Various configuration file cleanups.

This commit is contained in:
MobiusDevelopment
2020-02-01 22:28:11 +00:00
parent 4b5a762ff4
commit a9fe8a02cd
12 changed files with 166 additions and 173 deletions

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@@ -8,32 +8,31 @@
# //townwar_start - Starts town war in Giran # //townwar_start - Starts town war in Giran
# //townwar_end - Ends townwar in Giran # //townwar_end - Ends townwar in Giran
# Town id # Town id
#2: // Talking Island # 2: // Talking Island
#3: // Elven village # 3: // Elven village
#1: // Dark elf village # 1: // Dark elf village
#4: // Orc village # 4: // Orc village
#6: // Dwarven village # 6: // Dwarven village
#7: // Gludio # 7: // Gludio
#5: // Gludin # 5: // Gludin
#8: // Dion # 8: // Dion
#9: // Giran # 9: // Giran
#10: // Oren # 10: // Oren
#12: // Aden # 12: // Aden
#11: // Hunters village # 11: // Hunters village
#9: // Giran Harbour # 9: // Giran Harbour
#15: // Heine # 15: // Heine
#14: // Rune # 14: // Rune
#13: // Goddard # 13: // Goddard
#17: // Schuttgart # 17: // Schuttgart
#16: // Floran # 16: // Floran
#20: //Kamael Village # 20: //Kamael Village
TWTownId = 9 TWTownId = 9
#Set all towns? # Set all towns?
TWAllTowns = False TWAllTowns = False
#Reward for each kill: # Reward for each kill
TownWarItemId = 57 TownWarItemId = 57
TownWarItemAmount = 5000 TownWarItemAmount = 5000

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@@ -1,23 +1,23 @@
# = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = # # ---------------------------------------------------------------------------
# Clan Hall Function # # Clan Hall Function
# = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = # # ---------------------------------------------------------------------------
# ---------------------------------------- # ----------------------------------------
# Teleport Function price # Teleport Function price
# ---------------------------------------- # ----------------------------------------
# 1st level # 1st level
ClanHallTeleportFunctionFeeLvl1 = 7000 ClanHallTeleportFunctionFeeLvl1 = 7000
# 2nd level # 2nd level
ClanHallTeleportFunctionFeeLvl2 = 14000 ClanHallTeleportFunctionFeeLvl2 = 14000
# 3rd level # 3rd level
#ClanHallTeleportFunctionFeeLvl3 = 2100 # ClanHallTeleportFunctionFeeLvl3 = 2100
# Need core support, need more information on functions in different # Need core support, need more information on functions in different
# Clan Hall in different Towns. # Clan Hall in different Towns.
# 4th level # 4th level
#ClanHallTeleportFunctionFeeLvl4 = 28000 # ClanHallTeleportFunctionFeeLvl4 = 28000
# ------------------------------------------- # -------------------------------------------
# Support magic buff price # Support magic buff price
# ------------------------------------------- # -------------------------------------------
# 1st level # 1st level
ClanHallSupportFeeLvl1 = 17500 ClanHallSupportFeeLvl1 = 17500
@@ -27,7 +27,7 @@ ClanHallSupportFeeLvl2 = 35000
ClanHallSupportFeeLvl3 = 49000 ClanHallSupportFeeLvl3 = 49000
# 4th level # 4th level
ClanHallSupportFeeLvl4 = 77000 ClanHallSupportFeeLvl4 = 77000
# 5th level # 5th level
ClanHallSupportFeeLvl5 = 147000 ClanHallSupportFeeLvl5 = 147000
# 6th level # 6th level
ClanHallSupportFeeLvl6 = 252000 ClanHallSupportFeeLvl6 = 252000
@@ -37,7 +37,7 @@ ClanHallSupportFeeLvl7 = 259000
ClanHallSupportFeeLvl8 = 364000 ClanHallSupportFeeLvl8 = 364000
# --------------------------------------- # ---------------------------------------
# MpRegeneration price # MpRegeneration price
# --------------------------------------- # ---------------------------------------
# 5% MpRegeneration # 5% MpRegeneration
ClanHallMpRegenerationFeeLvl1 = 14000 ClanHallMpRegenerationFeeLvl1 = 14000
@@ -51,7 +51,7 @@ ClanHallMpRegenerationFeeLvl4 = 96250
ClanHallMpRegenerationFeeLvl5 = 140000 ClanHallMpRegenerationFeeLvl5 = 140000
# -------------------------------------- # --------------------------------------
# HpRegeneration price # HpRegeneration price
# -------------------------------------- # --------------------------------------
# 20% HpRegeneration # 20% HpRegeneration
ClanHallHpRegenerationFeeLvl1 = 4900 ClanHallHpRegenerationFeeLvl1 = 4900
@@ -81,7 +81,7 @@ ClanHallHpRegenerationFeeLvl12 = 29750
ClanHallHpRegenerationFeeLvl13 = 36166 ClanHallHpRegenerationFeeLvl13 = 36166
# ---------------------------------------- # ----------------------------------------
# ExpRegeneration price # ExpRegeneration price
# ---------------------------------------- # ----------------------------------------
# 5% ExpRegeneration # 5% ExpRegeneration
ClanHallExpRegenerationFeeLvl1 = 21000 ClanHallExpRegenerationFeeLvl1 = 21000
@@ -99,10 +99,10 @@ ClanHallExpRegenerationFeeLvl6 = 163331
ClanHallExpRegenerationFeeLvl7 = 210000 ClanHallExpRegenerationFeeLvl7 = 210000
# -------------------------------------- # --------------------------------------
# Creation item function # Creation item function
# -------------------------------------- # --------------------------------------
#Time after count of Item is restored (in Hours) # Time after count of Item is restored (in Hours)
#ClanHallItemCreationFunctionTaskRestore = 24 # ClanHallItemCreationFunctionTaskRestore = 24
# 1st level # 1st level
ClanHallItemCreationFunctionFeeLvl1 = 210000 ClanHallItemCreationFunctionFeeLvl1 = 210000
# 2nd level # 2nd level
@@ -111,7 +111,7 @@ ClanHallItemCreationFunctionFeeLvl2 = 490000
ClanHallItemCreationFunctionFeeLvl3 = 980000 ClanHallItemCreationFunctionFeeLvl3 = 980000
# -------------------------- # --------------------------
# Decor function # Decor function
# -------------------------- # --------------------------
# Need core support, need more information on functions in different # Need core support, need more information on functions in different
# Clan Hall in different Towns. # Clan Hall in different Towns.

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@@ -1,6 +1,6 @@
#=======================================================# # ---------------------------------------------------------------------------
# Clan Hall Sieges # # Conquerable Clan Halls
#=======================================================# # ---------------------------------------------------------------------------
# ------------------------------- # -------------------------------
# Devastated castle # Devastated castle
@@ -23,7 +23,7 @@ DevastatedMinutes = 0
# NOT recommended to put siege # NOT recommended to put siege
# In the day that Tan and siege castles (Saturday, Sunday) # In the day that Tan and siege castles (Saturday, Sunday)
PartisanDay = 5 PartisanDay = 5
#ime start registration siege "Partisan Hideout", in hours. # Time start registration siege "Partisan Hideout", in hours.
PartisanHour = 21 PartisanHour = 21
# Time to gain "Partisan Hideout", in minutes. # Time to gain "Partisan Hideout", in minutes.
PartisanMinutes = 0 PartisanMinutes = 0

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@@ -1,10 +1,7 @@
#============================================================# # ---------------------------------------------------------------------------
# Craft System # # Craft System
#============================================================# # ---------------------------------------------------------------------------
#---------------------------
# Crafting Config
#---------------------------
# Crafting enabled/disabled. On by default # Crafting enabled/disabled. On by default
CraftingEnabled = True CraftingEnabled = True

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@@ -1,15 +1,15 @@
#===========================================================# # ---------------------------------------------------------------------------
# Fortress Sieges # # Fortress Sieges
#===========================================================# # ---------------------------------------------------------------------------
# ---------------------------------- # ----------------------------------
# Forts Configuration # Forts Configuration
# ---------------------------------- # ----------------------------------
# Siege time (in minutes) # Siege time (in minutes)
SiegeLength = 60 SiegeLength = 60
#Count down length, best to use a multiple of 5 (in minutes) # Count down length, best to use a multiple of 5 (in minutes)
CountDownLength = 10 CountDownLength = 10
# Maximum number of flags from the 1 st clan # Maximum number of flags from the 1st clan
MaxFlags = 1 MaxFlags = 1
# The minimum level of clan # The minimum level of clan
SiegeClanMinLevel = 4 SiegeClanMinLevel = 4
@@ -19,206 +19,206 @@ DefenderMaxClans = 30
# Respawn time in ms # Respawn time in ms
DefenderRespawn = 20000 DefenderRespawn = 20000
AttackerRespawn = 0 AttackerRespawn = 0
#Respawn time penalty for loosing each Control tower # Respawn time penalty for loosing each Control tower
CTLossPenalty = 20000 CTLossPenalty = 20000
# Fortress Commander spawns # Fortress Commander spawns
# #
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id # Commander syntax: NameCommanderN = x,y,z,heading,npc_id
# Name - fortress name # Name - fortress name
# N - number # N - number
# x,y,z - coords # x,y,z - coords
# heading # heading
# npc_id - id of template # npc_id - id of template
# Flag syntax: NameCommanderN = x,y,z,flag_id # Flag syntax: NameCommanderN = x,y,z,flag_id
# Name - fortress name # Name - fortress name
# N - number # N - number
# x,y,z - coords # x,y,z - coords
# flag_id - id of comabt flag # flag_id - id of comabt flag
#------------------------------------------------------------- # -------------------------------------------------------------
# Shanty Fortress # Shanty Fortress
#------------------------------------------------------------- # -------------------------------------------------------------
ShantyCommander1 = -52435,155188,-1768,20000,35683 ShantyCommander1 = -52435,155188,-1768,20000,35683
ShantyCommander2 = -52128,157752,-2024,29864,35677 ShantyCommander2 = -52128,157752,-2024,29864,35677
ShantyCommander3 = -53944,155433,-2024,7304,35680 ShantyCommander3 = -53944,155433,-2024,7304,35680
ShantyCommander4 = -52818,156512,-1128,0,35670 ShantyCommander4 = -52818,156512,-1128,0,35670
ShantyFlag1 = -53054,156605,-1896,62001 ShantyFlag1 = -53054,156605,-1896,62001
#------------------------------------------------------------- # -------------------------------------------------------------
# Southern Fortress # Southern Fortress
#------------------------------------------------------------- # -------------------------------------------------------------
SouthernCommander1 = -21328,218864,-2952,0,35719 SouthernCommander1 = -21328,218864,-2952,0,35719
SouthernCommander2 = -22992,218160,-3208,0,35713 SouthernCommander2 = -22992,218160,-3208,0,35713
SouthernCommander3 = -21520,221504,-3208,45328,35716 SouthernCommander3 = -21520,221504,-3208,45328,35716
SouthernCommander4 = -22625,219799,-2312,0,35702 SouthernCommander4 = -22625,219799,-2312,0,35702
SouthernFlag1 = -22386,219798,-3079,62001 SouthernFlag1 = -22386,219798,-3079,62001
#------------------------------------------------------------- # -------------------------------------------------------------
# Hive Fortress # Hive Fortress
#------------------------------------------------------------- # -------------------------------------------------------------
HiveCommander1 = 15152,188128,-2640,0,35752 HiveCommander1 = 15152,188128,-2640,0,35752
HiveCommander2 = 17984,187536,-2896,45056,35746 HiveCommander2 = 17984,187536,-2896,45056,35746
HiveCommander3 = 16016,189520,-2888,0,35749 HiveCommander3 = 16016,189520,-2888,0,35749
HiveCommander4 = 16621,188124,-2000,0,35739 HiveCommander4 = 16621,188124,-2000,0,35739
HiveFlag1 = 16761,188306,-2770,62001 HiveFlag1 = 16761,188306,-2770,62001
#------------------------------------------------------------- # -------------------------------------------------------------
# Valley Fortress # Valley Fortress
#------------------------------------------------------------- # -------------------------------------------------------------
ValleyCommander1 = 124768,121856,-2296,0,35788 ValleyCommander1 = 124768,121856,-2296,0,35788
ValleyCommander2 = 124299,123614,-2552,49192,35782 ValleyCommander2 = 124299,123614,-2552,49192,35782
ValleyCommander3 = 124768,124640,-2552,54480,35785 ValleyCommander3 = 124768,124640,-2552,54480,35785
ValleyCommander4 = 126079,123550,-1688,0,35771 ValleyCommander4 = 126079,123550,-1688,0,35771
ValleyFlag1 = 126092,123650,-2429,62001 ValleyFlag1 = 126092,123650,-2429,62001
#------------------------------------------------------------- # -------------------------------------------------------------
# Ivory Fortress # Ivory Fortress
#------------------------------------------------------------- # -------------------------------------------------------------
IvoryCommander1 = 72400,2896,-2760,0,35821 IvoryCommander1 = 72400,2896,-2760,0,35821
IvoryCommander2 = 73788,5479,-3016,55136,35815 IvoryCommander2 = 73788,5479,-3016,55136,35815
IvoryCommander3 = 71264,4144,-3008,0,35818 IvoryCommander3 = 71264,4144,-3008,0,35818
IvoryCommander4 = 72814,4327,-2120,0,35808 IvoryCommander4 = 72814,4327,-2120,0,35808
IvoryFlag1 = 72660,4512,-2888,62001 IvoryFlag1 = 72660,4512,-2888,62001
#------------------------------------------------------------- # -------------------------------------------------------------
# Narsell Fortress # Narsell Fortress
#------------------------------------------------------------- # -------------------------------------------------------------
NarsellCommander1 = 154704,53856,-2968,0,35852 NarsellCommander1 = 154704,53856,-2968,0,35852
NarsellCommander2 = 155576,56592,-3224,59224,35846 NarsellCommander2 = 155576,56592,-3224,59224,35846
NarsellCommander3 = 153328,54848,-3216,5512,35849 NarsellCommander3 = 153328,54848,-3216,5512,35849
NarsellCommander4 = 154848,55344,-2328,0,35839 NarsellCommander4 = 154848,55344,-2328,0,35839
NarsellFlag1 = 154650,55493,-3097,62001 NarsellFlag1 = 154650,55493,-3097,62001
#------------------------------------------------------------- # -------------------------------------------------------------
# Basin Fortress # Basin Fortress
#------------------------------------------------------------- # -------------------------------------------------------------
BasinCommander1 = 188624,38240,-3128,0,35888 BasinCommander1 = 188624,38240,-3128,0,35888
BasinCommander2 = 188160,39920,-3376,49284,35882 BasinCommander2 = 188160,39920,-3376,49284,35882
BasinCommander3 = 188626,41066,-3376,57140,35885 BasinCommander3 = 188626,41066,-3376,57140,35885
BasinCommander4 = 189930,39808,-2480,0,35871 BasinCommander4 = 189930,39808,-2480,0,35871
BasinFlag1 = 189931,40060,-3253,62001 BasinFlag1 = 189931,40060,-3253,62001
#------------------------------------------------------------- # -------------------------------------------------------------
# White Sands Fortress # White Sands Fortress
#------------------------------------------------------------- # -------------------------------------------------------------
WhiteSandsCommander1 = 117216,205648,-3048,0,35921 WhiteSandsCommander1 = 117216,205648,-3048,0,35921
WhiteSandsCommander2 = 118880,203568,-3304,5396,35915 WhiteSandsCommander2 = 118880,203568,-3304,5396,35915
WhiteSandsCommander3 = 118560,206560,-3304,48872,35918 WhiteSandsCommander3 = 118560,206560,-3304,48872,35918
WhiteSandsCommander4 = 118472,204952,-2408,0,35908 WhiteSandsCommander4 = 118472,204952,-2408,0,35908
WhiteSandsFlag1 = 118690,205062,-3176,62001 WhiteSandsFlag1 = 118690,205062,-3176,62001
#------------------------------------------------------------- # -------------------------------------------------------------
# Borderland Fortress # Borderland Fortress
#------------------------------------------------------------- # -------------------------------------------------------------
BorderlandCommander1 = 159664,-72224,-2584,0,35957 BorderlandCommander1 = 159664,-72224,-2584,0,35957
BorderlandCommander2 = 157968,-71659,-2832,59020,35951 BorderlandCommander2 = 157968,-71659,-2832,59020,35951
BorderlandCommander3 = 157312,-70640,-2832,0,35954 BorderlandCommander3 = 157312,-70640,-2832,0,35954
BorderlandCommander4 = 159088,-70272,-1936,0,35940 BorderlandCommander4 = 159088,-70272,-1936,0,35940
BorderlandFlag1 = 158883,-70145,-2708,62001 BorderlandFlag1 = 158883,-70145,-2708,62001
#------------------------------------------------------------- # -------------------------------------------------------------
# Swampland Fortress # Swampland Fortress
#------------------------------------------------------------- # -------------------------------------------------------------
SwamplandCommander1 = 71264,-60512,-2504,0,35995 SwamplandCommander1 = 71264,-60512,-2504,0,35995
SwamplandCommander2 = 71248,-62352,-2752,12388,35989 SwamplandCommander2 = 71248,-62352,-2752,12388,35989
SwamplandCommander3 = 68688,-59648,-2752,56012,35992 SwamplandCommander3 = 68688,-59648,-2752,56012,35992
SwamplandCommander4 = 69860,-61364,-1856,0,35978 SwamplandCommander4 = 69860,-61364,-1856,0,35978
SwampFlag1 = 69979,-61144,-2632,62001 SwampFlag1 = 69979,-61144,-2632,62001
#------------------------------------------------------------- # -------------------------------------------------------------
# Archaic Fortress # Archaic Fortress
#------------------------------------------------------------- # -------------------------------------------------------------
ArchaicCommander1 = 109856,-142640,-2672,0,36028 ArchaicCommander1 = 109856,-142640,-2672,0,36028
ArchaicCommander2 = 109600,-139735,-2928,62612,36022 ArchaicCommander2 = 109600,-139735,-2928,62612,36022
ArchaicCommander3 = 108223,-142209,-2920,8524,36025 ArchaicCommander3 = 108223,-142209,-2920,8524,36025
ArchaicCommander4 = 109423,-141204,-2032,0,36015 ArchaicCommander4 = 109423,-141204,-2032,0,36015
ArchaicFlag1 = 109184,-141129,-2801,62001 ArchaicFlag1 = 109184,-141129,-2801,62001
#------------------------------------------------------------- # -------------------------------------------------------------
# Floran Fortress # Floran Fortress
#------------------------------------------------------------- # -------------------------------------------------------------
FloranCommander1 = 6528,151872,-2608,0,36064 FloranCommander1 = 6528,151872,-2608,0,36064
FloranCommander2 = 7006,148242,-2856,32768,36058 FloranCommander2 = 7006,148242,-2856,32768,36058
FloranCommander3 = 4384,150992,-2856,0,36061 FloranCommander3 = 4384,150992,-2856,0,36061
FloranCommander4 = 5542,149751,-1960,0,36047 FloranCommander4 = 5542,149751,-1960,0,36047
FloranFlag1 = 5306,149743,-2732,62001 FloranFlag1 = 5306,149743,-2732,62001
#------------------------------------------------------------- # -------------------------------------------------------------
# Cloud Mountain Fortress # Cloud Mountain Fortress
#------------------------------------------------------------- # -------------------------------------------------------------
CloudMountainCommander1 = -55248,90496,-2536,0,36102 CloudMountainCommander1 = -55248,90496,-2536,0,36102
CloudMountainCommander2 = -55791,91856,-2792,0,36096 CloudMountainCommander2 = -55791,91856,-2792,0,36096
CloudMountainCommander3 = -54168,92604,-2784,49196,36099 CloudMountainCommander3 = -54168,92604,-2784,49196,36099
CloudMountainCommander4 = -53232,91297,-1896,0,36085 CloudMountainCommander4 = -53232,91297,-1896,0,36085
CloudMountainFlag1 = -53237,91537,-2664,62001 CloudMountainFlag1 = -53237,91537,-2664,62001
#------------------------------------------------------------- # -------------------------------------------------------------
# Tanor Fortress # Tanor Fortress
#------------------------------------------------------------- # -------------------------------------------------------------
TanorCommander1 = 58480,139648,-1464,0,36135 TanorCommander1 = 58480,139648,-1464,0,36135
TanorCommander2 = 61864,139257,-1728,46896,36129 TanorCommander2 = 61864,139257,-1728,46896,36129
TanorCommander3 = 59436,140834,-1720,47296,36132 TanorCommander3 = 59436,140834,-1720,47296,36132
TanorCommander4 = 60296,139508,-824,0,36122 TanorCommander4 = 60296,139508,-824,0,36122
TanorFlag1 = 60362,139742,-1597,62001 TanorFlag1 = 60362,139742,-1597,62001
#------------------------------------------------------------- # -------------------------------------------------------------
# DragonSpine # DragonSpine
#------------------------------------------------------------- # -------------------------------------------------------------
DragonspineCommander1 = 9472,94992,-3392,0,36143 DragonspineCommander1 = 9472,94992,-3392,0,36143
DragonspineCommander2 = 13184,94928,-3144,0,36144 DragonspineCommander2 = 13184,94928,-3144,0,36144
DragonspineCommander3 = 11537,95056,-2496,16384,36153 DragonspineCommander3 = 11537,95056,-2496,16384,36153
DragonspineCommander4 = 12829,96214,-3392,0,36163 DragonspineCommander4 = 12829,96214,-3392,0,36163
DragonspineFlag1 = 11459,95308,-3264,62001 DragonspineFlag1 = 11459,95308,-3264,62001
#------------------------------------------------------------- # -------------------------------------------------------------
# Antharas Fortress # Antharas Fortress
#------------------------------------------------------------- # -------------------------------------------------------------
AntharasCommander1 = 79440,88752,-2600,0,36202 AntharasCommander1 = 79440,88752,-2600,0,36202
AntharasCommander2 = 77262,91704,-2856,5112,36196 AntharasCommander2 = 77262,91704,-2856,5112,36196
AntharasCommander3 = 80929,90510,-2856,40192,36199 AntharasCommander3 = 80929,90510,-2856,40192,36199
AntharasCommander4 = 79297,91077,-1960,0,36185 AntharasCommander4 = 79297,91077,-1960,0,36185
AntharasFlag1 = 79528,91187,-2728,62001 AntharasFlag1 = 79528,91187,-2728,62001
#------------------------------------------------------------- # -------------------------------------------------------------
# Western Fortress # Western Fortress
#------------------------------------------------------------- # -------------------------------------------------------------
WesternCommander1 = 113481,-16058,-712,0,36240 WesternCommander1 = 113481,-16058,-712,0,36240
WesternCommander2 = 109872,-16624,-968,16384,36234 WesternCommander2 = 109872,-16624,-968,16384,36234
WesternCommander3 = 112601,-13933,-960,49152,36237 WesternCommander3 = 112601,-13933,-960,49152,36237
WesternCommander4 = 111366,-15077,-72,0,36223 WesternCommander4 = 111366,-15077,-72,0,36223
WesternFlag1 = 111380,-14820,-839,62001 WesternFlag1 = 111380,-14820,-839,62001
#------------------------------------------------------------- # -------------------------------------------------------------
# Hunters Fortress # Hunters Fortress
#------------------------------------------------------------- # -------------------------------------------------------------
HuntersCommander1 = 123232,94400,-1856,0,36278 HuntersCommander1 = 123232,94400,-1856,0,36278
HuntersCommander2 = 122688,95760,-2112,0,36272 HuntersCommander2 = 122688,95760,-2112,0,36272
HuntersCommander3 = 124305,96528,-2104,49151,36275 HuntersCommander3 = 124305,96528,-2104,49151,36275
HuntersCommander4 = 125246,95204,-1216,0,36261 HuntersCommander4 = 125246,95204,-1216,0,36261
HuntersFlag1 = 125255,95455,-1984,62001 HuntersFlag1 = 125255,95455,-1984,62001
#------------------------------------------------------------- # -------------------------------------------------------------
# Aaru Fortress # Aaru Fortress
#------------------------------------------------------------- # -------------------------------------------------------------
AaruCommander1 = 74288,186912,-2296,0,36311 AaruCommander1 = 74288,186912,-2296,0,36311
AaruCommander2 = 71392,184720,-2552,5528,36305 AaruCommander2 = 71392,184720,-2552,5528,36305
AaruCommander3 = 71542,186410,-2552,55088,36308 AaruCommander3 = 71542,186410,-2552,55088,36308
AaruCommander4 = 73070,186048,-1656,0,36298 AaruCommander4 = 73070,186048,-1656,0,36298
AaruFlag1 = 72923,186247,-2424,62001 AaruFlag1 = 72923,186247,-2424,62001
#------------------------------------------------------------- # -------------------------------------------------------------
# Demon Fortress # Demon Fortress
#------------------------------------------------------------- # -------------------------------------------------------------
DemonCommander1 = 100752,-53664,-360,0,36347 DemonCommander1 = 100752,-53664,-360,0,36347
DemonCommander2 = 100688,-57440,-616,16384,36341 DemonCommander2 = 100688,-57440,-616,16384,36341
DemonCommander3 = 99484,-54027,-616,0,36344 DemonCommander3 = 99484,-54027,-616,0,36344
DemonCommander4 = 100645,-55318,272,0,36330 DemonCommander4 = 100645,-55318,272,0,36330
DemonFlag1 = 100400,-55301,-488,62001 DemonFlag1 = 100400,-55301,-488,62001
#------------------------------------------------------------- # -------------------------------------------------------------
# Monastic Fortress # Monastic Fortress
#------------------------------------------------------------- # -------------------------------------------------------------
MonasticCommander1 = 73680,-95456,-1144,0,36385 MonasticCommander1 = 73680,-95456,-1144,0,36385
MonasticCommander2 = 70189,-93935,-1400,61576,36379 MonasticCommander2 = 70189,-93935,-1400,61576,36379
MonasticCommander3 = 73831,-94119,-1400,45536,36382 MonasticCommander3 = 73831,-94119,-1400,45536,36382

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@@ -1,6 +1,6 @@
#===========================================================# # ---------------------------------------------------------------------------
# Physics Balance Characters # # Physics Balance Characters
#===========================================================# # ---------------------------------------------------------------------------
# Enable Class Damages Settings # Enable Class Damages Settings
EnableClassDamagesSettings = True EnableClassDamagesSettings = True
@@ -20,7 +20,7 @@ BlowAttackSide = 60
BlowAttackBehind = 70 BlowAttackBehind = 70
# -------------------------------- # --------------------------------
# Setting effect Backstab # Setting effect Backstab
# -------------------------------- # --------------------------------
# Chance front # Chance front
BackstabAttackFront = 3 BackstabAttackFront = 3
@@ -32,7 +32,7 @@ BackstabAttackSide = 50
BackstabAttackBehind = 90 BackstabAttackBehind = 90
# ------------- # -------------
# Limits # Limits
# ------------- # -------------
# 1 - the speed limit conventional attack # 1 - the speed limit conventional attack
# 2 - the speed limit magic attack # 2 - the speed limit magic attack
@@ -61,7 +61,7 @@ RunSpeedBoost = 0
MaxRunSpeed = 250 MaxRunSpeed = 250
# ----------------- # -----------------
# Damage # Damage
# ----------------- # -----------------
# Damage Multipliers for Mage Characters. # Damage Multipliers for Mage Characters.
AltPDamageMages = 1.0 AltPDamageMages = 1.0
@@ -95,7 +95,7 @@ AllowLethalProtectionMobs = False
LethalProtectedMobs = 35062 LethalProtectedMobs = 35062
#----------------------------------------------------------- # -----------------------------------------------------------
# MRate = BaseMrate*McritMulDif, default = 1 # MRate = BaseMrate*McritMulDif, default = 1
McritMulDif = 1.0 McritMulDif = 1.0
@@ -114,48 +114,48 @@ ConfusionChanceModifier = 1.0
DebuffChanceModifier = 1.0 DebuffChanceModifier = 1.0
BuffChanceModifier = 1.0 BuffChanceModifier = 1.0
#Send Skills Chance to Players # Send Skills Chance to Players
SendSkillsChanceToPlayers = False SendSkillsChanceToPlayers = False
#Disable Bow for classes: write here classes id # Disable Bow for classes: write here classes id
#that you dnt want allow to use BOW. Class id examples, # that you dnt want allow to use BOW. Class id examples,
#you can find others into char_templates database table # you can find others into char_templates database table
# #
# classId className # classId className
# 88 Duelist # 88 Duelist
# 89 DreadNought # 89 DreadNought
# 90 Phoenix Knight # 90 Phoenix Knight
# 91 Hell Knight # 91 Hell Knight
# 92 Sagittarius # 92 Sagittarius
# 93 Adventurer # 93 Adventurer
# 94 Archmage # 94 Archmage
# 95 Soultaker # 95 Soultaker
# 96 Arcana Lord # 96 Arcana Lord
# 97 Cardinal # 97 Cardinal
# 98 Hierophant # 98 Hierophant
# 99 Eva Templar # 99 Eva Templar
# 100 Sword Muse # 100 Sword Muse
# 101 Wind Rider # 101 Wind Rider
# 102 Moonlight Sentinel # 102 Moonlight Sentinel
# 103 Mystic Muse # 103 Mystic Muse
# 104 Elemental Master # 104 Elemental Master
# 105 Eva Saint # 105 Eva Saint
# 106 Shillien Templar # 106 Shillien Templar
# 107 Spectral Dancer # 107 Spectral Dancer
# 108 Ghost Hunter # 108 Ghost Hunter
# 109 Ghost Sentinel # 109 Ghost Sentinel
# 110 Storm Screamer # 110 Storm Screamer
# 111 Spectral Master # 111 Spectral Master
# 112 Shillen Saint # 112 Shillen Saint
# 113 Titan # 113 Titan
# 114 Grand Khauatari # 114 Grand Khauatari
# 115 Dominator # 115 Dominator
# 116 Doomcryer # 116 Doomcryer
# 117 Fortune Seeker # 117 Fortune Seeker
# 118 Maestro # 118 Maestro
# #
# e.g. DisableBowForClasses = 107,110 # e.g. DisableBowForClasses = 107,110
DisableBowForClasses = DisableBowForClasses =
# When you change/add subclass the weapon is unequipped # When you change/add subclass the weapon is unequipped
# Default: False # Default: False

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@@ -1,6 +1,6 @@
#============================================================# # ---------------------------------------------------------------------------
# PvP/PK Settings # # PvP/PK Settings
#============================================================# # ---------------------------------------------------------------------------
# ----------------------------- # -----------------------------
# Configure karma # Configure karma
@@ -206,9 +206,9 @@ PkTitlePrefix =
WarLegendAura = False WarLegendAura = False
KillsToGetWarLegendAura = 30 KillsToGetWarLegendAura = 30
#==================================== # ----------------------------
# Anti Farm System # Anti Farm System
#==================================== # ----------------------------
# You must put True to active the AntiFarm mod. # You must put True to active the AntiFarm mod.
AntiFarmEnabled = False AntiFarmEnabled = False
# You must active AntiFarmEnabled = True to enable this mod. # You must active AntiFarmEnabled = True to enable this mod.

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@@ -1,6 +1,6 @@
#================================# # ---------------------------------------------------------------------------
# Server Rates # # Server Rates
#================================# # ---------------------------------------------------------------------------
# ------------------------ # ------------------------
# Normal Rates # Normal Rates
@@ -32,6 +32,7 @@ PlayerRateDrop = 0
PlayerRateDropItem = 0 PlayerRateDropItem = 0
PlayerRateDropEquip = 0 PlayerRateDropEquip = 0
PlayerRateDropEquipWeapon = 0 PlayerRateDropEquipWeapon = 0
# -------------------------------- # --------------------------------
# Karma Rates # Karma Rates
# -------------------------------- # --------------------------------

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@@ -1,6 +1,6 @@
#============================================================# # ---------------------------------------------------------------------------
# Seven Signs # # Seven Signs
#============================================================# # ---------------------------------------------------------------------------
# ----------------------- # -----------------------
# Rule 7 Seals # Rule 7 Seals

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@@ -1,6 +1,6 @@
#============================================================# # ---------------------------------------------------------------------------
# Siege Settings # # Siege Settings
#============================================================# # ---------------------------------------------------------------------------
# Countdown duration of the siege (in minutes) # Countdown duration of the siege (in minutes)
SiegeLength = 120 SiegeLength = 120

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@@ -1,7 +1,3 @@
#============================================================#
# Flood Protectors #
#============================================================#
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Floodprotector Options # Floodprotector Options
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------

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@@ -61,8 +61,8 @@ public class Config
private static final String CHARACTER_CONFIG_FILE = "./config/main/Character.ini"; private static final String CHARACTER_CONFIG_FILE = "./config/main/Character.ini";
private static final String CLANHALL_CONFIG_FILE = "./config/main/Clanhall.ini"; private static final String CLANHALL_CONFIG_FILE = "./config/main/Clanhall.ini";
public static final String CLASS_DAMAGE_CONFIG_FILE = "./config/main/ClassDamage.ini"; public static final String CLASS_DAMAGE_CONFIG_FILE = "./config/main/ClassDamage.ini";
private static final String CONQUERABLE_CLANHALL_CONFIG_FILE = "./config/main/ConquerableClanHalls.ini";
private static final String CRAFTING_CONFIG_FILE = "./config/main/Crafting.ini"; private static final String CRAFTING_CONFIG_FILE = "./config/main/Crafting.ini";
private static final String ELIT_CLANHALL_CONFIG_FILE = "./config/main/EliteClanhall.ini";
private static final String ENCHANT_CONFIG_FILE = "./config/main/Enchant.ini"; private static final String ENCHANT_CONFIG_FILE = "./config/main/Enchant.ini";
public static final String FORTSIEGE_CONFIG_FILE = "./config/main/Fort.ini"; public static final String FORTSIEGE_CONFIG_FILE = "./config/main/Fort.ini";
private static final String GENERAL_CONFIG_FILE = "./config/main/General.ini"; private static final String GENERAL_CONFIG_FILE = "./config/main/General.ini";
@@ -1811,22 +1811,22 @@ public class Config
{ {
try try
{ {
final Properties elitchSettings = new Properties(); final Properties conquerableSettings = new Properties();
final InputStream is = new FileInputStream(new File(ELIT_CLANHALL_CONFIG_FILE)); final InputStream is = new FileInputStream(new File(CONQUERABLE_CLANHALL_CONFIG_FILE));
elitchSettings.load(is); conquerableSettings.load(is);
is.close(); is.close();
DEVASTATED_DAY = Integer.parseInt(elitchSettings.getProperty("DevastatedDay", "1")); DEVASTATED_DAY = Integer.parseInt(conquerableSettings.getProperty("DevastatedDay", "1"));
DEVASTATED_HOUR = Integer.parseInt(elitchSettings.getProperty("DevastatedHour", "18")); DEVASTATED_HOUR = Integer.parseInt(conquerableSettings.getProperty("DevastatedHour", "18"));
DEVASTATED_MINUTES = Integer.parseInt(elitchSettings.getProperty("DevastatedMinutes", "0")); DEVASTATED_MINUTES = Integer.parseInt(conquerableSettings.getProperty("DevastatedMinutes", "0"));
PARTISAN_DAY = Integer.parseInt(elitchSettings.getProperty("PartisanDay", "5")); PARTISAN_DAY = Integer.parseInt(conquerableSettings.getProperty("PartisanDay", "5"));
PARTISAN_HOUR = Integer.parseInt(elitchSettings.getProperty("PartisanHour", "21")); PARTISAN_HOUR = Integer.parseInt(conquerableSettings.getProperty("PartisanHour", "21"));
PARTISAN_MINUTES = Integer.parseInt(elitchSettings.getProperty("PartisanMinutes", "0")); PARTISAN_MINUTES = Integer.parseInt(conquerableSettings.getProperty("PartisanMinutes", "0"));
} }
catch (Exception e) catch (Exception e)
{ {
e.printStackTrace(); e.printStackTrace();
throw new Error("Failed to Load " + ELIT_CLANHALL_CONFIG_FILE + " File."); throw new Error("Failed to Load " + CONQUERABLE_CLANHALL_CONFIG_FILE + " File.");
} }
} }