Various changes.

Contributed by Hope.
This commit is contained in:
MobiusDev
2017-09-18 11:30:04 +00:00
parent 492efebddd
commit ac7933809f
12 changed files with 558 additions and 87 deletions

View File

@@ -62,10 +62,12 @@
<enchant id="22014" targetGrade="B" maxEnchant="16" bonusRate="10" />
<enchant id="22015" targetGrade="A" maxEnchant="16" bonusRate="10" />
<enchant id="20519" targetGrade="S" maxEnchant="16" bonusRate="10" />
<enchant id="22427" targetGrade="R" maxEnchant="12" bonusRate="100" />
<!-- Ancient Armor Enchant Crystal -->
<enchant id="22016" targetGrade="B" maxEnchant="16" bonusRate="10" />
<enchant id="22017" targetGrade="A" maxEnchant="16" bonusRate="10" />
<enchant id="20520" targetGrade="S" maxEnchant="16" bonusRate="10" />
<enchant id="22430" targetGrade="R" maxEnchant="7" bonusRate="100" />
<!-- Divine Weapon Enchant Crystal -->
<enchant id="22018" targetGrade="B" bonusRate="100" />

View File

@@ -517,7 +517,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="handler" val="ItemSkills" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<skills>
@@ -574,7 +574,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="handler" val="ItemSkills" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<skills>

View File

@@ -388,7 +388,7 @@
<!-- P. Atk. + 154, M. Atk. + 181, and P. Evasion/M. Evasion + 4. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_giant_gem" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
@@ -401,7 +401,7 @@
<!-- Attribute Resistance + 10 and Debuff Resistance + 10%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_giant_gem" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
@@ -414,7 +414,7 @@
<!-- P./M. Critical Rate + 8%, Received Critical Damage - 10%, and PvP skill power - 10%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_giant_gem" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
@@ -427,7 +427,7 @@
<!-- Max HP/MP/CP + 325 and HP/MP/CP Recovery Rate + 5. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_giant_gem" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
@@ -440,7 +440,7 @@
<!-- P. Atk. + 231, M. Atk. 271, P. Evasion/M. Evasion + 7, Attribute Resistance + 15, Debuff Resistance + 13%, P./M. Critical Rate + 13%. Received Critical Damage - 15%, and skill damage during PvP - 15%. Additionally, skill damage received during PvP is decreased. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_twilight_gem" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
@@ -454,25 +454,43 @@
<!-- P. Atk. + 231, M. Atk. + 271 P. Evasion/M. Evasion + 7, Attribute Resistance + 15, Debuff Resistance + 13%, Max HP, MP, and CP + 490, and HP, MP, and CP Recovery + 7. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_twilight_gem" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="weight" val="150" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="21374" level="1" />
<skill id="21364" level="6" />
</skills>
</item>
<item id="23839" name="Talisman - Conquerer" additionalName="Abundance" type="Armor">
<!-- P. Atk. + 231, M. Atk. + 271, P. Evasion/M. Evasion + 7, P./M. Critical Rate + 13%, Max HP, MP, and CP + 490, HP, MP, and CP Recovery + 7. Received Critical Damage - 15%, and skill damage during PvP - 15%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_twilight_gem" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="weight" val="150" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="21375" level="1" />
<skill id="21364" level="7" />
</skills>
</item>
<item id="23840" name="Talisman - Outlaw" additionalName="Abundance" type="Armor">
<!-- Attribute Resistance + 15, Debuff Resistance + 13%, P./M. Critical Rate + 13%, Max HP, MP, and CP + 490, HP, MP, and CP Recovery + 7. Received Critical Damage - 15%, and skill damage during PvP - 15%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_twilight_gem" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="weight" val="150" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="21376" level="1" />
<skill id="21364" level="8" />
</skills>
</item>
<item id="23841" name="Abundance Gift Box" additionalName="War" type="EtcItem">
<!-- Has a chance of obtaining either Talisman - Abundance: War, Blessed Scroll: Enchant Weapon/ Armor (R-grade), Lucky Enchant Stone: Weapon/ Armor (R-grade), Scroll: Enchant Weapon/ Armor (R-grade), Elcyum Powder, Divine Protection Elixir, Pa'agrio's Warm Breeze Pack (1-hour), XP Rune I (Lv. 1-85) 100% Pack (1-hour), Prestige Rune 100% Pack, or XP Rune II (Lv. 1-95) 100% Pack (1-hour). -->

View File

@@ -1066,161 +1066,299 @@
<icon>BranchSys3.icon1.g_premium_hena_kamael</icon>
<operateType>P</operateType>
</skill>
<skill id="21364" toLevel="4" name="Talisman - Abundance (High-grade) - Lv. 4">
<skill id="21364" toLevel="8" name="Talisman - Abundance (High-grade) - Lv. 4">
<!-- Level 1 : P. Atk. + 154, M. Atk. + 181, P./ M. Evasion + 4. -->
<!-- Level 2 : Attribute Resistance + 10 and Debuff Resistance + 10%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<!-- Level 3 : P./M. Critical Rate + 8%, Received Critical Damage - 10%, and PvP skill power - 10%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<!-- Level 4 : Max HP/MP/CP + 325 and HP/MP/CP Recovery Rate + 5. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<icon>BranchSys2.icon.g_giant_gem</icon>
<!-- Level 5 : P. Atk. + 231, M. Atk. 271, P. Evasion/M. Evasion + 7, Attribute Resistance + 15, Debuff Resistance + 13%, P./M. Critical Rate + 13%. Received Critical Damage - 15%, and skill damage during PvP - 15%. Additionally, skill damage received during PvP is decreased. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<!-- Level 6 : P. Atk. + 154, M. Atk. + 181, and P. Evasion/M. Evasion + 4. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<!-- Level 7 : P. Atk. + 231, M. Atk. + 271, P. Evasion/M. Evasion + 7, P./M. Critical Rate + 13%, Max HP, MP, and CP + 490, HP, MP, and CP Recovery + 7. Received Critical Damage - 15%, and skill damage during PvP - 15%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<!-- Level 8 : Attribute Resistance + 15, Debuff Resistance + 13%, P./M. Critical Rate + 13%, Max HP, MP, and CP + 490, HP, MP, and CP Recovery + 7. Received Critical Damage - 15%, and skill damage during PvP - 15%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<icon>
<value level="1">BranchSys2.icon.g_giant_gem</value>
<value level="2">BranchSys2.icon.g_giant_gem</value>
<value level="3">BranchSys2.icon.g_giant_gem</value>
<value level="4">BranchSys2.icon.g_giant_gem</value>
<value level="5">BranchSys2.icon.g_twilight_gem</value>
<value level="6">BranchSys2.icon.g_twilight_gem</value>
<value level="7">BranchSys2.icon.g_twilight_gem</value>
<value level="8">BranchSys2.icon.g_twilight_gem</value>
</icon>
<magicLvl>55</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MAtk">
<value level="1">154</value>
<amount>
<value level="1">181</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">271</value>
<value level="6">271</value>
<value level="7">271</value>
<value level="8">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>
<value level="1">154</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">231</value>
<value level="6">231</value>
<value level="7">231</value>
<value level="8">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>
<value level="1">4</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">7</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>
<value level="1">4</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">7</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<attribute>FIRE</attribute>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<attribute>WATER</attribute>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<attribute>WIND</attribute>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
</amount>
<attribute>WIND</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<attribute>EARTH</attribute>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<attribute>DARK</attribute>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
</amount>
<attribute>DARK</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<attribute>HOLY</attribute>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<slot>DEBUFF</slot>
<value level="5">13</value>
<value level="6">13</value>
<value level="7">0</value>
<value level="8">13</value>
</amount>
<slot>DEBUFF</slot>
</effect>
<effect name="CriticalRate">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">8</value>
<value level="4">0</value>
<value level="5">13</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">13</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceCriticalDamage">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">-15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDefenceBonus">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">-15</value>
<value level="8">-15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">-15</value>
<value level="8">-15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="CpRegen">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
@@ -1533,10 +1671,9 @@
</effects>
</skill>
<skill id="21373" toLevel="1" name="Unequip Talisman - Hunter">
<!-- AUTO GENERATED SKILL -->
<!-- The Talisman's power fades. -->
<icon>BranchSys2.icon.g_twilight_gem</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effectPoint>1</effectPoint>
</skill>
<skill id="21374" toLevel="1" name="Unequip Talisman - Slaughterer">

View File

@@ -62,10 +62,12 @@
<enchant id="22014" targetGrade="B" maxEnchant="16" bonusRate="10" />
<enchant id="22015" targetGrade="A" maxEnchant="16" bonusRate="10" />
<enchant id="20519" targetGrade="S" maxEnchant="16" bonusRate="10" />
<enchant id="22427" targetGrade="R" maxEnchant="12" bonusRate="100" />
<!-- Ancient Armor Enchant Crystal -->
<enchant id="22016" targetGrade="B" maxEnchant="16" bonusRate="10" />
<enchant id="22017" targetGrade="A" maxEnchant="16" bonusRate="10" />
<enchant id="20520" targetGrade="S" maxEnchant="16" bonusRate="10" />
<enchant id="22430" targetGrade="R" maxEnchant="7" bonusRate="100" />
<!-- Divine Weapon Enchant Crystal -->
<enchant id="22018" targetGrade="B" bonusRate="100" />

View File

@@ -517,7 +517,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="handler" val="ItemSkills" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<skills>
@@ -574,7 +574,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="handler" val="ItemSkills" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<skills>

View File

@@ -388,7 +388,7 @@
<!-- P. Atk. + 154, M. Atk. + 181, and P. Evasion/M. Evasion + 4. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_giant_gem" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
@@ -401,7 +401,7 @@
<!-- Attribute Resistance + 10 and Debuff Resistance + 10%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_giant_gem" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
@@ -414,7 +414,7 @@
<!-- P./M. Critical Rate + 8%, Received Critical Damage - 10%, and PvP skill power - 10%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_giant_gem" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
@@ -427,7 +427,7 @@
<!-- Max HP/MP/CP + 325 and HP/MP/CP Recovery Rate + 5. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_giant_gem" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
@@ -440,7 +440,7 @@
<!-- P. Atk. + 231, M. Atk. 271, P. Evasion/M. Evasion + 7, Attribute Resistance + 15, Debuff Resistance + 13%, P./M. Critical Rate + 13%. Received Critical Damage - 15%, and skill damage during PvP - 15%. Additionally, skill damage received during PvP is decreased. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_twilight_gem" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
@@ -454,25 +454,43 @@
<!-- P. Atk. + 231, M. Atk. + 271 P. Evasion/M. Evasion + 7, Attribute Resistance + 15, Debuff Resistance + 13%, Max HP, MP, and CP + 490, and HP, MP, and CP Recovery + 7. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_twilight_gem" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="weight" val="150" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="21374" level="1" />
<skill id="21364" level="6" />
</skills>
</item>
<item id="23839" name="Talisman - Conquerer" additionalName="Abundance" type="Armor">
<!-- P. Atk. + 231, M. Atk. + 271, P. Evasion/M. Evasion + 7, P./M. Critical Rate + 13%, Max HP, MP, and CP + 490, HP, MP, and CP Recovery + 7. Received Critical Damage - 15%, and skill damage during PvP - 15%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_twilight_gem" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="weight" val="150" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="21375" level="1" />
<skill id="21364" level="7" />
</skills>
</item>
<item id="23840" name="Talisman - Outlaw" additionalName="Abundance" type="Armor">
<!-- Attribute Resistance + 15, Debuff Resistance + 13%, P./M. Critical Rate + 13%, Max HP, MP, and CP + 490, HP, MP, and CP Recovery + 7. Received Critical Damage - 15%, and skill damage during PvP - 15%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_twilight_gem" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="weight" val="150" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="21376" level="1" />
<skill id="21364" level="8" />
</skills>
</item>
<item id="23841" name="Abundance Gift Box" additionalName="War" type="EtcItem">
<!-- Has a chance of obtaining either Talisman - Abundance: War, Blessed Scroll: Enchant Weapon/ Armor (R-grade), Lucky Enchant Stone: Weapon/ Armor (R-grade), Scroll: Enchant Weapon/ Armor (R-grade), Elcyum Powder, Divine Protection Elixir, Pa'agrio's Warm Breeze Pack (1-hour), XP Rune I (Lv. 1-85) 100% Pack (1-hour), Prestige Rune 100% Pack, or XP Rune II (Lv. 1-95) 100% Pack (1-hour). -->

View File

@@ -1066,161 +1066,299 @@
<icon>BranchSys3.icon1.g_premium_hena_kamael</icon>
<operateType>P</operateType>
</skill>
<skill id="21364" toLevel="4" name="Talisman - Abundance (High-grade) - Lv. 4">
<skill id="21364" toLevel="8" name="Talisman - Abundance (High-grade) - Lv. 4">
<!-- Level 1 : P. Atk. + 154, M. Atk. + 181, P./ M. Evasion + 4. -->
<!-- Level 2 : Attribute Resistance + 10 and Debuff Resistance + 10%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<!-- Level 3 : P./M. Critical Rate + 8%, Received Critical Damage - 10%, and PvP skill power - 10%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<!-- Level 4 : Max HP/MP/CP + 325 and HP/MP/CP Recovery Rate + 5. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<icon>BranchSys2.icon.g_giant_gem</icon>
<!-- Level 5 : P. Atk. + 231, M. Atk. 271, P. Evasion/M. Evasion + 7, Attribute Resistance + 15, Debuff Resistance + 13%, P./M. Critical Rate + 13%. Received Critical Damage - 15%, and skill damage during PvP - 15%. Additionally, skill damage received during PvP is decreased. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<!-- Level 6 : P. Atk. + 154, M. Atk. + 181, and P. Evasion/M. Evasion + 4. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<!-- Level 7 : P. Atk. + 231, M. Atk. + 271, P. Evasion/M. Evasion + 7, P./M. Critical Rate + 13%, Max HP, MP, and CP + 490, HP, MP, and CP Recovery + 7. Received Critical Damage - 15%, and skill damage during PvP - 15%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<!-- Level 8 : Attribute Resistance + 15, Debuff Resistance + 13%, P./M. Critical Rate + 13%, Max HP, MP, and CP + 490, HP, MP, and CP Recovery + 7. Received Critical Damage - 15%, and skill damage during PvP - 15%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<icon>
<value level="1">BranchSys2.icon.g_giant_gem</value>
<value level="2">BranchSys2.icon.g_giant_gem</value>
<value level="3">BranchSys2.icon.g_giant_gem</value>
<value level="4">BranchSys2.icon.g_giant_gem</value>
<value level="5">BranchSys2.icon.g_twilight_gem</value>
<value level="6">BranchSys2.icon.g_twilight_gem</value>
<value level="7">BranchSys2.icon.g_twilight_gem</value>
<value level="8">BranchSys2.icon.g_twilight_gem</value>
</icon>
<magicLvl>55</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MAtk">
<value level="1">154</value>
<amount>
<value level="1">181</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">271</value>
<value level="6">271</value>
<value level="7">271</value>
<value level="8">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>
<value level="1">154</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">231</value>
<value level="6">231</value>
<value level="7">231</value>
<value level="8">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>
<value level="1">4</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">7</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>
<value level="1">4</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">7</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<attribute>FIRE</attribute>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<attribute>WATER</attribute>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<attribute>WIND</attribute>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
</amount>
<attribute>WIND</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<attribute>EARTH</attribute>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<attribute>DARK</attribute>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
</amount>
<attribute>DARK</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<attribute>HOLY</attribute>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<slot>DEBUFF</slot>
<value level="5">13</value>
<value level="6">13</value>
<value level="7">0</value>
<value level="8">13</value>
</amount>
<slot>DEBUFF</slot>
</effect>
<effect name="CriticalRate">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">8</value>
<value level="4">0</value>
<value level="5">13</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">13</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceCriticalDamage">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">-15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDefenceBonus">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">-15</value>
<value level="8">-15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">-15</value>
<value level="8">-15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="CpRegen">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
@@ -1533,10 +1671,9 @@
</effects>
</skill>
<skill id="21373" toLevel="1" name="Unequip Talisman - Hunter">
<!-- AUTO GENERATED SKILL -->
<!-- The Talisman's power fades. -->
<icon>BranchSys2.icon.g_twilight_gem</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effectPoint>1</effectPoint>
</skill>
<skill id="21374" toLevel="1" name="Unequip Talisman - Slaughterer">

View File

@@ -62,10 +62,12 @@
<enchant id="22014" targetGrade="B" maxEnchant="16" bonusRate="10" />
<enchant id="22015" targetGrade="A" maxEnchant="16" bonusRate="10" />
<enchant id="20519" targetGrade="S" maxEnchant="16" bonusRate="10" />
<enchant id="22427" targetGrade="R" maxEnchant="12" bonusRate="100" />
<!-- Ancient Armor Enchant Crystal -->
<enchant id="22016" targetGrade="B" maxEnchant="16" bonusRate="10" />
<enchant id="22017" targetGrade="A" maxEnchant="16" bonusRate="10" />
<enchant id="20520" targetGrade="S" maxEnchant="16" bonusRate="10" />
<enchant id="22430" targetGrade="R" maxEnchant="7" bonusRate="100" />
<!-- Divine Weapon Enchant Crystal -->
<enchant id="22018" targetGrade="B" bonusRate="100" />

View File

@@ -517,7 +517,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="handler" val="ItemSkills" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<skills>
@@ -574,7 +574,7 @@
<set name="is_private_storeable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="handler" val="ItemSkills" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<skills>

View File

@@ -388,7 +388,7 @@
<!-- P. Atk. + 154, M. Atk. + 181, and P. Evasion/M. Evasion + 4. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_giant_gem" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
@@ -401,7 +401,7 @@
<!-- Attribute Resistance + 10 and Debuff Resistance + 10%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_giant_gem" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
@@ -414,7 +414,7 @@
<!-- P./M. Critical Rate + 8%, Received Critical Damage - 10%, and PvP skill power - 10%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_giant_gem" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
@@ -427,7 +427,7 @@
<!-- Max HP/MP/CP + 325 and HP/MP/CP Recovery Rate + 5. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_giant_gem" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
@@ -440,7 +440,7 @@
<!-- P. Atk. + 231, M. Atk. 271, P. Evasion/M. Evasion + 7, Attribute Resistance + 15, Debuff Resistance + 13%, P./M. Critical Rate + 13%. Received Critical Damage - 15%, and skill damage during PvP - 15%. Additionally, skill damage received during PvP is decreased. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_twilight_gem" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch_jewel" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
@@ -454,25 +454,43 @@
<!-- P. Atk. + 231, M. Atk. + 271 P. Evasion/M. Evasion + 7, Attribute Resistance + 15, Debuff Resistance + 13%, Max HP, MP, and CP + 490, and HP, MP, and CP Recovery + 7. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_twilight_gem" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="weight" val="150" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="21374" level="1" />
<skill id="21364" level="6" />
</skills>
</item>
<item id="23839" name="Talisman - Conquerer" additionalName="Abundance" type="Armor">
<!-- P. Atk. + 231, M. Atk. + 271, P. Evasion/M. Evasion + 7, P./M. Critical Rate + 13%, Max HP, MP, and CP + 490, HP, MP, and CP Recovery + 7. Received Critical Damage - 15%, and skill damage during PvP - 15%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_twilight_gem" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="weight" val="150" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="21375" level="1" />
<skill id="21364" level="7" />
</skills>
</item>
<item id="23840" name="Talisman - Outlaw" additionalName="Abundance" type="Armor">
<!-- Attribute Resistance + 15, Debuff Resistance + 13%, P./M. Critical Rate + 13%, Max HP, MP, and CP + 490, HP, MP, and CP Recovery + 7. Received Critical Damage - 15%, and skill damage during PvP - 15%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<set name="icon" val="BranchSys2.icon.g_twilight_gem" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="weight" val="150" />
<set name="bodypart" val="deco1" />
<set name="weight" val="5" />
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="21376" level="1" />
<skill id="21364" level="8" />
</skills>
</item>
<item id="23841" name="Abundance Gift Box" additionalName="War" type="EtcItem">
<!-- Has a chance of obtaining either Talisman - Abundance: War, Blessed Scroll: Enchant Weapon/ Armor (R-grade), Lucky Enchant Stone: Weapon/ Armor (R-grade), Scroll: Enchant Weapon/ Armor (R-grade), Elcyum Powder, Divine Protection Elixir, Pa'agrio's Warm Breeze Pack (1-hour), XP Rune I (Lv. 1-85) 100% Pack (1-hour), Prestige Rune 100% Pack, or XP Rune II (Lv. 1-95) 100% Pack (1-hour). -->

View File

@@ -1066,161 +1066,299 @@
<icon>BranchSys3.icon1.g_premium_hena_kamael</icon>
<operateType>P</operateType>
</skill>
<skill id="21364" toLevel="4" name="Talisman - Abundance (High-grade) - Lv. 4">
<skill id="21364" toLevel="8" name="Talisman - Abundance (High-grade) - Lv. 4">
<!-- Level 1 : P. Atk. + 154, M. Atk. + 181, P./ M. Evasion + 4. -->
<!-- Level 2 : Attribute Resistance + 10 and Debuff Resistance + 10%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<!-- Level 3 : P./M. Critical Rate + 8%, Received Critical Damage - 10%, and PvP skill power - 10%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<!-- Level 4 : Max HP/MP/CP + 325 and HP/MP/CP Recovery Rate + 5. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<icon>BranchSys2.icon.g_giant_gem</icon>
<!-- Level 5 : P. Atk. + 231, M. Atk. 271, P. Evasion/M. Evasion + 7, Attribute Resistance + 15, Debuff Resistance + 13%, P./M. Critical Rate + 13%. Received Critical Damage - 15%, and skill damage during PvP - 15%. Additionally, skill damage received during PvP is decreased. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<!-- Level 6 : P. Atk. + 154, M. Atk. + 181, and P. Evasion/M. Evasion + 4. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<!-- Level 7 : P. Atk. + 231, M. Atk. + 271, P. Evasion/M. Evasion + 7, P./M. Critical Rate + 13%, Max HP, MP, and CP + 490, HP, MP, and CP Recovery + 7. Received Critical Damage - 15%, and skill damage during PvP - 15%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<!-- Level 8 : Attribute Resistance + 15, Debuff Resistance + 13%, P./M. Critical Rate + 13%, Max HP, MP, and CP + 490, HP, MP, and CP Recovery + 7. Received Critical Damage - 15%, and skill damage during PvP - 15%. Note: Effect for the Talisman of Abundance does not stack even when 2 or more are equipped. -->
<icon>
<value level="1">BranchSys2.icon.g_giant_gem</value>
<value level="2">BranchSys2.icon.g_giant_gem</value>
<value level="3">BranchSys2.icon.g_giant_gem</value>
<value level="4">BranchSys2.icon.g_giant_gem</value>
<value level="5">BranchSys2.icon.g_twilight_gem</value>
<value level="6">BranchSys2.icon.g_twilight_gem</value>
<value level="7">BranchSys2.icon.g_twilight_gem</value>
<value level="8">BranchSys2.icon.g_twilight_gem</value>
</icon>
<magicLvl>55</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MAtk">
<value level="1">154</value>
<amount>
<value level="1">181</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">271</value>
<value level="6">271</value>
<value level="7">271</value>
<value level="8">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PAtk">
<amount>
<value level="1">154</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">231</value>
<value level="6">231</value>
<value level="7">231</value>
<value level="8">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>
<value level="1">4</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">7</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>
<value level="1">4</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">7</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">0</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<attribute>FIRE</attribute>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<attribute>WATER</attribute>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<attribute>WIND</attribute>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
</amount>
<attribute>WIND</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<attribute>EARTH</attribute>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<attribute>DARK</attribute>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
</amount>
<attribute>DARK</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<attribute>HOLY</attribute>
<value level="5">15</value>
<value level="6">15</value>
<value level="7">0</value>
<value level="8">15</value>
</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>
<value level="1">0</value>
<value level="2">10</value>
<value level="3">0</value>
<value level="4">0</value>
<slot>DEBUFF</slot>
<value level="5">13</value>
<value level="6">13</value>
<value level="7">0</value>
<value level="8">13</value>
</amount>
<slot>DEBUFF</slot>
</effect>
<effect name="CriticalRate">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">8</value>
<value level="4">0</value>
<value level="5">13</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">13</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceCriticalDamage">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">0</value>
<value level="8">-15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDefenceBonus">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">-15</value>
<value level="8">-15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">-10</value>
<value level="4">0</value>
<value level="5">-15</value>
<value level="6">0</value>
<value level="7">-15</value>
<value level="8">-15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxCp">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">325</value>
<value level="5">0</value>
<value level="6">490</value>
<value level="7">490</value>
<value level="8">490</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="CpRegen">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">5</value>
<value level="5">0</value>
<value level="6">7</value>
<value level="7">7</value>
<value level="8">7</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
@@ -1533,10 +1671,9 @@
</effects>
</skill>
<skill id="21373" toLevel="1" name="Unequip Talisman - Hunter">
<!-- AUTO GENERATED SKILL -->
<!-- The Talisman's power fades. -->
<icon>BranchSys2.icon.g_twilight_gem</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effectPoint>1</effectPoint>
</skill>
<skill id="21374" toLevel="1" name="Unequip Talisman - Slaughterer">