Balok AI.
Contributed by gigilo1968.
This commit is contained in:
@@ -1,4 +1,4 @@
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<html><body>Crystal Prison Entrance Portal:<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest BaylorWarzone enterInstance">Enter Baylor Warzone</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h menu_select?ask=2423001&reply=2">Enter Balok Warzone</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest BalokWarzone enterInstance">Enter Balok Warzone</Button>
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</body></html>
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61
L2J_Mobius_Underground/dist/game/data/instances/Bosses/BalokWarzone.xml
vendored
Normal file
61
L2J_Mobius_Underground/dist/game/data/instances/Bosses/BalokWarzone.xml
vendored
Normal file
@@ -0,0 +1,61 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- Balok Warzone -->
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<instance id="167" maxWorlds="80" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/instance.xsd">
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<time duration="60" empty="3" />
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<removeBuffs type="ALL" />
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<locations>
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<enter type="FIXED">
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<location x="153567" y="143319" z="-12736" />
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</enter>
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<exit type="ORIGIN" />
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</locations>
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<conditions>
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<condition type="Party">
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<param name="html" value="condNoParty.html" />
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</condition>
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<condition type="PartyLeader">
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<param name="html" value="condNoPartyLeader.html" />
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</condition>
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<condition type="GroupMin">
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<param name="limit" value="7" />
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</condition>
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<condition type="GroupMax">
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<param name="limit" value="21" />
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</condition>
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<condition type="Level">
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<param name="min" value="97" />
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</condition>
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<condition type="Distance" />
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<condition type="Reenter" />
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</conditions>
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<reenter apply="NONE">
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<reset day="MONDAY" hour="6" minute="30" />
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<reset day="TUESDAY" hour="6" minute="30" />
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<reset day="WEDNESDAY" hour="6" minute="30" />
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<reset day="THURSDAY" hour="6" minute="30" />
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<reset day="FRIDAY" hour="6" minute="30" />
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<reset day="SATURDAY" hour="6" minute="30" />
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<reset day="SUNDAY" hour="6" minute="30" />
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</reenter>
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<doorlist>
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<door id="24220008">
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<openStatus default="close" />
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</door>
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<door id="24220009" />
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<door id="24220010" />
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<door id="24220011" />
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<door id="24220012" />
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<door id="24220013" />
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<door id="24220014" />
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<door id="24220015" />
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<door id="24220016" />
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<door id="24220017" />
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<door id="24220018" />
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<door id="24220019" />
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</doorlist>
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<spawnlist>
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<group>
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<npc id="29106" x="153571" y="142858" z="-12736" heading="60000" /> <!-- Invicible Npc -->
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</group>
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</spawnlist>
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</instance>
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348
L2J_Mobius_Underground/dist/game/data/scripts/ai/bosses/Balok/BalokWarzone.java
vendored
Normal file
348
L2J_Mobius_Underground/dist/game/data/scripts/ai/bosses/Balok/BalokWarzone.java
vendored
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@@ -0,0 +1,348 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.bosses.Balok;
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import java.util.ArrayList;
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import java.util.List;
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import com.l2jmobius.commons.util.Rnd;
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import com.l2jmobius.gameserver.ai.CtrlIntention;
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import com.l2jmobius.gameserver.enums.Movie;
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import com.l2jmobius.gameserver.model.L2Object;
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import com.l2jmobius.gameserver.model.L2World;
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import com.l2jmobius.gameserver.model.Location;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Attackable;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.events.impl.character.OnCreatureSee;
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import com.l2jmobius.gameserver.model.holders.SkillHolder;
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import com.l2jmobius.gameserver.model.instancezone.Instance;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
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import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import instances.AbstractInstance;
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/**
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* Baylor Warzone instance zone.
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* @author LasTravel, Gigi
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* @Video https://www.youtube.com/watch?v=w_-SNNPoulo&t=204s
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*/
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public final class BalokWarzone extends AbstractInstance
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{
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// NPCs
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private static final int BALOK = 29218;
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private static final int MINION = 23123;
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private static final int HELL_DISCIPLE = 29219;
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private static final int ENTRANCE_PORTAL = 33523;
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private static final int INVISIBLE_NPC_1 = 29106;
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private static final int BLUE_GRAVE = 19562; // TODO need find retail npc ID
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// Item
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private static final int PRISON_KEY = 10015;
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// Skills
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private static final SkillHolder DARKNESS_DRAIN = new SkillHolder(14367, 1);
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private static final SkillHolder REAR_DESTROY = new SkillHolder(14576, 1);
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private static final SkillHolder INVINCIBILITY_ACTIVATION = new SkillHolder(14190, 1);
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private static final SkillHolder EARTH_DEMOLITION = new SkillHolder(14246, 1);
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private static final SkillHolder IMPRISION = new SkillHolder(5226, 1);
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// Misc
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private static final int TEMPLATE_ID = 167;
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//@formatter:off
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private static final int[][] MINION_SPAWN =
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{
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{154592, 141488, -12738, 26941},
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{154759, 142073, -12738, 32333},
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{154158, 143112, -12738, 43737},
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{152963, 143102, -12738, 53988},
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{152360, 142067, -12740, 0},
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{152530, 141457, -12740, 7246},
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{153571, 140878, -12738, 16756},
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{154174, 141057, -12738, 22165}
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};
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private static final int[][] PRISONS_SPAWN =
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{
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{154428, 140551, -12712},
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{155061, 141204, -12704},
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{155268, 142097, -12712},
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{154438, 143581, -12712},
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{152695, 143560, -12704},
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{151819, 142063, -12712},
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{152055, 141231, -12712},
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{153608, 140371, -12712}
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};
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//@formatter:on
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private final List<L2Npc> minionList = new ArrayList<>();
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private L2Npc currentMinion;
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private L2Npc balok;
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public BalokWarzone()
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{
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super(TEMPLATE_ID);
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addStartNpc(ENTRANCE_PORTAL);
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addTalkId(ENTRANCE_PORTAL);
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addInstanceCreatedId(TEMPLATE_ID);
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addAttackId(BALOK);
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addSkillSeeId(BALOK);
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addKillId(BALOK, MINION);
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addSpellFinishedId(BALOK);
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addSpawnId(INVISIBLE_NPC_1);
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setCreatureSeeId(this::onCreatureSee, INVISIBLE_NPC_1);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if (event.equals("enterInstance"))
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{
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if (hasQuestItems(player, PRISON_KEY))
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{
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takeItems(player, PRISON_KEY, -1);
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}
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enterInstance(player, npc, TEMPLATE_ID);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@Override
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public void onTimerEvent(String event, StatsSet params, L2Npc npc, L2PcInstance player)
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{
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final Instance world = npc.getInstanceWorld();
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if (isInInstance(world))
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{
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switch (event)
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{
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case "stage_1_start":
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{
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playMovie(world.getPlayers(), Movie.SI_BARLOG_STORY);
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getTimers().addTimer("stage_1_balok_intro", 72500, npc, null);
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break;
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}
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case "stage_1_balok_intro":
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{
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playMovie(world.getPlayers(), Movie.SI_BARLOG_OPENING);
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getTimers().addTimer("stage_1_spawn_balok", 21300, npc, null);
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break;
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}
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case "stage_1_spawn_balok":
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{
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balok = addSpawn(BALOK, 153573, 142071, -12738, 16565, false, 0, false, world.getId());
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world.setStatus(1);
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break;
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}
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case "stage_last_send_minions":
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{
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L2Npc minion = minionList.get(Rnd.get(minionList.size()));
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if (minion != null)
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{
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minion.setIsRunning(true);
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((L2Attackable) minion).setCanReturnToSpawnPoint(false);
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currentMinion = minion;
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getTimers().addTimer("stage_last_minion_walk", 2000, minion, player);
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}
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break;
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}
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case "stage_last_minion_walk":
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{
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if (npc.getId() == MINION)
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{
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if (npc.calculateDistance(balok.getXdestination(), balok.getYdestination(), 0, false, true) < (800 * 800))
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{
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npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(balok.getX() + 100, balok.getY() + 50, balok.getZ(), balok.getHeading()));
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getTimers().addTimer("stage_last_minion_walk", 2000, npc, player);
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}
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else
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{
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npc.stopSkillEffects(INVINCIBILITY_ACTIVATION.getSkill());
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balok.setTarget(npc);
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balok.doCast(DARKNESS_DRAIN.getSkill());
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}
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}
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break;
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}
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case "stage_spawn_apostols":
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{
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for (int i = 0; i < 4; i++)
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{
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L2Npc disciple = addSpawn(HELL_DISCIPLE, npc.getX(), npc.getY(), npc.getZ(), 0, true, 600000, false);
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addAttackPlayerDesire(disciple, player);
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}
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break;
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}
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}
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}
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}
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@Override
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public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
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{
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final Instance world = npc.getInstanceWorld();
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if (isInInstance(world))
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{
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if (npc.getId() == BALOK)
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||||
{
|
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if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.85)) && (world.getStatus() == 1))
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{
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for (int[] a : MINION_SPAWN)
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{
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L2Npc minion = addSpawn(MINION, a[0], a[1], a[2], a[3], false, 0, false, world.getId());
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minionList.add(minion);
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INVINCIBILITY_ACTIVATION.getSkill().applyEffects(minion, minion);
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world.setStatus(2);
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}
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}
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else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.50)) && (world.getStatus() == 2))
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||||
{
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if (npc.isScriptValue(0))
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{
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INVINCIBILITY_ACTIVATION.getSkill().applyEffects(npc, npc);
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npc.setScriptValue(1);
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}
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L2World.getInstance().forEachVisibleObjectInRange(npc, L2PcInstance.class, 300, instPlayer ->
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||||
{
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||||
if ((instPlayer == null) || (Rnd.get(100) > 2))
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||||
{
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||||
return;
|
||||
}
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npc.setTarget(instPlayer);
|
||||
npc.doCast(IMPRISION.getSkill());
|
||||
int[] randomJail = PRISONS_SPAWN[Rnd.get(PRISONS_SPAWN.length)]; // Random jail
|
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instPlayer.teleToLocation(randomJail[0], randomJail[1], randomJail[2]);
|
||||
world.broadcastPacket(new ExShowScreenMessage("$s1, locked away in the prison.".replace("$s1", instPlayer.getName()), 5000));
|
||||
});
|
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getTimers().addTimer("stage_last_send_minions", 2000, npc, null);
|
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}
|
||||
else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.30)))
|
||||
{
|
||||
npc.setTarget(attacker);
|
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npc.doCast(EARTH_DEMOLITION.getSkill());
|
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// TODO: does not spawn
|
||||
addSpawn(BLUE_GRAVE, npc.getX() + 100, npc.getY() + 50, npc.getZ(), npc.getHeading(), false, 0, false, world.getId());
|
||||
getTimers().addTimer("stage_spawn_apostols", 2000, npc, attacker);
|
||||
}
|
||||
}
|
||||
}
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill)
|
||||
{
|
||||
final Instance world = npc.getInstanceWorld();
|
||||
if (isInInstance(world))
|
||||
{
|
||||
if (world != null)
|
||||
{
|
||||
if (skill.getId() == DARKNESS_DRAIN.getSkillId())
|
||||
{
|
||||
if (!currentMinion.isDead())
|
||||
{
|
||||
balok.setCurrentHp(balok.getCurrentHp() + currentMinion.getMaxHp());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return super.onSpellFinished(npc, player, skill);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onKill(L2Npc npc, L2PcInstance player, boolean isPet)
|
||||
{
|
||||
final Instance world = npc.getInstanceWorld();
|
||||
|
||||
if (npc == balok)
|
||||
{
|
||||
if (world.getAliveNpcs(BALOK).isEmpty())
|
||||
{
|
||||
world.getAliveNpcs(MINION).forEach(guard -> guard.doDie(null));
|
||||
world.removeNpcs();
|
||||
world.finishInstance();
|
||||
world.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.THIS_DUNGEON_WILL_EXPIRE_IN_S1_MINUTE_S_YOU_WILL_BE_FORCED_OUT_OF_THE_DUNGEON_WHEN_THE_TIME_EXPIRES).addInt((int) 5.0D));
|
||||
}
|
||||
else
|
||||
{
|
||||
world.setReenterTime();
|
||||
}
|
||||
}
|
||||
else if (npc == currentMinion)
|
||||
{
|
||||
synchronized (minionList)
|
||||
{
|
||||
if (minionList.contains(npc))
|
||||
{
|
||||
minionList.remove(npc);
|
||||
|
||||
if (minionList.size() > 0)
|
||||
{
|
||||
startQuestTimer("stage_last_send_minions", 2000, npc, null);
|
||||
}
|
||||
else
|
||||
{
|
||||
balok.stopSkillEffects(INVINCIBILITY_ACTIVATION.getSkill());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return super.onKill(npc, player, isPet);
|
||||
}
|
||||
|
||||
public void onCreatureSee(OnCreatureSee event)
|
||||
{
|
||||
final L2Character creature = event.getSeen();
|
||||
final L2Npc npc = (L2Npc) event.getSeer();
|
||||
final Instance world = npc.getInstanceWorld();
|
||||
if (isInInstance(world) && creature.isPlayer() && npc.isScriptValue(0))
|
||||
{
|
||||
npc.setScriptValue(1);
|
||||
getTimers().addTimer("stage_1_start", 60000, npc, null);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon)
|
||||
{
|
||||
if (!npc.isDead() && npc.getEffectList().isAffectedBySkill(INVINCIBILITY_ACTIVATION.getSkillId()) /* && caster.isBehindTarget() */) // TODO: does not work
|
||||
{
|
||||
npc.setTarget(caster);
|
||||
npc.doCast(REAR_DESTROY.getSkill());
|
||||
if (getRandom(100) < 30)
|
||||
{
|
||||
npc.stopSkillEffects(INVINCIBILITY_ACTIVATION.getSkill());
|
||||
}
|
||||
}
|
||||
return super.onSkillSee(npc, caster, skill, targets, isSummon);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onSpawn(L2Npc npc)
|
||||
{
|
||||
if (npc.getId() == INVISIBLE_NPC_1)
|
||||
{
|
||||
npc.initSeenCreatures();
|
||||
}
|
||||
return super.onSpawn(npc);
|
||||
}
|
||||
|
||||
public static void main(String[] args)
|
||||
{
|
||||
new BalokWarzone();
|
||||
}
|
||||
}
|
3
L2J_Mobius_Underground/dist/game/data/scripts/ai/bosses/Balok/condNoParty.html
vendored
Normal file
3
L2J_Mobius_Underground/dist/game/data/scripts/ai/bosses/Balok/condNoParty.html
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Crystal Prison Entrance Portal:<br>
|
||||
You must be in a party to enter.
|
||||
</body></html>
|
3
L2J_Mobius_Underground/dist/game/data/scripts/ai/bosses/Balok/condNoPartyLeader.html
vendored
Normal file
3
L2J_Mobius_Underground/dist/game/data/scripts/ai/bosses/Balok/condNoPartyLeader.html
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
<html><body>Crystal Prison Entrance Portal:<br>
|
||||
The leader of the party should try to enter.
|
||||
</body></html>
|
@@ -1388,6 +1388,13 @@
|
||||
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
|
||||
</skill_list>
|
||||
<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
|
||||
<drop_lists>
|
||||
<death>
|
||||
<group chance="90">
|
||||
<item id="10015" min="1" max="1" chance="100" /> <!-- Prison Gate Key -->
|
||||
</group>
|
||||
</death>
|
||||
</drop_lists>
|
||||
<collision>
|
||||
<radius normal="60" />
|
||||
<height normal="99.5" />
|
||||
|
@@ -945,14 +945,8 @@
|
||||
</npc>
|
||||
<npc id="29218" level="99" type="L2RaidBoss" name="Balok" title="Hell's Warden">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="boss_skill_01" id="14246" level="1" />
|
||||
<skill name="boss_skill_02" id="14247" level="1" />
|
||||
<skill name="boss_skill_03" id="14248" level="1" />
|
||||
<skill name="boss_skill_04" id="14249" level="1" />
|
||||
<skill name="boss_skill_05" id="5226" level="1" />
|
||||
<skill name="boss_skill_06" id="14366" level="1" />
|
||||
<skill name="boss_skill_07" id="14367" level="1" />
|
||||
<parameters>
|
||||
<skill name="boss_skill_01" id="14366" level="1" />
|
||||
<param name="Attack_BoostValue" value="155" />
|
||||
</parameters>
|
||||
<race>DEMONIC</race>
|
||||
@@ -976,9 +970,13 @@
|
||||
<status attackable="false" undying="false" />
|
||||
<skill_list>
|
||||
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
|
||||
<skill id="14727" level="1" /> <!-- Balok -->
|
||||
<skill id="14246" level="1" /> <!-- Black Vortex -->
|
||||
<skill id="14727" level="1" /> <!-- Earth Demolition -->
|
||||
<skill id="14366" level="1" /> <!-- Black Vortex Swamp -->
|
||||
<!-- <skill id="14367" level="1" /> Darkness Drain -->
|
||||
<skill id="4416" level="9" /> <!-- Demons -->
|
||||
<skill id="5226" level="1" /> <!-- Imprison -->
|
||||
<!-- <skill id="14576" level="1" /> Rear Destroy -->
|
||||
<skill id="4415" level="4" /> <!-- One-handed Sword -->
|
||||
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
|
@@ -1919,6 +1919,9 @@
|
||||
<conditions>
|
||||
<condition name="OpUnlock" />
|
||||
</conditions>
|
||||
<cond msgId="113" addName="1">
|
||||
<player instanceId="167" />
|
||||
</cond>
|
||||
<effects>
|
||||
<effect name="OpenDoor">
|
||||
<chance>100</chance>
|
||||
|
Reference in New Issue
Block a user