Altar of Sacrifice.

Contributed by gigilo1968.
This commit is contained in:
MobiusDev 2017-04-30 12:27:40 +00:00
parent 5e02c67d5b
commit ab630a2442
12 changed files with 276 additions and 2 deletions

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.areas.Rune.AltarOfSacrifice;
import com.l2jmobius.gameserver.ThreadPoolManager;
import com.l2jmobius.gameserver.enums.ChatType;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.NpcStringId;
import com.l2jmobius.gameserver.network.serverpackets.NpcSay;
import ai.AbstractNpcAI;
/**
* Altar Of Sacrifice AI
* @author Gigi
*/
public class AltarOfSacrifice extends AbstractNpcAI
{
// NPCs
private static final int IMMERIAL = 19478;
private static final int JENNAS_GUARD = 33887;
private static final int GIGGLE = 33812;
private static L2Npc _immerial;
private static L2Npc _jenas_guard;
private static L2Npc _giggle;
private AltarOfSacrifice()
{
addSeeCreatureId(JENNAS_GUARD);
addSpawnId(IMMERIAL, JENNAS_GUARD, GIGGLE);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equalsIgnoreCase("msg_text"))
{
sendMessage(_giggle, NpcStringId.IT_SURE_SEEMS_STURDY_BUT_WOULD_THIS_REALLY_BE_ABLE_TO_STOP_THE_SACRIFICES_HM, 10000); // It sure seems sturdy, but would this really be able to stop the sacrifices? Hm..
sendMessage(_immerial, NpcStringId.WE_DID_MAKE_THIS_GENERATOR_AT_LADY_JENNA_S_SUGGESTION_BUT_I_M_STILL_NERVOUS, 25000); // We did make this Generator at Lady Jenna's suggestion, but...I'm still nervous.
sendMessage(_jenas_guard, NpcStringId.YOU_NEED_TO_USE_A_SKILL_JUST_RIGHT_ON_THE_GENERATOR_TO_OBTAIN_A_SCALE_TALK_TO_JENNA_ABOUT_IT, 35000); // You need to use a skill just right on the Generator to obtain a scale. Talk to Jenna about it.
sendMessage(_giggle, NpcStringId.RUMORS_HAVE_IT_THAT_LINDVIOR_IS_HEADED_THIS_WAY, 37000); // Rumors have it that Lindvior is headed this way.
sendMessage(_giggle, NpcStringId.DO_YOU_THINK_HE_CAN_BE_STOPPED, 42000); // Do you think he can be stopped?
sendMessage(_immerial, NpcStringId.FOR_NOW_WE_HAVE_NO_CHOICE_BUT_TO_RELY_ON_THESE_CANNONS_PLACED_AROUND_THE_GENERATORS, 52000); // For now, we have no choice but to rely on these cannons placed around the Generators.
sendMessage(_immerial, NpcStringId.MAY_THE_GODS_WATCH_OVER_US, 57000); // May the gods watch over us
sendMessage(_giggle, NpcStringId.I_VE_NEVER_SEEN_SO_MANY_SCHOLARS_AND_WIZARDS_IN_MY_LIFE, 87000); // I've never seen so many scholars and wizards in my life.
sendMessage(_jenas_guard, NpcStringId.YOU_NEED_TO_USE_A_SKILL_JUST_RIGHT_ON_THE_GENERATOR_TO_OBTAIN_A_SCALE_TALK_TO_JENNA_ABOUT_IT, 97000); // You need to use a skill just right on the Generator to obtain a scale. Talk to Jenna about it.
sendMessage(_immerial, NpcStringId.IT_S_NOT_EVERYDAY_YOU_GET_TO_SEE_SUCH_A_SIGHT_HUH, 99000); // It's not everyday you get to see such a sight, huh?
sendMessage(_giggle, NpcStringId.IT_JUST_GOES_TO_SHOW_HOW_IMPORTANT_AND_DIFFICULT_IT_IS_TO_ACTIVATE_THE_SEAL_DEVICE, 109000); // It just goes to show how important and difficult it is to activate the Seal Device!
sendMessage(_immerial, NpcStringId.THIS_HAS_BEEN_TOO_TAXING_ON_US_ALL, 119000); // This has been too taxing on us all.
sendMessage(_immerial, NpcStringId.WE_NEED_A_NEW_SOUL_THAT_CAN_MAINTAIN_THE_SEAL, 126000); // We need a new soul that can maintain the seal.
startQuestTimer("msg_text", 135000, npc, null);
_jenas_guard.setScriptValue(0);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSeeCreature(L2Npc npc, L2Character creature, boolean isSummon)
{
if (creature.isPlayer() && _jenas_guard.isScriptValue(0))
{
startQuestTimer("msg_text", 3000, npc, null);
_jenas_guard.setScriptValue(1);
}
return super.onSeeCreature(npc, creature, isSummon);
}
@Override
public String onSpawn(L2Npc npc)
{
switch (npc.getId())
{
case IMMERIAL:
{
_immerial = npc;
break;
}
case GIGGLE:
{
_giggle = npc;
break;
}
case JENNAS_GUARD:
{
_jenas_guard = npc;
break;
}
}
return super.onSpawn(npc);
}
private void sendMessage(L2Npc npc, NpcStringId npcString, int delay)
{
ThreadPoolManager.getInstance().scheduleGeneral(() ->
{
if (npc != null)
{
npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, npc.getId(), npcString));
}
}, delay);
}
public static void main(String[] args)
{
new AltarOfSacrifice();
}
}

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* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.areas.RuneCastle.Venom;
package ai.areas.Rune.RuneCastle.Venom;
import java.util.ArrayList;
import java.util.List;

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/spawns.xsd">
<spawn name="AltarOfSacrifice">
<group>
<npc id="33887" x="48227" y="-30305" z="-1680" heading="24000" respawnTime="60sec" /> <!-- Jenna's Personal Guard -->
<npc id="33881" x="48319" y="-30204" z="-1680" heading="24000" respawnTime="60sec" /> <!-- Kato Sicanus -->
<npc id="19478" x="48402" y="-30105" z="-1680" heading="58192" respawnTime="60sec" /> <!-- Immariel -->
<npc id="33812" x="48471" y="-30182" z="-1680" heading="24212" respawnTime="60sec" /> <!-- Giggle -->
<npc id="33813" x="48445" y="-30210" z="-1680" heading="24212" respawnTime="60sec" /> <!-- not named in client -->
</group>
</spawn>
</list>

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.areas.Rune.AltarOfSacrifice;
import com.l2jmobius.gameserver.ThreadPoolManager;
import com.l2jmobius.gameserver.enums.ChatType;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.NpcStringId;
import com.l2jmobius.gameserver.network.serverpackets.NpcSay;
import ai.AbstractNpcAI;
/**
* Altar Of Sacrifice AI
* @author Gigi
*/
public class AltarOfSacrifice extends AbstractNpcAI
{
// NPCs
private static final int IMMERIAL = 19478;
private static final int JENNAS_GUARD = 33887;
private static final int GIGGLE = 33812;
private static L2Npc _immerial;
private static L2Npc _jenas_guard;
private static L2Npc _giggle;
private AltarOfSacrifice()
{
addSeeCreatureId(JENNAS_GUARD);
addSpawnId(IMMERIAL, JENNAS_GUARD, GIGGLE);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equalsIgnoreCase("msg_text"))
{
sendMessage(_giggle, NpcStringId.IT_SURE_SEEMS_STURDY_BUT_WOULD_THIS_REALLY_BE_ABLE_TO_STOP_THE_SACRIFICES_HM, 10000); // It sure seems sturdy, but would this really be able to stop the sacrifices? Hm..
sendMessage(_immerial, NpcStringId.WE_DID_MAKE_THIS_GENERATOR_AT_LADY_JENNA_S_SUGGESTION_BUT_I_M_STILL_NERVOUS, 25000); // We did make this Generator at Lady Jenna's suggestion, but...I'm still nervous.
sendMessage(_jenas_guard, NpcStringId.YOU_NEED_TO_USE_A_SKILL_JUST_RIGHT_ON_THE_GENERATOR_TO_OBTAIN_A_SCALE_TALK_TO_JENNA_ABOUT_IT, 35000); // You need to use a skill just right on the Generator to obtain a scale. Talk to Jenna about it.
sendMessage(_giggle, NpcStringId.RUMORS_HAVE_IT_THAT_LINDVIOR_IS_HEADED_THIS_WAY, 37000); // Rumors have it that Lindvior is headed this way.
sendMessage(_giggle, NpcStringId.DO_YOU_THINK_HE_CAN_BE_STOPPED, 42000); // Do you think he can be stopped?
sendMessage(_immerial, NpcStringId.FOR_NOW_WE_HAVE_NO_CHOICE_BUT_TO_RELY_ON_THESE_CANNONS_PLACED_AROUND_THE_GENERATORS, 52000); // For now, we have no choice but to rely on these cannons placed around the Generators.
sendMessage(_immerial, NpcStringId.MAY_THE_GODS_WATCH_OVER_US, 57000); // May the gods watch over us
sendMessage(_giggle, NpcStringId.I_VE_NEVER_SEEN_SO_MANY_SCHOLARS_AND_WIZARDS_IN_MY_LIFE, 87000); // I've never seen so many scholars and wizards in my life.
sendMessage(_jenas_guard, NpcStringId.YOU_NEED_TO_USE_A_SKILL_JUST_RIGHT_ON_THE_GENERATOR_TO_OBTAIN_A_SCALE_TALK_TO_JENNA_ABOUT_IT, 97000); // You need to use a skill just right on the Generator to obtain a scale. Talk to Jenna about it.
sendMessage(_immerial, NpcStringId.IT_S_NOT_EVERYDAY_YOU_GET_TO_SEE_SUCH_A_SIGHT_HUH, 99000); // It's not everyday you get to see such a sight, huh?
sendMessage(_giggle, NpcStringId.IT_JUST_GOES_TO_SHOW_HOW_IMPORTANT_AND_DIFFICULT_IT_IS_TO_ACTIVATE_THE_SEAL_DEVICE, 109000); // It just goes to show how important and difficult it is to activate the Seal Device!
sendMessage(_immerial, NpcStringId.THIS_HAS_BEEN_TOO_TAXING_ON_US_ALL, 119000); // This has been too taxing on us all.
sendMessage(_immerial, NpcStringId.WE_NEED_A_NEW_SOUL_THAT_CAN_MAINTAIN_THE_SEAL, 126000); // We need a new soul that can maintain the seal.
startQuestTimer("msg_text", 135000, npc, null);
_jenas_guard.setScriptValue(0);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSeeCreature(L2Npc npc, L2Character creature, boolean isSummon)
{
if (creature.isPlayer() && _jenas_guard.isScriptValue(0))
{
startQuestTimer("msg_text", 3000, npc, null);
_jenas_guard.setScriptValue(1);
}
return super.onSeeCreature(npc, creature, isSummon);
}
@Override
public String onSpawn(L2Npc npc)
{
switch (npc.getId())
{
case IMMERIAL:
{
_immerial = npc;
break;
}
case GIGGLE:
{
_giggle = npc;
break;
}
case JENNAS_GUARD:
{
_jenas_guard = npc;
break;
}
}
return super.onSpawn(npc);
}
private void sendMessage(L2Npc npc, NpcStringId npcString, int delay)
{
ThreadPoolManager.getInstance().scheduleGeneral(() ->
{
if (npc != null)
{
npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, npc.getId(), npcString));
}
}, delay);
}
public static void main(String[] args)
{
new AltarOfSacrifice();
}
}

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@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.areas.RuneCastle.Venom;
package ai.areas.Rune.RuneCastle.Venom;
import java.util.ArrayList;
import java.util.List;

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/spawns.xsd">
<spawn name="AltarOfSacrifice">
<group>
<npc id="33887" x="48227" y="-30305" z="-1680" heading="24000" respawnTime="60sec" /> <!-- Jenna's Personal Guard -->
<npc id="33881" x="48319" y="-30204" z="-1680" heading="24000" respawnTime="60sec" /> <!-- Kato Sicanus -->
<npc id="19478" x="48402" y="-30105" z="-1680" heading="58192" respawnTime="60sec" /> <!-- Immariel -->
<npc id="33812" x="48471" y="-30182" z="-1680" heading="24212" respawnTime="60sec" /> <!-- Giggle -->
<npc id="33813" x="48445" y="-30210" z="-1680" heading="24212" respawnTime="60sec" /> <!-- not named in client -->
</group>
</spawn>
</list>