Various configuration file cleanups.
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@ -8,32 +8,31 @@
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# //townwar_start - Starts town war in Giran
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# //townwar_end - Ends townwar in Giran
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# Town id
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#2: // Talking Island
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#3: // Elven village
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#1: // Dark elf village
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#4: // Orc village
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#6: // Dwarven village
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#7: // Gludio
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#5: // Gludin
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#8: // Dion
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#9: // Giran
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#10: // Oren
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#12: // Aden
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#11: // Hunters village
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#9: // Giran Harbour
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#15: // Heine
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#14: // Rune
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#13: // Goddard
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#17: // Schuttgart
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#16: // Floran
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#20: //Kamael Village
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# 2: // Talking Island
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# 3: // Elven village
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# 1: // Dark elf village
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# 4: // Orc village
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# 6: // Dwarven village
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# 7: // Gludio
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# 5: // Gludin
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# 8: // Dion
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# 9: // Giran
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# 10: // Oren
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# 12: // Aden
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# 11: // Hunters village
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# 9: // Giran Harbour
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# 15: // Heine
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# 14: // Rune
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# 13: // Goddard
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# 17: // Schuttgart
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# 16: // Floran
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# 20: //Kamael Village
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TWTownId = 9
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#Set all towns?
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# Set all towns?
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TWAllTowns = False
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#Reward for each kill:
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# Reward for each kill
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TownWarItemId = 57
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TownWarItemAmount = 5000
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@ -1,23 +1,23 @@
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# = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = #
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# Clan Hall Function #
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# = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = #
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# ---------------------------------------------------------------------------
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# Clan Hall Function
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# ---------------------------------------------------------------------------
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# ----------------------------------------
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# Teleport Function price
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# Teleport Function price
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# ----------------------------------------
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# 1st level
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ClanHallTeleportFunctionFeeLvl1 = 7000
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# 2nd level
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ClanHallTeleportFunctionFeeLvl2 = 14000
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# 3rd level
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#ClanHallTeleportFunctionFeeLvl3 = 2100
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# ClanHallTeleportFunctionFeeLvl3 = 2100
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# Need core support, need more information on functions in different
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# Clan Hall in different Towns.
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# 4th level
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#ClanHallTeleportFunctionFeeLvl4 = 28000
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# ClanHallTeleportFunctionFeeLvl4 = 28000
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# -------------------------------------------
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# Support magic buff price
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# Support magic buff price
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# -------------------------------------------
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# 1st level
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ClanHallSupportFeeLvl1 = 17500
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@ -27,7 +27,7 @@ ClanHallSupportFeeLvl2 = 35000
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ClanHallSupportFeeLvl3 = 49000
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# 4th level
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ClanHallSupportFeeLvl4 = 77000
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# 5th level
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# 5th level
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ClanHallSupportFeeLvl5 = 147000
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# 6th level
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ClanHallSupportFeeLvl6 = 252000
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@ -37,7 +37,7 @@ ClanHallSupportFeeLvl7 = 259000
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ClanHallSupportFeeLvl8 = 364000
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# ---------------------------------------
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# MpRegeneration price
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# MpRegeneration price
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# ---------------------------------------
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# 5% MpRegeneration
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ClanHallMpRegenerationFeeLvl1 = 14000
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@ -51,7 +51,7 @@ ClanHallMpRegenerationFeeLvl4 = 96250
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ClanHallMpRegenerationFeeLvl5 = 140000
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# --------------------------------------
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# HpRegeneration price
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# HpRegeneration price
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# --------------------------------------
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# 20% HpRegeneration
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ClanHallHpRegenerationFeeLvl1 = 4900
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@ -81,7 +81,7 @@ ClanHallHpRegenerationFeeLvl12 = 29750
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ClanHallHpRegenerationFeeLvl13 = 36166
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# ----------------------------------------
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# ExpRegeneration price
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# ExpRegeneration price
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# ----------------------------------------
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# 5% ExpRegeneration
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ClanHallExpRegenerationFeeLvl1 = 21000
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@ -99,10 +99,10 @@ ClanHallExpRegenerationFeeLvl6 = 163331
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ClanHallExpRegenerationFeeLvl7 = 210000
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# --------------------------------------
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# Creation item function
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# Creation item function
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# --------------------------------------
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#Time after count of Item is restored (in Hours)
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#ClanHallItemCreationFunctionTaskRestore = 24
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# Time after count of Item is restored (in Hours)
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# ClanHallItemCreationFunctionTaskRestore = 24
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# 1st level
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ClanHallItemCreationFunctionFeeLvl1 = 210000
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# 2nd level
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@ -111,7 +111,7 @@ ClanHallItemCreationFunctionFeeLvl2 = 490000
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ClanHallItemCreationFunctionFeeLvl3 = 980000
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# --------------------------
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# Decor function
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# Decor function
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# --------------------------
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# Need core support, need more information on functions in different
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# Clan Hall in different Towns.
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@ -1,6 +1,6 @@
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#=======================================================#
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# Clan Hall Sieges #
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#=======================================================#
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# ---------------------------------------------------------------------------
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# Conquerable Clan Halls
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# ---------------------------------------------------------------------------
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# -------------------------------
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# Devastated castle
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@ -23,7 +23,7 @@ DevastatedMinutes = 0
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# NOT recommended to put siege
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# In the day that Tan and siege castles (Saturday, Sunday)
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PartisanDay = 5
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#ime start registration siege "Partisan Hideout", in hours.
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# Time start registration siege "Partisan Hideout", in hours.
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PartisanHour = 21
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# Time to gain "Partisan Hideout", in minutes.
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PartisanMinutes = 0
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@ -1,10 +1,7 @@
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#============================================================#
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# Craft System #
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#============================================================#
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# ---------------------------------------------------------------------------
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# Craft System
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# ---------------------------------------------------------------------------
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#---------------------------
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# Crafting Config
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#---------------------------
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# Crafting enabled/disabled. On by default
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CraftingEnabled = True
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@ -1,15 +1,15 @@
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#===========================================================#
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# Fortress Sieges #
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#===========================================================#
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# ---------------------------------------------------------------------------
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# Fortress Sieges
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# ---------------------------------------------------------------------------
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# ----------------------------------
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# Forts Configuration
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# Forts Configuration
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# ----------------------------------
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# Siege time (in minutes)
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SiegeLength = 60
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#Count down length, best to use a multiple of 5 (in minutes)
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# Count down length, best to use a multiple of 5 (in minutes)
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CountDownLength = 10
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# Maximum number of flags from the 1 st clan
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# Maximum number of flags from the 1st clan
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MaxFlags = 1
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# The minimum level of clan
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SiegeClanMinLevel = 4
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@ -19,206 +19,206 @@ DefenderMaxClans = 30
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# Respawn time in ms
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DefenderRespawn = 20000
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AttackerRespawn = 0
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#Respawn time penalty for loosing each Control tower
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# Respawn time penalty for loosing each Control tower
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CTLossPenalty = 20000
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# Fortress Commander spawns
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#
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# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
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#
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# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
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# Name - fortress name
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# N - number
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# x,y,z - coords
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# heading
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# npc_id - id of template
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# Flag syntax: NameCommanderN = x,y,z,flag_id
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# Flag syntax: NameCommanderN = x,y,z,flag_id
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# Name - fortress name
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# N - number
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# x,y,z - coords
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# flag_id - id of comabt flag
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# Shanty Fortress
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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ShantyCommander1 = -52435,155188,-1768,20000,35683
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ShantyCommander2 = -52128,157752,-2024,29864,35677
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ShantyCommander3 = -53944,155433,-2024,7304,35680
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ShantyCommander4 = -52818,156512,-1128,0,35670
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ShantyFlag1 = -53054,156605,-1896,62001
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# Southern Fortress
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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SouthernCommander1 = -21328,218864,-2952,0,35719
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SouthernCommander2 = -22992,218160,-3208,0,35713
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SouthernCommander3 = -21520,221504,-3208,45328,35716
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SouthernCommander4 = -22625,219799,-2312,0,35702
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SouthernFlag1 = -22386,219798,-3079,62001
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# Hive Fortress
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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HiveCommander1 = 15152,188128,-2640,0,35752
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HiveCommander2 = 17984,187536,-2896,45056,35746
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HiveCommander3 = 16016,189520,-2888,0,35749
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HiveCommander4 = 16621,188124,-2000,0,35739
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HiveFlag1 = 16761,188306,-2770,62001
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# Valley Fortress
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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ValleyCommander1 = 124768,121856,-2296,0,35788
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ValleyCommander2 = 124299,123614,-2552,49192,35782
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ValleyCommander3 = 124768,124640,-2552,54480,35785
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ValleyCommander4 = 126079,123550,-1688,0,35771
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ValleyFlag1 = 126092,123650,-2429,62001
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# Ivory Fortress
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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IvoryCommander1 = 72400,2896,-2760,0,35821
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IvoryCommander2 = 73788,5479,-3016,55136,35815
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IvoryCommander3 = 71264,4144,-3008,0,35818
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IvoryCommander4 = 72814,4327,-2120,0,35808
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IvoryFlag1 = 72660,4512,-2888,62001
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# Narsell Fortress
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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NarsellCommander1 = 154704,53856,-2968,0,35852
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NarsellCommander2 = 155576,56592,-3224,59224,35846
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NarsellCommander3 = 153328,54848,-3216,5512,35849
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NarsellCommander4 = 154848,55344,-2328,0,35839
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NarsellFlag1 = 154650,55493,-3097,62001
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# Basin Fortress
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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BasinCommander1 = 188624,38240,-3128,0,35888
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BasinCommander2 = 188160,39920,-3376,49284,35882
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BasinCommander3 = 188626,41066,-3376,57140,35885
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BasinCommander4 = 189930,39808,-2480,0,35871
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BasinFlag1 = 189931,40060,-3253,62001
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# White Sands Fortress
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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WhiteSandsCommander1 = 117216,205648,-3048,0,35921
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WhiteSandsCommander2 = 118880,203568,-3304,5396,35915
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WhiteSandsCommander3 = 118560,206560,-3304,48872,35918
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WhiteSandsCommander4 = 118472,204952,-2408,0,35908
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WhiteSandsFlag1 = 118690,205062,-3176,62001
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# Borderland Fortress
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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BorderlandCommander1 = 159664,-72224,-2584,0,35957
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BorderlandCommander2 = 157968,-71659,-2832,59020,35951
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BorderlandCommander3 = 157312,-70640,-2832,0,35954
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BorderlandCommander4 = 159088,-70272,-1936,0,35940
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BorderlandFlag1 = 158883,-70145,-2708,62001
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# Swampland Fortress
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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SwamplandCommander1 = 71264,-60512,-2504,0,35995
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SwamplandCommander2 = 71248,-62352,-2752,12388,35989
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SwamplandCommander3 = 68688,-59648,-2752,56012,35992
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SwamplandCommander4 = 69860,-61364,-1856,0,35978
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SwampFlag1 = 69979,-61144,-2632,62001
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# Archaic Fortress
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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ArchaicCommander1 = 109856,-142640,-2672,0,36028
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ArchaicCommander2 = 109600,-139735,-2928,62612,36022
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ArchaicCommander3 = 108223,-142209,-2920,8524,36025
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ArchaicCommander4 = 109423,-141204,-2032,0,36015
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ArchaicFlag1 = 109184,-141129,-2801,62001
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# Floran Fortress
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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FloranCommander1 = 6528,151872,-2608,0,36064
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FloranCommander2 = 7006,148242,-2856,32768,36058
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FloranCommander3 = 4384,150992,-2856,0,36061
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FloranCommander4 = 5542,149751,-1960,0,36047
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FloranFlag1 = 5306,149743,-2732,62001
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# Cloud Mountain Fortress
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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CloudMountainCommander1 = -55248,90496,-2536,0,36102
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CloudMountainCommander2 = -55791,91856,-2792,0,36096
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CloudMountainCommander3 = -54168,92604,-2784,49196,36099
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CloudMountainCommander4 = -53232,91297,-1896,0,36085
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CloudMountainFlag1 = -53237,91537,-2664,62001
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# Tanor Fortress
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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TanorCommander1 = 58480,139648,-1464,0,36135
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TanorCommander2 = 61864,139257,-1728,46896,36129
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TanorCommander3 = 59436,140834,-1720,47296,36132
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TanorCommander4 = 60296,139508,-824,0,36122
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TanorFlag1 = 60362,139742,-1597,62001
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# DragonSpine
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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DragonspineCommander1 = 9472,94992,-3392,0,36143
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DragonspineCommander2 = 13184,94928,-3144,0,36144
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DragonspineCommander3 = 11537,95056,-2496,16384,36153
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DragonspineCommander4 = 12829,96214,-3392,0,36163
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DragonspineFlag1 = 11459,95308,-3264,62001
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# Antharas Fortress
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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AntharasCommander1 = 79440,88752,-2600,0,36202
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AntharasCommander2 = 77262,91704,-2856,5112,36196
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AntharasCommander3 = 80929,90510,-2856,40192,36199
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AntharasCommander4 = 79297,91077,-1960,0,36185
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AntharasFlag1 = 79528,91187,-2728,62001
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# Western Fortress
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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WesternCommander1 = 113481,-16058,-712,0,36240
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WesternCommander2 = 109872,-16624,-968,16384,36234
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WesternCommander3 = 112601,-13933,-960,49152,36237
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WesternCommander4 = 111366,-15077,-72,0,36223
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WesternFlag1 = 111380,-14820,-839,62001
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# Hunters Fortress
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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HuntersCommander1 = 123232,94400,-1856,0,36278
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HuntersCommander2 = 122688,95760,-2112,0,36272
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HuntersCommander3 = 124305,96528,-2104,49151,36275
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HuntersCommander4 = 125246,95204,-1216,0,36261
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HuntersFlag1 = 125255,95455,-1984,62001
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# Aaru Fortress
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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AaruCommander1 = 74288,186912,-2296,0,36311
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AaruCommander2 = 71392,184720,-2552,5528,36305
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AaruCommander3 = 71542,186410,-2552,55088,36308
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AaruCommander4 = 73070,186048,-1656,0,36298
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AaruFlag1 = 72923,186247,-2424,62001
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# Demon Fortress
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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DemonCommander1 = 100752,-53664,-360,0,36347
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DemonCommander2 = 100688,-57440,-616,16384,36341
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DemonCommander3 = 99484,-54027,-616,0,36344
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DemonCommander4 = 100645,-55318,272,0,36330
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DemonFlag1 = 100400,-55301,-488,62001
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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# Monastic Fortress
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#-------------------------------------------------------------
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# -------------------------------------------------------------
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MonasticCommander1 = 73680,-95456,-1144,0,36385
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MonasticCommander2 = 70189,-93935,-1400,61576,36379
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MonasticCommander3 = 73831,-94119,-1400,45536,36382
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@ -1,6 +1,6 @@
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#===========================================================#
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||||
# Physics Balance Characters #
|
||||
#===========================================================#
|
||||
# ---------------------------------------------------------------------------
|
||||
# Physics Balance Characters
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Enable Class Damages Settings
|
||||
EnableClassDamagesSettings = True
|
||||
@ -20,7 +20,7 @@ BlowAttackSide = 60
|
||||
BlowAttackBehind = 70
|
||||
|
||||
# --------------------------------
|
||||
# Setting effect Backstab
|
||||
# Setting effect Backstab
|
||||
# --------------------------------
|
||||
# Chance front
|
||||
BackstabAttackFront = 3
|
||||
@ -32,7 +32,7 @@ BackstabAttackSide = 50
|
||||
BackstabAttackBehind = 90
|
||||
|
||||
# -------------
|
||||
# Limits
|
||||
# Limits
|
||||
# -------------
|
||||
# 1 - the speed limit conventional attack
|
||||
# 2 - the speed limit magic attack
|
||||
@ -61,7 +61,7 @@ RunSpeedBoost = 0
|
||||
MaxRunSpeed = 250
|
||||
|
||||
# -----------------
|
||||
# Damage
|
||||
# Damage
|
||||
# -----------------
|
||||
# Damage Multipliers for Mage Characters.
|
||||
AltPDamageMages = 1.0
|
||||
@ -95,7 +95,7 @@ AllowLethalProtectionMobs = False
|
||||
LethalProtectedMobs = 35062
|
||||
|
||||
|
||||
#-----------------------------------------------------------
|
||||
# -----------------------------------------------------------
|
||||
# MRate = BaseMrate*McritMulDif, default = 1
|
||||
McritMulDif = 1.0
|
||||
|
||||
@ -114,48 +114,48 @@ ConfusionChanceModifier = 1.0
|
||||
DebuffChanceModifier = 1.0
|
||||
BuffChanceModifier = 1.0
|
||||
|
||||
#Send Skills Chance to Players
|
||||
# Send Skills Chance to Players
|
||||
SendSkillsChanceToPlayers = False
|
||||
|
||||
#Disable Bow for classes: write here classes id
|
||||
#that you dnt want allow to use BOW. Class id examples,
|
||||
#you can find others into char_templates database table
|
||||
#
|
||||
# Disable Bow for classes: write here classes id
|
||||
# that you dnt want allow to use BOW. Class id examples,
|
||||
# you can find others into char_templates database table
|
||||
#
|
||||
# classId className
|
||||
# 88 Duelist
|
||||
# 89 DreadNought
|
||||
# 90 Phoenix Knight
|
||||
# 91 Hell Knight
|
||||
# 92 Sagittarius
|
||||
# 93 Adventurer
|
||||
# 94 Archmage
|
||||
# 95 Soultaker
|
||||
# 96 Arcana Lord
|
||||
# 97 Cardinal
|
||||
# 98 Hierophant
|
||||
# 99 Eva Templar
|
||||
# 100 Sword Muse
|
||||
# 101 Wind Rider
|
||||
# 102 Moonlight Sentinel
|
||||
# 103 Mystic Muse
|
||||
# 104 Elemental Master
|
||||
# 105 Eva Saint
|
||||
# 106 Shillien Templar
|
||||
# 107 Spectral Dancer
|
||||
# 108 Ghost Hunter
|
||||
# 109 Ghost Sentinel
|
||||
# 110 Storm Screamer
|
||||
# 111 Spectral Master
|
||||
# 112 Shillen Saint
|
||||
# 113 Titan
|
||||
# 114 Grand Khauatari
|
||||
# 115 Dominator
|
||||
# 116 Doomcryer
|
||||
# 117 Fortune Seeker
|
||||
# 118 Maestro
|
||||
#
|
||||
# 88 Duelist
|
||||
# 89 DreadNought
|
||||
# 90 Phoenix Knight
|
||||
# 91 Hell Knight
|
||||
# 92 Sagittarius
|
||||
# 93 Adventurer
|
||||
# 94 Archmage
|
||||
# 95 Soultaker
|
||||
# 96 Arcana Lord
|
||||
# 97 Cardinal
|
||||
# 98 Hierophant
|
||||
# 99 Eva Templar
|
||||
# 100 Sword Muse
|
||||
# 101 Wind Rider
|
||||
# 102 Moonlight Sentinel
|
||||
# 103 Mystic Muse
|
||||
# 104 Elemental Master
|
||||
# 105 Eva Saint
|
||||
# 106 Shillien Templar
|
||||
# 107 Spectral Dancer
|
||||
# 108 Ghost Hunter
|
||||
# 109 Ghost Sentinel
|
||||
# 110 Storm Screamer
|
||||
# 111 Spectral Master
|
||||
# 112 Shillen Saint
|
||||
# 113 Titan
|
||||
# 114 Grand Khauatari
|
||||
# 115 Dominator
|
||||
# 116 Doomcryer
|
||||
# 117 Fortune Seeker
|
||||
# 118 Maestro
|
||||
#
|
||||
# e.g. DisableBowForClasses = 107,110
|
||||
DisableBowForClasses =
|
||||
DisableBowForClasses =
|
||||
|
||||
# When you change/add subclass the weapon is unequipped
|
||||
# Default: False
|
||||
|
@ -1,6 +1,6 @@
|
||||
#============================================================#
|
||||
# PvP/PK Settings #
|
||||
#============================================================#
|
||||
# ---------------------------------------------------------------------------
|
||||
# PvP/PK Settings
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# -----------------------------
|
||||
# Configure karma
|
||||
@ -206,9 +206,9 @@ PkTitlePrefix =
|
||||
WarLegendAura = False
|
||||
KillsToGetWarLegendAura = 30
|
||||
|
||||
#====================================
|
||||
# ----------------------------
|
||||
# Anti Farm System
|
||||
#====================================
|
||||
# ----------------------------
|
||||
# You must put True to active the AntiFarm mod.
|
||||
AntiFarmEnabled = False
|
||||
# You must active AntiFarmEnabled = True to enable this mod.
|
||||
|
@ -1,6 +1,6 @@
|
||||
#================================#
|
||||
# Server Rates #
|
||||
#================================#
|
||||
# ---------------------------------------------------------------------------
|
||||
# Server Rates
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# ------------------------
|
||||
# Normal Rates
|
||||
@ -32,6 +32,7 @@ PlayerRateDrop = 0
|
||||
PlayerRateDropItem = 0
|
||||
PlayerRateDropEquip = 0
|
||||
PlayerRateDropEquipWeapon = 0
|
||||
|
||||
# --------------------------------
|
||||
# Karma Rates
|
||||
# --------------------------------
|
||||
|
@ -1,6 +1,6 @@
|
||||
#============================================================#
|
||||
# Seven Signs #
|
||||
#============================================================#
|
||||
# ---------------------------------------------------------------------------
|
||||
# Seven Signs
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# -----------------------
|
||||
# Rule 7 Seals
|
||||
|
@ -1,6 +1,6 @@
|
||||
#============================================================#
|
||||
# Siege Settings #
|
||||
#============================================================#
|
||||
# ---------------------------------------------------------------------------
|
||||
# Siege Settings
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Countdown duration of the siege (in minutes)
|
||||
SiegeLength = 120
|
||||
|
@ -1,7 +1,3 @@
|
||||
#============================================================#
|
||||
# Flood Protectors #
|
||||
#============================================================#
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Floodprotector Options
|
||||
# ---------------------------------------------------------------------------
|
||||
|
@ -61,8 +61,8 @@ public class Config
|
||||
private static final String CHARACTER_CONFIG_FILE = "./config/main/Character.ini";
|
||||
private static final String CLANHALL_CONFIG_FILE = "./config/main/Clanhall.ini";
|
||||
public static final String CLASS_DAMAGE_CONFIG_FILE = "./config/main/ClassDamage.ini";
|
||||
private static final String CONQUERABLE_CLANHALL_CONFIG_FILE = "./config/main/ConquerableClanHalls.ini";
|
||||
private static final String CRAFTING_CONFIG_FILE = "./config/main/Crafting.ini";
|
||||
private static final String ELIT_CLANHALL_CONFIG_FILE = "./config/main/EliteClanhall.ini";
|
||||
private static final String ENCHANT_CONFIG_FILE = "./config/main/Enchant.ini";
|
||||
public static final String FORTSIEGE_CONFIG_FILE = "./config/main/Fort.ini";
|
||||
private static final String GENERAL_CONFIG_FILE = "./config/main/General.ini";
|
||||
@ -1811,22 +1811,22 @@ public class Config
|
||||
{
|
||||
try
|
||||
{
|
||||
final Properties elitchSettings = new Properties();
|
||||
final InputStream is = new FileInputStream(new File(ELIT_CLANHALL_CONFIG_FILE));
|
||||
elitchSettings.load(is);
|
||||
final Properties conquerableSettings = new Properties();
|
||||
final InputStream is = new FileInputStream(new File(CONQUERABLE_CLANHALL_CONFIG_FILE));
|
||||
conquerableSettings.load(is);
|
||||
is.close();
|
||||
|
||||
DEVASTATED_DAY = Integer.parseInt(elitchSettings.getProperty("DevastatedDay", "1"));
|
||||
DEVASTATED_HOUR = Integer.parseInt(elitchSettings.getProperty("DevastatedHour", "18"));
|
||||
DEVASTATED_MINUTES = Integer.parseInt(elitchSettings.getProperty("DevastatedMinutes", "0"));
|
||||
PARTISAN_DAY = Integer.parseInt(elitchSettings.getProperty("PartisanDay", "5"));
|
||||
PARTISAN_HOUR = Integer.parseInt(elitchSettings.getProperty("PartisanHour", "21"));
|
||||
PARTISAN_MINUTES = Integer.parseInt(elitchSettings.getProperty("PartisanMinutes", "0"));
|
||||
DEVASTATED_DAY = Integer.parseInt(conquerableSettings.getProperty("DevastatedDay", "1"));
|
||||
DEVASTATED_HOUR = Integer.parseInt(conquerableSettings.getProperty("DevastatedHour", "18"));
|
||||
DEVASTATED_MINUTES = Integer.parseInt(conquerableSettings.getProperty("DevastatedMinutes", "0"));
|
||||
PARTISAN_DAY = Integer.parseInt(conquerableSettings.getProperty("PartisanDay", "5"));
|
||||
PARTISAN_HOUR = Integer.parseInt(conquerableSettings.getProperty("PartisanHour", "21"));
|
||||
PARTISAN_MINUTES = Integer.parseInt(conquerableSettings.getProperty("PartisanMinutes", "0"));
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
throw new Error("Failed to Load " + ELIT_CLANHALL_CONFIG_FILE + " File.");
|
||||
throw new Error("Failed to Load " + CONQUERABLE_CLANHALL_CONFIG_FILE + " File.");
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user