Skill restrictions and magic resistance stats.
Contributed by Vinter.
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@ -1124,8 +1124,8 @@
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<!-- Increases M. Def. by 22. -->
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<table name="#magicLevel">18 20 22 23 24 26 27 28 30 31 32 34 35 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74</table>
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<table name="#magicSuccRes">1 1 1 1 1 1 1 1 1 1 1 1 1 1 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.15 1.15 1.15 1.15 1.15 1.15 1.2 1.2 1.2 1.2 1.2 1.2</table>
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<table name="#mDef">22 24 26 28 29 31 32 33 36 37 39 42 43 45 48 50 51 53 55 57 59 61 62 64 67 69 71 73 75 77 79 82 84 86 89 91 94 96 98 101 103 106 109 111 114 116 119 122 124 127 130</table>
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<table name="#ench1mDef">131 132 133 133 134 135 135 136 137 137 138 139 139 140 141 141 142 143 143 144 145 145 146 147 147 148 149 149 150 151</table>
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<table name="#mDef">19 20 22 23 24 26 27 28 30 31 32 35 36 37 40 42 43 44 46 47 49 51 52 54 56 57 59 61 63 64 66 68 70 72 74 76 78 80 82 84 86 88 91 93 95 97 99 102 104 106 108</table>
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<table name="#ench1mDef">113 114 115 115 116 117 117 118 119 119 120 121 121 122 123 123 124 125 125 126 127 127 128 129 129 130 131 131 132 133</table>
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<table name="#enchMagicLvl">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85</table>
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<set name="icon" val="icon.skill0147" />
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<set name="magicLevel" val="#magicLevel" />
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@ -1303,11 +1303,6 @@
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<enchant1 name="magicLevel" val="#enchMagicLvl" />
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<enchant2 name="abnormalTime" val="#ench2AbnormalTimes" />
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<enchant2 name="magicLevel" val="#enchMagicLvl" />
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<cond msgId="113" addName="1">
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<not>
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<target npcType="Attackable" />
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</not>
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</cond>
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<for>
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<effect name="Buff">
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<sub stat="cancelVuln" val="100" />
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@ -196,11 +196,6 @@
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<set name="operateType" val="A1" />
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<set name="reuseDelay" val="1800000" />
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<set name="targetType" val="ONE" />
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<cond msgId="113" addName="1">
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<not>
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<target npcType="Attackable" />
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</not>
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</cond>
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<for>
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<effect name="CpHeal">
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<param power="9000" />
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