Removal of unused alchemy craft data class.

This commit is contained in:
MobiusDevelopment 2022-09-16 09:22:53 +00:00
parent fa48574dc9
commit b2fd81e8e7
13 changed files with 0 additions and 1300 deletions

View File

@ -1,100 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.alchemy;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
/**
* @author Sdw
*/
public class AlchemyCraftData
{
private final int _id;
private final int _level;
private final int _grade;
private final int _category;
private Set<ItemHolder> _ingredients;
private ItemHolder _productionSuccess;
private ItemHolder _productionFailure;
public AlchemyCraftData(StatSet set)
{
_id = set.getInt("id");
_level = set.getInt("level");
_grade = set.getInt("grade");
_category = set.getInt("category");
}
public int getId()
{
return _id;
}
public int getLevel()
{
return _level;
}
public int getGrade()
{
return _grade;
}
public int getCategory()
{
return _category;
}
public void addIngredient(ItemHolder ingredient)
{
if (_ingredients == null)
{
_ingredients = new HashSet<>();
}
_ingredients.add(ingredient);
}
public Set<ItemHolder> getIngredients()
{
return _ingredients != null ? _ingredients : Collections.emptySet();
}
public void setProductionSuccess(ItemHolder item)
{
_productionSuccess = item;
}
public ItemHolder getProductionSuccess()
{
return _productionSuccess;
}
public void setProductionFailure(ItemHolder item)
{
_productionFailure = item;
}
public ItemHolder getProductionFailure()
{
return _productionFailure;
}
}

View File

@ -1,100 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.alchemy;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
/**
* @author Sdw
*/
public class AlchemyCraftData
{
private final int _id;
private final int _level;
private final int _grade;
private final int _category;
private Set<ItemHolder> _ingredients;
private ItemHolder _productionSuccess;
private ItemHolder _productionFailure;
public AlchemyCraftData(StatSet set)
{
_id = set.getInt("id");
_level = set.getInt("level");
_grade = set.getInt("grade");
_category = set.getInt("category");
}
public int getId()
{
return _id;
}
public int getLevel()
{
return _level;
}
public int getGrade()
{
return _grade;
}
public int getCategory()
{
return _category;
}
public void addIngredient(ItemHolder ingredient)
{
if (_ingredients == null)
{
_ingredients = new HashSet<>();
}
_ingredients.add(ingredient);
}
public Set<ItemHolder> getIngredients()
{
return _ingredients != null ? _ingredients : Collections.emptySet();
}
public void setProductionSuccess(ItemHolder item)
{
_productionSuccess = item;
}
public ItemHolder getProductionSuccess()
{
return _productionSuccess;
}
public void setProductionFailure(ItemHolder item)
{
_productionFailure = item;
}
public ItemHolder getProductionFailure()
{
return _productionFailure;
}
}

View File

@ -1,100 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.alchemy;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
/**
* @author Sdw
*/
public class AlchemyCraftData
{
private final int _id;
private final int _level;
private final int _grade;
private final int _category;
private Set<ItemHolder> _ingredients;
private ItemHolder _productionSuccess;
private ItemHolder _productionFailure;
public AlchemyCraftData(StatSet set)
{
_id = set.getInt("id");
_level = set.getInt("level");
_grade = set.getInt("grade");
_category = set.getInt("category");
}
public int getId()
{
return _id;
}
public int getLevel()
{
return _level;
}
public int getGrade()
{
return _grade;
}
public int getCategory()
{
return _category;
}
public void addIngredient(ItemHolder ingredient)
{
if (_ingredients == null)
{
_ingredients = new HashSet<>();
}
_ingredients.add(ingredient);
}
public Set<ItemHolder> getIngredients()
{
return _ingredients != null ? _ingredients : Collections.emptySet();
}
public void setProductionSuccess(ItemHolder item)
{
_productionSuccess = item;
}
public ItemHolder getProductionSuccess()
{
return _productionSuccess;
}
public void setProductionFailure(ItemHolder item)
{
_productionFailure = item;
}
public ItemHolder getProductionFailure()
{
return _productionFailure;
}
}

View File

@ -1,100 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.alchemy;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
/**
* @author Sdw
*/
public class AlchemyCraftData
{
private final int _id;
private final int _level;
private final int _grade;
private final int _category;
private Set<ItemHolder> _ingredients;
private ItemHolder _productionSuccess;
private ItemHolder _productionFailure;
public AlchemyCraftData(StatSet set)
{
_id = set.getInt("id");
_level = set.getInt("level");
_grade = set.getInt("grade");
_category = set.getInt("category");
}
public int getId()
{
return _id;
}
public int getLevel()
{
return _level;
}
public int getGrade()
{
return _grade;
}
public int getCategory()
{
return _category;
}
public void addIngredient(ItemHolder ingredient)
{
if (_ingredients == null)
{
_ingredients = new HashSet<>();
}
_ingredients.add(ingredient);
}
public Set<ItemHolder> getIngredients()
{
return _ingredients != null ? _ingredients : Collections.emptySet();
}
public void setProductionSuccess(ItemHolder item)
{
_productionSuccess = item;
}
public ItemHolder getProductionSuccess()
{
return _productionSuccess;
}
public void setProductionFailure(ItemHolder item)
{
_productionFailure = item;
}
public ItemHolder getProductionFailure()
{
return _productionFailure;
}
}

View File

@ -1,100 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.alchemy;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
/**
* @author Sdw
*/
public class AlchemyCraftData
{
private final int _id;
private final int _level;
private final int _grade;
private final int _category;
private Set<ItemHolder> _ingredients;
private ItemHolder _productionSuccess;
private ItemHolder _productionFailure;
public AlchemyCraftData(StatSet set)
{
_id = set.getInt("id");
_level = set.getInt("level");
_grade = set.getInt("grade");
_category = set.getInt("category");
}
public int getId()
{
return _id;
}
public int getLevel()
{
return _level;
}
public int getGrade()
{
return _grade;
}
public int getCategory()
{
return _category;
}
public void addIngredient(ItemHolder ingredient)
{
if (_ingredients == null)
{
_ingredients = new HashSet<>();
}
_ingredients.add(ingredient);
}
public Set<ItemHolder> getIngredients()
{
return _ingredients != null ? _ingredients : Collections.emptySet();
}
public void setProductionSuccess(ItemHolder item)
{
_productionSuccess = item;
}
public ItemHolder getProductionSuccess()
{
return _productionSuccess;
}
public void setProductionFailure(ItemHolder item)
{
_productionFailure = item;
}
public ItemHolder getProductionFailure()
{
return _productionFailure;
}
}

View File

@ -1,100 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.alchemy;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
/**
* @author Sdw
*/
public class AlchemyCraftData
{
private final int _id;
private final int _level;
private final int _grade;
private final int _category;
private Set<ItemHolder> _ingredients;
private ItemHolder _productionSuccess;
private ItemHolder _productionFailure;
public AlchemyCraftData(StatSet set)
{
_id = set.getInt("id");
_level = set.getInt("level");
_grade = set.getInt("grade");
_category = set.getInt("category");
}
public int getId()
{
return _id;
}
public int getLevel()
{
return _level;
}
public int getGrade()
{
return _grade;
}
public int getCategory()
{
return _category;
}
public void addIngredient(ItemHolder ingredient)
{
if (_ingredients == null)
{
_ingredients = new HashSet<>();
}
_ingredients.add(ingredient);
}
public Set<ItemHolder> getIngredients()
{
return _ingredients != null ? _ingredients : Collections.emptySet();
}
public void setProductionSuccess(ItemHolder item)
{
_productionSuccess = item;
}
public ItemHolder getProductionSuccess()
{
return _productionSuccess;
}
public void setProductionFailure(ItemHolder item)
{
_productionFailure = item;
}
public ItemHolder getProductionFailure()
{
return _productionFailure;
}
}

View File

@ -1,100 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.alchemy;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
/**
* @author Sdw
*/
public class AlchemyCraftData
{
private final int _id;
private final int _level;
private final int _grade;
private final int _category;
private Set<ItemHolder> _ingredients;
private ItemHolder _productionSuccess;
private ItemHolder _productionFailure;
public AlchemyCraftData(StatSet set)
{
_id = set.getInt("id");
_level = set.getInt("level");
_grade = set.getInt("grade");
_category = set.getInt("category");
}
public int getId()
{
return _id;
}
public int getLevel()
{
return _level;
}
public int getGrade()
{
return _grade;
}
public int getCategory()
{
return _category;
}
public void addIngredient(ItemHolder ingredient)
{
if (_ingredients == null)
{
_ingredients = new HashSet<>();
}
_ingredients.add(ingredient);
}
public Set<ItemHolder> getIngredients()
{
return _ingredients != null ? _ingredients : Collections.emptySet();
}
public void setProductionSuccess(ItemHolder item)
{
_productionSuccess = item;
}
public ItemHolder getProductionSuccess()
{
return _productionSuccess;
}
public void setProductionFailure(ItemHolder item)
{
_productionFailure = item;
}
public ItemHolder getProductionFailure()
{
return _productionFailure;
}
}

View File

@ -1,100 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.alchemy;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
/**
* @author Sdw
*/
public class AlchemyCraftData
{
private final int _id;
private final int _level;
private final int _grade;
private final int _category;
private Set<ItemHolder> _ingredients;
private ItemHolder _productionSuccess;
private ItemHolder _productionFailure;
public AlchemyCraftData(StatSet set)
{
_id = set.getInt("id");
_level = set.getInt("level");
_grade = set.getInt("grade");
_category = set.getInt("category");
}
public int getId()
{
return _id;
}
public int getLevel()
{
return _level;
}
public int getGrade()
{
return _grade;
}
public int getCategory()
{
return _category;
}
public void addIngredient(ItemHolder ingredient)
{
if (_ingredients == null)
{
_ingredients = new HashSet<>();
}
_ingredients.add(ingredient);
}
public Set<ItemHolder> getIngredients()
{
return _ingredients != null ? _ingredients : Collections.emptySet();
}
public void setProductionSuccess(ItemHolder item)
{
_productionSuccess = item;
}
public ItemHolder getProductionSuccess()
{
return _productionSuccess;
}
public void setProductionFailure(ItemHolder item)
{
_productionFailure = item;
}
public ItemHolder getProductionFailure()
{
return _productionFailure;
}
}

View File

@ -1,100 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.alchemy;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
/**
* @author Sdw
*/
public class AlchemyCraftData
{
private final int _id;
private final int _level;
private final int _grade;
private final int _category;
private Set<ItemHolder> _ingredients;
private ItemHolder _productionSuccess;
private ItemHolder _productionFailure;
public AlchemyCraftData(StatSet set)
{
_id = set.getInt("id");
_level = set.getInt("level");
_grade = set.getInt("grade");
_category = set.getInt("category");
}
public int getId()
{
return _id;
}
public int getLevel()
{
return _level;
}
public int getGrade()
{
return _grade;
}
public int getCategory()
{
return _category;
}
public void addIngredient(ItemHolder ingredient)
{
if (_ingredients == null)
{
_ingredients = new HashSet<>();
}
_ingredients.add(ingredient);
}
public Set<ItemHolder> getIngredients()
{
return _ingredients != null ? _ingredients : Collections.emptySet();
}
public void setProductionSuccess(ItemHolder item)
{
_productionSuccess = item;
}
public ItemHolder getProductionSuccess()
{
return _productionSuccess;
}
public void setProductionFailure(ItemHolder item)
{
_productionFailure = item;
}
public ItemHolder getProductionFailure()
{
return _productionFailure;
}
}

View File

@ -1,100 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.alchemy;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
/**
* @author Sdw
*/
public class AlchemyCraftData
{
private final int _id;
private final int _level;
private final int _grade;
private final int _category;
private Set<ItemHolder> _ingredients;
private ItemHolder _productionSuccess;
private ItemHolder _productionFailure;
public AlchemyCraftData(StatSet set)
{
_id = set.getInt("id");
_level = set.getInt("level");
_grade = set.getInt("grade");
_category = set.getInt("category");
}
public int getId()
{
return _id;
}
public int getLevel()
{
return _level;
}
public int getGrade()
{
return _grade;
}
public int getCategory()
{
return _category;
}
public void addIngredient(ItemHolder ingredient)
{
if (_ingredients == null)
{
_ingredients = new HashSet<>();
}
_ingredients.add(ingredient);
}
public Set<ItemHolder> getIngredients()
{
return _ingredients != null ? _ingredients : Collections.emptySet();
}
public void setProductionSuccess(ItemHolder item)
{
_productionSuccess = item;
}
public ItemHolder getProductionSuccess()
{
return _productionSuccess;
}
public void setProductionFailure(ItemHolder item)
{
_productionFailure = item;
}
public ItemHolder getProductionFailure()
{
return _productionFailure;
}
}

View File

@ -1,100 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.alchemy;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
/**
* @author Sdw
*/
public class AlchemyCraftData
{
private final int _id;
private final int _level;
private final int _grade;
private final int _category;
private Set<ItemHolder> _ingredients;
private ItemHolder _productionSuccess;
private ItemHolder _productionFailure;
public AlchemyCraftData(StatSet set)
{
_id = set.getInt("id");
_level = set.getInt("level");
_grade = set.getInt("grade");
_category = set.getInt("category");
}
public int getId()
{
return _id;
}
public int getLevel()
{
return _level;
}
public int getGrade()
{
return _grade;
}
public int getCategory()
{
return _category;
}
public void addIngredient(ItemHolder ingredient)
{
if (_ingredients == null)
{
_ingredients = new HashSet<>();
}
_ingredients.add(ingredient);
}
public Set<ItemHolder> getIngredients()
{
return _ingredients != null ? _ingredients : Collections.emptySet();
}
public void setProductionSuccess(ItemHolder item)
{
_productionSuccess = item;
}
public ItemHolder getProductionSuccess()
{
return _productionSuccess;
}
public void setProductionFailure(ItemHolder item)
{
_productionFailure = item;
}
public ItemHolder getProductionFailure()
{
return _productionFailure;
}
}

View File

@ -1,100 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.alchemy;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
/**
* @author Sdw
*/
public class AlchemyCraftData
{
private final int _id;
private final int _level;
private final int _grade;
private final int _category;
private Set<ItemHolder> _ingredients;
private ItemHolder _productionSuccess;
private ItemHolder _productionFailure;
public AlchemyCraftData(StatSet set)
{
_id = set.getInt("id");
_level = set.getInt("level");
_grade = set.getInt("grade");
_category = set.getInt("category");
}
public int getId()
{
return _id;
}
public int getLevel()
{
return _level;
}
public int getGrade()
{
return _grade;
}
public int getCategory()
{
return _category;
}
public void addIngredient(ItemHolder ingredient)
{
if (_ingredients == null)
{
_ingredients = new HashSet<>();
}
_ingredients.add(ingredient);
}
public Set<ItemHolder> getIngredients()
{
return _ingredients != null ? _ingredients : Collections.emptySet();
}
public void setProductionSuccess(ItemHolder item)
{
_productionSuccess = item;
}
public ItemHolder getProductionSuccess()
{
return _productionSuccess;
}
public void setProductionFailure(ItemHolder item)
{
_productionFailure = item;
}
public ItemHolder getProductionFailure()
{
return _productionFailure;
}
}

View File

@ -1,100 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.alchemy;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.holders.ItemHolder;
/**
* @author Sdw
*/
public class AlchemyCraftData
{
private final int _id;
private final int _level;
private final int _grade;
private final int _category;
private Set<ItemHolder> _ingredients;
private ItemHolder _productionSuccess;
private ItemHolder _productionFailure;
public AlchemyCraftData(StatSet set)
{
_id = set.getInt("id");
_level = set.getInt("level");
_grade = set.getInt("grade");
_category = set.getInt("category");
}
public int getId()
{
return _id;
}
public int getLevel()
{
return _level;
}
public int getGrade()
{
return _grade;
}
public int getCategory()
{
return _category;
}
public void addIngredient(ItemHolder ingredient)
{
if (_ingredients == null)
{
_ingredients = new HashSet<>();
}
_ingredients.add(ingredient);
}
public Set<ItemHolder> getIngredients()
{
return _ingredients != null ? _ingredients : Collections.emptySet();
}
public void setProductionSuccess(ItemHolder item)
{
_productionSuccess = item;
}
public ItemHolder getProductionSuccess()
{
return _productionSuccess;
}
public void setProductionFailure(ItemHolder item)
{
_productionFailure = item;
}
public ItemHolder getProductionFailure()
{
return _productionFailure;
}
}