Addition of WeaponBonusMAtk and WeaponBonusPAtk effect handlers.

Thanks to Sero, nassseka and Enryu.
This commit is contained in:
MobiusDevelopment
2022-02-10 09:42:33 +00:00
parent 86f2778ac4
commit a942f6cbdd
56 changed files with 641 additions and 60 deletions

View File

@@ -405,6 +405,8 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("VitalityPointsRate", VitalityPointsRate::new);
EffectHandler.getInstance().registerHandler("VitalityPointUp", VitalityPointUp::new);
EffectHandler.getInstance().registerHandler("WeaponAttackAngleBonus", WeaponAttackAngleBonus::new);
EffectHandler.getInstance().registerHandler("WeaponBonusMAtk", WeaponBonusMAtk::new);
EffectHandler.getInstance().registerHandler("WeaponBonusPAtk", WeaponBonusPAtk::new);
EffectHandler.getInstance().registerHandler("WeightLimit", WeightLimit::new);
EffectHandler.getInstance().registerHandler("WeightPenalty", WeightPenalty::new);
EffectHandler.getInstance().registerHandler("WorldChatPoints", WorldChatPoints::new);

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@@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author Sero
*/
public class WeaponBonusMAtk extends AbstractStatAddEffect
{
public WeaponBonusMAtk(StatSet params)
{
super(params, Stat.WEAPON_BONUS_MAGIC_ATTACK);
}
}

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@@ -0,0 +1,31 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author Sero
*/
public class WeaponBonusPAtk extends AbstractStatAddEffect
{
public WeaponBonusPAtk(StatSet params)
{
super(params, Stat.WEAPON_BONUS_PHYSICAL_ATTACK);
}
}

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@@ -370,6 +370,8 @@ VitalityExpRate: Sets the vitality exp rate. (l2jmobius)
VitalityPointsRate: Vitality points consume rate.
VitalityPointUp: Increases vitality points.
WeaponAttackAngleBonus: Additional range for weapon attack angle. (l2jmobius)
WeaponBonusMAtk: Additional MAtk for weapons. (l2jmobius)
WeaponBonusPAtk: Additional PAtk for weapons. (l2jmobius)
WeightLimit: Maximum weight stat.
WeightPenalty: Weight penalty level stat.
WorldChatPoints: Modify world chat points to use per day.

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@@ -273,6 +273,11 @@ public class CreatureStat
return (int) getValue(Stat.MAGIC_ATTACK);
}
public int getWeaponBonusMAtk()
{
return (int) getValue(Stat.WEAPON_BONUS_MAGIC_ATTACK);
}
/**
* @return the MAtk Speed (base+modifier) of the Creature in function of the Armour Expertise Penalty.
*/
@@ -372,6 +377,11 @@ public class CreatureStat
return (int) getValue(Stat.PHYSICAL_ATTACK);
}
public int getWeaponBonusPAtk()
{
return (int) getValue(Stat.WEAPON_BONUS_PHYSICAL_ATTACK);
}
/**
* @return the PAtk Speed (base+modifier) of the Creature in function of the Armour Expertise Penalty.
*/

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@@ -79,6 +79,8 @@ public enum Stat
MAGICAL_DEFENCE("mDef", new MDefenseFinalizer()),
PHYSICAL_ATTACK("pAtk", new PAttackFinalizer()),
MAGIC_ATTACK("mAtk", new MAttackFinalizer()),
WEAPON_BONUS_PHYSICAL_ATTACK("weaponBonusPAtk"),
WEAPON_BONUS_MAGIC_ATTACK("weaponBonusMAtk"),
MAGIC_ATTACK_BY_PHYSICAL_ATTACK("mAtkByPAtk", Stat::defaultValue, MathUtil::add, MathUtil::mul, 0, 0),
PHYSICAL_ATTACK_SPEED("pAtkSpd", new PAttackSpeedFinalizer()),
MAGIC_ATTACK_SPEED("mAtkSpd", new MAttackSpeedFinalizer()), // Magic Skill Casting Time Rate

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@@ -36,6 +36,7 @@ public class MAttackFinalizer implements IStatFunction
throwIfPresent(base);
double baseValue = calcWeaponBaseValue(creature, stat);
baseValue += creature.getStat().getWeaponBonusMAtk();
baseValue += calcEnchantedItemBonus(creature, stat);
if (creature.isPlayer())
{

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@@ -36,6 +36,7 @@ public class PAttackFinalizer implements IStatFunction
throwIfPresent(base);
double baseValue = calcWeaponBaseValue(creature, stat);
baseValue += creature.getStat().getWeaponBonusPAtk();
baseValue += calcEnchantedItemBonus(creature, stat);
if (creature.isPlayer())
{