Adding and fixing some Cloaks.
Adding Istina and Octavis normal Jewels/Belts. Innitial commits 3 types: Bound, Normal, Blessed. Add: Amaranthine Shaper, Cutter, Slasher, Avenger. Contributed by OdairDevalier.
This commit is contained in:
40
trunk/dist/game/data/stats/items/37000-37099.xml
vendored
40
trunk/dist/game/data/stats/items/37000-37099.xml
vendored
@@ -782,18 +782,58 @@
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<!-- Cloak that symbolizes glory and light. With the power of dimension, characters of all levels can wear it. Defense + 50, M. Def. + 40 and STR/MEN/DEX/WIT/INT/CON + 2. Damage received during PvP decreases by 5%. Can use Escape:ᅠCastle skill. Part of its effect does not apply when you are chaotic. Cannot be used while in a chaotic state. Cannot be transferred between servers. -->
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<set name="icon" val="icon.amor_goodness_cloak" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="back" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="CLOTH" />
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<set name="item_skill" val="19039-1;19041-1" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<cond msgId="1518">
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<and>
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<player castle="-1" />
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<player isClanLeader="true" />
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<player isOnSide="LIGHT" />
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<player cloakStatus="true" />
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</and>
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</cond>
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<for>
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<add stat="pDef" val="50.0" />
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<add stat="mDef" val="40.0" />
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<add stat="fireRes" val="10" />
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<add stat="waterRes" val="10" />
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<add stat="windRes" val="10" />
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<add stat="earthRes" val="10" />
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<add stat="holyRes" val="10" />
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<add stat="darkRes" val="10" />
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</for>
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</item>
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<item id="37093" name="Dimensional Cloak of Darkness" additionalName="" type="Armor">
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<!-- Cloak that symbolizes avarice and darkness. With the power of dimension, characters of all levels can wear it. Defense + 50, M. Def. + 40 and STR/MEN/DEX/WIT/INT/CON + 2. Damage received during PvP decreases by 5%. Can use Escape:ᅠCastle skill. Cannot be used while in a chaotic state. Cannot be transferred between servers. -->
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<set name="icon" val="icon.amor_evilness_cloak" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="back" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="CLOTH" />
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<set name="item_skill" val="19040-1;19041-1" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<cond msgId="1518">
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<and>
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<player castle="-1" />
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<player isClanLeader="true" />
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<player isOnSide="DARK" />
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<player cloakStatus="true" />
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</and>
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</cond>
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<for>
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<add stat="pDef" val="50.0" />
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<add stat="mDef" val="40.0" />
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<add stat="fireRes" val="10" />
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<add stat="waterRes" val="10" />
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<add stat="windRes" val="10" />
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<add stat="earthRes" val="10" />
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<add stat="holyRes" val="10" />
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<add stat="darkRes" val="10" />
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</for>
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</item>
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<item id="37094" name="Dimensional Treasure Chest (Low-grade)" additionalName="" type="EtcItem">
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