Addition of quest Future: Dwarves (10993).
Contributed by Stayway.
This commit is contained in:
@@ -18,6 +18,5 @@
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10868 The Dark Side of Power
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10870 Unfinished Device
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10871 Death to the Pirate King!
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10993 Future: Dwarves
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10994 Future: Orcs
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11012 Future Elves
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@@ -0,0 +1,4 @@
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<html><body>Triskel:<br>
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Lector sent you, right? So you want to choose the path of a Assassin? Excellent! It's always good to study something new.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11018_FutureDarkElves 30416-02.html">"I can't wait!"</Button><br>
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</body></html>
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@@ -0,0 +1,3 @@
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<html><body>Triskel:<br>
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You made the right decision! Tell me when you are ready to make a Class Transfer.
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</body></html>
|
@@ -0,0 +1,4 @@
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<html><body>Witch Varika:<br>
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Vollodos told me about you.Do you want to become a Dark Wizard?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11018_FutureDarkElves 30421-02.html">That's right</Button><br>
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</body></html>
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@@ -0,0 +1,3 @@
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<html><body>Witch Varika:<br>
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You made the right decision! Tell me when you are ready to make a Class Transfer.
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</body></html>
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@@ -0,0 +1,4 @@
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<html><body>Collector Pippi:<br>
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Priest Gerald warned me about your arrival. So, do you want to become a Scavenger?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10993_FutureDwarves 30524-02.html"> "That's right"</Button><br>
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</body></html>
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@@ -0,0 +1,3 @@
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<html><body>Blacksmith Silvera:<br>
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You made the right decision! Tell me when you are ready to make a Class Transfer.
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</body></html>
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@@ -0,0 +1,4 @@
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<html><body>Blacksmith Silvera:<br>
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Priest Gerald warned me about your arrival. So, do you want to become a Artisan?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10993_FutureDwarves 30527-02.html"> "That's right"</Button><br>
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</body></html>
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@@ -0,0 +1,3 @@
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<html><body>Blacksmith Silvera:<br>
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You made the right decision! Tell me when you are ready to make a Class Transfer.
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</body></html>
|
@@ -0,0 +1,4 @@
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<html><body>Head Priest of the Earth Gerald:<br>
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Now I can trust you. What do you think? Would you like to take a new path?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10993_FutureDwarves 30650-02.htm">Complete 1st Class Transfer</Button><br>
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</body></html>
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5
L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/quests/Q10993_FutureDwarves/30650-02.htm
vendored
Normal file
5
L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/quests/Q10993_FutureDwarves/30650-02.htm
vendored
Normal file
@@ -0,0 +1,5 @@
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<html><body>Head Priest of the Earth Gerald:<br>
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Have you considered it well? Which Class do you choose? <br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10993_FutureDwarves f_scavenger.html"> Become a Scavenger </Button><br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10993_FutureDwarves f_artisan.html"> Become an Artisan </Button><br>
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</body></html>
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@@ -0,0 +1,3 @@
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<html><body>Head Priest of the Gerald:<br>
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Haven't you set off? Follow the arrow. <br>
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<font color="LEVEL">(you may check your destination in the quest dialog by pressing Alt+U.)</font>
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@@ -0,0 +1,3 @@
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<html><body>Head Priest of the Gerald:<br>
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(Only characters who are level 19 or above and who have completed the <font color="LEVEL">Loser Priest (3/3)</font> quests may undertake this quest.)
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</body></html>
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@@ -0,0 +1,158 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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||||
* This program is free software: you can redistribute it and/or modify
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||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
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||||
* You should have received a copy of the GNU General Public License
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||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||
*/
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package quests.Q10993_FutureDwarves;
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import com.l2jmobius.gameserver.enums.Race;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.base.ClassId;
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import com.l2jmobius.gameserver.model.quest.Quest;
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import com.l2jmobius.gameserver.model.quest.QuestState;
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import com.l2jmobius.gameserver.model.quest.State;
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import com.l2jmobius.gameserver.network.NpcStringId;
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import quests.Q10999_LoserPriest3.Q10999_LoserPriest3;
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/**
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* Future: Dwarves (10993)
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* @author Stayway
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*/
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public class Q10993_FutureDwarves extends Quest
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{
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// NPCs
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private static final int GERALD = 30650;
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private static final int PIPPI = 30524;
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private static final int SILVERA = 30527;
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// Items
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private static final int FIRST_CLASS_BUFF_SCROLL = 29011;
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private static final int IMPROVED_SOE = 49087;
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// Misc
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private static final int MIN_LEVEL = 19;
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public Q10993_FutureDwarves()
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{
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super(10993);
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addStartNpc(GERALD);
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addTalkId(PIPPI, GERALD, SILVERA);
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addCondMinLevel(MIN_LEVEL, "no-level.html"); // Custom
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addCondRace(Race.DWARF, "no-race.html"); // Custom
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addCondCompletedQuest(Q10999_LoserPriest3.class.getSimpleName(), "30650-04.html");
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setQuestNameNpcStringId(NpcStringId.LV_19_FUTURE_DWARVES);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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final QuestState qs = getQuestState(player, false);
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if (qs == null)
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{
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return null;
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}
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String htmltext = null;
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switch (event)
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{
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case "30650-02.htm":
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case "f_scavenger.html":
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case "f_artisan.html":
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{
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htmltext = event;
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break;
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}
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case "a_scavenger.html":
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{
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qs.startQuest();
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qs.setCond(2, true);
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htmltext = event;
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break;
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}
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case "a_artisan.html": // Custom html
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{
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qs.startQuest();
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qs.setCond(3, true);
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htmltext = event;
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break;
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}
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case "30524-02.html":
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case "30527-02.html":
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{
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if (qs.getCond() > 1)
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{
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giveItems(player, FIRST_CLASS_BUFF_SCROLL, 5);
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giveItems(player, IMPROVED_SOE, 1);
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qs.exitQuest(false, true);
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htmltext = event;
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}
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break;
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}
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}
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return htmltext;
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}
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@Override
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public String onTalk(L2Npc npc, L2PcInstance talker)
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{
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final QuestState qs = getQuestState(talker, true);
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String htmltext = getNoQuestMsg(talker);
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switch (qs.getState())
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{
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case State.CREATED:
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{
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if ((npc.getId() == GERALD))
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{
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htmltext = "30650-01.html";
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}
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break;
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}
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case State.STARTED:
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{
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if (npc.getId() == GERALD)
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{
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if (qs.getCond() >= 1)
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{
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htmltext = "30650-03.html";
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}
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break;
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}
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if ((npc.getId() == PIPPI) && (talker.getClassId() != ClassId.SCAVENGER))
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{
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if (qs.isCond(2))
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{
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htmltext = "30524-01.html";
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}
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break;
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}
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if ((npc.getId() == SILVERA) && (talker.getClassId() != ClassId.ARTISAN))
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{
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if (qs.isCond(3))
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{
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htmltext = "30527-01.html"; // Custom Html
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}
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break;
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}
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}
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case State.COMPLETED:
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{
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htmltext = getAlreadyCompletedMsg(talker);
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break;
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}
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}
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return htmltext;
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}
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}
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@@ -0,0 +1,2 @@
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<html><body> Head Priest of the Earth Gerald:<br>
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Do you want to become a <font color="LEVEL">Artisan</font>? You need to talk <font color="LEVEL">Blacksmith Silvera</font>. She is at the <font color="LEVEL">Blacksmith Shop </font>. Don't waste time, go there<br>
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@@ -0,0 +1,2 @@
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<html><body> Head Priest of the Earth Gerald:<br>
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Do you want to become a <font color="LEVEL">Scavengers</font>? You need to talk <font color="LEVEL"> Pippi</font>. Pippi is in a department of the <font color="LEVEL">Bronze Key Guild</font>. Don't waste time, go there<br>
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@@ -0,0 +1,7 @@
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<html><body>Class description - Artisan:<br>
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<font color="LEVEL"> Artisans </font>are Dwarves who work in creating items and equipment. They don't like traveling and prefer to stay in their workshops.<br>
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They can't continue lerning Spoil and Sweeper Skills, so they are less effective when it comes to collecting materials. However, you can earn a lot through item-making.<br>
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They are not very effective in combat or during hunting, but, unlike Scavengers, they can summon battle Mechanic Golems who will be a good asset in battles.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10993_FutureDwarves a_artisan.html">Say that you have decided</Button> <br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10993_FutureDwarves 30650-02.htm">Say that you want to think about it</Button> <br>
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</body></html>
|
@@ -0,0 +1,7 @@
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<html><body>Class description - Scavenger :<br>
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<font color="LEVEL"> Scavengers </font>are Dwarves who travel the world looking for materials for making various items. <br>
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They are able to collect various additional items and materials from monsters. Scavengers use Spoil and Sweeper Skills that they learned back in their Dwarven Fighter times.<br>
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They are not really effective in combat or during hunting, but you can earn a lot with them when collecting materials. That's why players who want to pursue item collecting choose Scavengers.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10993_FutureDwarves a_scavenger.html">Say that you have decided</Button><br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10993_FutureDwarves 30650-02.htm">Say that you want to think about ir</Button><br>
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</body></html>
|
@@ -0,0 +1,4 @@
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<html><body>Grocer Vollodos:<br>
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You ought to gain more experience. Come back later.<br>
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<font color="LEVEL">(This quest is available to characters of Level 19 or higher.)</font><br>
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</body></html>
|
4
L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/quests/Q10993_FutureDwarves/no-race.html
vendored
Normal file
4
L2J_Mobius_Classic_2.1_Zaken/dist/game/data/scripts/quests/Q10993_FutureDwarves/no-race.html
vendored
Normal file
@@ -0,0 +1,4 @@
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<html><body>Grocer Vollodos:<br>
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You are not a Dark Elf. Get the hell out!
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<font color="LEVEL">(This quest is available to Dark Elfs only.)</font><br>
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</body></html>
|
@@ -147,6 +147,7 @@ import quests.Q00418_PathOfTheArtisan.Q00418_PathOfTheArtisan;
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import quests.Q00662_AGameOfCards.Q00662_AGameOfCards;
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import quests.Q00933_ExploringTheWestWingOfTheDungeonOfAbyss.Q00933_ExploringTheWestWingOfTheDungeonOfAbyss;
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import quests.Q00935_ExploringTheEastWingOfTheDungeonOfAbyss.Q00935_ExploringTheEastWingOfTheDungeonOfAbyss;
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import quests.Q10993_FutureDwarves.Q10993_FutureDwarves;
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import quests.Q10995_MutualBenefit.Q10995_MutualBenefit;
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import quests.Q10996_TemplesDecorations.Q10996_TemplesDecorations;
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import quests.Q10997_LoserPriest1.Q10997_LoserPriest1;
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@@ -313,6 +314,7 @@ public class QuestMasterHandler
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Q00662_AGameOfCards.class,
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Q00933_ExploringTheWestWingOfTheDungeonOfAbyss.class,
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Q00935_ExploringTheEastWingOfTheDungeonOfAbyss.class,
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Q10993_FutureDwarves.class,
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Q10995_MutualBenefit.class,
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Q10996_TemplesDecorations.class,
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Q10997_LoserPriest1.class,
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|
@@ -17,7 +17,6 @@
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10868 The Dark Side of Power
|
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10870 Unfinished Device
|
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10871 Death to the Pirate King!
|
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10993 Future: Dwarves
|
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10994 Future: Orcs
|
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11012 Future Elves
|
||||
|
||||
|
@@ -0,0 +1,4 @@
|
||||
<html><body>Triskel:<br>
|
||||
Lector sent you, right? So you want to choose the path of a Assassin? Excellent! It's always good to study something new.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11018_FutureDarkElves 30416-02.html">"I can't wait!"</Button><br>
|
||||
</body></html>
|
@@ -0,0 +1,3 @@
|
||||
<html><body>Triskel:<br>
|
||||
You made the right decision! Tell me when you are ready to make a Class Transfer.
|
||||
</body></html>
|
@@ -0,0 +1,4 @@
|
||||
<html><body>Witch Varika:<br>
|
||||
Vollodos told me about you.Do you want to become a Dark Wizard?<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q11018_FutureDarkElves 30421-02.html">That's right</Button><br>
|
||||
</body></html>
|
@@ -0,0 +1,3 @@
|
||||
<html><body>Witch Varika:<br>
|
||||
You made the right decision! Tell me when you are ready to make a Class Transfer.
|
||||
</body></html>
|
@@ -0,0 +1,4 @@
|
||||
<html><body>Collector Pippi:<br>
|
||||
Priest Gerald warned me about your arrival. So, do you want to become a Scavenger?<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10993_FutureDwarves 30524-02.html"> "That's right"</Button><br>
|
||||
</body></html>
|
@@ -0,0 +1,3 @@
|
||||
<html><body>Blacksmith Silvera:<br>
|
||||
You made the right decision! Tell me when you are ready to make a Class Transfer.
|
||||
</body></html>
|
@@ -0,0 +1,4 @@
|
||||
<html><body>Blacksmith Silvera:<br>
|
||||
Priest Gerald warned me about your arrival. So, do you want to become a Artisan?<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10993_FutureDwarves 30527-02.html"> "That's right"</Button><br>
|
||||
</body></html>
|
@@ -0,0 +1,3 @@
|
||||
<html><body>Blacksmith Silvera:<br>
|
||||
You made the right decision! Tell me when you are ready to make a Class Transfer.
|
||||
</body></html>
|
@@ -0,0 +1,4 @@
|
||||
<html><body>Head Priest of the Earth Gerald:<br>
|
||||
Now I can trust you. What do you think? Would you like to take a new path?<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10993_FutureDwarves 30650-02.htm">Complete 1st Class Transfer</Button><br>
|
||||
</body></html>
|
@@ -0,0 +1,5 @@
|
||||
<html><body>Head Priest of the Earth Gerald:<br>
|
||||
Have you considered it well? Which Class do you choose? <br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10993_FutureDwarves f_scavenger.html"> Become a Scavenger </Button><br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10993_FutureDwarves f_artisan.html"> Become an Artisan </Button><br>
|
||||
</body></html>
|
@@ -0,0 +1,3 @@
|
||||
<html><body>Head Priest of the Gerald:<br>
|
||||
Haven't you set off? Follow the arrow. <br>
|
||||
<font color="LEVEL">(you may check your destination in the quest dialog by pressing Alt+U.)</font>
|
@@ -0,0 +1,3 @@
|
||||
<html><body>Head Priest of the Gerald:<br>
|
||||
(Only characters who are level 19 or above and who have completed the <font color="LEVEL">Loser Priest (3/3)</font> quests may undertake this quest.)
|
||||
</body></html>
|
@@ -0,0 +1,158 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package quests.Q10993_FutureDwarves;
|
||||
|
||||
import com.l2jmobius.gameserver.enums.Race;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.base.ClassId;
|
||||
import com.l2jmobius.gameserver.model.quest.Quest;
|
||||
import com.l2jmobius.gameserver.model.quest.QuestState;
|
||||
import com.l2jmobius.gameserver.model.quest.State;
|
||||
import com.l2jmobius.gameserver.network.NpcStringId;
|
||||
|
||||
import quests.Q10999_LoserPriest3.Q10999_LoserPriest3;
|
||||
|
||||
/**
|
||||
* Future: Dwarves (10993)
|
||||
* @author Stayway
|
||||
*/
|
||||
public class Q10993_FutureDwarves extends Quest
|
||||
{
|
||||
// NPCs
|
||||
private static final int GERALD = 30650;
|
||||
private static final int PIPPI = 30524;
|
||||
private static final int SILVERA = 30527;
|
||||
|
||||
// Items
|
||||
private static final int FIRST_CLASS_BUFF_SCROLL = 29011;
|
||||
private static final int IMPROVED_SOE = 49087;
|
||||
|
||||
// Misc
|
||||
private static final int MIN_LEVEL = 19;
|
||||
|
||||
public Q10993_FutureDwarves()
|
||||
{
|
||||
super(10993);
|
||||
addStartNpc(GERALD);
|
||||
addTalkId(PIPPI, GERALD, SILVERA);
|
||||
addCondMinLevel(MIN_LEVEL, "no-level.html"); // Custom
|
||||
addCondRace(Race.DWARF, "no-race.html"); // Custom
|
||||
addCondCompletedQuest(Q10999_LoserPriest3.class.getSimpleName(), "30650-04.html");
|
||||
setQuestNameNpcStringId(NpcStringId.LV_19_FUTURE_DWARVES);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
|
||||
{
|
||||
final QuestState qs = getQuestState(player, false);
|
||||
if (qs == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
String htmltext = null;
|
||||
switch (event)
|
||||
{
|
||||
case "30650-02.htm":
|
||||
case "f_scavenger.html":
|
||||
case "f_artisan.html":
|
||||
{
|
||||
htmltext = event;
|
||||
break;
|
||||
}
|
||||
case "a_scavenger.html":
|
||||
{
|
||||
qs.startQuest();
|
||||
qs.setCond(2, true);
|
||||
htmltext = event;
|
||||
break;
|
||||
}
|
||||
case "a_artisan.html": // Custom html
|
||||
{
|
||||
qs.startQuest();
|
||||
qs.setCond(3, true);
|
||||
htmltext = event;
|
||||
break;
|
||||
}
|
||||
case "30524-02.html":
|
||||
case "30527-02.html":
|
||||
{
|
||||
if (qs.getCond() > 1)
|
||||
{
|
||||
giveItems(player, FIRST_CLASS_BUFF_SCROLL, 5);
|
||||
giveItems(player, IMPROVED_SOE, 1);
|
||||
qs.exitQuest(false, true);
|
||||
htmltext = event;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onTalk(L2Npc npc, L2PcInstance talker)
|
||||
{
|
||||
final QuestState qs = getQuestState(talker, true);
|
||||
String htmltext = getNoQuestMsg(talker);
|
||||
switch (qs.getState())
|
||||
{
|
||||
case State.CREATED:
|
||||
{
|
||||
if ((npc.getId() == GERALD))
|
||||
{
|
||||
htmltext = "30650-01.html";
|
||||
}
|
||||
break;
|
||||
}
|
||||
case State.STARTED:
|
||||
{
|
||||
if (npc.getId() == GERALD)
|
||||
{
|
||||
if (qs.getCond() >= 1)
|
||||
{
|
||||
htmltext = "30650-03.html";
|
||||
}
|
||||
break;
|
||||
}
|
||||
if ((npc.getId() == PIPPI) && (talker.getClassId() != ClassId.SCAVENGER))
|
||||
{
|
||||
if (qs.isCond(2))
|
||||
{
|
||||
htmltext = "30524-01.html";
|
||||
}
|
||||
break;
|
||||
}
|
||||
if ((npc.getId() == SILVERA) && (talker.getClassId() != ClassId.ARTISAN))
|
||||
{
|
||||
if (qs.isCond(3))
|
||||
{
|
||||
htmltext = "30527-01.html"; // Custom Html
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
case State.COMPLETED:
|
||||
{
|
||||
htmltext = getAlreadyCompletedMsg(talker);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return htmltext;
|
||||
}
|
||||
}
|
@@ -0,0 +1,2 @@
|
||||
<html><body> Head Priest of the Earth Gerald:<br>
|
||||
Do you want to become a <font color="LEVEL">Artisan</font>? You need to talk <font color="LEVEL">Blacksmith Silvera</font>. She is at the <font color="LEVEL">Blacksmith Shop </font>. Don't waste time, go there<br>
|
@@ -0,0 +1,2 @@
|
||||
<html><body> Head Priest of the Earth Gerald:<br>
|
||||
Do you want to become a <font color="LEVEL">Scavengers</font>? You need to talk <font color="LEVEL"> Pippi</font>. Pippi is in a department of the <font color="LEVEL">Bronze Key Guild</font>. Don't waste time, go there<br>
|
@@ -0,0 +1,7 @@
|
||||
<html><body>Class description - Artisan:<br>
|
||||
<font color="LEVEL"> Artisans </font>are Dwarves who work in creating items and equipment. They don't like traveling and prefer to stay in their workshops.<br>
|
||||
They can't continue lerning Spoil and Sweeper Skills, so they are less effective when it comes to collecting materials. However, you can earn a lot through item-making.<br>
|
||||
They are not very effective in combat or during hunting, but, unlike Scavengers, they can summon battle Mechanic Golems who will be a good asset in battles.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10993_FutureDwarves a_artisan.html">Say that you have decided</Button> <br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10993_FutureDwarves 30650-02.htm">Say that you want to think about it</Button> <br>
|
||||
</body></html>
|
@@ -0,0 +1,7 @@
|
||||
<html><body>Class description - Scavenger :<br>
|
||||
<font color="LEVEL"> Scavengers </font>are Dwarves who travel the world looking for materials for making various items. <br>
|
||||
They are able to collect various additional items and materials from monsters. Scavengers use Spoil and Sweeper Skills that they learned back in their Dwarven Fighter times.<br>
|
||||
They are not really effective in combat or during hunting, but you can earn a lot with them when collecting materials. That's why players who want to pursue item collecting choose Scavengers.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10993_FutureDwarves a_scavenger.html">Say that you have decided</Button><br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10993_FutureDwarves 30650-02.htm">Say that you want to think about ir</Button><br>
|
||||
</body></html>
|
@@ -0,0 +1,4 @@
|
||||
<html><body>Grocer Vollodos:<br>
|
||||
You ought to gain more experience. Come back later.<br>
|
||||
<font color="LEVEL">(This quest is available to characters of Level 19 or higher.)</font><br>
|
||||
</body></html>
|
@@ -0,0 +1,4 @@
|
||||
<html><body>Grocer Vollodos:<br>
|
||||
You are not a Dark Elf. Get the hell out!
|
||||
<font color="LEVEL">(This quest is available to Dark Elfs only.)</font><br>
|
||||
</body></html>
|
@@ -147,6 +147,7 @@ import quests.Q00418_PathOfTheArtisan.Q00418_PathOfTheArtisan;
|
||||
import quests.Q00662_AGameOfCards.Q00662_AGameOfCards;
|
||||
import quests.Q00933_ExploringTheWestWingOfTheDungeonOfAbyss.Q00933_ExploringTheWestWingOfTheDungeonOfAbyss;
|
||||
import quests.Q00935_ExploringTheEastWingOfTheDungeonOfAbyss.Q00935_ExploringTheEastWingOfTheDungeonOfAbyss;
|
||||
import quests.Q10993_FutureDwarves.Q10993_FutureDwarves;
|
||||
import quests.Q10995_MutualBenefit.Q10995_MutualBenefit;
|
||||
import quests.Q10996_TemplesDecorations.Q10996_TemplesDecorations;
|
||||
import quests.Q10997_LoserPriest1.Q10997_LoserPriest1;
|
||||
@@ -313,6 +314,7 @@ public class QuestMasterHandler
|
||||
Q00662_AGameOfCards.class,
|
||||
Q00933_ExploringTheWestWingOfTheDungeonOfAbyss.class,
|
||||
Q00935_ExploringTheEastWingOfTheDungeonOfAbyss.class,
|
||||
Q10993_FutureDwarves.class,
|
||||
Q10995_MutualBenefit.class,
|
||||
Q10996_TemplesDecorations.class,
|
||||
Q10997_LoserPriest1.class,
|
||||
|
Reference in New Issue
Block a user