Addition of new AI for Eilhalder von Hellmann.

This commit is contained in:
MobiusDev 2018-09-15 08:31:51 +00:00
parent c56baf703a
commit a674523af5
18 changed files with 510 additions and 936 deletions

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.areas.ForestOfTheDead;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.ListenerRegisterType;
import com.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import com.l2jmobius.gameserver.model.events.annotations.RegisterType;
import com.l2jmobius.gameserver.model.events.impl.OnDayNightChange;
import ai.AbstractNpcAI;
/**
* @author Mobius
*/
public final class EilhalderVonHellmann extends AbstractNpcAI
{
private static final int EILHALDER_VON_HELLMANN = 25328;
private static final Location SPAWN_LOCATION = new Location(59090, -42188, -3003);
private static L2Npc npcInstance;
private EilhalderVonHellmann()
{
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (npc != null)
{
if (npc.isInCombat())
{
startQuestTimer("despawn", 30000, npcInstance, null);
}
else
{
npc.deleteMe();
}
}
return super.onAdvEvent(event, npc, player);
}
@RegisterEvent(EventType.ON_DAY_NIGHT_CHANGE)
@RegisterType(ListenerRegisterType.GLOBAL)
public void onDayNightChange(OnDayNightChange event)
{
if (!event.isNight() && (npcInstance != null) && !npcInstance.isDead())
{
if (!npcInstance.isInCombat())
{
npcInstance.deleteMe();
}
else
{
startQuestTimer("despawn", 30000, npcInstance, null);
}
}
else if ((npcInstance == null) || npcInstance.isDead())
{
npcInstance = addSpawn(EILHALDER_VON_HELLMANN, SPAWN_LOCATION);
}
}
public static void main(String[] args)
{
new EilhalderVonHellmann();
}
}

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@ -1,133 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.others.Spawns;
import java.util.logging.Logger;
import com.l2jmobius.gameserver.GameTimeController;
import com.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.ListenerRegisterType;
import com.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import com.l2jmobius.gameserver.model.events.annotations.RegisterType;
import com.l2jmobius.gameserver.model.events.impl.OnDayNightChange;
import com.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import com.l2jmobius.gameserver.model.spawns.SpawnGroup;
import com.l2jmobius.gameserver.model.spawns.SpawnTemplate;
import ai.AbstractNpcAI;
/**
* @author UnAfraid
*/
public final class EilhalderVonHellmann extends AbstractNpcAI
{
private static final Logger LOGGER = Logger.getLogger(EilhalderVonHellmann.class.getName());
private static final int EILHALDER_VON_HELLMANN = 25328;
private NpcSpawnTemplate _template;
private EilhalderVonHellmann()
{
addSpawnId(EILHALDER_VON_HELLMANN);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("delete") && (npc != null))
{
npc.deleteMe();
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
// Spawn that comes from RaidBossSpawnManager
if ((npc.getSpawn() == null) || (npc.getSpawn().getNpcSpawnTemplate() == null))
{
startQuestTimer("delete", 1000, npc, null);
}
return super.onSpawn(npc);
}
@Override
public void onSpawnNpc(SpawnTemplate template, SpawnGroup group, L2Npc npc)
{
LOGGER.info("Spawning Night Raid Boss " + npc.getName());
DBSpawnManager.getInstance().notifySpawnNightNpc(npc);
}
@Override
public void onSpawnDespawnNpc(SpawnTemplate template, SpawnGroup group, L2Npc npc)
{
LOGGER.info("Despawning Night Raid Boss " + npc.getName());
}
@Override
public void onSpawnActivate(SpawnTemplate template)
{
OUT: for (SpawnGroup group : template.getGroups())
{
for (NpcSpawnTemplate npc : group.getSpawns())
{
if (npc.getId() == EILHALDER_VON_HELLMANN)
{
_template = npc;
break OUT;
}
}
}
handleBoss(GameTimeController.getInstance().isNight());
}
@RegisterEvent(EventType.ON_DAY_NIGHT_CHANGE)
@RegisterType(ListenerRegisterType.GLOBAL)
public void onDayNightChange(OnDayNightChange event)
{
handleBoss(event.isNight());
}
/**
* @param isNight
*/
private void handleBoss(boolean isNight)
{
if (_template == null)
{
return;
}
if (isNight)
{
_template.spawn(null);
}
else
{
_template.despawn();
}
}
public static void main(String[] args)
{
new EilhalderVonHellmann();
}
}

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@ -142,29 +142,6 @@
</parameters>
</npc>
</spawn>
<spawn name="rune10_mb2116_01m1" ai="ON_DAY_NIGHT_SPAWN">
<territories>
<territory name="rune10_mb2116_01" minZ="-3060" maxZ="-2810">
<node x="60056" y="-42856" />
<node x="60254" y="-42112" />
<node x="59393" y="-41412" />
<node x="58528" y="-42009" />
<node x="58969" y="-42638" />
</territory>
</territories>
<parameters>
<param name="IsNight" value="1" />
</parameters>
<npc id="25328" dbSave="true" dbName="raid_boss_von_helman" respawnTime="3hour" respawnRandom="1hour"> <!-- Eilhalder von Hellmann -->
<locations>
<location x="59331" y="-42403" z="-3003" chance="20" />
<location x="59709" y="-42310" z="-3003" chance="20" />
<location x="59717" y="-41974" z="-3003" chance="20" />
<location x="59333" y="-41858" z="-3003" chance="20" />
<location x="59047" y="-42165" z="-3003" chance="20" />
</locations>
</npc>
</spawn>
<spawn name="schuttgart11_mb2313_01m1" ai="DEFAULT_USE_DB_MAKER">
<territories>
<territory name="schuttgart11_mb2313_01" minZ="-1716" maxZ="-1016">

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.areas.ForestOfTheDead;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.ListenerRegisterType;
import com.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import com.l2jmobius.gameserver.model.events.annotations.RegisterType;
import com.l2jmobius.gameserver.model.events.impl.OnDayNightChange;
import ai.AbstractNpcAI;
/**
* @author Mobius
*/
public final class EilhalderVonHellmann extends AbstractNpcAI
{
private static final int EILHALDER_VON_HELLMANN = 25328;
private static final Location SPAWN_LOCATION = new Location(59090, -42188, -3003);
private static L2Npc npcInstance;
private EilhalderVonHellmann()
{
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (npc != null)
{
if (npc.isInCombat())
{
startQuestTimer("despawn", 30000, npcInstance, null);
}
else
{
npc.deleteMe();
}
}
return super.onAdvEvent(event, npc, player);
}
@RegisterEvent(EventType.ON_DAY_NIGHT_CHANGE)
@RegisterType(ListenerRegisterType.GLOBAL)
public void onDayNightChange(OnDayNightChange event)
{
if (!event.isNight() && (npcInstance != null) && !npcInstance.isDead())
{
if (!npcInstance.isInCombat())
{
npcInstance.deleteMe();
}
else
{
startQuestTimer("despawn", 30000, npcInstance, null);
}
}
else if ((npcInstance == null) || npcInstance.isDead())
{
npcInstance = addSpawn(EILHALDER_VON_HELLMANN, SPAWN_LOCATION);
}
}
public static void main(String[] args)
{
new EilhalderVonHellmann();
}
}

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@ -1,133 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.others.Spawns;
import java.util.logging.Logger;
import com.l2jmobius.gameserver.GameTimeController;
import com.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.ListenerRegisterType;
import com.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import com.l2jmobius.gameserver.model.events.annotations.RegisterType;
import com.l2jmobius.gameserver.model.events.impl.OnDayNightChange;
import com.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import com.l2jmobius.gameserver.model.spawns.SpawnGroup;
import com.l2jmobius.gameserver.model.spawns.SpawnTemplate;
import ai.AbstractNpcAI;
/**
* @author UnAfraid
*/
public final class EilhalderVonHellmann extends AbstractNpcAI
{
private static final Logger LOGGER = Logger.getLogger(EilhalderVonHellmann.class.getName());
private static final int EILHALDER_VON_HELLMANN = 25328;
private NpcSpawnTemplate _template;
private EilhalderVonHellmann()
{
addSpawnId(EILHALDER_VON_HELLMANN);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("delete") && (npc != null))
{
npc.deleteMe();
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
// Spawn that comes from RaidBossSpawnManager
if ((npc.getSpawn() == null) || (npc.getSpawn().getNpcSpawnTemplate() == null))
{
startQuestTimer("delete", 1000, npc, null);
}
return super.onSpawn(npc);
}
@Override
public void onSpawnNpc(SpawnTemplate template, SpawnGroup group, L2Npc npc)
{
LOGGER.info("Spawning Night Raid Boss " + npc.getName());
DBSpawnManager.getInstance().notifySpawnNightNpc(npc);
}
@Override
public void onSpawnDespawnNpc(SpawnTemplate template, SpawnGroup group, L2Npc npc)
{
LOGGER.info("Despawning Night Raid Boss " + npc.getName());
}
@Override
public void onSpawnActivate(SpawnTemplate template)
{
OUT: for (SpawnGroup group : template.getGroups())
{
for (NpcSpawnTemplate npc : group.getSpawns())
{
if (npc.getId() == EILHALDER_VON_HELLMANN)
{
_template = npc;
break OUT;
}
}
}
handleBoss(GameTimeController.getInstance().isNight());
}
@RegisterEvent(EventType.ON_DAY_NIGHT_CHANGE)
@RegisterType(ListenerRegisterType.GLOBAL)
public void onDayNightChange(OnDayNightChange event)
{
handleBoss(event.isNight());
}
/**
* @param isNight
*/
private void handleBoss(boolean isNight)
{
if (_template == null)
{
return;
}
if (isNight)
{
_template.spawn(null);
}
else
{
_template.despawn();
}
}
public static void main(String[] args)
{
new EilhalderVonHellmann();
}
}

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@ -142,29 +142,6 @@
</parameters>
</npc>
</spawn>
<spawn name="rune10_mb2116_01m1" ai="ON_DAY_NIGHT_SPAWN">
<territories>
<territory name="rune10_mb2116_01" minZ="-3060" maxZ="-2810">
<node x="60056" y="-42856" />
<node x="60254" y="-42112" />
<node x="59393" y="-41412" />
<node x="58528" y="-42009" />
<node x="58969" y="-42638" />
</territory>
</territories>
<parameters>
<param name="IsNight" value="1" />
</parameters>
<npc id="25328" dbSave="true" dbName="raid_boss_von_helman" respawnTime="3hour" respawnRandom="1hour"> <!-- Eilhalder von Hellmann -->
<locations>
<location x="59331" y="-42403" z="-3003" chance="20" />
<location x="59709" y="-42310" z="-3003" chance="20" />
<location x="59717" y="-41974" z="-3003" chance="20" />
<location x="59333" y="-41858" z="-3003" chance="20" />
<location x="59047" y="-42165" z="-3003" chance="20" />
</locations>
</npc>
</spawn>
<spawn name="schuttgart11_mb2313_01m1" ai="DEFAULT_USE_DB_MAKER">
<territories>
<territory name="schuttgart11_mb2313_01" minZ="-1716" maxZ="-1016">

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.areas.ForestOfTheDead;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.ListenerRegisterType;
import com.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import com.l2jmobius.gameserver.model.events.annotations.RegisterType;
import com.l2jmobius.gameserver.model.events.impl.OnDayNightChange;
import ai.AbstractNpcAI;
/**
* @author Mobius
*/
public final class EilhalderVonHellmann extends AbstractNpcAI
{
private static final int EILHALDER_VON_HELLMANN = 25328;
private static final Location SPAWN_LOCATION = new Location(59090, -42188, -3003);
private static L2Npc npcInstance;
private EilhalderVonHellmann()
{
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (npc != null)
{
if (npc.isInCombat())
{
startQuestTimer("despawn", 30000, npcInstance, null);
}
else
{
npc.deleteMe();
}
}
return super.onAdvEvent(event, npc, player);
}
@RegisterEvent(EventType.ON_DAY_NIGHT_CHANGE)
@RegisterType(ListenerRegisterType.GLOBAL)
public void onDayNightChange(OnDayNightChange event)
{
if (!event.isNight() && (npcInstance != null) && !npcInstance.isDead())
{
if (!npcInstance.isInCombat())
{
npcInstance.deleteMe();
}
else
{
startQuestTimer("despawn", 30000, npcInstance, null);
}
}
else if ((npcInstance == null) || npcInstance.isDead())
{
npcInstance = addSpawn(EILHALDER_VON_HELLMANN, SPAWN_LOCATION);
}
}
public static void main(String[] args)
{
new EilhalderVonHellmann();
}
}

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@ -1,133 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.others.Spawns;
import java.util.logging.Logger;
import com.l2jmobius.gameserver.GameTimeController;
import com.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.ListenerRegisterType;
import com.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import com.l2jmobius.gameserver.model.events.annotations.RegisterType;
import com.l2jmobius.gameserver.model.events.impl.OnDayNightChange;
import com.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import com.l2jmobius.gameserver.model.spawns.SpawnGroup;
import com.l2jmobius.gameserver.model.spawns.SpawnTemplate;
import ai.AbstractNpcAI;
/**
* @author UnAfraid
*/
public final class EilhalderVonHellmann extends AbstractNpcAI
{
private static final Logger LOGGER = Logger.getLogger(EilhalderVonHellmann.class.getName());
private static final int EILHALDER_VON_HELLMANN = 25328;
private NpcSpawnTemplate _template;
private EilhalderVonHellmann()
{
addSpawnId(EILHALDER_VON_HELLMANN);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("delete") && (npc != null))
{
npc.deleteMe();
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
// Spawn that comes from RaidBossSpawnManager
if ((npc.getSpawn() == null) || (npc.getSpawn().getNpcSpawnTemplate() == null))
{
startQuestTimer("delete", 1000, npc, null);
}
return super.onSpawn(npc);
}
@Override
public void onSpawnNpc(SpawnTemplate template, SpawnGroup group, L2Npc npc)
{
LOGGER.info("Spawning Night Raid Boss " + npc.getName());
DBSpawnManager.getInstance().notifySpawnNightNpc(npc);
}
@Override
public void onSpawnDespawnNpc(SpawnTemplate template, SpawnGroup group, L2Npc npc)
{
LOGGER.info("Despawning Night Raid Boss " + npc.getName());
}
@Override
public void onSpawnActivate(SpawnTemplate template)
{
OUT: for (SpawnGroup group : template.getGroups())
{
for (NpcSpawnTemplate npc : group.getSpawns())
{
if (npc.getId() == EILHALDER_VON_HELLMANN)
{
_template = npc;
break OUT;
}
}
}
handleBoss(GameTimeController.getInstance().isNight());
}
@RegisterEvent(EventType.ON_DAY_NIGHT_CHANGE)
@RegisterType(ListenerRegisterType.GLOBAL)
public void onDayNightChange(OnDayNightChange event)
{
handleBoss(event.isNight());
}
/**
* @param isNight
*/
private void handleBoss(boolean isNight)
{
if (_template == null)
{
return;
}
if (isNight)
{
_template.spawn(null);
}
else
{
_template.despawn();
}
}
public static void main(String[] args)
{
new EilhalderVonHellmann();
}
}

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@ -142,29 +142,6 @@
</parameters>
</npc>
</spawn>
<spawn name="rune10_mb2116_01m1" ai="ON_DAY_NIGHT_SPAWN">
<territories>
<territory name="rune10_mb2116_01" minZ="-3060" maxZ="-2810">
<node x="60056" y="-42856" />
<node x="60254" y="-42112" />
<node x="59393" y="-41412" />
<node x="58528" y="-42009" />
<node x="58969" y="-42638" />
</territory>
</territories>
<parameters>
<param name="IsNight" value="1" />
</parameters>
<npc id="25328" dbSave="true" dbName="raid_boss_von_helman" respawnTime="3hour" respawnRandom="1hour"> <!-- Eilhalder von Hellmann -->
<locations>
<location x="59331" y="-42403" z="-3003" chance="20" />
<location x="59709" y="-42310" z="-3003" chance="20" />
<location x="59717" y="-41974" z="-3003" chance="20" />
<location x="59333" y="-41858" z="-3003" chance="20" />
<location x="59047" y="-42165" z="-3003" chance="20" />
</locations>
</npc>
</spawn>
<spawn name="schuttgart11_mb2313_01m1" ai="DEFAULT_USE_DB_MAKER">
<territories>
<territory name="schuttgart11_mb2313_01" minZ="-1716" maxZ="-1016">

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@ -0,0 +1,85 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.areas.ForestOfTheDead;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.ListenerRegisterType;
import com.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import com.l2jmobius.gameserver.model.events.annotations.RegisterType;
import com.l2jmobius.gameserver.model.events.impl.OnDayNightChange;
import ai.AbstractNpcAI;
/**
* @author Mobius
*/
public final class EilhalderVonHellmann extends AbstractNpcAI
{
private static final int EILHALDER_VON_HELLMANN = 25328;
private static final Location SPAWN_LOCATION = new Location(59090, -42188, -3003);
private static L2Npc npcInstance;
private EilhalderVonHellmann()
{
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (npc != null)
{
if (npc.isInCombat())
{
startQuestTimer("despawn", 30000, npcInstance, null);
}
else
{
npc.deleteMe();
}
}
return super.onAdvEvent(event, npc, player);
}
@RegisterEvent(EventType.ON_DAY_NIGHT_CHANGE)
@RegisterType(ListenerRegisterType.GLOBAL)
public void onDayNightChange(OnDayNightChange event)
{
if (!event.isNight() && (npcInstance != null) && !npcInstance.isDead())
{
if (!npcInstance.isInCombat())
{
npcInstance.deleteMe();
}
else
{
startQuestTimer("despawn", 30000, npcInstance, null);
}
}
else if ((npcInstance == null) || npcInstance.isDead())
{
npcInstance = addSpawn(EILHALDER_VON_HELLMANN, SPAWN_LOCATION);
}
}
public static void main(String[] args)
{
new EilhalderVonHellmann();
}
}

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@ -1,133 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.others.Spawns;
import java.util.logging.Logger;
import com.l2jmobius.gameserver.GameTimeController;
import com.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.ListenerRegisterType;
import com.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import com.l2jmobius.gameserver.model.events.annotations.RegisterType;
import com.l2jmobius.gameserver.model.events.impl.OnDayNightChange;
import com.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import com.l2jmobius.gameserver.model.spawns.SpawnGroup;
import com.l2jmobius.gameserver.model.spawns.SpawnTemplate;
import ai.AbstractNpcAI;
/**
* @author UnAfraid
*/
public final class EilhalderVonHellmann extends AbstractNpcAI
{
private static final Logger LOGGER = Logger.getLogger(EilhalderVonHellmann.class.getName());
private static final int EILHALDER_VON_HELLMANN = 25328;
private NpcSpawnTemplate _template;
private EilhalderVonHellmann()
{
addSpawnId(EILHALDER_VON_HELLMANN);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("delete") && (npc != null))
{
npc.deleteMe();
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
// Spawn that comes from RaidBossSpawnManager
if ((npc.getSpawn() == null) || (npc.getSpawn().getNpcSpawnTemplate() == null))
{
startQuestTimer("delete", 1000, npc, null);
}
return super.onSpawn(npc);
}
@Override
public void onSpawnNpc(SpawnTemplate template, SpawnGroup group, L2Npc npc)
{
LOGGER.info("Spawning Night Raid Boss " + npc.getName());
DBSpawnManager.getInstance().notifySpawnNightNpc(npc);
}
@Override
public void onSpawnDespawnNpc(SpawnTemplate template, SpawnGroup group, L2Npc npc)
{
LOGGER.info("Despawning Night Raid Boss " + npc.getName());
}
@Override
public void onSpawnActivate(SpawnTemplate template)
{
OUT: for (SpawnGroup group : template.getGroups())
{
for (NpcSpawnTemplate npc : group.getSpawns())
{
if (npc.getId() == EILHALDER_VON_HELLMANN)
{
_template = npc;
break OUT;
}
}
}
handleBoss(GameTimeController.getInstance().isNight());
}
@RegisterEvent(EventType.ON_DAY_NIGHT_CHANGE)
@RegisterType(ListenerRegisterType.GLOBAL)
public void onDayNightChange(OnDayNightChange event)
{
handleBoss(event.isNight());
}
/**
* @param isNight
*/
private void handleBoss(boolean isNight)
{
if (_template == null)
{
return;
}
if (isNight)
{
_template.spawn(null);
}
else
{
_template.despawn();
}
}
public static void main(String[] args)
{
new EilhalderVonHellmann();
}
}

View File

@ -142,29 +142,6 @@
</parameters>
</npc>
</spawn>
<spawn name="rune10_mb2116_01m1" ai="ON_DAY_NIGHT_SPAWN">
<territories>
<territory name="rune10_mb2116_01" minZ="-3060" maxZ="-2810">
<node x="60056" y="-42856" />
<node x="60254" y="-42112" />
<node x="59393" y="-41412" />
<node x="58528" y="-42009" />
<node x="58969" y="-42638" />
</territory>
</territories>
<parameters>
<param name="IsNight" value="1" />
</parameters>
<npc id="25328" dbSave="true" dbName="raid_boss_von_helman" respawnTime="3hour" respawnRandom="1hour"> <!-- Eilhalder von Hellmann -->
<locations>
<location x="59331" y="-42403" z="-3003" chance="20" />
<location x="59709" y="-42310" z="-3003" chance="20" />
<location x="59717" y="-41974" z="-3003" chance="20" />
<location x="59333" y="-41858" z="-3003" chance="20" />
<location x="59047" y="-42165" z="-3003" chance="20" />
</locations>
</npc>
</spawn>
<spawn name="schuttgart11_mb2313_01m1" ai="DEFAULT_USE_DB_MAKER">
<territories>
<territory name="schuttgart11_mb2313_01" minZ="-1716" maxZ="-1016">

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@ -0,0 +1,85 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.areas.ForestOfTheDead;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.ListenerRegisterType;
import com.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import com.l2jmobius.gameserver.model.events.annotations.RegisterType;
import com.l2jmobius.gameserver.model.events.impl.OnDayNightChange;
import ai.AbstractNpcAI;
/**
* @author Mobius
*/
public final class EilhalderVonHellmann extends AbstractNpcAI
{
private static final int EILHALDER_VON_HELLMANN = 25328;
private static final Location SPAWN_LOCATION = new Location(59090, -42188, -3003);
private static L2Npc npcInstance;
private EilhalderVonHellmann()
{
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (npc != null)
{
if (npc.isInCombat())
{
startQuestTimer("despawn", 30000, npcInstance, null);
}
else
{
npc.deleteMe();
}
}
return super.onAdvEvent(event, npc, player);
}
@RegisterEvent(EventType.ON_DAY_NIGHT_CHANGE)
@RegisterType(ListenerRegisterType.GLOBAL)
public void onDayNightChange(OnDayNightChange event)
{
if (!event.isNight() && (npcInstance != null) && !npcInstance.isDead())
{
if (!npcInstance.isInCombat())
{
npcInstance.deleteMe();
}
else
{
startQuestTimer("despawn", 30000, npcInstance, null);
}
}
else if ((npcInstance == null) || npcInstance.isDead())
{
npcInstance = addSpawn(EILHALDER_VON_HELLMANN, SPAWN_LOCATION);
}
}
public static void main(String[] args)
{
new EilhalderVonHellmann();
}
}

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@ -1,133 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.others.Spawns;
import java.util.logging.Logger;
import com.l2jmobius.gameserver.GameTimeController;
import com.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.ListenerRegisterType;
import com.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import com.l2jmobius.gameserver.model.events.annotations.RegisterType;
import com.l2jmobius.gameserver.model.events.impl.OnDayNightChange;
import com.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import com.l2jmobius.gameserver.model.spawns.SpawnGroup;
import com.l2jmobius.gameserver.model.spawns.SpawnTemplate;
import ai.AbstractNpcAI;
/**
* @author UnAfraid
*/
public final class EilhalderVonHellmann extends AbstractNpcAI
{
private static final Logger LOGGER = Logger.getLogger(EilhalderVonHellmann.class.getName());
private static final int EILHALDER_VON_HELLMANN = 25328;
private NpcSpawnTemplate _template;
private EilhalderVonHellmann()
{
addSpawnId(EILHALDER_VON_HELLMANN);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("delete") && (npc != null))
{
npc.deleteMe();
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
// Spawn that comes from RaidBossSpawnManager
if ((npc.getSpawn() == null) || (npc.getSpawn().getNpcSpawnTemplate() == null))
{
startQuestTimer("delete", 1000, npc, null);
}
return super.onSpawn(npc);
}
@Override
public void onSpawnNpc(SpawnTemplate template, SpawnGroup group, L2Npc npc)
{
LOGGER.info("Spawning Night Raid Boss " + npc.getName());
DBSpawnManager.getInstance().notifySpawnNightNpc(npc);
}
@Override
public void onSpawnDespawnNpc(SpawnTemplate template, SpawnGroup group, L2Npc npc)
{
LOGGER.info("Despawning Night Raid Boss " + npc.getName());
}
@Override
public void onSpawnActivate(SpawnTemplate template)
{
OUT: for (SpawnGroup group : template.getGroups())
{
for (NpcSpawnTemplate npc : group.getSpawns())
{
if (npc.getId() == EILHALDER_VON_HELLMANN)
{
_template = npc;
break OUT;
}
}
}
handleBoss(GameTimeController.getInstance().isNight());
}
@RegisterEvent(EventType.ON_DAY_NIGHT_CHANGE)
@RegisterType(ListenerRegisterType.GLOBAL)
public void onDayNightChange(OnDayNightChange event)
{
handleBoss(event.isNight());
}
/**
* @param isNight
*/
private void handleBoss(boolean isNight)
{
if (_template == null)
{
return;
}
if (isNight)
{
_template.spawn(null);
}
else
{
_template.despawn();
}
}
public static void main(String[] args)
{
new EilhalderVonHellmann();
}
}

View File

@ -142,29 +142,6 @@
</parameters>
</npc>
</spawn>
<spawn name="rune10_mb2116_01m1" ai="ON_DAY_NIGHT_SPAWN">
<territories>
<territory name="rune10_mb2116_01" minZ="-3060" maxZ="-2810">
<node x="60056" y="-42856" />
<node x="60254" y="-42112" />
<node x="59393" y="-41412" />
<node x="58528" y="-42009" />
<node x="58969" y="-42638" />
</territory>
</territories>
<parameters>
<param name="IsNight" value="1" />
</parameters>
<npc id="25328" dbSave="true" dbName="raid_boss_von_helman" respawnTime="3hour" respawnRandom="1hour"> <!-- Eilhalder von Hellmann -->
<locations>
<location x="59331" y="-42403" z="-3003" chance="20" />
<location x="59709" y="-42310" z="-3003" chance="20" />
<location x="59717" y="-41974" z="-3003" chance="20" />
<location x="59333" y="-41858" z="-3003" chance="20" />
<location x="59047" y="-42165" z="-3003" chance="20" />
</locations>
</npc>
</spawn>
<spawn name="schuttgart11_mb2313_01m1" ai="DEFAULT_USE_DB_MAKER">
<territories>
<territory name="schuttgart11_mb2313_01" minZ="-1716" maxZ="-1016">

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@ -0,0 +1,85 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.areas.ForestOfTheDead;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.ListenerRegisterType;
import com.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import com.l2jmobius.gameserver.model.events.annotations.RegisterType;
import com.l2jmobius.gameserver.model.events.impl.OnDayNightChange;
import ai.AbstractNpcAI;
/**
* @author Mobius
*/
public final class EilhalderVonHellmann extends AbstractNpcAI
{
private static final int EILHALDER_VON_HELLMANN = 25328;
private static final Location SPAWN_LOCATION = new Location(59090, -42188, -3003);
private static L2Npc npcInstance;
private EilhalderVonHellmann()
{
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (npc != null)
{
if (npc.isInCombat())
{
startQuestTimer("despawn", 30000, npcInstance, null);
}
else
{
npc.deleteMe();
}
}
return super.onAdvEvent(event, npc, player);
}
@RegisterEvent(EventType.ON_DAY_NIGHT_CHANGE)
@RegisterType(ListenerRegisterType.GLOBAL)
public void onDayNightChange(OnDayNightChange event)
{
if (!event.isNight() && (npcInstance != null) && !npcInstance.isDead())
{
if (!npcInstance.isInCombat())
{
npcInstance.deleteMe();
}
else
{
startQuestTimer("despawn", 30000, npcInstance, null);
}
}
else if ((npcInstance == null) || npcInstance.isDead())
{
npcInstance = addSpawn(EILHALDER_VON_HELLMANN, SPAWN_LOCATION);
}
}
public static void main(String[] args)
{
new EilhalderVonHellmann();
}
}

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@ -1,133 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.others.Spawns;
import java.util.logging.Logger;
import com.l2jmobius.gameserver.GameTimeController;
import com.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.ListenerRegisterType;
import com.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import com.l2jmobius.gameserver.model.events.annotations.RegisterType;
import com.l2jmobius.gameserver.model.events.impl.OnDayNightChange;
import com.l2jmobius.gameserver.model.spawns.NpcSpawnTemplate;
import com.l2jmobius.gameserver.model.spawns.SpawnGroup;
import com.l2jmobius.gameserver.model.spawns.SpawnTemplate;
import ai.AbstractNpcAI;
/**
* @author UnAfraid
*/
public final class EilhalderVonHellmann extends AbstractNpcAI
{
private static final Logger LOGGER = Logger.getLogger(EilhalderVonHellmann.class.getName());
private static final int EILHALDER_VON_HELLMANN = 25328;
private NpcSpawnTemplate _template;
private EilhalderVonHellmann()
{
addSpawnId(EILHALDER_VON_HELLMANN);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("delete") && (npc != null))
{
npc.deleteMe();
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
// Spawn that comes from RaidBossSpawnManager
if ((npc.getSpawn() == null) || (npc.getSpawn().getNpcSpawnTemplate() == null))
{
startQuestTimer("delete", 1000, npc, null);
}
return super.onSpawn(npc);
}
@Override
public void onSpawnNpc(SpawnTemplate template, SpawnGroup group, L2Npc npc)
{
LOGGER.info("Spawning Night Raid Boss " + npc.getName());
DBSpawnManager.getInstance().notifySpawnNightNpc(npc);
}
@Override
public void onSpawnDespawnNpc(SpawnTemplate template, SpawnGroup group, L2Npc npc)
{
LOGGER.info("Despawning Night Raid Boss " + npc.getName());
}
@Override
public void onSpawnActivate(SpawnTemplate template)
{
OUT: for (SpawnGroup group : template.getGroups())
{
for (NpcSpawnTemplate npc : group.getSpawns())
{
if (npc.getId() == EILHALDER_VON_HELLMANN)
{
_template = npc;
break OUT;
}
}
}
handleBoss(GameTimeController.getInstance().isNight());
}
@RegisterEvent(EventType.ON_DAY_NIGHT_CHANGE)
@RegisterType(ListenerRegisterType.GLOBAL)
public void onDayNightChange(OnDayNightChange event)
{
handleBoss(event.isNight());
}
/**
* @param isNight
*/
private void handleBoss(boolean isNight)
{
if (_template == null)
{
return;
}
if (isNight)
{
_template.spawn(null);
}
else
{
_template.despawn();
}
}
public static void main(String[] args)
{
new EilhalderVonHellmann();
}
}

View File

@ -142,29 +142,6 @@
</parameters>
</npc>
</spawn>
<spawn name="rune10_mb2116_01m1" ai="ON_DAY_NIGHT_SPAWN">
<territories>
<territory name="rune10_mb2116_01" minZ="-3060" maxZ="-2810">
<node x="60056" y="-42856" />
<node x="60254" y="-42112" />
<node x="59393" y="-41412" />
<node x="58528" y="-42009" />
<node x="58969" y="-42638" />
</territory>
</territories>
<parameters>
<param name="IsNight" value="1" />
</parameters>
<npc id="25328" dbSave="true" dbName="raid_boss_von_helman" respawnTime="3hour" respawnRandom="1hour"> <!-- Eilhalder von Hellmann -->
<locations>
<location x="59331" y="-42403" z="-3003" chance="20" />
<location x="59709" y="-42310" z="-3003" chance="20" />
<location x="59717" y="-41974" z="-3003" chance="20" />
<location x="59333" y="-41858" z="-3003" chance="20" />
<location x="59047" y="-42165" z="-3003" chance="20" />
</locations>
</npc>
</spawn>
<spawn name="schuttgart11_mb2313_01m1" ai="DEFAULT_USE_DB_MAKER">
<territories>
<territory name="schuttgart11_mb2313_01" minZ="-1716" maxZ="-1016">