This commit is contained in:
mobius
2015-01-01 20:02:50 +00:00
parent eeae660458
commit a6a3718849
17894 changed files with 2818932 additions and 0 deletions

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver;
import java.io.IOException;
import java.net.InetAddress;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import javolution.util.FastMap;
import com.l2jserver.Config;
/**
* @author -Wooden-
*/
public abstract class FloodProtectedListener extends Thread
{
private final Logger _log = Logger.getLogger(FloodProtectedListener.class.getName());
private final Map<String, ForeignConnection> _floodProtection = new FastMap<>();
private ServerSocket _serverSocket;
public FloodProtectedListener(String listenIp, int port) throws IOException
{
if (listenIp.equals("*"))
{
_serverSocket = new ServerSocket(port);
}
else
{
_serverSocket = new ServerSocket(port, 50, InetAddress.getByName(listenIp));
}
}
@Override
public void run()
{
Socket connection = null;
while (!isInterrupted())
{
try
{
connection = _serverSocket.accept();
if (Config.FLOOD_PROTECTION)
{
ForeignConnection fConnection = _floodProtection.get(connection.getInetAddress().getHostAddress());
if (fConnection != null)
{
fConnection.connectionNumber += 1;
if (((fConnection.connectionNumber > Config.FAST_CONNECTION_LIMIT) && ((System.currentTimeMillis() - fConnection.lastConnection) < Config.NORMAL_CONNECTION_TIME)) || ((System.currentTimeMillis() - fConnection.lastConnection) < Config.FAST_CONNECTION_TIME) || (fConnection.connectionNumber > Config.MAX_CONNECTION_PER_IP))
{
fConnection.lastConnection = System.currentTimeMillis();
connection.close();
fConnection.connectionNumber -= 1;
if (!fConnection.isFlooding)
{
_log.warning("Potential Flood from " + connection.getInetAddress().getHostAddress());
}
fConnection.isFlooding = true;
continue;
}
if (fConnection.isFlooding) // if connection was flooding server but now passed the check
{
fConnection.isFlooding = false;
_log.info(connection.getInetAddress().getHostAddress() + " is not considered as flooding anymore.");
}
fConnection.lastConnection = System.currentTimeMillis();
}
else
{
fConnection = new ForeignConnection(System.currentTimeMillis());
_floodProtection.put(connection.getInetAddress().getHostAddress(), fConnection);
}
}
addClient(connection);
}
catch (Exception e)
{
if (isInterrupted())
{
// shutdown?
try
{
_serverSocket.close();
}
catch (IOException io)
{
_log.log(Level.INFO, "", io);
}
break;
}
}
}
}
protected static class ForeignConnection
{
public int connectionNumber;
public long lastConnection;
public boolean isFlooding = false;
/**
* @param time
*/
public ForeignConnection(long time)
{
lastConnection = time;
connectionNumber = 1;
}
}
public abstract void addClient(Socket s);
public void removeFloodProtection(String ip)
{
if (!Config.FLOOD_PROTECTION)
{
return;
}
ForeignConnection fConnection = _floodProtection.get(ip);
if (fConnection != null)
{
fConnection.connectionNumber -= 1;
if (fConnection.connectionNumber == 0)
{
_floodProtection.remove(ip);
}
}
else
{
_log.warning("Removing a flood protection for a GameServer that was not in the connection map??? :" + ip);
}
}
public void close()
{
try
{
_serverSocket.close();
}
catch (IOException e)
{
_log.warning(getClass().getSimpleName() + ": " + e.getMessage());
}
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver;
import java.io.IOException;
import java.net.Socket;
import java.util.List;
import javolution.util.FastList;
import com.l2jserver.Config;
/**
* @author KenM
*/
public class GameServerListener extends FloodProtectedListener
{
private static List<GameServerThread> _gameServers = new FastList<>();
public GameServerListener() throws IOException
{
super(Config.GAME_SERVER_LOGIN_HOST, Config.GAME_SERVER_LOGIN_PORT);
setName(getClass().getSimpleName());
}
@Override
public void addClient(Socket s)
{
_gameServers.add(new GameServerThread(s));
}
public void removeGameServer(GameServerThread gst)
{
_gameServers.remove(gst);
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver;
import java.io.File;
import java.io.FileInputStream;
import java.io.InputStream;
import java.math.BigInteger;
import java.net.InetAddress;
import java.net.UnknownHostException;
import java.security.KeyPair;
import java.security.KeyPairGenerator;
import java.security.spec.RSAKeyGenParameterSpec;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.Statement;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
import java.util.Map.Entry;
import java.util.logging.Logger;
import javolution.io.UTF8StreamReader;
import javolution.xml.stream.XMLStreamConstants;
import javolution.xml.stream.XMLStreamReaderImpl;
import com.l2jserver.Config;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.loginserver.network.gameserverpackets.ServerStatus;
import com.l2jserver.util.IPSubnet;
import com.l2jserver.util.Rnd;
/**
* The Class GameServerTable loads the game server names and initialize the game server tables.
* @author KenM, Zoey76
*/
public final class GameServerTable
{
private static final Logger _log = Logger.getLogger(GameServerTable.class.getName());
// Server Names Config
private static final Map<Integer, String> _serverNames = new HashMap<>();
// Game Server Table
private static final Map<Integer, GameServerInfo> _gameServerTable = new HashMap<>();
// RSA Config
private static final int KEYS_SIZE = 10;
private KeyPair[] _keyPairs;
/**
* Instantiates a new game server table.
*/
public GameServerTable()
{
loadGameServerNames();
_log.info(getClass().getSimpleName() + ": Loaded " + _serverNames.size() + " server names");
loadRegisteredGameServers();
_log.info(getClass().getSimpleName() + ": Loaded " + _gameServerTable.size() + " registered Game Servers");
initRSAKeys();
_log.info(getClass().getSimpleName() + ": Cached " + _keyPairs.length + " RSA keys for Game Server communication.");
}
/**
* Load game server names.
*/
private void loadGameServerNames()
{
final File xml = new File(Config.DATAPACK_ROOT, "data/servername.xml");
try (InputStream in = new FileInputStream(xml);
UTF8StreamReader utf8 = new UTF8StreamReader())
{
final XMLStreamReaderImpl xpp = new XMLStreamReaderImpl();
xpp.setInput(utf8.setInput(in));
for (int e = xpp.getEventType(); e != XMLStreamConstants.END_DOCUMENT; e = xpp.next())
{
if (e == XMLStreamConstants.START_ELEMENT)
{
if (xpp.getLocalName().toString().equals("server"))
{
Integer id = Integer.valueOf(xpp.getAttributeValue(null, "id").toString());
String name = xpp.getAttributeValue(null, "name").toString();
_serverNames.put(id, name);
}
}
}
xpp.close();
}
catch (Exception e)
{
_log.info(getClass().getSimpleName() + ": Cannot load " + xml.getAbsolutePath() + "!");
}
}
/**
* Inits the RSA keys.
*/
private void initRSAKeys()
{
try
{
final KeyPairGenerator keyGen = KeyPairGenerator.getInstance("RSA");
keyGen.initialize(new RSAKeyGenParameterSpec(512, RSAKeyGenParameterSpec.F4));
_keyPairs = new KeyPair[KEYS_SIZE];
for (int i = 0; i < KEYS_SIZE; i++)
{
_keyPairs[i] = keyGen.genKeyPair();
}
}
catch (Exception e)
{
_log.severe(getClass().getSimpleName() + ": Error loading RSA keys for Game Server communication!");
}
}
/**
* Load registered game servers.
*/
private void loadRegisteredGameServers()
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
Statement ps = con.createStatement();
ResultSet rs = ps.executeQuery("SELECT * FROM gameservers"))
{
int id;
while (rs.next())
{
id = rs.getInt("server_id");
_gameServerTable.put(id, new GameServerInfo(id, stringToHex(rs.getString("hexid"))));
}
}
catch (Exception e)
{
_log.severe(getClass().getSimpleName() + ": Error loading registered game servers!");
}
}
/**
* Gets the registered game servers.
* @return the registered game servers
*/
public Map<Integer, GameServerInfo> getRegisteredGameServers()
{
return _gameServerTable;
}
/**
* Gets the registered game server by id.
* @param id the game server Id
* @return the registered game server by id
*/
public GameServerInfo getRegisteredGameServerById(int id)
{
return _gameServerTable.get(id);
}
/**
* Checks for registered game server on id.
* @param id the id
* @return true, if successful
*/
public boolean hasRegisteredGameServerOnId(int id)
{
return _gameServerTable.containsKey(id);
}
/**
* Register with first available id.
* @param gsi the game server information DTO
* @return true, if successful
*/
public boolean registerWithFirstAvaliableId(GameServerInfo gsi)
{
// avoid two servers registering with the same "free" id
synchronized (_gameServerTable)
{
for (Entry<Integer, String> entry : _serverNames.entrySet())
{
if (!_gameServerTable.containsKey(entry.getKey()))
{
_gameServerTable.put(entry.getKey(), gsi);
gsi.setId(entry.getKey());
return true;
}
}
}
return false;
}
/**
* Register a game server.
* @param id the id
* @param gsi the gsi
* @return true, if successful
*/
public boolean register(int id, GameServerInfo gsi)
{
// avoid two servers registering with the same id
synchronized (_gameServerTable)
{
if (!_gameServerTable.containsKey(id))
{
_gameServerTable.put(id, gsi);
gsi.setId(id);
return true;
}
}
return false;
}
/**
* Wrapper method.
* @param gsi the game server info DTO.
*/
public void registerServerOnDB(GameServerInfo gsi)
{
registerServerOnDB(gsi.getHexId(), gsi.getId(), gsi.getExternalHost());
}
/**
* Register server on db.
* @param hexId the hex id
* @param id the id
* @param externalHost the external host
*/
public void registerServerOnDB(byte[] hexId, int id, String externalHost)
{
register(id, new GameServerInfo(id, hexId));
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("INSERT INTO gameservers (hexid,server_id,host) values (?,?,?)"))
{
ps.setString(1, hexToString(hexId));
ps.setInt(2, id);
ps.setString(3, externalHost);
ps.executeUpdate();
}
catch (Exception e)
{
_log.severe(getClass().getSimpleName() + ": Error while saving gameserver!");
}
}
/**
* Gets the server name by id.
* @param id the id
* @return the server name by id
*/
public String getServerNameById(int id)
{
return _serverNames.get(id);
}
/**
* Gets the server names.
* @return the game server names map.
*/
public Map<Integer, String> getServerNames()
{
return _serverNames;
}
/**
* Gets the key pair.
* @return a random key pair.
*/
public KeyPair getKeyPair()
{
return _keyPairs[Rnd.nextInt(10)];
}
/**
* String to hex.
* @param string the string to convert.
* @return return the hex representation.
*/
private byte[] stringToHex(String string)
{
return new BigInteger(string, 16).toByteArray();
}
/**
* Hex to string.
* @param hex the hex value to convert.
* @return the string representation.
*/
private String hexToString(byte[] hex)
{
if (hex == null)
{
return "null";
}
return new BigInteger(hex).toString(16);
}
/**
* The Class GameServerInfo.
*/
public static class GameServerInfo
{
// auth
private int _id;
private final byte[] _hexId;
private boolean _isAuthed;
// status
private GameServerThread _gst;
private int _status;
// network
private final ArrayList<GameServerAddress> _addrs = new ArrayList<>(5);
private int _port;
// config
private final boolean _isPvp = true;
private int _serverType;
private int _ageLimit;
private boolean _isShowingBrackets;
private int _maxPlayers;
/**
* Instantiates a new game server info.
* @param id the id
* @param hexId the hex id
* @param gst the gst
*/
public GameServerInfo(int id, byte[] hexId, GameServerThread gst)
{
_id = id;
_hexId = hexId;
_gst = gst;
_status = ServerStatus.STATUS_DOWN;
}
/**
* Instantiates a new game server info.
* @param id the id
* @param hexId the hex id
*/
public GameServerInfo(int id, byte[] hexId)
{
this(id, hexId, null);
}
/**
* Sets the id.
* @param id the new id
*/
public void setId(int id)
{
_id = id;
}
/**
* Gets the id.
* @return the id
*/
public int getId()
{
return _id;
}
/**
* Gets the hex id.
* @return the hex id
*/
public byte[] getHexId()
{
return _hexId;
}
/**
* Sets the authed.
* @param isAuthed the new authed
*/
public void setAuthed(boolean isAuthed)
{
_isAuthed = isAuthed;
}
/**
* Checks if is authed.
* @return true, if is authed
*/
public boolean isAuthed()
{
return _isAuthed;
}
/**
* Sets the game server thread.
* @param gst the new game server thread
*/
public void setGameServerThread(GameServerThread gst)
{
_gst = gst;
}
/**
* Gets the game server thread.
* @return the game server thread
*/
public GameServerThread getGameServerThread()
{
return _gst;
}
/**
* Sets the status.
* @param status the new status
*/
public void setStatus(int status)
{
_status = status;
}
/**
* Gets the status.
* @return the status
*/
public int getStatus()
{
return _status;
}
/**
* Gets the current player count.
* @return the current player count
*/
public int getCurrentPlayerCount()
{
if (_gst == null)
{
return 0;
}
return _gst.getPlayerCount();
}
/**
* Gets the external host.
* @return the external host
*/
public String getExternalHost()
{
try
{
return getServerAddress(InetAddress.getByName("0.0.0.0"));
}
catch (Exception e)
{
}
return null;
}
/**
* Gets the port.
* @return the port
*/
public int getPort()
{
return _port;
}
/**
* Sets the port.
* @param port the new port
*/
public void setPort(int port)
{
_port = port;
}
/**
* Sets the max players.
* @param maxPlayers the new max players
*/
public void setMaxPlayers(int maxPlayers)
{
_maxPlayers = maxPlayers;
}
/**
* Gets the max players.
* @return the max players
*/
public int getMaxPlayers()
{
return _maxPlayers;
}
/**
* Checks if is pvp.
* @return true, if is pvp
*/
public boolean isPvp()
{
return _isPvp;
}
/**
* Sets the age limit.
* @param val the new age limit
*/
public void setAgeLimit(int val)
{
_ageLimit = val;
}
/**
* Gets the age limit.
* @return the age limit
*/
public int getAgeLimit()
{
return _ageLimit;
}
/**
* Sets the server type.
* @param val the new server type
*/
public void setServerType(int val)
{
_serverType = val;
}
/**
* Gets the server type.
* @return the server type
*/
public int getServerType()
{
return _serverType;
}
/**
* Sets the showing brackets.
* @param val the new showing brackets
*/
public void setShowingBrackets(boolean val)
{
_isShowingBrackets = val;
}
/**
* Checks if is showing brackets.
* @return true, if is showing brackets
*/
public boolean isShowingBrackets()
{
return _isShowingBrackets;
}
/**
* Sets the down.
*/
public void setDown()
{
setAuthed(false);
setPort(0);
setGameServerThread(null);
setStatus(ServerStatus.STATUS_DOWN);
}
/**
* Adds the server address.
* @param subnet the subnet
* @param addr the addr
* @throws UnknownHostException the unknown host exception
*/
public void addServerAddress(String subnet, String addr) throws UnknownHostException
{
_addrs.add(new GameServerAddress(subnet, addr));
}
/**
* Gets the server address.
* @param addr the addr
* @return the server address
*/
public String getServerAddress(InetAddress addr)
{
for (GameServerAddress a : _addrs)
{
if (a.equals(addr))
{
return a.getServerAddress();
}
}
return null; // should not happens
}
/**
* Gets the server addresses.
* @return the server addresses
*/
public String[] getServerAddresses()
{
String[] result = new String[_addrs.size()];
for (int i = 0; i < result.length; i++)
{
result[i] = _addrs.get(i).toString();
}
return result;
}
/**
* Clear server addresses.
*/
public void clearServerAddresses()
{
_addrs.clear();
}
/**
* The Class GameServerAddress.
*/
private class GameServerAddress extends IPSubnet
{
private final String _serverAddress;
/**
* Instantiates a new game server address.
* @param subnet the subnet
* @param address the address
* @throws UnknownHostException the unknown host exception
*/
public GameServerAddress(String subnet, String address) throws UnknownHostException
{
super(subnet);
_serverAddress = address;
}
/**
* Gets the server address.
* @return the server address
*/
public String getServerAddress()
{
return _serverAddress;
}
@Override
public String toString()
{
return _serverAddress + super.toString();
}
}
}
/**
* Gets the single instance of GameServerTable.
* @return single instance of GameServerTable
*/
public static GameServerTable getInstance()
{
return SingletonHolder._instance;
}
/**
* The Class SingletonHolder.
*/
private static class SingletonHolder
{
protected static final GameServerTable _instance = new GameServerTable();
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver;
import java.io.BufferedOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.Socket;
import java.security.KeyPair;
import java.security.interfaces.RSAPrivateKey;
import java.security.interfaces.RSAPublicKey;
import java.util.Set;
import java.util.logging.Logger;
import javolution.util.FastSet;
import com.l2jserver.Config;
import com.l2jserver.loginserver.GameServerTable.GameServerInfo;
import com.l2jserver.loginserver.network.L2JGameServerPacketHandler;
import com.l2jserver.loginserver.network.L2JGameServerPacketHandler.GameServerState;
import com.l2jserver.loginserver.network.loginserverpackets.ChangePasswordResponse;
import com.l2jserver.loginserver.network.loginserverpackets.InitLS;
import com.l2jserver.loginserver.network.loginserverpackets.KickPlayer;
import com.l2jserver.loginserver.network.loginserverpackets.LoginServerFail;
import com.l2jserver.loginserver.network.loginserverpackets.RequestCharacters;
import com.l2jserver.util.Util;
import com.l2jserver.util.crypt.NewCrypt;
import com.l2jserver.util.network.BaseSendablePacket;
/**
* @author -Wooden-
* @author KenM
*/
public class GameServerThread extends Thread
{
protected static final Logger _log = Logger.getLogger(GameServerThread.class.getName());
private final Socket _connection;
private InputStream _in;
private OutputStream _out;
private final RSAPublicKey _publicKey;
private final RSAPrivateKey _privateKey;
private NewCrypt _blowfish;
private GameServerState _loginConnectionState = GameServerState.CONNECTED;
private final String _connectionIp;
private GameServerInfo _gsi;
/** Authed Clients on a GameServer */
private final Set<String> _accountsOnGameServer = new FastSet<>();
private String _connectionIPAddress;
@Override
public void run()
{
_connectionIPAddress = _connection.getInetAddress().getHostAddress();
if (GameServerThread.isBannedGameserverIP(_connectionIPAddress))
{
_log.info("GameServerRegistration: IP Address " + _connectionIPAddress + " is on Banned IP list.");
forceClose(LoginServerFail.REASON_IP_BANNED);
// ensure no further processing for this connection
return;
}
InitLS startPacket = new InitLS(_publicKey.getModulus().toByteArray());
try
{
sendPacket(startPacket);
int lengthHi = 0;
int lengthLo = 0;
int length = 0;
boolean checksumOk = false;
for (;;)
{
lengthLo = _in.read();
lengthHi = _in.read();
length = (lengthHi * 256) + lengthLo;
if ((lengthHi < 0) || _connection.isClosed())
{
_log.finer("LoginServerThread: Login terminated the connection.");
break;
}
byte[] data = new byte[length - 2];
int receivedBytes = 0;
int newBytes = 0;
int left = length - 2;
while ((newBytes != -1) && (receivedBytes < (length - 2)))
{
newBytes = _in.read(data, receivedBytes, left);
receivedBytes = receivedBytes + newBytes;
left -= newBytes;
}
if (receivedBytes != (length - 2))
{
_log.warning("Incomplete Packet is sent to the server, closing connection.(LS)");
break;
}
// decrypt if we have a key
_blowfish.decrypt(data, 0, data.length);
checksumOk = NewCrypt.verifyChecksum(data);
if (!checksumOk)
{
_log.warning("Incorrect packet checksum, closing connection (LS)");
return;
}
if (Config.DEBUG)
{
_log.warning("[C]" + Config.EOL + Util.printData(data));
}
L2JGameServerPacketHandler.handlePacket(data, this);
}
}
catch (IOException e)
{
String serverName = (getServerId() != -1 ? "[" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) : "(" + _connectionIPAddress + ")");
String msg = "GameServer " + serverName + ": Connection lost: " + e.getMessage();
_log.info(msg);
broadcastToTelnet(msg);
}
finally
{
if (isAuthed())
{
_gsi.setDown();
_log.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
}
L2LoginServer.getInstance().getGameServerListener().removeGameServer(this);
L2LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
}
}
public boolean hasAccountOnGameServer(String account)
{
return _accountsOnGameServer.contains(account);
}
public int getPlayerCount()
{
return _accountsOnGameServer.size();
}
/**
* Attachs a GameServerInfo to this Thread<br>
* <ul>
* <li>Updates the GameServerInfo values based on GameServerAuth packet</li>
* <li><b>Sets the GameServerInfo as Authed</b></li>
* </ul>
* @param gsi The GameServerInfo to be attached.
* @param port
* @param hosts
* @param maxPlayers
*/
public void attachGameServerInfo(GameServerInfo gsi, int port, String[] hosts, int maxPlayers)
{
setGameServerInfo(gsi);
gsi.setGameServerThread(this);
gsi.setPort(port);
setGameHosts(hosts);
gsi.setMaxPlayers(maxPlayers);
gsi.setAuthed(true);
}
public void forceClose(int reason)
{
sendPacket(new LoginServerFail(reason));
try
{
_connection.close();
}
catch (IOException e)
{
_log.finer("GameServerThread: Failed disconnecting banned server, server already disconnected.");
}
}
/**
* @param ipAddress
* @return
*/
public static boolean isBannedGameserverIP(String ipAddress)
{
return false;
}
public GameServerThread(Socket con)
{
_connection = con;
_connectionIp = con.getInetAddress().getHostAddress();
try
{
_in = _connection.getInputStream();
_out = new BufferedOutputStream(_connection.getOutputStream());
}
catch (IOException e)
{
_log.warning(getClass().getSimpleName() + ": " + e.getMessage());
}
KeyPair pair = GameServerTable.getInstance().getKeyPair();
_privateKey = (RSAPrivateKey) pair.getPrivate();
_publicKey = (RSAPublicKey) pair.getPublic();
_blowfish = new NewCrypt("_;v.]05-31!|+-%xT!^[$\00");
setName(getClass().getSimpleName() + "-" + getId() + "@" + _connectionIp);
start();
}
/**
* @param sl
*/
public void sendPacket(BaseSendablePacket sl)
{
try
{
byte[] data = sl.getContent();
NewCrypt.appendChecksum(data);
if (Config.DEBUG)
{
_log.finest("[S] " + sl.getClass().getSimpleName() + ":" + Config.EOL + Util.printData(data));
}
_blowfish.crypt(data, 0, data.length);
int len = data.length + 2;
synchronized (_out)
{
_out.write(len & 0xff);
_out.write((len >> 8) & 0xff);
_out.write(data);
_out.flush();
}
}
catch (IOException e)
{
_log.severe("IOException while sending packet " + sl.getClass().getSimpleName());
}
}
public void broadcastToTelnet(String msg)
{
if (L2LoginServer.getInstance().getStatusServer() != null)
{
L2LoginServer.getInstance().getStatusServer().sendMessageToTelnets(msg);
}
}
public void kickPlayer(String account)
{
sendPacket(new KickPlayer(account));
}
public void requestCharacters(String account)
{
sendPacket(new RequestCharacters(account));
}
public void ChangePasswordResponse(byte successful, String characterName, String msgToSend)
{
sendPacket(new ChangePasswordResponse(successful, characterName, msgToSend));
}
/**
* @param hosts The gameHost to set.
*/
public void setGameHosts(String[] hosts)
{
_log.info("Updated Gameserver [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " IP's:");
_gsi.clearServerAddresses();
for (int i = 0; i < hosts.length; i += 2)
{
try
{
_gsi.addServerAddress(hosts[i], hosts[i + 1]);
}
catch (Exception e)
{
_log.warning("Couldn't resolve hostname \"" + e + "\"");
}
}
for (String s : _gsi.getServerAddresses())
{
_log.info(s);
}
}
/**
* @return Returns the isAuthed.
*/
public boolean isAuthed()
{
if (getGameServerInfo() == null)
{
return false;
}
return getGameServerInfo().isAuthed();
}
public void setGameServerInfo(GameServerInfo gsi)
{
_gsi = gsi;
}
public GameServerInfo getGameServerInfo()
{
return _gsi;
}
/**
* @return Returns the connectionIpAddress.
*/
public String getConnectionIpAddress()
{
return _connectionIPAddress;
}
public int getServerId()
{
if (getGameServerInfo() != null)
{
return getGameServerInfo().getId();
}
return -1;
}
public RSAPrivateKey getPrivateKey()
{
return _privateKey;
}
public void SetBlowFish(NewCrypt blowfish)
{
_blowfish = blowfish;
}
public void addAccountOnGameServer(String account)
{
_accountsOnGameServer.add(account);
}
public void removeAccountOnGameServer(String account)
{
_accountsOnGameServer.remove(account);
}
public GameServerState getLoginConnectionState()
{
return _loginConnectionState;
}
public void setLoginConnectionState(GameServerState state)
{
_loginConnectionState = state;
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver;
/**
* This class ...
* @version $Revision: 1.2.4.2 $ $Date: 2005/03/27 15:30:09 $
*/
public class HackingException extends Exception
{
/**
* Comment for <code>serialVersionUID</code>
*/
private static final long serialVersionUID = 4050762693478463029L;
String _ip;
private final int _connects;
public HackingException(String ip, int connects)
{
_ip = ip;
_connects = connects;
}
/**
* @return
*/
public String getIP()
{
return _ip;
}
public int getConnects()
{
return _connects;
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.LineNumberReader;
import java.net.InetAddress;
import java.net.UnknownHostException;
import java.security.GeneralSecurityException;
import java.sql.SQLException;
import java.util.logging.Level;
import java.util.logging.LogManager;
import java.util.logging.Logger;
import org.mmocore.network.SelectorConfig;
import org.mmocore.network.SelectorThread;
import com.l2jserver.Config;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.Server;
import com.l2jserver.UPnPService;
import com.l2jserver.loginserver.mail.MailSystem;
import com.l2jserver.loginserver.network.L2LoginClient;
import com.l2jserver.loginserver.network.L2LoginPacketHandler;
import com.l2jserver.status.Status;
/**
* @author KenM
*/
public final class L2LoginServer
{
private final Logger _log = Logger.getLogger(L2LoginServer.class.getName());
public static final int PROTOCOL_REV = 0x0106;
private static L2LoginServer _instance;
private GameServerListener _gameServerListener;
private SelectorThread<L2LoginClient> _selectorThread;
private Status _statusServer;
private Thread _restartLoginServer;
public static void main(String[] args)
{
new L2LoginServer();
}
public static L2LoginServer getInstance()
{
return _instance;
}
private L2LoginServer()
{
_instance = this;
Server.serverMode = Server.MODE_LOGINSERVER;
// Local Constants
final String LOG_FOLDER = "log"; // Name of folder for log file
final String LOG_NAME = "./log.cfg"; // Name of log file
/*** Main ***/
// Create log folder
File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
logFolder.mkdir();
// Create input stream for log file -- or store file data into memory
try (InputStream is = new FileInputStream(new File(LOG_NAME)))
{
LogManager.getLogManager().readConfiguration(is);
}
catch (IOException e)
{
_log.warning(getClass().getSimpleName() + ": " + e.getMessage());
}
// Load Config
Config.load();
// Prepare Database
try
{
L2DatabaseFactory.getInstance();
}
catch (SQLException e)
{
_log.log(Level.SEVERE, "FATAL: Failed initializing database. Reason: " + e.getMessage(), e);
System.exit(1);
}
try
{
LoginController.load();
}
catch (GeneralSecurityException e)
{
_log.log(Level.SEVERE, "FATAL: Failed initializing LoginController. Reason: " + e.getMessage(), e);
System.exit(1);
}
GameServerTable.getInstance();
loadBanFile();
if (Config.EMAIL_SYS_ENABLED)
{
MailSystem.getInstance();
}
InetAddress bindAddress = null;
if (!Config.LOGIN_BIND_ADDRESS.equals("*"))
{
try
{
bindAddress = InetAddress.getByName(Config.LOGIN_BIND_ADDRESS);
}
catch (UnknownHostException e)
{
_log.log(Level.WARNING, "WARNING: The LoginServer bind address is invalid, using all avaliable IPs. Reason: " + e.getMessage(), e);
}
}
final SelectorConfig sc = new SelectorConfig();
sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
final L2LoginPacketHandler lph = new L2LoginPacketHandler();
final SelectorHelper sh = new SelectorHelper();
try
{
_selectorThread = new SelectorThread<>(sc, sh, lph, sh, sh);
}
catch (IOException e)
{
_log.log(Level.SEVERE, "FATAL: Failed to open Selector. Reason: " + e.getMessage(), e);
System.exit(1);
}
try
{
_gameServerListener = new GameServerListener();
_gameServerListener.start();
_log.info("Listening for GameServers on " + Config.GAME_SERVER_LOGIN_HOST + ":" + Config.GAME_SERVER_LOGIN_PORT);
}
catch (IOException e)
{
_log.log(Level.SEVERE, "FATAL: Failed to start the Game Server Listener. Reason: " + e.getMessage(), e);
System.exit(1);
}
if (Config.IS_TELNET_ENABLED)
{
try
{
_statusServer = new Status(Server.serverMode);
_statusServer.start();
}
catch (IOException e)
{
_log.log(Level.WARNING, "Failed to start the Telnet Server. Reason: " + e.getMessage(), e);
}
}
else
{
_log.info("Telnet server is currently disabled.");
}
try
{
_selectorThread.openServerSocket(bindAddress, Config.PORT_LOGIN);
_selectorThread.start();
_log.log(Level.INFO, getClass().getSimpleName() + ": is now listening on: " + Config.LOGIN_BIND_ADDRESS + ":" + Config.PORT_LOGIN);
}
catch (IOException e)
{
_log.log(Level.SEVERE, "FATAL: Failed to open server socket. Reason: " + e.getMessage(), e);
System.exit(1);
}
UPnPService.getInstance();
}
public Status getStatusServer()
{
return _statusServer;
}
public GameServerListener getGameServerListener()
{
return _gameServerListener;
}
private void loadBanFile()
{
final File bannedFile = new File("./banned_ip.cfg");
if (bannedFile.exists() && bannedFile.isFile())
{
try (FileInputStream fis = new FileInputStream(bannedFile);
InputStreamReader is = new InputStreamReader(fis);
LineNumberReader lnr = new LineNumberReader(is))
{
//@formatter:off
lnr.lines()
.map(String::trim)
.filter(l -> !l.isEmpty() && (l.charAt(0) != '#'))
.forEach(line -> {
String[] parts = line.split("#", 2); // address[ duration][ # comments]
line = parts[0];
parts = line.split("\\s+"); // durations might be aligned via multiple spaces
String address = parts[0];
long duration = 0;
if (parts.length > 1)
{
try
{
duration = Long.parseLong(parts[1]);
}
catch (NumberFormatException nfe)
{
_log.warning("Skipped: Incorrect ban duration (" + parts[1] + ") on (" + bannedFile.getName() + "). Line: " + lnr.getLineNumber());
return;
}
}
try
{
LoginController.getInstance().addBanForAddress(address, duration);
}
catch (UnknownHostException e)
{
_log.warning("Skipped: Invalid address (" + address + ") on (" + bannedFile.getName() + "). Line: " + lnr.getLineNumber());
}
});
//@formatter:on
}
catch (IOException e)
{
_log.log(Level.WARNING, "Error while reading the bans file (" + bannedFile.getName() + "). Details: " + e.getMessage(), e);
}
_log.info("Loaded " + LoginController.getInstance().getBannedIps().size() + " IP Bans.");
}
else
{
_log.warning("IP Bans file (" + bannedFile.getName() + ") is missing or is a directory, skipped.");
}
if (Config.LOGIN_SERVER_SCHEDULE_RESTART)
{
_log.info("Scheduled LS restart after " + Config.LOGIN_SERVER_SCHEDULE_RESTART_TIME + " hours");
_restartLoginServer = new LoginServerRestart();
_restartLoginServer.setDaemon(true);
_restartLoginServer.start();
}
}
class LoginServerRestart extends Thread
{
public LoginServerRestart()
{
setName("LoginServerRestart");
}
@Override
public void run()
{
while (!isInterrupted())
{
try
{
Thread.sleep(Config.LOGIN_SERVER_SCHEDULE_RESTART_TIME * 3600000);
}
catch (InterruptedException e)
{
return;
}
shutdown(true);
}
}
}
public void shutdown(boolean restart)
{
Runtime.getRuntime().exit(restart ? 2 : 0);
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver;
import java.net.InetAddress;
import java.net.UnknownHostException;
import java.nio.charset.StandardCharsets;
import java.security.GeneralSecurityException;
import java.security.KeyPairGenerator;
import java.security.MessageDigest;
import java.security.interfaces.RSAPrivateKey;
import java.security.spec.RSAKeyGenParameterSpec;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.ArrayList;
import java.util.Base64;
import java.util.Collection;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.crypto.Cipher;
import javolution.util.FastMap;
import com.l2jserver.Config;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.loginserver.GameServerTable.GameServerInfo;
import com.l2jserver.loginserver.model.data.AccountInfo;
import com.l2jserver.loginserver.network.L2LoginClient;
import com.l2jserver.loginserver.network.gameserverpackets.ServerStatus;
import com.l2jserver.loginserver.network.serverpackets.LoginFail.LoginFailReason;
import com.l2jserver.util.Rnd;
import com.l2jserver.util.crypt.ScrambledKeyPair;
public class LoginController
{
protected static final Logger _log = Logger.getLogger(LoginController.class.getName());
private static LoginController _instance;
/** Time before kicking the client if he didn't logged yet */
public static final int LOGIN_TIMEOUT = 60 * 1000;
/** Authed Clients on LoginServer */
protected FastMap<String, L2LoginClient> _loginServerClients = new FastMap<String, L2LoginClient>().shared();
private final Map<InetAddress, Integer> _failedLoginAttemps = new HashMap<>();
private final Map<InetAddress, Long> _bannedIps = new FastMap<InetAddress, Long>().shared();
protected ScrambledKeyPair[] _keyPairs;
protected byte[][] _blowfishKeys;
private static final int BLOWFISH_KEYS = 20;
// SQL Queries
private static final String USER_INFO_SELECT = "SELECT login, password, IF(? > value OR value IS NULL, accessLevel, -1) AS accessLevel, lastServer FROM accounts LEFT JOIN (account_data) ON (account_data.account_name=accounts.login AND account_data.var=\"ban_temp\") WHERE login=?";
private static final String AUTOCREATE_ACCOUNTS_INSERT = "INSERT INTO accounts (login, password, lastactive, accessLevel, lastIP) values (?, ?, ?, ?, ?)";
private static final String ACCOUNT_INFO_UPDATE = "UPDATE accounts SET lastactive = ?, lastIP = ? WHERE login = ?";
private static final String ACCOUNT_LAST_SERVER_UPDATE = "UPDATE accounts SET lastServer = ? WHERE login = ?";
private static final String ACCOUNT_ACCESS_LEVEL_UPDATE = "UPDATE accounts SET accessLevel = ? WHERE login = ?";
private static final String ACCOUNT_IPS_UPDATE = "UPDATE accounts SET pcIp = ?, hop1 = ?, hop2 = ?, hop3 = ?, hop4 = ? WHERE login = ?";
private static final String ACCOUNT_IPAUTH_SELECT = "SELECT * FROM accounts_ipauth WHERE login = ?";
private LoginController() throws GeneralSecurityException
{
_log.info("Loading LoginController...");
_keyPairs = new ScrambledKeyPair[10];
KeyPairGenerator keygen = null;
keygen = KeyPairGenerator.getInstance("RSA");
RSAKeyGenParameterSpec spec = new RSAKeyGenParameterSpec(1024, RSAKeyGenParameterSpec.F4);
keygen.initialize(spec);
// generate the initial set of keys
for (int i = 0; i < 10; i++)
{
_keyPairs[i] = new ScrambledKeyPair(keygen.generateKeyPair());
}
_log.info("Cached 10 KeyPairs for RSA communication");
testCipher((RSAPrivateKey) _keyPairs[0]._pair.getPrivate());
// Store keys for blowfish communication
generateBlowFishKeys();
Thread purge = new PurgeThread();
purge.setDaemon(true);
purge.start();
}
/**
* This is mostly to force the initialization of the Crypto Implementation, avoiding it being done on runtime when its first needed.<BR>
* In short it avoids the worst-case execution time on runtime by doing it on loading.
* @param key Any private RSA Key just for testing purposes.
* @throws GeneralSecurityException if a underlying exception was thrown by the Cipher
*/
private void testCipher(RSAPrivateKey key) throws GeneralSecurityException
{
// avoid worst-case execution, KenM
Cipher rsaCipher = Cipher.getInstance("RSA/ECB/nopadding");
rsaCipher.init(Cipher.DECRYPT_MODE, key);
}
private void generateBlowFishKeys()
{
_blowfishKeys = new byte[BLOWFISH_KEYS][16];
for (int i = 0; i < BLOWFISH_KEYS; i++)
{
for (int j = 0; j < _blowfishKeys[i].length; j++)
{
_blowfishKeys[i][j] = (byte) (Rnd.nextInt(255) + 1);
}
}
_log.info("Stored " + _blowfishKeys.length + " keys for Blowfish communication");
}
/**
* @return Returns a random key
*/
public byte[] getBlowfishKey()
{
return _blowfishKeys[(int) (Math.random() * BLOWFISH_KEYS)];
}
public SessionKey assignSessionKeyToClient(String account, L2LoginClient client)
{
SessionKey key;
key = new SessionKey(Rnd.nextInt(), Rnd.nextInt(), Rnd.nextInt(), Rnd.nextInt());
_loginServerClients.put(account, client);
return key;
}
public void removeAuthedLoginClient(String account)
{
if (account == null)
{
return;
}
_loginServerClients.remove(account);
}
public L2LoginClient getAuthedClient(String account)
{
return _loginServerClients.get(account);
}
public AccountInfo retriveAccountInfo(InetAddress clientAddr, String login, String password)
{
return retriveAccountInfo(clientAddr, login, password, true);
}
private void recordFailedLoginAttemp(InetAddress addr)
{
// We need to synchronize this!
// When multiple connections from the same address fail to login at the
// same time, unexpected behavior can happen.
Integer failedLoginAttemps;
synchronized (_failedLoginAttemps)
{
failedLoginAttemps = _failedLoginAttemps.get(addr);
if (failedLoginAttemps == null)
{
failedLoginAttemps = 1;
}
else
{
++failedLoginAttemps;
}
_failedLoginAttemps.put(addr, failedLoginAttemps);
}
if (failedLoginAttemps >= Config.LOGIN_TRY_BEFORE_BAN)
{
addBanForAddress(addr, Config.LOGIN_BLOCK_AFTER_BAN * 1000);
// we need to clear the failed login attempts here, so after the ip ban is over the client has another 5 attempts
clearFailedLoginAttemps(addr);
_log.warning("Added banned address " + addr.getHostAddress() + "! Too many login attemps.");
}
}
private void clearFailedLoginAttemps(InetAddress addr)
{
synchronized (_failedLoginAttemps)
{
_failedLoginAttemps.remove(addr);
}
}
private AccountInfo retriveAccountInfo(InetAddress addr, String login, String password, boolean autoCreateIfEnabled)
{
try
{
MessageDigest md = MessageDigest.getInstance("SHA");
byte[] raw = password.getBytes(StandardCharsets.UTF_8);
String hashBase64 = Base64.getEncoder().encodeToString(md.digest(raw));
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement(USER_INFO_SELECT))
{
ps.setString(1, Long.toString(System.currentTimeMillis()));
ps.setString(2, login);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
if (Config.DEBUG)
{
_log.fine("Account '" + login + "' exists.");
}
AccountInfo info = new AccountInfo(rset.getString("login"), rset.getString("password"), rset.getInt("accessLevel"), rset.getInt("lastServer"));
if (!info.checkPassHash(hashBase64))
{
// wrong password
recordFailedLoginAttemp(addr);
return null;
}
clearFailedLoginAttemps(addr);
return info;
}
}
}
if (!autoCreateIfEnabled || !Config.AUTO_CREATE_ACCOUNTS)
{
// account does not exist and auto create account is not desired
recordFailedLoginAttemp(addr);
return null;
}
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement(AUTOCREATE_ACCOUNTS_INSERT))
{
ps.setString(1, login);
ps.setString(2, hashBase64);
ps.setLong(3, System.currentTimeMillis());
ps.setInt(4, 0);
ps.setString(5, addr.getHostAddress());
ps.execute();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception while auto creating account for '" + login + "'!", e);
return null;
}
_log.info("Auto created account '" + login + "'.");
return retriveAccountInfo(addr, login, password, false);
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception while retriving account info for '" + login + "'!", e);
return null;
}
}
public AuthLoginResult tryCheckinAccount(L2LoginClient client, InetAddress address, AccountInfo info)
{
if (info.getAccessLevel() < 0)
{
return AuthLoginResult.ACCOUNT_BANNED;
}
AuthLoginResult ret = AuthLoginResult.INVALID_PASSWORD;
// check auth
if (canCheckin(client, address, info))
{
// login was successful, verify presence on Gameservers
ret = AuthLoginResult.ALREADY_ON_GS;
if (!isAccountInAnyGameServer(info.getLogin()))
{
// account isnt on any GS verify LS itself
ret = AuthLoginResult.ALREADY_ON_LS;
if (_loginServerClients.putIfAbsent(info.getLogin(), client) == null)
{
ret = AuthLoginResult.AUTH_SUCCESS;
}
}
}
return ret;
}
/**
* Adds the address to the ban list of the login server, with the given end time in milliseconds.
* @param address The Address to be banned.
* @param expiration Timestamp in milliseconds when this ban expires
* @throws UnknownHostException if the address is invalid.
*/
public void addBanForAddress(String address, long expiration) throws UnknownHostException
{
_bannedIps.putIfAbsent(InetAddress.getByName(address), expiration);
}
/**
* Adds the address to the ban list of the login server, with the given duration.
* @param address The Address to be banned.
* @param duration is milliseconds
*/
public void addBanForAddress(InetAddress address, long duration)
{
_bannedIps.putIfAbsent(address, System.currentTimeMillis() + duration);
}
public boolean isBannedAddress(InetAddress address)
{
String[] parts = address.getHostAddress().split("\\.");
Long bi = _bannedIps.get(address);
if (bi == null)
{
bi = _bannedIps.get(parts[0] + "." + parts[1] + "." + parts[2] + ".0");
}
if (bi == null)
{
bi = _bannedIps.get(parts[0] + "." + parts[1] + ".0.0");
}
if (bi == null)
{
bi = _bannedIps.get(parts[0] + ".0.0.0");
}
if (bi != null)
{
if ((bi > 0) && (bi < System.currentTimeMillis()))
{
_bannedIps.remove(address);
_log.info("Removed expired ip address ban " + address.getHostAddress() + ".");
return false;
}
return true;
}
return false;
}
public Map<InetAddress, Long> getBannedIps()
{
return _bannedIps;
}
/**
* Remove the specified address from the ban list
* @param address The address to be removed from the ban list
* @return true if the ban was removed, false if there was no ban for this ip
*/
public boolean removeBanForAddress(InetAddress address)
{
return _bannedIps.remove(address.getHostAddress()) != null;
}
/**
* Remove the specified address from the ban list
* @param address The address to be removed from the ban list
* @return true if the ban was removed, false if there was no ban for this ip or the address was invalid.
*/
public boolean removeBanForAddress(String address)
{
try
{
return this.removeBanForAddress(InetAddress.getByName(address));
}
catch (UnknownHostException e)
{
return false;
}
}
public SessionKey getKeyForAccount(String account)
{
L2LoginClient client = _loginServerClients.get(account);
if (client != null)
{
return client.getSessionKey();
}
return null;
}
public boolean isAccountInAnyGameServer(String account)
{
Collection<GameServerInfo> serverList = GameServerTable.getInstance().getRegisteredGameServers().values();
for (GameServerInfo gsi : serverList)
{
GameServerThread gst = gsi.getGameServerThread();
if ((gst != null) && gst.hasAccountOnGameServer(account))
{
return true;
}
}
return false;
}
public GameServerInfo getAccountOnGameServer(String account)
{
Collection<GameServerInfo> serverList = GameServerTable.getInstance().getRegisteredGameServers().values();
for (GameServerInfo gsi : serverList)
{
GameServerThread gst = gsi.getGameServerThread();
if ((gst != null) && gst.hasAccountOnGameServer(account))
{
return gsi;
}
}
return null;
}
public void getCharactersOnAccount(String account)
{
Collection<GameServerInfo> serverList = GameServerTable.getInstance().getRegisteredGameServers().values();
for (GameServerInfo gsi : serverList)
{
if (gsi.isAuthed())
{
gsi.getGameServerThread().requestCharacters(account);
}
}
}
/**
* @param client
* @param serverId
* @return
*/
public boolean isLoginPossible(L2LoginClient client, int serverId)
{
GameServerInfo gsi = GameServerTable.getInstance().getRegisteredGameServerById(serverId);
int access = client.getAccessLevel();
if ((gsi != null) && gsi.isAuthed())
{
boolean loginOk = ((gsi.getCurrentPlayerCount() < gsi.getMaxPlayers()) && (gsi.getStatus() != ServerStatus.STATUS_GM_ONLY)) || (access > 0);
if (loginOk && (client.getLastServer() != serverId))
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement(ACCOUNT_LAST_SERVER_UPDATE))
{
ps.setInt(1, serverId);
ps.setString(2, client.getAccount());
ps.executeUpdate();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Could not set lastServer: " + e.getMessage(), e);
}
}
return loginOk;
}
return false;
}
public void setAccountAccessLevel(String account, int banLevel)
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement(ACCOUNT_ACCESS_LEVEL_UPDATE))
{
ps.setInt(1, banLevel);
ps.setString(2, account);
ps.executeUpdate();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Could not set accessLevel: " + e.getMessage(), e);
}
}
public void setAccountLastTracert(String account, String pcIp, String hop1, String hop2, String hop3, String hop4)
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement(ACCOUNT_IPS_UPDATE))
{
ps.setString(1, pcIp);
ps.setString(2, hop1);
ps.setString(3, hop2);
ps.setString(4, hop3);
ps.setString(5, hop4);
ps.setString(6, account);
ps.executeUpdate();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Could not set last tracert: " + e.getMessage(), e);
}
}
public void setCharactersOnServer(String account, int charsNum, long[] timeToDel, int serverId)
{
L2LoginClient client = _loginServerClients.get(account);
if (client == null)
{
return;
}
if (charsNum > 0)
{
client.setCharsOnServ(serverId, charsNum);
}
if (timeToDel.length > 0)
{
client.serCharsWaitingDelOnServ(serverId, timeToDel);
}
}
/**
* <p>
* This method returns one of the cached {@link ScrambledKeyPair ScrambledKeyPairs} for communication with Login Clients.
* </p>
* @return a scrambled keypair
*/
public ScrambledKeyPair getScrambledRSAKeyPair()
{
return _keyPairs[Rnd.nextInt(10)];
}
/**
* @param client the client
* @param address client host address
* @param info the account info to checkin
* @return true when ok to checkin, false otherwise
*/
public boolean canCheckin(L2LoginClient client, InetAddress address, AccountInfo info)
{
try
{
List<InetAddress> ipWhiteList = new ArrayList<>();
List<InetAddress> ipBlackList = new ArrayList<>();
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement(ACCOUNT_IPAUTH_SELECT))
{
ps.setString(1, info.getLogin());
try (ResultSet rset = ps.executeQuery())
{
String ip, type;
while (rset.next())
{
ip = rset.getString("ip");
type = rset.getString("type");
if (!isValidIPAddress(ip))
{
continue;
}
else if (type.equals("allow"))
{
ipWhiteList.add(InetAddress.getByName(ip));
}
else if (type.equals("deny"))
{
ipBlackList.add(InetAddress.getByName(ip));
}
}
}
}
// Check IP
if (!ipWhiteList.isEmpty() || !ipBlackList.isEmpty())
{
if (!ipWhiteList.isEmpty() && !ipWhiteList.contains(address))
{
_log.warning("Account checkin attemp from address(" + address.getHostAddress() + ") not present on whitelist for account '" + info.getLogin() + "'.");
return false;
}
if (!ipBlackList.isEmpty() && ipBlackList.contains(address))
{
_log.warning("Account checkin attemp from address(" + address.getHostAddress() + ") on blacklist for account '" + info.getLogin() + "'.");
return false;
}
}
client.setAccessLevel(info.getAccessLevel());
client.setLastServer(info.getLastServer());
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement(ACCOUNT_INFO_UPDATE))
{
ps.setLong(1, System.currentTimeMillis());
ps.setString(2, address.getHostAddress());
ps.setString(3, info.getLogin());
ps.execute();
}
return true;
}
catch (Exception e)
{
_log.log(Level.WARNING, "Could not finish login process!", e);
return false;
}
}
public boolean isValidIPAddress(String ipAddress)
{
String[] parts = ipAddress.split("\\.");
if (parts.length != 4)
{
return false;
}
for (String s : parts)
{
int i = Integer.parseInt(s);
if ((i < 0) || (i > 255))
{
return false;
}
}
return true;
}
public static void load() throws GeneralSecurityException
{
synchronized (LoginController.class)
{
if (_instance == null)
{
_instance = new LoginController();
}
else
{
throw new IllegalStateException("LoginController can only be loaded a single time.");
}
}
}
public static LoginController getInstance()
{
return _instance;
}
class PurgeThread extends Thread
{
public PurgeThread()
{
setName("PurgeThread");
}
@Override
public void run()
{
while (!isInterrupted())
{
for (L2LoginClient client : _loginServerClients.values())
{
if (client == null)
{
continue;
}
if ((client.getConnectionStartTime() + LOGIN_TIMEOUT) < System.currentTimeMillis())
{
client.close(LoginFailReason.REASON_ACCESS_FAILED);
}
}
try
{
Thread.sleep(LOGIN_TIMEOUT / 2);
}
catch (InterruptedException e)
{
return;
}
}
}
}
public static enum AuthLoginResult
{
INVALID_PASSWORD,
ACCOUNT_BANNED,
ALREADY_ON_LS,
ALREADY_ON_GS,
AUTH_SUCCESS
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver;
import java.nio.channels.SocketChannel;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import org.mmocore.network.IAcceptFilter;
import org.mmocore.network.IClientFactory;
import org.mmocore.network.IMMOExecutor;
import org.mmocore.network.MMOConnection;
import org.mmocore.network.ReceivablePacket;
import com.l2jserver.loginserver.network.L2LoginClient;
import com.l2jserver.loginserver.network.serverpackets.Init;
import com.l2jserver.util.IPv4Filter;
/**
* @author KenM
*/
public class SelectorHelper implements IMMOExecutor<L2LoginClient>, IClientFactory<L2LoginClient>, IAcceptFilter
{
private final ThreadPoolExecutor _generalPacketsThreadPool;
private final IPv4Filter _ipv4filter;
public SelectorHelper()
{
_generalPacketsThreadPool = new ThreadPoolExecutor(4, 6, 15L, TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>());
_ipv4filter = new IPv4Filter();
}
@Override
public void execute(ReceivablePacket<L2LoginClient> packet)
{
_generalPacketsThreadPool.execute(packet);
}
@Override
public L2LoginClient create(MMOConnection<L2LoginClient> con)
{
L2LoginClient client = new L2LoginClient(con);
client.sendPacket(new Init(client));
return client;
}
@Override
public boolean accept(SocketChannel sc)
{
return _ipv4filter.accept(sc) && !LoginController.getInstance().isBannedAddress(sc.socket().getInetAddress());
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver;
import com.l2jserver.Config;
/**
* <p>
* This class is used to represent session keys used by the client to authenticate in the gameserver
* </p>
* <p>
* A SessionKey is made up of two 8 bytes keys. One is send in the {@link com.l2jserver.loginserver.network.serverpackets.LoginOk#LoginOk} packet and the other is sent in {@link com.l2jserver.loginserver.network.serverpackets.PlayOk#PlayOk}
* </p>
* @author -Wooden-
*/
public class SessionKey
{
public int playOkID1;
public int playOkID2;
public int loginOkID1;
public int loginOkID2;
public SessionKey(int loginOK1, int loginOK2, int playOK1, int playOK2)
{
playOkID1 = playOK1;
playOkID2 = playOK2;
loginOkID1 = loginOK1;
loginOkID2 = loginOK2;
}
@Override
public String toString()
{
return "PlayOk: " + playOkID1 + " " + playOkID2 + " LoginOk:" + loginOkID1 + " " + loginOkID2;
}
public boolean checkLoginPair(int loginOk1, int loginOk2)
{
return (loginOkID1 == loginOk1) && (loginOkID2 == loginOk2);
}
/**
* Only checks the PlayOk part of the session key if server doesn't show the license when player logs in.
* @param o
* @return true if keys are equal.
*/
@Override
public boolean equals(Object o)
{
if (this == o)
{
return true;
}
if (!(o instanceof SessionKey))
{
return false;
}
final SessionKey key = (SessionKey) o;
// when server doesn't show license it doesn't send the LoginOk packet, client doesn't have this part of the key then.
if (Config.SHOW_LICENCE)
{
return ((playOkID1 == key.playOkID1) && (loginOkID1 == key.loginOkID1) && (playOkID2 == key.playOkID2) && (loginOkID2 == key.loginOkID2));
}
return ((playOkID1 == key.playOkID1) && (playOkID2 == key.playOkID2));
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.mail;
import java.io.UnsupportedEncodingException;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.Properties;
import java.util.logging.Logger;
import javax.mail.Authenticator;
import javax.mail.Message;
import javax.mail.MessagingException;
import javax.mail.PasswordAuthentication;
import javax.mail.Session;
import javax.mail.Transport;
import javax.mail.internet.InternetAddress;
import javax.mail.internet.MimeMessage;
import com.l2jserver.Config;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.loginserver.mail.MailSystem.MailContent;
/**
* @author mrTJO
*/
public class BaseMail implements Runnable
{
private static final Logger _log = Logger.getLogger(BaseMail.class.getName());
private MimeMessage _messageMime = null;
private class SmtpAuthenticator extends Authenticator
{
private final PasswordAuthentication _auth;
public SmtpAuthenticator()
{
_auth = new PasswordAuthentication(Config.EMAIL_SYS_USERNAME, Config.EMAIL_SYS_PASSWORD);
}
@Override
public PasswordAuthentication getPasswordAuthentication()
{
return _auth;
}
}
public BaseMail(String account, String mailId, String... args)
{
String mailAddr = getUserMail(account);
if (mailAddr == null)
{
return;
}
MailContent content = MailSystem.getInstance().getMailContent(mailId);
if (content == null)
{
return;
}
String message = compileHtml(account, content.getText(), args);
final Properties mailProp = new Properties();
mailProp.put("mail.smtp.host", Config.EMAIL_SYS_HOST);
mailProp.put("mail.smtp.auth", Config.EMAIL_SYS_SMTP_AUTH);
mailProp.put("mail.smtp.port", Config.EMAIL_SYS_PORT);
mailProp.put("mail.smtp.socketFactory.port", Config.EMAIL_SYS_PORT);
mailProp.put("mail.smtp.socketFactory.class", Config.EMAIL_SYS_FACTORY);
mailProp.put("mail.smtp.socketFactory.fallback", Config.EMAIL_SYS_FACTORY_CALLBACK);
final SmtpAuthenticator authenticator = (Config.EMAIL_SYS_SMTP_AUTH ? new SmtpAuthenticator() : null);
Session mailSession = Session.getDefaultInstance(mailProp, authenticator);
try
{
_messageMime = new MimeMessage(mailSession);
_messageMime.setSubject(content.getSubject());
try
{
_messageMime.setFrom(new InternetAddress(Config.EMAIL_SYS_ADDRESS, Config.EMAIL_SERVERINFO_NAME));
}
catch (UnsupportedEncodingException e)
{
_log.warning("Sender Address not Valid!");
}
_messageMime.setContent(message, "text/html");
_messageMime.setRecipient(Message.RecipientType.TO, new InternetAddress(mailAddr));
}
catch (MessagingException e)
{
_log.warning(getClass().getSimpleName() + ": " + e.getMessage());
}
}
private String compileHtml(String account, String html, String[] args)
{
if (args != null)
{
for (int i = 0; i < args.length; i++)
{
html = html.replace("%var" + i + "%", args[i]);
}
}
html = html.replace("%accountname%", account);
return html;
}
private String getUserMail(String username)
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement(Config.EMAIL_SYS_SELECTQUERY))
{
statement.setString(1, username);
try (ResultSet rset = statement.executeQuery())
{
if (rset.next())
{
String mail = rset.getString(Config.EMAIL_SYS_DBFIELD);
return mail;
}
}
}
catch (Exception e)
{
_log.warning("Cannot select user mail: Exception");
}
return null;
}
@Override
public void run()
{
try
{
if (_messageMime != null)
{
Transport.send(_messageMime);
}
}
catch (MessagingException e)
{
_log.warning("Error encounterd while sending email");
}
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.mail;
import java.io.BufferedInputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.xml.parsers.DocumentBuilderFactory;
import javolution.util.FastMap;
import org.w3c.dom.Document;
import org.w3c.dom.Node;
import com.l2jserver.Config;
/**
* @author mrTJO
*/
public class MailSystem
{
private static final Logger _log = Logger.getLogger(MailSystem.class.getName());
private final Map<String, MailContent> _mailData = new FastMap<>();
public static MailSystem getInstance()
{
return SingletonHolder._instance;
}
public MailSystem()
{
loadMails();
}
public void sendMail(String account, String messageId, String... args)
{
BaseMail mail = new BaseMail(account, messageId, args);
mail.run();
}
private void loadMails()
{
DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
factory.setValidating(false);
factory.setIgnoringComments(true);
File file = new File(Config.DATAPACK_ROOT, "data/mail/MailList.xml");
Document doc = null;
if (file.exists())
{
try
{
doc = factory.newDocumentBuilder().parse(file);
}
catch (Exception e)
{
_log.log(Level.WARNING, "Could not parse MailList.xml file: " + e.getMessage(), e);
return;
}
Node n = doc.getFirstChild();
File mailFile;
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
{
if (d.getNodeName().equals("mail"))
{
String mailId = d.getAttributes().getNamedItem("id").getNodeValue();
String subject = d.getAttributes().getNamedItem("subject").getNodeValue();
String maFile = d.getAttributes().getNamedItem("file").getNodeValue();
mailFile = new File(Config.DATAPACK_ROOT, "data/mail/" + maFile);
try (FileInputStream fis = new FileInputStream(mailFile);
BufferedInputStream bis = new BufferedInputStream(fis))
{
int bytes = bis.available();
byte[] raw = new byte[bytes];
bis.read(raw);
String html = new String(raw, "UTF-8");
html = html.replaceAll(Config.EOL, "\n");
html = html.replace("%servermail%", Config.EMAIL_SERVERINFO_ADDRESS);
html = html.replace("%servername%", Config.EMAIL_SERVERINFO_NAME);
_mailData.put(mailId, new MailContent(subject, html));
}
catch (IOException e)
{
_log.warning("IOException while reading " + maFile);
}
}
}
_log.info("eMail System Loaded");
}
else
{
_log.warning("Cannot load eMail System - Missing file MailList.xml");
}
}
public class MailContent
{
private final String _subject;
private final String _text;
/**
* @param subject
* @param text
*/
public MailContent(String subject, String text)
{
_subject = subject;
_text = text;
}
public String getSubject()
{
return _subject;
}
public String getText()
{
return _text;
}
}
public MailContent getMailContent(String mailId)
{
return _mailData.get(mailId);
}
private static class SingletonHolder
{
protected static final MailSystem _instance = new MailSystem();
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.model.data;
import java.util.Objects;
/**
* @author HorridoJoho
*/
public final class AccountInfo
{
private final String _login;
private final String _passHash;
private final int _accessLevel;
private final int _lastServer;
public AccountInfo(final String login, final String passHash, final int accessLevel, final int lastServer)
{
Objects.requireNonNull(login, "login");
Objects.requireNonNull(passHash, "passHash");
if (login.isEmpty())
{
throw new IllegalArgumentException("login");
}
if (passHash.isEmpty())
{
throw new IllegalArgumentException("passHash");
}
_login = login.toLowerCase();
_passHash = passHash;
_accessLevel = accessLevel;
_lastServer = lastServer;
}
public boolean checkPassHash(final String passHash)
{
return _passHash.equals(passHash);
}
public String getLogin()
{
return _login;
}
public int getAccessLevel()
{
return _accessLevel;
}
public int getLastServer()
{
return _lastServer;
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.loginserver.GameServerThread;
import com.l2jserver.loginserver.network.gameserverpackets.BlowFishKey;
import com.l2jserver.loginserver.network.gameserverpackets.ChangeAccessLevel;
import com.l2jserver.loginserver.network.gameserverpackets.ChangePassword;
import com.l2jserver.loginserver.network.gameserverpackets.GameServerAuth;
import com.l2jserver.loginserver.network.gameserverpackets.PlayerAuthRequest;
import com.l2jserver.loginserver.network.gameserverpackets.PlayerInGame;
import com.l2jserver.loginserver.network.gameserverpackets.PlayerLogout;
import com.l2jserver.loginserver.network.gameserverpackets.PlayerTracert;
import com.l2jserver.loginserver.network.gameserverpackets.ReplyCharacters;
import com.l2jserver.loginserver.network.gameserverpackets.RequestSendMail;
import com.l2jserver.loginserver.network.gameserverpackets.RequestTempBan;
import com.l2jserver.loginserver.network.gameserverpackets.ServerStatus;
import com.l2jserver.loginserver.network.loginserverpackets.LoginServerFail;
import com.l2jserver.util.network.BaseRecievePacket;
/**
* @author mrTJO
*/
public class L2JGameServerPacketHandler
{
protected static Logger _log = Logger.getLogger(L2JGameServerPacketHandler.class.getName());
public static enum GameServerState
{
CONNECTED,
BF_CONNECTED,
AUTHED
}
public static BaseRecievePacket handlePacket(byte[] data, GameServerThread server)
{
BaseRecievePacket msg = null;
int opcode = data[0] & 0xff;
GameServerState state = server.getLoginConnectionState();
switch (state)
{
case CONNECTED:
switch (opcode)
{
case 0x00:
msg = new BlowFishKey(data, server);
break;
default:
_log.warning("Unknown Opcode (" + Integer.toHexString(opcode).toUpperCase() + ") in state " + state.name() + " from GameServer, closing connection.");
server.forceClose(LoginServerFail.NOT_AUTHED);
break;
}
break;
case BF_CONNECTED:
switch (opcode)
{
case 0x01:
msg = new GameServerAuth(data, server);
break;
default:
_log.warning("Unknown Opcode (" + Integer.toHexString(opcode).toUpperCase() + ") in state " + state.name() + " from GameServer, closing connection.");
server.forceClose(LoginServerFail.NOT_AUTHED);
break;
}
break;
case AUTHED:
switch (opcode)
{
case 0x02:
msg = new PlayerInGame(data, server);
break;
case 0x03:
msg = new PlayerLogout(data, server);
break;
case 0x04:
msg = new ChangeAccessLevel(data, server);
break;
case 0x05:
msg = new PlayerAuthRequest(data, server);
break;
case 0x06:
msg = new ServerStatus(data, server);
break;
case 0x07:
msg = new PlayerTracert(data);
break;
case 0x08:
msg = new ReplyCharacters(data, server);
break;
case 0x09:
if (Config.EMAIL_SYS_ENABLED)
{
msg = new RequestSendMail(data);
}
break;
case 0x0A:
msg = new RequestTempBan(data);
break;
case 0x0B:
new ChangePassword(data);
break;
default:
_log.warning("Unknown Opcode (" + Integer.toHexString(opcode).toUpperCase() + ") in state " + state.name() + " from GameServer, closing connection.");
server.forceClose(LoginServerFail.NOT_AUTHED);
break;
}
break;
}
return msg;
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network;
import java.io.IOException;
import java.net.InetAddress;
import java.nio.ByteBuffer;
import java.security.interfaces.RSAPrivateKey;
import java.util.HashMap;
import java.util.Map;
import java.util.logging.Logger;
import org.mmocore.network.MMOClient;
import org.mmocore.network.MMOConnection;
import org.mmocore.network.SendablePacket;
import com.l2jserver.Config;
import com.l2jserver.loginserver.LoginController;
import com.l2jserver.loginserver.SessionKey;
import com.l2jserver.loginserver.network.serverpackets.L2LoginServerPacket;
import com.l2jserver.loginserver.network.serverpackets.LoginFail;
import com.l2jserver.loginserver.network.serverpackets.LoginFail.LoginFailReason;
import com.l2jserver.loginserver.network.serverpackets.PlayFail;
import com.l2jserver.loginserver.network.serverpackets.PlayFail.PlayFailReason;
import com.l2jserver.util.Rnd;
import com.l2jserver.util.crypt.LoginCrypt;
import com.l2jserver.util.crypt.ScrambledKeyPair;
/**
* Represents a client connected into the LoginServer
* @author KenM
*/
public final class L2LoginClient extends MMOClient<MMOConnection<L2LoginClient>>
{
private static final Logger _log = Logger.getLogger(L2LoginClient.class.getName());
public static enum LoginClientState
{
CONNECTED,
AUTHED_GG,
AUTHED_LOGIN
}
private LoginClientState _state;
// Crypt
private final LoginCrypt _loginCrypt;
private final ScrambledKeyPair _scrambledPair;
private final byte[] _blowfishKey;
private String _account;
private int _accessLevel;
private int _lastServer;
private SessionKey _sessionKey;
private final int _sessionId;
private boolean _joinedGS;
private Map<Integer, Integer> _charsOnServers;
private Map<Integer, long[]> _charsToDelete;
private final long _connectionStartTime;
/**
* @param con
*/
public L2LoginClient(MMOConnection<L2LoginClient> con)
{
super(con);
_state = LoginClientState.CONNECTED;
_scrambledPair = LoginController.getInstance().getScrambledRSAKeyPair();
_blowfishKey = LoginController.getInstance().getBlowfishKey();
_sessionId = Rnd.nextInt();
_connectionStartTime = System.currentTimeMillis();
_loginCrypt = new LoginCrypt();
_loginCrypt.setKey(_blowfishKey);
}
@Override
public boolean decrypt(ByteBuffer buf, int size)
{
boolean isChecksumValid = false;
try
{
isChecksumValid = _loginCrypt.decrypt(buf.array(), buf.position(), size);
if (!isChecksumValid)
{
_log.warning("Wrong checksum from client: " + toString());
super.getConnection().close((SendablePacket<L2LoginClient>) null);
return false;
}
return true;
}
catch (IOException e)
{
_log.warning(getClass().getSimpleName() + ": " + e.getMessage());
super.getConnection().close((SendablePacket<L2LoginClient>) null);
return false;
}
}
@Override
public boolean encrypt(ByteBuffer buf, int size)
{
final int offset = buf.position();
try
{
size = _loginCrypt.encrypt(buf.array(), offset, size);
}
catch (IOException e)
{
_log.warning(getClass().getSimpleName() + ": " + e.getMessage());
return false;
}
buf.position(offset + size);
return true;
}
public LoginClientState getState()
{
return _state;
}
public void setState(LoginClientState state)
{
_state = state;
}
public byte[] getBlowfishKey()
{
return _blowfishKey;
}
public byte[] getScrambledModulus()
{
return _scrambledPair._scrambledModulus;
}
public RSAPrivateKey getRSAPrivateKey()
{
return (RSAPrivateKey) _scrambledPair._pair.getPrivate();
}
public String getAccount()
{
return _account;
}
public void setAccount(String account)
{
_account = account;
}
public void setAccessLevel(int accessLevel)
{
_accessLevel = accessLevel;
}
public int getAccessLevel()
{
return _accessLevel;
}
public void setLastServer(int lastServer)
{
_lastServer = lastServer;
}
public int getLastServer()
{
return _lastServer;
}
public int getSessionId()
{
return _sessionId;
}
public boolean hasJoinedGS()
{
return _joinedGS;
}
public void setJoinedGS(boolean val)
{
_joinedGS = val;
}
public void setSessionKey(SessionKey sessionKey)
{
_sessionKey = sessionKey;
}
public SessionKey getSessionKey()
{
return _sessionKey;
}
public long getConnectionStartTime()
{
return _connectionStartTime;
}
public void sendPacket(L2LoginServerPacket lsp)
{
getConnection().sendPacket(lsp);
}
public void close(LoginFailReason reason)
{
getConnection().close(new LoginFail(reason));
}
public void close(PlayFailReason reason)
{
getConnection().close(new PlayFail(reason));
}
public void close(L2LoginServerPacket lsp)
{
getConnection().close(lsp);
}
public void setCharsOnServ(int servId, int chars)
{
if (_charsOnServers == null)
{
_charsOnServers = new HashMap<>();
}
_charsOnServers.put(servId, chars);
}
public Map<Integer, Integer> getCharsOnServ()
{
return _charsOnServers;
}
public void serCharsWaitingDelOnServ(int servId, long[] charsToDel)
{
if (_charsToDelete == null)
{
_charsToDelete = new HashMap<>();
}
_charsToDelete.put(servId, charsToDel);
}
public Map<Integer, long[]> getCharsWaitingDelOnServ()
{
return _charsToDelete;
}
@Override
public void onDisconnection()
{
if (Config.DEBUG)
{
_log.info("DISCONNECTED: " + toString());
}
if (!hasJoinedGS() || ((getConnectionStartTime() + LoginController.LOGIN_TIMEOUT) < System.currentTimeMillis()))
{
LoginController.getInstance().removeAuthedLoginClient(getAccount());
}
}
@Override
public String toString()
{
InetAddress address = getConnection().getInetAddress();
if (getState() == LoginClientState.AUTHED_LOGIN)
{
return "[" + getAccount() + " (" + (address == null ? "disconnected" : address.getHostAddress()) + ")]";
}
return "[" + (address == null ? "disconnected" : address.getHostAddress()) + "]";
}
@Override
protected void onForcedDisconnection()
{
// Empty
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network;
import java.nio.ByteBuffer;
import java.util.logging.Logger;
import org.mmocore.network.IPacketHandler;
import org.mmocore.network.ReceivablePacket;
import com.l2jserver.loginserver.network.L2LoginClient.LoginClientState;
import com.l2jserver.loginserver.network.clientpackets.AuthGameGuard;
import com.l2jserver.loginserver.network.clientpackets.RequestAuthLogin;
import com.l2jserver.loginserver.network.clientpackets.RequestServerList;
import com.l2jserver.loginserver.network.clientpackets.RequestServerLogin;
/**
* Handler for packets received by Login Server
* @author KenM
*/
public final class L2LoginPacketHandler implements IPacketHandler<L2LoginClient>
{
protected static final Logger _log = Logger.getLogger(L2LoginPacketHandler.class.getName());
@Override
public ReceivablePacket<L2LoginClient> handlePacket(ByteBuffer buf, L2LoginClient client)
{
int opcode = buf.get() & 0xFF;
ReceivablePacket<L2LoginClient> packet = null;
LoginClientState state = client.getState();
switch (state)
{
case CONNECTED:
switch (opcode)
{
case 0x07:
packet = new AuthGameGuard();
break;
default:
debugOpcode(opcode, state);
break;
}
break;
case AUTHED_GG:
switch (opcode)
{
case 0x00:
packet = new RequestAuthLogin();
break;
default:
debugOpcode(opcode, state);
break;
}
break;
case AUTHED_LOGIN:
switch (opcode)
{
case 0x02:
packet = new RequestServerLogin();
break;
case 0x05:
packet = new RequestServerList();
break;
default:
debugOpcode(opcode, state);
break;
}
break;
}
return packet;
}
private void debugOpcode(int opcode, LoginClientState state)
{
_log.info("Unknown Opcode: " + opcode + " for state: " + state.name());
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.clientpackets;
import com.l2jserver.loginserver.network.L2LoginClient.LoginClientState;
import com.l2jserver.loginserver.network.serverpackets.GGAuth;
import com.l2jserver.loginserver.network.serverpackets.LoginFail.LoginFailReason;
/**
* Format: ddddd
* @author -Wooden-
*/
public class AuthGameGuard extends L2LoginClientPacket
{
private int _sessionId;
private int _data1;
private int _data2;
private int _data3;
private int _data4;
public int getSessionId()
{
return _sessionId;
}
public int getData1()
{
return _data1;
}
public int getData2()
{
return _data2;
}
public int getData3()
{
return _data3;
}
public int getData4()
{
return _data4;
}
@Override
protected boolean readImpl()
{
if (super._buf.remaining() >= 20)
{
_sessionId = readD();
_data1 = readD();
_data2 = readD();
_data3 = readD();
_data4 = readD();
return true;
}
return false;
}
@Override
public void run()
{
if (_sessionId == getClient().getSessionId())
{
getClient().setState(LoginClientState.AUTHED_GG);
getClient().sendPacket(new GGAuth(getClient().getSessionId()));
}
else
{
getClient().close(LoginFailReason.REASON_ACCESS_FAILED);
}
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.clientpackets;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.mmocore.network.ReceivablePacket;
import com.l2jserver.loginserver.network.L2LoginClient;
/**
* @author KenM
*/
public abstract class L2LoginClientPacket extends ReceivablePacket<L2LoginClient>
{
private static Logger _log = Logger.getLogger(L2LoginClientPacket.class.getName());
@Override
protected final boolean read()
{
try
{
return readImpl();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "ERROR READING: " + this.getClass().getSimpleName() + ": " + e.getMessage(), e);
return false;
}
}
protected abstract boolean readImpl();
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.clientpackets;
import java.net.InetAddress;
import java.security.GeneralSecurityException;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.crypto.Cipher;
import com.l2jserver.Config;
import com.l2jserver.loginserver.GameServerTable.GameServerInfo;
import com.l2jserver.loginserver.LoginController;
import com.l2jserver.loginserver.LoginController.AuthLoginResult;
import com.l2jserver.loginserver.model.data.AccountInfo;
import com.l2jserver.loginserver.network.L2LoginClient;
import com.l2jserver.loginserver.network.L2LoginClient.LoginClientState;
import com.l2jserver.loginserver.network.serverpackets.AccountKicked;
import com.l2jserver.loginserver.network.serverpackets.AccountKicked.AccountKickedReason;
import com.l2jserver.loginserver.network.serverpackets.LoginFail.LoginFailReason;
import com.l2jserver.loginserver.network.serverpackets.LoginOk;
import com.l2jserver.loginserver.network.serverpackets.ServerList;
/**
* <pre>
* Format: x
* 0 (a leading null)
* x: the rsa encrypted block with the login an password.
*
* <pre>
*/
public class RequestAuthLogin extends L2LoginClientPacket
{
private static Logger _log = Logger.getLogger(RequestAuthLogin.class.getName());
private final byte[] _raw1 = new byte[128];
private final byte[] _raw2 = new byte[128];
private boolean _newAuthMethod = false;
private String _user;
private String _password;
private int _ncotp;
/**
* @return
*/
public String getPassword()
{
return _password;
}
/**
* @return
*/
public String getUser()
{
return _user;
}
public int getOneTimePassword()
{
return _ncotp;
}
@Override
public boolean readImpl()
{
if (super._buf.remaining() >= 256)
{
_newAuthMethod = true;
readB(_raw1);
readB(_raw2);
return true;
}
else if (super._buf.remaining() >= 128)
{
readB(_raw1);
return true;
}
return false;
}
@Override
public void run()
{
byte[] decUser = null;
byte[] decPass = null;
final L2LoginClient client = getClient();
try
{
final Cipher rsaCipher = Cipher.getInstance("RSA/ECB/nopadding");
rsaCipher.init(Cipher.DECRYPT_MODE, client.getRSAPrivateKey());
decUser = rsaCipher.doFinal(_raw1, 0x00, 0x80);
if (_newAuthMethod)
{
decPass = rsaCipher.doFinal(_raw2, 0x00, 0x80);
}
}
catch (GeneralSecurityException e)
{
_log.log(Level.INFO, "", e);
return;
}
try
{
if (_newAuthMethod)
{
_user = new String(decUser, 0x4E, 0xE).trim().toLowerCase();
_password = new String(decPass, 0x5C, 0x10).trim();
}
else
{
_user = new String(decUser, 0x5E, 0xE).trim().toLowerCase();
_password = new String(decUser, 0x6C, 0x10).trim();
}
_ncotp = decUser[0x7c];
_ncotp |= decUser[0x7d] << 8;
_ncotp |= decUser[0x7e] << 16;
_ncotp |= decUser[0x7f] << 24;
}
catch (Exception e)
{
_log.log(Level.WARNING, "", e);
return;
}
InetAddress clientAddr = getClient().getConnection().getInetAddress();
final LoginController lc = LoginController.getInstance();
AccountInfo info = lc.retriveAccountInfo(clientAddr, _user, _password);
if (info == null)
{
// user or pass wrong
client.close(LoginFailReason.REASON_USER_OR_PASS_WRONG);
return;
}
AuthLoginResult result = lc.tryCheckinAccount(client, clientAddr, info);
switch (result)
{
case AUTH_SUCCESS:
client.setAccount(info.getLogin());
client.setState(LoginClientState.AUTHED_LOGIN);
client.setSessionKey(lc.assignSessionKeyToClient(info.getLogin(), client));
lc.getCharactersOnAccount(info.getLogin());
if (Config.SHOW_LICENCE)
{
client.sendPacket(new LoginOk(getClient().getSessionKey()));
}
else
{
getClient().sendPacket(new ServerList(getClient()));
}
break;
case INVALID_PASSWORD:
client.close(LoginFailReason.REASON_USER_OR_PASS_WRONG);
break;
case ACCOUNT_BANNED:
client.close(new AccountKicked(AccountKickedReason.REASON_PERMANENTLY_BANNED));
return;
case ALREADY_ON_LS:
L2LoginClient oldClient = lc.getAuthedClient(info.getLogin());
if (oldClient != null)
{
// kick the other client
oldClient.close(LoginFailReason.REASON_ACCOUNT_IN_USE);
lc.removeAuthedLoginClient(info.getLogin());
}
// kick also current client
client.close(LoginFailReason.REASON_ACCOUNT_IN_USE);
break;
case ALREADY_ON_GS:
GameServerInfo gsi = lc.getAccountOnGameServer(info.getLogin());
if (gsi != null)
{
client.close(LoginFailReason.REASON_ACCOUNT_IN_USE);
// kick from there
if (gsi.isAuthed())
{
gsi.getGameServerThread().kickPlayer(info.getLogin());
}
}
break;
}
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.clientpackets;
import com.l2jserver.loginserver.network.serverpackets.LoginFail.LoginFailReason;
import com.l2jserver.loginserver.network.serverpackets.ServerList;
/**
* <pre>
* Format: ddc
* d: fist part of session id
* d: second part of session id
* c: ?
* </pre>
*/
public class RequestServerList extends L2LoginClientPacket
{
private int _skey1;
private int _skey2;
private int _data3;
/**
* @return
*/
public int getSessionKey1()
{
return _skey1;
}
/**
* @return
*/
public int getSessionKey2()
{
return _skey2;
}
/**
* @return
*/
public int getData3()
{
return _data3;
}
@Override
public boolean readImpl()
{
if (super._buf.remaining() >= 8)
{
_skey1 = readD(); // loginOk 1
_skey2 = readD(); // loginOk 2
return true;
}
return false;
}
@Override
public void run()
{
if (getClient().getSessionKey().checkLoginPair(_skey1, _skey2))
{
getClient().sendPacket(new ServerList(getClient()));
}
else
{
getClient().close(LoginFailReason.REASON_ACCESS_FAILED);
}
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.clientpackets;
import com.l2jserver.Config;
import com.l2jserver.loginserver.LoginController;
import com.l2jserver.loginserver.SessionKey;
import com.l2jserver.loginserver.network.serverpackets.LoginFail.LoginFailReason;
import com.l2jserver.loginserver.network.serverpackets.PlayFail.PlayFailReason;
import com.l2jserver.loginserver.network.serverpackets.PlayOk;
/**
* <pre>
* Format is ddc
* d: first part of session id
* d: second part of session id
* c: server ID
* </pre>
*/
public class RequestServerLogin extends L2LoginClientPacket
{
private int _skey1;
private int _skey2;
private int _serverId;
/**
* @return
*/
public int getSessionKey1()
{
return _skey1;
}
/**
* @return
*/
public int getSessionKey2()
{
return _skey2;
}
/**
* @return
*/
public int getServerID()
{
return _serverId;
}
@Override
public boolean readImpl()
{
if (super._buf.remaining() >= 9)
{
_skey1 = readD();
_skey2 = readD();
_serverId = readC();
return true;
}
return false;
}
@Override
public void run()
{
SessionKey sk = getClient().getSessionKey();
// if we didnt showed the license we cant check these values
if (!Config.SHOW_LICENCE || sk.checkLoginPair(_skey1, _skey2))
{
if (LoginController.getInstance().isLoginPossible(getClient(), _serverId))
{
getClient().setJoinedGS(true);
getClient().sendPacket(new PlayOk(sk));
}
else
{
getClient().close(PlayFailReason.REASON_SERVER_OVERLOADED);
}
}
else
{
getClient().close(LoginFailReason.REASON_ACCESS_FAILED);
}
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.gameserverpackets;
import java.security.GeneralSecurityException;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.crypto.Cipher;
import com.l2jserver.Config;
import com.l2jserver.loginserver.GameServerThread;
import com.l2jserver.loginserver.network.L2JGameServerPacketHandler.GameServerState;
import com.l2jserver.util.crypt.NewCrypt;
import com.l2jserver.util.network.BaseRecievePacket;
/**
* @author -Wooden-
*/
public class BlowFishKey extends BaseRecievePacket
{
protected static final Logger _log = Logger.getLogger(BlowFishKey.class.getName());
/**
* @param decrypt
* @param server
*/
public BlowFishKey(byte[] decrypt, GameServerThread server)
{
super(decrypt);
int size = readD();
byte[] tempKey = readB(size);
try
{
byte[] tempDecryptKey;
Cipher rsaCipher = Cipher.getInstance("RSA/ECB/nopadding");
rsaCipher.init(Cipher.DECRYPT_MODE, server.getPrivateKey());
tempDecryptKey = rsaCipher.doFinal(tempKey);
// there are nulls before the key we must remove them
int i = 0;
int len = tempDecryptKey.length;
for (; i < len; i++)
{
if (tempDecryptKey[i] != 0)
{
break;
}
}
byte[] key = new byte[len - i];
System.arraycopy(tempDecryptKey, i, key, 0, len - i);
server.SetBlowFish(new NewCrypt(key));
if (Config.DEBUG)
{
_log.info("New BlowFish key received, Blowfih Engine initialized:");
}
server.setLoginConnectionState(GameServerState.BF_CONNECTED);
}
catch (GeneralSecurityException e)
{
_log.log(Level.SEVERE, "Error While decrypting blowfish key (RSA): " + e.getMessage(), e);
}
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.gameserverpackets;
import java.util.logging.Logger;
import com.l2jserver.loginserver.GameServerThread;
import com.l2jserver.loginserver.LoginController;
import com.l2jserver.util.network.BaseRecievePacket;
/**
* @author -Wooden-
*/
public class ChangeAccessLevel extends BaseRecievePacket
{
protected static Logger _log = Logger.getLogger(ChangeAccessLevel.class.getName());
/**
* @param decrypt
* @param server
*/
public ChangeAccessLevel(byte[] decrypt, GameServerThread server)
{
super(decrypt);
int level = readD();
String account = readS();
LoginController.getInstance().setAccountAccessLevel(account, level);
_log.info("Changed " + account + " access level to " + level);
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.gameserverpackets;
import java.security.MessageDigest;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.Base64;
import java.util.Collection;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.loginserver.GameServerTable;
import com.l2jserver.loginserver.GameServerTable.GameServerInfo;
import com.l2jserver.loginserver.GameServerThread;
import com.l2jserver.util.network.BaseRecievePacket;
/**
* @author Nik
*/
public class ChangePassword extends BaseRecievePacket
{
protected static Logger _log = Logger.getLogger(ChangePassword.class.getName());
private static GameServerThread gst = null;
public ChangePassword(byte[] decrypt)
{
super(decrypt);
String accountName = readS();
String characterName = readS();
String curpass = readS();
String newpass = readS();
// get the GameServerThread
Collection<GameServerInfo> serverList = GameServerTable.getInstance().getRegisteredGameServers().values();
for (GameServerInfo gsi : serverList)
{
if ((gsi.getGameServerThread() != null) && gsi.getGameServerThread().hasAccountOnGameServer(accountName))
{
gst = gsi.getGameServerThread();
}
}
if (gst == null)
{
return;
}
if ((curpass == null) || (newpass == null))
{
gst.ChangePasswordResponse((byte) 0, characterName, "Invalid password data! Try again.");
}
else
{
try
{
MessageDigest md = MessageDigest.getInstance("SHA");
byte[] raw = curpass.getBytes("UTF-8");
raw = md.digest(raw);
String curpassEnc = Base64.getEncoder().encodeToString(raw);
String pass = null;
int passUpdated = 0;
// SQL connection
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("SELECT password FROM accounts WHERE login=?"))
{
ps.setString(1, accountName);
try (ResultSet rs = ps.executeQuery())
{
if (rs.next())
{
pass = rs.getString("password");
}
}
}
if (curpassEnc.equals(pass))
{
byte[] password = newpass.getBytes("UTF-8");
password = md.digest(password);
// SQL connection
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("UPDATE accounts SET password=? WHERE login=?"))
{
ps.setString(1, Base64.getEncoder().encodeToString(password));
ps.setString(2, accountName);
passUpdated = ps.executeUpdate();
}
_log.log(Level.INFO, "The password for account " + accountName + " has been changed from " + curpassEnc + " to " + Base64.getEncoder().encodeToString(password));
if (passUpdated > 0)
{
gst.ChangePasswordResponse((byte) 1, characterName, "You have successfully changed your password!");
}
else
{
gst.ChangePasswordResponse((byte) 0, characterName, "The password change was unsuccessful!");
}
}
else
{
gst.ChangePasswordResponse((byte) 0, characterName, "The typed current password doesn't match with your current one.");
}
}
catch (Exception e)
{
_log.warning("Error while changing password for account " + accountName + " requested by player " + characterName + "! " + e);
}
}
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.gameserverpackets;
import java.util.Arrays;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.loginserver.GameServerTable;
import com.l2jserver.loginserver.GameServerTable.GameServerInfo;
import com.l2jserver.loginserver.GameServerThread;
import com.l2jserver.loginserver.network.L2JGameServerPacketHandler.GameServerState;
import com.l2jserver.loginserver.network.loginserverpackets.AuthResponse;
import com.l2jserver.loginserver.network.loginserverpackets.LoginServerFail;
import com.l2jserver.util.network.BaseRecievePacket;
/**
* <pre>
* Format: cccddb
* c desired ID
* c accept alternative ID
* c reserve Host
* s ExternalHostName
* s InetranlHostName
* d max players
* d hexid size
* b hexid
* </pre>
* @author -Wooden-
*/
public class GameServerAuth extends BaseRecievePacket
{
protected static Logger _log = Logger.getLogger(GameServerAuth.class.getName());
GameServerThread _server;
private final byte[] _hexId;
private final int _desiredId;
@SuppressWarnings("unused")
private final boolean _hostReserved;
private final boolean _acceptAlternativeId;
private final int _maxPlayers;
private final int _port;
private final String[] _hosts;
/**
* @param decrypt
* @param server
*/
public GameServerAuth(byte[] decrypt, GameServerThread server)
{
super(decrypt);
_server = server;
_desiredId = readC();
_acceptAlternativeId = (readC() == 0 ? false : true);
_hostReserved = (readC() == 0 ? false : true);
_port = readH();
_maxPlayers = readD();
int size = readD();
_hexId = readB(size);
size = 2 * readD();
_hosts = new String[size];
for (int i = 0; i < size; i++)
{
_hosts[i] = readS();
}
if (Config.DEBUG)
{
_log.info("Auth request received");
}
if (handleRegProcess())
{
AuthResponse ar = new AuthResponse(server.getGameServerInfo().getId());
server.sendPacket(ar);
if (Config.DEBUG)
{
_log.info("Authed: id: " + server.getGameServerInfo().getId());
}
server.broadcastToTelnet("GameServer [" + server.getServerId() + "] " + GameServerTable.getInstance().getServerNameById(server.getServerId()) + " is connected");
server.setLoginConnectionState(GameServerState.AUTHED);
}
}
private boolean handleRegProcess()
{
GameServerTable gameServerTable = GameServerTable.getInstance();
int id = _desiredId;
byte[] hexId = _hexId;
GameServerInfo gsi = gameServerTable.getRegisteredGameServerById(id);
// is there a gameserver registered with this id?
if (gsi != null)
{
// does the hex id match?
if (Arrays.equals(gsi.getHexId(), hexId))
{
// check to see if this GS is already connected
synchronized (gsi)
{
if (gsi.isAuthed())
{
_server.forceClose(LoginServerFail.REASON_ALREADY_LOGGED8IN);
return false;
}
_server.attachGameServerInfo(gsi, _port, _hosts, _maxPlayers);
}
}
else
{
// there is already a server registered with the desired id and different hex id
// try to register this one with an alternative id
if (Config.ACCEPT_NEW_GAMESERVER && _acceptAlternativeId)
{
gsi = new GameServerInfo(id, hexId, _server);
if (gameServerTable.registerWithFirstAvaliableId(gsi))
{
_server.attachGameServerInfo(gsi, _port, _hosts, _maxPlayers);
gameServerTable.registerServerOnDB(gsi);
}
else
{
_server.forceClose(LoginServerFail.REASON_NO_FREE_ID);
return false;
}
}
else
{
// server id is already taken, and we cant get a new one for you
_server.forceClose(LoginServerFail.REASON_WRONG_HEXID);
return false;
}
}
}
else
{
// can we register on this id?
if (Config.ACCEPT_NEW_GAMESERVER)
{
gsi = new GameServerInfo(id, hexId, _server);
if (gameServerTable.register(id, gsi))
{
_server.attachGameServerInfo(gsi, _port, _hosts, _maxPlayers);
gameServerTable.registerServerOnDB(gsi);
}
else
{
// some one took this ID meanwhile
_server.forceClose(LoginServerFail.REASON_ID_RESERVED);
return false;
}
}
else
{
_server.forceClose(LoginServerFail.REASON_WRONG_HEXID);
return false;
}
}
return true;
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.gameserverpackets;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.loginserver.GameServerThread;
import com.l2jserver.loginserver.LoginController;
import com.l2jserver.loginserver.SessionKey;
import com.l2jserver.loginserver.network.loginserverpackets.PlayerAuthResponse;
import com.l2jserver.util.network.BaseRecievePacket;
/**
* @author -Wooden-
*/
public class PlayerAuthRequest extends BaseRecievePacket
{
private static Logger _log = Logger.getLogger(PlayerAuthRequest.class.getName());
/**
* @param decrypt
* @param server
*/
public PlayerAuthRequest(byte[] decrypt, GameServerThread server)
{
super(decrypt);
String account = readS();
int playKey1 = readD();
int playKey2 = readD();
int loginKey1 = readD();
int loginKey2 = readD();
SessionKey sessionKey = new SessionKey(loginKey1, loginKey2, playKey1, playKey2);
PlayerAuthResponse authResponse;
if (Config.DEBUG)
{
_log.info("auth request received for Player " + account);
}
SessionKey key = LoginController.getInstance().getKeyForAccount(account);
if ((key != null) && key.equals(sessionKey))
{
if (Config.DEBUG)
{
_log.info("auth request: OK");
}
LoginController.getInstance().removeAuthedLoginClient(account);
authResponse = new PlayerAuthResponse(account, true);
}
else
{
if (Config.DEBUG)
{
_log.info("auth request: NO");
_log.info("session key from self: " + key);
_log.info("session key sent: " + sessionKey);
}
authResponse = new PlayerAuthResponse(account, false);
}
server.sendPacket(authResponse);
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.gameserverpackets;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.loginserver.GameServerTable;
import com.l2jserver.loginserver.GameServerThread;
import com.l2jserver.util.network.BaseRecievePacket;
/**
* @author -Wooden-
*/
public class PlayerInGame extends BaseRecievePacket
{
private static Logger _log = Logger.getLogger(PlayerInGame.class.getName());
/**
* @param decrypt
* @param server
*/
public PlayerInGame(byte[] decrypt, GameServerThread server)
{
super(decrypt);
int size = readH();
for (int i = 0; i < size; i++)
{
String account = readS();
server.addAccountOnGameServer(account);
if (Config.DEBUG)
{
_log.info("Account " + account + " logged in GameServer: [" + server.getServerId() + "] " + GameServerTable.getInstance().getServerNameById(server.getServerId()));
}
server.broadcastToTelnet("Account " + account + " logged in GameServer " + server.getServerId());
}
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.gameserverpackets;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.loginserver.GameServerTable;
import com.l2jserver.loginserver.GameServerThread;
import com.l2jserver.util.network.BaseRecievePacket;
/**
* @author -Wooden-
*/
public class PlayerLogout extends BaseRecievePacket
{
protected static Logger _log = Logger.getLogger(PlayerLogout.class.getName());
/**
* @param decrypt
* @param server
*/
public PlayerLogout(byte[] decrypt, GameServerThread server)
{
super(decrypt);
String account = readS();
server.removeAccountOnGameServer(account);
if (Config.DEBUG)
{
_log.info("Player " + account + " logged out from gameserver [" + server.getServerId() + "] " + GameServerTable.getInstance().getServerNameById(server.getServerId()));
}
server.broadcastToTelnet("Player " + account + " disconnected from GameServer " + server.getServerId());
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.gameserverpackets;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.loginserver.LoginController;
import com.l2jserver.util.network.BaseRecievePacket;
/**
* @author mrTJO
*/
public class PlayerTracert extends BaseRecievePacket
{
protected static Logger _log = Logger.getLogger(PlayerTracert.class.getName());
/**
* @param decrypt
*/
public PlayerTracert(byte[] decrypt)
{
super(decrypt);
String account = readS();
String pcIp = readS();
String hop1 = readS();
String hop2 = readS();
String hop3 = readS();
String hop4 = readS();
LoginController.getInstance().setAccountLastTracert(account, pcIp, hop1, hop2, hop3, hop4);
if (Config.DEBUG)
{
_log.info("Saved " + account + " last tracert");
}
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.gameserverpackets;
import com.l2jserver.loginserver.GameServerThread;
import com.l2jserver.loginserver.LoginController;
import com.l2jserver.util.network.BaseRecievePacket;
/**
* Thanks to mochitto.
* @author mrTJO
*/
public class ReplyCharacters extends BaseRecievePacket
{
/**
* @param decrypt
* @param server
*/
public ReplyCharacters(byte[] decrypt, GameServerThread server)
{
super(decrypt);
String account = readS();
int chars = readC();
int charsToDel = readC();
long[] charsList = new long[charsToDel];
for (int i = 0; i < charsToDel; i++)
{
charsList[i] = readQ();
}
LoginController.getInstance().setCharactersOnServer(account, chars, charsList, server.getServerId());
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.gameserverpackets;
import com.l2jserver.loginserver.mail.MailSystem;
import com.l2jserver.util.network.BaseRecievePacket;
/**
* @author mrTJO
*/
public class RequestSendMail extends BaseRecievePacket
{
String _accountName, _mailId;
String[] _args;
/**
* @param decrypt
*/
public RequestSendMail(byte[] decrypt)
{
super(decrypt);
_accountName = readS();
_mailId = readS();
int argNum = readC();
_args = new String[argNum];
for (int i = 0; i < argNum; i++)
{
_args[i] = readS();
}
MailSystem.getInstance().sendMail(_accountName, _mailId, _args);
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.gameserverpackets;
import java.net.UnknownHostException;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.SQLException;
import java.util.logging.Logger;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.loginserver.LoginController;
import com.l2jserver.util.network.BaseRecievePacket;
/**
* @author mrTJO
*/
public class RequestTempBan extends BaseRecievePacket
{
private static final Logger _log = Logger.getLogger(RequestTempBan.class.getName());
private final String _accountName;
@SuppressWarnings("unused")
private String _banReason;
private final String _ip;
long _banTime;
/**
* @param decrypt
*/
public RequestTempBan(byte[] decrypt)
{
super(decrypt);
_accountName = readS();
_ip = readS();
_banTime = readQ();
boolean haveReason = readC() == 0 ? false : true;
if (haveReason)
{
_banReason = readS();
}
banUser();
}
private void banUser()
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("INSERT INTO account_data VALUES (?, ?, ?) ON DUPLICATE KEY UPDATE value=?"))
{
ps.setString(1, _accountName);
ps.setString(2, "ban_temp");
ps.setString(3, Long.toString(_banTime));
ps.setString(4, Long.toString(_banTime));
ps.execute();
}
catch (SQLException e)
{
_log.warning(getClass().getSimpleName() + ": " + e.getMessage());
}
try
{
LoginController.getInstance().addBanForAddress(_ip, _banTime);
}
catch (UnknownHostException e)
{
}
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.gameserverpackets;
import java.util.logging.Logger;
import com.l2jserver.loginserver.GameServerTable;
import com.l2jserver.loginserver.GameServerTable.GameServerInfo;
import com.l2jserver.loginserver.GameServerThread;
import com.l2jserver.util.network.BaseRecievePacket;
/**
* @author -Wooden-
*/
public class ServerStatus extends BaseRecievePacket
{
protected static Logger _log = Logger.getLogger(ServerStatus.class.getName());
public static final String[] STATUS_STRING =
{
"Auto",
"Good",
"Normal",
"Full",
"Down",
"Gm Only"
};
public static final int SERVER_LIST_STATUS = 0x01;
public static final int SERVER_TYPE = 0x02;
public static final int SERVER_LIST_SQUARE_BRACKET = 0x03;
public static final int MAX_PLAYERS = 0x04;
public static final int TEST_SERVER = 0x05;
public static final int SERVER_AGE = 0x06;
// Server Status
public static final int STATUS_AUTO = 0x00;
public static final int STATUS_GOOD = 0x01;
public static final int STATUS_NORMAL = 0x02;
public static final int STATUS_FULL = 0x03;
public static final int STATUS_DOWN = 0x04;
public static final int STATUS_GM_ONLY = 0x05;
// Server Types
public static final int SERVER_NORMAL = 0x01;
public static final int SERVER_RELAX = 0x02;
public static final int SERVER_TEST = 0x04;
public static final int SERVER_NOLABEL = 0x08;
public static final int SERVER_CREATION_RESTRICTED = 0x10;
public static final int SERVER_EVENT = 0x20;
public static final int SERVER_FREE = 0x40;
// Server Ages
public static final int SERVER_AGE_ALL = 0x00;
public static final int SERVER_AGE_15 = 0x0F;
public static final int SERVER_AGE_18 = 0x12;
public static final int ON = 0x01;
public static final int OFF = 0x00;
/**
* @param decrypt
* @param server
*/
public ServerStatus(byte[] decrypt, GameServerThread server)
{
super(decrypt);
GameServerInfo gsi = GameServerTable.getInstance().getRegisteredGameServerById(server.getServerId());
if (gsi != null)
{
int size = readD();
for (int i = 0; i < size; i++)
{
int type = readD();
int value = readD();
switch (type)
{
case SERVER_LIST_STATUS:
gsi.setStatus(value);
break;
case SERVER_LIST_SQUARE_BRACKET:
gsi.setShowingBrackets(value == ON);
break;
case MAX_PLAYERS:
gsi.setMaxPlayers(value);
break;
case SERVER_TYPE:
gsi.setServerType(value);
break;
case SERVER_AGE:
gsi.setAgeLimit(value);
break;
}
}
}
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.loginserverpackets;
import com.l2jserver.loginserver.GameServerTable;
import com.l2jserver.util.network.BaseSendablePacket;
/**
* @author -Wooden-
*/
public class AuthResponse extends BaseSendablePacket
{
/**
* @param serverId
*/
public AuthResponse(int serverId)
{
writeC(0x02);
writeC(serverId);
writeS(GameServerTable.getInstance().getServerNameById(serverId));
}
@Override
public byte[] getContent()
{
return getBytes();
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.loginserverpackets;
import com.l2jserver.util.network.BaseSendablePacket;
/**
* @author Nik
*/
public class ChangePasswordResponse extends BaseSendablePacket
{
public ChangePasswordResponse(byte successful, String characterName, String msgToSend)
{
writeC(0x06);
// writeC(successful); //0 false, 1 true
writeS(characterName);
writeS(msgToSend);
}
@Override
public byte[] getContent()
{
return getBytes();
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.loginserverpackets;
import com.l2jserver.loginserver.L2LoginServer;
import com.l2jserver.util.network.BaseSendablePacket;
/**
* @author -Wooden-
*/
public class InitLS extends BaseSendablePacket
{
// ID 0x00
// format
// d proto rev
// d key size
// b key
public InitLS(byte[] publickey)
{
writeC(0x00);
writeD(L2LoginServer.PROTOCOL_REV);
writeD(publickey.length);
writeB(publickey);
}
@Override
public byte[] getContent()
{
return getBytes();
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.loginserverpackets;
import com.l2jserver.util.network.BaseSendablePacket;
/**
* @author -Wooden-
*/
public class KickPlayer extends BaseSendablePacket
{
public KickPlayer(String account)
{
writeC(0x04);
writeS(account);
}
@Override
public byte[] getContent()
{
return getBytes();
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.loginserverpackets;
import com.l2jserver.util.network.BaseSendablePacket;
/**
* @author -Wooden-
*/
public class LoginServerFail extends BaseSendablePacket
{
/**
* @param reason
*/
public LoginServerFail(int reason)
{
writeC(0x01);
writeC(reason);
}
@Override
public byte[] getContent()
{
return getBytes();
}
public static final int REASON_IP_BANNED = 1;
public static final int REASON_IP_RESERVED = 2;
public static final int REASON_WRONG_HEXID = 3;
public static final int REASON_ID_RESERVED = 4;
public static final int REASON_NO_FREE_ID = 5;
public static final int NOT_AUTHED = 6;
public static final int REASON_ALREADY_LOGGED8IN = 7;
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.loginserverpackets;
import com.l2jserver.util.network.BaseSendablePacket;
/**
* @author -Wooden-
*/
public class PlayerAuthResponse extends BaseSendablePacket
{
public PlayerAuthResponse(String account, boolean response)
{
writeC(0x03);
writeS(account);
writeC(response ? 1 : 0);
}
@Override
public byte[] getContent()
{
return getBytes();
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.loginserverpackets;
import com.l2jserver.util.network.BaseSendablePacket;
/**
* @author mrTJO
*/
public class RequestCharacters extends BaseSendablePacket
{
public RequestCharacters(String account)
{
writeC(0x05);
writeS(account);
}
@Override
public byte[] getContent()
{
return getBytes();
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.serverpackets;
/**
* @author KenM
*/
public final class AccountKicked extends L2LoginServerPacket
{
public static enum AccountKickedReason
{
REASON_DATA_STEALER(0x01),
REASON_GENERIC_VIOLATION(0x08),
REASON_7_DAYS_SUSPENDED(0x10),
REASON_PERMANENTLY_BANNED(0x20);
private final int _code;
AccountKickedReason(int code)
{
_code = code;
}
public final int getCode()
{
return _code;
}
}
private final AccountKickedReason _reason;
/**
* @param reason
*/
public AccountKicked(AccountKickedReason reason)
{
_reason = reason;
}
@Override
protected void write()
{
writeC(0x02);
writeD(_reason.getCode());
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.serverpackets;
import java.util.logging.Logger;
import com.l2jserver.Config;
/**
* Fromat: d d: response
*/
public final class GGAuth extends L2LoginServerPacket
{
static final Logger _log = Logger.getLogger(GGAuth.class.getName());
public static final int SKIP_GG_AUTH_REQUEST = 0x0b;
private final int _response;
public GGAuth(int response)
{
_response = response;
if (Config.DEBUG)
{
_log.warning("Reason Hex: " + (Integer.toHexString(response)));
}
}
@Override
protected void write()
{
writeC(0x0b);
writeD(_response);
writeD(0x00);
writeD(0x00);
writeD(0x00);
writeD(0x00);
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.serverpackets;
import com.l2jserver.loginserver.network.L2LoginClient;
/**
* <pre>
* Format: dd b dddd s
* d: session id
* d: protocol revision
* b: 0x90 bytes : 0x80 bytes for the scrambled RSA public key
* 0x10 bytes at 0x00
* d: unknow
* d: unknow
* d: unknow
* d: unknow
* s: blowfish key
* </pre>
*/
public final class Init extends L2LoginServerPacket
{
private final int _sessionId;
private final byte[] _publicKey;
private final byte[] _blowfishKey;
public Init(L2LoginClient client)
{
this(client.getScrambledModulus(), client.getBlowfishKey(), client.getSessionId());
}
public Init(byte[] publickey, byte[] blowfishkey, int sessionId)
{
_sessionId = sessionId;
_publicKey = publickey;
_blowfishKey = blowfishkey;
}
@Override
protected void write()
{
writeC(0x00); // init packet id
writeD(_sessionId); // session id
writeD(0x0000c621); // protocol revision
writeB(_publicKey); // RSA Public Key
// unk GG related?
writeD(0x29DD954E);
writeD(0x77C39CFC);
writeD(0x97ADB620);
writeD(0x07BDE0F7);
writeB(_blowfishKey); // BlowFish key
writeC(0x00); // null termination ;)
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.serverpackets;
import org.mmocore.network.SendablePacket;
import com.l2jserver.loginserver.network.L2LoginClient;
/**
* @author KenM
*/
public abstract class L2LoginServerPacket extends SendablePacket<L2LoginClient>
{
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.serverpackets;
/**
* Fromat: d d: the failure reason
*/
public final class LoginFail extends L2LoginServerPacket
{
public static enum LoginFailReason
{
REASON_NO_MESSAGE(0x00),
REASON_SYSTEM_ERROR_LOGIN_LATER(0x01),
REASON_USER_OR_PASS_WRONG(0x02),
REASON_ACCESS_FAILED_TRY_AGAIN_LATER(0x04),
REASON_ACCOUNT_INFO_INCORRECT_CONTACT_SUPPORT(0x05),
REASON_ACCOUNT_IN_USE(0x07),
REASON_UNDER_18_YEARS_KR(0x0C),
REASON_SERVER_OVERLOADED(0x0F),
REASON_SERVER_MAINTENANCE(0x10),
REASON_TEMP_PASS_EXPIRED(0x11),
REASON_GAME_TIME_EXPIRED(0x12),
REASON_NO_TIME_LEFT(0x13),
REASON_SYSTEM_ERROR(0x14),
REASON_ACCESS_FAILED(0x15),
REASON_RESTRICTED_IP(0x16),
REASON_WEEK_USAGE_FINISHED(0x1E),
REASON_SECURITY_CARD_NUMBER_INVALID(0x1F),
REASON_AGE_NOT_VERIFIED_CANT_LOG_BEETWEEN_10PM_6AM(0x20),
REASON_SERVER_CANNOT_BE_ACCESSED_BY_YOUR_COUPON(0x21),
REASON_DUAL_BOX(0x23),
REASON_INACTIVE(0x24),
REASON_USER_AGREEMENT_REJECTED_ON_WEBSITE(0x25),
REASON_GUARDIAN_CONSENT_REQUIRED(0x26),
REASON_USER_AGREEMENT_DECLINED_OR_WITHDRAWL_REQUEST(0x27),
REASON_ACCOUNT_SUSPENDED_CALL(0x28),
REASON_CHANGE_PASSWORD_AND_QUIZ_ON_WEBSITE(0x29),
REASON_ALREADY_LOGGED_INTO_10_ACCOUNTS(0x2A),
REASON_MASTER_ACCOUNT_RESTRICTED(0x2B),
REASON_CERTIFICATION_FAILED(0x2E),
REASON_TELEPHONE_CERTIFICATION_UNAVAILABLE(0x2F),
REASON_TELEPHONE_SIGNALS_DELAYED(0x30),
REASON_CERTIFICATION_FAILED_LINE_BUSY(0x31),
REASON_CERTIFICATION_SERVICE_NUMBER_EXPIRED_OR_INCORRECT(0x32),
REASON_CERTIFICATION_SERVICE_CURRENTLY_BEING_CHECKED(0x33),
REASON_CERTIFICATION_SERVICE_CANT_BE_USED_HEAVY_VOLUME(0x34),
REASON_CERTIFICATION_SERVICE_EXPIRED_GAMEPLAY_BLOCKED(0x35),
REASON_CERTIFICATION_FAILED_3_TIMES_GAMEPLAY_BLOCKED_30_MIN(0x36),
REASON_CERTIFICATION_DAILY_USE_EXCEEDED(0x37),
REASON_CERTIFICATION_UNDERWAY_TRY_AGAIN_LATER(0x38);
private final int _code;
LoginFailReason(int code)
{
_code = code;
}
public final int getCode()
{
return _code;
}
}
private final LoginFailReason _reason;
public LoginFail(LoginFailReason reason)
{
_reason = reason;
}
@Override
protected void write()
{
writeC(0x01);
writeC(_reason.getCode());
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.serverpackets;
import com.l2jserver.loginserver.SessionKey;
/**
* <pre>
* Format: dddddddd
* f: the session key
* d: ?
* d: ?
* d: ?
* d: ?
* d: ?
* d: ?
* b: 16 bytes - unknown
* </pre>
*/
public final class LoginOk extends L2LoginServerPacket
{
private final int _loginOk1, _loginOk2;
public LoginOk(SessionKey sessionKey)
{
_loginOk1 = sessionKey.loginOkID1;
_loginOk2 = sessionKey.loginOkID2;
}
@Override
protected void write()
{
writeC(0x03);
writeD(_loginOk1);
writeD(_loginOk2);
writeD(0x00);
writeD(0x00);
writeD(0x000003ea);
writeD(0x00);
writeD(0x00);
writeD(0x00);
writeB(new byte[16]);
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.serverpackets;
/**
* This class ...
* @version $Revision: 1.2.4.1 $ $Date: 2005/03/27 15:30:11 $
*/
public final class PlayFail extends L2LoginServerPacket
{
public static enum PlayFailReason
{
REASON_NO_MESSAGE(0x00),
REASON_SYSTEM_ERROR_LOGIN_LATER(0x01),
REASON_USER_OR_PASS_WRONG(0x02),
REASON_ACCESS_FAILED_TRY_AGAIN_LATER(0x04),
REASON_ACCOUNT_INFO_INCORRECT_CONTACT_SUPPORT(0x05),
REASON_ACCOUNT_IN_USE(0x07),
REASON_UNDER_18_YEARS_KR(0x0C),
REASON_SERVER_OVERLOADED(0x0F),
REASON_SERVER_MAINTENANCE(0x10),
REASON_TEMP_PASS_EXPIRED(0x11),
REASON_GAME_TIME_EXPIRED(0x12),
REASON_NO_TIME_LEFT(0x13),
REASON_SYSTEM_ERROR(0x14),
REASON_ACCESS_FAILED(0x15),
REASON_RESTRICTED_IP(0x16),
REASON_WEEK_USAGE_FINISHED(0x1E),
REASON_SECURITY_CARD_NUMBER_INVALID(0x1F),
REASON_AGE_NOT_VERIFIED_CANT_LOG_BEETWEEN_10PM_6AM(0x20),
REASON_SERVER_CANNOT_BE_ACCESSED_BY_YOUR_COUPON(0x21),
REASON_DUAL_BOX(0x23),
REASON_INACTIVE(0x24),
REASON_USER_AGREEMENT_REJECTED_ON_WEBSITE(0x25),
REASON_GUARDIAN_CONSENT_REQUIRED(0x26),
REASON_USER_AGREEMENT_DECLINED_OR_WITHDRAWL_REQUEST(0x27),
REASON_ACCOUNT_SUSPENDED_CALL(0x28),
REASON_CHANGE_PASSWORD_AND_QUIZ_ON_WEBSITE(0x29),
REASON_ALREADY_LOGGED_INTO_10_ACCOUNTS(0x2A),
REASON_MASTER_ACCOUNT_RESTRICTED(0x2B),
REASON_CERTIFICATION_FAILED(0x2E),
REASON_TELEPHONE_CERTIFICATION_UNAVAILABLE(0x2F),
REASON_TELEPHONE_SIGNALS_DELAYED(0x30),
REASON_CERTIFICATION_FAILED_LINE_BUSY(0x31),
REASON_CERTIFICATION_SERVICE_NUMBER_EXPIRED_OR_INCORRECT(0x32),
REASON_CERTIFICATION_SERVICE_CURRENTLY_BEING_CHECKED(0x33),
REASON_CERTIFICATION_SERVICE_CANT_BE_USED_HEAVY_VOLUME(0x34),
REASON_CERTIFICATION_SERVICE_EXPIRED_GAMEPLAY_BLOCKED(0x35),
REASON_CERTIFICATION_FAILED_3_TIMES_GAMEPLAY_BLOCKED_30_MIN(0x36),
REASON_CERTIFICATION_DAILY_USE_EXCEEDED(0x37),
REASON_CERTIFICATION_UNDERWAY_TRY_AGAIN_LATER(0x38);
private final int _code;
PlayFailReason(int code)
{
_code = code;
}
public final int getCode()
{
return _code;
}
}
private final PlayFailReason _reason;
public PlayFail(PlayFailReason reason)
{
_reason = reason;
}
@Override
protected void write()
{
writeC(0x06);
writeC(_reason.getCode());
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.serverpackets;
import com.l2jserver.loginserver.SessionKey;
/**
*
*/
public final class PlayOk extends L2LoginServerPacket
{
private final int _playOk1, _playOk2;
public PlayOk(SessionKey sessionKey)
{
_playOk1 = sessionKey.playOkID1;
_playOk2 = sessionKey.playOkID2;
}
@Override
protected void write()
{
writeC(0x07);
writeD(_playOk1);
writeD(_playOk2);
}
}

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/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.serverpackets;
import java.net.InetAddress;
import java.net.UnknownHostException;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.logging.Logger;
import com.l2jserver.loginserver.GameServerTable;
import com.l2jserver.loginserver.GameServerTable.GameServerInfo;
import com.l2jserver.loginserver.network.L2LoginClient;
import com.l2jserver.loginserver.network.gameserverpackets.ServerStatus;
/**
* ServerList
*
* <pre>
* Format: cc [cddcchhcdc]
*
* c: server list size (number of servers)
* c: ?
* [ (repeat for each servers)
* c: server id (ignored by client?)
* d: server ip
* d: server port
* c: age limit (used by client?)
* c: pvp or not (used by client?)
* h: current number of players
* h: max number of players
* c: 0 if server is down
* d: 2nd bit: clock
* 3rd bit: won't display server name
* 4th bit: test server (used by client?)
* c: 0 if you don't want to display brackets in front of sever name
* ]
* </pre>
*
* Server will be considered as Good when the number of online players<br>
* is less than half the maximum. as Normal between half and 4/5<br>
* and Full when there's more than 4/5 of the maximum number of players.
*/
public final class ServerList extends L2LoginServerPacket
{
protected static final Logger _log = Logger.getLogger(ServerList.class.getName());
private final List<ServerData> _servers;
private final int _lastServer;
private final Map<Integer, Integer> _charsOnServers;
private final Map<Integer, long[]> _charsToDelete;
class ServerData
{
protected byte[] _ip;
protected int _port;
protected int _ageLimit;
protected boolean _pvp;
protected int _currentPlayers;
protected int _maxPlayers;
protected boolean _brackets;
protected boolean _clock;
protected int _status;
protected int _serverId;
protected int _serverType;
ServerData(L2LoginClient client, GameServerInfo gsi)
{
try
{
_ip = InetAddress.getByName(gsi.getServerAddress(client.getConnection().getInetAddress())).getAddress();
}
catch (UnknownHostException e)
{
_log.warning(getClass().getSimpleName() + ": " + e.getMessage());
_ip = new byte[4];
_ip[0] = 127;
_ip[1] = 0;
_ip[2] = 0;
_ip[3] = 1;
}
_port = gsi.getPort();
_pvp = gsi.isPvp();
_serverType = gsi.getServerType();
_currentPlayers = gsi.getCurrentPlayerCount();
_maxPlayers = gsi.getMaxPlayers();
_ageLimit = 0;
_brackets = gsi.isShowingBrackets();
// If server GM-only - show status only to GMs
_status = gsi.getStatus() != ServerStatus.STATUS_GM_ONLY ? gsi.getStatus() : client.getAccessLevel() > 0 ? gsi.getStatus() : ServerStatus.STATUS_DOWN;
_serverId = gsi.getId();
}
}
public ServerList(L2LoginClient client)
{
_servers = new ArrayList<>(GameServerTable.getInstance().getRegisteredGameServers().size());
_lastServer = client.getLastServer();
for (GameServerInfo gsi : GameServerTable.getInstance().getRegisteredGameServers().values())
{
_servers.add(new ServerData(client, gsi));
}
_charsOnServers = client.getCharsOnServ();
_charsToDelete = client.getCharsWaitingDelOnServ();
}
@Override
public void write()
{
writeC(0x04);
writeC(_servers.size());
writeC(_lastServer);
for (ServerData server : _servers)
{
writeC(server._serverId); // server id
writeC(server._ip[0] & 0xff);
writeC(server._ip[1] & 0xff);
writeC(server._ip[2] & 0xff);
writeC(server._ip[3] & 0xff);
writeD(server._port);
writeC(server._ageLimit); // Age Limit 0, 15, 18
writeC(server._pvp ? 0x01 : 0x00);
writeH(server._currentPlayers);
writeH(server._maxPlayers);
writeC(server._status == ServerStatus.STATUS_DOWN ? 0x00 : 0x01);
writeD(server._serverType); // 1: Normal, 2: Relax, 4: Public Test, 8: No Label, 16: Character Creation Restricted, 32: Event, 64: Free
writeC(server._brackets ? 0x01 : 0x00);
}
writeH(0x00); // unknown
if (_charsOnServers != null)
{
writeC(_charsOnServers.size());
for (int servId : _charsOnServers.keySet())
{
writeC(servId);
writeC(_charsOnServers.get(servId));
if ((_charsToDelete == null) || !_charsToDelete.containsKey(servId))
{
writeC(0x00);
}
else
{
writeC(_charsToDelete.get(servId).length);
for (long deleteTime : _charsToDelete.get(servId))
{
writeD((int) ((deleteTime - System.currentTimeMillis()) / 1000));
}
}
}
}
else
{
writeC(0x00);
}
}
}