Support for knockback chain skills.

This commit is contained in:
MobiusDev
2017-11-07 15:43:21 +00:00
parent fa75861f78
commit acb163259c
15 changed files with 327 additions and 9 deletions

View File

@@ -16,18 +16,27 @@
*/
package handlers.effecthandlers;
import java.util.HashMap;
import java.util.Map;
import com.l2jmobius.gameserver.ai.CtrlEvent;
import com.l2jmobius.gameserver.ai.CtrlIntention;
import com.l2jmobius.gameserver.enums.CategoryType;
import com.l2jmobius.gameserver.enums.Race;
import com.l2jmobius.gameserver.geoengine.GeoEngine;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.base.ClassId;
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
import com.l2jmobius.gameserver.model.effects.L2EffectType;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.skills.BuffInfo;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.stats.Formulas;
import com.l2jmobius.gameserver.network.serverpackets.ExAlterSkillRequest;
import com.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
import com.l2jmobius.gameserver.network.serverpackets.FlyToLocation.FlyType;
import com.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
@@ -35,7 +44,7 @@ import com.l2jmobius.gameserver.util.Util;
/**
* Check if this effect is not counted as being stunned.
* @author UnAfraid
* @author UnAfraid, Mobius
*/
public final class KnockBack extends AbstractEffect
{
@@ -46,6 +55,45 @@ public final class KnockBack extends AbstractEffect
private final boolean _knockDown;
private final FlyType _type;
// skill data
private static final Map<ClassId, Integer> _chainKnockSkills = new HashMap<>(36);
{
_chainKnockSkills.put(ClassId.SIGEL_PHOENIX_KNIGHT, 10250); // Heavy Hit
_chainKnockSkills.put(ClassId.SIGEL_HELL_KNIGHT, 10250); // Heavy Hit
_chainKnockSkills.put(ClassId.SIGEL_EVA_TEMPLAR, 10250); // Heavy Hit
_chainKnockSkills.put(ClassId.SIGEL_SHILLIEN_TEMPLAR, 10250); // Heavy Hit
_chainKnockSkills.put(ClassId.TYRR_DUELIST, 10500); // Heavy Hit
_chainKnockSkills.put(ClassId.TYRR_DREADNOUGHT, 10500); // Heavy Hit
_chainKnockSkills.put(ClassId.TYRR_TITAN, 10500); // Heavy Hit
_chainKnockSkills.put(ClassId.TYRR_GRAND_KHAVATARI, 10500); // Heavy Hit
_chainKnockSkills.put(ClassId.TYRR_MAESTRO, 10500); // Heavy Hit
_chainKnockSkills.put(ClassId.TYRR_DOOMBRINGER, 10500); // Heavy Hit
_chainKnockSkills.put(ClassId.OTHELL_ADVENTURER, 10750); // Heavy Hit
_chainKnockSkills.put(ClassId.OTHELL_WIND_RIDER, 10750); // Heavy Hit
_chainKnockSkills.put(ClassId.OTHELL_GHOST_HUNTER, 10750); // Heavy Hit
_chainKnockSkills.put(ClassId.OTHELL_FORTUNE_SEEKER, 10750); // Heavy Hit
_chainKnockSkills.put(ClassId.YUL_SAGITTARIUS, 11000); // Heavy Hit
_chainKnockSkills.put(ClassId.YUL_MOONLIGHT_SENTINEL, 11000); // Heavy Hit
_chainKnockSkills.put(ClassId.YUL_GHOST_SENTINEL, 11000); // Heavy Hit
_chainKnockSkills.put(ClassId.YUL_TRICKSTER, 11000); // Heavy Hit
_chainKnockSkills.put(ClassId.FEOH_ARCHMAGE, 11250); // Heavy Hit
_chainKnockSkills.put(ClassId.FEOH_SOULTAKER, 11250); // Heavy Hit
_chainKnockSkills.put(ClassId.FEOH_MYSTIC_MUSE, 11250); // Heavy Hit
_chainKnockSkills.put(ClassId.FEOH_STORM_SCREAMER, 11250); // Heavy Hit
_chainKnockSkills.put(ClassId.FEOH_SOUL_HOUND, 11250); // Heavy Hit
_chainKnockSkills.put(ClassId.ISS_HIEROPHANT, 11750); // Heavy Hit
_chainKnockSkills.put(ClassId.ISS_SWORD_MUSE, 11750); // Heavy Hit
_chainKnockSkills.put(ClassId.ISS_SPECTRAL_DANCER, 11750); // Heavy Hit
_chainKnockSkills.put(ClassId.ISS_DOMINATOR, 11750); // Heavy Hit
_chainKnockSkills.put(ClassId.ISS_DOOMCRYER, 11750); // Heavy Hit
_chainKnockSkills.put(ClassId.WYNN_ARCANA_LORD, 11500); // Heavy Hit
_chainKnockSkills.put(ClassId.WYNN_ELEMENTAL_MASTER, 11500); // Heavy Hit
_chainKnockSkills.put(ClassId.WYNN_SPECTRAL_MASTER, 11500); // Heavy Hit
_chainKnockSkills.put(ClassId.AEORE_CARDINAL, 12000); // Heavy Hit
_chainKnockSkills.put(ClassId.AEORE_EVA_SAINT, 12000); // Heavy Hit
_chainKnockSkills.put(ClassId.AEORE_SHILLIEN_SAINT, 12000); // Heavy Hit
}
public KnockBack(StatsSet params)
{
_distance = params.getInt("distance", 50);
@@ -118,5 +166,18 @@ public final class KnockBack extends AbstractEffect
effected.setXYZ(loc);
effected.broadcastPacket(new ValidateLocation(effected));
effected.revalidateZone(true);
for (L2PcInstance nearbyPlayer : L2World.getInstance().getVisibleObjects(effected, L2PcInstance.class, 1200))
{
if (nearbyPlayer.getRace() == Race.ERTHEIA)
{
continue;
}
if ((nearbyPlayer.getTarget() == effected) && nearbyPlayer.isInCategory(CategoryType.AWAKEN_GROUP) && !nearbyPlayer.isAlterSkillActive())
{
final int chainSkill = _chainKnockSkills.get(nearbyPlayer.getClassId());
nearbyPlayer.sendPacket(new ExAlterSkillRequest(nearbyPlayer, chainSkill, chainSkill, 3));
}
}
}
}