Updated WaterDragonEliteSupplyDrops AI.

Contributed by nasseka.
This commit is contained in:
MobiusDevelopment
2022-09-01 23:02:44 +00:00
parent 71af9ce9d9
commit a800c9cd76
2 changed files with 22 additions and 14 deletions

View File

@@ -37,19 +37,23 @@ public class WaterDragonEliteSupplyDrops extends AbstractNpcAI
// Monsters
private static final int[] MONSTERS =
{
24600, // Wyrn
24599, // SwordMan
24598, // Rider
24603, // Pikeman
24605, // Krotanian
24604, // Swordman
24596, // Water Dragon's Elite Archer
24597, // Water Dragon's Elite Mage
24598, // Water Dragon's Elite Raider
24599, // Water Dragon's Elite Swordsman
24600, // Water Dragon's Elite Wyrm
24601, // Water Dragon's Shaman
24602, // Water Dragon's Mage
24603, // Water Dragon's Pikeman
24604, // Water Dragon's Swordsman
24605, // Weakened Krotania
};
// Item
private static final int WATER_DRAGON_ELITE_SUPPLIES = 81758;
// Misc
private static final String WATER_DRAGON_ELITE_SUPPLIES_COUNT_VAR = "WATER_DRAGON_SUPPLIES_DROP_COUNT";
private static final int PLAYER_LEVEL = 100;
private static final int DROP_DAILY = 1;
private static final int DROP_DAILY = 100;
private static final int DROP_MIN = 1;
private static final int DROP_MAX = 1;
private static final double CHANCE = 10;

View File

@@ -37,19 +37,23 @@ public class WaterDragonEliteSupplyDrops extends AbstractNpcAI
// Monsters
private static final int[] MONSTERS =
{
24600, // Wyrn
24599, // SwordMan
24598, // Rider
24603, // Pikeman
24605, // Krotanian
24604, // Swordman
24596, // Water Dragon's Elite Archer
24597, // Water Dragon's Elite Mage
24598, // Water Dragon's Elite Raider
24599, // Water Dragon's Elite Swordsman
24600, // Water Dragon's Elite Wyrm
24601, // Water Dragon's Shaman
24602, // Water Dragon's Mage
24603, // Water Dragon's Pikeman
24604, // Water Dragon's Swordsman
24605, // Weakened Krotania
};
// Item
private static final int WATER_DRAGON_ELITE_SUPPLIES = 81758;
// Misc
private static final String WATER_DRAGON_ELITE_SUPPLIES_COUNT_VAR = "WATER_DRAGON_SUPPLIES_DROP_COUNT";
private static final int PLAYER_LEVEL = 100;
private static final int DROP_DAILY = 1;
private static final int DROP_DAILY = 100;
private static final int DROP_MIN = 1;
private static final int DROP_MAX = 1;
private static final double CHANCE = 10;