Lindvior changes.

Source: Liamxroy
This commit is contained in:
MobiusDevelopment
2020-04-21 09:23:05 +00:00
parent e11854b0f4
commit a085888b22
24 changed files with 2120 additions and 1816 deletions

View File

@@ -57,6 +57,7 @@ import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
import org.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
import org.l2jmobius.gameserver.util.Broadcast;
import ai.AbstractNpcAI;
@@ -114,7 +115,8 @@ public class Lindvior extends AbstractNpcAI
protected ScheduledFuture<?> _bigVortexesTask;
protected NoSummonFriendZone _zoneLair;
protected GrandBossInstance _lindvior = null;
protected Npc _lindvior2 = null;
private GrandBossInstance _lindviorForSpawn = null;
protected Npc _lindviorfake = null;
protected Npc _dummyLindvior;
protected Npc _vortex = null;
protected Npc _lionel = null;
@@ -125,6 +127,7 @@ public class Lindvior extends AbstractNpcAI
protected int _activeMask = 0;
protected int _chargedMask = 0;
protected int _status = 0;
protected int _stage = 0;
private static final Location[] CONTROL_GENERATOR_SPAWNS =
{
@@ -168,45 +171,6 @@ public class Lindvior extends AbstractNpcAI
new Location(45155, -29987, -1430, 14860),
new Location(46219, -27704, -1430, 1744),
new Location(46135, -28995, -1430, 43626),
new Location(43973, -28265, -1430, 16516),
new Location(46782, -29065, -1430, 63368),
new Location(47214, -29836, -1430, 46966),
new Location(44754, -29120, -1430, 56118),
new Location(47089, -28198, -1430, 8537),
new Location(44992, -28152, -1430, 11592),
new Location(44737, -24885, -1430, 3146),
new Location(46096, -24976, -1430, 49650),
new Location(46972, -25911, -1430, 62925),
new Location(46977, -27136, -1430, 2150),
new Location(42889, -24767, -1430, 10246),
new Location(47299, -25256, -1430, 1453),
new Location(44204, -25026, -1430, 39225),
new Location(42875, -28035, -1430, 34755),
new Location(41963, -26031, -1430, 18822),
new Location(43171, -25942, -1430, 44279),
new Location(41874, -27174, -1430, 56030),
new Location(44983, -26082, -1430, 7042),
new Location(46145, -26804, -1430, 24394),
new Location(46148, -26019, -1430, 34151),
new Location(45161, -24275, -1430, 39262),
new Location(47288, -24141, -1430, 21644),
new Location(43722, -26174, -1430, 11001),
new Location(44942, -27169, -1430, 39703),
new Location(46105, -24170, -1430, 28224),
new Location(49084, -27206, -1430, 41996),
new Location(48159, -27091, -1430, 62682),
new Location(48094, -28789, -1430, 49189),
new Location(48958, -27844, -1430, 59758),
new Location(43828, -23981, -1430, 10994),
new Location(48165, -25777, -1430, 53084),
new Location(48267, -28086, -1430, 9266),
new Location(43268, -28981, -1430, 23736),
new Location(44155, -29821, -1430, 39281),
new Location(43991, -29275, -1430, 27277),
new Location(44057, -27133, -1430, 64484),
new Location(43257, -26764, -1430, 14161),
new Location(42300, -25194, -1430, 7811),
new Location(42091, -27981, -1430, 30628),
new Location(47854, -24735, -1430, 14438)
};
// @formatter:off
@@ -217,7 +181,7 @@ public class Lindvior extends AbstractNpcAI
{21170106, 21170107},
{21170108, 21170109}
};
protected final int[] _chargedValues = new int[] {0, 0, 0, 0};
protected final int _chargedValues[] = new int[] {0, 0, 0, 0};
private static final int[] LINDVIOR_SERVITOR = {25895, 25896, 25897, 29242, 29241, 29243};
// @formatter:on
private static final NpcStringId[] GUARD_MSG =
@@ -237,7 +201,7 @@ public class Lindvior extends AbstractNpcAI
addAttackId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID);
addEnterZoneId(ZONE_ID);
addExitZoneId(ZONE_ID);
addKillId(LINDVIOR_RAID, NPC_GENERATOR);
addKillId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID, NPC_GENERATOR);
addSkillSeeId(NPC_GENERATOR);
addSpawnId(NPC_ATTACKER_GENERATORS, NPC_ATTACKER_GENERATORS_1, LYN_DRACO_ATTACKER_GENERATORS, GENERATOR_GUARD, NPC_GENERATOR);
addFirstTalkId(NPC_GENERATOR);
@@ -255,11 +219,16 @@ public class Lindvior extends AbstractNpcAI
}
else
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
}
}
else if (status != ALIVE)
else
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
}
}
@@ -279,27 +248,22 @@ public class Lindvior extends AbstractNpcAI
LOGGER.warning(getName() + ": Character: " + attacker.getName() + " attacked: " + npc.getName() + " wich is out of the boss zone!");
}
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
if ((percent <= 80) && (_status == 0))
double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
if (percent <= 80)
{
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
_zoneLair.getPlayersInside().stream().forEach(p ->
if (_status == 0)
{
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
});
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.8);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
_zoneLair.getPlayersInside().stream().forEach(p ->
{
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
});
}
if (_lindvior != null)
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
}
_status = 1;
}
else if ((percent <= 75) && (_status == 1))
{
@@ -311,37 +275,13 @@ public class Lindvior extends AbstractNpcAI
_zoneLair.getPlayersInside().stream().forEach(p -> p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_GIGANTIC_WHIRLWIND_HAS_APPEARED, ExShowScreenMessage.TOP_CENTER, 2000, true)));
_status = 2;
}
else if ((percent <= 60) && (_status == 2))
else if ((percent <= 60) && (_lindvior != null))
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.6);
spawnServitor(10, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
}
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
_status = 3;
}
else if ((percent <= 40) && (_status == 3))
else if ((percent <= 40) && (_lindvior != null))
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.4);
if ((SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null) && (_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
{
_vortex.getSpawn().stopRespawn();
_vortex.deleteMe();
}
_status = 4;
}
else if ((percent <= 35) && (_status == 4))
{
@@ -355,28 +295,20 @@ public class Lindvior extends AbstractNpcAI
}, 20000, 60000);
_status = 5;
}
else if ((percent <= 20) && (_status == 5))
else if (percent <= 20)
{
if (_smallVortexesTask != null)
if (_status == 5)
{
_smallVortexesTask.cancel(true);
_smallVortexesTask = null;
if (_smallVortexesTask != null)
{
_smallVortexesTask.cancel(true);
_smallVortexesTask = null;
}
}
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.2);
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
if (_lindvior != null)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
}
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
_status = 6;
}
return super.onAttack(npc, attacker, damage, isSummon);
}
@@ -465,18 +397,18 @@ public class Lindvior extends AbstractNpcAI
{
synchronized (_chargedValues)
{
final int index = npc.getScriptValue();
int index = npc.getScriptValue();
if (!hasFlag(_chargedMask, 1 << index))
{
_chargedValues[index] += caster.isGM() ? (30 / 4) + 2 : (1 / 4) + 2;
_chargedValues[index] = Math.min(_chargedValues[index], 120);
_chargedValues[index] = Math.min(_chargedValues[index], 6);
World.getInstance().forEachVisibleObjectInRange(npc, PlayerInstance.class, 3000, player ->
{
player.sendPacket(new ExShowScreenMessage(NpcStringId.S1_HAS_CHARGED_THE_CANNON, ExShowScreenMessage.TOP_CENTER, 10000, true, caster.getName()));
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 120, NpcStringId.CHARGING));
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 6, NpcStringId.CHARGING));
});
if (_chargedValues[index] >= 120)
if (_chargedValues[index] >= 6)
{
_chargedMask |= 1 << index;
_chargedValues[index] = 0;
@@ -541,17 +473,17 @@ public class Lindvior extends AbstractNpcAI
}
@Override
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
public String onSeeCreature(Npc npc, Creature player, boolean isSummon)
{
setLindviorSpawnTask();
npc.getSpawn().stopRespawn();
npc.deleteMe();
return super.onSeeCreature(npc, creature, isSummon);
return super.onSeeCreature(npc, player, isSummon);
}
private void nextStage(int taskId)
private void nextStage(int _taskId)
{
switch (taskId)
switch (_taskId)
{
case 1: // Spawn Generators
{
@@ -591,6 +523,7 @@ public class Lindvior extends AbstractNpcAI
_dummyLindvior = addSpawn(LINDVIOR_CAMERA, 45259, -27115, -638, 41325, false, 0, false);
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(player -> player.sendPacket(new ExShowScreenMessage(NpcStringId.YOU_MUST_ACTIVATE_THE_4_GENERATORS, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 20000);
_dummyLindvior.deleteMe();
break;
}
case 2: // After activation of 4 generators, we wait to be charged
@@ -611,9 +544,14 @@ public class Lindvior extends AbstractNpcAI
{
player.sendPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, false));
cancelQuestTimers("NPC_SHOUT");
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED));
_guardSpawn.stream().forEach(guard ->
{
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED);
});
_announceProtect = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> player.sendPacket(new ExShowScreenMessage(NpcStringId.PROTECT_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 18000);
_zoneLair.broadcastPacket(new SpecialCamera(_dummyLindvior, 3300, 200, 20, 11000, 10500, 0, 8, 1, 0, 0));
_dummyLindvior.setInvisible(true);
_dummyLindvior.deleteMe();
_generatorSpawn.forEach(npc -> npc.sendInfo(player));
startQuestTimer("show_movie", 13000, null, null);
startQuestTimer("start_charge", 35000, null, null);
@@ -678,8 +616,8 @@ public class Lindvior extends AbstractNpcAI
}
});
cancelQuestTimers("attack_generator");
_lindvior2.setDead(true);
_lindvior2.deleteMe();
_lindviorfake.setDead(true);
_lindviorfake.deleteMe();
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, FIGHTING);
_lionel = addSpawn(LIONEL_HUNTER, 42630, -48231, -792, 855, false, 0, false);
@@ -700,12 +638,14 @@ public class Lindvior extends AbstractNpcAI
{
case "unlock_lindvior":
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
break;
}
case "stage_1_activate_generator":
{
final int index = npc.getScriptValue();
int index = npc.getScriptValue();
if (!hasFlag(_activeMask, 1 << index))
{
_activeMask |= 1 << index;
@@ -721,24 +661,92 @@ public class Lindvior extends AbstractNpcAI
}
case "show_shield_animation": // zone broadcast shield event triger
{
_zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true)));
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON));
_zoneLair.getPlayersInside().forEach(p ->
{
p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true));
});
_guardSpawn.stream().forEach(guard ->
{
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON);
});
break;
}
case "show_movie": // zone broadcast Lindvior scene movie
{
_zoneLair.getPlayersInside().forEach(p -> playMovie(p, Movie.SC_LIND_OPENING));
_dummyLindvior.deleteMe();
_lindvior2 = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
_lindvior2.setTargetable(false);
_zoneLair.getPlayersInside().forEach(p ->
{
playMovie(p, Movie.SC_LIND_OPENING);
});
startQuestTimer("spawnDummyLindvior", 23200, null, null);
break;
}
case "spawnDummyLindvior":
{
_lindviorfake = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
_lindviorfake.setTargetable(false);
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new ExShowScreenMessage(NpcStringId.CHARGE_THE_CANNON_USING_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 40000, 20000);
break;
}
case "lindvior2":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
}
_status = 1;
break;
}
case "lindvior3":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
spawnServitor(5, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
}
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
_status = 3;
break;
}
case "lindvior4":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
if (SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null)
{
if ((_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
{
_vortex.getSpawn().stopRespawn();
_vortex.deleteMe();
}
}
_status = 4;
break;
}
case "lindvior5":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
}
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
_status = 6;
break;
}
case "start_charge":
{
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _generatorSpawn.forEach(generators ->
{
final int index = generators.getScriptValue();
int index = generators.getScriptValue();
if (!generators.isCastingNow() && (generators.getEffectList().getBuffInfoBySkillId(SKILL_RECHARGE_POSIBLE.getSkillId()) == null) && !hasFlag(_chargedMask, 1 << index))
{
// TODO Need core implemented combo skill packet.
@@ -757,7 +765,7 @@ public class Lindvior extends AbstractNpcAI
guard.setInvul(false);
if (!guard.isDead())
{
guard.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG_1));
guard.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG_1[getRandom(GUARD_MSG_1.length)]);
}
});
}
@@ -803,16 +811,45 @@ public class Lindvior extends AbstractNpcAI
@Override
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
{
if (npc.getId() == LINDVIOR_RAID)
if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 0))
{
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
_stage = 1;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior2", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 1))
{
_stage = 2;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior3", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 2))
{
_stage = 3;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior4", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 3))
{
_stage = 4;
npc.deleteMe();
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior5", 1000, null, null);
}
else if (npc.getId() == LINDVIOR_RAID)
{
Broadcast.toAllOnlinePlayers(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
if (_mobsSpawnTask != null)
{
_mobsSpawnTask.cancel(true);
_mobsSpawnTask = null;
}
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(Creature::deleteMe);
ThreadPool.schedule(npc::decayMe, 10000);
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(mob -> mob.deleteMe());
ThreadPool.schedule(() -> npc.decayMe(), 10000);
_zoneLair.broadcastPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, false));
_zoneLair.broadcastPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, true));
_lionel.deleteMe();
@@ -844,39 +881,48 @@ public class Lindvior extends AbstractNpcAI
}
@Override
public String onEnterZone(Creature creature, ZoneType zone)
public String onEnterZone(Creature character, ZoneType zone)
{
if ((zone.getId() == ZONE_ID) && (_collapseTask != null))
if (zone.getId() == ZONE_ID)
{
_collapseTask.cancel(true);
_collapseTask = null;
if (_collapseTask != null)
{
_collapseTask.cancel(true);
_collapseTask = null;
}
}
return super.onEnterZone(creature, zone);
return super.onEnterZone(character, zone);
}
@Override
public String onExitZone(Creature creature, ZoneType zone)
public String onExitZone(Creature character, ZoneType zone)
{
if ((zone.getId() == ZONE_ID) && zone.getPlayersInside().isEmpty())
if (zone.getId() == ZONE_ID)
{
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
if (zone.getPlayersInside().isEmpty())
{
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
}
}
return super.onExitZone(creature, zone);
return super.onExitZone(character, zone);
}
@Override
public void onTimerEvent(String event, StatSet params, Npc npc, PlayerInstance player)
{
if (event.equals("NPC_SHOUT") && (npc != null) && !npc.isDead())
if (event.equals("NPC_SHOUT"))
{
npc.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG));
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
if ((npc != null) && !npc.isDead())
{
npc.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG[getRandom(GUARD_MSG.length)]);
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
}
}
}
private void sendEventTrigger(boolean status, int... triggers)
{
final IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
for (int i = 0; i < triggers.length; i++)
{
pakets[i] = new OnEventTrigger(triggers[i], status);
@@ -899,7 +945,7 @@ public class Lindvior extends AbstractNpcAI
for (int i = 0; i < count; i++)
{
_monsterSpawn.add(addSpawn(getRandomEntry(npcIds), x, y, loc.getZ(), loc.getHeading(), true, 0, true));
_monsterSpawn.add(addSpawn(npcIds[getRandom(npcIds.length)], x, y, loc.getZ(), loc.getHeading(), true, 0, true));
}
}

View File

@@ -34,9 +34,6 @@ public class LindviorBoss extends AbstractNpcAI
private static final int LINDVIOR_RAID = 29240;
private static final int LINDVIOR_FLY = 19424;
// Skills
private static final SkillHolder SKILL_FLY_UP = new SkillHolder(15278, 1);
private static final SkillHolder SKILL_RABIES = new SkillHolder(15269, 1);
private static final SkillHolder SKILL_FLY = new SkillHolder(15279, 1);
private static final SkillHolder MASS_HELL_BINDING = new SkillHolder(11052, 6);
private static final SkillHolder MIGHTY_WIND_STRIKE = new SkillHolder(15274, 1);
private static final SkillHolder WIND_PULL = new SkillHolder(15591, 1);
@@ -48,7 +45,6 @@ public class LindviorBoss extends AbstractNpcAI
private static final SkillHolder TORNADO = new SkillHolder(15275, 1);
private static final SkillHolder LINDVIORS_ATTACK = new SkillHolder(15600, 1);
// Chances
private static final int CHANCE_MIGHTY_WIND_STRIKE = 9;
private static final int CHANCE_WIND_PULL = 4;
private static final int CHANCE_LINDVIORS_JUMP = 7;
private static final int CHANCE_BODY_SLAM = 2;
@@ -68,92 +64,88 @@ public class LindviorBoss extends AbstractNpcAI
@Override
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon)
{
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
final int chance = getRandom(100);
switch (npc.getId())
if (!npc.isCastingNow())
{
case LINDVIOR_GROUND:
final int chance = getRandom(100);
switch (npc.getId())
{
if ((percent <= 80) && npc.isScriptValue(0))
case LINDVIOR_GROUND:
{
npc.doCast(SKILL_FLY_UP.getSkill());
npc.doCast(SKILL_RABIES.getSkill());
npc.setScriptValue(1);
if (chance <= CHANCE_WIND_PULL)
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (chance <= CHANCE_LINDVIORS_JUMP)
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_JUMP.getSkill());
}
else if (chance <= CHANCE_BODY_SLAM)
{
npc.setTarget(attacker);
npc.doCast(BODY_SLAM.getSkill());
}
else if (chance <= CHANCE_TAIL_SWIPE)
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if ((percent <= 40) && (npc.isScriptValue(1)))
case LINDVIOR_FLY:
{
npc.doCast(SKILL_FLY.getSkill());
npc.setScriptValue(2);
if (chance <= CHANCE_SOAR)
{
npc.setTarget(attacker);
npc.doCast(SOAR.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if (!npc.isCastingNow() && (chance <= CHANCE_MIGHTY_WIND_STRIKE))
case LINDVIOR_RAID:
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
if (chance <= CHANCE_WIND_BREAT)
{
npc.setTarget(attacker);
npc.doCast(WIND_BREAT.getSkill());
}
else if (chance <= CHANCE_WIND_PULL)
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (chance <= CHANCE_TAIL_SWIPE)
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else if (chance <= CHANCE_TORNADO)
{
npc.setTarget(attacker);
npc.doCast(TORNADO.getSkill());
}
else if (chance <= CHANCE_LINDVIORS_ATTACK)
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_ATTACK.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_JUMP))
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_JUMP.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_BODY_SLAM))
{
npc.setTarget(attacker);
npc.doCast(BODY_SLAM.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
break;
}
case LINDVIOR_FLY:
{
if (!npc.isCastingNow() && (chance <= CHANCE_SOAR))
{
npc.setTarget(attacker);
npc.doCast(SOAR.getSkill());
}
break;
}
case LINDVIOR_RAID:
{
if ((percent <= 20) && (npc.isScriptValue(0)))
{
npc.doCast(SKILL_FLY.getSkill());
npc.setScriptValue(1);
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_BREAT))
{
npc.setTarget(attacker);
npc.doCast(WIND_BREAT.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TORNADO))
{
npc.setTarget(attacker);
npc.doCast(TORNADO.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_ATTACK))
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_ATTACK.getSkill());
}
break;
}
}
return super.onAttack(npc, attacker, damage, isSummon);

View File

@@ -80,10 +80,10 @@ public class Vortex extends AbstractNpcAI
{
if ((attackers != null) && !attackers.isDead() && !attackers.isAlikeDead())
{
attackers.setCurrentHp(1.0);
attackers.setCurrentMp(1.0);
attackers.setCurrentHp(attackers.getMaxHp() * 0.2);
attackers.setCurrentMp(attackers.getMaxMp() * 0.2);
attackers.setCurrentCp(1.0);
startQuestTimer("despawn_big", 600000, npc, null);
startQuestTimer("despawn_big", 60000, npc, null);
}
});
break;

View File

@@ -57,6 +57,7 @@ import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
import org.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
import org.l2jmobius.gameserver.util.Broadcast;
import ai.AbstractNpcAI;
@@ -114,7 +115,8 @@ public class Lindvior extends AbstractNpcAI
protected ScheduledFuture<?> _bigVortexesTask;
protected NoSummonFriendZone _zoneLair;
protected GrandBossInstance _lindvior = null;
protected Npc _lindvior2 = null;
private GrandBossInstance _lindviorForSpawn = null;
protected Npc _lindviorfake = null;
protected Npc _dummyLindvior;
protected Npc _vortex = null;
protected Npc _lionel = null;
@@ -125,6 +127,7 @@ public class Lindvior extends AbstractNpcAI
protected int _activeMask = 0;
protected int _chargedMask = 0;
protected int _status = 0;
protected int _stage = 0;
private static final Location[] CONTROL_GENERATOR_SPAWNS =
{
@@ -168,45 +171,6 @@ public class Lindvior extends AbstractNpcAI
new Location(45155, -29987, -1430, 14860),
new Location(46219, -27704, -1430, 1744),
new Location(46135, -28995, -1430, 43626),
new Location(43973, -28265, -1430, 16516),
new Location(46782, -29065, -1430, 63368),
new Location(47214, -29836, -1430, 46966),
new Location(44754, -29120, -1430, 56118),
new Location(47089, -28198, -1430, 8537),
new Location(44992, -28152, -1430, 11592),
new Location(44737, -24885, -1430, 3146),
new Location(46096, -24976, -1430, 49650),
new Location(46972, -25911, -1430, 62925),
new Location(46977, -27136, -1430, 2150),
new Location(42889, -24767, -1430, 10246),
new Location(47299, -25256, -1430, 1453),
new Location(44204, -25026, -1430, 39225),
new Location(42875, -28035, -1430, 34755),
new Location(41963, -26031, -1430, 18822),
new Location(43171, -25942, -1430, 44279),
new Location(41874, -27174, -1430, 56030),
new Location(44983, -26082, -1430, 7042),
new Location(46145, -26804, -1430, 24394),
new Location(46148, -26019, -1430, 34151),
new Location(45161, -24275, -1430, 39262),
new Location(47288, -24141, -1430, 21644),
new Location(43722, -26174, -1430, 11001),
new Location(44942, -27169, -1430, 39703),
new Location(46105, -24170, -1430, 28224),
new Location(49084, -27206, -1430, 41996),
new Location(48159, -27091, -1430, 62682),
new Location(48094, -28789, -1430, 49189),
new Location(48958, -27844, -1430, 59758),
new Location(43828, -23981, -1430, 10994),
new Location(48165, -25777, -1430, 53084),
new Location(48267, -28086, -1430, 9266),
new Location(43268, -28981, -1430, 23736),
new Location(44155, -29821, -1430, 39281),
new Location(43991, -29275, -1430, 27277),
new Location(44057, -27133, -1430, 64484),
new Location(43257, -26764, -1430, 14161),
new Location(42300, -25194, -1430, 7811),
new Location(42091, -27981, -1430, 30628),
new Location(47854, -24735, -1430, 14438)
};
// @formatter:off
@@ -217,7 +181,7 @@ public class Lindvior extends AbstractNpcAI
{21170106, 21170107},
{21170108, 21170109}
};
protected final int[] _chargedValues = new int[] {0, 0, 0, 0};
protected final int _chargedValues[] = new int[] {0, 0, 0, 0};
private static final int[] LINDVIOR_SERVITOR = {25895, 25896, 25897, 29242, 29241, 29243};
// @formatter:on
private static final NpcStringId[] GUARD_MSG =
@@ -237,7 +201,7 @@ public class Lindvior extends AbstractNpcAI
addAttackId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID);
addEnterZoneId(ZONE_ID);
addExitZoneId(ZONE_ID);
addKillId(LINDVIOR_RAID, NPC_GENERATOR);
addKillId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID, NPC_GENERATOR);
addSkillSeeId(NPC_GENERATOR);
addSpawnId(NPC_ATTACKER_GENERATORS, NPC_ATTACKER_GENERATORS_1, LYN_DRACO_ATTACKER_GENERATORS, GENERATOR_GUARD, NPC_GENERATOR);
addFirstTalkId(NPC_GENERATOR);
@@ -255,11 +219,16 @@ public class Lindvior extends AbstractNpcAI
}
else
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
}
}
else if (status != ALIVE)
else
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
}
}
@@ -279,27 +248,22 @@ public class Lindvior extends AbstractNpcAI
LOGGER.warning(getName() + ": Character: " + attacker.getName() + " attacked: " + npc.getName() + " wich is out of the boss zone!");
}
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
if ((percent <= 80) && (_status == 0))
double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
if (percent <= 80)
{
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
_zoneLair.getPlayersInside().stream().forEach(p ->
if (_status == 0)
{
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
});
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.8);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
_zoneLair.getPlayersInside().stream().forEach(p ->
{
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
});
}
if (_lindvior != null)
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
}
_status = 1;
}
else if ((percent <= 75) && (_status == 1))
{
@@ -311,37 +275,13 @@ public class Lindvior extends AbstractNpcAI
_zoneLair.getPlayersInside().stream().forEach(p -> p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_GIGANTIC_WHIRLWIND_HAS_APPEARED, ExShowScreenMessage.TOP_CENTER, 2000, true)));
_status = 2;
}
else if ((percent <= 60) && (_status == 2))
else if ((percent <= 60) && (_lindvior != null))
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.6);
spawnServitor(10, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
}
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
_status = 3;
}
else if ((percent <= 40) && (_status == 3))
else if ((percent <= 40) && (_lindvior != null))
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.4);
if ((SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null) && (_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
{
_vortex.getSpawn().stopRespawn();
_vortex.deleteMe();
}
_status = 4;
}
else if ((percent <= 35) && (_status == 4))
{
@@ -355,28 +295,20 @@ public class Lindvior extends AbstractNpcAI
}, 20000, 60000);
_status = 5;
}
else if ((percent <= 20) && (_status == 5))
else if (percent <= 20)
{
if (_smallVortexesTask != null)
if (_status == 5)
{
_smallVortexesTask.cancel(true);
_smallVortexesTask = null;
if (_smallVortexesTask != null)
{
_smallVortexesTask.cancel(true);
_smallVortexesTask = null;
}
}
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.2);
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
if (_lindvior != null)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
}
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
_status = 6;
}
return super.onAttack(npc, attacker, damage, isSummon);
}
@@ -465,18 +397,18 @@ public class Lindvior extends AbstractNpcAI
{
synchronized (_chargedValues)
{
final int index = npc.getScriptValue();
int index = npc.getScriptValue();
if (!hasFlag(_chargedMask, 1 << index))
{
_chargedValues[index] += caster.isGM() ? (30 / 4) + 2 : (1 / 4) + 2;
_chargedValues[index] = Math.min(_chargedValues[index], 120);
_chargedValues[index] = Math.min(_chargedValues[index], 6);
World.getInstance().forEachVisibleObjectInRange(npc, PlayerInstance.class, 3000, player ->
{
player.sendPacket(new ExShowScreenMessage(NpcStringId.S1_HAS_CHARGED_THE_CANNON, ExShowScreenMessage.TOP_CENTER, 10000, true, caster.getName()));
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 120, NpcStringId.CHARGING));
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 6, NpcStringId.CHARGING));
});
if (_chargedValues[index] >= 120)
if (_chargedValues[index] >= 6)
{
_chargedMask |= 1 << index;
_chargedValues[index] = 0;
@@ -541,17 +473,17 @@ public class Lindvior extends AbstractNpcAI
}
@Override
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
public String onSeeCreature(Npc npc, Creature player, boolean isSummon)
{
setLindviorSpawnTask();
npc.getSpawn().stopRespawn();
npc.deleteMe();
return super.onSeeCreature(npc, creature, isSummon);
return super.onSeeCreature(npc, player, isSummon);
}
private void nextStage(int taskId)
private void nextStage(int _taskId)
{
switch (taskId)
switch (_taskId)
{
case 1: // Spawn Generators
{
@@ -591,6 +523,7 @@ public class Lindvior extends AbstractNpcAI
_dummyLindvior = addSpawn(LINDVIOR_CAMERA, 45259, -27115, -638, 41325, false, 0, false);
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(player -> player.sendPacket(new ExShowScreenMessage(NpcStringId.YOU_MUST_ACTIVATE_THE_4_GENERATORS, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 20000);
_dummyLindvior.deleteMe();
break;
}
case 2: // After activation of 4 generators, we wait to be charged
@@ -611,9 +544,14 @@ public class Lindvior extends AbstractNpcAI
{
player.sendPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, false));
cancelQuestTimers("NPC_SHOUT");
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED));
_guardSpawn.stream().forEach(guard ->
{
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED);
});
_announceProtect = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> player.sendPacket(new ExShowScreenMessage(NpcStringId.PROTECT_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 18000);
_zoneLair.broadcastPacket(new SpecialCamera(_dummyLindvior, 3300, 200, 20, 11000, 10500, 0, 8, 1, 0, 0));
_dummyLindvior.setInvisible(true);
_dummyLindvior.deleteMe();
_generatorSpawn.forEach(npc -> npc.sendInfo(player));
startQuestTimer("show_movie", 13000, null, null);
startQuestTimer("start_charge", 35000, null, null);
@@ -678,8 +616,8 @@ public class Lindvior extends AbstractNpcAI
}
});
cancelQuestTimers("attack_generator");
_lindvior2.setDead(true);
_lindvior2.deleteMe();
_lindviorfake.setDead(true);
_lindviorfake.deleteMe();
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, FIGHTING);
_lionel = addSpawn(LIONEL_HUNTER, 42630, -48231, -792, 855, false, 0, false);
@@ -700,12 +638,14 @@ public class Lindvior extends AbstractNpcAI
{
case "unlock_lindvior":
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
break;
}
case "stage_1_activate_generator":
{
final int index = npc.getScriptValue();
int index = npc.getScriptValue();
if (!hasFlag(_activeMask, 1 << index))
{
_activeMask |= 1 << index;
@@ -721,24 +661,92 @@ public class Lindvior extends AbstractNpcAI
}
case "show_shield_animation": // zone broadcast shield event triger
{
_zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true)));
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON));
_zoneLair.getPlayersInside().forEach(p ->
{
p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true));
});
_guardSpawn.stream().forEach(guard ->
{
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON);
});
break;
}
case "show_movie": // zone broadcast Lindvior scene movie
{
_zoneLair.getPlayersInside().forEach(p -> playMovie(p, Movie.SC_LIND_OPENING));
_dummyLindvior.deleteMe();
_lindvior2 = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
_lindvior2.setTargetable(false);
_zoneLair.getPlayersInside().forEach(p ->
{
playMovie(p, Movie.SC_LIND_OPENING);
});
startQuestTimer("spawnDummyLindvior", 23200, null, null);
break;
}
case "spawnDummyLindvior":
{
_lindviorfake = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
_lindviorfake.setTargetable(false);
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new ExShowScreenMessage(NpcStringId.CHARGE_THE_CANNON_USING_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 40000, 20000);
break;
}
case "lindvior2":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
}
_status = 1;
break;
}
case "lindvior3":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
spawnServitor(5, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
}
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
_status = 3;
break;
}
case "lindvior4":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
if (SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null)
{
if ((_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
{
_vortex.getSpawn().stopRespawn();
_vortex.deleteMe();
}
}
_status = 4;
break;
}
case "lindvior5":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
}
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
_status = 6;
break;
}
case "start_charge":
{
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _generatorSpawn.forEach(generators ->
{
final int index = generators.getScriptValue();
int index = generators.getScriptValue();
if (!generators.isCastingNow() && (generators.getEffectList().getBuffInfoBySkillId(SKILL_RECHARGE_POSIBLE.getSkillId()) == null) && !hasFlag(_chargedMask, 1 << index))
{
// TODO Need core implemented combo skill packet.
@@ -757,7 +765,7 @@ public class Lindvior extends AbstractNpcAI
guard.setInvul(false);
if (!guard.isDead())
{
guard.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG_1));
guard.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG_1[getRandom(GUARD_MSG_1.length)]);
}
});
}
@@ -803,16 +811,45 @@ public class Lindvior extends AbstractNpcAI
@Override
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
{
if (npc.getId() == LINDVIOR_RAID)
if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 0))
{
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
_stage = 1;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior2", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 1))
{
_stage = 2;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior3", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 2))
{
_stage = 3;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior4", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 3))
{
_stage = 4;
npc.deleteMe();
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior5", 1000, null, null);
}
else if (npc.getId() == LINDVIOR_RAID)
{
Broadcast.toAllOnlinePlayers(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
if (_mobsSpawnTask != null)
{
_mobsSpawnTask.cancel(true);
_mobsSpawnTask = null;
}
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(Creature::deleteMe);
ThreadPool.schedule(npc::decayMe, 10000);
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(mob -> mob.deleteMe());
ThreadPool.schedule(() -> npc.decayMe(), 10000);
_zoneLair.broadcastPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, false));
_zoneLair.broadcastPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, true));
_lionel.deleteMe();
@@ -844,39 +881,48 @@ public class Lindvior extends AbstractNpcAI
}
@Override
public String onEnterZone(Creature creature, ZoneType zone)
public String onEnterZone(Creature character, ZoneType zone)
{
if ((zone.getId() == ZONE_ID) && (_collapseTask != null))
if (zone.getId() == ZONE_ID)
{
_collapseTask.cancel(true);
_collapseTask = null;
if (_collapseTask != null)
{
_collapseTask.cancel(true);
_collapseTask = null;
}
}
return super.onEnterZone(creature, zone);
return super.onEnterZone(character, zone);
}
@Override
public String onExitZone(Creature creature, ZoneType zone)
public String onExitZone(Creature character, ZoneType zone)
{
if ((zone.getId() == ZONE_ID) && zone.getPlayersInside().isEmpty())
if (zone.getId() == ZONE_ID)
{
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
if (zone.getPlayersInside().isEmpty())
{
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
}
}
return super.onExitZone(creature, zone);
return super.onExitZone(character, zone);
}
@Override
public void onTimerEvent(String event, StatSet params, Npc npc, PlayerInstance player)
{
if (event.equals("NPC_SHOUT") && (npc != null) && !npc.isDead())
if (event.equals("NPC_SHOUT"))
{
npc.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG));
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
if ((npc != null) && !npc.isDead())
{
npc.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG[getRandom(GUARD_MSG.length)]);
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
}
}
}
private void sendEventTrigger(boolean status, int... triggers)
{
final IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
for (int i = 0; i < triggers.length; i++)
{
pakets[i] = new OnEventTrigger(triggers[i], status);
@@ -899,7 +945,7 @@ public class Lindvior extends AbstractNpcAI
for (int i = 0; i < count; i++)
{
_monsterSpawn.add(addSpawn(getRandomEntry(npcIds), x, y, loc.getZ(), loc.getHeading(), true, 0, true));
_monsterSpawn.add(addSpawn(npcIds[getRandom(npcIds.length)], x, y, loc.getZ(), loc.getHeading(), true, 0, true));
}
}

View File

@@ -34,9 +34,6 @@ public class LindviorBoss extends AbstractNpcAI
private static final int LINDVIOR_RAID = 29240;
private static final int LINDVIOR_FLY = 19424;
// Skills
private static final SkillHolder SKILL_FLY_UP = new SkillHolder(15278, 1);
private static final SkillHolder SKILL_RABIES = new SkillHolder(15269, 1);
private static final SkillHolder SKILL_FLY = new SkillHolder(15279, 1);
private static final SkillHolder MASS_HELL_BINDING = new SkillHolder(11052, 6);
private static final SkillHolder MIGHTY_WIND_STRIKE = new SkillHolder(15274, 1);
private static final SkillHolder WIND_PULL = new SkillHolder(15591, 1);
@@ -48,7 +45,6 @@ public class LindviorBoss extends AbstractNpcAI
private static final SkillHolder TORNADO = new SkillHolder(15275, 1);
private static final SkillHolder LINDVIORS_ATTACK = new SkillHolder(15600, 1);
// Chances
private static final int CHANCE_MIGHTY_WIND_STRIKE = 9;
private static final int CHANCE_WIND_PULL = 4;
private static final int CHANCE_LINDVIORS_JUMP = 7;
private static final int CHANCE_BODY_SLAM = 2;
@@ -68,92 +64,88 @@ public class LindviorBoss extends AbstractNpcAI
@Override
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon)
{
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
final int chance = getRandom(100);
switch (npc.getId())
if (!npc.isCastingNow())
{
case LINDVIOR_GROUND:
final int chance = getRandom(100);
switch (npc.getId())
{
if ((percent <= 80) && npc.isScriptValue(0))
case LINDVIOR_GROUND:
{
npc.doCast(SKILL_FLY_UP.getSkill());
npc.doCast(SKILL_RABIES.getSkill());
npc.setScriptValue(1);
if (chance <= CHANCE_WIND_PULL)
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (chance <= CHANCE_LINDVIORS_JUMP)
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_JUMP.getSkill());
}
else if (chance <= CHANCE_BODY_SLAM)
{
npc.setTarget(attacker);
npc.doCast(BODY_SLAM.getSkill());
}
else if (chance <= CHANCE_TAIL_SWIPE)
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if ((percent <= 40) && (npc.isScriptValue(1)))
case LINDVIOR_FLY:
{
npc.doCast(SKILL_FLY.getSkill());
npc.setScriptValue(2);
if (chance <= CHANCE_SOAR)
{
npc.setTarget(attacker);
npc.doCast(SOAR.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if (!npc.isCastingNow() && (chance <= CHANCE_MIGHTY_WIND_STRIKE))
case LINDVIOR_RAID:
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
if (chance <= CHANCE_WIND_BREAT)
{
npc.setTarget(attacker);
npc.doCast(WIND_BREAT.getSkill());
}
else if (chance <= CHANCE_WIND_PULL)
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (chance <= CHANCE_TAIL_SWIPE)
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else if (chance <= CHANCE_TORNADO)
{
npc.setTarget(attacker);
npc.doCast(TORNADO.getSkill());
}
else if (chance <= CHANCE_LINDVIORS_ATTACK)
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_ATTACK.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_JUMP))
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_JUMP.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_BODY_SLAM))
{
npc.setTarget(attacker);
npc.doCast(BODY_SLAM.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
break;
}
case LINDVIOR_FLY:
{
if (!npc.isCastingNow() && (chance <= CHANCE_SOAR))
{
npc.setTarget(attacker);
npc.doCast(SOAR.getSkill());
}
break;
}
case LINDVIOR_RAID:
{
if ((percent <= 20) && (npc.isScriptValue(0)))
{
npc.doCast(SKILL_FLY.getSkill());
npc.setScriptValue(1);
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_BREAT))
{
npc.setTarget(attacker);
npc.doCast(WIND_BREAT.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TORNADO))
{
npc.setTarget(attacker);
npc.doCast(TORNADO.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_ATTACK))
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_ATTACK.getSkill());
}
break;
}
}
return super.onAttack(npc, attacker, damage, isSummon);

View File

@@ -80,10 +80,10 @@ public class Vortex extends AbstractNpcAI
{
if ((attackers != null) && !attackers.isDead() && !attackers.isAlikeDead())
{
attackers.setCurrentHp(1.0);
attackers.setCurrentMp(1.0);
attackers.setCurrentHp(attackers.getMaxHp() * 0.2);
attackers.setCurrentMp(attackers.getMaxMp() * 0.2);
attackers.setCurrentCp(1.0);
startQuestTimer("despawn_big", 600000, npc, null);
startQuestTimer("despawn_big", 60000, npc, null);
}
});
break;

View File

@@ -57,6 +57,7 @@ import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
import org.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
import org.l2jmobius.gameserver.util.Broadcast;
import ai.AbstractNpcAI;
@@ -114,7 +115,8 @@ public class Lindvior extends AbstractNpcAI
protected ScheduledFuture<?> _bigVortexesTask;
protected NoSummonFriendZone _zoneLair;
protected GrandBossInstance _lindvior = null;
protected Npc _lindvior2 = null;
private GrandBossInstance _lindviorForSpawn = null;
protected Npc _lindviorfake = null;
protected Npc _dummyLindvior;
protected Npc _vortex = null;
protected Npc _lionel = null;
@@ -125,6 +127,7 @@ public class Lindvior extends AbstractNpcAI
protected int _activeMask = 0;
protected int _chargedMask = 0;
protected int _status = 0;
protected int _stage = 0;
private static final Location[] CONTROL_GENERATOR_SPAWNS =
{
@@ -168,45 +171,6 @@ public class Lindvior extends AbstractNpcAI
new Location(45155, -29987, -1430, 14860),
new Location(46219, -27704, -1430, 1744),
new Location(46135, -28995, -1430, 43626),
new Location(43973, -28265, -1430, 16516),
new Location(46782, -29065, -1430, 63368),
new Location(47214, -29836, -1430, 46966),
new Location(44754, -29120, -1430, 56118),
new Location(47089, -28198, -1430, 8537),
new Location(44992, -28152, -1430, 11592),
new Location(44737, -24885, -1430, 3146),
new Location(46096, -24976, -1430, 49650),
new Location(46972, -25911, -1430, 62925),
new Location(46977, -27136, -1430, 2150),
new Location(42889, -24767, -1430, 10246),
new Location(47299, -25256, -1430, 1453),
new Location(44204, -25026, -1430, 39225),
new Location(42875, -28035, -1430, 34755),
new Location(41963, -26031, -1430, 18822),
new Location(43171, -25942, -1430, 44279),
new Location(41874, -27174, -1430, 56030),
new Location(44983, -26082, -1430, 7042),
new Location(46145, -26804, -1430, 24394),
new Location(46148, -26019, -1430, 34151),
new Location(45161, -24275, -1430, 39262),
new Location(47288, -24141, -1430, 21644),
new Location(43722, -26174, -1430, 11001),
new Location(44942, -27169, -1430, 39703),
new Location(46105, -24170, -1430, 28224),
new Location(49084, -27206, -1430, 41996),
new Location(48159, -27091, -1430, 62682),
new Location(48094, -28789, -1430, 49189),
new Location(48958, -27844, -1430, 59758),
new Location(43828, -23981, -1430, 10994),
new Location(48165, -25777, -1430, 53084),
new Location(48267, -28086, -1430, 9266),
new Location(43268, -28981, -1430, 23736),
new Location(44155, -29821, -1430, 39281),
new Location(43991, -29275, -1430, 27277),
new Location(44057, -27133, -1430, 64484),
new Location(43257, -26764, -1430, 14161),
new Location(42300, -25194, -1430, 7811),
new Location(42091, -27981, -1430, 30628),
new Location(47854, -24735, -1430, 14438)
};
// @formatter:off
@@ -217,7 +181,7 @@ public class Lindvior extends AbstractNpcAI
{21170106, 21170107},
{21170108, 21170109}
};
protected final int[] _chargedValues = new int[] {0, 0, 0, 0};
protected final int _chargedValues[] = new int[] {0, 0, 0, 0};
private static final int[] LINDVIOR_SERVITOR = {25895, 25896, 25897, 29242, 29241, 29243};
// @formatter:on
private static final NpcStringId[] GUARD_MSG =
@@ -237,7 +201,7 @@ public class Lindvior extends AbstractNpcAI
addAttackId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID);
addEnterZoneId(ZONE_ID);
addExitZoneId(ZONE_ID);
addKillId(LINDVIOR_RAID, NPC_GENERATOR);
addKillId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID, NPC_GENERATOR);
addSkillSeeId(NPC_GENERATOR);
addSpawnId(NPC_ATTACKER_GENERATORS, NPC_ATTACKER_GENERATORS_1, LYN_DRACO_ATTACKER_GENERATORS, GENERATOR_GUARD, NPC_GENERATOR);
addFirstTalkId(NPC_GENERATOR);
@@ -255,11 +219,16 @@ public class Lindvior extends AbstractNpcAI
}
else
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
}
}
else if (status != ALIVE)
else
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
}
}
@@ -279,27 +248,22 @@ public class Lindvior extends AbstractNpcAI
LOGGER.warning(getName() + ": Character: " + attacker.getName() + " attacked: " + npc.getName() + " wich is out of the boss zone!");
}
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
if ((percent <= 80) && (_status == 0))
double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
if (percent <= 80)
{
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
_zoneLair.getPlayersInside().stream().forEach(p ->
if (_status == 0)
{
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
});
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.8);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
_zoneLair.getPlayersInside().stream().forEach(p ->
{
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
});
}
if (_lindvior != null)
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
}
_status = 1;
}
else if ((percent <= 75) && (_status == 1))
{
@@ -311,37 +275,13 @@ public class Lindvior extends AbstractNpcAI
_zoneLair.getPlayersInside().stream().forEach(p -> p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_GIGANTIC_WHIRLWIND_HAS_APPEARED, ExShowScreenMessage.TOP_CENTER, 2000, true)));
_status = 2;
}
else if ((percent <= 60) && (_status == 2))
else if ((percent <= 60) && (_lindvior != null))
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.6);
spawnServitor(10, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
}
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
_status = 3;
}
else if ((percent <= 40) && (_status == 3))
else if ((percent <= 40) && (_lindvior != null))
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.4);
if ((SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null) && (_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
{
_vortex.getSpawn().stopRespawn();
_vortex.deleteMe();
}
_status = 4;
}
else if ((percent <= 35) && (_status == 4))
{
@@ -355,28 +295,20 @@ public class Lindvior extends AbstractNpcAI
}, 20000, 60000);
_status = 5;
}
else if ((percent <= 20) && (_status == 5))
else if (percent <= 20)
{
if (_smallVortexesTask != null)
if (_status == 5)
{
_smallVortexesTask.cancel(true);
_smallVortexesTask = null;
if (_smallVortexesTask != null)
{
_smallVortexesTask.cancel(true);
_smallVortexesTask = null;
}
}
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.2);
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
if (_lindvior != null)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
}
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
_status = 6;
}
return super.onAttack(npc, attacker, damage, isSummon);
}
@@ -465,18 +397,18 @@ public class Lindvior extends AbstractNpcAI
{
synchronized (_chargedValues)
{
final int index = npc.getScriptValue();
int index = npc.getScriptValue();
if (!hasFlag(_chargedMask, 1 << index))
{
_chargedValues[index] += caster.isGM() ? (30 / 4) + 2 : (1 / 4) + 2;
_chargedValues[index] = Math.min(_chargedValues[index], 120);
_chargedValues[index] = Math.min(_chargedValues[index], 6);
World.getInstance().forEachVisibleObjectInRange(npc, PlayerInstance.class, 3000, player ->
{
player.sendPacket(new ExShowScreenMessage(NpcStringId.S1_HAS_CHARGED_THE_CANNON, ExShowScreenMessage.TOP_CENTER, 10000, true, caster.getName()));
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 120, NpcStringId.CHARGING));
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 6, NpcStringId.CHARGING));
});
if (_chargedValues[index] >= 120)
if (_chargedValues[index] >= 6)
{
_chargedMask |= 1 << index;
_chargedValues[index] = 0;
@@ -541,17 +473,17 @@ public class Lindvior extends AbstractNpcAI
}
@Override
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
public String onSeeCreature(Npc npc, Creature player, boolean isSummon)
{
setLindviorSpawnTask();
npc.getSpawn().stopRespawn();
npc.deleteMe();
return super.onSeeCreature(npc, creature, isSummon);
return super.onSeeCreature(npc, player, isSummon);
}
private void nextStage(int taskId)
private void nextStage(int _taskId)
{
switch (taskId)
switch (_taskId)
{
case 1: // Spawn Generators
{
@@ -591,6 +523,7 @@ public class Lindvior extends AbstractNpcAI
_dummyLindvior = addSpawn(LINDVIOR_CAMERA, 45259, -27115, -638, 41325, false, 0, false);
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(player -> player.sendPacket(new ExShowScreenMessage(NpcStringId.YOU_MUST_ACTIVATE_THE_4_GENERATORS, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 20000);
_dummyLindvior.deleteMe();
break;
}
case 2: // After activation of 4 generators, we wait to be charged
@@ -611,9 +544,14 @@ public class Lindvior extends AbstractNpcAI
{
player.sendPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, false));
cancelQuestTimers("NPC_SHOUT");
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED));
_guardSpawn.stream().forEach(guard ->
{
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED);
});
_announceProtect = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> player.sendPacket(new ExShowScreenMessage(NpcStringId.PROTECT_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 18000);
_zoneLair.broadcastPacket(new SpecialCamera(_dummyLindvior, 3300, 200, 20, 11000, 10500, 0, 8, 1, 0, 0));
_dummyLindvior.setInvisible(true);
_dummyLindvior.deleteMe();
_generatorSpawn.forEach(npc -> npc.sendInfo(player));
startQuestTimer("show_movie", 13000, null, null);
startQuestTimer("start_charge", 35000, null, null);
@@ -678,8 +616,8 @@ public class Lindvior extends AbstractNpcAI
}
});
cancelQuestTimers("attack_generator");
_lindvior2.setDead(true);
_lindvior2.deleteMe();
_lindviorfake.setDead(true);
_lindviorfake.deleteMe();
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, FIGHTING);
_lionel = addSpawn(LIONEL_HUNTER, 42630, -48231, -792, 855, false, 0, false);
@@ -700,12 +638,14 @@ public class Lindvior extends AbstractNpcAI
{
case "unlock_lindvior":
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
break;
}
case "stage_1_activate_generator":
{
final int index = npc.getScriptValue();
int index = npc.getScriptValue();
if (!hasFlag(_activeMask, 1 << index))
{
_activeMask |= 1 << index;
@@ -721,24 +661,92 @@ public class Lindvior extends AbstractNpcAI
}
case "show_shield_animation": // zone broadcast shield event triger
{
_zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true)));
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON));
_zoneLair.getPlayersInside().forEach(p ->
{
p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true));
});
_guardSpawn.stream().forEach(guard ->
{
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON);
});
break;
}
case "show_movie": // zone broadcast Lindvior scene movie
{
_zoneLair.getPlayersInside().forEach(p -> playMovie(p, Movie.SC_LIND_OPENING));
_dummyLindvior.deleteMe();
_lindvior2 = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
_lindvior2.setTargetable(false);
_zoneLair.getPlayersInside().forEach(p ->
{
playMovie(p, Movie.SC_LIND_OPENING);
});
startQuestTimer("spawnDummyLindvior", 23200, null, null);
break;
}
case "spawnDummyLindvior":
{
_lindviorfake = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
_lindviorfake.setTargetable(false);
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new ExShowScreenMessage(NpcStringId.CHARGE_THE_CANNON_USING_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 40000, 20000);
break;
}
case "lindvior2":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
}
_status = 1;
break;
}
case "lindvior3":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
spawnServitor(5, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
}
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
_status = 3;
break;
}
case "lindvior4":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
if (SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null)
{
if ((_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
{
_vortex.getSpawn().stopRespawn();
_vortex.deleteMe();
}
}
_status = 4;
break;
}
case "lindvior5":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
}
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
_status = 6;
break;
}
case "start_charge":
{
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _generatorSpawn.forEach(generators ->
{
final int index = generators.getScriptValue();
int index = generators.getScriptValue();
if (!generators.isCastingNow() && (generators.getEffectList().getBuffInfoBySkillId(SKILL_RECHARGE_POSIBLE.getSkillId()) == null) && !hasFlag(_chargedMask, 1 << index))
{
// TODO Need core implemented combo skill packet.
@@ -757,7 +765,7 @@ public class Lindvior extends AbstractNpcAI
guard.setInvul(false);
if (!guard.isDead())
{
guard.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG_1));
guard.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG_1[getRandom(GUARD_MSG_1.length)]);
}
});
}
@@ -803,16 +811,45 @@ public class Lindvior extends AbstractNpcAI
@Override
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
{
if (npc.getId() == LINDVIOR_RAID)
if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 0))
{
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
_stage = 1;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior2", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 1))
{
_stage = 2;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior3", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 2))
{
_stage = 3;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior4", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 3))
{
_stage = 4;
npc.deleteMe();
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior5", 1000, null, null);
}
else if (npc.getId() == LINDVIOR_RAID)
{
Broadcast.toAllOnlinePlayers(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
if (_mobsSpawnTask != null)
{
_mobsSpawnTask.cancel(true);
_mobsSpawnTask = null;
}
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(Creature::deleteMe);
ThreadPool.schedule(npc::decayMe, 10000);
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(mob -> mob.deleteMe());
ThreadPool.schedule(() -> npc.decayMe(), 10000);
_zoneLair.broadcastPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, false));
_zoneLair.broadcastPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, true));
_lionel.deleteMe();
@@ -844,39 +881,48 @@ public class Lindvior extends AbstractNpcAI
}
@Override
public String onEnterZone(Creature creature, ZoneType zone)
public String onEnterZone(Creature character, ZoneType zone)
{
if ((zone.getId() == ZONE_ID) && (_collapseTask != null))
if (zone.getId() == ZONE_ID)
{
_collapseTask.cancel(true);
_collapseTask = null;
if (_collapseTask != null)
{
_collapseTask.cancel(true);
_collapseTask = null;
}
}
return super.onEnterZone(creature, zone);
return super.onEnterZone(character, zone);
}
@Override
public String onExitZone(Creature creature, ZoneType zone)
public String onExitZone(Creature character, ZoneType zone)
{
if ((zone.getId() == ZONE_ID) && zone.getPlayersInside().isEmpty())
if (zone.getId() == ZONE_ID)
{
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
if (zone.getPlayersInside().isEmpty())
{
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
}
}
return super.onExitZone(creature, zone);
return super.onExitZone(character, zone);
}
@Override
public void onTimerEvent(String event, StatSet params, Npc npc, PlayerInstance player)
{
if (event.equals("NPC_SHOUT") && (npc != null) && !npc.isDead())
if (event.equals("NPC_SHOUT"))
{
npc.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG));
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
if ((npc != null) && !npc.isDead())
{
npc.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG[getRandom(GUARD_MSG.length)]);
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
}
}
}
private void sendEventTrigger(boolean status, int... triggers)
{
final IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
for (int i = 0; i < triggers.length; i++)
{
pakets[i] = new OnEventTrigger(triggers[i], status);
@@ -899,7 +945,7 @@ public class Lindvior extends AbstractNpcAI
for (int i = 0; i < count; i++)
{
_monsterSpawn.add(addSpawn(getRandomEntry(npcIds), x, y, loc.getZ(), loc.getHeading(), true, 0, true));
_monsterSpawn.add(addSpawn(npcIds[getRandom(npcIds.length)], x, y, loc.getZ(), loc.getHeading(), true, 0, true));
}
}

View File

@@ -34,9 +34,6 @@ public class LindviorBoss extends AbstractNpcAI
private static final int LINDVIOR_RAID = 29240;
private static final int LINDVIOR_FLY = 19424;
// Skills
private static final SkillHolder SKILL_FLY_UP = new SkillHolder(15278, 1);
private static final SkillHolder SKILL_RABIES = new SkillHolder(15269, 1);
private static final SkillHolder SKILL_FLY = new SkillHolder(15279, 1);
private static final SkillHolder MASS_HELL_BINDING = new SkillHolder(11052, 6);
private static final SkillHolder MIGHTY_WIND_STRIKE = new SkillHolder(15274, 1);
private static final SkillHolder WIND_PULL = new SkillHolder(15591, 1);
@@ -48,7 +45,6 @@ public class LindviorBoss extends AbstractNpcAI
private static final SkillHolder TORNADO = new SkillHolder(15275, 1);
private static final SkillHolder LINDVIORS_ATTACK = new SkillHolder(15600, 1);
// Chances
private static final int CHANCE_MIGHTY_WIND_STRIKE = 9;
private static final int CHANCE_WIND_PULL = 4;
private static final int CHANCE_LINDVIORS_JUMP = 7;
private static final int CHANCE_BODY_SLAM = 2;
@@ -68,92 +64,88 @@ public class LindviorBoss extends AbstractNpcAI
@Override
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon)
{
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
final int chance = getRandom(100);
switch (npc.getId())
if (!npc.isCastingNow())
{
case LINDVIOR_GROUND:
final int chance = getRandom(100);
switch (npc.getId())
{
if ((percent <= 80) && npc.isScriptValue(0))
case LINDVIOR_GROUND:
{
npc.doCast(SKILL_FLY_UP.getSkill());
npc.doCast(SKILL_RABIES.getSkill());
npc.setScriptValue(1);
if (chance <= CHANCE_WIND_PULL)
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (chance <= CHANCE_LINDVIORS_JUMP)
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_JUMP.getSkill());
}
else if (chance <= CHANCE_BODY_SLAM)
{
npc.setTarget(attacker);
npc.doCast(BODY_SLAM.getSkill());
}
else if (chance <= CHANCE_TAIL_SWIPE)
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if ((percent <= 40) && (npc.isScriptValue(1)))
case LINDVIOR_FLY:
{
npc.doCast(SKILL_FLY.getSkill());
npc.setScriptValue(2);
if (chance <= CHANCE_SOAR)
{
npc.setTarget(attacker);
npc.doCast(SOAR.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if (!npc.isCastingNow() && (chance <= CHANCE_MIGHTY_WIND_STRIKE))
case LINDVIOR_RAID:
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
if (chance <= CHANCE_WIND_BREAT)
{
npc.setTarget(attacker);
npc.doCast(WIND_BREAT.getSkill());
}
else if (chance <= CHANCE_WIND_PULL)
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (chance <= CHANCE_TAIL_SWIPE)
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else if (chance <= CHANCE_TORNADO)
{
npc.setTarget(attacker);
npc.doCast(TORNADO.getSkill());
}
else if (chance <= CHANCE_LINDVIORS_ATTACK)
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_ATTACK.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_JUMP))
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_JUMP.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_BODY_SLAM))
{
npc.setTarget(attacker);
npc.doCast(BODY_SLAM.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
break;
}
case LINDVIOR_FLY:
{
if (!npc.isCastingNow() && (chance <= CHANCE_SOAR))
{
npc.setTarget(attacker);
npc.doCast(SOAR.getSkill());
}
break;
}
case LINDVIOR_RAID:
{
if ((percent <= 20) && (npc.isScriptValue(0)))
{
npc.doCast(SKILL_FLY.getSkill());
npc.setScriptValue(1);
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_BREAT))
{
npc.setTarget(attacker);
npc.doCast(WIND_BREAT.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TORNADO))
{
npc.setTarget(attacker);
npc.doCast(TORNADO.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_ATTACK))
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_ATTACK.getSkill());
}
break;
}
}
return super.onAttack(npc, attacker, damage, isSummon);

View File

@@ -80,10 +80,10 @@ public class Vortex extends AbstractNpcAI
{
if ((attackers != null) && !attackers.isDead() && !attackers.isAlikeDead())
{
attackers.setCurrentHp(1.0);
attackers.setCurrentMp(1.0);
attackers.setCurrentHp(attackers.getMaxHp() * 0.2);
attackers.setCurrentMp(attackers.getMaxMp() * 0.2);
attackers.setCurrentCp(1.0);
startQuestTimer("despawn_big", 600000, npc, null);
startQuestTimer("despawn_big", 60000, npc, null);
}
});
break;

View File

@@ -57,6 +57,7 @@ import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
import org.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
import org.l2jmobius.gameserver.util.Broadcast;
import ai.AbstractNpcAI;
@@ -114,7 +115,8 @@ public class Lindvior extends AbstractNpcAI
protected ScheduledFuture<?> _bigVortexesTask;
protected NoSummonFriendZone _zoneLair;
protected GrandBossInstance _lindvior = null;
protected Npc _lindvior2 = null;
private GrandBossInstance _lindviorForSpawn = null;
protected Npc _lindviorfake = null;
protected Npc _dummyLindvior;
protected Npc _vortex = null;
protected Npc _lionel = null;
@@ -125,6 +127,7 @@ public class Lindvior extends AbstractNpcAI
protected int _activeMask = 0;
protected int _chargedMask = 0;
protected int _status = 0;
protected int _stage = 0;
private static final Location[] CONTROL_GENERATOR_SPAWNS =
{
@@ -168,45 +171,6 @@ public class Lindvior extends AbstractNpcAI
new Location(45155, -29987, -1430, 14860),
new Location(46219, -27704, -1430, 1744),
new Location(46135, -28995, -1430, 43626),
new Location(43973, -28265, -1430, 16516),
new Location(46782, -29065, -1430, 63368),
new Location(47214, -29836, -1430, 46966),
new Location(44754, -29120, -1430, 56118),
new Location(47089, -28198, -1430, 8537),
new Location(44992, -28152, -1430, 11592),
new Location(44737, -24885, -1430, 3146),
new Location(46096, -24976, -1430, 49650),
new Location(46972, -25911, -1430, 62925),
new Location(46977, -27136, -1430, 2150),
new Location(42889, -24767, -1430, 10246),
new Location(47299, -25256, -1430, 1453),
new Location(44204, -25026, -1430, 39225),
new Location(42875, -28035, -1430, 34755),
new Location(41963, -26031, -1430, 18822),
new Location(43171, -25942, -1430, 44279),
new Location(41874, -27174, -1430, 56030),
new Location(44983, -26082, -1430, 7042),
new Location(46145, -26804, -1430, 24394),
new Location(46148, -26019, -1430, 34151),
new Location(45161, -24275, -1430, 39262),
new Location(47288, -24141, -1430, 21644),
new Location(43722, -26174, -1430, 11001),
new Location(44942, -27169, -1430, 39703),
new Location(46105, -24170, -1430, 28224),
new Location(49084, -27206, -1430, 41996),
new Location(48159, -27091, -1430, 62682),
new Location(48094, -28789, -1430, 49189),
new Location(48958, -27844, -1430, 59758),
new Location(43828, -23981, -1430, 10994),
new Location(48165, -25777, -1430, 53084),
new Location(48267, -28086, -1430, 9266),
new Location(43268, -28981, -1430, 23736),
new Location(44155, -29821, -1430, 39281),
new Location(43991, -29275, -1430, 27277),
new Location(44057, -27133, -1430, 64484),
new Location(43257, -26764, -1430, 14161),
new Location(42300, -25194, -1430, 7811),
new Location(42091, -27981, -1430, 30628),
new Location(47854, -24735, -1430, 14438)
};
// @formatter:off
@@ -217,7 +181,7 @@ public class Lindvior extends AbstractNpcAI
{21170106, 21170107},
{21170108, 21170109}
};
protected final int[] _chargedValues = new int[] {0, 0, 0, 0};
protected final int _chargedValues[] = new int[] {0, 0, 0, 0};
private static final int[] LINDVIOR_SERVITOR = {25895, 25896, 25897, 29242, 29241, 29243};
// @formatter:on
private static final NpcStringId[] GUARD_MSG =
@@ -237,7 +201,7 @@ public class Lindvior extends AbstractNpcAI
addAttackId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID);
addEnterZoneId(ZONE_ID);
addExitZoneId(ZONE_ID);
addKillId(LINDVIOR_RAID, NPC_GENERATOR);
addKillId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID, NPC_GENERATOR);
addSkillSeeId(NPC_GENERATOR);
addSpawnId(NPC_ATTACKER_GENERATORS, NPC_ATTACKER_GENERATORS_1, LYN_DRACO_ATTACKER_GENERATORS, GENERATOR_GUARD, NPC_GENERATOR);
addFirstTalkId(NPC_GENERATOR);
@@ -255,11 +219,16 @@ public class Lindvior extends AbstractNpcAI
}
else
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
}
}
else if (status != ALIVE)
else
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
}
}
@@ -279,27 +248,22 @@ public class Lindvior extends AbstractNpcAI
LOGGER.warning(getName() + ": Character: " + attacker.getName() + " attacked: " + npc.getName() + " wich is out of the boss zone!");
}
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
if ((percent <= 80) && (_status == 0))
double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
if (percent <= 80)
{
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
_zoneLair.getPlayersInside().stream().forEach(p ->
if (_status == 0)
{
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
});
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.8);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
_zoneLair.getPlayersInside().stream().forEach(p ->
{
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
});
}
if (_lindvior != null)
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
}
_status = 1;
}
else if ((percent <= 75) && (_status == 1))
{
@@ -311,37 +275,13 @@ public class Lindvior extends AbstractNpcAI
_zoneLair.getPlayersInside().stream().forEach(p -> p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_GIGANTIC_WHIRLWIND_HAS_APPEARED, ExShowScreenMessage.TOP_CENTER, 2000, true)));
_status = 2;
}
else if ((percent <= 60) && (_status == 2))
else if ((percent <= 60) && (_lindvior != null))
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.6);
spawnServitor(10, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
}
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
_status = 3;
}
else if ((percent <= 40) && (_status == 3))
else if ((percent <= 40) && (_lindvior != null))
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.4);
if ((SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null) && (_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
{
_vortex.getSpawn().stopRespawn();
_vortex.deleteMe();
}
_status = 4;
}
else if ((percent <= 35) && (_status == 4))
{
@@ -355,28 +295,20 @@ public class Lindvior extends AbstractNpcAI
}, 20000, 60000);
_status = 5;
}
else if ((percent <= 20) && (_status == 5))
else if (percent <= 20)
{
if (_smallVortexesTask != null)
if (_status == 5)
{
_smallVortexesTask.cancel(true);
_smallVortexesTask = null;
if (_smallVortexesTask != null)
{
_smallVortexesTask.cancel(true);
_smallVortexesTask = null;
}
}
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.2);
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
if (_lindvior != null)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
}
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
_status = 6;
}
return super.onAttack(npc, attacker, damage, isSummon);
}
@@ -465,18 +397,18 @@ public class Lindvior extends AbstractNpcAI
{
synchronized (_chargedValues)
{
final int index = npc.getScriptValue();
int index = npc.getScriptValue();
if (!hasFlag(_chargedMask, 1 << index))
{
_chargedValues[index] += caster.isGM() ? (30 / 4) + 2 : (1 / 4) + 2;
_chargedValues[index] = Math.min(_chargedValues[index], 120);
_chargedValues[index] = Math.min(_chargedValues[index], 6);
World.getInstance().forEachVisibleObjectInRange(npc, PlayerInstance.class, 3000, player ->
{
player.sendPacket(new ExShowScreenMessage(NpcStringId.S1_HAS_CHARGED_THE_CANNON, ExShowScreenMessage.TOP_CENTER, 10000, true, caster.getName()));
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 120, NpcStringId.CHARGING));
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 6, NpcStringId.CHARGING));
});
if (_chargedValues[index] >= 120)
if (_chargedValues[index] >= 6)
{
_chargedMask |= 1 << index;
_chargedValues[index] = 0;
@@ -541,17 +473,17 @@ public class Lindvior extends AbstractNpcAI
}
@Override
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
public String onSeeCreature(Npc npc, Creature player, boolean isSummon)
{
setLindviorSpawnTask();
npc.getSpawn().stopRespawn();
npc.deleteMe();
return super.onSeeCreature(npc, creature, isSummon);
return super.onSeeCreature(npc, player, isSummon);
}
private void nextStage(int taskId)
private void nextStage(int _taskId)
{
switch (taskId)
switch (_taskId)
{
case 1: // Spawn Generators
{
@@ -591,6 +523,7 @@ public class Lindvior extends AbstractNpcAI
_dummyLindvior = addSpawn(LINDVIOR_CAMERA, 45259, -27115, -638, 41325, false, 0, false);
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(player -> player.sendPacket(new ExShowScreenMessage(NpcStringId.YOU_MUST_ACTIVATE_THE_4_GENERATORS, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 20000);
_dummyLindvior.deleteMe();
break;
}
case 2: // After activation of 4 generators, we wait to be charged
@@ -611,9 +544,14 @@ public class Lindvior extends AbstractNpcAI
{
player.sendPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, false));
cancelQuestTimers("NPC_SHOUT");
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED));
_guardSpawn.stream().forEach(guard ->
{
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED);
});
_announceProtect = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> player.sendPacket(new ExShowScreenMessage(NpcStringId.PROTECT_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 18000);
_zoneLair.broadcastPacket(new SpecialCamera(_dummyLindvior, 3300, 200, 20, 11000, 10500, 0, 8, 1, 0, 0));
_dummyLindvior.setInvisible(true);
_dummyLindvior.deleteMe();
_generatorSpawn.forEach(npc -> npc.sendInfo(player));
startQuestTimer("show_movie", 13000, null, null);
startQuestTimer("start_charge", 35000, null, null);
@@ -678,8 +616,8 @@ public class Lindvior extends AbstractNpcAI
}
});
cancelQuestTimers("attack_generator");
_lindvior2.setDead(true);
_lindvior2.deleteMe();
_lindviorfake.setDead(true);
_lindviorfake.deleteMe();
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, FIGHTING);
_lionel = addSpawn(LIONEL_HUNTER, 42630, -48231, -792, 855, false, 0, false);
@@ -700,12 +638,14 @@ public class Lindvior extends AbstractNpcAI
{
case "unlock_lindvior":
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
break;
}
case "stage_1_activate_generator":
{
final int index = npc.getScriptValue();
int index = npc.getScriptValue();
if (!hasFlag(_activeMask, 1 << index))
{
_activeMask |= 1 << index;
@@ -721,24 +661,92 @@ public class Lindvior extends AbstractNpcAI
}
case "show_shield_animation": // zone broadcast shield event triger
{
_zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true)));
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON));
_zoneLair.getPlayersInside().forEach(p ->
{
p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true));
});
_guardSpawn.stream().forEach(guard ->
{
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON);
});
break;
}
case "show_movie": // zone broadcast Lindvior scene movie
{
_zoneLair.getPlayersInside().forEach(p -> playMovie(p, Movie.SC_LIND_OPENING));
_dummyLindvior.deleteMe();
_lindvior2 = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
_lindvior2.setTargetable(false);
_zoneLair.getPlayersInside().forEach(p ->
{
playMovie(p, Movie.SC_LIND_OPENING);
});
startQuestTimer("spawnDummyLindvior", 23200, null, null);
break;
}
case "spawnDummyLindvior":
{
_lindviorfake = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
_lindviorfake.setTargetable(false);
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new ExShowScreenMessage(NpcStringId.CHARGE_THE_CANNON_USING_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 40000, 20000);
break;
}
case "lindvior2":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
}
_status = 1;
break;
}
case "lindvior3":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
spawnServitor(5, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
}
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
_status = 3;
break;
}
case "lindvior4":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
if (SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null)
{
if ((_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
{
_vortex.getSpawn().stopRespawn();
_vortex.deleteMe();
}
}
_status = 4;
break;
}
case "lindvior5":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
}
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
_status = 6;
break;
}
case "start_charge":
{
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _generatorSpawn.forEach(generators ->
{
final int index = generators.getScriptValue();
int index = generators.getScriptValue();
if (!generators.isCastingNow() && (generators.getEffectList().getBuffInfoBySkillId(SKILL_RECHARGE_POSIBLE.getSkillId()) == null) && !hasFlag(_chargedMask, 1 << index))
{
// TODO Need core implemented combo skill packet.
@@ -757,7 +765,7 @@ public class Lindvior extends AbstractNpcAI
guard.setInvul(false);
if (!guard.isDead())
{
guard.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG_1));
guard.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG_1[getRandom(GUARD_MSG_1.length)]);
}
});
}
@@ -803,16 +811,45 @@ public class Lindvior extends AbstractNpcAI
@Override
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
{
if (npc.getId() == LINDVIOR_RAID)
if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 0))
{
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
_stage = 1;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior2", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 1))
{
_stage = 2;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior3", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 2))
{
_stage = 3;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior4", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 3))
{
_stage = 4;
npc.deleteMe();
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior5", 1000, null, null);
}
else if (npc.getId() == LINDVIOR_RAID)
{
Broadcast.toAllOnlinePlayers(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
if (_mobsSpawnTask != null)
{
_mobsSpawnTask.cancel(true);
_mobsSpawnTask = null;
}
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(Creature::deleteMe);
ThreadPool.schedule(npc::decayMe, 10000);
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(mob -> mob.deleteMe());
ThreadPool.schedule(() -> npc.decayMe(), 10000);
_zoneLair.broadcastPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, false));
_zoneLair.broadcastPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, true));
_lionel.deleteMe();
@@ -844,39 +881,48 @@ public class Lindvior extends AbstractNpcAI
}
@Override
public String onEnterZone(Creature creature, ZoneType zone)
public String onEnterZone(Creature character, ZoneType zone)
{
if ((zone.getId() == ZONE_ID) && (_collapseTask != null))
if (zone.getId() == ZONE_ID)
{
_collapseTask.cancel(true);
_collapseTask = null;
if (_collapseTask != null)
{
_collapseTask.cancel(true);
_collapseTask = null;
}
}
return super.onEnterZone(creature, zone);
return super.onEnterZone(character, zone);
}
@Override
public String onExitZone(Creature creature, ZoneType zone)
public String onExitZone(Creature character, ZoneType zone)
{
if ((zone.getId() == ZONE_ID) && zone.getPlayersInside().isEmpty())
if (zone.getId() == ZONE_ID)
{
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
if (zone.getPlayersInside().isEmpty())
{
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
}
}
return super.onExitZone(creature, zone);
return super.onExitZone(character, zone);
}
@Override
public void onTimerEvent(String event, StatSet params, Npc npc, PlayerInstance player)
{
if (event.equals("NPC_SHOUT") && (npc != null) && !npc.isDead())
if (event.equals("NPC_SHOUT"))
{
npc.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG));
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
if ((npc != null) && !npc.isDead())
{
npc.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG[getRandom(GUARD_MSG.length)]);
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
}
}
}
private void sendEventTrigger(boolean status, int... triggers)
{
final IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
for (int i = 0; i < triggers.length; i++)
{
pakets[i] = new OnEventTrigger(triggers[i], status);
@@ -899,7 +945,7 @@ public class Lindvior extends AbstractNpcAI
for (int i = 0; i < count; i++)
{
_monsterSpawn.add(addSpawn(getRandomEntry(npcIds), x, y, loc.getZ(), loc.getHeading(), true, 0, true));
_monsterSpawn.add(addSpawn(npcIds[getRandom(npcIds.length)], x, y, loc.getZ(), loc.getHeading(), true, 0, true));
}
}

View File

@@ -34,9 +34,6 @@ public class LindviorBoss extends AbstractNpcAI
private static final int LINDVIOR_RAID = 29240;
private static final int LINDVIOR_FLY = 19424;
// Skills
private static final SkillHolder SKILL_FLY_UP = new SkillHolder(15278, 1);
private static final SkillHolder SKILL_RABIES = new SkillHolder(15269, 1);
private static final SkillHolder SKILL_FLY = new SkillHolder(15279, 1);
private static final SkillHolder MASS_HELL_BINDING = new SkillHolder(11052, 6);
private static final SkillHolder MIGHTY_WIND_STRIKE = new SkillHolder(15274, 1);
private static final SkillHolder WIND_PULL = new SkillHolder(15591, 1);
@@ -48,7 +45,6 @@ public class LindviorBoss extends AbstractNpcAI
private static final SkillHolder TORNADO = new SkillHolder(15275, 1);
private static final SkillHolder LINDVIORS_ATTACK = new SkillHolder(15600, 1);
// Chances
private static final int CHANCE_MIGHTY_WIND_STRIKE = 9;
private static final int CHANCE_WIND_PULL = 4;
private static final int CHANCE_LINDVIORS_JUMP = 7;
private static final int CHANCE_BODY_SLAM = 2;
@@ -68,92 +64,88 @@ public class LindviorBoss extends AbstractNpcAI
@Override
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon)
{
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
final int chance = getRandom(100);
switch (npc.getId())
if (!npc.isCastingNow())
{
case LINDVIOR_GROUND:
final int chance = getRandom(100);
switch (npc.getId())
{
if ((percent <= 80) && npc.isScriptValue(0))
case LINDVIOR_GROUND:
{
npc.doCast(SKILL_FLY_UP.getSkill());
npc.doCast(SKILL_RABIES.getSkill());
npc.setScriptValue(1);
if (chance <= CHANCE_WIND_PULL)
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (chance <= CHANCE_LINDVIORS_JUMP)
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_JUMP.getSkill());
}
else if (chance <= CHANCE_BODY_SLAM)
{
npc.setTarget(attacker);
npc.doCast(BODY_SLAM.getSkill());
}
else if (chance <= CHANCE_TAIL_SWIPE)
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if ((percent <= 40) && (npc.isScriptValue(1)))
case LINDVIOR_FLY:
{
npc.doCast(SKILL_FLY.getSkill());
npc.setScriptValue(2);
if (chance <= CHANCE_SOAR)
{
npc.setTarget(attacker);
npc.doCast(SOAR.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if (!npc.isCastingNow() && (chance <= CHANCE_MIGHTY_WIND_STRIKE))
case LINDVIOR_RAID:
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
if (chance <= CHANCE_WIND_BREAT)
{
npc.setTarget(attacker);
npc.doCast(WIND_BREAT.getSkill());
}
else if (chance <= CHANCE_WIND_PULL)
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (chance <= CHANCE_TAIL_SWIPE)
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else if (chance <= CHANCE_TORNADO)
{
npc.setTarget(attacker);
npc.doCast(TORNADO.getSkill());
}
else if (chance <= CHANCE_LINDVIORS_ATTACK)
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_ATTACK.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_JUMP))
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_JUMP.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_BODY_SLAM))
{
npc.setTarget(attacker);
npc.doCast(BODY_SLAM.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
break;
}
case LINDVIOR_FLY:
{
if (!npc.isCastingNow() && (chance <= CHANCE_SOAR))
{
npc.setTarget(attacker);
npc.doCast(SOAR.getSkill());
}
break;
}
case LINDVIOR_RAID:
{
if ((percent <= 20) && (npc.isScriptValue(0)))
{
npc.doCast(SKILL_FLY.getSkill());
npc.setScriptValue(1);
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_BREAT))
{
npc.setTarget(attacker);
npc.doCast(WIND_BREAT.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TORNADO))
{
npc.setTarget(attacker);
npc.doCast(TORNADO.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_ATTACK))
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_ATTACK.getSkill());
}
break;
}
}
return super.onAttack(npc, attacker, damage, isSummon);

View File

@@ -80,10 +80,10 @@ public class Vortex extends AbstractNpcAI
{
if ((attackers != null) && !attackers.isDead() && !attackers.isAlikeDead())
{
attackers.setCurrentHp(1.0);
attackers.setCurrentMp(1.0);
attackers.setCurrentHp(attackers.getMaxHp() * 0.2);
attackers.setCurrentMp(attackers.getMaxMp() * 0.2);
attackers.setCurrentCp(1.0);
startQuestTimer("despawn_big", 600000, npc, null);
startQuestTimer("despawn_big", 60000, npc, null);
}
});
break;

View File

@@ -57,6 +57,7 @@ import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
import org.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
import org.l2jmobius.gameserver.util.Broadcast;
import ai.AbstractNpcAI;
@@ -114,7 +115,8 @@ public class Lindvior extends AbstractNpcAI
protected ScheduledFuture<?> _bigVortexesTask;
protected NoSummonFriendZone _zoneLair;
protected GrandBossInstance _lindvior = null;
protected Npc _lindvior2 = null;
private GrandBossInstance _lindviorForSpawn = null;
protected Npc _lindviorfake = null;
protected Npc _dummyLindvior;
protected Npc _vortex = null;
protected Npc _lionel = null;
@@ -125,6 +127,7 @@ public class Lindvior extends AbstractNpcAI
protected int _activeMask = 0;
protected int _chargedMask = 0;
protected int _status = 0;
protected int _stage = 0;
private static final Location[] CONTROL_GENERATOR_SPAWNS =
{
@@ -168,45 +171,6 @@ public class Lindvior extends AbstractNpcAI
new Location(45155, -29987, -1430, 14860),
new Location(46219, -27704, -1430, 1744),
new Location(46135, -28995, -1430, 43626),
new Location(43973, -28265, -1430, 16516),
new Location(46782, -29065, -1430, 63368),
new Location(47214, -29836, -1430, 46966),
new Location(44754, -29120, -1430, 56118),
new Location(47089, -28198, -1430, 8537),
new Location(44992, -28152, -1430, 11592),
new Location(44737, -24885, -1430, 3146),
new Location(46096, -24976, -1430, 49650),
new Location(46972, -25911, -1430, 62925),
new Location(46977, -27136, -1430, 2150),
new Location(42889, -24767, -1430, 10246),
new Location(47299, -25256, -1430, 1453),
new Location(44204, -25026, -1430, 39225),
new Location(42875, -28035, -1430, 34755),
new Location(41963, -26031, -1430, 18822),
new Location(43171, -25942, -1430, 44279),
new Location(41874, -27174, -1430, 56030),
new Location(44983, -26082, -1430, 7042),
new Location(46145, -26804, -1430, 24394),
new Location(46148, -26019, -1430, 34151),
new Location(45161, -24275, -1430, 39262),
new Location(47288, -24141, -1430, 21644),
new Location(43722, -26174, -1430, 11001),
new Location(44942, -27169, -1430, 39703),
new Location(46105, -24170, -1430, 28224),
new Location(49084, -27206, -1430, 41996),
new Location(48159, -27091, -1430, 62682),
new Location(48094, -28789, -1430, 49189),
new Location(48958, -27844, -1430, 59758),
new Location(43828, -23981, -1430, 10994),
new Location(48165, -25777, -1430, 53084),
new Location(48267, -28086, -1430, 9266),
new Location(43268, -28981, -1430, 23736),
new Location(44155, -29821, -1430, 39281),
new Location(43991, -29275, -1430, 27277),
new Location(44057, -27133, -1430, 64484),
new Location(43257, -26764, -1430, 14161),
new Location(42300, -25194, -1430, 7811),
new Location(42091, -27981, -1430, 30628),
new Location(47854, -24735, -1430, 14438)
};
// @formatter:off
@@ -217,7 +181,7 @@ public class Lindvior extends AbstractNpcAI
{21170106, 21170107},
{21170108, 21170109}
};
protected final int[] _chargedValues = new int[] {0, 0, 0, 0};
protected final int _chargedValues[] = new int[] {0, 0, 0, 0};
private static final int[] LINDVIOR_SERVITOR = {25895, 25896, 25897, 29242, 29241, 29243};
// @formatter:on
private static final NpcStringId[] GUARD_MSG =
@@ -237,7 +201,7 @@ public class Lindvior extends AbstractNpcAI
addAttackId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID);
addEnterZoneId(ZONE_ID);
addExitZoneId(ZONE_ID);
addKillId(LINDVIOR_RAID, NPC_GENERATOR);
addKillId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID, NPC_GENERATOR);
addSkillSeeId(NPC_GENERATOR);
addSpawnId(NPC_ATTACKER_GENERATORS, NPC_ATTACKER_GENERATORS_1, LYN_DRACO_ATTACKER_GENERATORS, GENERATOR_GUARD, NPC_GENERATOR);
addFirstTalkId(NPC_GENERATOR);
@@ -255,11 +219,16 @@ public class Lindvior extends AbstractNpcAI
}
else
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
}
}
else if (status != ALIVE)
else
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
}
}
@@ -279,27 +248,22 @@ public class Lindvior extends AbstractNpcAI
LOGGER.warning(getName() + ": Character: " + attacker.getName() + " attacked: " + npc.getName() + " wich is out of the boss zone!");
}
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
if ((percent <= 80) && (_status == 0))
double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
if (percent <= 80)
{
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
_zoneLair.getPlayersInside().stream().forEach(p ->
if (_status == 0)
{
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
});
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.8);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
_zoneLair.getPlayersInside().stream().forEach(p ->
{
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
});
}
if (_lindvior != null)
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
}
_status = 1;
}
else if ((percent <= 75) && (_status == 1))
{
@@ -311,37 +275,13 @@ public class Lindvior extends AbstractNpcAI
_zoneLair.getPlayersInside().stream().forEach(p -> p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_GIGANTIC_WHIRLWIND_HAS_APPEARED, ExShowScreenMessage.TOP_CENTER, 2000, true)));
_status = 2;
}
else if ((percent <= 60) && (_status == 2))
else if ((percent <= 60) && (_lindvior != null))
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.6);
spawnServitor(10, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
}
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
_status = 3;
}
else if ((percent <= 40) && (_status == 3))
else if ((percent <= 40) && (_lindvior != null))
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.4);
if ((SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null) && (_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
{
_vortex.getSpawn().stopRespawn();
_vortex.deleteMe();
}
_status = 4;
}
else if ((percent <= 35) && (_status == 4))
{
@@ -355,28 +295,20 @@ public class Lindvior extends AbstractNpcAI
}, 20000, 60000);
_status = 5;
}
else if ((percent <= 20) && (_status == 5))
else if (percent <= 20)
{
if (_smallVortexesTask != null)
if (_status == 5)
{
_smallVortexesTask.cancel(true);
_smallVortexesTask = null;
if (_smallVortexesTask != null)
{
_smallVortexesTask.cancel(true);
_smallVortexesTask = null;
}
}
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.2);
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
if (_lindvior != null)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
}
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
_status = 6;
}
return super.onAttack(npc, attacker, damage, isSummon);
}
@@ -465,18 +397,18 @@ public class Lindvior extends AbstractNpcAI
{
synchronized (_chargedValues)
{
final int index = npc.getScriptValue();
int index = npc.getScriptValue();
if (!hasFlag(_chargedMask, 1 << index))
{
_chargedValues[index] += caster.isGM() ? (30 / 4) + 2 : (1 / 4) + 2;
_chargedValues[index] = Math.min(_chargedValues[index], 120);
_chargedValues[index] = Math.min(_chargedValues[index], 6);
World.getInstance().forEachVisibleObjectInRange(npc, PlayerInstance.class, 3000, player ->
{
player.sendPacket(new ExShowScreenMessage(NpcStringId.S1_HAS_CHARGED_THE_CANNON, ExShowScreenMessage.TOP_CENTER, 10000, true, caster.getName()));
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 120, NpcStringId.CHARGING));
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 6, NpcStringId.CHARGING));
});
if (_chargedValues[index] >= 120)
if (_chargedValues[index] >= 6)
{
_chargedMask |= 1 << index;
_chargedValues[index] = 0;
@@ -541,17 +473,17 @@ public class Lindvior extends AbstractNpcAI
}
@Override
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
public String onSeeCreature(Npc npc, Creature player, boolean isSummon)
{
setLindviorSpawnTask();
npc.getSpawn().stopRespawn();
npc.deleteMe();
return super.onSeeCreature(npc, creature, isSummon);
return super.onSeeCreature(npc, player, isSummon);
}
private void nextStage(int taskId)
private void nextStage(int _taskId)
{
switch (taskId)
switch (_taskId)
{
case 1: // Spawn Generators
{
@@ -591,6 +523,7 @@ public class Lindvior extends AbstractNpcAI
_dummyLindvior = addSpawn(LINDVIOR_CAMERA, 45259, -27115, -638, 41325, false, 0, false);
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(player -> player.sendPacket(new ExShowScreenMessage(NpcStringId.YOU_MUST_ACTIVATE_THE_4_GENERATORS, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 20000);
_dummyLindvior.deleteMe();
break;
}
case 2: // After activation of 4 generators, we wait to be charged
@@ -611,9 +544,14 @@ public class Lindvior extends AbstractNpcAI
{
player.sendPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, false));
cancelQuestTimers("NPC_SHOUT");
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED));
_guardSpawn.stream().forEach(guard ->
{
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED);
});
_announceProtect = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> player.sendPacket(new ExShowScreenMessage(NpcStringId.PROTECT_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 18000);
_zoneLair.broadcastPacket(new SpecialCamera(_dummyLindvior, 3300, 200, 20, 11000, 10500, 0, 8, 1, 0, 0));
_dummyLindvior.setInvisible(true);
_dummyLindvior.deleteMe();
_generatorSpawn.forEach(npc -> npc.sendInfo(player));
startQuestTimer("show_movie", 13000, null, null);
startQuestTimer("start_charge", 35000, null, null);
@@ -678,8 +616,8 @@ public class Lindvior extends AbstractNpcAI
}
});
cancelQuestTimers("attack_generator");
_lindvior2.setDead(true);
_lindvior2.deleteMe();
_lindviorfake.setDead(true);
_lindviorfake.deleteMe();
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, FIGHTING);
_lionel = addSpawn(LIONEL_HUNTER, 42630, -48231, -792, 855, false, 0, false);
@@ -700,12 +638,14 @@ public class Lindvior extends AbstractNpcAI
{
case "unlock_lindvior":
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
break;
}
case "stage_1_activate_generator":
{
final int index = npc.getScriptValue();
int index = npc.getScriptValue();
if (!hasFlag(_activeMask, 1 << index))
{
_activeMask |= 1 << index;
@@ -721,24 +661,92 @@ public class Lindvior extends AbstractNpcAI
}
case "show_shield_animation": // zone broadcast shield event triger
{
_zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true)));
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON));
_zoneLair.getPlayersInside().forEach(p ->
{
p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true));
});
_guardSpawn.stream().forEach(guard ->
{
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON);
});
break;
}
case "show_movie": // zone broadcast Lindvior scene movie
{
_zoneLair.getPlayersInside().forEach(p -> playMovie(p, Movie.SC_LIND_OPENING));
_dummyLindvior.deleteMe();
_lindvior2 = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
_lindvior2.setTargetable(false);
_zoneLair.getPlayersInside().forEach(p ->
{
playMovie(p, Movie.SC_LIND_OPENING);
});
startQuestTimer("spawnDummyLindvior", 23200, null, null);
break;
}
case "spawnDummyLindvior":
{
_lindviorfake = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
_lindviorfake.setTargetable(false);
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new ExShowScreenMessage(NpcStringId.CHARGE_THE_CANNON_USING_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 40000, 20000);
break;
}
case "lindvior2":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
}
_status = 1;
break;
}
case "lindvior3":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
spawnServitor(5, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
}
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
_status = 3;
break;
}
case "lindvior4":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
if (SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null)
{
if ((_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
{
_vortex.getSpawn().stopRespawn();
_vortex.deleteMe();
}
}
_status = 4;
break;
}
case "lindvior5":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
}
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
_status = 6;
break;
}
case "start_charge":
{
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _generatorSpawn.forEach(generators ->
{
final int index = generators.getScriptValue();
int index = generators.getScriptValue();
if (!generators.isCastingNow() && (generators.getEffectList().getBuffInfoBySkillId(SKILL_RECHARGE_POSIBLE.getSkillId()) == null) && !hasFlag(_chargedMask, 1 << index))
{
// TODO Need core implemented combo skill packet.
@@ -757,7 +765,7 @@ public class Lindvior extends AbstractNpcAI
guard.setInvul(false);
if (!guard.isDead())
{
guard.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG_1));
guard.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG_1[getRandom(GUARD_MSG_1.length)]);
}
});
}
@@ -803,16 +811,45 @@ public class Lindvior extends AbstractNpcAI
@Override
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
{
if (npc.getId() == LINDVIOR_RAID)
if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 0))
{
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
_stage = 1;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior2", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 1))
{
_stage = 2;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior3", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 2))
{
_stage = 3;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior4", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 3))
{
_stage = 4;
npc.deleteMe();
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior5", 1000, null, null);
}
else if (npc.getId() == LINDVIOR_RAID)
{
Broadcast.toAllOnlinePlayers(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
if (_mobsSpawnTask != null)
{
_mobsSpawnTask.cancel(true);
_mobsSpawnTask = null;
}
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(Creature::deleteMe);
ThreadPool.schedule(npc::decayMe, 10000);
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(mob -> mob.deleteMe());
ThreadPool.schedule(() -> npc.decayMe(), 10000);
_zoneLair.broadcastPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, false));
_zoneLair.broadcastPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, true));
_lionel.deleteMe();
@@ -844,39 +881,48 @@ public class Lindvior extends AbstractNpcAI
}
@Override
public String onEnterZone(Creature creature, ZoneType zone)
public String onEnterZone(Creature character, ZoneType zone)
{
if ((zone.getId() == ZONE_ID) && (_collapseTask != null))
if (zone.getId() == ZONE_ID)
{
_collapseTask.cancel(true);
_collapseTask = null;
if (_collapseTask != null)
{
_collapseTask.cancel(true);
_collapseTask = null;
}
}
return super.onEnterZone(creature, zone);
return super.onEnterZone(character, zone);
}
@Override
public String onExitZone(Creature creature, ZoneType zone)
public String onExitZone(Creature character, ZoneType zone)
{
if ((zone.getId() == ZONE_ID) && zone.getPlayersInside().isEmpty())
if (zone.getId() == ZONE_ID)
{
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
if (zone.getPlayersInside().isEmpty())
{
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
}
}
return super.onExitZone(creature, zone);
return super.onExitZone(character, zone);
}
@Override
public void onTimerEvent(String event, StatSet params, Npc npc, PlayerInstance player)
{
if (event.equals("NPC_SHOUT") && (npc != null) && !npc.isDead())
if (event.equals("NPC_SHOUT"))
{
npc.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG));
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
if ((npc != null) && !npc.isDead())
{
npc.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG[getRandom(GUARD_MSG.length)]);
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
}
}
}
private void sendEventTrigger(boolean status, int... triggers)
{
final IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
for (int i = 0; i < triggers.length; i++)
{
pakets[i] = new OnEventTrigger(triggers[i], status);
@@ -899,7 +945,7 @@ public class Lindvior extends AbstractNpcAI
for (int i = 0; i < count; i++)
{
_monsterSpawn.add(addSpawn(getRandomEntry(npcIds), x, y, loc.getZ(), loc.getHeading(), true, 0, true));
_monsterSpawn.add(addSpawn(npcIds[getRandom(npcIds.length)], x, y, loc.getZ(), loc.getHeading(), true, 0, true));
}
}

View File

@@ -34,9 +34,6 @@ public class LindviorBoss extends AbstractNpcAI
private static final int LINDVIOR_RAID = 29240;
private static final int LINDVIOR_FLY = 19424;
// Skills
private static final SkillHolder SKILL_FLY_UP = new SkillHolder(15278, 1);
private static final SkillHolder SKILL_RABIES = new SkillHolder(15269, 1);
private static final SkillHolder SKILL_FLY = new SkillHolder(15279, 1);
private static final SkillHolder MASS_HELL_BINDING = new SkillHolder(11052, 6);
private static final SkillHolder MIGHTY_WIND_STRIKE = new SkillHolder(15274, 1);
private static final SkillHolder WIND_PULL = new SkillHolder(15591, 1);
@@ -48,7 +45,6 @@ public class LindviorBoss extends AbstractNpcAI
private static final SkillHolder TORNADO = new SkillHolder(15275, 1);
private static final SkillHolder LINDVIORS_ATTACK = new SkillHolder(15600, 1);
// Chances
private static final int CHANCE_MIGHTY_WIND_STRIKE = 9;
private static final int CHANCE_WIND_PULL = 4;
private static final int CHANCE_LINDVIORS_JUMP = 7;
private static final int CHANCE_BODY_SLAM = 2;
@@ -68,92 +64,88 @@ public class LindviorBoss extends AbstractNpcAI
@Override
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon)
{
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
final int chance = getRandom(100);
switch (npc.getId())
if (!npc.isCastingNow())
{
case LINDVIOR_GROUND:
final int chance = getRandom(100);
switch (npc.getId())
{
if ((percent <= 80) && npc.isScriptValue(0))
case LINDVIOR_GROUND:
{
npc.doCast(SKILL_FLY_UP.getSkill());
npc.doCast(SKILL_RABIES.getSkill());
npc.setScriptValue(1);
if (chance <= CHANCE_WIND_PULL)
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (chance <= CHANCE_LINDVIORS_JUMP)
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_JUMP.getSkill());
}
else if (chance <= CHANCE_BODY_SLAM)
{
npc.setTarget(attacker);
npc.doCast(BODY_SLAM.getSkill());
}
else if (chance <= CHANCE_TAIL_SWIPE)
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if ((percent <= 40) && (npc.isScriptValue(1)))
case LINDVIOR_FLY:
{
npc.doCast(SKILL_FLY.getSkill());
npc.setScriptValue(2);
if (chance <= CHANCE_SOAR)
{
npc.setTarget(attacker);
npc.doCast(SOAR.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if (!npc.isCastingNow() && (chance <= CHANCE_MIGHTY_WIND_STRIKE))
case LINDVIOR_RAID:
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
if (chance <= CHANCE_WIND_BREAT)
{
npc.setTarget(attacker);
npc.doCast(WIND_BREAT.getSkill());
}
else if (chance <= CHANCE_WIND_PULL)
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (chance <= CHANCE_TAIL_SWIPE)
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else if (chance <= CHANCE_TORNADO)
{
npc.setTarget(attacker);
npc.doCast(TORNADO.getSkill());
}
else if (chance <= CHANCE_LINDVIORS_ATTACK)
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_ATTACK.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_JUMP))
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_JUMP.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_BODY_SLAM))
{
npc.setTarget(attacker);
npc.doCast(BODY_SLAM.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
break;
}
case LINDVIOR_FLY:
{
if (!npc.isCastingNow() && (chance <= CHANCE_SOAR))
{
npc.setTarget(attacker);
npc.doCast(SOAR.getSkill());
}
break;
}
case LINDVIOR_RAID:
{
if ((percent <= 20) && (npc.isScriptValue(0)))
{
npc.doCast(SKILL_FLY.getSkill());
npc.setScriptValue(1);
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_BREAT))
{
npc.setTarget(attacker);
npc.doCast(WIND_BREAT.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TORNADO))
{
npc.setTarget(attacker);
npc.doCast(TORNADO.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_ATTACK))
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_ATTACK.getSkill());
}
break;
}
}
return super.onAttack(npc, attacker, damage, isSummon);

View File

@@ -80,10 +80,10 @@ public class Vortex extends AbstractNpcAI
{
if ((attackers != null) && !attackers.isDead() && !attackers.isAlikeDead())
{
attackers.setCurrentHp(1.0);
attackers.setCurrentMp(1.0);
attackers.setCurrentHp(attackers.getMaxHp() * 0.2);
attackers.setCurrentMp(attackers.getMaxMp() * 0.2);
attackers.setCurrentCp(1.0);
startQuestTimer("despawn_big", 600000, npc, null);
startQuestTimer("despawn_big", 60000, npc, null);
}
});
break;

View File

@@ -57,6 +57,7 @@ import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
import org.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
import org.l2jmobius.gameserver.util.Broadcast;
import ai.AbstractNpcAI;
@@ -114,7 +115,8 @@ public class Lindvior extends AbstractNpcAI
protected ScheduledFuture<?> _bigVortexesTask;
protected NoSummonFriendZone _zoneLair;
protected GrandBossInstance _lindvior = null;
protected Npc _lindvior2 = null;
private GrandBossInstance _lindviorForSpawn = null;
protected Npc _lindviorfake = null;
protected Npc _dummyLindvior;
protected Npc _vortex = null;
protected Npc _lionel = null;
@@ -125,6 +127,7 @@ public class Lindvior extends AbstractNpcAI
protected int _activeMask = 0;
protected int _chargedMask = 0;
protected int _status = 0;
protected int _stage = 0;
private static final Location[] CONTROL_GENERATOR_SPAWNS =
{
@@ -168,45 +171,6 @@ public class Lindvior extends AbstractNpcAI
new Location(45155, -29987, -1430, 14860),
new Location(46219, -27704, -1430, 1744),
new Location(46135, -28995, -1430, 43626),
new Location(43973, -28265, -1430, 16516),
new Location(46782, -29065, -1430, 63368),
new Location(47214, -29836, -1430, 46966),
new Location(44754, -29120, -1430, 56118),
new Location(47089, -28198, -1430, 8537),
new Location(44992, -28152, -1430, 11592),
new Location(44737, -24885, -1430, 3146),
new Location(46096, -24976, -1430, 49650),
new Location(46972, -25911, -1430, 62925),
new Location(46977, -27136, -1430, 2150),
new Location(42889, -24767, -1430, 10246),
new Location(47299, -25256, -1430, 1453),
new Location(44204, -25026, -1430, 39225),
new Location(42875, -28035, -1430, 34755),
new Location(41963, -26031, -1430, 18822),
new Location(43171, -25942, -1430, 44279),
new Location(41874, -27174, -1430, 56030),
new Location(44983, -26082, -1430, 7042),
new Location(46145, -26804, -1430, 24394),
new Location(46148, -26019, -1430, 34151),
new Location(45161, -24275, -1430, 39262),
new Location(47288, -24141, -1430, 21644),
new Location(43722, -26174, -1430, 11001),
new Location(44942, -27169, -1430, 39703),
new Location(46105, -24170, -1430, 28224),
new Location(49084, -27206, -1430, 41996),
new Location(48159, -27091, -1430, 62682),
new Location(48094, -28789, -1430, 49189),
new Location(48958, -27844, -1430, 59758),
new Location(43828, -23981, -1430, 10994),
new Location(48165, -25777, -1430, 53084),
new Location(48267, -28086, -1430, 9266),
new Location(43268, -28981, -1430, 23736),
new Location(44155, -29821, -1430, 39281),
new Location(43991, -29275, -1430, 27277),
new Location(44057, -27133, -1430, 64484),
new Location(43257, -26764, -1430, 14161),
new Location(42300, -25194, -1430, 7811),
new Location(42091, -27981, -1430, 30628),
new Location(47854, -24735, -1430, 14438)
};
// @formatter:off
@@ -217,7 +181,7 @@ public class Lindvior extends AbstractNpcAI
{21170106, 21170107},
{21170108, 21170109}
};
protected final int[] _chargedValues = new int[] {0, 0, 0, 0};
protected final int _chargedValues[] = new int[] {0, 0, 0, 0};
private static final int[] LINDVIOR_SERVITOR = {25895, 25896, 25897, 29242, 29241, 29243};
// @formatter:on
private static final NpcStringId[] GUARD_MSG =
@@ -237,7 +201,7 @@ public class Lindvior extends AbstractNpcAI
addAttackId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID);
addEnterZoneId(ZONE_ID);
addExitZoneId(ZONE_ID);
addKillId(LINDVIOR_RAID, NPC_GENERATOR);
addKillId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID, NPC_GENERATOR);
addSkillSeeId(NPC_GENERATOR);
addSpawnId(NPC_ATTACKER_GENERATORS, NPC_ATTACKER_GENERATORS_1, LYN_DRACO_ATTACKER_GENERATORS, GENERATOR_GUARD, NPC_GENERATOR);
addFirstTalkId(NPC_GENERATOR);
@@ -255,11 +219,16 @@ public class Lindvior extends AbstractNpcAI
}
else
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
}
}
else if (status != ALIVE)
else
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
}
}
@@ -279,27 +248,22 @@ public class Lindvior extends AbstractNpcAI
LOGGER.warning(getName() + ": Character: " + attacker.getName() + " attacked: " + npc.getName() + " wich is out of the boss zone!");
}
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
if ((percent <= 80) && (_status == 0))
double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
if (percent <= 80)
{
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
_zoneLair.getPlayersInside().stream().forEach(p ->
if (_status == 0)
{
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
});
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.8);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
_zoneLair.getPlayersInside().stream().forEach(p ->
{
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
});
}
if (_lindvior != null)
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
}
_status = 1;
}
else if ((percent <= 75) && (_status == 1))
{
@@ -311,37 +275,13 @@ public class Lindvior extends AbstractNpcAI
_zoneLair.getPlayersInside().stream().forEach(p -> p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_GIGANTIC_WHIRLWIND_HAS_APPEARED, ExShowScreenMessage.TOP_CENTER, 2000, true)));
_status = 2;
}
else if ((percent <= 60) && (_status == 2))
else if ((percent <= 60) && (_lindvior != null))
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.6);
spawnServitor(10, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
}
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
_status = 3;
}
else if ((percent <= 40) && (_status == 3))
else if ((percent <= 40) && (_lindvior != null))
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.4);
if ((SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null) && (_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
{
_vortex.getSpawn().stopRespawn();
_vortex.deleteMe();
}
_status = 4;
}
else if ((percent <= 35) && (_status == 4))
{
@@ -355,28 +295,20 @@ public class Lindvior extends AbstractNpcAI
}, 20000, 60000);
_status = 5;
}
else if ((percent <= 20) && (_status == 5))
else if (percent <= 20)
{
if (_smallVortexesTask != null)
if (_status == 5)
{
_smallVortexesTask.cancel(true);
_smallVortexesTask = null;
if (_smallVortexesTask != null)
{
_smallVortexesTask.cancel(true);
_smallVortexesTask = null;
}
}
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.2);
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
if (_lindvior != null)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
}
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
_status = 6;
}
return super.onAttack(npc, attacker, damage, isSummon);
}
@@ -465,18 +397,18 @@ public class Lindvior extends AbstractNpcAI
{
synchronized (_chargedValues)
{
final int index = npc.getScriptValue();
int index = npc.getScriptValue();
if (!hasFlag(_chargedMask, 1 << index))
{
_chargedValues[index] += caster.isGM() ? (30 / 4) + 2 : (1 / 4) + 2;
_chargedValues[index] = Math.min(_chargedValues[index], 120);
_chargedValues[index] = Math.min(_chargedValues[index], 6);
World.getInstance().forEachVisibleObjectInRange(npc, PlayerInstance.class, 3000, player ->
{
player.sendPacket(new ExShowScreenMessage(NpcStringId.S1_HAS_CHARGED_THE_CANNON, ExShowScreenMessage.TOP_CENTER, 10000, true, caster.getName()));
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 120, NpcStringId.CHARGING));
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 6, NpcStringId.CHARGING));
});
if (_chargedValues[index] >= 120)
if (_chargedValues[index] >= 6)
{
_chargedMask |= 1 << index;
_chargedValues[index] = 0;
@@ -541,17 +473,17 @@ public class Lindvior extends AbstractNpcAI
}
@Override
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
public String onSeeCreature(Npc npc, Creature player, boolean isSummon)
{
setLindviorSpawnTask();
npc.getSpawn().stopRespawn();
npc.deleteMe();
return super.onSeeCreature(npc, creature, isSummon);
return super.onSeeCreature(npc, player, isSummon);
}
private void nextStage(int taskId)
private void nextStage(int _taskId)
{
switch (taskId)
switch (_taskId)
{
case 1: // Spawn Generators
{
@@ -591,6 +523,7 @@ public class Lindvior extends AbstractNpcAI
_dummyLindvior = addSpawn(LINDVIOR_CAMERA, 45259, -27115, -638, 41325, false, 0, false);
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(player -> player.sendPacket(new ExShowScreenMessage(NpcStringId.YOU_MUST_ACTIVATE_THE_4_GENERATORS, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 20000);
_dummyLindvior.deleteMe();
break;
}
case 2: // After activation of 4 generators, we wait to be charged
@@ -611,9 +544,14 @@ public class Lindvior extends AbstractNpcAI
{
player.sendPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, false));
cancelQuestTimers("NPC_SHOUT");
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED));
_guardSpawn.stream().forEach(guard ->
{
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED);
});
_announceProtect = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> player.sendPacket(new ExShowScreenMessage(NpcStringId.PROTECT_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 18000);
_zoneLair.broadcastPacket(new SpecialCamera(_dummyLindvior, 3300, 200, 20, 11000, 10500, 0, 8, 1, 0, 0));
_dummyLindvior.setInvisible(true);
_dummyLindvior.deleteMe();
_generatorSpawn.forEach(npc -> npc.sendInfo(player));
startQuestTimer("show_movie", 13000, null, null);
startQuestTimer("start_charge", 35000, null, null);
@@ -678,8 +616,8 @@ public class Lindvior extends AbstractNpcAI
}
});
cancelQuestTimers("attack_generator");
_lindvior2.setDead(true);
_lindvior2.deleteMe();
_lindviorfake.setDead(true);
_lindviorfake.deleteMe();
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, FIGHTING);
_lionel = addSpawn(LIONEL_HUNTER, 42630, -48231, -792, 855, false, 0, false);
@@ -700,12 +638,14 @@ public class Lindvior extends AbstractNpcAI
{
case "unlock_lindvior":
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
break;
}
case "stage_1_activate_generator":
{
final int index = npc.getScriptValue();
int index = npc.getScriptValue();
if (!hasFlag(_activeMask, 1 << index))
{
_activeMask |= 1 << index;
@@ -721,24 +661,92 @@ public class Lindvior extends AbstractNpcAI
}
case "show_shield_animation": // zone broadcast shield event triger
{
_zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true)));
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON));
_zoneLair.getPlayersInside().forEach(p ->
{
p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true));
});
_guardSpawn.stream().forEach(guard ->
{
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON);
});
break;
}
case "show_movie": // zone broadcast Lindvior scene movie
{
_zoneLair.getPlayersInside().forEach(p -> playMovie(p, Movie.SC_LIND_OPENING));
_dummyLindvior.deleteMe();
_lindvior2 = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
_lindvior2.setTargetable(false);
_zoneLair.getPlayersInside().forEach(p ->
{
playMovie(p, Movie.SC_LIND_OPENING);
});
startQuestTimer("spawnDummyLindvior", 23200, null, null);
break;
}
case "spawnDummyLindvior":
{
_lindviorfake = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
_lindviorfake.setTargetable(false);
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new ExShowScreenMessage(NpcStringId.CHARGE_THE_CANNON_USING_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 40000, 20000);
break;
}
case "lindvior2":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
}
_status = 1;
break;
}
case "lindvior3":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
spawnServitor(5, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
}
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
_status = 3;
break;
}
case "lindvior4":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
if (SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null)
{
if ((_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
{
_vortex.getSpawn().stopRespawn();
_vortex.deleteMe();
}
}
_status = 4;
break;
}
case "lindvior5":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
}
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
_status = 6;
break;
}
case "start_charge":
{
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _generatorSpawn.forEach(generators ->
{
final int index = generators.getScriptValue();
int index = generators.getScriptValue();
if (!generators.isCastingNow() && (generators.getEffectList().getBuffInfoBySkillId(SKILL_RECHARGE_POSIBLE.getSkillId()) == null) && !hasFlag(_chargedMask, 1 << index))
{
// TODO Need core implemented combo skill packet.
@@ -757,7 +765,7 @@ public class Lindvior extends AbstractNpcAI
guard.setInvul(false);
if (!guard.isDead())
{
guard.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG_1));
guard.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG_1[getRandom(GUARD_MSG_1.length)]);
}
});
}
@@ -803,16 +811,45 @@ public class Lindvior extends AbstractNpcAI
@Override
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
{
if (npc.getId() == LINDVIOR_RAID)
if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 0))
{
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
_stage = 1;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior2", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 1))
{
_stage = 2;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior3", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 2))
{
_stage = 3;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior4", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 3))
{
_stage = 4;
npc.deleteMe();
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior5", 1000, null, null);
}
else if (npc.getId() == LINDVIOR_RAID)
{
Broadcast.toAllOnlinePlayers(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
if (_mobsSpawnTask != null)
{
_mobsSpawnTask.cancel(true);
_mobsSpawnTask = null;
}
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(Creature::deleteMe);
ThreadPool.schedule(npc::decayMe, 10000);
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(mob -> mob.deleteMe());
ThreadPool.schedule(() -> npc.decayMe(), 10000);
_zoneLair.broadcastPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, false));
_zoneLair.broadcastPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, true));
_lionel.deleteMe();
@@ -844,39 +881,48 @@ public class Lindvior extends AbstractNpcAI
}
@Override
public String onEnterZone(Creature creature, ZoneType zone)
public String onEnterZone(Creature character, ZoneType zone)
{
if ((zone.getId() == ZONE_ID) && (_collapseTask != null))
if (zone.getId() == ZONE_ID)
{
_collapseTask.cancel(true);
_collapseTask = null;
if (_collapseTask != null)
{
_collapseTask.cancel(true);
_collapseTask = null;
}
}
return super.onEnterZone(creature, zone);
return super.onEnterZone(character, zone);
}
@Override
public String onExitZone(Creature creature, ZoneType zone)
public String onExitZone(Creature character, ZoneType zone)
{
if ((zone.getId() == ZONE_ID) && zone.getPlayersInside().isEmpty())
if (zone.getId() == ZONE_ID)
{
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
if (zone.getPlayersInside().isEmpty())
{
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
}
}
return super.onExitZone(creature, zone);
return super.onExitZone(character, zone);
}
@Override
public void onTimerEvent(String event, StatSet params, Npc npc, PlayerInstance player)
{
if (event.equals("NPC_SHOUT") && (npc != null) && !npc.isDead())
if (event.equals("NPC_SHOUT"))
{
npc.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG));
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
if ((npc != null) && !npc.isDead())
{
npc.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG[getRandom(GUARD_MSG.length)]);
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
}
}
}
private void sendEventTrigger(boolean status, int... triggers)
{
final IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
for (int i = 0; i < triggers.length; i++)
{
pakets[i] = new OnEventTrigger(triggers[i], status);
@@ -899,7 +945,7 @@ public class Lindvior extends AbstractNpcAI
for (int i = 0; i < count; i++)
{
_monsterSpawn.add(addSpawn(getRandomEntry(npcIds), x, y, loc.getZ(), loc.getHeading(), true, 0, true));
_monsterSpawn.add(addSpawn(npcIds[getRandom(npcIds.length)], x, y, loc.getZ(), loc.getHeading(), true, 0, true));
}
}

View File

@@ -34,9 +34,6 @@ public class LindviorBoss extends AbstractNpcAI
private static final int LINDVIOR_RAID = 29240;
private static final int LINDVIOR_FLY = 19424;
// Skills
private static final SkillHolder SKILL_FLY_UP = new SkillHolder(15278, 1);
private static final SkillHolder SKILL_RABIES = new SkillHolder(15269, 1);
private static final SkillHolder SKILL_FLY = new SkillHolder(15279, 1);
private static final SkillHolder MASS_HELL_BINDING = new SkillHolder(11052, 6);
private static final SkillHolder MIGHTY_WIND_STRIKE = new SkillHolder(15274, 1);
private static final SkillHolder WIND_PULL = new SkillHolder(15591, 1);
@@ -48,7 +45,6 @@ public class LindviorBoss extends AbstractNpcAI
private static final SkillHolder TORNADO = new SkillHolder(15275, 1);
private static final SkillHolder LINDVIORS_ATTACK = new SkillHolder(15600, 1);
// Chances
private static final int CHANCE_MIGHTY_WIND_STRIKE = 9;
private static final int CHANCE_WIND_PULL = 4;
private static final int CHANCE_LINDVIORS_JUMP = 7;
private static final int CHANCE_BODY_SLAM = 2;
@@ -68,92 +64,88 @@ public class LindviorBoss extends AbstractNpcAI
@Override
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon)
{
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
final int chance = getRandom(100);
switch (npc.getId())
if (!npc.isCastingNow())
{
case LINDVIOR_GROUND:
final int chance = getRandom(100);
switch (npc.getId())
{
if ((percent <= 80) && npc.isScriptValue(0))
case LINDVIOR_GROUND:
{
npc.doCast(SKILL_FLY_UP.getSkill());
npc.doCast(SKILL_RABIES.getSkill());
npc.setScriptValue(1);
if (chance <= CHANCE_WIND_PULL)
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (chance <= CHANCE_LINDVIORS_JUMP)
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_JUMP.getSkill());
}
else if (chance <= CHANCE_BODY_SLAM)
{
npc.setTarget(attacker);
npc.doCast(BODY_SLAM.getSkill());
}
else if (chance <= CHANCE_TAIL_SWIPE)
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if ((percent <= 40) && (npc.isScriptValue(1)))
case LINDVIOR_FLY:
{
npc.doCast(SKILL_FLY.getSkill());
npc.setScriptValue(2);
if (chance <= CHANCE_SOAR)
{
npc.setTarget(attacker);
npc.doCast(SOAR.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if (!npc.isCastingNow() && (chance <= CHANCE_MIGHTY_WIND_STRIKE))
case LINDVIOR_RAID:
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
if (chance <= CHANCE_WIND_BREAT)
{
npc.setTarget(attacker);
npc.doCast(WIND_BREAT.getSkill());
}
else if (chance <= CHANCE_WIND_PULL)
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (chance <= CHANCE_TAIL_SWIPE)
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else if (chance <= CHANCE_TORNADO)
{
npc.setTarget(attacker);
npc.doCast(TORNADO.getSkill());
}
else if (chance <= CHANCE_LINDVIORS_ATTACK)
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_ATTACK.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_JUMP))
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_JUMP.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_BODY_SLAM))
{
npc.setTarget(attacker);
npc.doCast(BODY_SLAM.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
break;
}
case LINDVIOR_FLY:
{
if (!npc.isCastingNow() && (chance <= CHANCE_SOAR))
{
npc.setTarget(attacker);
npc.doCast(SOAR.getSkill());
}
break;
}
case LINDVIOR_RAID:
{
if ((percent <= 20) && (npc.isScriptValue(0)))
{
npc.doCast(SKILL_FLY.getSkill());
npc.setScriptValue(1);
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_BREAT))
{
npc.setTarget(attacker);
npc.doCast(WIND_BREAT.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TORNADO))
{
npc.setTarget(attacker);
npc.doCast(TORNADO.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_ATTACK))
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_ATTACK.getSkill());
}
break;
}
}
return super.onAttack(npc, attacker, damage, isSummon);

View File

@@ -80,10 +80,10 @@ public class Vortex extends AbstractNpcAI
{
if ((attackers != null) && !attackers.isDead() && !attackers.isAlikeDead())
{
attackers.setCurrentHp(1.0);
attackers.setCurrentMp(1.0);
attackers.setCurrentHp(attackers.getMaxHp() * 0.2);
attackers.setCurrentMp(attackers.getMaxMp() * 0.2);
attackers.setCurrentCp(1.0);
startQuestTimer("despawn_big", 600000, npc, null);
startQuestTimer("despawn_big", 60000, npc, null);
}
});
break;

View File

@@ -57,6 +57,7 @@ import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
import org.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
import org.l2jmobius.gameserver.util.Broadcast;
import ai.AbstractNpcAI;
@@ -114,7 +115,8 @@ public class Lindvior extends AbstractNpcAI
protected ScheduledFuture<?> _bigVortexesTask;
protected NoSummonFriendZone _zoneLair;
protected GrandBossInstance _lindvior = null;
protected Npc _lindvior2 = null;
private GrandBossInstance _lindviorForSpawn = null;
protected Npc _lindviorfake = null;
protected Npc _dummyLindvior;
protected Npc _vortex = null;
protected Npc _lionel = null;
@@ -125,6 +127,7 @@ public class Lindvior extends AbstractNpcAI
protected int _activeMask = 0;
protected int _chargedMask = 0;
protected int _status = 0;
protected int _stage = 0;
private static final Location[] CONTROL_GENERATOR_SPAWNS =
{
@@ -168,45 +171,6 @@ public class Lindvior extends AbstractNpcAI
new Location(45155, -29987, -1430, 14860),
new Location(46219, -27704, -1430, 1744),
new Location(46135, -28995, -1430, 43626),
new Location(43973, -28265, -1430, 16516),
new Location(46782, -29065, -1430, 63368),
new Location(47214, -29836, -1430, 46966),
new Location(44754, -29120, -1430, 56118),
new Location(47089, -28198, -1430, 8537),
new Location(44992, -28152, -1430, 11592),
new Location(44737, -24885, -1430, 3146),
new Location(46096, -24976, -1430, 49650),
new Location(46972, -25911, -1430, 62925),
new Location(46977, -27136, -1430, 2150),
new Location(42889, -24767, -1430, 10246),
new Location(47299, -25256, -1430, 1453),
new Location(44204, -25026, -1430, 39225),
new Location(42875, -28035, -1430, 34755),
new Location(41963, -26031, -1430, 18822),
new Location(43171, -25942, -1430, 44279),
new Location(41874, -27174, -1430, 56030),
new Location(44983, -26082, -1430, 7042),
new Location(46145, -26804, -1430, 24394),
new Location(46148, -26019, -1430, 34151),
new Location(45161, -24275, -1430, 39262),
new Location(47288, -24141, -1430, 21644),
new Location(43722, -26174, -1430, 11001),
new Location(44942, -27169, -1430, 39703),
new Location(46105, -24170, -1430, 28224),
new Location(49084, -27206, -1430, 41996),
new Location(48159, -27091, -1430, 62682),
new Location(48094, -28789, -1430, 49189),
new Location(48958, -27844, -1430, 59758),
new Location(43828, -23981, -1430, 10994),
new Location(48165, -25777, -1430, 53084),
new Location(48267, -28086, -1430, 9266),
new Location(43268, -28981, -1430, 23736),
new Location(44155, -29821, -1430, 39281),
new Location(43991, -29275, -1430, 27277),
new Location(44057, -27133, -1430, 64484),
new Location(43257, -26764, -1430, 14161),
new Location(42300, -25194, -1430, 7811),
new Location(42091, -27981, -1430, 30628),
new Location(47854, -24735, -1430, 14438)
};
// @formatter:off
@@ -217,7 +181,7 @@ public class Lindvior extends AbstractNpcAI
{21170106, 21170107},
{21170108, 21170109}
};
protected final int[] _chargedValues = new int[] {0, 0, 0, 0};
protected final int _chargedValues[] = new int[] {0, 0, 0, 0};
private static final int[] LINDVIOR_SERVITOR = {25895, 25896, 25897, 29242, 29241, 29243};
// @formatter:on
private static final NpcStringId[] GUARD_MSG =
@@ -237,7 +201,7 @@ public class Lindvior extends AbstractNpcAI
addAttackId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID);
addEnterZoneId(ZONE_ID);
addExitZoneId(ZONE_ID);
addKillId(LINDVIOR_RAID, NPC_GENERATOR);
addKillId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID, NPC_GENERATOR);
addSkillSeeId(NPC_GENERATOR);
addSpawnId(NPC_ATTACKER_GENERATORS, NPC_ATTACKER_GENERATORS_1, LYN_DRACO_ATTACKER_GENERATORS, GENERATOR_GUARD, NPC_GENERATOR);
addFirstTalkId(NPC_GENERATOR);
@@ -255,11 +219,16 @@ public class Lindvior extends AbstractNpcAI
}
else
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
}
}
else if (status != ALIVE)
else
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
}
}
@@ -279,27 +248,22 @@ public class Lindvior extends AbstractNpcAI
LOGGER.warning(getName() + ": Character: " + attacker.getName() + " attacked: " + npc.getName() + " wich is out of the boss zone!");
}
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
if ((percent <= 80) && (_status == 0))
double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
if (percent <= 80)
{
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
_zoneLair.getPlayersInside().stream().forEach(p ->
if (_status == 0)
{
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
});
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.8);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
_zoneLair.getPlayersInside().stream().forEach(p ->
{
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
});
}
if (_lindvior != null)
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
}
_status = 1;
}
else if ((percent <= 75) && (_status == 1))
{
@@ -311,37 +275,13 @@ public class Lindvior extends AbstractNpcAI
_zoneLair.getPlayersInside().stream().forEach(p -> p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_GIGANTIC_WHIRLWIND_HAS_APPEARED, ExShowScreenMessage.TOP_CENTER, 2000, true)));
_status = 2;
}
else if ((percent <= 60) && (_status == 2))
else if ((percent <= 60) && (_lindvior != null))
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.6);
spawnServitor(10, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
}
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
_status = 3;
}
else if ((percent <= 40) && (_status == 3))
else if ((percent <= 40) && (_lindvior != null))
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.4);
if ((SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null) && (_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
{
_vortex.getSpawn().stopRespawn();
_vortex.deleteMe();
}
_status = 4;
}
else if ((percent <= 35) && (_status == 4))
{
@@ -355,28 +295,20 @@ public class Lindvior extends AbstractNpcAI
}, 20000, 60000);
_status = 5;
}
else if ((percent <= 20) && (_status == 5))
else if (percent <= 20)
{
if (_smallVortexesTask != null)
if (_status == 5)
{
_smallVortexesTask.cancel(true);
_smallVortexesTask = null;
if (_smallVortexesTask != null)
{
_smallVortexesTask.cancel(true);
_smallVortexesTask = null;
}
}
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.2);
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
if (_lindvior != null)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
}
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
_status = 6;
}
return super.onAttack(npc, attacker, damage, isSummon);
}
@@ -465,18 +397,18 @@ public class Lindvior extends AbstractNpcAI
{
synchronized (_chargedValues)
{
final int index = npc.getScriptValue();
int index = npc.getScriptValue();
if (!hasFlag(_chargedMask, 1 << index))
{
_chargedValues[index] += caster.isGM() ? (30 / 4) + 2 : (1 / 4) + 2;
_chargedValues[index] = Math.min(_chargedValues[index], 120);
_chargedValues[index] = Math.min(_chargedValues[index], 6);
World.getInstance().forEachVisibleObjectInRange(npc, PlayerInstance.class, 3000, player ->
{
player.sendPacket(new ExShowScreenMessage(NpcStringId.S1_HAS_CHARGED_THE_CANNON, ExShowScreenMessage.TOP_CENTER, 10000, true, caster.getName()));
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 120, NpcStringId.CHARGING));
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 6, NpcStringId.CHARGING));
});
if (_chargedValues[index] >= 120)
if (_chargedValues[index] >= 6)
{
_chargedMask |= 1 << index;
_chargedValues[index] = 0;
@@ -541,17 +473,17 @@ public class Lindvior extends AbstractNpcAI
}
@Override
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
public String onSeeCreature(Npc npc, Creature player, boolean isSummon)
{
setLindviorSpawnTask();
npc.getSpawn().stopRespawn();
npc.deleteMe();
return super.onSeeCreature(npc, creature, isSummon);
return super.onSeeCreature(npc, player, isSummon);
}
private void nextStage(int taskId)
private void nextStage(int _taskId)
{
switch (taskId)
switch (_taskId)
{
case 1: // Spawn Generators
{
@@ -591,6 +523,7 @@ public class Lindvior extends AbstractNpcAI
_dummyLindvior = addSpawn(LINDVIOR_CAMERA, 45259, -27115, -638, 41325, false, 0, false);
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(player -> player.sendPacket(new ExShowScreenMessage(NpcStringId.YOU_MUST_ACTIVATE_THE_4_GENERATORS, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 20000);
_dummyLindvior.deleteMe();
break;
}
case 2: // After activation of 4 generators, we wait to be charged
@@ -611,9 +544,14 @@ public class Lindvior extends AbstractNpcAI
{
player.sendPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, false));
cancelQuestTimers("NPC_SHOUT");
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED));
_guardSpawn.stream().forEach(guard ->
{
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED);
});
_announceProtect = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> player.sendPacket(new ExShowScreenMessage(NpcStringId.PROTECT_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 18000);
_zoneLair.broadcastPacket(new SpecialCamera(_dummyLindvior, 3300, 200, 20, 11000, 10500, 0, 8, 1, 0, 0));
_dummyLindvior.setInvisible(true);
_dummyLindvior.deleteMe();
_generatorSpawn.forEach(npc -> npc.sendInfo(player));
startQuestTimer("show_movie", 13000, null, null);
startQuestTimer("start_charge", 35000, null, null);
@@ -678,8 +616,8 @@ public class Lindvior extends AbstractNpcAI
}
});
cancelQuestTimers("attack_generator");
_lindvior2.setDead(true);
_lindvior2.deleteMe();
_lindviorfake.setDead(true);
_lindviorfake.deleteMe();
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, FIGHTING);
_lionel = addSpawn(LIONEL_HUNTER, 42630, -48231, -792, 855, false, 0, false);
@@ -700,12 +638,14 @@ public class Lindvior extends AbstractNpcAI
{
case "unlock_lindvior":
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
break;
}
case "stage_1_activate_generator":
{
final int index = npc.getScriptValue();
int index = npc.getScriptValue();
if (!hasFlag(_activeMask, 1 << index))
{
_activeMask |= 1 << index;
@@ -721,24 +661,92 @@ public class Lindvior extends AbstractNpcAI
}
case "show_shield_animation": // zone broadcast shield event triger
{
_zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true)));
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON));
_zoneLair.getPlayersInside().forEach(p ->
{
p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true));
});
_guardSpawn.stream().forEach(guard ->
{
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON);
});
break;
}
case "show_movie": // zone broadcast Lindvior scene movie
{
_zoneLair.getPlayersInside().forEach(p -> playMovie(p, Movie.SC_LIND_OPENING));
_dummyLindvior.deleteMe();
_lindvior2 = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
_lindvior2.setTargetable(false);
_zoneLair.getPlayersInside().forEach(p ->
{
playMovie(p, Movie.SC_LIND_OPENING);
});
startQuestTimer("spawnDummyLindvior", 23200, null, null);
break;
}
case "spawnDummyLindvior":
{
_lindviorfake = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
_lindviorfake.setTargetable(false);
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new ExShowScreenMessage(NpcStringId.CHARGE_THE_CANNON_USING_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 40000, 20000);
break;
}
case "lindvior2":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
}
_status = 1;
break;
}
case "lindvior3":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
spawnServitor(5, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
}
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
_status = 3;
break;
}
case "lindvior4":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
if (SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null)
{
if ((_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
{
_vortex.getSpawn().stopRespawn();
_vortex.deleteMe();
}
}
_status = 4;
break;
}
case "lindvior5":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
}
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
_status = 6;
break;
}
case "start_charge":
{
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _generatorSpawn.forEach(generators ->
{
final int index = generators.getScriptValue();
int index = generators.getScriptValue();
if (!generators.isCastingNow() && (generators.getEffectList().getBuffInfoBySkillId(SKILL_RECHARGE_POSIBLE.getSkillId()) == null) && !hasFlag(_chargedMask, 1 << index))
{
// TODO Need core implemented combo skill packet.
@@ -757,7 +765,7 @@ public class Lindvior extends AbstractNpcAI
guard.setInvul(false);
if (!guard.isDead())
{
guard.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG_1));
guard.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG_1[getRandom(GUARD_MSG_1.length)]);
}
});
}
@@ -803,16 +811,45 @@ public class Lindvior extends AbstractNpcAI
@Override
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
{
if (npc.getId() == LINDVIOR_RAID)
if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 0))
{
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
_stage = 1;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior2", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 1))
{
_stage = 2;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior3", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 2))
{
_stage = 3;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior4", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 3))
{
_stage = 4;
npc.deleteMe();
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior5", 1000, null, null);
}
else if (npc.getId() == LINDVIOR_RAID)
{
Broadcast.toAllOnlinePlayers(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
if (_mobsSpawnTask != null)
{
_mobsSpawnTask.cancel(true);
_mobsSpawnTask = null;
}
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(Creature::deleteMe);
ThreadPool.schedule(npc::decayMe, 10000);
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(mob -> mob.deleteMe());
ThreadPool.schedule(() -> npc.decayMe(), 10000);
_zoneLair.broadcastPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, false));
_zoneLair.broadcastPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, true));
_lionel.deleteMe();
@@ -844,39 +881,48 @@ public class Lindvior extends AbstractNpcAI
}
@Override
public String onEnterZone(Creature creature, ZoneType zone)
public String onEnterZone(Creature character, ZoneType zone)
{
if ((zone.getId() == ZONE_ID) && (_collapseTask != null))
if (zone.getId() == ZONE_ID)
{
_collapseTask.cancel(true);
_collapseTask = null;
if (_collapseTask != null)
{
_collapseTask.cancel(true);
_collapseTask = null;
}
}
return super.onEnterZone(creature, zone);
return super.onEnterZone(character, zone);
}
@Override
public String onExitZone(Creature creature, ZoneType zone)
public String onExitZone(Creature character, ZoneType zone)
{
if ((zone.getId() == ZONE_ID) && zone.getPlayersInside().isEmpty())
if (zone.getId() == ZONE_ID)
{
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
if (zone.getPlayersInside().isEmpty())
{
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
}
}
return super.onExitZone(creature, zone);
return super.onExitZone(character, zone);
}
@Override
public void onTimerEvent(String event, StatSet params, Npc npc, PlayerInstance player)
{
if (event.equals("NPC_SHOUT") && (npc != null) && !npc.isDead())
if (event.equals("NPC_SHOUT"))
{
npc.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG));
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
if ((npc != null) && !npc.isDead())
{
npc.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG[getRandom(GUARD_MSG.length)]);
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
}
}
}
private void sendEventTrigger(boolean status, int... triggers)
{
final IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
for (int i = 0; i < triggers.length; i++)
{
pakets[i] = new OnEventTrigger(triggers[i], status);
@@ -899,7 +945,7 @@ public class Lindvior extends AbstractNpcAI
for (int i = 0; i < count; i++)
{
_monsterSpawn.add(addSpawn(getRandomEntry(npcIds), x, y, loc.getZ(), loc.getHeading(), true, 0, true));
_monsterSpawn.add(addSpawn(npcIds[getRandom(npcIds.length)], x, y, loc.getZ(), loc.getHeading(), true, 0, true));
}
}

View File

@@ -34,9 +34,6 @@ public class LindviorBoss extends AbstractNpcAI
private static final int LINDVIOR_RAID = 29240;
private static final int LINDVIOR_FLY = 19424;
// Skills
private static final SkillHolder SKILL_FLY_UP = new SkillHolder(15278, 1);
private static final SkillHolder SKILL_RABIES = new SkillHolder(15269, 1);
private static final SkillHolder SKILL_FLY = new SkillHolder(15279, 1);
private static final SkillHolder MASS_HELL_BINDING = new SkillHolder(11052, 6);
private static final SkillHolder MIGHTY_WIND_STRIKE = new SkillHolder(15274, 1);
private static final SkillHolder WIND_PULL = new SkillHolder(15591, 1);
@@ -48,7 +45,6 @@ public class LindviorBoss extends AbstractNpcAI
private static final SkillHolder TORNADO = new SkillHolder(15275, 1);
private static final SkillHolder LINDVIORS_ATTACK = new SkillHolder(15600, 1);
// Chances
private static final int CHANCE_MIGHTY_WIND_STRIKE = 9;
private static final int CHANCE_WIND_PULL = 4;
private static final int CHANCE_LINDVIORS_JUMP = 7;
private static final int CHANCE_BODY_SLAM = 2;
@@ -68,92 +64,88 @@ public class LindviorBoss extends AbstractNpcAI
@Override
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon)
{
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
final int chance = getRandom(100);
switch (npc.getId())
if (!npc.isCastingNow())
{
case LINDVIOR_GROUND:
final int chance = getRandom(100);
switch (npc.getId())
{
if ((percent <= 80) && npc.isScriptValue(0))
case LINDVIOR_GROUND:
{
npc.doCast(SKILL_FLY_UP.getSkill());
npc.doCast(SKILL_RABIES.getSkill());
npc.setScriptValue(1);
if (chance <= CHANCE_WIND_PULL)
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (chance <= CHANCE_LINDVIORS_JUMP)
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_JUMP.getSkill());
}
else if (chance <= CHANCE_BODY_SLAM)
{
npc.setTarget(attacker);
npc.doCast(BODY_SLAM.getSkill());
}
else if (chance <= CHANCE_TAIL_SWIPE)
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if ((percent <= 40) && (npc.isScriptValue(1)))
case LINDVIOR_FLY:
{
npc.doCast(SKILL_FLY.getSkill());
npc.setScriptValue(2);
if (chance <= CHANCE_SOAR)
{
npc.setTarget(attacker);
npc.doCast(SOAR.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if (!npc.isCastingNow() && (chance <= CHANCE_MIGHTY_WIND_STRIKE))
case LINDVIOR_RAID:
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
if (chance <= CHANCE_WIND_BREAT)
{
npc.setTarget(attacker);
npc.doCast(WIND_BREAT.getSkill());
}
else if (chance <= CHANCE_WIND_PULL)
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (chance <= CHANCE_TAIL_SWIPE)
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else if (chance <= CHANCE_TORNADO)
{
npc.setTarget(attacker);
npc.doCast(TORNADO.getSkill());
}
else if (chance <= CHANCE_LINDVIORS_ATTACK)
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_ATTACK.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_JUMP))
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_JUMP.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_BODY_SLAM))
{
npc.setTarget(attacker);
npc.doCast(BODY_SLAM.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
break;
}
case LINDVIOR_FLY:
{
if (!npc.isCastingNow() && (chance <= CHANCE_SOAR))
{
npc.setTarget(attacker);
npc.doCast(SOAR.getSkill());
}
break;
}
case LINDVIOR_RAID:
{
if ((percent <= 20) && (npc.isScriptValue(0)))
{
npc.doCast(SKILL_FLY.getSkill());
npc.setScriptValue(1);
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_BREAT))
{
npc.setTarget(attacker);
npc.doCast(WIND_BREAT.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TORNADO))
{
npc.setTarget(attacker);
npc.doCast(TORNADO.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_ATTACK))
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_ATTACK.getSkill());
}
break;
}
}
return super.onAttack(npc, attacker, damage, isSummon);

View File

@@ -80,10 +80,10 @@ public class Vortex extends AbstractNpcAI
{
if ((attackers != null) && !attackers.isDead() && !attackers.isAlikeDead())
{
attackers.setCurrentHp(1.0);
attackers.setCurrentMp(1.0);
attackers.setCurrentHp(attackers.getMaxHp() * 0.2);
attackers.setCurrentMp(attackers.getMaxMp() * 0.2);
attackers.setCurrentCp(1.0);
startQuestTimer("despawn_big", 600000, npc, null);
startQuestTimer("despawn_big", 60000, npc, null);
}
});
break;

View File

@@ -57,6 +57,7 @@ import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
import org.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
import org.l2jmobius.gameserver.util.Broadcast;
import ai.AbstractNpcAI;
@@ -114,7 +115,8 @@ public class Lindvior extends AbstractNpcAI
protected ScheduledFuture<?> _bigVortexesTask;
protected NoSummonFriendZone _zoneLair;
protected GrandBossInstance _lindvior = null;
protected Npc _lindvior2 = null;
private GrandBossInstance _lindviorForSpawn = null;
protected Npc _lindviorfake = null;
protected Npc _dummyLindvior;
protected Npc _vortex = null;
protected Npc _lionel = null;
@@ -125,6 +127,7 @@ public class Lindvior extends AbstractNpcAI
protected int _activeMask = 0;
protected int _chargedMask = 0;
protected int _status = 0;
protected int _stage = 0;
private static final Location[] CONTROL_GENERATOR_SPAWNS =
{
@@ -168,45 +171,6 @@ public class Lindvior extends AbstractNpcAI
new Location(45155, -29987, -1430, 14860),
new Location(46219, -27704, -1430, 1744),
new Location(46135, -28995, -1430, 43626),
new Location(43973, -28265, -1430, 16516),
new Location(46782, -29065, -1430, 63368),
new Location(47214, -29836, -1430, 46966),
new Location(44754, -29120, -1430, 56118),
new Location(47089, -28198, -1430, 8537),
new Location(44992, -28152, -1430, 11592),
new Location(44737, -24885, -1430, 3146),
new Location(46096, -24976, -1430, 49650),
new Location(46972, -25911, -1430, 62925),
new Location(46977, -27136, -1430, 2150),
new Location(42889, -24767, -1430, 10246),
new Location(47299, -25256, -1430, 1453),
new Location(44204, -25026, -1430, 39225),
new Location(42875, -28035, -1430, 34755),
new Location(41963, -26031, -1430, 18822),
new Location(43171, -25942, -1430, 44279),
new Location(41874, -27174, -1430, 56030),
new Location(44983, -26082, -1430, 7042),
new Location(46145, -26804, -1430, 24394),
new Location(46148, -26019, -1430, 34151),
new Location(45161, -24275, -1430, 39262),
new Location(47288, -24141, -1430, 21644),
new Location(43722, -26174, -1430, 11001),
new Location(44942, -27169, -1430, 39703),
new Location(46105, -24170, -1430, 28224),
new Location(49084, -27206, -1430, 41996),
new Location(48159, -27091, -1430, 62682),
new Location(48094, -28789, -1430, 49189),
new Location(48958, -27844, -1430, 59758),
new Location(43828, -23981, -1430, 10994),
new Location(48165, -25777, -1430, 53084),
new Location(48267, -28086, -1430, 9266),
new Location(43268, -28981, -1430, 23736),
new Location(44155, -29821, -1430, 39281),
new Location(43991, -29275, -1430, 27277),
new Location(44057, -27133, -1430, 64484),
new Location(43257, -26764, -1430, 14161),
new Location(42300, -25194, -1430, 7811),
new Location(42091, -27981, -1430, 30628),
new Location(47854, -24735, -1430, 14438)
};
// @formatter:off
@@ -217,7 +181,7 @@ public class Lindvior extends AbstractNpcAI
{21170106, 21170107},
{21170108, 21170109}
};
protected final int[] _chargedValues = new int[] {0, 0, 0, 0};
protected final int _chargedValues[] = new int[] {0, 0, 0, 0};
private static final int[] LINDVIOR_SERVITOR = {25895, 25896, 25897, 29242, 29241, 29243};
// @formatter:on
private static final NpcStringId[] GUARD_MSG =
@@ -237,7 +201,7 @@ public class Lindvior extends AbstractNpcAI
addAttackId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID);
addEnterZoneId(ZONE_ID);
addExitZoneId(ZONE_ID);
addKillId(LINDVIOR_RAID, NPC_GENERATOR);
addKillId(LINDVIOR_GROUND, LINDVIOR_FLY, LINDVIOR_RAID, NPC_GENERATOR);
addSkillSeeId(NPC_GENERATOR);
addSpawnId(NPC_ATTACKER_GENERATORS, NPC_ATTACKER_GENERATORS_1, LYN_DRACO_ATTACKER_GENERATORS, GENERATOR_GUARD, NPC_GENERATOR);
addFirstTalkId(NPC_GENERATOR);
@@ -255,11 +219,16 @@ public class Lindvior extends AbstractNpcAI
}
else
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
}
}
else if (status != ALIVE)
else
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
}
}
@@ -279,27 +248,22 @@ public class Lindvior extends AbstractNpcAI
LOGGER.warning(getName() + ": Character: " + attacker.getName() + " attacked: " + npc.getName() + " wich is out of the boss zone!");
}
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
if ((percent <= 80) && (_status == 0))
double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
if (percent <= 80)
{
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
_zoneLair.getPlayersInside().stream().forEach(p ->
if (_status == 0)
{
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
});
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.8);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
_zoneLair.broadcastPacket(new OnEventTrigger(RED_ZONE_EFFECT, true));
_zoneLair.getPlayersInside().stream().forEach(p ->
{
startQuestTimer("stop_red_zone", 10000, _lindvior, p);
p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_FEARSOME_POWER_EMANATES_FROM_LINDVIOR, ExShowScreenMessage.TOP_CENTER, 2000, true));
});
}
if (_lindvior != null)
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
}
_status = 1;
}
else if ((percent <= 75) && (_status == 1))
{
@@ -311,37 +275,13 @@ public class Lindvior extends AbstractNpcAI
_zoneLair.getPlayersInside().stream().forEach(p -> p.broadcastPacket(new ExShowScreenMessage(NpcStringId.A_GIGANTIC_WHIRLWIND_HAS_APPEARED, ExShowScreenMessage.TOP_CENTER, 2000, true)));
_status = 2;
}
else if ((percent <= 60) && (_status == 2))
else if ((percent <= 60) && (_lindvior != null))
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.6);
spawnServitor(10, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
}
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
_status = 3;
}
else if ((percent <= 40) && (_status == 3))
else if ((percent <= 40) && (_lindvior != null))
{
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.4);
if ((SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null) && (_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
{
_vortex.getSpawn().stopRespawn();
_vortex.deleteMe();
}
_status = 4;
}
else if ((percent <= 35) && (_status == 4))
{
@@ -355,28 +295,20 @@ public class Lindvior extends AbstractNpcAI
}, 20000, 60000);
_status = 5;
}
else if ((percent <= 20) && (_status == 5))
else if (percent <= 20)
{
if (_smallVortexesTask != null)
if (_status == 5)
{
_smallVortexesTask.cancel(true);
_smallVortexesTask = null;
if (_smallVortexesTask != null)
{
_smallVortexesTask.cancel(true);
_smallVortexesTask = null;
}
}
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
_lindvior.setDead(true);
_lindvior.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, _lindvior.getLocation(), false, 0, false);
_lindvior.setCurrentHp(_lindvior.getMaxHp() * 0.2);
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
if (_lindvior != null)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
_lindvior.broadcastPacket(new SocialAction(_lindvior.getObjectId(), 1));
}
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
_status = 6;
}
return super.onAttack(npc, attacker, damage, isSummon);
}
@@ -465,18 +397,18 @@ public class Lindvior extends AbstractNpcAI
{
synchronized (_chargedValues)
{
final int index = npc.getScriptValue();
int index = npc.getScriptValue();
if (!hasFlag(_chargedMask, 1 << index))
{
_chargedValues[index] += caster.isGM() ? (30 / 4) + 2 : (1 / 4) + 2;
_chargedValues[index] = Math.min(_chargedValues[index], 120);
_chargedValues[index] = Math.min(_chargedValues[index], 6);
World.getInstance().forEachVisibleObjectInRange(npc, PlayerInstance.class, 3000, player ->
{
player.sendPacket(new ExShowScreenMessage(NpcStringId.S1_HAS_CHARGED_THE_CANNON, ExShowScreenMessage.TOP_CENTER, 10000, true, caster.getName()));
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 120, NpcStringId.CHARGING));
player.sendPacket(new ExSendUIEvent(player, ExSendUIEvent.TYPE_NORNIL, _chargedValues[index], 6, NpcStringId.CHARGING));
});
if (_chargedValues[index] >= 120)
if (_chargedValues[index] >= 6)
{
_chargedMask |= 1 << index;
_chargedValues[index] = 0;
@@ -541,17 +473,17 @@ public class Lindvior extends AbstractNpcAI
}
@Override
public String onSeeCreature(Npc npc, Creature creature, boolean isSummon)
public String onSeeCreature(Npc npc, Creature player, boolean isSummon)
{
setLindviorSpawnTask();
npc.getSpawn().stopRespawn();
npc.deleteMe();
return super.onSeeCreature(npc, creature, isSummon);
return super.onSeeCreature(npc, player, isSummon);
}
private void nextStage(int taskId)
private void nextStage(int _taskId)
{
switch (taskId)
switch (_taskId)
{
case 1: // Spawn Generators
{
@@ -591,6 +523,7 @@ public class Lindvior extends AbstractNpcAI
_dummyLindvior = addSpawn(LINDVIOR_CAMERA, 45259, -27115, -638, 41325, false, 0, false);
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(player -> player.sendPacket(new ExShowScreenMessage(NpcStringId.YOU_MUST_ACTIVATE_THE_4_GENERATORS, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 20000);
_dummyLindvior.deleteMe();
break;
}
case 2: // After activation of 4 generators, we wait to be charged
@@ -611,9 +544,14 @@ public class Lindvior extends AbstractNpcAI
{
player.sendPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, false));
cancelQuestTimers("NPC_SHOUT");
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED));
_guardSpawn.stream().forEach(guard ->
{
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.ALL_4_GENERATORS_MUST_BE_ACTIVATED);
});
_announceProtect = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> player.sendPacket(new ExShowScreenMessage(NpcStringId.PROTECT_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 10000, 18000);
_zoneLair.broadcastPacket(new SpecialCamera(_dummyLindvior, 3300, 200, 20, 11000, 10500, 0, 8, 1, 0, 0));
_dummyLindvior.setInvisible(true);
_dummyLindvior.deleteMe();
_generatorSpawn.forEach(npc -> npc.sendInfo(player));
startQuestTimer("show_movie", 13000, null, null);
startQuestTimer("start_charge", 35000, null, null);
@@ -678,8 +616,8 @@ public class Lindvior extends AbstractNpcAI
}
});
cancelQuestTimers("attack_generator");
_lindvior2.setDead(true);
_lindvior2.deleteMe();
_lindviorfake.setDead(true);
_lindviorfake.deleteMe();
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, FIGHTING);
_lionel = addSpawn(LIONEL_HUNTER, 42630, -48231, -792, 855, false, 0, false);
@@ -700,12 +638,14 @@ public class Lindvior extends AbstractNpcAI
{
case "unlock_lindvior":
{
_lindviorForSpawn = (GrandBossInstance) addSpawn(LINDVIOR_RAID, -113360, -244676, -15536, 0, false, 0);
GrandBossManager.getInstance().addBoss(_lindviorForSpawn);
GrandBossManager.getInstance().setBossStatus(LINDVIOR_RAID, ALIVE);
break;
}
case "stage_1_activate_generator":
{
final int index = npc.getScriptValue();
int index = npc.getScriptValue();
if (!hasFlag(_activeMask, 1 << index))
{
_activeMask |= 1 << index;
@@ -721,24 +661,92 @@ public class Lindvior extends AbstractNpcAI
}
case "show_shield_animation": // zone broadcast shield event triger
{
_zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true)));
_guardSpawn.stream().forEach(guard -> guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON));
_zoneLair.getPlayersInside().forEach(p ->
{
p.sendPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, true));
});
_guardSpawn.stream().forEach(guard ->
{
guard.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.THE_GENERATOR_IS_CONNECTED_TO_THE_CANNON);
});
break;
}
case "show_movie": // zone broadcast Lindvior scene movie
{
_zoneLair.getPlayersInside().forEach(p -> playMovie(p, Movie.SC_LIND_OPENING));
_dummyLindvior.deleteMe();
_lindvior2 = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
_lindvior2.setTargetable(false);
_zoneLair.getPlayersInside().forEach(p ->
{
playMovie(p, Movie.SC_LIND_OPENING);
});
startQuestTimer("spawnDummyLindvior", 23200, null, null);
break;
}
case "spawnDummyLindvior":
{
_lindviorfake = addSpawn(LINDVIOR_FAKE, CENTER_LOCATION, false, 0, false);
_lindviorfake.setTargetable(false);
_announceTask = ThreadPool.scheduleAtFixedRate(() -> _zoneLair.getPlayersInside().forEach(p -> p.sendPacket(new ExShowScreenMessage(NpcStringId.CHARGE_THE_CANNON_USING_THE_GENERATOR, ExShowScreenMessage.TOP_CENTER, 7000, true))), 40000, 20000);
break;
}
case "lindvior2":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[0], loc, true);
}
_status = 1;
break;
}
case "lindvior3":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
spawnServitor(5, 2000, _lindvior.getLocation(), LINDVIOR_SERVITOR);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(LINDVIOR_SERVITOR[2], loc, true);
}
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _lindvior.doCast(SKILL_REFLECT.getSkill()), 5000, 80000);
_status = 3;
break;
}
case "lindvior4":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
if (SpawnTable.getInstance().getSpawns(NPC_ATTACKER_BIG_VORTEX) != null)
{
if ((_vortex != null) && (_vortex.getId() == NPC_ATTACKER_SMALL_VORTEX))
{
_vortex.getSpawn().stopRespawn();
_vortex.deleteMe();
}
}
_status = 4;
break;
}
case "lindvior5":
{
_mobsSpawnTask = ThreadPool.scheduleAtFixedRate(() -> spawnServitor(2, 1000, _lindvior.getLocation(), LINDVIOR_SERVITOR), 60000, 180000);
_bigVortexesTask = ThreadPool.schedule(() -> spawnServitor(1, 300, _lindvior.getLocation(), NPC_ATTACKER_BIG_VORTEX), 1000);
for (Location loc : ATTACKER_SMALL_VORTEX_SPAWNS)
{
addSpawn(NPC_ATTACKER_SMALL_VORTEX, loc, true);
addSpawn(LINDVIOR_SERVITOR[4], loc, true);
addSpawn(LINDVIOR_SERVITOR[3], loc, true);
}
_collapseTask = ThreadPool.schedule(Lindvior.this::Clean, 600000);
_status = 6;
break;
}
case "start_charge":
{
_skillCastTask = ThreadPool.scheduleAtFixedRate(() -> _generatorSpawn.forEach(generators ->
{
final int index = generators.getScriptValue();
int index = generators.getScriptValue();
if (!generators.isCastingNow() && (generators.getEffectList().getBuffInfoBySkillId(SKILL_RECHARGE_POSIBLE.getSkillId()) == null) && !hasFlag(_chargedMask, 1 << index))
{
// TODO Need core implemented combo skill packet.
@@ -757,7 +765,7 @@ public class Lindvior extends AbstractNpcAI
guard.setInvul(false);
if (!guard.isDead())
{
guard.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG_1));
guard.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG_1[getRandom(GUARD_MSG_1.length)]);
}
});
}
@@ -803,16 +811,45 @@ public class Lindvior extends AbstractNpcAI
@Override
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
{
if (npc.getId() == LINDVIOR_RAID)
if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 0))
{
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
_stage = 1;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior2", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 1))
{
_stage = 2;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_GROUND, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior3", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_GROUND) && (_stage == 2))
{
_stage = 3;
npc.deleteMe();
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_FLY, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior4", 1000, null, null);
}
else if ((npc.getId() == LINDVIOR_FLY) && (_stage == 3))
{
_stage = 4;
npc.deleteMe();
_zoneLair.broadcastPacket(new ExShowScreenMessage(NpcStringId.LINDVIOR_HAS_LANDED, 2, 5000, true));
_lindvior = (GrandBossInstance) addSpawn(LINDVIOR_RAID, npc.getLocation(), false, 0, false);
startQuestTimer("lindvior5", 1000, null, null);
}
else if (npc.getId() == LINDVIOR_RAID)
{
Broadcast.toAllOnlinePlayers(new ExShowScreenMessage(NpcStringId.HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON, ExShowScreenMessage.TOP_CENTER, 10000, true));
if (_mobsSpawnTask != null)
{
_mobsSpawnTask.cancel(true);
_mobsSpawnTask = null;
}
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(Creature::deleteMe);
ThreadPool.schedule(npc::decayMe, 10000);
_zoneLair.getCharactersInside().stream().filter(Creature::isNpc).forEach(mob -> mob.deleteMe());
ThreadPool.schedule(() -> npc.decayMe(), 10000);
_zoneLair.broadcastPacket(new OnEventTrigger(SECOND_STAGE_EVENT_TRIGGER, false));
_zoneLair.broadcastPacket(new OnEventTrigger(FIRST_STAGE_EVENT_TRIGGER, true));
_lionel.deleteMe();
@@ -844,39 +881,48 @@ public class Lindvior extends AbstractNpcAI
}
@Override
public String onEnterZone(Creature creature, ZoneType zone)
public String onEnterZone(Creature character, ZoneType zone)
{
if ((zone.getId() == ZONE_ID) && (_collapseTask != null))
if (zone.getId() == ZONE_ID)
{
_collapseTask.cancel(true);
_collapseTask = null;
if (_collapseTask != null)
{
_collapseTask.cancel(true);
_collapseTask = null;
}
}
return super.onEnterZone(creature, zone);
return super.onEnterZone(character, zone);
}
@Override
public String onExitZone(Creature creature, ZoneType zone)
public String onExitZone(Creature character, ZoneType zone)
{
if ((zone.getId() == ZONE_ID) && zone.getPlayersInside().isEmpty())
if (zone.getId() == ZONE_ID)
{
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
if (zone.getPlayersInside().isEmpty())
{
_collapseTask = ThreadPool.schedule(() -> Fail(true), 900000);
}
}
return super.onExitZone(creature, zone);
return super.onExitZone(character, zone);
}
@Override
public void onTimerEvent(String event, StatSet params, Npc npc, PlayerInstance player)
{
if (event.equals("NPC_SHOUT") && (npc != null) && !npc.isDead())
if (event.equals("NPC_SHOUT"))
{
npc.broadcastSay(ChatType.NPC_GENERAL, getRandomEntry(GUARD_MSG));
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
if ((npc != null) && !npc.isDead())
{
npc.broadcastSay(ChatType.NPC_GENERAL, GUARD_MSG[getRandom(GUARD_MSG.length)]);
getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
}
}
}
private void sendEventTrigger(boolean status, int... triggers)
{
final IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
IClientOutgoingPacket[] pakets = new IClientOutgoingPacket[triggers.length];
for (int i = 0; i < triggers.length; i++)
{
pakets[i] = new OnEventTrigger(triggers[i], status);
@@ -899,7 +945,7 @@ public class Lindvior extends AbstractNpcAI
for (int i = 0; i < count; i++)
{
_monsterSpawn.add(addSpawn(getRandomEntry(npcIds), x, y, loc.getZ(), loc.getHeading(), true, 0, true));
_monsterSpawn.add(addSpawn(npcIds[getRandom(npcIds.length)], x, y, loc.getZ(), loc.getHeading(), true, 0, true));
}
}

View File

@@ -34,9 +34,6 @@ public class LindviorBoss extends AbstractNpcAI
private static final int LINDVIOR_RAID = 29240;
private static final int LINDVIOR_FLY = 19424;
// Skills
private static final SkillHolder SKILL_FLY_UP = new SkillHolder(15278, 1);
private static final SkillHolder SKILL_RABIES = new SkillHolder(15269, 1);
private static final SkillHolder SKILL_FLY = new SkillHolder(15279, 1);
private static final SkillHolder MASS_HELL_BINDING = new SkillHolder(11052, 6);
private static final SkillHolder MIGHTY_WIND_STRIKE = new SkillHolder(15274, 1);
private static final SkillHolder WIND_PULL = new SkillHolder(15591, 1);
@@ -48,7 +45,6 @@ public class LindviorBoss extends AbstractNpcAI
private static final SkillHolder TORNADO = new SkillHolder(15275, 1);
private static final SkillHolder LINDVIORS_ATTACK = new SkillHolder(15600, 1);
// Chances
private static final int CHANCE_MIGHTY_WIND_STRIKE = 9;
private static final int CHANCE_WIND_PULL = 4;
private static final int CHANCE_LINDVIORS_JUMP = 7;
private static final int CHANCE_BODY_SLAM = 2;
@@ -68,92 +64,88 @@ public class LindviorBoss extends AbstractNpcAI
@Override
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon)
{
final double percent = ((npc.getCurrentHp() - damage) / npc.getMaxHp()) * 100;
final int chance = getRandom(100);
switch (npc.getId())
if (!npc.isCastingNow())
{
case LINDVIOR_GROUND:
final int chance = getRandom(100);
switch (npc.getId())
{
if ((percent <= 80) && npc.isScriptValue(0))
case LINDVIOR_GROUND:
{
npc.doCast(SKILL_FLY_UP.getSkill());
npc.doCast(SKILL_RABIES.getSkill());
npc.setScriptValue(1);
if (chance <= CHANCE_WIND_PULL)
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (chance <= CHANCE_LINDVIORS_JUMP)
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_JUMP.getSkill());
}
else if (chance <= CHANCE_BODY_SLAM)
{
npc.setTarget(attacker);
npc.doCast(BODY_SLAM.getSkill());
}
else if (chance <= CHANCE_TAIL_SWIPE)
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if ((percent <= 40) && (npc.isScriptValue(1)))
case LINDVIOR_FLY:
{
npc.doCast(SKILL_FLY.getSkill());
npc.setScriptValue(2);
if (chance <= CHANCE_SOAR)
{
npc.setTarget(attacker);
npc.doCast(SOAR.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if (!npc.isCastingNow() && (chance <= CHANCE_MIGHTY_WIND_STRIKE))
case LINDVIOR_RAID:
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
if (chance <= CHANCE_WIND_BREAT)
{
npc.setTarget(attacker);
npc.doCast(WIND_BREAT.getSkill());
}
else if (chance <= CHANCE_WIND_PULL)
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (chance <= CHANCE_TAIL_SWIPE)
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else if (chance <= CHANCE_TORNADO)
{
npc.setTarget(attacker);
npc.doCast(TORNADO.getSkill());
}
else if (chance <= CHANCE_LINDVIORS_ATTACK)
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_ATTACK.getSkill());
}
else
{
npc.setTarget(attacker);
npc.doCast(MIGHTY_WIND_STRIKE.getSkill());
}
break;
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_JUMP))
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_JUMP.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_BODY_SLAM))
{
npc.setTarget(attacker);
npc.doCast(BODY_SLAM.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
break;
}
case LINDVIOR_FLY:
{
if (!npc.isCastingNow() && (chance <= CHANCE_SOAR))
{
npc.setTarget(attacker);
npc.doCast(SOAR.getSkill());
}
break;
}
case LINDVIOR_RAID:
{
if ((percent <= 20) && (npc.isScriptValue(0)))
{
npc.doCast(SKILL_FLY.getSkill());
npc.setScriptValue(1);
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_BREAT))
{
npc.setTarget(attacker);
npc.doCast(WIND_BREAT.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_WIND_PULL))
{
npc.setTarget(attacker);
npc.doCast(WIND_PULL.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TAIL_SWIPE))
{
npc.setTarget(attacker);
npc.doCast(TAIL_SWIPE.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_TORNADO))
{
npc.setTarget(attacker);
npc.doCast(TORNADO.getSkill());
}
else if (!npc.isCastingNow() && (chance <= CHANCE_LINDVIORS_ATTACK))
{
npc.setTarget(attacker);
npc.doCast(LINDVIORS_ATTACK.getSkill());
}
break;
}
}
return super.onAttack(npc, attacker, damage, isSummon);

View File

@@ -80,10 +80,10 @@ public class Vortex extends AbstractNpcAI
{
if ((attackers != null) && !attackers.isDead() && !attackers.isAlikeDead())
{
attackers.setCurrentHp(1.0);
attackers.setCurrentMp(1.0);
attackers.setCurrentHp(attackers.getMaxHp() * 0.2);
attackers.setCurrentMp(attackers.getMaxMp() * 0.2);
attackers.setCurrentCp(1.0);
startQuestTimer("despawn_big", 600000, npc, null);
startQuestTimer("despawn_big", 60000, npc, null);
}
});
break;