -->
<npc id="23601" x="-44035" y="44191" z="-8865" /> <!-- Fortress Archon -->
<npc id="23598" x="-44024" y="44290" z="-8865" /> <!-- Atelia Elite Captain -->
<npc id="23602" x="-43746" y="44111" z="-8865" /> <!-- Atelia High Priest -->
<npc id="23509" x="-44050" y="45222" z="-8865" /> <!-- Fortress Dark Wizard -->
<npc id="23509" x="-44500" y="44173" z="-8865" /> <!-- Fortress Dark Wizard -->
</group>
<group name="geork" spawnByDefault="false">
<npc id="26135" x="-44036" y="43708" z="-8795"/> <!-- Geork -->
</group>
<group name="group_1" spawnByDefault="false">
<territories>
<territory name="group_1" shape="Cylinder" minZ="-8096" maxZ="-8090" rad="10">
<node x="-43313" y="44516"/>
</territory>
</territories>
<npc id="23605" count="1" /> <!-- Brainwashed Aden Elite Knight -->
<npc id="23606" count="3" /> <!-- Brainwashed Aden Elite Warrior -->
<npc id="23607" count="1" /> <!-- Brainwashed Aden Elite Archer -->
<npc id="23608" count="2" /> <!-- Brainwashed Aden Elite Wizard -->
</group>
<group name="group_2" spawnByDefault="false">
<territories>
<territory name="group_2" shape="Cylinder" minZ="-8096" maxZ="-8090" rad="10">
<node x="-43314" y="44109"/>
</territory>
</territories>
<npc id="23590" count="1" /> <!-- Brainwashed Aden Vanguard Adolph -->
<npc id="23591" count="1" /> <!-- Brainwashed Aden Vanguard Barton -->
<npc id="23592" count="1" /> <!-- Brainwashed Aden Vanguard Hayuk -->
<npc id="23593" count="1" /> <!-- Brainwashed Aden Vanguard Elise -->
<npc id="23594" count="1" /> <!-- Brainwashed Aden Vanguard Elryah -->
</group>
<group name="group_3" spawnByDefault="false">
<territories>
<territory name="group_3" shape="Cylinder" minZ="-8096" maxZ="-8090" rad="10">
<node x="-44739" y="44503"/>
</territory>
</territories>
<npc id="23605" count="1" /> <!-- Brainwashed Aden Elite Knight -->
<npc id="23606" count="3" /> <!-- Brainwashed Aden Elite Warrior -->
<npc id="23607" count="1" /> <!-- Brainwashed Aden Elite Archer -->
<npc id="23608" count="1" /> <!-- Brainwashed Aden Elite Wizard -->
</group>
<group name="group_4" spawnByDefault="false">
<territories>
<territory name="group_4" shape="Cylinder" minZ="-8096" maxZ="-8090" rad="10">
<node x="-44765" y="44108"/>
</territory>
</territories>
<npc id="23610" count="1" /> <!-- Corrupted High Priest -->
<npc id="23612" count="2" /> <!-- Elite Priest -->
<npc id="23613" count="1" /> <!-- Elite Instructor -->
<npc id="23614" count="1" /> <!-- Elite Executioner -->
<npc id="23615" count="2" /> <!-- Elite Shaman -->
</group>
<group name="adolph" spawnByDefault="false">
<npc id="34305" x="-44033" y="44333" z="-6971"/> <!-- Adolph -->
</group>
<group name="barton" spawnByDefault="false">
<npc id="34306" x="-44033" y="44333" z="-6971"/> <!-- Barton -->
</group>
<group name="hayuk" spawnByDefault="false">
<npc id="34307" x="-44033" y="44333" z="-6971"/> <!-- Hayuk -->
</group>
<group name="elise" spawnByDefault="false">
<npc id="34308" x="-44033" y="44333" z="-6971"/> <!-- Elise -->
</group>
<group name="elryah" spawnByDefault="false">
<npc id="34309" x="-44033" y="44333" z="-6971"/> <!-- Elryah -->
</group>
<group name="boss" spawnByDefault="false">
<npc id="26136" x="-44033" y="44333" z="-6971"/> <!-- Burnstein -->
</group>
</spawnlist>
</instance>

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@@ -0,0 +1,497 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package instances.CommandPost;
import java.util.List;
import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.ZoneType;
import org.l2jmobius.gameserver.model.zone.type.ScriptZone;
import org.l2jmobius.gameserver.network.NpcStringId;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import instances.AbstractInstance;
/**
* @author NasSeKa
*/
public class CommandPost extends AbstractInstance
{
// NPCs
private static final int DEVIANNE = 34089;
private static final int GEORK = 26135;
private static final int BURNSTEIN = 26136;
private static final int ELITE_KNIGHT = 23605;
private static final int ELITE_WARRIOR = 23606;
private static final int ELITE_ARCHER = 23607;
private static final int ELITE_WIZARD = 23608;
private static final int ADOLPH = 23590;
private static final int BARTON = 23591;
private static final int HAYUK = 23592;
private static final int ELISE = 23593;
private static final int ELRYAH = 23594;
private static final int[] FIRST_FLOOR =
{
23595,
23596,
23597,
23600,
};
private static final int[] GROUP_1 =
{
23605,
23606,
23607,
23608,
};
private static final int[] GROUP_2 =
{
23590,
23591,
23592,
23593,
23594,
};
private static final int[] GROUP_3 =
{
23605,
23606,
23607,
23608,
};
private static final int[] GROUP_4 =
{
23610,
23612,
23613,
23614,
23615,
};
// Items
// private static final int EMERGENCY_WHISTLE = 46404;
// Location
private static final Location FLOOR_2_SPAWN = new Location(-44037, 44009, -8097);
private static final Location FLOOR_3_SPAWN = new Location(-44035, 45439, -6971);
private static final Location GEORK_FLOOR_2_SPAWN = new Location(-44035, 45365, -8031);
private static final Location GROUP_1_MOVE = new Location(-43540, 44519, -8097);
private static final Location GROUP_2_MOVE = new Location(-43514, 44116, -8097);
private static final Location GROUP_3_MOVE = new Location(-44532, 44510, -8097);
private static final Location GROUP_4_MOVE = new Location(-44532, 44109, -8097);
private static final Location ADOLPH_MOVE = new Location(-44020, 45085, -8097);
private static final Location BARTON_MOVE = new Location(-43922, 44994, -8097);
private static final Location HAYUK_MOVE = new Location(-44014, 44998, -8097);
private static final Location ELISE_MOVE = new Location(-44120, 44999, -8097);
private static final Location ELRYAH_MOVE = new Location(-44072, 45004, -8097);
// Zones
private static final ScriptZone FLOOR_1_TP = ZoneManager.getInstance().getZoneById(25901, ScriptZone.class);
private static final ScriptZone FLOOR_2_TP = ZoneManager.getInstance().getZoneById(25902, ScriptZone.class);
private static final ScriptZone FLOOR_2_START = ZoneManager.getInstance().getZoneById(25903, ScriptZone.class);
// Misc
private static final int TEMPLATE_ID = 259;
public CommandPost()
{
super(TEMPLATE_ID);
addStartNpc(DEVIANNE);
addTalkId(DEVIANNE);
addEnterZoneId(FLOOR_1_TP.getId(), FLOOR_2_TP.getId(), FLOOR_2_START.getId());
addMoveFinishedId(GROUP_1);
addMoveFinishedId(GROUP_2);
addMoveFinishedId(GROUP_3);
addMoveFinishedId(GROUP_4);
addKillId(GEORK, BURNSTEIN);
addInstanceLeaveId(TEMPLATE_ID);
}
@Override
public String onAdvEvent(String event, Npc npc, Player player)
{
if (event.contains("enterInstance"))
{
final Party party = player.getParty();
if (player.isInParty())
{
final long currentTime = Chronos.currentTimeMillis();
if (!party.isLeader(player))
{
player.sendPacket(new SystemMessage(SystemMessageId.ONLY_A_PARTY_LEADER_CAN_MAKE_THE_REQUEST_TO_ENTER));
return null;
}
if (player.isInCommandChannel())
{
player.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_ENTER_BECAUSE_YOU_DO_NOT_MEET_THE_REQUIREMENTS));
return null;
}
final List<Player> members = party.getMembers();
for (Player member : members)
{
if (!member.isInsideRadius3D(npc, 1000))
{
player.sendMessage("Player " + member.getName() + " must go closer to Gatekeeper Spirit.");
return null;
}
if (currentTime < InstanceManager.getInstance().getInstanceTime(member, TEMPLATE_ID))
{
final SystemMessage msg = new SystemMessage(SystemMessageId.YOU_HAVE_ENTERED_ANOTHER_INSTANT_ZONE_THEREFORE_YOU_CANNOT_ENTER_CORRESPONDING_DUNGEON);
msg.addString(member.getName());
party.broadcastToPartyMembers(member, msg);
return null;
}
}
for (Player member : members)
{
enterInstance(member, npc, TEMPLATE_ID);
}
}
else if (player.isGM())
{
enterInstance(player, npc, TEMPLATE_ID);
}
else
{
player.sendPacket(new SystemMessage(SystemMessageId.YOU_ARE_NOT_CURRENTLY_IN_A_PARTY_SO_YOU_CANNOT_ENTER));
}
if (player.getInstanceWorld() != null)
{
startQuestTimer("check_status", 3000, null, player);
}
}
else if (event.equals("check_status"))
{
final Instance world = player.getInstanceWorld();
if (!isInInstance(world))
{
return null;
}
switch (world.getStatus())
{
case 0:
{
world.setStatus(1);
world.spawnGroup("geork");
if (world.getNpc(GEORK) != null)
{
world.getNpc(GEORK).setInvul(true);
world.getNpc(GEORK).setImmobilized(true);
world.getNpc(GEORK).setRandomWalking(false);
world.getNpc(GEORK).setTargetable(false);
}
startQuestTimer("check_status", 3000, null, player);
break;
}
case 1:
{
if (world.getAliveNpcs(FIRST_FLOOR).isEmpty())
{
showOnScreenMsg(world, NpcStringId.THE_TELEPORT_GATE_TO_THE_2ND_FLOOR_HAS_BEEN_ACTIVATED, ExShowScreenMessage.TOP_CENTER, 2000, true);
world.setStatus(2);
world.getNpc(GEORK).teleToLocation(GEORK_FLOOR_2_SPAWN);
for (Npc monster : world.spawnGroup("group_1"))
{
monster.setInvul(true);
monster.setImmobilized(true);
monster.setRandomWalking(false);
monster.setTargetable(false);
monster.setScriptValue(1);
}
for (Npc monster : world.spawnGroup("group_2"))
{
monster.setInvul(true);
monster.setImmobilized(true);
monster.setRandomWalking(false);
monster.setTargetable(false);
}
for (Npc monster : world.spawnGroup("group_3"))
{
monster.setInvul(true);
monster.setImmobilized(true);
monster.setRandomWalking(false);
monster.setTargetable(false);
}
for (Npc monster : world.spawnGroup("group_4"))
{
monster.setInvul(true);
monster.setImmobilized(true);
monster.setRandomWalking(false);
monster.setTargetable(false);
}
}
startQuestTimer("check_status", 3000, null, player);
break;
}
case 2:
{
if (!player.isGM())
{
final Party party = player.getParty();
final List<Player> members = party.getMembers();
for (Player member : members)
{
if (FLOOR_1_TP.isInsideZone(member))
{
member.teleToLocation(FLOOR_2_SPAWN);
}
}
}
else if (FLOOR_1_TP.isInsideZone(player))
{
player.teleToLocation(FLOOR_2_SPAWN);
}
startQuestTimer("check_status", 3000, null, player);
break;
}
case 3:
{
for (Npc monster : world.getNpcsOfGroup("group_1"))
{
monster.setImmobilized(false);
monster.setWalking();
monster.getAI().moveTo(GROUP_1_MOVE);
}
startQuestTimer("check_status", 3000, null, player);
break;
}
case 4:
{
if ((world.getStatus() == 4) && //
(!world.getNpc(ELITE_KNIGHT).isInsideZone(ZoneId.SCRIPT)) && //
(!world.getNpc(ELITE_WARRIOR).isInsideZone(ZoneId.SCRIPT)) && //
(!world.getNpc(ELITE_ARCHER).isInsideZone(ZoneId.SCRIPT)) && //
(!world.getNpc(ELITE_WIZARD).isInsideZone(ZoneId.SCRIPT)))
{
for (Npc monster : world.getNpcsOfGroup("group_2"))
{
monster.setImmobilized(false);
monster.setWalking();
monster.getAI().moveTo(GROUP_2_MOVE);
}
world.openCloseDoor(world.getTemplateParameters().getInt("secondGroupId"), true);
world.setStatus(5);
}
startQuestTimer("check_status", 3000, null, player);
break;
}
case 5:
{
if (world.getAliveNpcs(GROUP_2).isEmpty())
{
for (Npc monster : world.getNpcsOfGroup("group_3"))
{
monster.setImmobilized(false);
monster.setWalking();
monster.getAI().moveTo(GROUP_3_MOVE);
}
world.openCloseDoor(world.getTemplateParameters().getInt("thirdGroupId"), true);
world.setStatus(6);
}
startQuestTimer("check_status", 3000, null, player);
break;
}
case 6:
{
if (world.getAliveNpcs(GROUP_3).isEmpty())
{
for (Npc monster : world.getNpcsOfGroup("group_4"))
{
monster.setImmobilized(false);
monster.setWalking();
monster.getAI().moveTo(GROUP_4_MOVE);
}
world.openCloseDoor(world.getTemplateParameters().getInt("fourthGroupId"), true);
world.setStatus(7);
}
startQuestTimer("check_status", 3000, null, player);
break;
}
case 7:
{
if (world.getAliveNpcs(GROUP_4).isEmpty())
{
System.out.println("Status is 7.");
}
startQuestTimer("check_status", 3000, null, player);
break;
}
default:
{
startQuestTimer("check_status", 3000, null, player);
}
}
}
return null;
}
@Override
public void onMoveFinished(Npc npc)
{
final Instance world = npc.getInstanceWorld();
if (world != null)
{
if (CommonUtil.contains(GROUP_1, npc.getId()))
{
npc.setInvul(false);
npc.setTargetable(true);
world.setStatus(4);
}
else if (CommonUtil.contains(GROUP_2, npc.getId()))
{
npc.setInvul(false);
npc.setTargetable(true);
}
else if (CommonUtil.contains(GROUP_3, npc.getId()))
{
npc.setInvul(false);
npc.setTargetable(true);
}
else if (CommonUtil.contains(GROUP_4, npc.getId()))
{
npc.setInvul(false);
npc.setTargetable(true);
}
}
super.onMoveFinished(npc);
}
@Override
public String onEnterZone(Creature creature, ZoneType zone)
{
final Instance world = creature.getInstanceWorld();
switch (zone.getId())
{
case 25901:
{
if (creature.isPlayer() && isInInstance(world) && (world.getStatus() >= 2))
{
creature.teleToLocation(FLOOR_2_SPAWN);
}
break;
}
case 25902:
{
if (creature.isPlayer() && isInInstance(world) && (world.getStatus() >= 3))
{
creature.teleToLocation(FLOOR_3_SPAWN);
}
break;
}
case 25903:
{
if (creature.isPlayer() && isInInstance(world) && (world.getStatus() == 2))
{
world.setStatus(3);
world.openCloseDoor(world.getTemplateParameters().getInt("firstGroupId"), true);
}
break;
}
}
return super.onEnterZone(creature, zone);
}
@Override
public String onKill(Npc npc, Player player, boolean isPet)
{
final Instance world = npc.getInstanceWorld();
if (isInInstance(world))
{
switch (npc.getId())
{
case BURNSTEIN:
{
world.finishInstance();
break;
}
case ADOLPH:
{
world.spawnGroup("adolph");
world.getNpc(ADOLPH).setInvul(true);
world.getNpc(ADOLPH).setRandomWalking(false);
world.getNpc(ADOLPH).setTargetable(false);
addMoveToDesire(world.getNpc(ADOLPH), ADOLPH_MOVE, 6);
break;
}
case BARTON:
{
world.spawnGroup("barton");
world.getNpc(BARTON).setInvul(true);
world.getNpc(BARTON).setRandomWalking(false);
world.getNpc(BARTON).setTargetable(false);
addMoveToDesire(world.getNpc(BARTON), BARTON_MOVE, 6);
break;
}
case HAYUK:
{
world.spawnGroup("hayuk");
world.getNpc(HAYUK).setInvul(true);
world.getNpc(HAYUK).setRandomWalking(false);
world.getNpc(HAYUK).setTargetable(false);
addMoveToDesire(world.getNpc(HAYUK), HAYUK_MOVE, 6);
break;
}
case ELISE:
{
world.spawnGroup("elise");
world.getNpc(ELISE).setInvul(true);
world.getNpc(ELISE).setRandomWalking(false);
world.getNpc(ELISE).setTargetable(false);
addMoveToDesire(world.getNpc(ELISE), ELISE_MOVE, 6);
break;
}
case ELRYAH:
{
world.spawnGroup("elryah");
world.getNpc(ELRYAH).setInvul(true);
world.getNpc(ELRYAH).setRandomWalking(false);
world.getNpc(ELRYAH).setTargetable(false);
addMoveToDesire(world.getNpc(ELRYAH), ELRYAH_MOVE, 6);
break;
}
}
startQuestTimer("check_status", 3000, null, player);
}
return super.onKill(npc, player, isPet);
}
public static void main(String[] args)
{
new CommandPost();
}
}

View File

@@ -1158,4 +1158,22 @@
<zone name="Tauti_Scarab_Zone" id="80033" type="ScriptZone" shape="Cylinder" minZ="-9150" maxZ="-9000" rad="550">
<node X="148800" Y="-153125" />
</zone>
<zone name="Command_Post_Floor_1" id="25901" type="ScriptZone" shape="Cylinder" minZ="-8784" maxZ="-8750" rad="100">
<node X="-44036" Y="43258" />
</zone>
<zone name="Command_Post_Floor_2" id="25902" type="ScriptZone" shape="Cylinder" minZ="-8100" maxZ="-8000" rad="100">
<node X="-44037" Y="45821" />
</zone>
<zone name="Command_Post_Floor_2_Start" id="25903" type="ScriptZone" shape="Cylinder" minZ="-8100" maxZ="-8050" rad="100">
<node X="-43563" Y="44499" />
</zone>
<zone name="Command_Post_Group_1_Pass" id="25904" type="ScriptZone" shape="NPoly" minZ="-8100" maxZ="-8050">
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