Lindvior changes.
Source: Liamxroy
This commit is contained in:
@@ -57,6 +57,7 @@ import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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import org.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
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import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
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import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
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import org.l2jmobius.gameserver.util.Broadcast;
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import ai.AbstractNpcAI;
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@@ -114,7 +115,8 @@ public class Lindvior extends AbstractNpcAI
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protected ScheduledFuture<?> _bigVortexesTask;
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protected NoSummonFriendZone _zoneLair;
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protected GrandBossInstance _lindvior = null;
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protected Npc _lindvior2 = null;
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private GrandBossInstance _lindviorForSpawn = null;
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protected Npc _lindviorfake = null;
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protected Npc _dummyLindvior;
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protected Npc _vortex = null;
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protected Npc _lionel = null;
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@@ -125,6 +127,7 @@ public class Lindvior extends AbstractNpcAI
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protected int _activeMask = 0;
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protected int _chargedMask = 0;
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protected int _status = 0;
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protected int _stage = 0;
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private static final Location[] CONTROL_GENERATOR_SPAWNS =
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{
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@@ -168,45 +171,6 @@ public class Lindvior extends AbstractNpcAI
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new Location(45155, -29987, -1430, 14860),
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new Location(46219, -27704, -1430, 1744),
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new Location(46135, -28995, -1430, 43626),
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new Location(43973, -28265, -1430, 16516),
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new Location(46782, -29065, -1430, 63368),
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new Location(47214, -29836, -1430, 46966),
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new Location(44754, -29120, -1430, 56118),
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new Location(47089, -28198, -1430, 8537),
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new Location(44992, -28152, -1430, 11592),
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new Location(44737, -24885, -1430, 3146),
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new Location(46096, -24976, -1430, 49650),
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new Location(46972, -25911, -1430, 62925),
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new Location(46977, -27136, -1430, 2150),
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new Location(42889, -24767, -1430, 10246),
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new Location(47299, -25256, -1430, 1453),
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new Location(44204, -25026, -1430, 39225),
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new Location(42875, -28035, -1430, 34755),
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new Location(41963, -26031, -1430, 18822),
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new Location(43171, -25942, -1430, 44279),
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new Location(41874, -27174, -1430, 56030),
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new Location(44983, -26082, -1430, 7042),
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new Location(46145, -26804, -1430, 24394),
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new Location(46148, -26019, -1430, 34151),
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new Location(45161, -24275, -1430, 39262),
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new Location(47288, -24141, -1430, 21644),
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new Location(43722, -26174, -1430, 11001),
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new Location(44942, -27169, -1430, 39703),
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new Location(46105, -24170, -1430, 28224),
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new Location(49084, -27206, -1430, 41996),
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new Location(48159, -27091, -1430, 62682),
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new Location(48094, -28789, -1430, 49189),
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new Location(48958, -27844, -1430, 59758),
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new Location(43828, -23981, -1430, 10994),
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new Location(48165, -25777, -1430, 53084),
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new Location(48267, -28086, -1430, 9266),
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new Location(43268, -28981, -1430, 23736),
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new Location(44155, -29821, -1430, 39281),
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new Location(43991, -29275, -1430, 27277),
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new Location(44057, -27133, -1430, 64484),
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new Location(43257, -26764, -1430, 14161),
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new Location(42300, -25194, -1430, 7811),
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new Location(42091, -27981, -1430, 30628),
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new Location(47854, -24735, -1430, 14438)
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};
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// @formatter:off
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@@ -217,7 +181,7 @@ public class Lindvior extends AbstractNpcAI
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{21170106, 21170107},
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{21170108, 21170109}
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};
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protected final int[] _chargedValues = new int[] {0, 0, 0, 0};
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protected final int _chargedValues[] = new int[] {0, 0, 0, 0};
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private static final int[] LINDVIOR_SERVITOR = {25895, 25896, 25897, 29242, 29241, 29243};
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// @formatter:on
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private static final NpcStringId[] GUARD_MSG =
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@@ -237,7 +201,7 @@ public class Lindvior extends AbstractNpcAI
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addAttackId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID);
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addEnterZoneId(ZONE_ID);
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addExitZoneId(ZONE_ID);
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addKillId(LINDVIOR_RAID, NPC_GENERATOR);
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addKillId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID, NPC_GENERATOR);
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addSkillSeeId(NPC_GENERATOR);
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addSpawnId(NPC_ATTACKER_GENERATORS, NPC_ATTACKER_GENERATORS_1, LYN_DRACO_ATTACKER_GENERATORS, GENERATOR_GUARD, NPC_GENERATOR);
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addFirstTalkId(NPC_GENERATOR);
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@@ -255,11 +219,16 @@ public class Lindvior extends AbstractNpcAI
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}
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else
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{
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_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
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GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
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GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
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}
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}
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else if (status != ALIVE)
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else
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{
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_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
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GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
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GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
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}
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}
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@@ -279,27 +248,22 @@ public class Lindvior extends AbstractNpcAI
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LOGGER.warning(getName() + ": Character: " + attacker.getName() + " attacked: " + npc.getName() + " wich is out of the boss zone!");
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}
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final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
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if ((percent <= 80) && (_status == 0))
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double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
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if (percent <= 80)
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{
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_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
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_zoneLair.getPlayersInside().stream().forEach(p ->
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if (_status == 0)
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{
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startQuestTimer("stop_red_zone", 10000, _lindvior, p);
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p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
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});
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_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
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_lindvior.setDead(true);
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_lindvior.deleteMe();
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_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
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_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.8);
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for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
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{
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addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
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addSpawn(LINDVIOR_SERVITOR[0], loc, true);
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_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
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_zoneLair.getPlayersInside().stream().forEach(p ->
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{
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startQuestTimer("stop_red_zone", 10000, _lindvior, p);
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p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
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});
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}
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if (_lindvior != null)
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{
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_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
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}
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_status = 1;
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}
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else if ((percent <= 75) && (_status == 1))
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{
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@@ -311,37 +275,13 @@ public class Lindvior extends AbstractNpcAI
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_zoneLair.getPlayersInside().stream().forEach(p -> p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_GIGANTIC_WHIRLWIND_HAS_APPEARED, ExShowScreenMessage.TOP_CENTER, 2000, true)));
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_status = 2;
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}
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else if ((percent <= 60) && (_status == 2))
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else if ((percent <= 60) && (_lindvior != null))
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{
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_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
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_lindvior.setDead(true);
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_lindvior.deleteMe();
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_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, _lindvior.getLocation(), false, 0, false);
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_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.6);
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spawnServitor(10, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
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for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
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{
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addSpawn(LINDVIOR_SERVITOR[2], loc, true);
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}
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_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
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_status = 3;
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}
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else if ((percent <= 40) && (_status == 3))
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else if ((percent <= 40) && (_lindvior != null))
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{
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_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
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_lindvior.setDead(true);
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_lindvior.deleteMe();
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_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
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_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.4);
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if ((SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null) && (_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
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{
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_vortex.getSpawn().stopRespawn();
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_vortex.deleteMe();
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}
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_status = 4;
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}
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else if ((percent <= 35) && (_status == 4))
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{
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@@ -355,28 +295,20 @@ public class Lindvior extends AbstractNpcAI
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}, 20000, 60000);
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_status = 5;
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}
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else if ((percent <= 20) && (_status == 5))
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else if (percent <= 20)
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{
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if (_smallVortexesTask != null)
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if (_status == 5)
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{
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_smallVortexesTask.cancel(true);
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_smallVortexesTask = null;
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if (_smallVortexesTask != null)
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{
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_smallVortexesTask.cancel(true);
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_smallVortexesTask = null;
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}
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}
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_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
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_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
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_lindvior.setDead(true);
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_lindvior.deleteMe();
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_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, _lindvior.getLocation(), false, 0, false);
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_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.2);
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_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
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for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
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if (_lindvior != null)
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{
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addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
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addSpawn(LINDVIOR_SERVITOR[4], loc, true);
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addSpawn(LINDVIOR_SERVITOR[3], loc, true);
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_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
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}
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_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
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_status = 6;
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}
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return super.onAttack(npc, attacker, damage, isSummon);
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}
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@@ -465,18 +397,18 @@ public class Lindvior extends AbstractNpcAI
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{
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synchronized (_chargedValues)
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{
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final int index = npc.getScriptValue();
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int index = npc.getScriptValue();
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if (!hasFlag(_chargedMask, 1 << index))
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{
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_chargedValues[index] += caster.isGM() ? (30 / 4) + 2 : (1 / 4) + 2;
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_chargedValues[index] = Math.min(_chargedValues[index], 120);
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_chargedValues[index] = Math.min(_chargedValues[index], 6);
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World.getInstance().forEachVisibleObjectInRange(npc, PlayerInstance.class, 3000, player ->
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{
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player.sendPacket(new ExShowScreenMessage(NpcStringId.S1_HAS_CHARGED_THE_CANNON, ExShowScreenMessage.TOP_CENTER, 10000, true, caster.getName()));
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player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 120, NpcStringId.CHARGING));
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player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 6, NpcStringId.CHARGING));
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});
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if (_chargedValues[index] >= 120)
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if (_chargedValues[index] >= 6)
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{
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_chargedMask |= 1 << index;
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_chargedValues[index] = 0;
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@@ -541,17 +473,17 @@ public class Lindvior extends AbstractNpcAI
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}
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@Override
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public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
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public String onSeeCreature(Npc npc, Creature player, boolean isSummon)
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{
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setLindviorSpawnTask();
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npc.getSpawn().stopRespawn();
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npc.deleteMe();
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return super.onSeeCreature(npc, creature, isSummon);
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return super.onSeeCreature(npc, player, isSummon);
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}
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private void nextStage(int taskId)
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private void nextStage(int _taskId)
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{
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switch (taskId)
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switch (_taskId)
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{
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case 1: // Spawn Generators
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{
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@@ -591,6 +523,7 @@ public class Lindvior extends AbstractNpcAI
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_dummyLindvior = addSpawn(LINDVIOR_CAMERA, 45259, -27115, -638, 41325, false, 0, false);
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_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(player -> player.sendPacket(new ExShowScreenMessage(NpcStringId.YOU_MUST_ACTIVATE_THE_4_GENERATORS, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 20000);
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_dummyLindvior.deleteMe();
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break;
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}
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case 2: // After activation of 4 generators, we wait to be charged
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@@ -611,9 +544,14 @@ public class Lindvior extends AbstractNpcAI
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{
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player.sendPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, false));
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cancelQuestTimers("NPC_SHOUT");
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_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED));
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_guardSpawn.stream().forEach(guard ->
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{
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guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED);
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});
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_announceProtect = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> player.sendPacket(new ExShowScreenMessage(NpcStringId.PROTECT_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 18000);
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_zoneLair.broadcastPacket(new SpecialCamera(_dummyLindvior, 3300, 200, 20, 11000, 10500, 0, 8, 1, 0, 0));
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_dummyLindvior.setInvisible(true);
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_dummyLindvior.deleteMe();
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_generatorSpawn.forEach(npc -> npc.sendInfo(player));
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startQuestTimer("show_movie", 13000, null, null);
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startQuestTimer("start_charge", 35000, null, null);
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@@ -678,8 +616,8 @@ public class Lindvior extends AbstractNpcAI
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}
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});
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cancelQuestTimers("attack_generator");
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_lindvior2.setDead(true);
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_lindvior2.deleteMe();
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_lindviorfake.setDead(true);
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_lindviorfake.deleteMe();
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GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, FIGHTING);
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_lionel = addSpawn(LIONEL_HUNTER, 42630, -48231, -792, 855, false, 0, false);
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@@ -700,12 +638,14 @@ public class Lindvior extends AbstractNpcAI
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{
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case "unlock_lindvior":
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{
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_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
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GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
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GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
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break;
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}
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case "stage_1_activate_generator":
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{
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final int index = npc.getScriptValue();
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int index = npc.getScriptValue();
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if (!hasFlag(_activeMask, 1 << index))
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{
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_activeMask |= 1 << index;
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@@ -721,24 +661,92 @@ public class Lindvior extends AbstractNpcAI
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}
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case "show_shield_animation": // zone broadcast shield event triger
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{
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_zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true)));
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_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON));
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_zoneLair.getPlayersInside().forEach(p ->
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{
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p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true));
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});
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_guardSpawn.stream().forEach(guard ->
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{
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guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON);
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});
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break;
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}
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case "show_movie": // zone broadcast Lindvior scene movie
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{
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_zoneLair.getPlayersInside().forEach(p -> playMovie(p, Movie.SC_LIND_OPENING));
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_dummyLindvior.deleteMe();
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_lindvior2 = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
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_lindvior2.setTargetable(false);
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_zoneLair.getPlayersInside().forEach(p ->
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{
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playMovie(p, Movie.SC_LIND_OPENING);
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});
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startQuestTimer("spawnDummyLindvior", 23200, null, null);
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break;
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}
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case "spawnDummyLindvior":
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{
|
||||
_lindviorfake = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
|
||||
_lindviorfake.setTargetable(false);
|
||||
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new ExShowScreenMessage(NpcStringId.CHARGE_THE_CANNON_USING_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 40000, 20000);
|
||||
break;
|
||||
}
|
||||
case "lindvior2":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
|
||||
}
|
||||
_status = 1;
|
||||
break;
|
||||
}
|
||||
case "lindvior3":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
spawnServitor(5, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
|
||||
}
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
|
||||
_status = 3;
|
||||
break;
|
||||
}
|
||||
case "lindvior4":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
if (SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null)
|
||||
{
|
||||
if ((_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
|
||||
{
|
||||
_vortex.getSpawn().stopRespawn();
|
||||
_vortex.deleteMe();
|
||||
}
|
||||
}
|
||||
_status = 4;
|
||||
break;
|
||||
}
|
||||
case "lindvior5":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
|
||||
}
|
||||
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
|
||||
_status = 6;
|
||||
break;
|
||||
}
|
||||
case "start_charge":
|
||||
{
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _generatorSpawn.forEach(generators ->
|
||||
{
|
||||
final int index = generators.getScriptValue();
|
||||
int index = generators.getScriptValue();
|
||||
if (!generators.isCastingNow() && (generators.getEffectList().getBuffInfoBySkillId(SKILL_RECHARGE_POSIBLE.getSkillId()) == null) && !hasFlag(_chargedMask, 1 << index))
|
||||
{
|
||||
// TODO Need core implemented combo skill packet.
|
||||
@@ -757,7 +765,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
guard.setInvul(false);
|
||||
if (!guard.isDead())
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG_1));
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG_1[getRandom(GUARD_MSG_1.length)]);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -803,16 +811,45 @@ public class Lindvior extends AbstractNpcAI
|
||||
@Override
|
||||
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
|
||||
{
|
||||
if (npc.getId() == LINDVIOR_RAID)
|
||||
if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 0))
|
||||
{
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
|
||||
_stage = 1;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior2", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 1))
|
||||
{
|
||||
_stage = 2;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior3", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 2))
|
||||
{
|
||||
_stage = 3;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior4", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 3))
|
||||
{
|
||||
_stage = 4;
|
||||
npc.deleteMe();
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior5", 1000, null, null);
|
||||
}
|
||||
else if (npc.getId() == LINDVIOR_RAID)
|
||||
{
|
||||
Broadcast.toAllOnlinePlayers(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
|
||||
if (_mobsSpawnTask != null)
|
||||
{
|
||||
_mobsSpawnTask.cancel(true);
|
||||
_mobsSpawnTask = null;
|
||||
}
|
||||
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(Creature::deleteMe);
|
||||
ThreadPool.schedule(npc::decayMe, 10000);
|
||||
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(mob -> mob.deleteMe());
|
||||
ThreadPool.schedule(() -> npc.decayMe(), 10000);
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, false));
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, true));
|
||||
_lionel.deleteMe();
|
||||
@@ -844,39 +881,48 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onEnterZone(Creature creature, ZoneType zone)
|
||||
public String onEnterZone(Creature character, ZoneType zone)
|
||||
{
|
||||
if ((zone.getId() == ZONE_ID) && (_collapseTask != null))
|
||||
if (zone.getId() == ZONE_ID)
|
||||
{
|
||||
_collapseTask.cancel(true);
|
||||
_collapseTask = null;
|
||||
if (_collapseTask != null)
|
||||
{
|
||||
_collapseTask.cancel(true);
|
||||
_collapseTask = null;
|
||||
}
|
||||
}
|
||||
return super.onEnterZone(creature, zone);
|
||||
return super.onEnterZone(character, zone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onExitZone(Creature creature, ZoneType zone)
|
||||
public String onExitZone(Creature character, ZoneType zone)
|
||||
{
|
||||
if ((zone.getId() == ZONE_ID) && zone.getPlayersInside().isEmpty())
|
||||
if (zone.getId() == ZONE_ID)
|
||||
{
|
||||
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
|
||||
if (zone.getPlayersInside().isEmpty())
|
||||
{
|
||||
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
|
||||
}
|
||||
}
|
||||
return super.onExitZone(creature, zone);
|
||||
return super.onExitZone(character, zone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTimerEvent(String event, StatSet params, Npc npc, PlayerInstance player)
|
||||
{
|
||||
if (event.equals("NPC_SHOUT") && (npc != null) && !npc.isDead())
|
||||
if (event.equals("NPC_SHOUT"))
|
||||
{
|
||||
npc.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG));
|
||||
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
|
||||
if ((npc != null) && !npc.isDead())
|
||||
{
|
||||
npc.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG[getRandom(GUARD_MSG.length)]);
|
||||
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void sendEventTrigger(boolean status, int... triggers)
|
||||
{
|
||||
final IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
|
||||
IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
|
||||
for (int i = 0; i < triggers.length; i++)
|
||||
{
|
||||
pakets[i] = new OnEventTrigger(triggers[i], status);
|
||||
@@ -899,7 +945,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
_monsterSpawn.add(addSpawn(getRandomEntry(npcIds), x, y, loc.getZ(), loc.getHeading(), true, 0, true));
|
||||
_monsterSpawn.add(addSpawn(npcIds[getRandom(npcIds.length)], x, y, loc.getZ(), loc.getHeading(), true, 0, true));
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -34,9 +34,6 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
private static final int LINDVIOR_RAID = 29240;
|
||||
private static final int LINDVIOR_FLY = 19424;
|
||||
// Skills
|
||||
private static final SkillHolder SKILL_FLY_UP = new SkillHolder(15278, 1);
|
||||
private static final SkillHolder SKILL_RABIES = new SkillHolder(15269, 1);
|
||||
private static final SkillHolder SKILL_FLY = new SkillHolder(15279, 1);
|
||||
private static final SkillHolder MASS_HELL_BINDING = new SkillHolder(11052, 6);
|
||||
private static final SkillHolder MIGHTY_WIND_STRIKE = new SkillHolder(15274, 1);
|
||||
private static final SkillHolder WIND_PULL = new SkillHolder(15591, 1);
|
||||
@@ -48,7 +45,6 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
private static final SkillHolder TORNADO = new SkillHolder(15275, 1);
|
||||
private static final SkillHolder LINDVIORS_ATTACK = new SkillHolder(15600, 1);
|
||||
// Chances
|
||||
private static final int CHANCE_MIGHTY_WIND_STRIKE = 9;
|
||||
private static final int CHANCE_WIND_PULL = 4;
|
||||
private static final int CHANCE_LINDVIORS_JUMP = 7;
|
||||
private static final int CHANCE_BODY_SLAM = 2;
|
||||
@@ -68,92 +64,88 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
@Override
|
||||
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon)
|
||||
{
|
||||
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
final int chance = getRandom(100);
|
||||
switch (npc.getId())
|
||||
if (!npc.isCastingNow())
|
||||
{
|
||||
case LINDVIOR_GROUND:
|
||||
final int chance = getRandom(100);
|
||||
switch (npc.getId())
|
||||
{
|
||||
if ((percent <= 80) && npc.isScriptValue(0))
|
||||
case LINDVIOR_GROUND:
|
||||
{
|
||||
npc.doCast(SKILL_FLY_UP.getSkill());
|
||||
npc.doCast(SKILL_RABIES.getSkill());
|
||||
npc.setScriptValue(1);
|
||||
if (chance <= CHANCE_WIND_PULL)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_LINDVIORS_JUMP)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_JUMP.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_BODY_SLAM)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(BODY_SLAM.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TAIL_SWIPE)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if ((percent <= 40) && (npc.isScriptValue(1)))
|
||||
case LINDVIOR_FLY:
|
||||
{
|
||||
npc.doCast(SKILL_FLY.getSkill());
|
||||
npc.setScriptValue(2);
|
||||
if (chance <= CHANCE_SOAR)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(SOAR.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_MIGHTY_WIND_STRIKE))
|
||||
case LINDVIOR_RAID:
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
if (chance <= CHANCE_WIND_BREAT)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_BREAT.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_WIND_PULL)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TAIL_SWIPE)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TORNADO)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TORNADO.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_LINDVIORS_ATTACK)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_ATTACK.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_JUMP))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_JUMP.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_BODY_SLAM))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(BODY_SLAM.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LINDVIOR_FLY:
|
||||
{
|
||||
if (!npc.isCastingNow() && (chance <= CHANCE_SOAR))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(SOAR.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LINDVIOR_RAID:
|
||||
{
|
||||
if ((percent <= 20) && (npc.isScriptValue(0)))
|
||||
{
|
||||
npc.doCast(SKILL_FLY.getSkill());
|
||||
npc.setScriptValue(1);
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_BREAT))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_BREAT.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TORNADO))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TORNADO.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_ATTACK))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_ATTACK.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
|
@@ -80,10 +80,10 @@ public class Vortex extends AbstractNpcAI
|
||||
{
|
||||
if ((attackers != null) && !attackers.isDead() && !attackers.isAlikeDead())
|
||||
{
|
||||
attackers.setCurrentHp(1.0);
|
||||
attackers.setCurrentMp(1.0);
|
||||
attackers.setCurrentHp(attackers.getMaxHp() * 0.2);
|
||||
attackers.setCurrentMp(attackers.getMaxMp() * 0.2);
|
||||
attackers.setCurrentCp(1.0);
|
||||
startQuestTimer("despawn_big", 600000, npc, null);
|
||||
startQuestTimer("despawn_big", 60000, npc, null);
|
||||
}
|
||||
});
|
||||
break;
|
||||
|
@@ -57,6 +57,7 @@ import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
|
||||
import org.l2jmobius.gameserver.util.Broadcast;
|
||||
|
||||
import ai.AbstractNpcAI;
|
||||
|
||||
@@ -114,7 +115,8 @@ public class Lindvior extends AbstractNpcAI
|
||||
protected ScheduledFuture<?> _bigVortexesTask;
|
||||
protected NoSummonFriendZone _zoneLair;
|
||||
protected GrandBossInstance _lindvior = null;
|
||||
protected Npc _lindvior2 = null;
|
||||
private GrandBossInstance _lindviorForSpawn = null;
|
||||
protected Npc _lindviorfake = null;
|
||||
protected Npc _dummyLindvior;
|
||||
protected Npc _vortex = null;
|
||||
protected Npc _lionel = null;
|
||||
@@ -125,6 +127,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
protected int _activeMask = 0;
|
||||
protected int _chargedMask = 0;
|
||||
protected int _status = 0;
|
||||
protected int _stage = 0;
|
||||
|
||||
private static final Location[] CONTROL_GENERATOR_SPAWNS =
|
||||
{
|
||||
@@ -168,45 +171,6 @@ public class Lindvior extends AbstractNpcAI
|
||||
new Location(45155, -29987, -1430, 14860),
|
||||
new Location(46219, -27704, -1430, 1744),
|
||||
new Location(46135, -28995, -1430, 43626),
|
||||
new Location(43973, -28265, -1430, 16516),
|
||||
new Location(46782, -29065, -1430, 63368),
|
||||
new Location(47214, -29836, -1430, 46966),
|
||||
new Location(44754, -29120, -1430, 56118),
|
||||
new Location(47089, -28198, -1430, 8537),
|
||||
new Location(44992, -28152, -1430, 11592),
|
||||
new Location(44737, -24885, -1430, 3146),
|
||||
new Location(46096, -24976, -1430, 49650),
|
||||
new Location(46972, -25911, -1430, 62925),
|
||||
new Location(46977, -27136, -1430, 2150),
|
||||
new Location(42889, -24767, -1430, 10246),
|
||||
new Location(47299, -25256, -1430, 1453),
|
||||
new Location(44204, -25026, -1430, 39225),
|
||||
new Location(42875, -28035, -1430, 34755),
|
||||
new Location(41963, -26031, -1430, 18822),
|
||||
new Location(43171, -25942, -1430, 44279),
|
||||
new Location(41874, -27174, -1430, 56030),
|
||||
new Location(44983, -26082, -1430, 7042),
|
||||
new Location(46145, -26804, -1430, 24394),
|
||||
new Location(46148, -26019, -1430, 34151),
|
||||
new Location(45161, -24275, -1430, 39262),
|
||||
new Location(47288, -24141, -1430, 21644),
|
||||
new Location(43722, -26174, -1430, 11001),
|
||||
new Location(44942, -27169, -1430, 39703),
|
||||
new Location(46105, -24170, -1430, 28224),
|
||||
new Location(49084, -27206, -1430, 41996),
|
||||
new Location(48159, -27091, -1430, 62682),
|
||||
new Location(48094, -28789, -1430, 49189),
|
||||
new Location(48958, -27844, -1430, 59758),
|
||||
new Location(43828, -23981, -1430, 10994),
|
||||
new Location(48165, -25777, -1430, 53084),
|
||||
new Location(48267, -28086, -1430, 9266),
|
||||
new Location(43268, -28981, -1430, 23736),
|
||||
new Location(44155, -29821, -1430, 39281),
|
||||
new Location(43991, -29275, -1430, 27277),
|
||||
new Location(44057, -27133, -1430, 64484),
|
||||
new Location(43257, -26764, -1430, 14161),
|
||||
new Location(42300, -25194, -1430, 7811),
|
||||
new Location(42091, -27981, -1430, 30628),
|
||||
new Location(47854, -24735, -1430, 14438)
|
||||
};
|
||||
// @formatter:off
|
||||
@@ -217,7 +181,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
{21170106, 21170107},
|
||||
{21170108, 21170109}
|
||||
};
|
||||
protected final int[] _chargedValues = new int[] {0, 0, 0, 0};
|
||||
protected final int _chargedValues[] = new int[] {0, 0, 0, 0};
|
||||
private static final int[] LINDVIOR_SERVITOR = {25895, 25896, 25897, 29242, 29241, 29243};
|
||||
// @formatter:on
|
||||
private static final NpcStringId[] GUARD_MSG =
|
||||
@@ -237,7 +201,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
addAttackId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID);
|
||||
addEnterZoneId(ZONE_ID);
|
||||
addExitZoneId(ZONE_ID);
|
||||
addKillId(LINDVIOR_RAID, NPC_GENERATOR);
|
||||
addKillId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID, NPC_GENERATOR);
|
||||
addSkillSeeId(NPC_GENERATOR);
|
||||
addSpawnId(NPC_ATTACKER_GENERATORS, NPC_ATTACKER_GENERATORS_1, LYN_DRACO_ATTACKER_GENERATORS, GENERATOR_GUARD, NPC_GENERATOR);
|
||||
addFirstTalkId(NPC_GENERATOR);
|
||||
@@ -255,11 +219,16 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
else
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
|
||||
}
|
||||
}
|
||||
else if (status != ALIVE)
|
||||
else
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
}
|
||||
}
|
||||
@@ -279,27 +248,22 @@ public class Lindvior extends AbstractNpcAI
|
||||
LOGGER.warning(getName() + ": Character: " + attacker.getName() + " attacked: " + npc.getName() + " wich is out of the boss zone!");
|
||||
}
|
||||
|
||||
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
if ((percent <= 80) && (_status == 0))
|
||||
double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
if (percent <= 80)
|
||||
{
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
|
||||
_zoneLair.getPlayersInside().stream().forEach(p ->
|
||||
if (_status == 0)
|
||||
{
|
||||
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
|
||||
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
|
||||
});
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.8);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
|
||||
_zoneLair.getPlayersInside().stream().forEach(p ->
|
||||
{
|
||||
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
|
||||
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
|
||||
});
|
||||
}
|
||||
if (_lindvior != null)
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
}
|
||||
_status = 1;
|
||||
}
|
||||
else if ((percent <= 75) && (_status == 1))
|
||||
{
|
||||
@@ -311,37 +275,13 @@ public class Lindvior extends AbstractNpcAI
|
||||
_zoneLair.getPlayersInside().stream().forEach(p -> p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_GIGANTIC_WHIRLWIND_HAS_APPEARED, ExShowScreenMessage.TOP_CENTER, 2000, true)));
|
||||
_status = 2;
|
||||
}
|
||||
else if ((percent <= 60) && (_status == 2))
|
||||
else if ((percent <= 60) && (_lindvior != null))
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.6);
|
||||
spawnServitor(10, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
|
||||
}
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
|
||||
_status = 3;
|
||||
}
|
||||
else if ((percent <= 40) && (_status == 3))
|
||||
else if ((percent <= 40) && (_lindvior != null))
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.4);
|
||||
|
||||
if ((SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null) && (_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
|
||||
{
|
||||
_vortex.getSpawn().stopRespawn();
|
||||
_vortex.deleteMe();
|
||||
}
|
||||
_status = 4;
|
||||
}
|
||||
else if ((percent <= 35) && (_status == 4))
|
||||
{
|
||||
@@ -355,28 +295,20 @@ public class Lindvior extends AbstractNpcAI
|
||||
}, 20000, 60000);
|
||||
_status = 5;
|
||||
}
|
||||
else if ((percent <= 20) && (_status == 5))
|
||||
else if (percent <= 20)
|
||||
{
|
||||
if (_smallVortexesTask != null)
|
||||
if (_status == 5)
|
||||
{
|
||||
_smallVortexesTask.cancel(true);
|
||||
_smallVortexesTask = null;
|
||||
if (_smallVortexesTask != null)
|
||||
{
|
||||
_smallVortexesTask.cancel(true);
|
||||
_smallVortexesTask = null;
|
||||
}
|
||||
}
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.2);
|
||||
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
if (_lindvior != null)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
}
|
||||
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
|
||||
_status = 6;
|
||||
}
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
}
|
||||
@@ -465,18 +397,18 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
synchronized (_chargedValues)
|
||||
{
|
||||
final int index = npc.getScriptValue();
|
||||
int index = npc.getScriptValue();
|
||||
if (!hasFlag(_chargedMask, 1 << index))
|
||||
{
|
||||
_chargedValues[index] += caster.isGM() ? (30 / 4) + 2 : (1 / 4) + 2;
|
||||
_chargedValues[index] = Math.min(_chargedValues[index], 120);
|
||||
_chargedValues[index] = Math.min(_chargedValues[index], 6);
|
||||
|
||||
World.getInstance().forEachVisibleObjectInRange(npc, PlayerInstance.class, 3000, player ->
|
||||
{
|
||||
player.sendPacket(new ExShowScreenMessage(NpcStringId.S1_HAS_CHARGED_THE_CANNON, ExShowScreenMessage.TOP_CENTER, 10000, true, caster.getName()));
|
||||
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 120, NpcStringId.CHARGING));
|
||||
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 6, NpcStringId.CHARGING));
|
||||
});
|
||||
if (_chargedValues[index] >= 120)
|
||||
if (_chargedValues[index] >= 6)
|
||||
{
|
||||
_chargedMask |= 1 << index;
|
||||
_chargedValues[index] = 0;
|
||||
@@ -541,17 +473,17 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
|
||||
public String onSeeCreature(Npc npc, Creature player, boolean isSummon)
|
||||
{
|
||||
setLindviorSpawnTask();
|
||||
npc.getSpawn().stopRespawn();
|
||||
npc.deleteMe();
|
||||
return super.onSeeCreature(npc, creature, isSummon);
|
||||
return super.onSeeCreature(npc, player, isSummon);
|
||||
}
|
||||
|
||||
private void nextStage(int taskId)
|
||||
private void nextStage(int _taskId)
|
||||
{
|
||||
switch (taskId)
|
||||
switch (_taskId)
|
||||
{
|
||||
case 1: // Spawn Generators
|
||||
{
|
||||
@@ -591,6 +523,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
|
||||
_dummyLindvior = addSpawn(LINDVIOR_CAMERA, 45259, -27115, -638, 41325, false, 0, false);
|
||||
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(player -> player.sendPacket(new ExShowScreenMessage(NpcStringId.YOU_MUST_ACTIVATE_THE_4_GENERATORS, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 20000);
|
||||
_dummyLindvior.deleteMe();
|
||||
break;
|
||||
}
|
||||
case 2: // After activation of 4 generators, we wait to be charged
|
||||
@@ -611,9 +544,14 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
player.sendPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, false));
|
||||
cancelQuestTimers("NPC_SHOUT");
|
||||
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED));
|
||||
_guardSpawn.stream().forEach(guard ->
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED);
|
||||
});
|
||||
_announceProtect = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> player.sendPacket(new ExShowScreenMessage(NpcStringId.PROTECT_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 18000);
|
||||
_zoneLair.broadcastPacket(new SpecialCamera(_dummyLindvior, 3300, 200, 20, 11000, 10500, 0, 8, 1, 0, 0));
|
||||
_dummyLindvior.setInvisible(true);
|
||||
_dummyLindvior.deleteMe();
|
||||
_generatorSpawn.forEach(npc -> npc.sendInfo(player));
|
||||
startQuestTimer("show_movie", 13000, null, null);
|
||||
startQuestTimer("start_charge", 35000, null, null);
|
||||
@@ -678,8 +616,8 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
});
|
||||
cancelQuestTimers("attack_generator");
|
||||
_lindvior2.setDead(true);
|
||||
_lindvior2.deleteMe();
|
||||
_lindviorfake.setDead(true);
|
||||
_lindviorfake.deleteMe();
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, FIGHTING);
|
||||
_lionel = addSpawn(LIONEL_HUNTER, 42630, -48231, -792, 855, false, 0, false);
|
||||
|
||||
@@ -700,12 +638,14 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
case "unlock_lindvior":
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
break;
|
||||
}
|
||||
case "stage_1_activate_generator":
|
||||
{
|
||||
final int index = npc.getScriptValue();
|
||||
int index = npc.getScriptValue();
|
||||
if (!hasFlag(_activeMask, 1 << index))
|
||||
{
|
||||
_activeMask |= 1 << index;
|
||||
@@ -721,24 +661,92 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
case "show_shield_animation": // zone broadcast shield event triger
|
||||
{
|
||||
_zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true)));
|
||||
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON));
|
||||
_zoneLair.getPlayersInside().forEach(p ->
|
||||
{
|
||||
p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true));
|
||||
});
|
||||
_guardSpawn.stream().forEach(guard ->
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON);
|
||||
});
|
||||
break;
|
||||
}
|
||||
case "show_movie": // zone broadcast Lindvior scene movie
|
||||
{
|
||||
_zoneLair.getPlayersInside().forEach(p -> playMovie(p, Movie.SC_LIND_OPENING));
|
||||
_dummyLindvior.deleteMe();
|
||||
_lindvior2 = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
|
||||
_lindvior2.setTargetable(false);
|
||||
_zoneLair.getPlayersInside().forEach(p ->
|
||||
{
|
||||
playMovie(p, Movie.SC_LIND_OPENING);
|
||||
});
|
||||
startQuestTimer("spawnDummyLindvior", 23200, null, null);
|
||||
break;
|
||||
}
|
||||
case "spawnDummyLindvior":
|
||||
{
|
||||
_lindviorfake = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
|
||||
_lindviorfake.setTargetable(false);
|
||||
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new ExShowScreenMessage(NpcStringId.CHARGE_THE_CANNON_USING_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 40000, 20000);
|
||||
break;
|
||||
}
|
||||
case "lindvior2":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
|
||||
}
|
||||
_status = 1;
|
||||
break;
|
||||
}
|
||||
case "lindvior3":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
spawnServitor(5, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
|
||||
}
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
|
||||
_status = 3;
|
||||
break;
|
||||
}
|
||||
case "lindvior4":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
if (SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null)
|
||||
{
|
||||
if ((_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
|
||||
{
|
||||
_vortex.getSpawn().stopRespawn();
|
||||
_vortex.deleteMe();
|
||||
}
|
||||
}
|
||||
_status = 4;
|
||||
break;
|
||||
}
|
||||
case "lindvior5":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
|
||||
}
|
||||
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
|
||||
_status = 6;
|
||||
break;
|
||||
}
|
||||
case "start_charge":
|
||||
{
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _generatorSpawn.forEach(generators ->
|
||||
{
|
||||
final int index = generators.getScriptValue();
|
||||
int index = generators.getScriptValue();
|
||||
if (!generators.isCastingNow() && (generators.getEffectList().getBuffInfoBySkillId(SKILL_RECHARGE_POSIBLE.getSkillId()) == null) && !hasFlag(_chargedMask, 1 << index))
|
||||
{
|
||||
// TODO Need core implemented combo skill packet.
|
||||
@@ -757,7 +765,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
guard.setInvul(false);
|
||||
if (!guard.isDead())
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG_1));
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG_1[getRandom(GUARD_MSG_1.length)]);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -803,16 +811,45 @@ public class Lindvior extends AbstractNpcAI
|
||||
@Override
|
||||
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
|
||||
{
|
||||
if (npc.getId() == LINDVIOR_RAID)
|
||||
if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 0))
|
||||
{
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
|
||||
_stage = 1;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior2", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 1))
|
||||
{
|
||||
_stage = 2;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior3", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 2))
|
||||
{
|
||||
_stage = 3;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior4", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 3))
|
||||
{
|
||||
_stage = 4;
|
||||
npc.deleteMe();
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior5", 1000, null, null);
|
||||
}
|
||||
else if (npc.getId() == LINDVIOR_RAID)
|
||||
{
|
||||
Broadcast.toAllOnlinePlayers(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
|
||||
if (_mobsSpawnTask != null)
|
||||
{
|
||||
_mobsSpawnTask.cancel(true);
|
||||
_mobsSpawnTask = null;
|
||||
}
|
||||
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(Creature::deleteMe);
|
||||
ThreadPool.schedule(npc::decayMe, 10000);
|
||||
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(mob -> mob.deleteMe());
|
||||
ThreadPool.schedule(() -> npc.decayMe(), 10000);
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, false));
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, true));
|
||||
_lionel.deleteMe();
|
||||
@@ -844,39 +881,48 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onEnterZone(Creature creature, ZoneType zone)
|
||||
public String onEnterZone(Creature character, ZoneType zone)
|
||||
{
|
||||
if ((zone.getId() == ZONE_ID) && (_collapseTask != null))
|
||||
if (zone.getId() == ZONE_ID)
|
||||
{
|
||||
_collapseTask.cancel(true);
|
||||
_collapseTask = null;
|
||||
if (_collapseTask != null)
|
||||
{
|
||||
_collapseTask.cancel(true);
|
||||
_collapseTask = null;
|
||||
}
|
||||
}
|
||||
return super.onEnterZone(creature, zone);
|
||||
return super.onEnterZone(character, zone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onExitZone(Creature creature, ZoneType zone)
|
||||
public String onExitZone(Creature character, ZoneType zone)
|
||||
{
|
||||
if ((zone.getId() == ZONE_ID) && zone.getPlayersInside().isEmpty())
|
||||
if (zone.getId() == ZONE_ID)
|
||||
{
|
||||
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
|
||||
if (zone.getPlayersInside().isEmpty())
|
||||
{
|
||||
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
|
||||
}
|
||||
}
|
||||
return super.onExitZone(creature, zone);
|
||||
return super.onExitZone(character, zone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTimerEvent(String event, StatSet params, Npc npc, PlayerInstance player)
|
||||
{
|
||||
if (event.equals("NPC_SHOUT") && (npc != null) && !npc.isDead())
|
||||
if (event.equals("NPC_SHOUT"))
|
||||
{
|
||||
npc.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG));
|
||||
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
|
||||
if ((npc != null) && !npc.isDead())
|
||||
{
|
||||
npc.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG[getRandom(GUARD_MSG.length)]);
|
||||
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void sendEventTrigger(boolean status, int... triggers)
|
||||
{
|
||||
final IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
|
||||
IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
|
||||
for (int i = 0; i < triggers.length; i++)
|
||||
{
|
||||
pakets[i] = new OnEventTrigger(triggers[i], status);
|
||||
@@ -899,7 +945,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
_monsterSpawn.add(addSpawn(getRandomEntry(npcIds), x, y, loc.getZ(), loc.getHeading(), true, 0, true));
|
||||
_monsterSpawn.add(addSpawn(npcIds[getRandom(npcIds.length)], x, y, loc.getZ(), loc.getHeading(), true, 0, true));
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -34,9 +34,6 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
private static final int LINDVIOR_RAID = 29240;
|
||||
private static final int LINDVIOR_FLY = 19424;
|
||||
// Skills
|
||||
private static final SkillHolder SKILL_FLY_UP = new SkillHolder(15278, 1);
|
||||
private static final SkillHolder SKILL_RABIES = new SkillHolder(15269, 1);
|
||||
private static final SkillHolder SKILL_FLY = new SkillHolder(15279, 1);
|
||||
private static final SkillHolder MASS_HELL_BINDING = new SkillHolder(11052, 6);
|
||||
private static final SkillHolder MIGHTY_WIND_STRIKE = new SkillHolder(15274, 1);
|
||||
private static final SkillHolder WIND_PULL = new SkillHolder(15591, 1);
|
||||
@@ -48,7 +45,6 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
private static final SkillHolder TORNADO = new SkillHolder(15275, 1);
|
||||
private static final SkillHolder LINDVIORS_ATTACK = new SkillHolder(15600, 1);
|
||||
// Chances
|
||||
private static final int CHANCE_MIGHTY_WIND_STRIKE = 9;
|
||||
private static final int CHANCE_WIND_PULL = 4;
|
||||
private static final int CHANCE_LINDVIORS_JUMP = 7;
|
||||
private static final int CHANCE_BODY_SLAM = 2;
|
||||
@@ -68,92 +64,88 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
@Override
|
||||
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon)
|
||||
{
|
||||
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
final int chance = getRandom(100);
|
||||
switch (npc.getId())
|
||||
if (!npc.isCastingNow())
|
||||
{
|
||||
case LINDVIOR_GROUND:
|
||||
final int chance = getRandom(100);
|
||||
switch (npc.getId())
|
||||
{
|
||||
if ((percent <= 80) && npc.isScriptValue(0))
|
||||
case LINDVIOR_GROUND:
|
||||
{
|
||||
npc.doCast(SKILL_FLY_UP.getSkill());
|
||||
npc.doCast(SKILL_RABIES.getSkill());
|
||||
npc.setScriptValue(1);
|
||||
if (chance <= CHANCE_WIND_PULL)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_LINDVIORS_JUMP)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_JUMP.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_BODY_SLAM)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(BODY_SLAM.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TAIL_SWIPE)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if ((percent <= 40) && (npc.isScriptValue(1)))
|
||||
case LINDVIOR_FLY:
|
||||
{
|
||||
npc.doCast(SKILL_FLY.getSkill());
|
||||
npc.setScriptValue(2);
|
||||
if (chance <= CHANCE_SOAR)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(SOAR.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_MIGHTY_WIND_STRIKE))
|
||||
case LINDVIOR_RAID:
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
if (chance <= CHANCE_WIND_BREAT)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_BREAT.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_WIND_PULL)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TAIL_SWIPE)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TORNADO)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TORNADO.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_LINDVIORS_ATTACK)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_ATTACK.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_JUMP))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_JUMP.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_BODY_SLAM))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(BODY_SLAM.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LINDVIOR_FLY:
|
||||
{
|
||||
if (!npc.isCastingNow() && (chance <= CHANCE_SOAR))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(SOAR.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LINDVIOR_RAID:
|
||||
{
|
||||
if ((percent <= 20) && (npc.isScriptValue(0)))
|
||||
{
|
||||
npc.doCast(SKILL_FLY.getSkill());
|
||||
npc.setScriptValue(1);
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_BREAT))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_BREAT.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TORNADO))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TORNADO.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_ATTACK))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_ATTACK.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
|
@@ -80,10 +80,10 @@ public class Vortex extends AbstractNpcAI
|
||||
{
|
||||
if ((attackers != null) && !attackers.isDead() && !attackers.isAlikeDead())
|
||||
{
|
||||
attackers.setCurrentHp(1.0);
|
||||
attackers.setCurrentMp(1.0);
|
||||
attackers.setCurrentHp(attackers.getMaxHp() * 0.2);
|
||||
attackers.setCurrentMp(attackers.getMaxMp() * 0.2);
|
||||
attackers.setCurrentCp(1.0);
|
||||
startQuestTimer("despawn_big", 600000, npc, null);
|
||||
startQuestTimer("despawn_big", 60000, npc, null);
|
||||
}
|
||||
});
|
||||
break;
|
||||
|
@@ -57,6 +57,7 @@ import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
|
||||
import org.l2jmobius.gameserver.util.Broadcast;
|
||||
|
||||
import ai.AbstractNpcAI;
|
||||
|
||||
@@ -114,7 +115,8 @@ public class Lindvior extends AbstractNpcAI
|
||||
protected ScheduledFuture<?> _bigVortexesTask;
|
||||
protected NoSummonFriendZone _zoneLair;
|
||||
protected GrandBossInstance _lindvior = null;
|
||||
protected Npc _lindvior2 = null;
|
||||
private GrandBossInstance _lindviorForSpawn = null;
|
||||
protected Npc _lindviorfake = null;
|
||||
protected Npc _dummyLindvior;
|
||||
protected Npc _vortex = null;
|
||||
protected Npc _lionel = null;
|
||||
@@ -125,6 +127,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
protected int _activeMask = 0;
|
||||
protected int _chargedMask = 0;
|
||||
protected int _status = 0;
|
||||
protected int _stage = 0;
|
||||
|
||||
private static final Location[] CONTROL_GENERATOR_SPAWNS =
|
||||
{
|
||||
@@ -168,45 +171,6 @@ public class Lindvior extends AbstractNpcAI
|
||||
new Location(45155, -29987, -1430, 14860),
|
||||
new Location(46219, -27704, -1430, 1744),
|
||||
new Location(46135, -28995, -1430, 43626),
|
||||
new Location(43973, -28265, -1430, 16516),
|
||||
new Location(46782, -29065, -1430, 63368),
|
||||
new Location(47214, -29836, -1430, 46966),
|
||||
new Location(44754, -29120, -1430, 56118),
|
||||
new Location(47089, -28198, -1430, 8537),
|
||||
new Location(44992, -28152, -1430, 11592),
|
||||
new Location(44737, -24885, -1430, 3146),
|
||||
new Location(46096, -24976, -1430, 49650),
|
||||
new Location(46972, -25911, -1430, 62925),
|
||||
new Location(46977, -27136, -1430, 2150),
|
||||
new Location(42889, -24767, -1430, 10246),
|
||||
new Location(47299, -25256, -1430, 1453),
|
||||
new Location(44204, -25026, -1430, 39225),
|
||||
new Location(42875, -28035, -1430, 34755),
|
||||
new Location(41963, -26031, -1430, 18822),
|
||||
new Location(43171, -25942, -1430, 44279),
|
||||
new Location(41874, -27174, -1430, 56030),
|
||||
new Location(44983, -26082, -1430, 7042),
|
||||
new Location(46145, -26804, -1430, 24394),
|
||||
new Location(46148, -26019, -1430, 34151),
|
||||
new Location(45161, -24275, -1430, 39262),
|
||||
new Location(47288, -24141, -1430, 21644),
|
||||
new Location(43722, -26174, -1430, 11001),
|
||||
new Location(44942, -27169, -1430, 39703),
|
||||
new Location(46105, -24170, -1430, 28224),
|
||||
new Location(49084, -27206, -1430, 41996),
|
||||
new Location(48159, -27091, -1430, 62682),
|
||||
new Location(48094, -28789, -1430, 49189),
|
||||
new Location(48958, -27844, -1430, 59758),
|
||||
new Location(43828, -23981, -1430, 10994),
|
||||
new Location(48165, -25777, -1430, 53084),
|
||||
new Location(48267, -28086, -1430, 9266),
|
||||
new Location(43268, -28981, -1430, 23736),
|
||||
new Location(44155, -29821, -1430, 39281),
|
||||
new Location(43991, -29275, -1430, 27277),
|
||||
new Location(44057, -27133, -1430, 64484),
|
||||
new Location(43257, -26764, -1430, 14161),
|
||||
new Location(42300, -25194, -1430, 7811),
|
||||
new Location(42091, -27981, -1430, 30628),
|
||||
new Location(47854, -24735, -1430, 14438)
|
||||
};
|
||||
// @formatter:off
|
||||
@@ -217,7 +181,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
{21170106, 21170107},
|
||||
{21170108, 21170109}
|
||||
};
|
||||
protected final int[] _chargedValues = new int[] {0, 0, 0, 0};
|
||||
protected final int _chargedValues[] = new int[] {0, 0, 0, 0};
|
||||
private static final int[] LINDVIOR_SERVITOR = {25895, 25896, 25897, 29242, 29241, 29243};
|
||||
// @formatter:on
|
||||
private static final NpcStringId[] GUARD_MSG =
|
||||
@@ -237,7 +201,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
addAttackId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID);
|
||||
addEnterZoneId(ZONE_ID);
|
||||
addExitZoneId(ZONE_ID);
|
||||
addKillId(LINDVIOR_RAID, NPC_GENERATOR);
|
||||
addKillId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID, NPC_GENERATOR);
|
||||
addSkillSeeId(NPC_GENERATOR);
|
||||
addSpawnId(NPC_ATTACKER_GENERATORS, NPC_ATTACKER_GENERATORS_1, LYN_DRACO_ATTACKER_GENERATORS, GENERATOR_GUARD, NPC_GENERATOR);
|
||||
addFirstTalkId(NPC_GENERATOR);
|
||||
@@ -255,11 +219,16 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
else
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
|
||||
}
|
||||
}
|
||||
else if (status != ALIVE)
|
||||
else
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
}
|
||||
}
|
||||
@@ -279,27 +248,22 @@ public class Lindvior extends AbstractNpcAI
|
||||
LOGGER.warning(getName() + ": Character: " + attacker.getName() + " attacked: " + npc.getName() + " wich is out of the boss zone!");
|
||||
}
|
||||
|
||||
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
if ((percent <= 80) && (_status == 0))
|
||||
double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
if (percent <= 80)
|
||||
{
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
|
||||
_zoneLair.getPlayersInside().stream().forEach(p ->
|
||||
if (_status == 0)
|
||||
{
|
||||
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
|
||||
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
|
||||
});
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.8);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
|
||||
_zoneLair.getPlayersInside().stream().forEach(p ->
|
||||
{
|
||||
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
|
||||
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
|
||||
});
|
||||
}
|
||||
if (_lindvior != null)
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
}
|
||||
_status = 1;
|
||||
}
|
||||
else if ((percent <= 75) && (_status == 1))
|
||||
{
|
||||
@@ -311,37 +275,13 @@ public class Lindvior extends AbstractNpcAI
|
||||
_zoneLair.getPlayersInside().stream().forEach(p -> p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_GIGANTIC_WHIRLWIND_HAS_APPEARED, ExShowScreenMessage.TOP_CENTER, 2000, true)));
|
||||
_status = 2;
|
||||
}
|
||||
else if ((percent <= 60) && (_status == 2))
|
||||
else if ((percent <= 60) && (_lindvior != null))
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.6);
|
||||
spawnServitor(10, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
|
||||
}
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
|
||||
_status = 3;
|
||||
}
|
||||
else if ((percent <= 40) && (_status == 3))
|
||||
else if ((percent <= 40) && (_lindvior != null))
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.4);
|
||||
|
||||
if ((SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null) && (_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
|
||||
{
|
||||
_vortex.getSpawn().stopRespawn();
|
||||
_vortex.deleteMe();
|
||||
}
|
||||
_status = 4;
|
||||
}
|
||||
else if ((percent <= 35) && (_status == 4))
|
||||
{
|
||||
@@ -355,28 +295,20 @@ public class Lindvior extends AbstractNpcAI
|
||||
}, 20000, 60000);
|
||||
_status = 5;
|
||||
}
|
||||
else if ((percent <= 20) && (_status == 5))
|
||||
else if (percent <= 20)
|
||||
{
|
||||
if (_smallVortexesTask != null)
|
||||
if (_status == 5)
|
||||
{
|
||||
_smallVortexesTask.cancel(true);
|
||||
_smallVortexesTask = null;
|
||||
if (_smallVortexesTask != null)
|
||||
{
|
||||
_smallVortexesTask.cancel(true);
|
||||
_smallVortexesTask = null;
|
||||
}
|
||||
}
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.2);
|
||||
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
if (_lindvior != null)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
}
|
||||
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
|
||||
_status = 6;
|
||||
}
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
}
|
||||
@@ -465,18 +397,18 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
synchronized (_chargedValues)
|
||||
{
|
||||
final int index = npc.getScriptValue();
|
||||
int index = npc.getScriptValue();
|
||||
if (!hasFlag(_chargedMask, 1 << index))
|
||||
{
|
||||
_chargedValues[index] += caster.isGM() ? (30 / 4) + 2 : (1 / 4) + 2;
|
||||
_chargedValues[index] = Math.min(_chargedValues[index], 120);
|
||||
_chargedValues[index] = Math.min(_chargedValues[index], 6);
|
||||
|
||||
World.getInstance().forEachVisibleObjectInRange(npc, PlayerInstance.class, 3000, player ->
|
||||
{
|
||||
player.sendPacket(new ExShowScreenMessage(NpcStringId.S1_HAS_CHARGED_THE_CANNON, ExShowScreenMessage.TOP_CENTER, 10000, true, caster.getName()));
|
||||
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 120, NpcStringId.CHARGING));
|
||||
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 6, NpcStringId.CHARGING));
|
||||
});
|
||||
if (_chargedValues[index] >= 120)
|
||||
if (_chargedValues[index] >= 6)
|
||||
{
|
||||
_chargedMask |= 1 << index;
|
||||
_chargedValues[index] = 0;
|
||||
@@ -541,17 +473,17 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
|
||||
public String onSeeCreature(Npc npc, Creature player, boolean isSummon)
|
||||
{
|
||||
setLindviorSpawnTask();
|
||||
npc.getSpawn().stopRespawn();
|
||||
npc.deleteMe();
|
||||
return super.onSeeCreature(npc, creature, isSummon);
|
||||
return super.onSeeCreature(npc, player, isSummon);
|
||||
}
|
||||
|
||||
private void nextStage(int taskId)
|
||||
private void nextStage(int _taskId)
|
||||
{
|
||||
switch (taskId)
|
||||
switch (_taskId)
|
||||
{
|
||||
case 1: // Spawn Generators
|
||||
{
|
||||
@@ -591,6 +523,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
|
||||
_dummyLindvior = addSpawn(LINDVIOR_CAMERA, 45259, -27115, -638, 41325, false, 0, false);
|
||||
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(player -> player.sendPacket(new ExShowScreenMessage(NpcStringId.YOU_MUST_ACTIVATE_THE_4_GENERATORS, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 20000);
|
||||
_dummyLindvior.deleteMe();
|
||||
break;
|
||||
}
|
||||
case 2: // After activation of 4 generators, we wait to be charged
|
||||
@@ -611,9 +544,14 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
player.sendPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, false));
|
||||
cancelQuestTimers("NPC_SHOUT");
|
||||
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED));
|
||||
_guardSpawn.stream().forEach(guard ->
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED);
|
||||
});
|
||||
_announceProtect = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> player.sendPacket(new ExShowScreenMessage(NpcStringId.PROTECT_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 18000);
|
||||
_zoneLair.broadcastPacket(new SpecialCamera(_dummyLindvior, 3300, 200, 20, 11000, 10500, 0, 8, 1, 0, 0));
|
||||
_dummyLindvior.setInvisible(true);
|
||||
_dummyLindvior.deleteMe();
|
||||
_generatorSpawn.forEach(npc -> npc.sendInfo(player));
|
||||
startQuestTimer("show_movie", 13000, null, null);
|
||||
startQuestTimer("start_charge", 35000, null, null);
|
||||
@@ -678,8 +616,8 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
});
|
||||
cancelQuestTimers("attack_generator");
|
||||
_lindvior2.setDead(true);
|
||||
_lindvior2.deleteMe();
|
||||
_lindviorfake.setDead(true);
|
||||
_lindviorfake.deleteMe();
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, FIGHTING);
|
||||
_lionel = addSpawn(LIONEL_HUNTER, 42630, -48231, -792, 855, false, 0, false);
|
||||
|
||||
@@ -700,12 +638,14 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
case "unlock_lindvior":
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
break;
|
||||
}
|
||||
case "stage_1_activate_generator":
|
||||
{
|
||||
final int index = npc.getScriptValue();
|
||||
int index = npc.getScriptValue();
|
||||
if (!hasFlag(_activeMask, 1 << index))
|
||||
{
|
||||
_activeMask |= 1 << index;
|
||||
@@ -721,24 +661,92 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
case "show_shield_animation": // zone broadcast shield event triger
|
||||
{
|
||||
_zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true)));
|
||||
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON));
|
||||
_zoneLair.getPlayersInside().forEach(p ->
|
||||
{
|
||||
p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true));
|
||||
});
|
||||
_guardSpawn.stream().forEach(guard ->
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON);
|
||||
});
|
||||
break;
|
||||
}
|
||||
case "show_movie": // zone broadcast Lindvior scene movie
|
||||
{
|
||||
_zoneLair.getPlayersInside().forEach(p -> playMovie(p, Movie.SC_LIND_OPENING));
|
||||
_dummyLindvior.deleteMe();
|
||||
_lindvior2 = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
|
||||
_lindvior2.setTargetable(false);
|
||||
_zoneLair.getPlayersInside().forEach(p ->
|
||||
{
|
||||
playMovie(p, Movie.SC_LIND_OPENING);
|
||||
});
|
||||
startQuestTimer("spawnDummyLindvior", 23200, null, null);
|
||||
break;
|
||||
}
|
||||
case "spawnDummyLindvior":
|
||||
{
|
||||
_lindviorfake = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
|
||||
_lindviorfake.setTargetable(false);
|
||||
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new ExShowScreenMessage(NpcStringId.CHARGE_THE_CANNON_USING_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 40000, 20000);
|
||||
break;
|
||||
}
|
||||
case "lindvior2":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
|
||||
}
|
||||
_status = 1;
|
||||
break;
|
||||
}
|
||||
case "lindvior3":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
spawnServitor(5, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
|
||||
}
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
|
||||
_status = 3;
|
||||
break;
|
||||
}
|
||||
case "lindvior4":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
if (SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null)
|
||||
{
|
||||
if ((_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
|
||||
{
|
||||
_vortex.getSpawn().stopRespawn();
|
||||
_vortex.deleteMe();
|
||||
}
|
||||
}
|
||||
_status = 4;
|
||||
break;
|
||||
}
|
||||
case "lindvior5":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
|
||||
}
|
||||
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
|
||||
_status = 6;
|
||||
break;
|
||||
}
|
||||
case "start_charge":
|
||||
{
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _generatorSpawn.forEach(generators ->
|
||||
{
|
||||
final int index = generators.getScriptValue();
|
||||
int index = generators.getScriptValue();
|
||||
if (!generators.isCastingNow() && (generators.getEffectList().getBuffInfoBySkillId(SKILL_RECHARGE_POSIBLE.getSkillId()) == null) && !hasFlag(_chargedMask, 1 << index))
|
||||
{
|
||||
// TODO Need core implemented combo skill packet.
|
||||
@@ -757,7 +765,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
guard.setInvul(false);
|
||||
if (!guard.isDead())
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG_1));
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG_1[getRandom(GUARD_MSG_1.length)]);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -803,16 +811,45 @@ public class Lindvior extends AbstractNpcAI
|
||||
@Override
|
||||
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
|
||||
{
|
||||
if (npc.getId() == LINDVIOR_RAID)
|
||||
if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 0))
|
||||
{
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
|
||||
_stage = 1;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior2", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 1))
|
||||
{
|
||||
_stage = 2;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior3", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 2))
|
||||
{
|
||||
_stage = 3;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior4", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 3))
|
||||
{
|
||||
_stage = 4;
|
||||
npc.deleteMe();
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior5", 1000, null, null);
|
||||
}
|
||||
else if (npc.getId() == LINDVIOR_RAID)
|
||||
{
|
||||
Broadcast.toAllOnlinePlayers(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
|
||||
if (_mobsSpawnTask != null)
|
||||
{
|
||||
_mobsSpawnTask.cancel(true);
|
||||
_mobsSpawnTask = null;
|
||||
}
|
||||
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(Creature::deleteMe);
|
||||
ThreadPool.schedule(npc::decayMe, 10000);
|
||||
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(mob -> mob.deleteMe());
|
||||
ThreadPool.schedule(() -> npc.decayMe(), 10000);
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, false));
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, true));
|
||||
_lionel.deleteMe();
|
||||
@@ -844,39 +881,48 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onEnterZone(Creature creature, ZoneType zone)
|
||||
public String onEnterZone(Creature character, ZoneType zone)
|
||||
{
|
||||
if ((zone.getId() == ZONE_ID) && (_collapseTask != null))
|
||||
if (zone.getId() == ZONE_ID)
|
||||
{
|
||||
_collapseTask.cancel(true);
|
||||
_collapseTask = null;
|
||||
if (_collapseTask != null)
|
||||
{
|
||||
_collapseTask.cancel(true);
|
||||
_collapseTask = null;
|
||||
}
|
||||
}
|
||||
return super.onEnterZone(creature, zone);
|
||||
return super.onEnterZone(character, zone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onExitZone(Creature creature, ZoneType zone)
|
||||
public String onExitZone(Creature character, ZoneType zone)
|
||||
{
|
||||
if ((zone.getId() == ZONE_ID) && zone.getPlayersInside().isEmpty())
|
||||
if (zone.getId() == ZONE_ID)
|
||||
{
|
||||
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
|
||||
if (zone.getPlayersInside().isEmpty())
|
||||
{
|
||||
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
|
||||
}
|
||||
}
|
||||
return super.onExitZone(creature, zone);
|
||||
return super.onExitZone(character, zone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTimerEvent(String event, StatSet params, Npc npc, PlayerInstance player)
|
||||
{
|
||||
if (event.equals("NPC_SHOUT") && (npc != null) && !npc.isDead())
|
||||
if (event.equals("NPC_SHOUT"))
|
||||
{
|
||||
npc.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG));
|
||||
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
|
||||
if ((npc != null) && !npc.isDead())
|
||||
{
|
||||
npc.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG[getRandom(GUARD_MSG.length)]);
|
||||
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void sendEventTrigger(boolean status, int... triggers)
|
||||
{
|
||||
final IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
|
||||
IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
|
||||
for (int i = 0; i < triggers.length; i++)
|
||||
{
|
||||
pakets[i] = new OnEventTrigger(triggers[i], status);
|
||||
@@ -899,7 +945,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
_monsterSpawn.add(addSpawn(getRandomEntry(npcIds), x, y, loc.getZ(), loc.getHeading(), true, 0, true));
|
||||
_monsterSpawn.add(addSpawn(npcIds[getRandom(npcIds.length)], x, y, loc.getZ(), loc.getHeading(), true, 0, true));
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -34,9 +34,6 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
private static final int LINDVIOR_RAID = 29240;
|
||||
private static final int LINDVIOR_FLY = 19424;
|
||||
// Skills
|
||||
private static final SkillHolder SKILL_FLY_UP = new SkillHolder(15278, 1);
|
||||
private static final SkillHolder SKILL_RABIES = new SkillHolder(15269, 1);
|
||||
private static final SkillHolder SKILL_FLY = new SkillHolder(15279, 1);
|
||||
private static final SkillHolder MASS_HELL_BINDING = new SkillHolder(11052, 6);
|
||||
private static final SkillHolder MIGHTY_WIND_STRIKE = new SkillHolder(15274, 1);
|
||||
private static final SkillHolder WIND_PULL = new SkillHolder(15591, 1);
|
||||
@@ -48,7 +45,6 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
private static final SkillHolder TORNADO = new SkillHolder(15275, 1);
|
||||
private static final SkillHolder LINDVIORS_ATTACK = new SkillHolder(15600, 1);
|
||||
// Chances
|
||||
private static final int CHANCE_MIGHTY_WIND_STRIKE = 9;
|
||||
private static final int CHANCE_WIND_PULL = 4;
|
||||
private static final int CHANCE_LINDVIORS_JUMP = 7;
|
||||
private static final int CHANCE_BODY_SLAM = 2;
|
||||
@@ -68,92 +64,88 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
@Override
|
||||
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon)
|
||||
{
|
||||
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
final int chance = getRandom(100);
|
||||
switch (npc.getId())
|
||||
if (!npc.isCastingNow())
|
||||
{
|
||||
case LINDVIOR_GROUND:
|
||||
final int chance = getRandom(100);
|
||||
switch (npc.getId())
|
||||
{
|
||||
if ((percent <= 80) && npc.isScriptValue(0))
|
||||
case LINDVIOR_GROUND:
|
||||
{
|
||||
npc.doCast(SKILL_FLY_UP.getSkill());
|
||||
npc.doCast(SKILL_RABIES.getSkill());
|
||||
npc.setScriptValue(1);
|
||||
if (chance <= CHANCE_WIND_PULL)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_LINDVIORS_JUMP)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_JUMP.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_BODY_SLAM)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(BODY_SLAM.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TAIL_SWIPE)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if ((percent <= 40) && (npc.isScriptValue(1)))
|
||||
case LINDVIOR_FLY:
|
||||
{
|
||||
npc.doCast(SKILL_FLY.getSkill());
|
||||
npc.setScriptValue(2);
|
||||
if (chance <= CHANCE_SOAR)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(SOAR.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_MIGHTY_WIND_STRIKE))
|
||||
case LINDVIOR_RAID:
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
if (chance <= CHANCE_WIND_BREAT)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_BREAT.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_WIND_PULL)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TAIL_SWIPE)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TORNADO)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TORNADO.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_LINDVIORS_ATTACK)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_ATTACK.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_JUMP))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_JUMP.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_BODY_SLAM))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(BODY_SLAM.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LINDVIOR_FLY:
|
||||
{
|
||||
if (!npc.isCastingNow() && (chance <= CHANCE_SOAR))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(SOAR.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LINDVIOR_RAID:
|
||||
{
|
||||
if ((percent <= 20) && (npc.isScriptValue(0)))
|
||||
{
|
||||
npc.doCast(SKILL_FLY.getSkill());
|
||||
npc.setScriptValue(1);
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_BREAT))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_BREAT.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TORNADO))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TORNADO.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_ATTACK))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_ATTACK.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
|
@@ -80,10 +80,10 @@ public class Vortex extends AbstractNpcAI
|
||||
{
|
||||
if ((attackers != null) && !attackers.isDead() && !attackers.isAlikeDead())
|
||||
{
|
||||
attackers.setCurrentHp(1.0);
|
||||
attackers.setCurrentMp(1.0);
|
||||
attackers.setCurrentHp(attackers.getMaxHp() * 0.2);
|
||||
attackers.setCurrentMp(attackers.getMaxMp() * 0.2);
|
||||
attackers.setCurrentCp(1.0);
|
||||
startQuestTimer("despawn_big", 600000, npc, null);
|
||||
startQuestTimer("despawn_big", 60000, npc, null);
|
||||
}
|
||||
});
|
||||
break;
|
||||
|
@@ -57,6 +57,7 @@ import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
|
||||
import org.l2jmobius.gameserver.util.Broadcast;
|
||||
|
||||
import ai.AbstractNpcAI;
|
||||
|
||||
@@ -114,7 +115,8 @@ public class Lindvior extends AbstractNpcAI
|
||||
protected ScheduledFuture<?> _bigVortexesTask;
|
||||
protected NoSummonFriendZone _zoneLair;
|
||||
protected GrandBossInstance _lindvior = null;
|
||||
protected Npc _lindvior2 = null;
|
||||
private GrandBossInstance _lindviorForSpawn = null;
|
||||
protected Npc _lindviorfake = null;
|
||||
protected Npc _dummyLindvior;
|
||||
protected Npc _vortex = null;
|
||||
protected Npc _lionel = null;
|
||||
@@ -125,6 +127,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
protected int _activeMask = 0;
|
||||
protected int _chargedMask = 0;
|
||||
protected int _status = 0;
|
||||
protected int _stage = 0;
|
||||
|
||||
private static final Location[] CONTROL_GENERATOR_SPAWNS =
|
||||
{
|
||||
@@ -168,45 +171,6 @@ public class Lindvior extends AbstractNpcAI
|
||||
new Location(45155, -29987, -1430, 14860),
|
||||
new Location(46219, -27704, -1430, 1744),
|
||||
new Location(46135, -28995, -1430, 43626),
|
||||
new Location(43973, -28265, -1430, 16516),
|
||||
new Location(46782, -29065, -1430, 63368),
|
||||
new Location(47214, -29836, -1430, 46966),
|
||||
new Location(44754, -29120, -1430, 56118),
|
||||
new Location(47089, -28198, -1430, 8537),
|
||||
new Location(44992, -28152, -1430, 11592),
|
||||
new Location(44737, -24885, -1430, 3146),
|
||||
new Location(46096, -24976, -1430, 49650),
|
||||
new Location(46972, -25911, -1430, 62925),
|
||||
new Location(46977, -27136, -1430, 2150),
|
||||
new Location(42889, -24767, -1430, 10246),
|
||||
new Location(47299, -25256, -1430, 1453),
|
||||
new Location(44204, -25026, -1430, 39225),
|
||||
new Location(42875, -28035, -1430, 34755),
|
||||
new Location(41963, -26031, -1430, 18822),
|
||||
new Location(43171, -25942, -1430, 44279),
|
||||
new Location(41874, -27174, -1430, 56030),
|
||||
new Location(44983, -26082, -1430, 7042),
|
||||
new Location(46145, -26804, -1430, 24394),
|
||||
new Location(46148, -26019, -1430, 34151),
|
||||
new Location(45161, -24275, -1430, 39262),
|
||||
new Location(47288, -24141, -1430, 21644),
|
||||
new Location(43722, -26174, -1430, 11001),
|
||||
new Location(44942, -27169, -1430, 39703),
|
||||
new Location(46105, -24170, -1430, 28224),
|
||||
new Location(49084, -27206, -1430, 41996),
|
||||
new Location(48159, -27091, -1430, 62682),
|
||||
new Location(48094, -28789, -1430, 49189),
|
||||
new Location(48958, -27844, -1430, 59758),
|
||||
new Location(43828, -23981, -1430, 10994),
|
||||
new Location(48165, -25777, -1430, 53084),
|
||||
new Location(48267, -28086, -1430, 9266),
|
||||
new Location(43268, -28981, -1430, 23736),
|
||||
new Location(44155, -29821, -1430, 39281),
|
||||
new Location(43991, -29275, -1430, 27277),
|
||||
new Location(44057, -27133, -1430, 64484),
|
||||
new Location(43257, -26764, -1430, 14161),
|
||||
new Location(42300, -25194, -1430, 7811),
|
||||
new Location(42091, -27981, -1430, 30628),
|
||||
new Location(47854, -24735, -1430, 14438)
|
||||
};
|
||||
// @formatter:off
|
||||
@@ -217,7 +181,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
{21170106, 21170107},
|
||||
{21170108, 21170109}
|
||||
};
|
||||
protected final int[] _chargedValues = new int[] {0, 0, 0, 0};
|
||||
protected final int _chargedValues[] = new int[] {0, 0, 0, 0};
|
||||
private static final int[] LINDVIOR_SERVITOR = {25895, 25896, 25897, 29242, 29241, 29243};
|
||||
// @formatter:on
|
||||
private static final NpcStringId[] GUARD_MSG =
|
||||
@@ -237,7 +201,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
addAttackId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID);
|
||||
addEnterZoneId(ZONE_ID);
|
||||
addExitZoneId(ZONE_ID);
|
||||
addKillId(LINDVIOR_RAID, NPC_GENERATOR);
|
||||
addKillId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID, NPC_GENERATOR);
|
||||
addSkillSeeId(NPC_GENERATOR);
|
||||
addSpawnId(NPC_ATTACKER_GENERATORS, NPC_ATTACKER_GENERATORS_1, LYN_DRACO_ATTACKER_GENERATORS, GENERATOR_GUARD, NPC_GENERATOR);
|
||||
addFirstTalkId(NPC_GENERATOR);
|
||||
@@ -255,11 +219,16 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
else
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
|
||||
}
|
||||
}
|
||||
else if (status != ALIVE)
|
||||
else
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
}
|
||||
}
|
||||
@@ -279,27 +248,22 @@ public class Lindvior extends AbstractNpcAI
|
||||
LOGGER.warning(getName() + ": Character: " + attacker.getName() + " attacked: " + npc.getName() + " wich is out of the boss zone!");
|
||||
}
|
||||
|
||||
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
if ((percent <= 80) && (_status == 0))
|
||||
double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
if (percent <= 80)
|
||||
{
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
|
||||
_zoneLair.getPlayersInside().stream().forEach(p ->
|
||||
if (_status == 0)
|
||||
{
|
||||
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
|
||||
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
|
||||
});
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.8);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
|
||||
_zoneLair.getPlayersInside().stream().forEach(p ->
|
||||
{
|
||||
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
|
||||
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
|
||||
});
|
||||
}
|
||||
if (_lindvior != null)
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
}
|
||||
_status = 1;
|
||||
}
|
||||
else if ((percent <= 75) && (_status == 1))
|
||||
{
|
||||
@@ -311,37 +275,13 @@ public class Lindvior extends AbstractNpcAI
|
||||
_zoneLair.getPlayersInside().stream().forEach(p -> p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_GIGANTIC_WHIRLWIND_HAS_APPEARED, ExShowScreenMessage.TOP_CENTER, 2000, true)));
|
||||
_status = 2;
|
||||
}
|
||||
else if ((percent <= 60) && (_status == 2))
|
||||
else if ((percent <= 60) && (_lindvior != null))
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.6);
|
||||
spawnServitor(10, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
|
||||
}
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
|
||||
_status = 3;
|
||||
}
|
||||
else if ((percent <= 40) && (_status == 3))
|
||||
else if ((percent <= 40) && (_lindvior != null))
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.4);
|
||||
|
||||
if ((SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null) && (_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
|
||||
{
|
||||
_vortex.getSpawn().stopRespawn();
|
||||
_vortex.deleteMe();
|
||||
}
|
||||
_status = 4;
|
||||
}
|
||||
else if ((percent <= 35) && (_status == 4))
|
||||
{
|
||||
@@ -355,28 +295,20 @@ public class Lindvior extends AbstractNpcAI
|
||||
}, 20000, 60000);
|
||||
_status = 5;
|
||||
}
|
||||
else if ((percent <= 20) && (_status == 5))
|
||||
else if (percent <= 20)
|
||||
{
|
||||
if (_smallVortexesTask != null)
|
||||
if (_status == 5)
|
||||
{
|
||||
_smallVortexesTask.cancel(true);
|
||||
_smallVortexesTask = null;
|
||||
if (_smallVortexesTask != null)
|
||||
{
|
||||
_smallVortexesTask.cancel(true);
|
||||
_smallVortexesTask = null;
|
||||
}
|
||||
}
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.2);
|
||||
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
if (_lindvior != null)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
}
|
||||
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
|
||||
_status = 6;
|
||||
}
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
}
|
||||
@@ -465,18 +397,18 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
synchronized (_chargedValues)
|
||||
{
|
||||
final int index = npc.getScriptValue();
|
||||
int index = npc.getScriptValue();
|
||||
if (!hasFlag(_chargedMask, 1 << index))
|
||||
{
|
||||
_chargedValues[index] += caster.isGM() ? (30 / 4) + 2 : (1 / 4) + 2;
|
||||
_chargedValues[index] = Math.min(_chargedValues[index], 120);
|
||||
_chargedValues[index] = Math.min(_chargedValues[index], 6);
|
||||
|
||||
World.getInstance().forEachVisibleObjectInRange(npc, PlayerInstance.class, 3000, player ->
|
||||
{
|
||||
player.sendPacket(new ExShowScreenMessage(NpcStringId.S1_HAS_CHARGED_THE_CANNON, ExShowScreenMessage.TOP_CENTER, 10000, true, caster.getName()));
|
||||
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 120, NpcStringId.CHARGING));
|
||||
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 6, NpcStringId.CHARGING));
|
||||
});
|
||||
if (_chargedValues[index] >= 120)
|
||||
if (_chargedValues[index] >= 6)
|
||||
{
|
||||
_chargedMask |= 1 << index;
|
||||
_chargedValues[index] = 0;
|
||||
@@ -541,17 +473,17 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
|
||||
public String onSeeCreature(Npc npc, Creature player, boolean isSummon)
|
||||
{
|
||||
setLindviorSpawnTask();
|
||||
npc.getSpawn().stopRespawn();
|
||||
npc.deleteMe();
|
||||
return super.onSeeCreature(npc, creature, isSummon);
|
||||
return super.onSeeCreature(npc, player, isSummon);
|
||||
}
|
||||
|
||||
private void nextStage(int taskId)
|
||||
private void nextStage(int _taskId)
|
||||
{
|
||||
switch (taskId)
|
||||
switch (_taskId)
|
||||
{
|
||||
case 1: // Spawn Generators
|
||||
{
|
||||
@@ -591,6 +523,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
|
||||
_dummyLindvior = addSpawn(LINDVIOR_CAMERA, 45259, -27115, -638, 41325, false, 0, false);
|
||||
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(player -> player.sendPacket(new ExShowScreenMessage(NpcStringId.YOU_MUST_ACTIVATE_THE_4_GENERATORS, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 20000);
|
||||
_dummyLindvior.deleteMe();
|
||||
break;
|
||||
}
|
||||
case 2: // After activation of 4 generators, we wait to be charged
|
||||
@@ -611,9 +544,14 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
player.sendPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, false));
|
||||
cancelQuestTimers("NPC_SHOUT");
|
||||
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED));
|
||||
_guardSpawn.stream().forEach(guard ->
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED);
|
||||
});
|
||||
_announceProtect = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> player.sendPacket(new ExShowScreenMessage(NpcStringId.PROTECT_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 18000);
|
||||
_zoneLair.broadcastPacket(new SpecialCamera(_dummyLindvior, 3300, 200, 20, 11000, 10500, 0, 8, 1, 0, 0));
|
||||
_dummyLindvior.setInvisible(true);
|
||||
_dummyLindvior.deleteMe();
|
||||
_generatorSpawn.forEach(npc -> npc.sendInfo(player));
|
||||
startQuestTimer("show_movie", 13000, null, null);
|
||||
startQuestTimer("start_charge", 35000, null, null);
|
||||
@@ -678,8 +616,8 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
});
|
||||
cancelQuestTimers("attack_generator");
|
||||
_lindvior2.setDead(true);
|
||||
_lindvior2.deleteMe();
|
||||
_lindviorfake.setDead(true);
|
||||
_lindviorfake.deleteMe();
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, FIGHTING);
|
||||
_lionel = addSpawn(LIONEL_HUNTER, 42630, -48231, -792, 855, false, 0, false);
|
||||
|
||||
@@ -700,12 +638,14 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
case "unlock_lindvior":
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
break;
|
||||
}
|
||||
case "stage_1_activate_generator":
|
||||
{
|
||||
final int index = npc.getScriptValue();
|
||||
int index = npc.getScriptValue();
|
||||
if (!hasFlag(_activeMask, 1 << index))
|
||||
{
|
||||
_activeMask |= 1 << index;
|
||||
@@ -721,24 +661,92 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
case "show_shield_animation": // zone broadcast shield event triger
|
||||
{
|
||||
_zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true)));
|
||||
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON));
|
||||
_zoneLair.getPlayersInside().forEach(p ->
|
||||
{
|
||||
p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true));
|
||||
});
|
||||
_guardSpawn.stream().forEach(guard ->
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON);
|
||||
});
|
||||
break;
|
||||
}
|
||||
case "show_movie": // zone broadcast Lindvior scene movie
|
||||
{
|
||||
_zoneLair.getPlayersInside().forEach(p -> playMovie(p, Movie.SC_LIND_OPENING));
|
||||
_dummyLindvior.deleteMe();
|
||||
_lindvior2 = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
|
||||
_lindvior2.setTargetable(false);
|
||||
_zoneLair.getPlayersInside().forEach(p ->
|
||||
{
|
||||
playMovie(p, Movie.SC_LIND_OPENING);
|
||||
});
|
||||
startQuestTimer("spawnDummyLindvior", 23200, null, null);
|
||||
break;
|
||||
}
|
||||
case "spawnDummyLindvior":
|
||||
{
|
||||
_lindviorfake = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
|
||||
_lindviorfake.setTargetable(false);
|
||||
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new ExShowScreenMessage(NpcStringId.CHARGE_THE_CANNON_USING_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 40000, 20000);
|
||||
break;
|
||||
}
|
||||
case "lindvior2":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
|
||||
}
|
||||
_status = 1;
|
||||
break;
|
||||
}
|
||||
case "lindvior3":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
spawnServitor(5, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
|
||||
}
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
|
||||
_status = 3;
|
||||
break;
|
||||
}
|
||||
case "lindvior4":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
if (SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null)
|
||||
{
|
||||
if ((_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
|
||||
{
|
||||
_vortex.getSpawn().stopRespawn();
|
||||
_vortex.deleteMe();
|
||||
}
|
||||
}
|
||||
_status = 4;
|
||||
break;
|
||||
}
|
||||
case "lindvior5":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
|
||||
}
|
||||
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
|
||||
_status = 6;
|
||||
break;
|
||||
}
|
||||
case "start_charge":
|
||||
{
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _generatorSpawn.forEach(generators ->
|
||||
{
|
||||
final int index = generators.getScriptValue();
|
||||
int index = generators.getScriptValue();
|
||||
if (!generators.isCastingNow() && (generators.getEffectList().getBuffInfoBySkillId(SKILL_RECHARGE_POSIBLE.getSkillId()) == null) && !hasFlag(_chargedMask, 1 << index))
|
||||
{
|
||||
// TODO Need core implemented combo skill packet.
|
||||
@@ -757,7 +765,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
guard.setInvul(false);
|
||||
if (!guard.isDead())
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG_1));
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG_1[getRandom(GUARD_MSG_1.length)]);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -803,16 +811,45 @@ public class Lindvior extends AbstractNpcAI
|
||||
@Override
|
||||
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
|
||||
{
|
||||
if (npc.getId() == LINDVIOR_RAID)
|
||||
if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 0))
|
||||
{
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
|
||||
_stage = 1;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior2", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 1))
|
||||
{
|
||||
_stage = 2;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior3", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 2))
|
||||
{
|
||||
_stage = 3;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior4", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 3))
|
||||
{
|
||||
_stage = 4;
|
||||
npc.deleteMe();
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior5", 1000, null, null);
|
||||
}
|
||||
else if (npc.getId() == LINDVIOR_RAID)
|
||||
{
|
||||
Broadcast.toAllOnlinePlayers(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
|
||||
if (_mobsSpawnTask != null)
|
||||
{
|
||||
_mobsSpawnTask.cancel(true);
|
||||
_mobsSpawnTask = null;
|
||||
}
|
||||
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(Creature::deleteMe);
|
||||
ThreadPool.schedule(npc::decayMe, 10000);
|
||||
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(mob -> mob.deleteMe());
|
||||
ThreadPool.schedule(() -> npc.decayMe(), 10000);
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, false));
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, true));
|
||||
_lionel.deleteMe();
|
||||
@@ -844,39 +881,48 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onEnterZone(Creature creature, ZoneType zone)
|
||||
public String onEnterZone(Creature character, ZoneType zone)
|
||||
{
|
||||
if ((zone.getId() == ZONE_ID) && (_collapseTask != null))
|
||||
if (zone.getId() == ZONE_ID)
|
||||
{
|
||||
_collapseTask.cancel(true);
|
||||
_collapseTask = null;
|
||||
if (_collapseTask != null)
|
||||
{
|
||||
_collapseTask.cancel(true);
|
||||
_collapseTask = null;
|
||||
}
|
||||
}
|
||||
return super.onEnterZone(creature, zone);
|
||||
return super.onEnterZone(character, zone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onExitZone(Creature creature, ZoneType zone)
|
||||
public String onExitZone(Creature character, ZoneType zone)
|
||||
{
|
||||
if ((zone.getId() == ZONE_ID) && zone.getPlayersInside().isEmpty())
|
||||
if (zone.getId() == ZONE_ID)
|
||||
{
|
||||
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
|
||||
if (zone.getPlayersInside().isEmpty())
|
||||
{
|
||||
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
|
||||
}
|
||||
}
|
||||
return super.onExitZone(creature, zone);
|
||||
return super.onExitZone(character, zone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTimerEvent(String event, StatSet params, Npc npc, PlayerInstance player)
|
||||
{
|
||||
if (event.equals("NPC_SHOUT") && (npc != null) && !npc.isDead())
|
||||
if (event.equals("NPC_SHOUT"))
|
||||
{
|
||||
npc.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG));
|
||||
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
|
||||
if ((npc != null) && !npc.isDead())
|
||||
{
|
||||
npc.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG[getRandom(GUARD_MSG.length)]);
|
||||
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void sendEventTrigger(boolean status, int... triggers)
|
||||
{
|
||||
final IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
|
||||
IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
|
||||
for (int i = 0; i < triggers.length; i++)
|
||||
{
|
||||
pakets[i] = new OnEventTrigger(triggers[i], status);
|
||||
@@ -899,7 +945,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
_monsterSpawn.add(addSpawn(getRandomEntry(npcIds), x, y, loc.getZ(), loc.getHeading(), true, 0, true));
|
||||
_monsterSpawn.add(addSpawn(npcIds[getRandom(npcIds.length)], x, y, loc.getZ(), loc.getHeading(), true, 0, true));
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -34,9 +34,6 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
private static final int LINDVIOR_RAID = 29240;
|
||||
private static final int LINDVIOR_FLY = 19424;
|
||||
// Skills
|
||||
private static final SkillHolder SKILL_FLY_UP = new SkillHolder(15278, 1);
|
||||
private static final SkillHolder SKILL_RABIES = new SkillHolder(15269, 1);
|
||||
private static final SkillHolder SKILL_FLY = new SkillHolder(15279, 1);
|
||||
private static final SkillHolder MASS_HELL_BINDING = new SkillHolder(11052, 6);
|
||||
private static final SkillHolder MIGHTY_WIND_STRIKE = new SkillHolder(15274, 1);
|
||||
private static final SkillHolder WIND_PULL = new SkillHolder(15591, 1);
|
||||
@@ -48,7 +45,6 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
private static final SkillHolder TORNADO = new SkillHolder(15275, 1);
|
||||
private static final SkillHolder LINDVIORS_ATTACK = new SkillHolder(15600, 1);
|
||||
// Chances
|
||||
private static final int CHANCE_MIGHTY_WIND_STRIKE = 9;
|
||||
private static final int CHANCE_WIND_PULL = 4;
|
||||
private static final int CHANCE_LINDVIORS_JUMP = 7;
|
||||
private static final int CHANCE_BODY_SLAM = 2;
|
||||
@@ -68,92 +64,88 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
@Override
|
||||
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon)
|
||||
{
|
||||
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
final int chance = getRandom(100);
|
||||
switch (npc.getId())
|
||||
if (!npc.isCastingNow())
|
||||
{
|
||||
case LINDVIOR_GROUND:
|
||||
final int chance = getRandom(100);
|
||||
switch (npc.getId())
|
||||
{
|
||||
if ((percent <= 80) && npc.isScriptValue(0))
|
||||
case LINDVIOR_GROUND:
|
||||
{
|
||||
npc.doCast(SKILL_FLY_UP.getSkill());
|
||||
npc.doCast(SKILL_RABIES.getSkill());
|
||||
npc.setScriptValue(1);
|
||||
if (chance <= CHANCE_WIND_PULL)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_LINDVIORS_JUMP)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_JUMP.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_BODY_SLAM)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(BODY_SLAM.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TAIL_SWIPE)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if ((percent <= 40) && (npc.isScriptValue(1)))
|
||||
case LINDVIOR_FLY:
|
||||
{
|
||||
npc.doCast(SKILL_FLY.getSkill());
|
||||
npc.setScriptValue(2);
|
||||
if (chance <= CHANCE_SOAR)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(SOAR.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_MIGHTY_WIND_STRIKE))
|
||||
case LINDVIOR_RAID:
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
if (chance <= CHANCE_WIND_BREAT)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_BREAT.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_WIND_PULL)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TAIL_SWIPE)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TORNADO)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TORNADO.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_LINDVIORS_ATTACK)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_ATTACK.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_JUMP))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_JUMP.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_BODY_SLAM))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(BODY_SLAM.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LINDVIOR_FLY:
|
||||
{
|
||||
if (!npc.isCastingNow() && (chance <= CHANCE_SOAR))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(SOAR.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LINDVIOR_RAID:
|
||||
{
|
||||
if ((percent <= 20) && (npc.isScriptValue(0)))
|
||||
{
|
||||
npc.doCast(SKILL_FLY.getSkill());
|
||||
npc.setScriptValue(1);
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_BREAT))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_BREAT.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TORNADO))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TORNADO.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_ATTACK))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_ATTACK.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
|
@@ -80,10 +80,10 @@ public class Vortex extends AbstractNpcAI
|
||||
{
|
||||
if ((attackers != null) && !attackers.isDead() && !attackers.isAlikeDead())
|
||||
{
|
||||
attackers.setCurrentHp(1.0);
|
||||
attackers.setCurrentMp(1.0);
|
||||
attackers.setCurrentHp(attackers.getMaxHp() * 0.2);
|
||||
attackers.setCurrentMp(attackers.getMaxMp() * 0.2);
|
||||
attackers.setCurrentCp(1.0);
|
||||
startQuestTimer("despawn_big", 600000, npc, null);
|
||||
startQuestTimer("despawn_big", 60000, npc, null);
|
||||
}
|
||||
});
|
||||
break;
|
||||
|
@@ -57,6 +57,7 @@ import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
|
||||
import org.l2jmobius.gameserver.util.Broadcast;
|
||||
|
||||
import ai.AbstractNpcAI;
|
||||
|
||||
@@ -114,7 +115,8 @@ public class Lindvior extends AbstractNpcAI
|
||||
protected ScheduledFuture<?> _bigVortexesTask;
|
||||
protected NoSummonFriendZone _zoneLair;
|
||||
protected GrandBossInstance _lindvior = null;
|
||||
protected Npc _lindvior2 = null;
|
||||
private GrandBossInstance _lindviorForSpawn = null;
|
||||
protected Npc _lindviorfake = null;
|
||||
protected Npc _dummyLindvior;
|
||||
protected Npc _vortex = null;
|
||||
protected Npc _lionel = null;
|
||||
@@ -125,6 +127,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
protected int _activeMask = 0;
|
||||
protected int _chargedMask = 0;
|
||||
protected int _status = 0;
|
||||
protected int _stage = 0;
|
||||
|
||||
private static final Location[] CONTROL_GENERATOR_SPAWNS =
|
||||
{
|
||||
@@ -168,45 +171,6 @@ public class Lindvior extends AbstractNpcAI
|
||||
new Location(45155, -29987, -1430, 14860),
|
||||
new Location(46219, -27704, -1430, 1744),
|
||||
new Location(46135, -28995, -1430, 43626),
|
||||
new Location(43973, -28265, -1430, 16516),
|
||||
new Location(46782, -29065, -1430, 63368),
|
||||
new Location(47214, -29836, -1430, 46966),
|
||||
new Location(44754, -29120, -1430, 56118),
|
||||
new Location(47089, -28198, -1430, 8537),
|
||||
new Location(44992, -28152, -1430, 11592),
|
||||
new Location(44737, -24885, -1430, 3146),
|
||||
new Location(46096, -24976, -1430, 49650),
|
||||
new Location(46972, -25911, -1430, 62925),
|
||||
new Location(46977, -27136, -1430, 2150),
|
||||
new Location(42889, -24767, -1430, 10246),
|
||||
new Location(47299, -25256, -1430, 1453),
|
||||
new Location(44204, -25026, -1430, 39225),
|
||||
new Location(42875, -28035, -1430, 34755),
|
||||
new Location(41963, -26031, -1430, 18822),
|
||||
new Location(43171, -25942, -1430, 44279),
|
||||
new Location(41874, -27174, -1430, 56030),
|
||||
new Location(44983, -26082, -1430, 7042),
|
||||
new Location(46145, -26804, -1430, 24394),
|
||||
new Location(46148, -26019, -1430, 34151),
|
||||
new Location(45161, -24275, -1430, 39262),
|
||||
new Location(47288, -24141, -1430, 21644),
|
||||
new Location(43722, -26174, -1430, 11001),
|
||||
new Location(44942, -27169, -1430, 39703),
|
||||
new Location(46105, -24170, -1430, 28224),
|
||||
new Location(49084, -27206, -1430, 41996),
|
||||
new Location(48159, -27091, -1430, 62682),
|
||||
new Location(48094, -28789, -1430, 49189),
|
||||
new Location(48958, -27844, -1430, 59758),
|
||||
new Location(43828, -23981, -1430, 10994),
|
||||
new Location(48165, -25777, -1430, 53084),
|
||||
new Location(48267, -28086, -1430, 9266),
|
||||
new Location(43268, -28981, -1430, 23736),
|
||||
new Location(44155, -29821, -1430, 39281),
|
||||
new Location(43991, -29275, -1430, 27277),
|
||||
new Location(44057, -27133, -1430, 64484),
|
||||
new Location(43257, -26764, -1430, 14161),
|
||||
new Location(42300, -25194, -1430, 7811),
|
||||
new Location(42091, -27981, -1430, 30628),
|
||||
new Location(47854, -24735, -1430, 14438)
|
||||
};
|
||||
// @formatter:off
|
||||
@@ -217,7 +181,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
{21170106, 21170107},
|
||||
{21170108, 21170109}
|
||||
};
|
||||
protected final int[] _chargedValues = new int[] {0, 0, 0, 0};
|
||||
protected final int _chargedValues[] = new int[] {0, 0, 0, 0};
|
||||
private static final int[] LINDVIOR_SERVITOR = {25895, 25896, 25897, 29242, 29241, 29243};
|
||||
// @formatter:on
|
||||
private static final NpcStringId[] GUARD_MSG =
|
||||
@@ -237,7 +201,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
addAttackId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID);
|
||||
addEnterZoneId(ZONE_ID);
|
||||
addExitZoneId(ZONE_ID);
|
||||
addKillId(LINDVIOR_RAID, NPC_GENERATOR);
|
||||
addKillId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID, NPC_GENERATOR);
|
||||
addSkillSeeId(NPC_GENERATOR);
|
||||
addSpawnId(NPC_ATTACKER_GENERATORS, NPC_ATTACKER_GENERATORS_1, LYN_DRACO_ATTACKER_GENERATORS, GENERATOR_GUARD, NPC_GENERATOR);
|
||||
addFirstTalkId(NPC_GENERATOR);
|
||||
@@ -255,11 +219,16 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
else
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
|
||||
}
|
||||
}
|
||||
else if (status != ALIVE)
|
||||
else
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
}
|
||||
}
|
||||
@@ -279,27 +248,22 @@ public class Lindvior extends AbstractNpcAI
|
||||
LOGGER.warning(getName() + ": Character: " + attacker.getName() + " attacked: " + npc.getName() + " wich is out of the boss zone!");
|
||||
}
|
||||
|
||||
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
if ((percent <= 80) && (_status == 0))
|
||||
double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
if (percent <= 80)
|
||||
{
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
|
||||
_zoneLair.getPlayersInside().stream().forEach(p ->
|
||||
if (_status == 0)
|
||||
{
|
||||
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
|
||||
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
|
||||
});
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.8);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
|
||||
_zoneLair.getPlayersInside().stream().forEach(p ->
|
||||
{
|
||||
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
|
||||
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
|
||||
});
|
||||
}
|
||||
if (_lindvior != null)
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
}
|
||||
_status = 1;
|
||||
}
|
||||
else if ((percent <= 75) && (_status == 1))
|
||||
{
|
||||
@@ -311,37 +275,13 @@ public class Lindvior extends AbstractNpcAI
|
||||
_zoneLair.getPlayersInside().stream().forEach(p -> p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_GIGANTIC_WHIRLWIND_HAS_APPEARED, ExShowScreenMessage.TOP_CENTER, 2000, true)));
|
||||
_status = 2;
|
||||
}
|
||||
else if ((percent <= 60) && (_status == 2))
|
||||
else if ((percent <= 60) && (_lindvior != null))
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.6);
|
||||
spawnServitor(10, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
|
||||
}
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
|
||||
_status = 3;
|
||||
}
|
||||
else if ((percent <= 40) && (_status == 3))
|
||||
else if ((percent <= 40) && (_lindvior != null))
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.4);
|
||||
|
||||
if ((SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null) && (_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
|
||||
{
|
||||
_vortex.getSpawn().stopRespawn();
|
||||
_vortex.deleteMe();
|
||||
}
|
||||
_status = 4;
|
||||
}
|
||||
else if ((percent <= 35) && (_status == 4))
|
||||
{
|
||||
@@ -355,28 +295,20 @@ public class Lindvior extends AbstractNpcAI
|
||||
}, 20000, 60000);
|
||||
_status = 5;
|
||||
}
|
||||
else if ((percent <= 20) && (_status == 5))
|
||||
else if (percent <= 20)
|
||||
{
|
||||
if (_smallVortexesTask != null)
|
||||
if (_status == 5)
|
||||
{
|
||||
_smallVortexesTask.cancel(true);
|
||||
_smallVortexesTask = null;
|
||||
if (_smallVortexesTask != null)
|
||||
{
|
||||
_smallVortexesTask.cancel(true);
|
||||
_smallVortexesTask = null;
|
||||
}
|
||||
}
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.2);
|
||||
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
if (_lindvior != null)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
}
|
||||
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
|
||||
_status = 6;
|
||||
}
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
}
|
||||
@@ -465,18 +397,18 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
synchronized (_chargedValues)
|
||||
{
|
||||
final int index = npc.getScriptValue();
|
||||
int index = npc.getScriptValue();
|
||||
if (!hasFlag(_chargedMask, 1 << index))
|
||||
{
|
||||
_chargedValues[index] += caster.isGM() ? (30 / 4) + 2 : (1 / 4) + 2;
|
||||
_chargedValues[index] = Math.min(_chargedValues[index], 120);
|
||||
_chargedValues[index] = Math.min(_chargedValues[index], 6);
|
||||
|
||||
World.getInstance().forEachVisibleObjectInRange(npc, PlayerInstance.class, 3000, player ->
|
||||
{
|
||||
player.sendPacket(new ExShowScreenMessage(NpcStringId.S1_HAS_CHARGED_THE_CANNON, ExShowScreenMessage.TOP_CENTER, 10000, true, caster.getName()));
|
||||
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 120, NpcStringId.CHARGING));
|
||||
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 6, NpcStringId.CHARGING));
|
||||
});
|
||||
if (_chargedValues[index] >= 120)
|
||||
if (_chargedValues[index] >= 6)
|
||||
{
|
||||
_chargedMask |= 1 << index;
|
||||
_chargedValues[index] = 0;
|
||||
@@ -541,17 +473,17 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
|
||||
public String onSeeCreature(Npc npc, Creature player, boolean isSummon)
|
||||
{
|
||||
setLindviorSpawnTask();
|
||||
npc.getSpawn().stopRespawn();
|
||||
npc.deleteMe();
|
||||
return super.onSeeCreature(npc, creature, isSummon);
|
||||
return super.onSeeCreature(npc, player, isSummon);
|
||||
}
|
||||
|
||||
private void nextStage(int taskId)
|
||||
private void nextStage(int _taskId)
|
||||
{
|
||||
switch (taskId)
|
||||
switch (_taskId)
|
||||
{
|
||||
case 1: // Spawn Generators
|
||||
{
|
||||
@@ -591,6 +523,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
|
||||
_dummyLindvior = addSpawn(LINDVIOR_CAMERA, 45259, -27115, -638, 41325, false, 0, false);
|
||||
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(player -> player.sendPacket(new ExShowScreenMessage(NpcStringId.YOU_MUST_ACTIVATE_THE_4_GENERATORS, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 20000);
|
||||
_dummyLindvior.deleteMe();
|
||||
break;
|
||||
}
|
||||
case 2: // After activation of 4 generators, we wait to be charged
|
||||
@@ -611,9 +544,14 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
player.sendPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, false));
|
||||
cancelQuestTimers("NPC_SHOUT");
|
||||
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED));
|
||||
_guardSpawn.stream().forEach(guard ->
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED);
|
||||
});
|
||||
_announceProtect = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> player.sendPacket(new ExShowScreenMessage(NpcStringId.PROTECT_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 18000);
|
||||
_zoneLair.broadcastPacket(new SpecialCamera(_dummyLindvior, 3300, 200, 20, 11000, 10500, 0, 8, 1, 0, 0));
|
||||
_dummyLindvior.setInvisible(true);
|
||||
_dummyLindvior.deleteMe();
|
||||
_generatorSpawn.forEach(npc -> npc.sendInfo(player));
|
||||
startQuestTimer("show_movie", 13000, null, null);
|
||||
startQuestTimer("start_charge", 35000, null, null);
|
||||
@@ -678,8 +616,8 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
});
|
||||
cancelQuestTimers("attack_generator");
|
||||
_lindvior2.setDead(true);
|
||||
_lindvior2.deleteMe();
|
||||
_lindviorfake.setDead(true);
|
||||
_lindviorfake.deleteMe();
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, FIGHTING);
|
||||
_lionel = addSpawn(LIONEL_HUNTER, 42630, -48231, -792, 855, false, 0, false);
|
||||
|
||||
@@ -700,12 +638,14 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
case "unlock_lindvior":
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
break;
|
||||
}
|
||||
case "stage_1_activate_generator":
|
||||
{
|
||||
final int index = npc.getScriptValue();
|
||||
int index = npc.getScriptValue();
|
||||
if (!hasFlag(_activeMask, 1 << index))
|
||||
{
|
||||
_activeMask |= 1 << index;
|
||||
@@ -721,24 +661,92 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
case "show_shield_animation": // zone broadcast shield event triger
|
||||
{
|
||||
_zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true)));
|
||||
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON));
|
||||
_zoneLair.getPlayersInside().forEach(p ->
|
||||
{
|
||||
p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true));
|
||||
});
|
||||
_guardSpawn.stream().forEach(guard ->
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON);
|
||||
});
|
||||
break;
|
||||
}
|
||||
case "show_movie": // zone broadcast Lindvior scene movie
|
||||
{
|
||||
_zoneLair.getPlayersInside().forEach(p -> playMovie(p, Movie.SC_LIND_OPENING));
|
||||
_dummyLindvior.deleteMe();
|
||||
_lindvior2 = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
|
||||
_lindvior2.setTargetable(false);
|
||||
_zoneLair.getPlayersInside().forEach(p ->
|
||||
{
|
||||
playMovie(p, Movie.SC_LIND_OPENING);
|
||||
});
|
||||
startQuestTimer("spawnDummyLindvior", 23200, null, null);
|
||||
break;
|
||||
}
|
||||
case "spawnDummyLindvior":
|
||||
{
|
||||
_lindviorfake = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
|
||||
_lindviorfake.setTargetable(false);
|
||||
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new ExShowScreenMessage(NpcStringId.CHARGE_THE_CANNON_USING_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 40000, 20000);
|
||||
break;
|
||||
}
|
||||
case "lindvior2":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
|
||||
}
|
||||
_status = 1;
|
||||
break;
|
||||
}
|
||||
case "lindvior3":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
spawnServitor(5, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
|
||||
}
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
|
||||
_status = 3;
|
||||
break;
|
||||
}
|
||||
case "lindvior4":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
if (SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null)
|
||||
{
|
||||
if ((_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
|
||||
{
|
||||
_vortex.getSpawn().stopRespawn();
|
||||
_vortex.deleteMe();
|
||||
}
|
||||
}
|
||||
_status = 4;
|
||||
break;
|
||||
}
|
||||
case "lindvior5":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
|
||||
}
|
||||
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
|
||||
_status = 6;
|
||||
break;
|
||||
}
|
||||
case "start_charge":
|
||||
{
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _generatorSpawn.forEach(generators ->
|
||||
{
|
||||
final int index = generators.getScriptValue();
|
||||
int index = generators.getScriptValue();
|
||||
if (!generators.isCastingNow() && (generators.getEffectList().getBuffInfoBySkillId(SKILL_RECHARGE_POSIBLE.getSkillId()) == null) && !hasFlag(_chargedMask, 1 << index))
|
||||
{
|
||||
// TODO Need core implemented combo skill packet.
|
||||
@@ -757,7 +765,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
guard.setInvul(false);
|
||||
if (!guard.isDead())
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG_1));
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG_1[getRandom(GUARD_MSG_1.length)]);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -803,16 +811,45 @@ public class Lindvior extends AbstractNpcAI
|
||||
@Override
|
||||
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
|
||||
{
|
||||
if (npc.getId() == LINDVIOR_RAID)
|
||||
if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 0))
|
||||
{
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
|
||||
_stage = 1;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior2", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 1))
|
||||
{
|
||||
_stage = 2;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior3", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 2))
|
||||
{
|
||||
_stage = 3;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior4", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 3))
|
||||
{
|
||||
_stage = 4;
|
||||
npc.deleteMe();
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior5", 1000, null, null);
|
||||
}
|
||||
else if (npc.getId() == LINDVIOR_RAID)
|
||||
{
|
||||
Broadcast.toAllOnlinePlayers(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
|
||||
if (_mobsSpawnTask != null)
|
||||
{
|
||||
_mobsSpawnTask.cancel(true);
|
||||
_mobsSpawnTask = null;
|
||||
}
|
||||
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(Creature::deleteMe);
|
||||
ThreadPool.schedule(npc::decayMe, 10000);
|
||||
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(mob -> mob.deleteMe());
|
||||
ThreadPool.schedule(() -> npc.decayMe(), 10000);
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, false));
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, true));
|
||||
_lionel.deleteMe();
|
||||
@@ -844,39 +881,48 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onEnterZone(Creature creature, ZoneType zone)
|
||||
public String onEnterZone(Creature character, ZoneType zone)
|
||||
{
|
||||
if ((zone.getId() == ZONE_ID) && (_collapseTask != null))
|
||||
if (zone.getId() == ZONE_ID)
|
||||
{
|
||||
_collapseTask.cancel(true);
|
||||
_collapseTask = null;
|
||||
if (_collapseTask != null)
|
||||
{
|
||||
_collapseTask.cancel(true);
|
||||
_collapseTask = null;
|
||||
}
|
||||
}
|
||||
return super.onEnterZone(creature, zone);
|
||||
return super.onEnterZone(character, zone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onExitZone(Creature creature, ZoneType zone)
|
||||
public String onExitZone(Creature character, ZoneType zone)
|
||||
{
|
||||
if ((zone.getId() == ZONE_ID) && zone.getPlayersInside().isEmpty())
|
||||
if (zone.getId() == ZONE_ID)
|
||||
{
|
||||
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
|
||||
if (zone.getPlayersInside().isEmpty())
|
||||
{
|
||||
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
|
||||
}
|
||||
}
|
||||
return super.onExitZone(creature, zone);
|
||||
return super.onExitZone(character, zone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTimerEvent(String event, StatSet params, Npc npc, PlayerInstance player)
|
||||
{
|
||||
if (event.equals("NPC_SHOUT") && (npc != null) && !npc.isDead())
|
||||
if (event.equals("NPC_SHOUT"))
|
||||
{
|
||||
npc.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG));
|
||||
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
|
||||
if ((npc != null) && !npc.isDead())
|
||||
{
|
||||
npc.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG[getRandom(GUARD_MSG.length)]);
|
||||
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void sendEventTrigger(boolean status, int... triggers)
|
||||
{
|
||||
final IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
|
||||
IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
|
||||
for (int i = 0; i < triggers.length; i++)
|
||||
{
|
||||
pakets[i] = new OnEventTrigger(triggers[i], status);
|
||||
@@ -899,7 +945,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
_monsterSpawn.add(addSpawn(getRandomEntry(npcIds), x, y, loc.getZ(), loc.getHeading(), true, 0, true));
|
||||
_monsterSpawn.add(addSpawn(npcIds[getRandom(npcIds.length)], x, y, loc.getZ(), loc.getHeading(), true, 0, true));
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -34,9 +34,6 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
private static final int LINDVIOR_RAID = 29240;
|
||||
private static final int LINDVIOR_FLY = 19424;
|
||||
// Skills
|
||||
private static final SkillHolder SKILL_FLY_UP = new SkillHolder(15278, 1);
|
||||
private static final SkillHolder SKILL_RABIES = new SkillHolder(15269, 1);
|
||||
private static final SkillHolder SKILL_FLY = new SkillHolder(15279, 1);
|
||||
private static final SkillHolder MASS_HELL_BINDING = new SkillHolder(11052, 6);
|
||||
private static final SkillHolder MIGHTY_WIND_STRIKE = new SkillHolder(15274, 1);
|
||||
private static final SkillHolder WIND_PULL = new SkillHolder(15591, 1);
|
||||
@@ -48,7 +45,6 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
private static final SkillHolder TORNADO = new SkillHolder(15275, 1);
|
||||
private static final SkillHolder LINDVIORS_ATTACK = new SkillHolder(15600, 1);
|
||||
// Chances
|
||||
private static final int CHANCE_MIGHTY_WIND_STRIKE = 9;
|
||||
private static final int CHANCE_WIND_PULL = 4;
|
||||
private static final int CHANCE_LINDVIORS_JUMP = 7;
|
||||
private static final int CHANCE_BODY_SLAM = 2;
|
||||
@@ -68,92 +64,88 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
@Override
|
||||
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon)
|
||||
{
|
||||
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
final int chance = getRandom(100);
|
||||
switch (npc.getId())
|
||||
if (!npc.isCastingNow())
|
||||
{
|
||||
case LINDVIOR_GROUND:
|
||||
final int chance = getRandom(100);
|
||||
switch (npc.getId())
|
||||
{
|
||||
if ((percent <= 80) && npc.isScriptValue(0))
|
||||
case LINDVIOR_GROUND:
|
||||
{
|
||||
npc.doCast(SKILL_FLY_UP.getSkill());
|
||||
npc.doCast(SKILL_RABIES.getSkill());
|
||||
npc.setScriptValue(1);
|
||||
if (chance <= CHANCE_WIND_PULL)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_LINDVIORS_JUMP)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_JUMP.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_BODY_SLAM)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(BODY_SLAM.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TAIL_SWIPE)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if ((percent <= 40) && (npc.isScriptValue(1)))
|
||||
case LINDVIOR_FLY:
|
||||
{
|
||||
npc.doCast(SKILL_FLY.getSkill());
|
||||
npc.setScriptValue(2);
|
||||
if (chance <= CHANCE_SOAR)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(SOAR.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_MIGHTY_WIND_STRIKE))
|
||||
case LINDVIOR_RAID:
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
if (chance <= CHANCE_WIND_BREAT)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_BREAT.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_WIND_PULL)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TAIL_SWIPE)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TORNADO)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TORNADO.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_LINDVIORS_ATTACK)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_ATTACK.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_JUMP))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_JUMP.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_BODY_SLAM))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(BODY_SLAM.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LINDVIOR_FLY:
|
||||
{
|
||||
if (!npc.isCastingNow() && (chance <= CHANCE_SOAR))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(SOAR.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LINDVIOR_RAID:
|
||||
{
|
||||
if ((percent <= 20) && (npc.isScriptValue(0)))
|
||||
{
|
||||
npc.doCast(SKILL_FLY.getSkill());
|
||||
npc.setScriptValue(1);
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_BREAT))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_BREAT.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TORNADO))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TORNADO.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_ATTACK))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_ATTACK.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
|
@@ -80,10 +80,10 @@ public class Vortex extends AbstractNpcAI
|
||||
{
|
||||
if ((attackers != null) && !attackers.isDead() && !attackers.isAlikeDead())
|
||||
{
|
||||
attackers.setCurrentHp(1.0);
|
||||
attackers.setCurrentMp(1.0);
|
||||
attackers.setCurrentHp(attackers.getMaxHp() * 0.2);
|
||||
attackers.setCurrentMp(attackers.getMaxMp() * 0.2);
|
||||
attackers.setCurrentCp(1.0);
|
||||
startQuestTimer("despawn_big", 600000, npc, null);
|
||||
startQuestTimer("despawn_big", 60000, npc, null);
|
||||
}
|
||||
});
|
||||
break;
|
||||
|
@@ -57,6 +57,7 @@ import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
|
||||
import org.l2jmobius.gameserver.util.Broadcast;
|
||||
|
||||
import ai.AbstractNpcAI;
|
||||
|
||||
@@ -114,7 +115,8 @@ public class Lindvior extends AbstractNpcAI
|
||||
protected ScheduledFuture<?> _bigVortexesTask;
|
||||
protected NoSummonFriendZone _zoneLair;
|
||||
protected GrandBossInstance _lindvior = null;
|
||||
protected Npc _lindvior2 = null;
|
||||
private GrandBossInstance _lindviorForSpawn = null;
|
||||
protected Npc _lindviorfake = null;
|
||||
protected Npc _dummyLindvior;
|
||||
protected Npc _vortex = null;
|
||||
protected Npc _lionel = null;
|
||||
@@ -125,6 +127,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
protected int _activeMask = 0;
|
||||
protected int _chargedMask = 0;
|
||||
protected int _status = 0;
|
||||
protected int _stage = 0;
|
||||
|
||||
private static final Location[] CONTROL_GENERATOR_SPAWNS =
|
||||
{
|
||||
@@ -168,45 +171,6 @@ public class Lindvior extends AbstractNpcAI
|
||||
new Location(45155, -29987, -1430, 14860),
|
||||
new Location(46219, -27704, -1430, 1744),
|
||||
new Location(46135, -28995, -1430, 43626),
|
||||
new Location(43973, -28265, -1430, 16516),
|
||||
new Location(46782, -29065, -1430, 63368),
|
||||
new Location(47214, -29836, -1430, 46966),
|
||||
new Location(44754, -29120, -1430, 56118),
|
||||
new Location(47089, -28198, -1430, 8537),
|
||||
new Location(44992, -28152, -1430, 11592),
|
||||
new Location(44737, -24885, -1430, 3146),
|
||||
new Location(46096, -24976, -1430, 49650),
|
||||
new Location(46972, -25911, -1430, 62925),
|
||||
new Location(46977, -27136, -1430, 2150),
|
||||
new Location(42889, -24767, -1430, 10246),
|
||||
new Location(47299, -25256, -1430, 1453),
|
||||
new Location(44204, -25026, -1430, 39225),
|
||||
new Location(42875, -28035, -1430, 34755),
|
||||
new Location(41963, -26031, -1430, 18822),
|
||||
new Location(43171, -25942, -1430, 44279),
|
||||
new Location(41874, -27174, -1430, 56030),
|
||||
new Location(44983, -26082, -1430, 7042),
|
||||
new Location(46145, -26804, -1430, 24394),
|
||||
new Location(46148, -26019, -1430, 34151),
|
||||
new Location(45161, -24275, -1430, 39262),
|
||||
new Location(47288, -24141, -1430, 21644),
|
||||
new Location(43722, -26174, -1430, 11001),
|
||||
new Location(44942, -27169, -1430, 39703),
|
||||
new Location(46105, -24170, -1430, 28224),
|
||||
new Location(49084, -27206, -1430, 41996),
|
||||
new Location(48159, -27091, -1430, 62682),
|
||||
new Location(48094, -28789, -1430, 49189),
|
||||
new Location(48958, -27844, -1430, 59758),
|
||||
new Location(43828, -23981, -1430, 10994),
|
||||
new Location(48165, -25777, -1430, 53084),
|
||||
new Location(48267, -28086, -1430, 9266),
|
||||
new Location(43268, -28981, -1430, 23736),
|
||||
new Location(44155, -29821, -1430, 39281),
|
||||
new Location(43991, -29275, -1430, 27277),
|
||||
new Location(44057, -27133, -1430, 64484),
|
||||
new Location(43257, -26764, -1430, 14161),
|
||||
new Location(42300, -25194, -1430, 7811),
|
||||
new Location(42091, -27981, -1430, 30628),
|
||||
new Location(47854, -24735, -1430, 14438)
|
||||
};
|
||||
// @formatter:off
|
||||
@@ -217,7 +181,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
{21170106, 21170107},
|
||||
{21170108, 21170109}
|
||||
};
|
||||
protected final int[] _chargedValues = new int[] {0, 0, 0, 0};
|
||||
protected final int _chargedValues[] = new int[] {0, 0, 0, 0};
|
||||
private static final int[] LINDVIOR_SERVITOR = {25895, 25896, 25897, 29242, 29241, 29243};
|
||||
// @formatter:on
|
||||
private static final NpcStringId[] GUARD_MSG =
|
||||
@@ -237,7 +201,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
addAttackId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID);
|
||||
addEnterZoneId(ZONE_ID);
|
||||
addExitZoneId(ZONE_ID);
|
||||
addKillId(LINDVIOR_RAID, NPC_GENERATOR);
|
||||
addKillId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID, NPC_GENERATOR);
|
||||
addSkillSeeId(NPC_GENERATOR);
|
||||
addSpawnId(NPC_ATTACKER_GENERATORS, NPC_ATTACKER_GENERATORS_1, LYN_DRACO_ATTACKER_GENERATORS, GENERATOR_GUARD, NPC_GENERATOR);
|
||||
addFirstTalkId(NPC_GENERATOR);
|
||||
@@ -255,11 +219,16 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
else
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
|
||||
}
|
||||
}
|
||||
else if (status != ALIVE)
|
||||
else
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
}
|
||||
}
|
||||
@@ -279,27 +248,22 @@ public class Lindvior extends AbstractNpcAI
|
||||
LOGGER.warning(getName() + ": Character: " + attacker.getName() + " attacked: " + npc.getName() + " wich is out of the boss zone!");
|
||||
}
|
||||
|
||||
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
if ((percent <= 80) && (_status == 0))
|
||||
double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
if (percent <= 80)
|
||||
{
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
|
||||
_zoneLair.getPlayersInside().stream().forEach(p ->
|
||||
if (_status == 0)
|
||||
{
|
||||
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
|
||||
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
|
||||
});
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.8);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
|
||||
_zoneLair.getPlayersInside().stream().forEach(p ->
|
||||
{
|
||||
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
|
||||
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
|
||||
});
|
||||
}
|
||||
if (_lindvior != null)
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
}
|
||||
_status = 1;
|
||||
}
|
||||
else if ((percent <= 75) && (_status == 1))
|
||||
{
|
||||
@@ -311,37 +275,13 @@ public class Lindvior extends AbstractNpcAI
|
||||
_zoneLair.getPlayersInside().stream().forEach(p -> p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_GIGANTIC_WHIRLWIND_HAS_APPEARED, ExShowScreenMessage.TOP_CENTER, 2000, true)));
|
||||
_status = 2;
|
||||
}
|
||||
else if ((percent <= 60) && (_status == 2))
|
||||
else if ((percent <= 60) && (_lindvior != null))
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.6);
|
||||
spawnServitor(10, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
|
||||
}
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
|
||||
_status = 3;
|
||||
}
|
||||
else if ((percent <= 40) && (_status == 3))
|
||||
else if ((percent <= 40) && (_lindvior != null))
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.4);
|
||||
|
||||
if ((SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null) && (_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
|
||||
{
|
||||
_vortex.getSpawn().stopRespawn();
|
||||
_vortex.deleteMe();
|
||||
}
|
||||
_status = 4;
|
||||
}
|
||||
else if ((percent <= 35) && (_status == 4))
|
||||
{
|
||||
@@ -355,28 +295,20 @@ public class Lindvior extends AbstractNpcAI
|
||||
}, 20000, 60000);
|
||||
_status = 5;
|
||||
}
|
||||
else if ((percent <= 20) && (_status == 5))
|
||||
else if (percent <= 20)
|
||||
{
|
||||
if (_smallVortexesTask != null)
|
||||
if (_status == 5)
|
||||
{
|
||||
_smallVortexesTask.cancel(true);
|
||||
_smallVortexesTask = null;
|
||||
if (_smallVortexesTask != null)
|
||||
{
|
||||
_smallVortexesTask.cancel(true);
|
||||
_smallVortexesTask = null;
|
||||
}
|
||||
}
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.2);
|
||||
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
if (_lindvior != null)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
}
|
||||
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
|
||||
_status = 6;
|
||||
}
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
}
|
||||
@@ -465,18 +397,18 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
synchronized (_chargedValues)
|
||||
{
|
||||
final int index = npc.getScriptValue();
|
||||
int index = npc.getScriptValue();
|
||||
if (!hasFlag(_chargedMask, 1 << index))
|
||||
{
|
||||
_chargedValues[index] += caster.isGM() ? (30 / 4) + 2 : (1 / 4) + 2;
|
||||
_chargedValues[index] = Math.min(_chargedValues[index], 120);
|
||||
_chargedValues[index] = Math.min(_chargedValues[index], 6);
|
||||
|
||||
World.getInstance().forEachVisibleObjectInRange(npc, PlayerInstance.class, 3000, player ->
|
||||
{
|
||||
player.sendPacket(new ExShowScreenMessage(NpcStringId.S1_HAS_CHARGED_THE_CANNON, ExShowScreenMessage.TOP_CENTER, 10000, true, caster.getName()));
|
||||
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 120, NpcStringId.CHARGING));
|
||||
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 6, NpcStringId.CHARGING));
|
||||
});
|
||||
if (_chargedValues[index] >= 120)
|
||||
if (_chargedValues[index] >= 6)
|
||||
{
|
||||
_chargedMask |= 1 << index;
|
||||
_chargedValues[index] = 0;
|
||||
@@ -541,17 +473,17 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
|
||||
public String onSeeCreature(Npc npc, Creature player, boolean isSummon)
|
||||
{
|
||||
setLindviorSpawnTask();
|
||||
npc.getSpawn().stopRespawn();
|
||||
npc.deleteMe();
|
||||
return super.onSeeCreature(npc, creature, isSummon);
|
||||
return super.onSeeCreature(npc, player, isSummon);
|
||||
}
|
||||
|
||||
private void nextStage(int taskId)
|
||||
private void nextStage(int _taskId)
|
||||
{
|
||||
switch (taskId)
|
||||
switch (_taskId)
|
||||
{
|
||||
case 1: // Spawn Generators
|
||||
{
|
||||
@@ -591,6 +523,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
|
||||
_dummyLindvior = addSpawn(LINDVIOR_CAMERA, 45259, -27115, -638, 41325, false, 0, false);
|
||||
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(player -> player.sendPacket(new ExShowScreenMessage(NpcStringId.YOU_MUST_ACTIVATE_THE_4_GENERATORS, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 20000);
|
||||
_dummyLindvior.deleteMe();
|
||||
break;
|
||||
}
|
||||
case 2: // After activation of 4 generators, we wait to be charged
|
||||
@@ -611,9 +544,14 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
player.sendPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, false));
|
||||
cancelQuestTimers("NPC_SHOUT");
|
||||
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED));
|
||||
_guardSpawn.stream().forEach(guard ->
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED);
|
||||
});
|
||||
_announceProtect = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> player.sendPacket(new ExShowScreenMessage(NpcStringId.PROTECT_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 18000);
|
||||
_zoneLair.broadcastPacket(new SpecialCamera(_dummyLindvior, 3300, 200, 20, 11000, 10500, 0, 8, 1, 0, 0));
|
||||
_dummyLindvior.setInvisible(true);
|
||||
_dummyLindvior.deleteMe();
|
||||
_generatorSpawn.forEach(npc -> npc.sendInfo(player));
|
||||
startQuestTimer("show_movie", 13000, null, null);
|
||||
startQuestTimer("start_charge", 35000, null, null);
|
||||
@@ -678,8 +616,8 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
});
|
||||
cancelQuestTimers("attack_generator");
|
||||
_lindvior2.setDead(true);
|
||||
_lindvior2.deleteMe();
|
||||
_lindviorfake.setDead(true);
|
||||
_lindviorfake.deleteMe();
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, FIGHTING);
|
||||
_lionel = addSpawn(LIONEL_HUNTER, 42630, -48231, -792, 855, false, 0, false);
|
||||
|
||||
@@ -700,12 +638,14 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
case "unlock_lindvior":
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
break;
|
||||
}
|
||||
case "stage_1_activate_generator":
|
||||
{
|
||||
final int index = npc.getScriptValue();
|
||||
int index = npc.getScriptValue();
|
||||
if (!hasFlag(_activeMask, 1 << index))
|
||||
{
|
||||
_activeMask |= 1 << index;
|
||||
@@ -721,24 +661,92 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
case "show_shield_animation": // zone broadcast shield event triger
|
||||
{
|
||||
_zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true)));
|
||||
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON));
|
||||
_zoneLair.getPlayersInside().forEach(p ->
|
||||
{
|
||||
p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true));
|
||||
});
|
||||
_guardSpawn.stream().forEach(guard ->
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON);
|
||||
});
|
||||
break;
|
||||
}
|
||||
case "show_movie": // zone broadcast Lindvior scene movie
|
||||
{
|
||||
_zoneLair.getPlayersInside().forEach(p -> playMovie(p, Movie.SC_LIND_OPENING));
|
||||
_dummyLindvior.deleteMe();
|
||||
_lindvior2 = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
|
||||
_lindvior2.setTargetable(false);
|
||||
_zoneLair.getPlayersInside().forEach(p ->
|
||||
{
|
||||
playMovie(p, Movie.SC_LIND_OPENING);
|
||||
});
|
||||
startQuestTimer("spawnDummyLindvior", 23200, null, null);
|
||||
break;
|
||||
}
|
||||
case "spawnDummyLindvior":
|
||||
{
|
||||
_lindviorfake = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
|
||||
_lindviorfake.setTargetable(false);
|
||||
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new ExShowScreenMessage(NpcStringId.CHARGE_THE_CANNON_USING_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 40000, 20000);
|
||||
break;
|
||||
}
|
||||
case "lindvior2":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
|
||||
}
|
||||
_status = 1;
|
||||
break;
|
||||
}
|
||||
case "lindvior3":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
spawnServitor(5, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
|
||||
}
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
|
||||
_status = 3;
|
||||
break;
|
||||
}
|
||||
case "lindvior4":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
if (SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null)
|
||||
{
|
||||
if ((_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
|
||||
{
|
||||
_vortex.getSpawn().stopRespawn();
|
||||
_vortex.deleteMe();
|
||||
}
|
||||
}
|
||||
_status = 4;
|
||||
break;
|
||||
}
|
||||
case "lindvior5":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
|
||||
}
|
||||
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
|
||||
_status = 6;
|
||||
break;
|
||||
}
|
||||
case "start_charge":
|
||||
{
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _generatorSpawn.forEach(generators ->
|
||||
{
|
||||
final int index = generators.getScriptValue();
|
||||
int index = generators.getScriptValue();
|
||||
if (!generators.isCastingNow() && (generators.getEffectList().getBuffInfoBySkillId(SKILL_RECHARGE_POSIBLE.getSkillId()) == null) && !hasFlag(_chargedMask, 1 << index))
|
||||
{
|
||||
// TODO Need core implemented combo skill packet.
|
||||
@@ -757,7 +765,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
guard.setInvul(false);
|
||||
if (!guard.isDead())
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG_1));
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG_1[getRandom(GUARD_MSG_1.length)]);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -803,16 +811,45 @@ public class Lindvior extends AbstractNpcAI
|
||||
@Override
|
||||
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
|
||||
{
|
||||
if (npc.getId() == LINDVIOR_RAID)
|
||||
if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 0))
|
||||
{
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
|
||||
_stage = 1;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior2", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 1))
|
||||
{
|
||||
_stage = 2;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior3", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 2))
|
||||
{
|
||||
_stage = 3;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior4", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 3))
|
||||
{
|
||||
_stage = 4;
|
||||
npc.deleteMe();
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior5", 1000, null, null);
|
||||
}
|
||||
else if (npc.getId() == LINDVIOR_RAID)
|
||||
{
|
||||
Broadcast.toAllOnlinePlayers(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
|
||||
if (_mobsSpawnTask != null)
|
||||
{
|
||||
_mobsSpawnTask.cancel(true);
|
||||
_mobsSpawnTask = null;
|
||||
}
|
||||
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(Creature::deleteMe);
|
||||
ThreadPool.schedule(npc::decayMe, 10000);
|
||||
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(mob -> mob.deleteMe());
|
||||
ThreadPool.schedule(() -> npc.decayMe(), 10000);
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, false));
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, true));
|
||||
_lionel.deleteMe();
|
||||
@@ -844,39 +881,48 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onEnterZone(Creature creature, ZoneType zone)
|
||||
public String onEnterZone(Creature character, ZoneType zone)
|
||||
{
|
||||
if ((zone.getId() == ZONE_ID) && (_collapseTask != null))
|
||||
if (zone.getId() == ZONE_ID)
|
||||
{
|
||||
_collapseTask.cancel(true);
|
||||
_collapseTask = null;
|
||||
if (_collapseTask != null)
|
||||
{
|
||||
_collapseTask.cancel(true);
|
||||
_collapseTask = null;
|
||||
}
|
||||
}
|
||||
return super.onEnterZone(creature, zone);
|
||||
return super.onEnterZone(character, zone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onExitZone(Creature creature, ZoneType zone)
|
||||
public String onExitZone(Creature character, ZoneType zone)
|
||||
{
|
||||
if ((zone.getId() == ZONE_ID) && zone.getPlayersInside().isEmpty())
|
||||
if (zone.getId() == ZONE_ID)
|
||||
{
|
||||
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
|
||||
if (zone.getPlayersInside().isEmpty())
|
||||
{
|
||||
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
|
||||
}
|
||||
}
|
||||
return super.onExitZone(creature, zone);
|
||||
return super.onExitZone(character, zone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTimerEvent(String event, StatSet params, Npc npc, PlayerInstance player)
|
||||
{
|
||||
if (event.equals("NPC_SHOUT") && (npc != null) && !npc.isDead())
|
||||
if (event.equals("NPC_SHOUT"))
|
||||
{
|
||||
npc.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG));
|
||||
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
|
||||
if ((npc != null) && !npc.isDead())
|
||||
{
|
||||
npc.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG[getRandom(GUARD_MSG.length)]);
|
||||
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void sendEventTrigger(boolean status, int... triggers)
|
||||
{
|
||||
final IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
|
||||
IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
|
||||
for (int i = 0; i < triggers.length; i++)
|
||||
{
|
||||
pakets[i] = new OnEventTrigger(triggers[i], status);
|
||||
@@ -899,7 +945,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
_monsterSpawn.add(addSpawn(getRandomEntry(npcIds), x, y, loc.getZ(), loc.getHeading(), true, 0, true));
|
||||
_monsterSpawn.add(addSpawn(npcIds[getRandom(npcIds.length)], x, y, loc.getZ(), loc.getHeading(), true, 0, true));
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -34,9 +34,6 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
private static final int LINDVIOR_RAID = 29240;
|
||||
private static final int LINDVIOR_FLY = 19424;
|
||||
// Skills
|
||||
private static final SkillHolder SKILL_FLY_UP = new SkillHolder(15278, 1);
|
||||
private static final SkillHolder SKILL_RABIES = new SkillHolder(15269, 1);
|
||||
private static final SkillHolder SKILL_FLY = new SkillHolder(15279, 1);
|
||||
private static final SkillHolder MASS_HELL_BINDING = new SkillHolder(11052, 6);
|
||||
private static final SkillHolder MIGHTY_WIND_STRIKE = new SkillHolder(15274, 1);
|
||||
private static final SkillHolder WIND_PULL = new SkillHolder(15591, 1);
|
||||
@@ -48,7 +45,6 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
private static final SkillHolder TORNADO = new SkillHolder(15275, 1);
|
||||
private static final SkillHolder LINDVIORS_ATTACK = new SkillHolder(15600, 1);
|
||||
// Chances
|
||||
private static final int CHANCE_MIGHTY_WIND_STRIKE = 9;
|
||||
private static final int CHANCE_WIND_PULL = 4;
|
||||
private static final int CHANCE_LINDVIORS_JUMP = 7;
|
||||
private static final int CHANCE_BODY_SLAM = 2;
|
||||
@@ -68,92 +64,88 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
@Override
|
||||
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon)
|
||||
{
|
||||
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
final int chance = getRandom(100);
|
||||
switch (npc.getId())
|
||||
if (!npc.isCastingNow())
|
||||
{
|
||||
case LINDVIOR_GROUND:
|
||||
final int chance = getRandom(100);
|
||||
switch (npc.getId())
|
||||
{
|
||||
if ((percent <= 80) && npc.isScriptValue(0))
|
||||
case LINDVIOR_GROUND:
|
||||
{
|
||||
npc.doCast(SKILL_FLY_UP.getSkill());
|
||||
npc.doCast(SKILL_RABIES.getSkill());
|
||||
npc.setScriptValue(1);
|
||||
if (chance <= CHANCE_WIND_PULL)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_LINDVIORS_JUMP)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_JUMP.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_BODY_SLAM)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(BODY_SLAM.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TAIL_SWIPE)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if ((percent <= 40) && (npc.isScriptValue(1)))
|
||||
case LINDVIOR_FLY:
|
||||
{
|
||||
npc.doCast(SKILL_FLY.getSkill());
|
||||
npc.setScriptValue(2);
|
||||
if (chance <= CHANCE_SOAR)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(SOAR.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_MIGHTY_WIND_STRIKE))
|
||||
case LINDVIOR_RAID:
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
if (chance <= CHANCE_WIND_BREAT)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_BREAT.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_WIND_PULL)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TAIL_SWIPE)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TORNADO)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TORNADO.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_LINDVIORS_ATTACK)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_ATTACK.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_JUMP))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_JUMP.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_BODY_SLAM))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(BODY_SLAM.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LINDVIOR_FLY:
|
||||
{
|
||||
if (!npc.isCastingNow() && (chance <= CHANCE_SOAR))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(SOAR.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LINDVIOR_RAID:
|
||||
{
|
||||
if ((percent <= 20) && (npc.isScriptValue(0)))
|
||||
{
|
||||
npc.doCast(SKILL_FLY.getSkill());
|
||||
npc.setScriptValue(1);
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_BREAT))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_BREAT.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TORNADO))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TORNADO.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_ATTACK))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_ATTACK.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
|
@@ -80,10 +80,10 @@ public class Vortex extends AbstractNpcAI
|
||||
{
|
||||
if ((attackers != null) && !attackers.isDead() && !attackers.isAlikeDead())
|
||||
{
|
||||
attackers.setCurrentHp(1.0);
|
||||
attackers.setCurrentMp(1.0);
|
||||
attackers.setCurrentHp(attackers.getMaxHp() * 0.2);
|
||||
attackers.setCurrentMp(attackers.getMaxMp() * 0.2);
|
||||
attackers.setCurrentCp(1.0);
|
||||
startQuestTimer("despawn_big", 600000, npc, null);
|
||||
startQuestTimer("despawn_big", 60000, npc, null);
|
||||
}
|
||||
});
|
||||
break;
|
||||
|
@@ -57,6 +57,7 @@ import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
|
||||
import org.l2jmobius.gameserver.util.Broadcast;
|
||||
|
||||
import ai.AbstractNpcAI;
|
||||
|
||||
@@ -114,7 +115,8 @@ public class Lindvior extends AbstractNpcAI
|
||||
protected ScheduledFuture<?> _bigVortexesTask;
|
||||
protected NoSummonFriendZone _zoneLair;
|
||||
protected GrandBossInstance _lindvior = null;
|
||||
protected Npc _lindvior2 = null;
|
||||
private GrandBossInstance _lindviorForSpawn = null;
|
||||
protected Npc _lindviorfake = null;
|
||||
protected Npc _dummyLindvior;
|
||||
protected Npc _vortex = null;
|
||||
protected Npc _lionel = null;
|
||||
@@ -125,6 +127,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
protected int _activeMask = 0;
|
||||
protected int _chargedMask = 0;
|
||||
protected int _status = 0;
|
||||
protected int _stage = 0;
|
||||
|
||||
private static final Location[] CONTROL_GENERATOR_SPAWNS =
|
||||
{
|
||||
@@ -168,45 +171,6 @@ public class Lindvior extends AbstractNpcAI
|
||||
new Location(45155, -29987, -1430, 14860),
|
||||
new Location(46219, -27704, -1430, 1744),
|
||||
new Location(46135, -28995, -1430, 43626),
|
||||
new Location(43973, -28265, -1430, 16516),
|
||||
new Location(46782, -29065, -1430, 63368),
|
||||
new Location(47214, -29836, -1430, 46966),
|
||||
new Location(44754, -29120, -1430, 56118),
|
||||
new Location(47089, -28198, -1430, 8537),
|
||||
new Location(44992, -28152, -1430, 11592),
|
||||
new Location(44737, -24885, -1430, 3146),
|
||||
new Location(46096, -24976, -1430, 49650),
|
||||
new Location(46972, -25911, -1430, 62925),
|
||||
new Location(46977, -27136, -1430, 2150),
|
||||
new Location(42889, -24767, -1430, 10246),
|
||||
new Location(47299, -25256, -1430, 1453),
|
||||
new Location(44204, -25026, -1430, 39225),
|
||||
new Location(42875, -28035, -1430, 34755),
|
||||
new Location(41963, -26031, -1430, 18822),
|
||||
new Location(43171, -25942, -1430, 44279),
|
||||
new Location(41874, -27174, -1430, 56030),
|
||||
new Location(44983, -26082, -1430, 7042),
|
||||
new Location(46145, -26804, -1430, 24394),
|
||||
new Location(46148, -26019, -1430, 34151),
|
||||
new Location(45161, -24275, -1430, 39262),
|
||||
new Location(47288, -24141, -1430, 21644),
|
||||
new Location(43722, -26174, -1430, 11001),
|
||||
new Location(44942, -27169, -1430, 39703),
|
||||
new Location(46105, -24170, -1430, 28224),
|
||||
new Location(49084, -27206, -1430, 41996),
|
||||
new Location(48159, -27091, -1430, 62682),
|
||||
new Location(48094, -28789, -1430, 49189),
|
||||
new Location(48958, -27844, -1430, 59758),
|
||||
new Location(43828, -23981, -1430, 10994),
|
||||
new Location(48165, -25777, -1430, 53084),
|
||||
new Location(48267, -28086, -1430, 9266),
|
||||
new Location(43268, -28981, -1430, 23736),
|
||||
new Location(44155, -29821, -1430, 39281),
|
||||
new Location(43991, -29275, -1430, 27277),
|
||||
new Location(44057, -27133, -1430, 64484),
|
||||
new Location(43257, -26764, -1430, 14161),
|
||||
new Location(42300, -25194, -1430, 7811),
|
||||
new Location(42091, -27981, -1430, 30628),
|
||||
new Location(47854, -24735, -1430, 14438)
|
||||
};
|
||||
// @formatter:off
|
||||
@@ -217,7 +181,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
{21170106, 21170107},
|
||||
{21170108, 21170109}
|
||||
};
|
||||
protected final int[] _chargedValues = new int[] {0, 0, 0, 0};
|
||||
protected final int _chargedValues[] = new int[] {0, 0, 0, 0};
|
||||
private static final int[] LINDVIOR_SERVITOR = {25895, 25896, 25897, 29242, 29241, 29243};
|
||||
// @formatter:on
|
||||
private static final NpcStringId[] GUARD_MSG =
|
||||
@@ -237,7 +201,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
addAttackId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID);
|
||||
addEnterZoneId(ZONE_ID);
|
||||
addExitZoneId(ZONE_ID);
|
||||
addKillId(LINDVIOR_RAID, NPC_GENERATOR);
|
||||
addKillId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID, NPC_GENERATOR);
|
||||
addSkillSeeId(NPC_GENERATOR);
|
||||
addSpawnId(NPC_ATTACKER_GENERATORS, NPC_ATTACKER_GENERATORS_1, LYN_DRACO_ATTACKER_GENERATORS, GENERATOR_GUARD, NPC_GENERATOR);
|
||||
addFirstTalkId(NPC_GENERATOR);
|
||||
@@ -255,11 +219,16 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
else
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
|
||||
}
|
||||
}
|
||||
else if (status != ALIVE)
|
||||
else
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
}
|
||||
}
|
||||
@@ -279,27 +248,22 @@ public class Lindvior extends AbstractNpcAI
|
||||
LOGGER.warning(getName() + ": Character: " + attacker.getName() + " attacked: " + npc.getName() + " wich is out of the boss zone!");
|
||||
}
|
||||
|
||||
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
if ((percent <= 80) && (_status == 0))
|
||||
double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
if (percent <= 80)
|
||||
{
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
|
||||
_zoneLair.getPlayersInside().stream().forEach(p ->
|
||||
if (_status == 0)
|
||||
{
|
||||
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
|
||||
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
|
||||
});
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.8);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
|
||||
_zoneLair.getPlayersInside().stream().forEach(p ->
|
||||
{
|
||||
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
|
||||
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
|
||||
});
|
||||
}
|
||||
if (_lindvior != null)
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
}
|
||||
_status = 1;
|
||||
}
|
||||
else if ((percent <= 75) && (_status == 1))
|
||||
{
|
||||
@@ -311,37 +275,13 @@ public class Lindvior extends AbstractNpcAI
|
||||
_zoneLair.getPlayersInside().stream().forEach(p -> p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_GIGANTIC_WHIRLWIND_HAS_APPEARED, ExShowScreenMessage.TOP_CENTER, 2000, true)));
|
||||
_status = 2;
|
||||
}
|
||||
else if ((percent <= 60) && (_status == 2))
|
||||
else if ((percent <= 60) && (_lindvior != null))
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.6);
|
||||
spawnServitor(10, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
|
||||
}
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
|
||||
_status = 3;
|
||||
}
|
||||
else if ((percent <= 40) && (_status == 3))
|
||||
else if ((percent <= 40) && (_lindvior != null))
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.4);
|
||||
|
||||
if ((SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null) && (_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
|
||||
{
|
||||
_vortex.getSpawn().stopRespawn();
|
||||
_vortex.deleteMe();
|
||||
}
|
||||
_status = 4;
|
||||
}
|
||||
else if ((percent <= 35) && (_status == 4))
|
||||
{
|
||||
@@ -355,28 +295,20 @@ public class Lindvior extends AbstractNpcAI
|
||||
}, 20000, 60000);
|
||||
_status = 5;
|
||||
}
|
||||
else if ((percent <= 20) && (_status == 5))
|
||||
else if (percent <= 20)
|
||||
{
|
||||
if (_smallVortexesTask != null)
|
||||
if (_status == 5)
|
||||
{
|
||||
_smallVortexesTask.cancel(true);
|
||||
_smallVortexesTask = null;
|
||||
if (_smallVortexesTask != null)
|
||||
{
|
||||
_smallVortexesTask.cancel(true);
|
||||
_smallVortexesTask = null;
|
||||
}
|
||||
}
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.2);
|
||||
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
if (_lindvior != null)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
}
|
||||
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
|
||||
_status = 6;
|
||||
}
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
}
|
||||
@@ -465,18 +397,18 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
synchronized (_chargedValues)
|
||||
{
|
||||
final int index = npc.getScriptValue();
|
||||
int index = npc.getScriptValue();
|
||||
if (!hasFlag(_chargedMask, 1 << index))
|
||||
{
|
||||
_chargedValues[index] += caster.isGM() ? (30 / 4) + 2 : (1 / 4) + 2;
|
||||
_chargedValues[index] = Math.min(_chargedValues[index], 120);
|
||||
_chargedValues[index] = Math.min(_chargedValues[index], 6);
|
||||
|
||||
World.getInstance().forEachVisibleObjectInRange(npc, PlayerInstance.class, 3000, player ->
|
||||
{
|
||||
player.sendPacket(new ExShowScreenMessage(NpcStringId.S1_HAS_CHARGED_THE_CANNON, ExShowScreenMessage.TOP_CENTER, 10000, true, caster.getName()));
|
||||
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 120, NpcStringId.CHARGING));
|
||||
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 6, NpcStringId.CHARGING));
|
||||
});
|
||||
if (_chargedValues[index] >= 120)
|
||||
if (_chargedValues[index] >= 6)
|
||||
{
|
||||
_chargedMask |= 1 << index;
|
||||
_chargedValues[index] = 0;
|
||||
@@ -541,17 +473,17 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
|
||||
public String onSeeCreature(Npc npc, Creature player, boolean isSummon)
|
||||
{
|
||||
setLindviorSpawnTask();
|
||||
npc.getSpawn().stopRespawn();
|
||||
npc.deleteMe();
|
||||
return super.onSeeCreature(npc, creature, isSummon);
|
||||
return super.onSeeCreature(npc, player, isSummon);
|
||||
}
|
||||
|
||||
private void nextStage(int taskId)
|
||||
private void nextStage(int _taskId)
|
||||
{
|
||||
switch (taskId)
|
||||
switch (_taskId)
|
||||
{
|
||||
case 1: // Spawn Generators
|
||||
{
|
||||
@@ -591,6 +523,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
|
||||
_dummyLindvior = addSpawn(LINDVIOR_CAMERA, 45259, -27115, -638, 41325, false, 0, false);
|
||||
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(player -> player.sendPacket(new ExShowScreenMessage(NpcStringId.YOU_MUST_ACTIVATE_THE_4_GENERATORS, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 20000);
|
||||
_dummyLindvior.deleteMe();
|
||||
break;
|
||||
}
|
||||
case 2: // After activation of 4 generators, we wait to be charged
|
||||
@@ -611,9 +544,14 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
player.sendPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, false));
|
||||
cancelQuestTimers("NPC_SHOUT");
|
||||
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED));
|
||||
_guardSpawn.stream().forEach(guard ->
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED);
|
||||
});
|
||||
_announceProtect = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> player.sendPacket(new ExShowScreenMessage(NpcStringId.PROTECT_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 18000);
|
||||
_zoneLair.broadcastPacket(new SpecialCamera(_dummyLindvior, 3300, 200, 20, 11000, 10500, 0, 8, 1, 0, 0));
|
||||
_dummyLindvior.setInvisible(true);
|
||||
_dummyLindvior.deleteMe();
|
||||
_generatorSpawn.forEach(npc -> npc.sendInfo(player));
|
||||
startQuestTimer("show_movie", 13000, null, null);
|
||||
startQuestTimer("start_charge", 35000, null, null);
|
||||
@@ -678,8 +616,8 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
});
|
||||
cancelQuestTimers("attack_generator");
|
||||
_lindvior2.setDead(true);
|
||||
_lindvior2.deleteMe();
|
||||
_lindviorfake.setDead(true);
|
||||
_lindviorfake.deleteMe();
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, FIGHTING);
|
||||
_lionel = addSpawn(LIONEL_HUNTER, 42630, -48231, -792, 855, false, 0, false);
|
||||
|
||||
@@ -700,12 +638,14 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
case "unlock_lindvior":
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
break;
|
||||
}
|
||||
case "stage_1_activate_generator":
|
||||
{
|
||||
final int index = npc.getScriptValue();
|
||||
int index = npc.getScriptValue();
|
||||
if (!hasFlag(_activeMask, 1 << index))
|
||||
{
|
||||
_activeMask |= 1 << index;
|
||||
@@ -721,24 +661,92 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
case "show_shield_animation": // zone broadcast shield event triger
|
||||
{
|
||||
_zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true)));
|
||||
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON));
|
||||
_zoneLair.getPlayersInside().forEach(p ->
|
||||
{
|
||||
p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true));
|
||||
});
|
||||
_guardSpawn.stream().forEach(guard ->
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON);
|
||||
});
|
||||
break;
|
||||
}
|
||||
case "show_movie": // zone broadcast Lindvior scene movie
|
||||
{
|
||||
_zoneLair.getPlayersInside().forEach(p -> playMovie(p, Movie.SC_LIND_OPENING));
|
||||
_dummyLindvior.deleteMe();
|
||||
_lindvior2 = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
|
||||
_lindvior2.setTargetable(false);
|
||||
_zoneLair.getPlayersInside().forEach(p ->
|
||||
{
|
||||
playMovie(p, Movie.SC_LIND_OPENING);
|
||||
});
|
||||
startQuestTimer("spawnDummyLindvior", 23200, null, null);
|
||||
break;
|
||||
}
|
||||
case "spawnDummyLindvior":
|
||||
{
|
||||
_lindviorfake = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
|
||||
_lindviorfake.setTargetable(false);
|
||||
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new ExShowScreenMessage(NpcStringId.CHARGE_THE_CANNON_USING_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 40000, 20000);
|
||||
break;
|
||||
}
|
||||
case "lindvior2":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
|
||||
}
|
||||
_status = 1;
|
||||
break;
|
||||
}
|
||||
case "lindvior3":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
spawnServitor(5, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
|
||||
}
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
|
||||
_status = 3;
|
||||
break;
|
||||
}
|
||||
case "lindvior4":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
if (SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null)
|
||||
{
|
||||
if ((_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
|
||||
{
|
||||
_vortex.getSpawn().stopRespawn();
|
||||
_vortex.deleteMe();
|
||||
}
|
||||
}
|
||||
_status = 4;
|
||||
break;
|
||||
}
|
||||
case "lindvior5":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
|
||||
}
|
||||
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
|
||||
_status = 6;
|
||||
break;
|
||||
}
|
||||
case "start_charge":
|
||||
{
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _generatorSpawn.forEach(generators ->
|
||||
{
|
||||
final int index = generators.getScriptValue();
|
||||
int index = generators.getScriptValue();
|
||||
if (!generators.isCastingNow() && (generators.getEffectList().getBuffInfoBySkillId(SKILL_RECHARGE_POSIBLE.getSkillId()) == null) && !hasFlag(_chargedMask, 1 << index))
|
||||
{
|
||||
// TODO Need core implemented combo skill packet.
|
||||
@@ -757,7 +765,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
guard.setInvul(false);
|
||||
if (!guard.isDead())
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG_1));
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG_1[getRandom(GUARD_MSG_1.length)]);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -803,16 +811,45 @@ public class Lindvior extends AbstractNpcAI
|
||||
@Override
|
||||
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
|
||||
{
|
||||
if (npc.getId() == LINDVIOR_RAID)
|
||||
if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 0))
|
||||
{
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
|
||||
_stage = 1;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior2", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 1))
|
||||
{
|
||||
_stage = 2;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior3", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 2))
|
||||
{
|
||||
_stage = 3;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior4", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 3))
|
||||
{
|
||||
_stage = 4;
|
||||
npc.deleteMe();
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior5", 1000, null, null);
|
||||
}
|
||||
else if (npc.getId() == LINDVIOR_RAID)
|
||||
{
|
||||
Broadcast.toAllOnlinePlayers(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
|
||||
if (_mobsSpawnTask != null)
|
||||
{
|
||||
_mobsSpawnTask.cancel(true);
|
||||
_mobsSpawnTask = null;
|
||||
}
|
||||
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(Creature::deleteMe);
|
||||
ThreadPool.schedule(npc::decayMe, 10000);
|
||||
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(mob -> mob.deleteMe());
|
||||
ThreadPool.schedule(() -> npc.decayMe(), 10000);
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, false));
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, true));
|
||||
_lionel.deleteMe();
|
||||
@@ -844,39 +881,48 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onEnterZone(Creature creature, ZoneType zone)
|
||||
public String onEnterZone(Creature character, ZoneType zone)
|
||||
{
|
||||
if ((zone.getId() == ZONE_ID) && (_collapseTask != null))
|
||||
if (zone.getId() == ZONE_ID)
|
||||
{
|
||||
_collapseTask.cancel(true);
|
||||
_collapseTask = null;
|
||||
if (_collapseTask != null)
|
||||
{
|
||||
_collapseTask.cancel(true);
|
||||
_collapseTask = null;
|
||||
}
|
||||
}
|
||||
return super.onEnterZone(creature, zone);
|
||||
return super.onEnterZone(character, zone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onExitZone(Creature creature, ZoneType zone)
|
||||
public String onExitZone(Creature character, ZoneType zone)
|
||||
{
|
||||
if ((zone.getId() == ZONE_ID) && zone.getPlayersInside().isEmpty())
|
||||
if (zone.getId() == ZONE_ID)
|
||||
{
|
||||
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
|
||||
if (zone.getPlayersInside().isEmpty())
|
||||
{
|
||||
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
|
||||
}
|
||||
}
|
||||
return super.onExitZone(creature, zone);
|
||||
return super.onExitZone(character, zone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTimerEvent(String event, StatSet params, Npc npc, PlayerInstance player)
|
||||
{
|
||||
if (event.equals("NPC_SHOUT") && (npc != null) && !npc.isDead())
|
||||
if (event.equals("NPC_SHOUT"))
|
||||
{
|
||||
npc.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG));
|
||||
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
|
||||
if ((npc != null) && !npc.isDead())
|
||||
{
|
||||
npc.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG[getRandom(GUARD_MSG.length)]);
|
||||
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void sendEventTrigger(boolean status, int... triggers)
|
||||
{
|
||||
final IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
|
||||
IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
|
||||
for (int i = 0; i < triggers.length; i++)
|
||||
{
|
||||
pakets[i] = new OnEventTrigger(triggers[i], status);
|
||||
@@ -899,7 +945,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
_monsterSpawn.add(addSpawn(getRandomEntry(npcIds), x, y, loc.getZ(), loc.getHeading(), true, 0, true));
|
||||
_monsterSpawn.add(addSpawn(npcIds[getRandom(npcIds.length)], x, y, loc.getZ(), loc.getHeading(), true, 0, true));
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -34,9 +34,6 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
private static final int LINDVIOR_RAID = 29240;
|
||||
private static final int LINDVIOR_FLY = 19424;
|
||||
// Skills
|
||||
private static final SkillHolder SKILL_FLY_UP = new SkillHolder(15278, 1);
|
||||
private static final SkillHolder SKILL_RABIES = new SkillHolder(15269, 1);
|
||||
private static final SkillHolder SKILL_FLY = new SkillHolder(15279, 1);
|
||||
private static final SkillHolder MASS_HELL_BINDING = new SkillHolder(11052, 6);
|
||||
private static final SkillHolder MIGHTY_WIND_STRIKE = new SkillHolder(15274, 1);
|
||||
private static final SkillHolder WIND_PULL = new SkillHolder(15591, 1);
|
||||
@@ -48,7 +45,6 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
private static final SkillHolder TORNADO = new SkillHolder(15275, 1);
|
||||
private static final SkillHolder LINDVIORS_ATTACK = new SkillHolder(15600, 1);
|
||||
// Chances
|
||||
private static final int CHANCE_MIGHTY_WIND_STRIKE = 9;
|
||||
private static final int CHANCE_WIND_PULL = 4;
|
||||
private static final int CHANCE_LINDVIORS_JUMP = 7;
|
||||
private static final int CHANCE_BODY_SLAM = 2;
|
||||
@@ -68,92 +64,88 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
@Override
|
||||
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon)
|
||||
{
|
||||
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
final int chance = getRandom(100);
|
||||
switch (npc.getId())
|
||||
if (!npc.isCastingNow())
|
||||
{
|
||||
case LINDVIOR_GROUND:
|
||||
final int chance = getRandom(100);
|
||||
switch (npc.getId())
|
||||
{
|
||||
if ((percent <= 80) && npc.isScriptValue(0))
|
||||
case LINDVIOR_GROUND:
|
||||
{
|
||||
npc.doCast(SKILL_FLY_UP.getSkill());
|
||||
npc.doCast(SKILL_RABIES.getSkill());
|
||||
npc.setScriptValue(1);
|
||||
if (chance <= CHANCE_WIND_PULL)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_LINDVIORS_JUMP)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_JUMP.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_BODY_SLAM)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(BODY_SLAM.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TAIL_SWIPE)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if ((percent <= 40) && (npc.isScriptValue(1)))
|
||||
case LINDVIOR_FLY:
|
||||
{
|
||||
npc.doCast(SKILL_FLY.getSkill());
|
||||
npc.setScriptValue(2);
|
||||
if (chance <= CHANCE_SOAR)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(SOAR.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_MIGHTY_WIND_STRIKE))
|
||||
case LINDVIOR_RAID:
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
if (chance <= CHANCE_WIND_BREAT)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_BREAT.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_WIND_PULL)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TAIL_SWIPE)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TORNADO)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TORNADO.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_LINDVIORS_ATTACK)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_ATTACK.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_JUMP))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_JUMP.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_BODY_SLAM))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(BODY_SLAM.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LINDVIOR_FLY:
|
||||
{
|
||||
if (!npc.isCastingNow() && (chance <= CHANCE_SOAR))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(SOAR.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LINDVIOR_RAID:
|
||||
{
|
||||
if ((percent <= 20) && (npc.isScriptValue(0)))
|
||||
{
|
||||
npc.doCast(SKILL_FLY.getSkill());
|
||||
npc.setScriptValue(1);
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_BREAT))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_BREAT.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TORNADO))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TORNADO.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_ATTACK))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_ATTACK.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
|
@@ -80,10 +80,10 @@ public class Vortex extends AbstractNpcAI
|
||||
{
|
||||
if ((attackers != null) && !attackers.isDead() && !attackers.isAlikeDead())
|
||||
{
|
||||
attackers.setCurrentHp(1.0);
|
||||
attackers.setCurrentMp(1.0);
|
||||
attackers.setCurrentHp(attackers.getMaxHp() * 0.2);
|
||||
attackers.setCurrentMp(attackers.getMaxMp() * 0.2);
|
||||
attackers.setCurrentCp(1.0);
|
||||
startQuestTimer("despawn_big", 600000, npc, null);
|
||||
startQuestTimer("despawn_big", 60000, npc, null);
|
||||
}
|
||||
});
|
||||
break;
|
||||
|
@@ -57,6 +57,7 @@ import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
|
||||
import org.l2jmobius.gameserver.util.Broadcast;
|
||||
|
||||
import ai.AbstractNpcAI;
|
||||
|
||||
@@ -114,7 +115,8 @@ public class Lindvior extends AbstractNpcAI
|
||||
protected ScheduledFuture<?> _bigVortexesTask;
|
||||
protected NoSummonFriendZone _zoneLair;
|
||||
protected GrandBossInstance _lindvior = null;
|
||||
protected Npc _lindvior2 = null;
|
||||
private GrandBossInstance _lindviorForSpawn = null;
|
||||
protected Npc _lindviorfake = null;
|
||||
protected Npc _dummyLindvior;
|
||||
protected Npc _vortex = null;
|
||||
protected Npc _lionel = null;
|
||||
@@ -125,6 +127,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
protected int _activeMask = 0;
|
||||
protected int _chargedMask = 0;
|
||||
protected int _status = 0;
|
||||
protected int _stage = 0;
|
||||
|
||||
private static final Location[] CONTROL_GENERATOR_SPAWNS =
|
||||
{
|
||||
@@ -168,45 +171,6 @@ public class Lindvior extends AbstractNpcAI
|
||||
new Location(45155, -29987, -1430, 14860),
|
||||
new Location(46219, -27704, -1430, 1744),
|
||||
new Location(46135, -28995, -1430, 43626),
|
||||
new Location(43973, -28265, -1430, 16516),
|
||||
new Location(46782, -29065, -1430, 63368),
|
||||
new Location(47214, -29836, -1430, 46966),
|
||||
new Location(44754, -29120, -1430, 56118),
|
||||
new Location(47089, -28198, -1430, 8537),
|
||||
new Location(44992, -28152, -1430, 11592),
|
||||
new Location(44737, -24885, -1430, 3146),
|
||||
new Location(46096, -24976, -1430, 49650),
|
||||
new Location(46972, -25911, -1430, 62925),
|
||||
new Location(46977, -27136, -1430, 2150),
|
||||
new Location(42889, -24767, -1430, 10246),
|
||||
new Location(47299, -25256, -1430, 1453),
|
||||
new Location(44204, -25026, -1430, 39225),
|
||||
new Location(42875, -28035, -1430, 34755),
|
||||
new Location(41963, -26031, -1430, 18822),
|
||||
new Location(43171, -25942, -1430, 44279),
|
||||
new Location(41874, -27174, -1430, 56030),
|
||||
new Location(44983, -26082, -1430, 7042),
|
||||
new Location(46145, -26804, -1430, 24394),
|
||||
new Location(46148, -26019, -1430, 34151),
|
||||
new Location(45161, -24275, -1430, 39262),
|
||||
new Location(47288, -24141, -1430, 21644),
|
||||
new Location(43722, -26174, -1430, 11001),
|
||||
new Location(44942, -27169, -1430, 39703),
|
||||
new Location(46105, -24170, -1430, 28224),
|
||||
new Location(49084, -27206, -1430, 41996),
|
||||
new Location(48159, -27091, -1430, 62682),
|
||||
new Location(48094, -28789, -1430, 49189),
|
||||
new Location(48958, -27844, -1430, 59758),
|
||||
new Location(43828, -23981, -1430, 10994),
|
||||
new Location(48165, -25777, -1430, 53084),
|
||||
new Location(48267, -28086, -1430, 9266),
|
||||
new Location(43268, -28981, -1430, 23736),
|
||||
new Location(44155, -29821, -1430, 39281),
|
||||
new Location(43991, -29275, -1430, 27277),
|
||||
new Location(44057, -27133, -1430, 64484),
|
||||
new Location(43257, -26764, -1430, 14161),
|
||||
new Location(42300, -25194, -1430, 7811),
|
||||
new Location(42091, -27981, -1430, 30628),
|
||||
new Location(47854, -24735, -1430, 14438)
|
||||
};
|
||||
// @formatter:off
|
||||
@@ -217,7 +181,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
{21170106, 21170107},
|
||||
{21170108, 21170109}
|
||||
};
|
||||
protected final int[] _chargedValues = new int[] {0, 0, 0, 0};
|
||||
protected final int _chargedValues[] = new int[] {0, 0, 0, 0};
|
||||
private static final int[] LINDVIOR_SERVITOR = {25895, 25896, 25897, 29242, 29241, 29243};
|
||||
// @formatter:on
|
||||
private static final NpcStringId[] GUARD_MSG =
|
||||
@@ -237,7 +201,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
addAttackId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID);
|
||||
addEnterZoneId(ZONE_ID);
|
||||
addExitZoneId(ZONE_ID);
|
||||
addKillId(LINDVIOR_RAID, NPC_GENERATOR);
|
||||
addKillId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID, NPC_GENERATOR);
|
||||
addSkillSeeId(NPC_GENERATOR);
|
||||
addSpawnId(NPC_ATTACKER_GENERATORS, NPC_ATTACKER_GENERATORS_1, LYN_DRACO_ATTACKER_GENERATORS, GENERATOR_GUARD, NPC_GENERATOR);
|
||||
addFirstTalkId(NPC_GENERATOR);
|
||||
@@ -255,11 +219,16 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
else
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
|
||||
}
|
||||
}
|
||||
else if (status != ALIVE)
|
||||
else
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
}
|
||||
}
|
||||
@@ -279,27 +248,22 @@ public class Lindvior extends AbstractNpcAI
|
||||
LOGGER.warning(getName() + ": Character: " + attacker.getName() + " attacked: " + npc.getName() + " wich is out of the boss zone!");
|
||||
}
|
||||
|
||||
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
if ((percent <= 80) && (_status == 0))
|
||||
double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
if (percent <= 80)
|
||||
{
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
|
||||
_zoneLair.getPlayersInside().stream().forEach(p ->
|
||||
if (_status == 0)
|
||||
{
|
||||
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
|
||||
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
|
||||
});
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.8);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
|
||||
_zoneLair.getPlayersInside().stream().forEach(p ->
|
||||
{
|
||||
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
|
||||
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
|
||||
});
|
||||
}
|
||||
if (_lindvior != null)
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
}
|
||||
_status = 1;
|
||||
}
|
||||
else if ((percent <= 75) && (_status == 1))
|
||||
{
|
||||
@@ -311,37 +275,13 @@ public class Lindvior extends AbstractNpcAI
|
||||
_zoneLair.getPlayersInside().stream().forEach(p -> p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_GIGANTIC_WHIRLWIND_HAS_APPEARED, ExShowScreenMessage.TOP_CENTER, 2000, true)));
|
||||
_status = 2;
|
||||
}
|
||||
else if ((percent <= 60) && (_status == 2))
|
||||
else if ((percent <= 60) && (_lindvior != null))
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.6);
|
||||
spawnServitor(10, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
|
||||
}
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
|
||||
_status = 3;
|
||||
}
|
||||
else if ((percent <= 40) && (_status == 3))
|
||||
else if ((percent <= 40) && (_lindvior != null))
|
||||
{
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.4);
|
||||
|
||||
if ((SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null) && (_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
|
||||
{
|
||||
_vortex.getSpawn().stopRespawn();
|
||||
_vortex.deleteMe();
|
||||
}
|
||||
_status = 4;
|
||||
}
|
||||
else if ((percent <= 35) && (_status == 4))
|
||||
{
|
||||
@@ -355,28 +295,20 @@ public class Lindvior extends AbstractNpcAI
|
||||
}, 20000, 60000);
|
||||
_status = 5;
|
||||
}
|
||||
else if ((percent <= 20) && (_status == 5))
|
||||
else if (percent <= 20)
|
||||
{
|
||||
if (_smallVortexesTask != null)
|
||||
if (_status == 5)
|
||||
{
|
||||
_smallVortexesTask.cancel(true);
|
||||
_smallVortexesTask = null;
|
||||
if (_smallVortexesTask != null)
|
||||
{
|
||||
_smallVortexesTask.cancel(true);
|
||||
_smallVortexesTask = null;
|
||||
}
|
||||
}
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
_lindvior.setDead(true);
|
||||
_lindvior.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, _lindvior.getLocation(), false, 0, false);
|
||||
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.2);
|
||||
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
if (_lindvior != null)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
|
||||
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
|
||||
}
|
||||
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
|
||||
_status = 6;
|
||||
}
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
}
|
||||
@@ -465,18 +397,18 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
synchronized (_chargedValues)
|
||||
{
|
||||
final int index = npc.getScriptValue();
|
||||
int index = npc.getScriptValue();
|
||||
if (!hasFlag(_chargedMask, 1 << index))
|
||||
{
|
||||
_chargedValues[index] += caster.isGM() ? (30 / 4) + 2 : (1 / 4) + 2;
|
||||
_chargedValues[index] = Math.min(_chargedValues[index], 120);
|
||||
_chargedValues[index] = Math.min(_chargedValues[index], 6);
|
||||
|
||||
World.getInstance().forEachVisibleObjectInRange(npc, PlayerInstance.class, 3000, player ->
|
||||
{
|
||||
player.sendPacket(new ExShowScreenMessage(NpcStringId.S1_HAS_CHARGED_THE_CANNON, ExShowScreenMessage.TOP_CENTER, 10000, true, caster.getName()));
|
||||
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 120, NpcStringId.CHARGING));
|
||||
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 6, NpcStringId.CHARGING));
|
||||
});
|
||||
if (_chargedValues[index] >= 120)
|
||||
if (_chargedValues[index] >= 6)
|
||||
{
|
||||
_chargedMask |= 1 << index;
|
||||
_chargedValues[index] = 0;
|
||||
@@ -541,17 +473,17 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
|
||||
public String onSeeCreature(Npc npc, Creature player, boolean isSummon)
|
||||
{
|
||||
setLindviorSpawnTask();
|
||||
npc.getSpawn().stopRespawn();
|
||||
npc.deleteMe();
|
||||
return super.onSeeCreature(npc, creature, isSummon);
|
||||
return super.onSeeCreature(npc, player, isSummon);
|
||||
}
|
||||
|
||||
private void nextStage(int taskId)
|
||||
private void nextStage(int _taskId)
|
||||
{
|
||||
switch (taskId)
|
||||
switch (_taskId)
|
||||
{
|
||||
case 1: // Spawn Generators
|
||||
{
|
||||
@@ -591,6 +523,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
|
||||
_dummyLindvior = addSpawn(LINDVIOR_CAMERA, 45259, -27115, -638, 41325, false, 0, false);
|
||||
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(player -> player.sendPacket(new ExShowScreenMessage(NpcStringId.YOU_MUST_ACTIVATE_THE_4_GENERATORS, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 20000);
|
||||
_dummyLindvior.deleteMe();
|
||||
break;
|
||||
}
|
||||
case 2: // After activation of 4 generators, we wait to be charged
|
||||
@@ -611,9 +544,14 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
player.sendPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, false));
|
||||
cancelQuestTimers("NPC_SHOUT");
|
||||
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED));
|
||||
_guardSpawn.stream().forEach(guard ->
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED);
|
||||
});
|
||||
_announceProtect = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> player.sendPacket(new ExShowScreenMessage(NpcStringId.PROTECT_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 18000);
|
||||
_zoneLair.broadcastPacket(new SpecialCamera(_dummyLindvior, 3300, 200, 20, 11000, 10500, 0, 8, 1, 0, 0));
|
||||
_dummyLindvior.setInvisible(true);
|
||||
_dummyLindvior.deleteMe();
|
||||
_generatorSpawn.forEach(npc -> npc.sendInfo(player));
|
||||
startQuestTimer("show_movie", 13000, null, null);
|
||||
startQuestTimer("start_charge", 35000, null, null);
|
||||
@@ -678,8 +616,8 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
});
|
||||
cancelQuestTimers("attack_generator");
|
||||
_lindvior2.setDead(true);
|
||||
_lindvior2.deleteMe();
|
||||
_lindviorfake.setDead(true);
|
||||
_lindviorfake.deleteMe();
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, FIGHTING);
|
||||
_lionel = addSpawn(LIONEL_HUNTER, 42630, -48231, -792, 855, false, 0, false);
|
||||
|
||||
@@ -700,12 +638,14 @@ public class Lindvior extends AbstractNpcAI
|
||||
{
|
||||
case "unlock_lindvior":
|
||||
{
|
||||
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
|
||||
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
|
||||
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
|
||||
break;
|
||||
}
|
||||
case "stage_1_activate_generator":
|
||||
{
|
||||
final int index = npc.getScriptValue();
|
||||
int index = npc.getScriptValue();
|
||||
if (!hasFlag(_activeMask, 1 << index))
|
||||
{
|
||||
_activeMask |= 1 << index;
|
||||
@@ -721,24 +661,92 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
case "show_shield_animation": // zone broadcast shield event triger
|
||||
{
|
||||
_zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true)));
|
||||
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON));
|
||||
_zoneLair.getPlayersInside().forEach(p ->
|
||||
{
|
||||
p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true));
|
||||
});
|
||||
_guardSpawn.stream().forEach(guard ->
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON);
|
||||
});
|
||||
break;
|
||||
}
|
||||
case "show_movie": // zone broadcast Lindvior scene movie
|
||||
{
|
||||
_zoneLair.getPlayersInside().forEach(p -> playMovie(p, Movie.SC_LIND_OPENING));
|
||||
_dummyLindvior.deleteMe();
|
||||
_lindvior2 = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
|
||||
_lindvior2.setTargetable(false);
|
||||
_zoneLair.getPlayersInside().forEach(p ->
|
||||
{
|
||||
playMovie(p, Movie.SC_LIND_OPENING);
|
||||
});
|
||||
startQuestTimer("spawnDummyLindvior", 23200, null, null);
|
||||
break;
|
||||
}
|
||||
case "spawnDummyLindvior":
|
||||
{
|
||||
_lindviorfake = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
|
||||
_lindviorfake.setTargetable(false);
|
||||
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new ExShowScreenMessage(NpcStringId.CHARGE_THE_CANNON_USING_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 40000, 20000);
|
||||
break;
|
||||
}
|
||||
case "lindvior2":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
|
||||
}
|
||||
_status = 1;
|
||||
break;
|
||||
}
|
||||
case "lindvior3":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
spawnServitor(5, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
|
||||
}
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
|
||||
_status = 3;
|
||||
break;
|
||||
}
|
||||
case "lindvior4":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
if (SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null)
|
||||
{
|
||||
if ((_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
|
||||
{
|
||||
_vortex.getSpawn().stopRespawn();
|
||||
_vortex.deleteMe();
|
||||
}
|
||||
}
|
||||
_status = 4;
|
||||
break;
|
||||
}
|
||||
case "lindvior5":
|
||||
{
|
||||
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
|
||||
|
||||
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
|
||||
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
|
||||
{
|
||||
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
|
||||
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
|
||||
}
|
||||
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
|
||||
_status = 6;
|
||||
break;
|
||||
}
|
||||
case "start_charge":
|
||||
{
|
||||
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _generatorSpawn.forEach(generators ->
|
||||
{
|
||||
final int index = generators.getScriptValue();
|
||||
int index = generators.getScriptValue();
|
||||
if (!generators.isCastingNow() && (generators.getEffectList().getBuffInfoBySkillId(SKILL_RECHARGE_POSIBLE.getSkillId()) == null) && !hasFlag(_chargedMask, 1 << index))
|
||||
{
|
||||
// TODO Need core implemented combo skill packet.
|
||||
@@ -757,7 +765,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
guard.setInvul(false);
|
||||
if (!guard.isDead())
|
||||
{
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG_1));
|
||||
guard.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG_1[getRandom(GUARD_MSG_1.length)]);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -803,16 +811,45 @@ public class Lindvior extends AbstractNpcAI
|
||||
@Override
|
||||
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
|
||||
{
|
||||
if (npc.getId() == LINDVIOR_RAID)
|
||||
if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 0))
|
||||
{
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
|
||||
_stage = 1;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior2", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 1))
|
||||
{
|
||||
_stage = 2;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior3", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 2))
|
||||
{
|
||||
_stage = 3;
|
||||
npc.deleteMe();
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior4", 1000, null, null);
|
||||
}
|
||||
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 3))
|
||||
{
|
||||
_stage = 4;
|
||||
npc.deleteMe();
|
||||
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
|
||||
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, npc.getLocation(), false, 0, false);
|
||||
startQuestTimer("lindvior5", 1000, null, null);
|
||||
}
|
||||
else if (npc.getId() == LINDVIOR_RAID)
|
||||
{
|
||||
Broadcast.toAllOnlinePlayers(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
|
||||
if (_mobsSpawnTask != null)
|
||||
{
|
||||
_mobsSpawnTask.cancel(true);
|
||||
_mobsSpawnTask = null;
|
||||
}
|
||||
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(Creature::deleteMe);
|
||||
ThreadPool.schedule(npc::decayMe, 10000);
|
||||
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(mob -> mob.deleteMe());
|
||||
ThreadPool.schedule(() -> npc.decayMe(), 10000);
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, false));
|
||||
_zoneLair.broadcastPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, true));
|
||||
_lionel.deleteMe();
|
||||
@@ -844,39 +881,48 @@ public class Lindvior extends AbstractNpcAI
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onEnterZone(Creature creature, ZoneType zone)
|
||||
public String onEnterZone(Creature character, ZoneType zone)
|
||||
{
|
||||
if ((zone.getId() == ZONE_ID) && (_collapseTask != null))
|
||||
if (zone.getId() == ZONE_ID)
|
||||
{
|
||||
_collapseTask.cancel(true);
|
||||
_collapseTask = null;
|
||||
if (_collapseTask != null)
|
||||
{
|
||||
_collapseTask.cancel(true);
|
||||
_collapseTask = null;
|
||||
}
|
||||
}
|
||||
return super.onEnterZone(creature, zone);
|
||||
return super.onEnterZone(character, zone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onExitZone(Creature creature, ZoneType zone)
|
||||
public String onExitZone(Creature character, ZoneType zone)
|
||||
{
|
||||
if ((zone.getId() == ZONE_ID) && zone.getPlayersInside().isEmpty())
|
||||
if (zone.getId() == ZONE_ID)
|
||||
{
|
||||
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
|
||||
if (zone.getPlayersInside().isEmpty())
|
||||
{
|
||||
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
|
||||
}
|
||||
}
|
||||
return super.onExitZone(creature, zone);
|
||||
return super.onExitZone(character, zone);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTimerEvent(String event, StatSet params, Npc npc, PlayerInstance player)
|
||||
{
|
||||
if (event.equals("NPC_SHOUT") && (npc != null) && !npc.isDead())
|
||||
if (event.equals("NPC_SHOUT"))
|
||||
{
|
||||
npc.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG));
|
||||
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
|
||||
if ((npc != null) && !npc.isDead())
|
||||
{
|
||||
npc.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG[getRandom(GUARD_MSG.length)]);
|
||||
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void sendEventTrigger(boolean status, int... triggers)
|
||||
{
|
||||
final IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
|
||||
IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
|
||||
for (int i = 0; i < triggers.length; i++)
|
||||
{
|
||||
pakets[i] = new OnEventTrigger(triggers[i], status);
|
||||
@@ -899,7 +945,7 @@ public class Lindvior extends AbstractNpcAI
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
_monsterSpawn.add(addSpawn(getRandomEntry(npcIds), x, y, loc.getZ(), loc.getHeading(), true, 0, true));
|
||||
_monsterSpawn.add(addSpawn(npcIds[getRandom(npcIds.length)], x, y, loc.getZ(), loc.getHeading(), true, 0, true));
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -34,9 +34,6 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
private static final int LINDVIOR_RAID = 29240;
|
||||
private static final int LINDVIOR_FLY = 19424;
|
||||
// Skills
|
||||
private static final SkillHolder SKILL_FLY_UP = new SkillHolder(15278, 1);
|
||||
private static final SkillHolder SKILL_RABIES = new SkillHolder(15269, 1);
|
||||
private static final SkillHolder SKILL_FLY = new SkillHolder(15279, 1);
|
||||
private static final SkillHolder MASS_HELL_BINDING = new SkillHolder(11052, 6);
|
||||
private static final SkillHolder MIGHTY_WIND_STRIKE = new SkillHolder(15274, 1);
|
||||
private static final SkillHolder WIND_PULL = new SkillHolder(15591, 1);
|
||||
@@ -48,7 +45,6 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
private static final SkillHolder TORNADO = new SkillHolder(15275, 1);
|
||||
private static final SkillHolder LINDVIORS_ATTACK = new SkillHolder(15600, 1);
|
||||
// Chances
|
||||
private static final int CHANCE_MIGHTY_WIND_STRIKE = 9;
|
||||
private static final int CHANCE_WIND_PULL = 4;
|
||||
private static final int CHANCE_LINDVIORS_JUMP = 7;
|
||||
private static final int CHANCE_BODY_SLAM = 2;
|
||||
@@ -68,92 +64,88 @@ public class LindviorBoss extends AbstractNpcAI
|
||||
@Override
|
||||
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon)
|
||||
{
|
||||
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
|
||||
final int chance = getRandom(100);
|
||||
switch (npc.getId())
|
||||
if (!npc.isCastingNow())
|
||||
{
|
||||
case LINDVIOR_GROUND:
|
||||
final int chance = getRandom(100);
|
||||
switch (npc.getId())
|
||||
{
|
||||
if ((percent <= 80) && npc.isScriptValue(0))
|
||||
case LINDVIOR_GROUND:
|
||||
{
|
||||
npc.doCast(SKILL_FLY_UP.getSkill());
|
||||
npc.doCast(SKILL_RABIES.getSkill());
|
||||
npc.setScriptValue(1);
|
||||
if (chance <= CHANCE_WIND_PULL)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_LINDVIORS_JUMP)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_JUMP.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_BODY_SLAM)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(BODY_SLAM.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TAIL_SWIPE)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if ((percent <= 40) && (npc.isScriptValue(1)))
|
||||
case LINDVIOR_FLY:
|
||||
{
|
||||
npc.doCast(SKILL_FLY.getSkill());
|
||||
npc.setScriptValue(2);
|
||||
if (chance <= CHANCE_SOAR)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(SOAR.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_MIGHTY_WIND_STRIKE))
|
||||
case LINDVIOR_RAID:
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
if (chance <= CHANCE_WIND_BREAT)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_BREAT.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_WIND_PULL)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TAIL_SWIPE)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_TORNADO)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TORNADO.getSkill());
|
||||
}
|
||||
else if (chance <= CHANCE_LINDVIORS_ATTACK)
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_ATTACK.getSkill());
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_JUMP))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_JUMP.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_BODY_SLAM))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(BODY_SLAM.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LINDVIOR_FLY:
|
||||
{
|
||||
if (!npc.isCastingNow() && (chance <= CHANCE_SOAR))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(SOAR.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LINDVIOR_RAID:
|
||||
{
|
||||
if ((percent <= 20) && (npc.isScriptValue(0)))
|
||||
{
|
||||
npc.doCast(SKILL_FLY.getSkill());
|
||||
npc.setScriptValue(1);
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_BREAT))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_BREAT.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(WIND_PULL.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TAIL_SWIPE.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_TORNADO))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(TORNADO.getSkill());
|
||||
}
|
||||
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_ATTACK))
|
||||
{
|
||||
npc.setTarget(attacker);
|
||||
npc.doCast(LINDVIORS_ATTACK.getSkill());
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
|
@@ -80,10 +80,10 @@ public class Vortex extends AbstractNpcAI
|
||||
{
|
||||
if ((attackers != null) && !attackers.isDead() && !attackers.isAlikeDead())
|
||||
{
|
||||
attackers.setCurrentHp(1.0);
|
||||
attackers.setCurrentMp(1.0);
|
||||
attackers.setCurrentHp(attackers.getMaxHp() * 0.2);
|
||||
attackers.setCurrentMp(attackers.getMaxMp() * 0.2);
|
||||
attackers.setCurrentCp(1.0);
|
||||
startQuestTimer("despawn_big", 600000, npc, null);
|
||||
startQuestTimer("despawn_big", 60000, npc, null);
|
||||
}
|
||||
});
|
||||
break;
|
||||
|
Reference in New Issue
Block a user