Various configuration file cleanups.

This commit is contained in:
MobiusDevelopment 2020-02-01 22:28:11 +00:00
parent 4b5a762ff4
commit a9fe8a02cd
12 changed files with 166 additions and 173 deletions

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@ -8,32 +8,31 @@
# //townwar_start - Starts town war in Giran
# //townwar_end - Ends townwar in Giran
# Town id
#2: // Talking Island
#3: // Elven village
#1: // Dark elf village
#4: // Orc village
#6: // Dwarven village
#7: // Gludio
#5: // Gludin
#8: // Dion
#9: // Giran
#10: // Oren
#12: // Aden
#11: // Hunters village
#9: // Giran Harbour
#15: // Heine
#14: // Rune
#13: // Goddard
#17: // Schuttgart
#16: // Floran
#20: //Kamael Village
# 2: // Talking Island
# 3: // Elven village
# 1: // Dark elf village
# 4: // Orc village
# 6: // Dwarven village
# 7: // Gludio
# 5: // Gludin
# 8: // Dion
# 9: // Giran
# 10: // Oren
# 12: // Aden
# 11: // Hunters village
# 9: // Giran Harbour
# 15: // Heine
# 14: // Rune
# 13: // Goddard
# 17: // Schuttgart
# 16: // Floran
# 20: //Kamael Village
TWTownId = 9
#Set all towns?
# Set all towns?
TWAllTowns = False
#Reward for each kill:
# Reward for each kill
TownWarItemId = 57
TownWarItemAmount = 5000

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@ -1,23 +1,23 @@
# = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = #
# Clan Hall Function #
# = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = #
# ---------------------------------------------------------------------------
# Clan Hall Function
# ---------------------------------------------------------------------------
# ----------------------------------------
# Teleport Function price
# Teleport Function price
# ----------------------------------------
# 1st level
ClanHallTeleportFunctionFeeLvl1 = 7000
# 2nd level
ClanHallTeleportFunctionFeeLvl2 = 14000
# 3rd level
#ClanHallTeleportFunctionFeeLvl3 = 2100
# ClanHallTeleportFunctionFeeLvl3 = 2100
# Need core support, need more information on functions in different
# Clan Hall in different Towns.
# 4th level
#ClanHallTeleportFunctionFeeLvl4 = 28000
# ClanHallTeleportFunctionFeeLvl4 = 28000
# -------------------------------------------
# Support magic buff price
# Support magic buff price
# -------------------------------------------
# 1st level
ClanHallSupportFeeLvl1 = 17500
@ -27,7 +27,7 @@ ClanHallSupportFeeLvl2 = 35000
ClanHallSupportFeeLvl3 = 49000
# 4th level
ClanHallSupportFeeLvl4 = 77000
# 5th level
# 5th level
ClanHallSupportFeeLvl5 = 147000
# 6th level
ClanHallSupportFeeLvl6 = 252000
@ -37,7 +37,7 @@ ClanHallSupportFeeLvl7 = 259000
ClanHallSupportFeeLvl8 = 364000
# ---------------------------------------
# MpRegeneration price
# MpRegeneration price
# ---------------------------------------
# 5% MpRegeneration
ClanHallMpRegenerationFeeLvl1 = 14000
@ -51,7 +51,7 @@ ClanHallMpRegenerationFeeLvl4 = 96250
ClanHallMpRegenerationFeeLvl5 = 140000
# --------------------------------------
# HpRegeneration price
# HpRegeneration price
# --------------------------------------
# 20% HpRegeneration
ClanHallHpRegenerationFeeLvl1 = 4900
@ -81,7 +81,7 @@ ClanHallHpRegenerationFeeLvl12 = 29750
ClanHallHpRegenerationFeeLvl13 = 36166
# ----------------------------------------
# ExpRegeneration price
# ExpRegeneration price
# ----------------------------------------
# 5% ExpRegeneration
ClanHallExpRegenerationFeeLvl1 = 21000
@ -99,10 +99,10 @@ ClanHallExpRegenerationFeeLvl6 = 163331
ClanHallExpRegenerationFeeLvl7 = 210000
# --------------------------------------
# Creation item function
# Creation item function
# --------------------------------------
#Time after count of Item is restored (in Hours)
#ClanHallItemCreationFunctionTaskRestore = 24
# Time after count of Item is restored (in Hours)
# ClanHallItemCreationFunctionTaskRestore = 24
# 1st level
ClanHallItemCreationFunctionFeeLvl1 = 210000
# 2nd level
@ -111,7 +111,7 @@ ClanHallItemCreationFunctionFeeLvl2 = 490000
ClanHallItemCreationFunctionFeeLvl3 = 980000
# --------------------------
# Decor function
# Decor function
# --------------------------
# Need core support, need more information on functions in different
# Clan Hall in different Towns.

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@ -1,6 +1,6 @@
#=======================================================#
# Clan Hall Sieges #
#=======================================================#
# ---------------------------------------------------------------------------
# Conquerable Clan Halls
# ---------------------------------------------------------------------------
# -------------------------------
# Devastated castle
@ -23,7 +23,7 @@ DevastatedMinutes = 0
# NOT recommended to put siege
# In the day that Tan and siege castles (Saturday, Sunday)
PartisanDay = 5
#ime start registration siege "Partisan Hideout", in hours.
# Time start registration siege "Partisan Hideout", in hours.
PartisanHour = 21
# Time to gain "Partisan Hideout", in minutes.
PartisanMinutes = 0

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@ -1,10 +1,7 @@
#============================================================#
# Craft System #
#============================================================#
# ---------------------------------------------------------------------------
# Craft System
# ---------------------------------------------------------------------------
#---------------------------
# Crafting Config
#---------------------------
# Crafting enabled/disabled. On by default
CraftingEnabled = True

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@ -1,15 +1,15 @@
#===========================================================#
# Fortress Sieges #
#===========================================================#
# ---------------------------------------------------------------------------
# Fortress Sieges
# ---------------------------------------------------------------------------
# ----------------------------------
# Forts Configuration
# Forts Configuration
# ----------------------------------
# Siege time (in minutes)
SiegeLength = 60
#Count down length, best to use a multiple of 5 (in minutes)
# Count down length, best to use a multiple of 5 (in minutes)
CountDownLength = 10
# Maximum number of flags from the 1 st clan
# Maximum number of flags from the 1st clan
MaxFlags = 1
# The minimum level of clan
SiegeClanMinLevel = 4
@ -19,206 +19,206 @@ DefenderMaxClans = 30
# Respawn time in ms
DefenderRespawn = 20000
AttackerRespawn = 0
#Respawn time penalty for loosing each Control tower
# Respawn time penalty for loosing each Control tower
CTLossPenalty = 20000
# Fortress Commander spawns
#
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
#
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
# Name - fortress name
# N - number
# x,y,z - coords
# heading
# npc_id - id of template
# Flag syntax: NameCommanderN = x,y,z,flag_id
# Flag syntax: NameCommanderN = x,y,z,flag_id
# Name - fortress name
# N - number
# x,y,z - coords
# flag_id - id of comabt flag
#-------------------------------------------------------------
# -------------------------------------------------------------
# Shanty Fortress
#-------------------------------------------------------------
# -------------------------------------------------------------
ShantyCommander1 = -52435,155188,-1768,20000,35683
ShantyCommander2 = -52128,157752,-2024,29864,35677
ShantyCommander3 = -53944,155433,-2024,7304,35680
ShantyCommander4 = -52818,156512,-1128,0,35670
ShantyFlag1 = -53054,156605,-1896,62001
#-------------------------------------------------------------
# -------------------------------------------------------------
# Southern Fortress
#-------------------------------------------------------------
# -------------------------------------------------------------
SouthernCommander1 = -21328,218864,-2952,0,35719
SouthernCommander2 = -22992,218160,-3208,0,35713
SouthernCommander3 = -21520,221504,-3208,45328,35716
SouthernCommander4 = -22625,219799,-2312,0,35702
SouthernFlag1 = -22386,219798,-3079,62001
#-------------------------------------------------------------
# -------------------------------------------------------------
# Hive Fortress
#-------------------------------------------------------------
# -------------------------------------------------------------
HiveCommander1 = 15152,188128,-2640,0,35752
HiveCommander2 = 17984,187536,-2896,45056,35746
HiveCommander3 = 16016,189520,-2888,0,35749
HiveCommander4 = 16621,188124,-2000,0,35739
HiveFlag1 = 16761,188306,-2770,62001
#-------------------------------------------------------------
# -------------------------------------------------------------
# Valley Fortress
#-------------------------------------------------------------
# -------------------------------------------------------------
ValleyCommander1 = 124768,121856,-2296,0,35788
ValleyCommander2 = 124299,123614,-2552,49192,35782
ValleyCommander3 = 124768,124640,-2552,54480,35785
ValleyCommander4 = 126079,123550,-1688,0,35771
ValleyFlag1 = 126092,123650,-2429,62001
#-------------------------------------------------------------
# -------------------------------------------------------------
# Ivory Fortress
#-------------------------------------------------------------
# -------------------------------------------------------------
IvoryCommander1 = 72400,2896,-2760,0,35821
IvoryCommander2 = 73788,5479,-3016,55136,35815
IvoryCommander3 = 71264,4144,-3008,0,35818
IvoryCommander4 = 72814,4327,-2120,0,35808
IvoryFlag1 = 72660,4512,-2888,62001
#-------------------------------------------------------------
# -------------------------------------------------------------
# Narsell Fortress
#-------------------------------------------------------------
# -------------------------------------------------------------
NarsellCommander1 = 154704,53856,-2968,0,35852
NarsellCommander2 = 155576,56592,-3224,59224,35846
NarsellCommander3 = 153328,54848,-3216,5512,35849
NarsellCommander4 = 154848,55344,-2328,0,35839
NarsellFlag1 = 154650,55493,-3097,62001
#-------------------------------------------------------------
# -------------------------------------------------------------
# Basin Fortress
#-------------------------------------------------------------
# -------------------------------------------------------------
BasinCommander1 = 188624,38240,-3128,0,35888
BasinCommander2 = 188160,39920,-3376,49284,35882
BasinCommander3 = 188626,41066,-3376,57140,35885
BasinCommander4 = 189930,39808,-2480,0,35871
BasinFlag1 = 189931,40060,-3253,62001
#-------------------------------------------------------------
# -------------------------------------------------------------
# White Sands Fortress
#-------------------------------------------------------------
# -------------------------------------------------------------
WhiteSandsCommander1 = 117216,205648,-3048,0,35921
WhiteSandsCommander2 = 118880,203568,-3304,5396,35915
WhiteSandsCommander3 = 118560,206560,-3304,48872,35918
WhiteSandsCommander4 = 118472,204952,-2408,0,35908
WhiteSandsFlag1 = 118690,205062,-3176,62001
#-------------------------------------------------------------
# -------------------------------------------------------------
# Borderland Fortress
#-------------------------------------------------------------
# -------------------------------------------------------------
BorderlandCommander1 = 159664,-72224,-2584,0,35957
BorderlandCommander2 = 157968,-71659,-2832,59020,35951
BorderlandCommander3 = 157312,-70640,-2832,0,35954
BorderlandCommander4 = 159088,-70272,-1936,0,35940
BorderlandFlag1 = 158883,-70145,-2708,62001
#-------------------------------------------------------------
# -------------------------------------------------------------
# Swampland Fortress
#-------------------------------------------------------------
# -------------------------------------------------------------
SwamplandCommander1 = 71264,-60512,-2504,0,35995
SwamplandCommander2 = 71248,-62352,-2752,12388,35989
SwamplandCommander3 = 68688,-59648,-2752,56012,35992
SwamplandCommander4 = 69860,-61364,-1856,0,35978
SwampFlag1 = 69979,-61144,-2632,62001
#-------------------------------------------------------------
# -------------------------------------------------------------
# Archaic Fortress
#-------------------------------------------------------------
# -------------------------------------------------------------
ArchaicCommander1 = 109856,-142640,-2672,0,36028
ArchaicCommander2 = 109600,-139735,-2928,62612,36022
ArchaicCommander3 = 108223,-142209,-2920,8524,36025
ArchaicCommander4 = 109423,-141204,-2032,0,36015
ArchaicFlag1 = 109184,-141129,-2801,62001
#-------------------------------------------------------------
# -------------------------------------------------------------
# Floran Fortress
#-------------------------------------------------------------
# -------------------------------------------------------------
FloranCommander1 = 6528,151872,-2608,0,36064
FloranCommander2 = 7006,148242,-2856,32768,36058
FloranCommander3 = 4384,150992,-2856,0,36061
FloranCommander4 = 5542,149751,-1960,0,36047
FloranFlag1 = 5306,149743,-2732,62001
#-------------------------------------------------------------
# -------------------------------------------------------------
# Cloud Mountain Fortress
#-------------------------------------------------------------
# -------------------------------------------------------------
CloudMountainCommander1 = -55248,90496,-2536,0,36102
CloudMountainCommander2 = -55791,91856,-2792,0,36096
CloudMountainCommander3 = -54168,92604,-2784,49196,36099
CloudMountainCommander4 = -53232,91297,-1896,0,36085
CloudMountainFlag1 = -53237,91537,-2664,62001
#-------------------------------------------------------------
# -------------------------------------------------------------
# Tanor Fortress
#-------------------------------------------------------------
# -------------------------------------------------------------
TanorCommander1 = 58480,139648,-1464,0,36135
TanorCommander2 = 61864,139257,-1728,46896,36129
TanorCommander3 = 59436,140834,-1720,47296,36132
TanorCommander4 = 60296,139508,-824,0,36122
TanorFlag1 = 60362,139742,-1597,62001
#-------------------------------------------------------------
# -------------------------------------------------------------
# DragonSpine
#-------------------------------------------------------------
# -------------------------------------------------------------
DragonspineCommander1 = 9472,94992,-3392,0,36143
DragonspineCommander2 = 13184,94928,-3144,0,36144
DragonspineCommander3 = 11537,95056,-2496,16384,36153
DragonspineCommander4 = 12829,96214,-3392,0,36163
DragonspineFlag1 = 11459,95308,-3264,62001
#-------------------------------------------------------------
# -------------------------------------------------------------
# Antharas Fortress
#-------------------------------------------------------------
# -------------------------------------------------------------
AntharasCommander1 = 79440,88752,-2600,0,36202
AntharasCommander2 = 77262,91704,-2856,5112,36196
AntharasCommander3 = 80929,90510,-2856,40192,36199
AntharasCommander4 = 79297,91077,-1960,0,36185
AntharasFlag1 = 79528,91187,-2728,62001
#-------------------------------------------------------------
# -------------------------------------------------------------
# Western Fortress
#-------------------------------------------------------------
# -------------------------------------------------------------
WesternCommander1 = 113481,-16058,-712,0,36240
WesternCommander2 = 109872,-16624,-968,16384,36234
WesternCommander3 = 112601,-13933,-960,49152,36237
WesternCommander4 = 111366,-15077,-72,0,36223
WesternFlag1 = 111380,-14820,-839,62001
#-------------------------------------------------------------
# -------------------------------------------------------------
# Hunters Fortress
#-------------------------------------------------------------
# -------------------------------------------------------------
HuntersCommander1 = 123232,94400,-1856,0,36278
HuntersCommander2 = 122688,95760,-2112,0,36272
HuntersCommander3 = 124305,96528,-2104,49151,36275
HuntersCommander4 = 125246,95204,-1216,0,36261
HuntersFlag1 = 125255,95455,-1984,62001
#-------------------------------------------------------------
# -------------------------------------------------------------
# Aaru Fortress
#-------------------------------------------------------------
# -------------------------------------------------------------
AaruCommander1 = 74288,186912,-2296,0,36311
AaruCommander2 = 71392,184720,-2552,5528,36305
AaruCommander3 = 71542,186410,-2552,55088,36308
AaruCommander4 = 73070,186048,-1656,0,36298
AaruFlag1 = 72923,186247,-2424,62001
#-------------------------------------------------------------
# -------------------------------------------------------------
# Demon Fortress
#-------------------------------------------------------------
# -------------------------------------------------------------
DemonCommander1 = 100752,-53664,-360,0,36347
DemonCommander2 = 100688,-57440,-616,16384,36341
DemonCommander3 = 99484,-54027,-616,0,36344
DemonCommander4 = 100645,-55318,272,0,36330
DemonFlag1 = 100400,-55301,-488,62001
#-------------------------------------------------------------
# -------------------------------------------------------------
# Monastic Fortress
#-------------------------------------------------------------
# -------------------------------------------------------------
MonasticCommander1 = 73680,-95456,-1144,0,36385
MonasticCommander2 = 70189,-93935,-1400,61576,36379
MonasticCommander3 = 73831,-94119,-1400,45536,36382

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@ -1,6 +1,6 @@
#===========================================================#
# Physics Balance Characters #
#===========================================================#
# ---------------------------------------------------------------------------
# Physics Balance Characters
# ---------------------------------------------------------------------------
# Enable Class Damages Settings
EnableClassDamagesSettings = True
@ -20,7 +20,7 @@ BlowAttackSide = 60
BlowAttackBehind = 70
# --------------------------------
# Setting effect Backstab
# Setting effect Backstab
# --------------------------------
# Chance front
BackstabAttackFront = 3
@ -32,7 +32,7 @@ BackstabAttackSide = 50
BackstabAttackBehind = 90
# -------------
# Limits
# Limits
# -------------
# 1 - the speed limit conventional attack
# 2 - the speed limit magic attack
@ -61,7 +61,7 @@ RunSpeedBoost = 0
MaxRunSpeed = 250
# -----------------
# Damage
# Damage
# -----------------
# Damage Multipliers for Mage Characters.
AltPDamageMages = 1.0
@ -95,7 +95,7 @@ AllowLethalProtectionMobs = False
LethalProtectedMobs = 35062
#-----------------------------------------------------------
# -----------------------------------------------------------
# MRate = BaseMrate*McritMulDif, default = 1
McritMulDif = 1.0
@ -114,48 +114,48 @@ ConfusionChanceModifier = 1.0
DebuffChanceModifier = 1.0
BuffChanceModifier = 1.0
#Send Skills Chance to Players
# Send Skills Chance to Players
SendSkillsChanceToPlayers = False
#Disable Bow for classes: write here classes id
#that you dnt want allow to use BOW. Class id examples,
#you can find others into char_templates database table
#
# Disable Bow for classes: write here classes id
# that you dnt want allow to use BOW. Class id examples,
# you can find others into char_templates database table
#
# classId className
# 88 Duelist
# 89 DreadNought
# 90 Phoenix Knight
# 91 Hell Knight
# 92 Sagittarius
# 93 Adventurer
# 94 Archmage
# 95 Soultaker
# 96 Arcana Lord
# 97 Cardinal
# 98 Hierophant
# 99 Eva Templar
# 100 Sword Muse
# 101 Wind Rider
# 102 Moonlight Sentinel
# 103 Mystic Muse
# 104 Elemental Master
# 105 Eva Saint
# 106 Shillien Templar
# 107 Spectral Dancer
# 108 Ghost Hunter
# 109 Ghost Sentinel
# 110 Storm Screamer
# 111 Spectral Master
# 112 Shillen Saint
# 113 Titan
# 114 Grand Khauatari
# 115 Dominator
# 116 Doomcryer
# 117 Fortune Seeker
# 118 Maestro
#
# 88 Duelist
# 89 DreadNought
# 90 Phoenix Knight
# 91 Hell Knight
# 92 Sagittarius
# 93 Adventurer
# 94 Archmage
# 95 Soultaker
# 96 Arcana Lord
# 97 Cardinal
# 98 Hierophant
# 99 Eva Templar
# 100 Sword Muse
# 101 Wind Rider
# 102 Moonlight Sentinel
# 103 Mystic Muse
# 104 Elemental Master
# 105 Eva Saint
# 106 Shillien Templar
# 107 Spectral Dancer
# 108 Ghost Hunter
# 109 Ghost Sentinel
# 110 Storm Screamer
# 111 Spectral Master
# 112 Shillen Saint
# 113 Titan
# 114 Grand Khauatari
# 115 Dominator
# 116 Doomcryer
# 117 Fortune Seeker
# 118 Maestro
#
# e.g. DisableBowForClasses = 107,110
DisableBowForClasses =
DisableBowForClasses =
# When you change/add subclass the weapon is unequipped
# Default: False

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@ -1,6 +1,6 @@
#============================================================#
# PvP/PK Settings #
#============================================================#
# ---------------------------------------------------------------------------
# PvP/PK Settings
# ---------------------------------------------------------------------------
# -----------------------------
# Configure karma
@ -206,9 +206,9 @@ PkTitlePrefix =
WarLegendAura = False
KillsToGetWarLegendAura = 30
#====================================
# ----------------------------
# Anti Farm System
#====================================
# ----------------------------
# You must put True to active the AntiFarm mod.
AntiFarmEnabled = False
# You must active AntiFarmEnabled = True to enable this mod.

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@ -1,6 +1,6 @@
#================================#
# Server Rates #
#================================#
# ---------------------------------------------------------------------------
# Server Rates
# ---------------------------------------------------------------------------
# ------------------------
# Normal Rates
@ -32,6 +32,7 @@ PlayerRateDrop = 0
PlayerRateDropItem = 0
PlayerRateDropEquip = 0
PlayerRateDropEquipWeapon = 0
# --------------------------------
# Karma Rates
# --------------------------------

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@ -1,6 +1,6 @@
#============================================================#
# Seven Signs #
#============================================================#
# ---------------------------------------------------------------------------
# Seven Signs
# ---------------------------------------------------------------------------
# -----------------------
# Rule 7 Seals

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@ -1,6 +1,6 @@
#============================================================#
# Siege Settings #
#============================================================#
# ---------------------------------------------------------------------------
# Siege Settings
# ---------------------------------------------------------------------------
# Countdown duration of the siege (in minutes)
SiegeLength = 120

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@ -1,7 +1,3 @@
#============================================================#
# Flood Protectors #
#============================================================#
# ---------------------------------------------------------------------------
# Floodprotector Options
# ---------------------------------------------------------------------------

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@ -61,8 +61,8 @@ public class Config
private static final String CHARACTER_CONFIG_FILE = "./config/main/Character.ini";
private static final String CLANHALL_CONFIG_FILE = "./config/main/Clanhall.ini";
public static final String CLASS_DAMAGE_CONFIG_FILE = "./config/main/ClassDamage.ini";
private static final String CONQUERABLE_CLANHALL_CONFIG_FILE = "./config/main/ConquerableClanHalls.ini";
private static final String CRAFTING_CONFIG_FILE = "./config/main/Crafting.ini";
private static final String ELIT_CLANHALL_CONFIG_FILE = "./config/main/EliteClanhall.ini";
private static final String ENCHANT_CONFIG_FILE = "./config/main/Enchant.ini";
public static final String FORTSIEGE_CONFIG_FILE = "./config/main/Fort.ini";
private static final String GENERAL_CONFIG_FILE = "./config/main/General.ini";
@ -1811,22 +1811,22 @@ public class Config
{
try
{
final Properties elitchSettings = new Properties();
final InputStream is = new FileInputStream(new File(ELIT_CLANHALL_CONFIG_FILE));
elitchSettings.load(is);
final Properties conquerableSettings = new Properties();
final InputStream is = new FileInputStream(new File(CONQUERABLE_CLANHALL_CONFIG_FILE));
conquerableSettings.load(is);
is.close();
DEVASTATED_DAY = Integer.parseInt(elitchSettings.getProperty("DevastatedDay", "1"));
DEVASTATED_HOUR = Integer.parseInt(elitchSettings.getProperty("DevastatedHour", "18"));
DEVASTATED_MINUTES = Integer.parseInt(elitchSettings.getProperty("DevastatedMinutes", "0"));
PARTISAN_DAY = Integer.parseInt(elitchSettings.getProperty("PartisanDay", "5"));
PARTISAN_HOUR = Integer.parseInt(elitchSettings.getProperty("PartisanHour", "21"));
PARTISAN_MINUTES = Integer.parseInt(elitchSettings.getProperty("PartisanMinutes", "0"));
DEVASTATED_DAY = Integer.parseInt(conquerableSettings.getProperty("DevastatedDay", "1"));
DEVASTATED_HOUR = Integer.parseInt(conquerableSettings.getProperty("DevastatedHour", "18"));
DEVASTATED_MINUTES = Integer.parseInt(conquerableSettings.getProperty("DevastatedMinutes", "0"));
PARTISAN_DAY = Integer.parseInt(conquerableSettings.getProperty("PartisanDay", "5"));
PARTISAN_HOUR = Integer.parseInt(conquerableSettings.getProperty("PartisanHour", "21"));
PARTISAN_MINUTES = Integer.parseInt(conquerableSettings.getProperty("PartisanMinutes", "0"));
}
catch (Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load " + ELIT_CLANHALL_CONFIG_FILE + " File.");
throw new Error("Failed to Load " + CONQUERABLE_CLANHALL_CONFIG_FILE + " File.");
}
}