Addition for skills obtained from castle.
Contributed by nasseka.
This commit is contained in:
		| @@ -1161,9 +1161,10 @@ public class Castle extends AbstractResidence | ||||
| 	public void giveResidentialSkills(PlayerInstance player) | ||||
| 	{ | ||||
| 		super.giveResidentialSkills(player); | ||||
| 		if ((player.getPledgeClass() == -1) || (player.getPledgeClass() == 100)) // Leader or Elite | ||||
| 		if ((player.isClanLeader()) || (player.getPledgeType() == 100)) // Leader or Elite | ||||
| 		{ | ||||
| 			player.addSkill(_castleSide == CastleSide.DARK ? CommonSkill.KNIGHT_OF_DARKNESS.getSkill() : CommonSkill.KNIGHT_OF_SPLENDOR.getSkill()); | ||||
| 			player.addSkill(_castleSide == CastleSide.DARK ? CommonSkill.PROTECTION_OF_DARKNESS.getSkill() : CommonSkill.PROTECTION_OF_LIGHT.getSkill()); | ||||
| 		} | ||||
| 		else // Non Elite members | ||||
| 		{ | ||||
|   | ||||
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