86 lines
2.8 KiB
Java
86 lines
2.8 KiB
Java
/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.gameserver.ai.CtrlEvent;
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import com.l2jmobius.gameserver.enums.Race;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.instance.L2DefenderInstance;
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import com.l2jmobius.gameserver.model.actor.instance.L2FortCommanderInstance;
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import com.l2jmobius.gameserver.model.actor.instance.L2SiegeFlagInstance;
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import com.l2jmobius.gameserver.model.conditions.Condition;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.effects.EffectFlag;
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import com.l2jmobius.gameserver.model.effects.L2EffectType;
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import com.l2jmobius.gameserver.model.skills.BuffInfo;
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/**
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* Fear effect implementation.
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* @author littlecrow
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*/
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public final class Fear extends AbstractEffect
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{
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public Fear(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
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{
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super(attachCond, applyCond, set, params);
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}
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@Override
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public boolean canStart(BuffInfo info)
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{
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return info.getEffected().isPlayer() || info.getEffected().isSummon() || (info.getEffected().isAttackable() && //
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!((info.getEffected() instanceof L2DefenderInstance) || (info.getEffected() instanceof L2FortCommanderInstance) || //
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(info.getEffected() instanceof L2SiegeFlagInstance) || (info.getEffected().getTemplate().getRace() == Race.SIEGE_WEAPON)));
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}
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@Override
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public int getEffectFlags()
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{
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return EffectFlag.FEAR.getMask();
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}
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@Override
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public L2EffectType getEffectType()
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{
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return L2EffectType.FEAR;
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}
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@Override
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public int getTicks()
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{
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return 5;
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}
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@Override
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public boolean onActionTime(BuffInfo info)
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{
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info.getEffected().getAI().notifyEvent(CtrlEvent.EVT_AFRAID, info.getEffector(), false);
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return false;
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}
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@Override
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public void onStart(BuffInfo info)
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{
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if (info.getEffected().isCastingNow() && info.getEffected().canAbortCast())
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{
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info.getEffected().abortCast();
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}
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info.getEffected().getAI().notifyEvent(CtrlEvent.EVT_AFRAID, info.getEffector(), true);
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}
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}
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