Project update.
This commit is contained in:
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
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||||
*/
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||||
package handlers.effecthandlers;
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|
||||
import com.l2jserver.gameserver.model.StatsSet;
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import com.l2jserver.gameserver.model.actor.L2Attackable;
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import com.l2jserver.gameserver.model.conditions.Condition;
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||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Attackable;
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import com.l2jmobius.gameserver.model.conditions.Condition;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.skills.BuffInfo;
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||||
|
||||
/**
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* Add Hate effect implementation.
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|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -22,12 +20,12 @@ import java.util.HashMap;
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import java.util.Map;
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||||
import java.util.Map.Entry;
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|
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import com.l2jserver.gameserver.model.StatsSet;
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import com.l2jserver.gameserver.model.actor.stat.CharStat;
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import com.l2jserver.gameserver.model.conditions.Condition;
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import com.l2jserver.gameserver.model.effects.AbstractEffect;
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import com.l2jserver.gameserver.model.skills.BuffInfo;
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import com.l2jserver.gameserver.model.stats.TraitType;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.stat.CharStat;
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import com.l2jmobius.gameserver.model.conditions.Condition;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
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import com.l2jmobius.gameserver.model.stats.TraitType;
|
||||
|
||||
/**
|
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* Attack Trait effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,16 +16,16 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
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||||
import com.l2jserver.gameserver.enums.ShotType;
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import com.l2jserver.gameserver.model.StatsSet;
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||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
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||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
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||||
import com.l2jserver.gameserver.model.stats.Formulas;
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||||
import com.l2jmobius.gameserver.enums.ShotType;
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||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
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||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
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||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.model.stats.Formulas;
|
||||
|
||||
/**
|
||||
* Backstab effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,13 +16,13 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Betray effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,18 +16,18 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.GeoData;
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.serverpackets.FlyToLocation;
|
||||
import com.l2jserver.gameserver.network.serverpackets.FlyToLocation.FlyType;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ValidateLocation;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
import com.l2jmobius.gameserver.GeoData;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.model.Location;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.FlyToLocation.FlyType;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* Blink effect implementation.<br>
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -21,15 +19,15 @@ package handlers.effecthandlers;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
import com.l2jserver.gameserver.datatables.BotReportTable;
|
||||
import com.l2jserver.gameserver.instancemanager.PunishmentManager;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.punishment.PunishmentAffect;
|
||||
import com.l2jserver.gameserver.model.punishment.PunishmentTask;
|
||||
import com.l2jserver.gameserver.model.punishment.PunishmentType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.datatables.BotReportTable;
|
||||
import com.l2jmobius.gameserver.instancemanager.PunishmentManager;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.punishment.PunishmentAffect;
|
||||
import com.l2jmobius.gameserver.model.punishment.PunishmentTask;
|
||||
import com.l2jmobius.gameserver.model.punishment.PunishmentType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Block Action effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
|
||||
/**
|
||||
* @author Zealar
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -22,11 +20,11 @@ import java.util.Collections;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.AbnormalType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.AbnormalType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Block Buff Slot effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,15 +16,15 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.instancemanager.PunishmentManager;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.punishment.PunishmentAffect;
|
||||
import com.l2jserver.gameserver.model.punishment.PunishmentTask;
|
||||
import com.l2jserver.gameserver.model.punishment.PunishmentType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.instancemanager.PunishmentManager;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.punishment.PunishmentAffect;
|
||||
import com.l2jmobius.gameserver.model.punishment.PunishmentTask;
|
||||
import com.l2jmobius.gameserver.model.punishment.PunishmentType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Block Chat effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
|
||||
/**
|
||||
* @author Zealar
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
|
||||
/**
|
||||
* @author Zealar
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,14 +16,14 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.instancemanager.PunishmentManager;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.punishment.PunishmentAffect;
|
||||
import com.l2jserver.gameserver.model.punishment.PunishmentTask;
|
||||
import com.l2jserver.gameserver.model.punishment.PunishmentType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.instancemanager.PunishmentManager;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.punishment.PunishmentAffect;
|
||||
import com.l2jmobius.gameserver.model.punishment.PunishmentTask;
|
||||
import com.l2jmobius.gameserver.model.punishment.PunishmentType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Block Party effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
|
||||
/**
|
||||
* Block Resurrection effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J Server
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J Server.
|
||||
*
|
||||
* L2J Server is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J Server is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,19 +16,18 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Playable;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Playable;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* @author NviX
|
||||
*/
|
||||
public final class BlockTarget extends AbstractEffect
|
||||
{
|
||||
|
||||
public BlockTarget(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,14 +16,14 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.Formulas;
|
||||
import com.l2jserver.gameserver.network.serverpackets.StartRotation;
|
||||
import com.l2jserver.gameserver.network.serverpackets.StopRotation;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.Formulas;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.StartRotation;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.StopRotation;
|
||||
|
||||
/**
|
||||
* Bluff effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Buff effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Call Party effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,21 +16,21 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.instancemanager.InstanceManager;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.entity.Instance;
|
||||
import com.l2jserver.gameserver.model.entity.TvTEvent;
|
||||
import com.l2jserver.gameserver.model.holders.SummonRequestHolder;
|
||||
import com.l2jserver.gameserver.model.olympiad.OlympiadManager;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.zone.ZoneId;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ConfirmDlg;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.gameserver.instancemanager.InstanceManager;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.entity.Instance;
|
||||
import com.l2jmobius.gameserver.model.entity.TvTEvent;
|
||||
import com.l2jmobius.gameserver.model.holders.SummonRequestHolder;
|
||||
import com.l2jmobius.gameserver.model.olympiad.OlympiadManager;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.zone.ZoneId;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ConfirmDlg;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* Call Pc effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.holders.SkillHolder;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Call Skill effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,14 +16,14 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
|
||||
/**
|
||||
* Chameleon Rest effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Change Face effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,9 +16,9 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
|
||||
/**
|
||||
* Change Fishing Mastery dummy effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Change Hair Color effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Change Hair Style effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,13 +16,13 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.L2Clan;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.model.L2Clan;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* Clan Gate effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,19 +16,19 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.ThreadPoolManager;
|
||||
import com.l2jserver.gameserver.datatables.SkillData;
|
||||
import com.l2jserver.gameserver.enums.SubclassInfoType;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.AcquireSkillList;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ExSubjobInfo;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.ThreadPoolManager;
|
||||
import com.l2jmobius.gameserver.datatables.SkillData;
|
||||
import com.l2jmobius.gameserver.enums.SubclassInfoType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.AcquireSkillList;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ExSubjobInfo;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -21,17 +19,17 @@ package handlers.effecthandlers;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlEvent;
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.model.L2Object;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.Formulas;
|
||||
import com.l2jserver.util.Rnd;
|
||||
import com.l2jmobius.gameserver.ai.CtrlEvent;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.Formulas;
|
||||
import com.l2jmobius.util.Rnd;
|
||||
|
||||
/**
|
||||
* Confuse effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Consume Body effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,18 +16,18 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.Elementals;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
|
||||
import com.l2jserver.gameserver.model.items.L2Weapon;
|
||||
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.model.Elementals;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.itemcontainer.Inventory;
|
||||
import com.l2jmobius.gameserver.model.items.L2Weapon;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* Convert Item effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.Formulas;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.Formulas;
|
||||
|
||||
/**
|
||||
* CP Damage Percent effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,14 +16,14 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* Cp Heal effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Cp Heal Over Time effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,13 +16,13 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* Cp Heal Percent effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Crystal Grade Modify effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Cubic Mastery effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,12 +16,12 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
|
||||
/**
|
||||
* Dam Over Time effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,12 +16,12 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
|
||||
/**
|
||||
* Damage Over Time Percent effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,16 +16,16 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.enums.ShotType;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.Formulas;
|
||||
import com.l2jserver.gameserver.model.stats.Stats;
|
||||
import com.l2jserver.util.Rnd;
|
||||
import com.l2jmobius.gameserver.enums.ShotType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.Formulas;
|
||||
import com.l2jmobius.gameserver.model.stats.Stats;
|
||||
import com.l2jmobius.util.Rnd;
|
||||
|
||||
/**
|
||||
* Death Link effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
|
||||
/**
|
||||
* Debuff effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -22,12 +20,12 @@ import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.stat.CharStat;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.TraitType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.stat.CharStat;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.TraitType;
|
||||
|
||||
/**
|
||||
* Defence Trait effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,14 +16,14 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.Formulas;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.Formulas;
|
||||
|
||||
/**
|
||||
* Delete Hate effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,14 +16,14 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.Formulas;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.Formulas;
|
||||
|
||||
/**
|
||||
* Delete Hate Of Me effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2DoorInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Detect Hidden Objects effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,12 +16,12 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.AbnormalType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.AbnormalType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Detection effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Disarm effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Dispel All effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -20,12 +18,12 @@ package handlers.effecthandlers;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.Formulas;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.Formulas;
|
||||
|
||||
/**
|
||||
* Dispel By Category effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -23,14 +21,14 @@ import java.util.EnumMap;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import com.l2jserver.gameserver.model.CharEffectList;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.AbnormalType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.CharEffectList;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.AbnormalType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Dispel By Slot effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -23,15 +21,15 @@ import java.util.EnumMap;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import com.l2jserver.gameserver.model.CharEffectList;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.AbnormalType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.util.Rnd;
|
||||
import com.l2jmobius.gameserver.model.CharEffectList;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.AbnormalType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.util.Rnd;
|
||||
|
||||
/**
|
||||
* Dispel By Slot Probability effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J Server
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J Server.
|
||||
*
|
||||
* L2J Server is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J Server is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,21 +16,20 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.datatables.SkillData;
|
||||
import com.l2jserver.gameserver.model.PcCondOverride;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.datatables.SkillData;
|
||||
import com.l2jmobius.gameserver.model.PcCondOverride;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author NviX
|
||||
*/
|
||||
public final class Duel extends AbstractEffect
|
||||
{
|
||||
|
||||
public Duel(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
||||
{
|
||||
super(attachCond, applyCond, set, params);
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Enable Cloak effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,15 +16,15 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.GeoData;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.serverpackets.FlyToLocation;
|
||||
import com.l2jserver.gameserver.network.serverpackets.FlyToLocation.FlyType;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ValidateLocation;
|
||||
import com.l2jmobius.gameserver.GeoData;
|
||||
import com.l2jmobius.gameserver.model.Location;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.FlyToLocation.FlyType;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
|
||||
|
||||
/**
|
||||
* Enemy Charge effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,21 +16,21 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.enums.ShotType;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.items.L2Weapon;
|
||||
import com.l2jserver.gameserver.model.items.type.WeaponType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import com.l2jserver.gameserver.model.stats.BaseStats;
|
||||
import com.l2jserver.gameserver.model.stats.Formulas;
|
||||
import com.l2jserver.gameserver.model.stats.Stats;
|
||||
import com.l2jserver.util.Rnd;
|
||||
import com.l2jmobius.gameserver.enums.ShotType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.items.L2Weapon;
|
||||
import com.l2jmobius.gameserver.model.items.type.WeaponType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.model.stats.BaseStats;
|
||||
import com.l2jmobius.gameserver.model.stats.Formulas;
|
||||
import com.l2jmobius.gameserver.model.stats.Stats;
|
||||
import com.l2jmobius.util.Rnd;
|
||||
|
||||
/**
|
||||
* Energy Attack effect implementation.
|
||||
|
@ -1,32 +1,30 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.instancemanager.MapRegionManager;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.TeleportWhereType;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2GuardInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.instancemanager.MapRegionManager;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.TeleportWhereType;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2GuardInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Escape effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,14 +16,14 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ChangeWaitType;
|
||||
import com.l2jserver.gameserver.network.serverpackets.Revive;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ChangeWaitType;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.Revive;
|
||||
|
||||
/**
|
||||
* Fake Death effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -20,18 +18,18 @@ package handlers.effecthandlers;
|
||||
|
||||
import java.util.StringTokenizer;
|
||||
|
||||
import com.l2jserver.gameserver.enums.ShotType;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.AbnormalType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import com.l2jserver.gameserver.model.stats.Formulas;
|
||||
import com.l2jserver.gameserver.model.stats.Stats;
|
||||
import com.l2jmobius.gameserver.enums.ShotType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.AbnormalType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.model.stats.Formulas;
|
||||
import com.l2jmobius.gameserver.model.stats.Stats;
|
||||
|
||||
/**
|
||||
* Fatal Blow effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,17 +16,17 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlEvent;
|
||||
import com.l2jserver.gameserver.enums.Race;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2DefenderInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2FortCommanderInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.ai.CtrlEvent;
|
||||
import com.l2jmobius.gameserver.enums.Race;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2DefenderInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2FortCommanderInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2SiegeFlagInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Fear effect implementation.
|
||||
@ -45,8 +43,8 @@ public final class Fear extends AbstractEffect
|
||||
public boolean canStart(BuffInfo info)
|
||||
{
|
||||
return info.getEffected().isPlayer() || info.getEffected().isSummon() || (info.getEffected().isAttackable() && //
|
||||
!((info.getEffected() instanceof L2DefenderInstance) || (info.getEffected() instanceof L2FortCommanderInstance) || //
|
||||
(info.getEffected() instanceof L2SiegeFlagInstance) || (info.getEffected().getTemplate().getRace() == Race.SIEGE_WEAPON)));
|
||||
!((info.getEffected() instanceof L2DefenderInstance) || (info.getEffected() instanceof L2FortCommanderInstance) || //
|
||||
(info.getEffected() instanceof L2SiegeFlagInstance) || (info.getEffected().getTemplate().getRace() == Race.SIEGE_WEAPON)));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,29 +16,29 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.GeoData;
|
||||
import com.l2jserver.gameserver.instancemanager.ZoneManager;
|
||||
import com.l2jserver.gameserver.model.PcCondOverride;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
|
||||
import com.l2jserver.gameserver.model.items.L2Weapon;
|
||||
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jserver.gameserver.model.items.type.EtcItemType;
|
||||
import com.l2jserver.gameserver.model.items.type.WeaponType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.zone.L2ZoneType;
|
||||
import com.l2jserver.gameserver.model.zone.ZoneId;
|
||||
import com.l2jserver.gameserver.model.zone.type.L2FishingZone;
|
||||
import com.l2jserver.gameserver.model.zone.type.L2WaterZone;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
import com.l2jserver.util.Rnd;
|
||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.gameserver.GeoData;
|
||||
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
|
||||
import com.l2jmobius.gameserver.model.PcCondOverride;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.itemcontainer.Inventory;
|
||||
import com.l2jmobius.gameserver.model.items.L2Weapon;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.model.items.type.EtcItemType;
|
||||
import com.l2jmobius.gameserver.model.items.type.WeaponType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.zone.L2ZoneType;
|
||||
import com.l2jmobius.gameserver.model.zone.ZoneId;
|
||||
import com.l2jmobius.gameserver.model.zone.type.L2FishingZone;
|
||||
import com.l2jmobius.gameserver.model.zone.type.L2WaterZone;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
import com.l2jmobius.util.Rnd;
|
||||
|
||||
/**
|
||||
* Fishing effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Flag effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Focus Energy effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* Focus Max Energy effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,13 +16,13 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.Stats;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.Stats;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
|
||||
/**
|
||||
* Focus Souls effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,13 +16,13 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Get Agro effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,15 +16,15 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ExVoteSystemInfo;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jserver.gameserver.network.serverpackets.UserInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ExVoteSystemInfo;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.UserInfo;
|
||||
|
||||
/**
|
||||
* Give Recommendation effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Give SP effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Give XP effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,12 +16,12 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Grow effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,13 +16,13 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.enums.UserInfoType;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.enums.UserInfoType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,16 +16,16 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.holders.ItemHolder;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jserver.util.Rnd;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2MonsterInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.holders.ItemHolder;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.util.Rnd;
|
||||
|
||||
/**
|
||||
* Harvesting effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,13 +16,13 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.data.xml.impl.NpcData;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.data.xml.impl.NpcData;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2SiegeFlagInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Headquarter Create effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,20 +16,20 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.enums.ShotType;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jserver.gameserver.model.items.type.CrystalType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.Formulas;
|
||||
import com.l2jserver.gameserver.model.stats.Stats;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ExMagicAttackInfo;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.enums.ShotType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.model.items.type.CrystalType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.Formulas;
|
||||
import com.l2jmobius.gameserver.model.stats.Stats;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ExMagicAttackInfo;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* Heal effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,12 +16,12 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.AbnormalType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ExRegenMax;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.AbnormalType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ExRegenMax;
|
||||
|
||||
/**
|
||||
* Heal Over Time effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,14 +16,14 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* Heal Percent effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,13 +16,13 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Hide effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,13 +16,13 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* Hp By Level effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,20 +16,20 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.enums.ShotType;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jserver.gameserver.model.items.type.CrystalType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.Formulas;
|
||||
import com.l2jserver.gameserver.model.stats.Stats;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ExMagicAttackInfo;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.enums.ShotType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.model.items.type.CrystalType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.Formulas;
|
||||
import com.l2jmobius.gameserver.model.stats.Stats;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ExMagicAttackInfo;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* HpCpHeal effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,14 +16,14 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.enums.ShotType;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.Formulas;
|
||||
import com.l2jmobius.gameserver.enums.ShotType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.Formulas;
|
||||
|
||||
/**
|
||||
* HP Drain effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J Server
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J Server.
|
||||
*
|
||||
* L2J Server is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J Server is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,18 +16,17 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* IgnoreDeath effect implementation
|
||||
*/
|
||||
public final class IgnoreDeath extends AbstractEffect
|
||||
{
|
||||
|
||||
/**
|
||||
* @param attachCond
|
||||
* @param applyCond
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Immobile Buff effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,12 +16,12 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Summon;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Summon;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Immobile Pet Buff effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,16 +16,16 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.GeoData;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.serverpackets.FlyToLocation;
|
||||
import com.l2jserver.gameserver.network.serverpackets.FlyToLocation.FlyType;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ValidateLocation;
|
||||
import com.l2jmobius.gameserver.GeoData;
|
||||
import com.l2jmobius.gameserver.model.Location;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.FlyToLocation.FlyType;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
|
||||
|
||||
/**
|
||||
* Jump to Friend effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,18 +16,18 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.GeoData;
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.serverpackets.FlyToLocation;
|
||||
import com.l2jserver.gameserver.network.serverpackets.FlyToLocation.FlyType;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ValidateLocation;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
import com.l2jmobius.gameserver.GeoData;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.model.Location;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.FlyToLocation.FlyType;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,20 +16,20 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.GeoData;
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.serverpackets.FlyToLocation;
|
||||
import com.l2jserver.gameserver.network.serverpackets.FlyToLocation.FlyType;
|
||||
import com.l2jserver.gameserver.network.serverpackets.ValidateLocation;
|
||||
import com.l2jserver.gameserver.util.Util;
|
||||
import com.l2jmobius.gameserver.GeoData;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.model.Location;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.FlyToLocation.FlyType;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,14 +16,14 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.Formulas;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.util.Rnd;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.Formulas;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.util.Rnd;
|
||||
|
||||
/**
|
||||
* Lethal effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Lucky effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,16 +16,16 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.enums.ShotType;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.Formulas;
|
||||
import com.l2jserver.gameserver.model.stats.Stats;
|
||||
import com.l2jserver.util.Rnd;
|
||||
import com.l2jmobius.gameserver.enums.ShotType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.Formulas;
|
||||
import com.l2jmobius.gameserver.model.stats.Stats;
|
||||
import com.l2jmobius.util.Rnd;
|
||||
|
||||
/**
|
||||
* Magical Attack effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,16 +16,16 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.enums.ShotType;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.Formulas;
|
||||
import com.l2jserver.gameserver.model.stats.Stats;
|
||||
import com.l2jserver.util.Rnd;
|
||||
import com.l2jmobius.gameserver.enums.ShotType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.Formulas;
|
||||
import com.l2jmobius.gameserver.model.stats.Stats;
|
||||
import com.l2jmobius.util.Rnd;
|
||||
|
||||
/**
|
||||
* Magical Attack By Abnormal effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,16 +16,16 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.enums.ShotType;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.Formulas;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.enums.ShotType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.Formulas;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* Magical Attack MP effect.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,16 +16,16 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.enums.ShotType;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.Formulas;
|
||||
import com.l2jserver.gameserver.model.stats.Stats;
|
||||
import com.l2jserver.util.Rnd;
|
||||
import com.l2jmobius.gameserver.enums.ShotType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.Formulas;
|
||||
import com.l2jmobius.gameserver.model.stats.Stats;
|
||||
import com.l2jmobius.util.Rnd;
|
||||
|
||||
/**
|
||||
* Magical Soul Attack effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
|
||||
/**
|
||||
* Mana Damage Over Time effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,14 +16,14 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.Stats;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.Stats;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* Mana Heal effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,15 +16,15 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.Stats;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.Stats;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* Mana Heal By Level effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,10 +16,10 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Mana Heal Over Time effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,14 +16,14 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* Mana Heal Percent effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,18 +16,18 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.enums.EffectCalculationType;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.stat.CharStat;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.Stats;
|
||||
import com.l2jserver.gameserver.model.stats.functions.FuncAdd;
|
||||
import com.l2jserver.gameserver.model.stats.functions.FuncMul;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.enums.EffectCalculationType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.stat.CharStat;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.Stats;
|
||||
import com.l2jmobius.gameserver.model.stats.functions.FuncAdd;
|
||||
import com.l2jmobius.gameserver.model.stats.functions.FuncMul;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* @author Zealar
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,18 +16,18 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.enums.EffectCalculationType;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.stat.CharStat;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.model.stats.Stats;
|
||||
import com.l2jserver.gameserver.model.stats.functions.FuncAdd;
|
||||
import com.l2jserver.gameserver.model.stats.functions.FuncMul;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.enums.EffectCalculationType;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.stat.CharStat;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.stats.Stats;
|
||||
import com.l2jmobius.gameserver.model.stats.functions.FuncAdd;
|
||||
import com.l2jmobius.gameserver.model.stats.functions.FuncMul;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* @author Zealar
|
||||
@ -79,7 +77,6 @@ public final class MaxHp extends AbstractEffect
|
||||
{
|
||||
case DIFF:
|
||||
{
|
||||
|
||||
charStat.getActiveChar().addStatFunc(new FuncAdd(Stats.MAX_HP, 1, this, _power, null));
|
||||
if (_heal)
|
||||
{
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,11 +16,11 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
|
||||
/**
|
||||
* Mp Consume Per Level effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,13 +16,13 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlEvent;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.ai.CtrlEvent;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Mute effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,12 +16,12 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jserver.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.effects.EffectFlag;
|
||||
import com.l2jmobius.gameserver.model.effects.L2EffectType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Noblesse Blessing effect implementation.
|
||||
|
@ -1,14 +1,12 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J DataPack
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This file is part of L2J DataPack.
|
||||
*
|
||||
* L2J DataPack is free software: you can redistribute it and/or modify
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J DataPack is distributed in the hope that it will be useful,
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
@ -18,13 +16,13 @@
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jserver.gameserver.ai.CtrlIntention;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2ChestInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.conditions.Condition;
|
||||
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2ChestInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.conditions.Condition;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
|
||||
/**
|
||||
* Open Chest effect implementation.
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user