Updated appearance stone system.

Adapted from: L2jUnity free files.
This commit is contained in:
MobiusDev 2017-11-19 23:59:30 +00:00
parent ec99f95b1f
commit 9e7c503d8b
71 changed files with 39183 additions and 20481 deletions

File diff suppressed because it is too large Load Diff

View File

@ -382,6 +382,7 @@
<set name="time" val="129600" />
<stats>
<stat type="pDef">132</stat>
<stat type="maxMp">649</stat>
</stats>
</item>
<item id="23113" name="Vorpal Gaiters of Fortune" additionalName="90-day" type="Armor">
@ -448,6 +449,7 @@
<set name="time" val="129600" />
<stats>
<stat type="pDef">82</stat>
<stat type="maxMp">427</stat>
</stats>
</item>
<item id="23116" name="Vorpal Gauntlets of Fortune" additionalName="90-day" type="Armor">
@ -785,6 +787,7 @@
<set name="time" val="129600" />
<stats>
<stat type="mDef">65</stat>
<stat type="maxMp">26</stat>
</stats>
</item>
<item id="23131" name="Vorpal Earring of Fortune" additionalName="90-day" type="Armor">
@ -806,6 +809,7 @@
<set name="time" val="129600" />
<stats>
<stat type="mDef">98</stat>
<stat type="maxMp">38</stat>
</stats>
</item>
<item id="23132" name="Vorpal Necklace of Fortune" additionalName="90-day" type="Armor">
@ -827,6 +831,7 @@
<set name="time" val="129600" />
<stats>
<stat type="mDef">131</stat>
<stat type="maxMp">51</stat>
</stats>
</item>
<item id="23133" name="Gender Change Ticket" type="EtcItem">
@ -1169,6 +1174,7 @@
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="22627" level="1" /> <!-- Exorcist's Gift -->
</skills>
@ -1182,6 +1188,7 @@
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="22628" level="1" /> <!-- Einhasad's Gift -->
</skills>
@ -1195,6 +1202,7 @@
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="22629" level="1" /> <!-- Shilen's Gift -->
</skills>
@ -1650,6 +1658,7 @@
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="22633" level="1" /> <!-- Herina's Gift Box -->
</skills>

View File

@ -152,6 +152,7 @@
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="22651" level="1" /> <!-- Playful Hair Accessory Pack -->
</skills>
@ -462,6 +463,7 @@
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="22664" level="1" /> <!-- Monster Weapon Appearance Stone Pack A -->
</skills>
@ -476,6 +478,7 @@
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="22665" level="1" /> <!-- Monster Weapon Appearance Stone Pack B -->
</skills>
@ -723,6 +726,7 @@
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="22675" level="1" /> <!-- Blessed Scroll: Enchant Elemental Shirt Pack -->
</skills>
@ -1862,6 +1866,7 @@
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="22686" level="1" /> <!-- Blessed Scroll: Enchant Elemental Shirt Pack -->
</skills>

View File

@ -1503,7 +1503,6 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_private_storeable" val="false" />
<set name="time" val="20160" />
<skills>
<skill id="22763" level="1" /> <!-- Santa Outfit Appearance Stone (14-day) -->
</skills>

View File

@ -211,6 +211,7 @@
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="22452" level="1" /> <!-- Santa Girl's Gift Box -->
</skills>
@ -224,6 +225,7 @@
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="22807" level="1" /> <!-- Monster Weapon Appearance Stone Pack -->
</skills>
@ -456,7 +458,6 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_private_storeable" val="false" />
<set name="time" val="10080" />
<skills>
<skill id="22799" level="1" /> <!-- Vesper Noble Top Appearance Stone -->
</skills>
@ -477,7 +478,6 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_private_storeable" val="false" />
<set name="time" val="10080" />
<skills>
<skill id="22800" level="1" /> <!-- Vesper Noble Pants Appearance Stone -->
</skills>
@ -498,7 +498,6 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_private_storeable" val="false" />
<set name="time" val="10080" />
<skills>
<skill id="22801" level="1" /> <!-- Vesper Noble Gloves Appearance Stone -->
</skills>
@ -519,7 +518,6 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_private_storeable" val="false" />
<set name="time" val="10080" />
<skills>
<skill id="22802" level="1" /> <!-- Vesper Noble Shoes Appearance Stone -->
</skills>
@ -970,6 +968,7 @@
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="22803" level="1" /> <!-- Fantasy Top Appearance Stone Pack -->
</skills>
@ -983,6 +982,7 @@
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="22804" level="1" /> <!-- Fantasy Pants Appearance Stone Pack -->
</skills>
@ -996,6 +996,7 @@
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="22805" level="1" /> <!-- Fantasy Gloves Appearance Stone Pack -->
</skills>
@ -1009,6 +1010,7 @@
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="22806" level="1" /> <!-- Fantasy Shoes Appearance Stone Pack -->
</skills>
@ -1023,6 +1025,7 @@
<set name="etcitem_type" val="SCROLL" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="22794" level="1" /> <!-- Shining Accessory Pack -->
</skills>
@ -1141,7 +1144,6 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_private_storeable" val="false" />
<set name="time" val="10080" />
<skills>
<skill id="22831" level="1" /> <!-- Vorpal Top Appearance Stone -->
</skills>
@ -1162,7 +1164,6 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_private_storeable" val="false" />
<set name="time" val="10080" />
<skills>
<skill id="22832" level="1" /> <!-- Vorpal Pants Appearance Stone -->
</skills>
@ -1183,7 +1184,6 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_private_storeable" val="false" />
<set name="time" val="10080" />
<skills>
<skill id="22833" level="1" /> <!-- Vorpal Gloves Appearance Stone -->
</skills>
@ -1204,7 +1204,6 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_private_storeable" val="false" />
<set name="time" val="10080" />
<skills>
<skill id="22834" level="1" /> <!-- Vorpal Shoes Appearance Stone -->
</skills>
@ -1238,7 +1237,6 @@
<set name="is_commissionable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_private_storeable" val="false" />
<set name="time" val="10080" />
<skills>
<skill id="22836" level="1" /> <!-- Hellblade Appearance Stone -->
</skills>
@ -1258,7 +1256,6 @@
<set name="is_commissionable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_private_storeable" val="false" />
<set name="time" val="10080" />
<skills>
<skill id="22837" level="1" /> <!-- Claw of Destruction Appearance Stone -->
</skills>
@ -1278,7 +1275,6 @@
<set name="is_commissionable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_private_storeable" val="false" />
<set name="time" val="10080" />
<skills>
<skill id="22838" level="1" /> <!-- Butcher Blades Appearance Stone -->
</skills>
@ -1298,7 +1294,6 @@
<set name="is_commissionable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_private_storeable" val="false" />
<set name="time" val="10080" />
<skills>
<skill id="22839" level="1" /> <!-- Blades of Delusion Appearance Stone -->
</skills>
@ -1318,7 +1313,6 @@
<set name="is_commissionable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_private_storeable" val="false" />
<set name="time" val="10080" />
<skills>
<skill id="22840" level="1" /> <!-- Blood Brother Appearance Stone -->
</skills>
@ -1338,7 +1332,6 @@
<set name="is_commissionable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_private_storeable" val="false" />
<set name="time" val="10080" />
<skills>
<skill id="22841" level="1" /> <!-- Mardil's Fan Appearance Stone -->
</skills>

View File

@ -474,6 +474,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23729" name="Erupting Vitality Replenishing Potion" type="EtcItem">
<!-- For 1 hr., Vitality Recovery + 100%. -->
@ -487,6 +488,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23730" name="Erupting Vitality Conservation Potion" type="EtcItem">
<!-- For 1 hr., Vitality consumption upon XP gain - 50%. -->
@ -500,6 +502,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23731" name="Divine Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4. When enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (A-grade) + 4, and two-handed sword/blunt/fist, dagger, crossbow + 5. P. Atk. for bows + 8. M. Atk. for all weapons + 3. From +4, P. Atk./M. Atk. Increase twofold. -->
@ -513,6 +516,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23732" name="Divine Scroll: Enchant Weapon (S-grade)" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4. When enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (S-grade) + 5, and two-handed sword/blunt/fist, dagger, crossbow + 6. P. Atk. for bows + 10. M. Atk. for all weapons + 4. From +4, P. Atk./M. Atk. Increase twofold. -->
@ -526,6 +530,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23733" name="Divine Scroll: Enchant Weapon (R-grade)" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4. When enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (R-grade) + 6, and two-handed sword/blunt/fist, dagger, crossbow + 7. P. Atk. for bows + 12. M. Atk. for all weapons + 5. When enchanted to +4 or above, P. Atk. and M. Atk. Increase greatly. Blessed weapons have greater increases than standard weapons. -->
@ -539,6 +544,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23734" name="Divine Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4. When enchanted, P. Def. for armor and accessories (A-grade) + 1. Starting from + 4, P. Def. + 3. -->
@ -552,6 +558,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23735" name="Divine Scroll: Enchant Armor (S-grade)" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4. When enchanted, P. Def. for armor and accessories (S-grade) + 1. Starting from + 4, P. Def. + 3, and HP gradually increases. -->
@ -565,6 +572,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23736" name="Divine Scroll: Enchant Armor (R-grade)" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4. When enchanted, P. Def. for armor and accessories (R-grade) + 2. Starting from +4, increases P. Def. greatly, and HP gradually increases. -->
@ -578,6 +586,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23737" name="Divine Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4. When enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (A-grade) + 4, and two-handed sword/blunt/fist, dagger, crossbow + 5. P. Atk. for bows + 8. M. Atk. for all weapons + 3. From +4, P. Atk./M. Atk. Increase twofold. -->
@ -587,6 +596,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23738" name="Divine Scroll: Enchant Weapon (S-grade)" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4. When enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (S-grade) + 5, and two-handed sword/blunt/fist, dagger, crossbow + 6. P. Atk. for bows + 10. M. Atk. for all weapons + 4. From +4, P. Atk./M. Atk. Increase twofold. -->
@ -596,6 +606,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23739" name="Divine Scroll: Enchant Weapon (R-grade)" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4. When enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (R-grade) + 6, and two-handed sword/blunt/fist, dagger, crossbow + 7. P. Atk. for bows + 12. M. Atk. for all weapons + 5. When enchanted to +4 or above, P. Atk. and M. Atk. Increase greatly. Blessed weapons have greater increases than standard weapons. -->
@ -605,6 +616,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23740" name="Divine Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4. When enchanted, P. Def. for armor and accessories (A-grade) + 1. Starting from + 4, P. Def. + 3. -->
@ -614,6 +626,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23741" name="Divine Scroll: Enchant Armor (S-grade)" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4. When enchanted, P. Def. for armor and accessories (S-grade) + 1. Starting from + 4, P. Def. + 3, and HP gradually increases. -->
@ -623,6 +636,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23742" name="Divine Scroll: Enchant Armor (R-grade)" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4. When enchanted, P. Def. for armor and accessories (R-grade) + 2. Starting from +4, increases P. Def. greatly, and HP gradually increases. -->
@ -632,6 +646,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23743" name="Prestige Rune 30%" additionalName="3-hour" type="EtcItem">
<!-- When carried during a hunt, Adena / item drop rate / item acquisition through Spoil + 30%. -->
@ -687,6 +702,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="180" />
<set name="default_action" val="PEEL" />
</item>
<item id="23747" name="Prestige Rune 30% Pack" additionalName="10-hour" type="EtcItem">
<!-- Pack containing Drop Rate Rune 30% (10-hour). -->
@ -700,6 +716,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="600" />
<set name="default_action" val="PEEL" />
</item>
<item id="23748" name="Prestige Rune 30% Pack" additionalName="7-day" type="EtcItem">
<!-- Pack containing Drop Rate Rune 30% (7-day. -->
@ -713,6 +730,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="10080" />
<set name="default_action" val="PEEL" />
</item>
<item id="23749" name="Prestige Rune 50%" additionalName="3-hour" type="EtcItem">
<!-- When carried during a hunt, Adena / item drop rate / item acquisition through Spoil + 30%.50%. -->
@ -768,6 +786,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="180" />
<set name="default_action" val="PEEL" />
</item>
<item id="23753" name="Prestige Rune 50% Pack" additionalName="10-hour" type="EtcItem">
<!-- Pack containing Drop Rate Rune 50% (10-hour). -->
@ -794,6 +813,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="10080" />
<set name="default_action" val="PEEL" />
</item>
<item id="23755" name="Prestige Rune 100%" additionalName="3-hour" type="EtcItem">
<!-- When carried during a hunt, Adena / item drop rate / item acquisition through Spoil + 30%.100%. -->
@ -849,6 +869,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="180" />
<set name="default_action" val="PEEL" />
</item>
<item id="23759" name="Prestige Rune 100% Pack" additionalName="10-hour" type="EtcItem">
<!-- Wrapped Pack containing Drop Rate Rune 100% (10-hour). -->
@ -862,6 +883,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="600" />
<set name="default_action" val="PEEL" />
</item>
<item id="23760" name="Prestige Rune 100% Pack" additionalName="7-day" type="EtcItem">
<!-- Wrapped Pack containing Drop Rate Rune 100% (7-day. -->
@ -875,6 +897,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="10080" />
<set name="default_action" val="PEEL" />
</item>
<item id="23761" name="Prestige Cube" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain either Dark/Bloody Eternal Enhancement Stone, Normal/Giant/Blessed Weapon Enchant Scroll (R-grade), Normal/Giant/Blessed Armor Enchant Scroll (R-grade), Gemstone (R-grade), or Giant's Energy. Once a day. Cannot be used in the Olympiad. -->
@ -890,6 +913,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="ELIXIR" />
<set name="time" val="40320" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23762" name="High-grade Elixir Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain 5 each of High-grade Elixir of Life/Mind/CP. Cannot be used in the Olympiad. -->
@ -899,6 +923,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="23763" name="Vitality Recovery Potion" additionalName="1-day" type="EtcItem">
<!-- Premium User Only. For 60 min., Vitality is restored upon XP gain. Cannot apply another buff with the same effect, and when applying a similar effect, the Vitaily Maintaining Potion's buff effect will disappear. -->
@ -935,6 +960,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="time" val="1440" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23765" name="Feather of Blessing" additionalName="1-day" type="EtcItem">
<!-- Premium User Only. Can resurrect at the spot if stored in the inventory. -->
@ -1460,5 +1486,6 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
</list>

View File

@ -980,6 +980,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="23870" name="Angel Cat's Blessing" type="EtcItem">
<!-- For 60min., P. Atk. + 5%, M. Atk. + 20%, Atk. Spd. + 5%, Casting Spd. + 5%, and SP/XP gain through hunt + 30%. Does not stack with event buffs such as the Letter Collector's Gift. -->
@ -995,6 +996,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23871" name="Prestige Rune 100%" additionalName="1-hour" type="EtcItem">
<!-- When possessed in the inventory while hunting, Adena gain, item drops, and item acquisition through spoils + 100%. -->
@ -1047,6 +1049,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="time" val="60" />
<set name="default_action" val="PEEL" />
</item>
<item id="23875" name="Prestige Rune 100% Pack" additionalName="5-hour" type="EtcItem">
<!-- Wrapped Pack containing Prestige Rune 100% (5-hour). -->
@ -1057,6 +1060,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="time" val="300" />
<set name="default_action" val="PEEL" />
</item>
<item id="23876" name="Prestige Rune 100% Pack" additionalName="7-day" type="EtcItem">
<!-- Wrapped Pack containing Prestige Rune 100% (7-day). -->
@ -1067,6 +1071,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="time" val="10080" />
<set name="default_action" val="PEEL" />
</item>
<item id="23877" name="Samurai Hair Accessory" type="Armor">
<!-- Samurai look. -->
@ -1094,6 +1099,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC_FIXED" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23879" name="Samurai Outfit" type="Armor">
<!-- Samurai look. -->
@ -1121,6 +1127,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23881" name="Anakim Outfit" type="Armor">
<!-- Anakim's look. -->
@ -1148,6 +1155,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23883" name="Vampire Top" type="Armor">
<!-- Vampiric wear. -->
@ -1223,6 +1231,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23889" name="Vampire Pants Appearance Stone" type="EtcItem">
<!-- Modifies the appearance of armor into that of a Vampire Outfit. No change in stats. All armor types. -->
@ -1238,6 +1247,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23890" name="Vampire Gloves Appearance Stone" type="EtcItem">
<!-- Modifies the appearance of armor into that of a Vampire Outfit. No change in stats. -->
@ -1253,6 +1263,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23891" name="Vampire Shoes Appearance Stone" type="EtcItem">
<!-- Modifies the appearance of armor into that of a Vampire Outfit. No change in stats. -->
@ -1268,6 +1279,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23892" name="Vampire Hair Accessory Appearance Stone" type="EtcItem">
<!-- Modifies the appearance of a hair accessory into that of a Vampire Outfit. Only for 2-slot hair accessories. -->
@ -1283,6 +1295,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23893" name="Life Stone Pack" type="EtcItem">
<!-- Wrapped Pack containing various Life Stones. Double-click to obtain either a Life Stone Instilled with Giants' Power, Top-grade Life Stone (R-grade), High-grade Life Stone (R-grade), Mid-grade Life Stone (R-grade), or Life Stone (R-grade). -->

View File

@ -179,6 +179,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="23914" name="Tears Dagger" type="Weapon">
@ -204,6 +205,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="23915" name="Tears Two-handed Sword" type="Weapon">
@ -228,6 +230,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="23916" name="Tears Fist Weapon" type="Weapon">
@ -253,6 +256,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="23917" name="Tears Spear" type="Weapon">
@ -278,6 +282,7 @@
<stat type="rCrit">8</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">80</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="23918" name="Tears Bow" type="Weapon">
@ -303,6 +308,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">500</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="23919" name="Tears Crossbow" type="Weapon">
@ -328,6 +334,7 @@
<stat type="rCrit">10</stat>
<stat type="accCombat">-1.5</stat>
<stat type="pAtkRange">400</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="23920" name="Tears One-handed Blunt Weapon" type="Weapon">
@ -352,6 +359,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="23921" name="Tears Magic Sword" type="Weapon">
@ -376,6 +384,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="23922" name="Tears One-handed Magic Blunt Weapon" type="Weapon">
@ -400,6 +409,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="23923" name="Tears Two-handed Magic Blunt Weapon" type="Weapon">
@ -424,6 +434,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="23924" name="Tears Dualsword" type="Weapon">
@ -448,6 +459,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="23925" name="Tears Dual Dagger" type="Weapon">
@ -473,6 +485,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="23926" name="Tears Dual Blunt Weapon" type="Weapon">
@ -497,6 +510,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="23927" name="Tears Shield" type="Weapon">
@ -551,6 +565,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23930" name="Tears Dagger Appearance Stone" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a dagger to that of a Tears Dagger. 7-day. -->
@ -567,6 +582,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23931" name="Tears Two-handed Sword Appearance Stone" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a two-handed sword to that of a Tears Two-handed Sword. 7-day. -->
@ -583,6 +599,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23932" name="Tears Fist Weapon Appearance Stone" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a fist weapon to that of a Tears Fist Weapon. 7-day. -->
@ -599,6 +616,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23933" name="Tears Spear Appearance Stone" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a spear to that of a Tears Spear. 7-day. -->
@ -615,6 +633,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23934" name="Tears Bow Appearance Stone" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a bow to that of a Tears Bow. 7-day. -->
@ -631,6 +650,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23935" name="Tears Crossbow Appearance Stone" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a crossbow to that of a Tears Crossbow. 7-day. -->
@ -647,6 +667,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23936" name="Tears One-handed Blunt Weapon Appearance Stone" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a one-handed blunt weapon to that of a Tears One-handed Blunt Weapon. 7-day. -->
@ -663,6 +684,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23937" name="Tears Magic Sword Appearance Stone" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a two-handed blunt weapon to that of a Tears Two-handed Blunt Weapon. 7-day. -->
@ -679,6 +701,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23938" name="Tears One-handed Magic Blunt Weapon Appearance Stone" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a one-handed blunt weapon to that of a Tears Magic Blunt Weapon. 7-day. -->
@ -695,6 +718,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23939" name="Tears Two-handed Magic Blunt Weapon Appearance Stone" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a two-handed blunt weapon to that of a Tears Two-handed Magic Blunt Weapon. 7-day. -->
@ -711,6 +735,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23940" name="Tears Dualsword Appearance Stone" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a dualsword to that of a Tears Dualsword. 7-day. -->
@ -727,6 +752,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23941" name="Tears Dual Dagger Appearance Stone" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a dual dagger to that of a Tears Dual Dagger. 7-day. -->
@ -743,6 +769,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23942" name="Tears Dual Blunt Weapon Appearance Stone" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a dual blunt weapon to that of a Tears Dual Blunt Weapon. 7-day. -->
@ -759,6 +786,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23943" name="Tears Shield Appearance Stone" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a shield to that of a Tears Shield. 7-day. -->
@ -775,6 +803,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23944" name="Tears Sigil Appearance Stone" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a sigil to that of a Tears Sigil. 7-day. -->
@ -791,6 +820,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23945" name="Prestige Rune 100% Pack" additionalName="3-hour" type="EtcItem">
<!-- Wrapped Pack containing Prestige Rune 100% (3-hour). -->
@ -799,6 +829,7 @@
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="time" val="180" />
<set name="default_action" val="PEEL" />
</item>
<item id="23946" name="XP Rune II (Lv. 1-95) 100% Pack (1-hour)" type="EtcItem">
<!-- Pack containing XP Rune II (Lv. 1-95) 100% (1-hour). -->
@ -806,6 +837,7 @@
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="23947" name="Kamaloka Secret Chest Key" type="EtcItem">
<!-- Key to opening treasure chests in the Infernal and Lunatic Kamaloka. Use 5 to open a Secret Chest, and 2 to open a normal Chest. -->
@ -837,6 +869,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="Branchsys2.icon.cube_event_i02" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23950" name="Returning Hero's Gold Chest" additionalName="Event" type="EtcItem">
<!-- Wrapped Pack containing Returning Hero's Mark x 250, a Returning Hero's Potion Pack, and a Returning Hero's Support Box. -->
@ -850,6 +883,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="23951" name="Returning Hero's Support Box" type="EtcItem">
<!-- Wrapped Pack containing Rerturning Hero's Shirt, Returning Hero's Belt, and a Returning Hero's Wondrous Cubic. -->
@ -863,6 +897,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="23952" name="Extra Pass: Infernal/Lunatic Kamaloka" type="EtcItem">
<!-- Entry Pass to Infernal and Lunatic Kamaloka. Use to reset cooldown and enter the dungeon up to 5 times within the cooldown. -->
@ -933,6 +968,7 @@
<set name="is_mailable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="23956" name="Kamaloka Chest" type="EtcItem">
<!-- Identical to the Kamaloka Chest found in Infernal and Lunatic Kamaloka. Has a chance of obtaining either a Blessed Scroll: Enchant Weapon/Armor (R-grade), High-grade Life Stone (R/R95/R99-grade), Scroll: Enchant Weapon/Armor (R-grade), an Attribute Stone, or Blessed Scroll of Resurrection. -->
@ -942,6 +978,7 @@
<set name="is_mailable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="23957" name="Illusion 1" type="EtcItem">
<set name="is_depositable" val="false" />
@ -1218,6 +1255,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23980" name="Vampire Pants Appearance Stone" type="EtcItem">
<!-- Changes the appearance of pants to those of a Vampire Outfit. Abilities do not change after modification. Can be used regardless of material. Can be stored in the clan warehouse. -->
@ -1228,6 +1266,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23981" name="Vampire Gloves Appearance Stone" type="EtcItem">
<!-- Changes the appearance of gloves to those of a Vampire Outfit. Abilities do not change after modification. Can be stored in the clan warehouse. -->
@ -1238,6 +1277,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23982" name="Vampire Shoes Appearance Stone" type="EtcItem">
<!-- Changes the appearance of shoes to those of a Vampire Outfit. Abilities do not change after modification. Can be stored in the clan warehouse. -->
@ -1248,6 +1288,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23983" name="Vampire Hair Accessory Appearance Stone" type="EtcItem">
<!-- Changes the appearance of a hair accessory into that of a Vampire Outfit. Can be used only on hair accessories that take up 2 slots. Can be stored in the clan warehouse. -->
@ -1258,6 +1299,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23984" name="Traces of Ancient Kartia's Labyrinth" type="EtcItem">
<!-- Maybe the Kartia Researcher can tell you more about it. Cannot be exchanged, dropped, or sold. Can be stored in the private warehouse. Deleted after event. -->
@ -1285,6 +1327,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23986" name="Rune of Bountiful Growth Pack" type="EtcItem">
<!-- Dimensional Item Pack. Wrapped Pack containing a Rune of Bountiful Growth (30-day). Cannot be exchanged, dropped, destroyed, auctioned, or sold in a private store. Can be stored in a private warehouse. Can be shared within an account through the Dimensional Merchant. -->
@ -1299,6 +1342,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="23987" name="Rune of Bountiful Growth (30-day)" type="EtcItem">
<!-- Dimensional Item. Keep this in your inventory to gain SP/XP + 20% when hunting. Can be stacked with XP Rune I (Lv. 1-85) and XP Rune II (Lv. 1-95) 100%. When used with Emperor's Rune, only the Emperor's Rune takes effect. Cannot be exchanged, dropped, destroyed, or sold in the private store. Can be stored in a private warehouse. -->
@ -1328,6 +1372,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23989" name="Agathion - Virgo" additionalName="Stage 1" type="Armor">
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 2250 sec.). 2. Attribute Defense: Fire/Water/Earth/Wind/Darkness/Holy increased by + 5. -->

View File

@ -854,6 +854,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="24135" name="Dark Assassin Top" type="EtcItem">
<!-- Take 4 parts to the Assassin Suit (top, pants, gloves, boots) to the Dimensional Merchant to trade in for an Appearance Stone: Dark Assassin Suit. -->
@ -921,6 +922,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24142" name="Blessed Amaranthine Pack" type="EtcItem">
<!-- Wrapped Pack containing a Blessed Amaranthine weapon. -->
@ -929,6 +931,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24143" name="Blessed Eternal Pack" type="EtcItem">
<!-- Wrapped Pack containing Blessed Eternal Armor. -->
@ -937,6 +940,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24144" name="Rare Soul Crystal Ingredient Pack (R99-grade)" type="EtcItem">
<!-- Wrapped Pack containing all Gemstones required for rare soul crystal enchantment of an Amaranthine weapon. -->
@ -951,6 +955,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="24145" name="Rare Soul Crystal Ingredient Pack (R95-grade)" type="EtcItem">
<!-- Wrapped Pack containing all Gemstones required for rare soul crystal enchantment of a Specter weapon. -->
@ -965,6 +970,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="24146" name="Top-grade Augmentation Pack (R99-grade)" type="EtcItem">
<!-- Wrapped Pack containing a Top-grade Life Stone (R99-grade) and all fees required for augmentation and de-augmentation. -->
@ -979,6 +985,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="24147" name="Top-grade Augmentation Pack (R95-grade)" type="EtcItem">
<!-- Wrapped Pack containing a Top-grade Life Stone (R95-grade) and all fees required for augmentation and de-augmentation. -->
@ -993,6 +1000,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="24148" name="Luck Box 1" additionalName="Taurus" type="EtcItem">
<!-- Has a chance of obtaining either a Sealed Talisman - Longing, Immortal Scroll, Talisman - Abundance, Elycum, Energy of Destruction 20-unit Pack, Giant's Energy, Top-grade Augmentation Pack (R95-grade), Top-grade Augmentation Pack (R99-grade), or Agathion - Taurus. -->
@ -1001,6 +1009,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24149" name="Luck Box 2" type="EtcItem">
<!-- Has a chance of obtaining either an Ancient Scroll: Enchant Weapon/Armor (R-grade), Blessed Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), Giant's Scroll: Enchant Weapon/Armor (R-grade), Blessed Scroll: Enchant Weapo/Armor (R-grade), Blessed Lucky Enchant Stone: Weapon/Armor (R-grade), Blessed High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), Lesser Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), or Scroll: Enchant Weapon/Armor (R-grade). -->
@ -1009,6 +1018,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24150" name="Luck Box 3" type="EtcItem">
<!-- Has a chance of obtaining either an XP Rune III (Lv. 1-100+) 100% Pack (30-day), Prestige Rune 100% Pack, Kat the Cat's Box of Roses, Pa'agrio's Warm Breeze, Ghost Potion, Emperor's Growth Scroll, Feather of Blessing Pack, Letter Collector's Gift, Mysterious Healthy Juice (HP/CP), Gemstone (R-grade), or Heavenly Recovery Potion. -->
@ -1017,6 +1027,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24151" name="Agathion - Virgo Pack (Low-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Virgo between Lv. 1 - 4. -->
@ -1025,6 +1036,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24152" name="Agathion - Virgo Pack (Mid-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Virgo between Lv. 5 - 6. -->
@ -1033,6 +1045,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24153" name="Agathion - Virgo Pack (High-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Virgo between Lv. 7 - 8. -->
@ -1041,6 +1054,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24154" name="Agathion - Capricorn Pack (Low-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Capricorn between Lv. 1 - 4. -->
@ -1049,6 +1063,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24155" name="Agathion - Capricorn Pack (Mid-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Capricorn between Lv. 5 - 6. -->
@ -1057,6 +1072,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24156" name="Agathion - Capricorn Pack (High-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Capricorn between Lv. 7 - 8. -->
@ -1065,6 +1081,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24157" name="Agathion - Libra Pack (Low-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Libra between Lv. 1 - 4. -->
@ -1073,6 +1090,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24158" name="Agathion - Libra Pack (Mid-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Libra between Lv. 5 - 6. -->
@ -1081,6 +1099,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24159" name="Agathion - Libra Pack (High-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Libra between Lv. 7 - 8. -->
@ -1089,6 +1108,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24160" name="Agathion - Aries Pack (Low-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Aries between Lv. 1 - 4. -->
@ -1097,6 +1117,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24161" name="Agathion - Aries Pack (Mid-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Aries between Lv. 5 - 6. -->
@ -1105,6 +1126,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24162" name="Agathion - Aries Pack (High-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Aries between Lv. 7 - 8. -->
@ -1113,6 +1135,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24163" name="Agathion - Taurus Pack (Low-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Taurus between Lv. 1 - 4. -->
@ -1121,6 +1144,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24164" name="Agathion - Taurus Pack (Mid-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Taurus between Lv. 5 - 6. -->
@ -1129,6 +1153,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24165" name="Agathion - Taurus Pack (High-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Taurus between Lv. 7 - 8. -->
@ -1137,6 +1162,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24166" name="Agathion - Leo Pack (Low-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Leo between Lv. 1 - 4. -->
@ -1145,6 +1171,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24167" name="Agathion - Leo Pack (Mid-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Leo between Lv. 5 - 6. -->
@ -1153,6 +1180,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24168" name="Agathion - Leo Pack (High-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Leo between Lv. 7 - 8. -->
@ -1161,6 +1189,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24169" name="Agathion - Gemini Pack (Low-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Gemini between Lv. 1 - 4. -->
@ -1169,6 +1198,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24170" name="Agathion - Gemini Pack (Mid-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Gemini between Lv. 5 - 6. -->
@ -1177,6 +1207,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24171" name="Agathion - Gemini Pack (High-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Gemini between Lv. 7 - 8. -->
@ -1185,6 +1216,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24172" name="Agathion - Scorpio Pack (Low-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Scorpio between Lv. 1 - 4. -->
@ -1193,6 +1225,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24173" name="Agathion - Scorpio Pack (Mid-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Scorpio between Lv. 5 - 6. -->
@ -1201,6 +1234,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24174" name="Agathion - Scorpio Pack (High-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Scorpio between Lv. 7 - 8. -->
@ -1209,6 +1243,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24175" name="Agathion - Aquarius Pack (Low-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Aquarius between Lv. 1 - 4. -->
@ -1217,6 +1252,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24176" name="Agathion - Aquarius Pack (Mid-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Aquarius between Lv. 5 - 6. -->
@ -1225,6 +1261,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24177" name="Agathion - Aquarius Pack (High-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Aquarius between Lv. 7 - 8. -->
@ -1233,6 +1270,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24178" name="Agathion - Pisces Pack (Low-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Pisces between Lv. 1 - 4. -->
@ -1241,6 +1279,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24179" name="Agathion - Pisces Pack (Mid-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Pisces between Lv. 5 - 6. -->
@ -1249,6 +1288,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24180" name="Agathion - Pisces Pack (High-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Pisces between Lv. 7 - 8. -->
@ -1257,6 +1297,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24181" name="Agathion - Sagittarius Pack (Low-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Sagittarius between Lv. 1 - 4. -->
@ -1265,6 +1306,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24182" name="Agathion - Sagittarius Pack (Mid-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Sagittarius between Lv. 5 - 6. -->
@ -1273,6 +1315,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24183" name="Agathion - Sagittarius Pack (High-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Sagittarius between Lv. 7 - 8. -->
@ -1281,6 +1324,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24184" name="Agathion - Cancer Pack (Low-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Cancer between Lv. 1 - 4. -->
@ -1289,6 +1333,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24185" name="Agathion - Cancer Pack (Mid-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Cancer between Lv. 5 - 6. -->
@ -1297,6 +1342,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24186" name="Agathion - Cancer Pack (High-grade)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Cancer between Lv. 7 - 8. -->
@ -1305,6 +1351,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24187" name="Easter Egg" additionalName="Event" type="EtcItem">
<!-- Gift for Easter. Double-click for a chance to obtain an event item. -->
@ -1320,6 +1367,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="24188" name="Agathion - Twinkling Virgo" additionalName="Stage 1" type="Armor">
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 2250 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->

View File

@ -1276,6 +1276,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="24385" name="Sayha's Rune: Growth Pack Stage 2" type="EtcItem">
<!-- Wrapped Pack containing Sayha's Rune: Growth Stage 2. -->
@ -1284,6 +1285,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="24386" name="Sayha's Rune: Growth Pack Stage 3" type="EtcItem">
<!-- Wrapped Pack containing Sayha's Rune: Growth Stage 3. -->
@ -1292,6 +1294,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="24387" name="Sayha's Rune: Growth Pack Stage 4" type="EtcItem">
<!-- Wrapped Pack containing Sayha's Rune: Growth Stage 4. -->
@ -1300,6 +1303,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="24388" name="Sayha's Rune: Skill Pack Stage 1" type="EtcItem">
<!-- Wrapped Pack containing Sayha's Rune: Skill Stage 1. -->
@ -1308,6 +1312,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="24389" name="Sayha's Rune: Skill Pack Stage 2" type="EtcItem">
<!-- Wrapped Pack containing Sayha's Rune: Skill Stage 2. -->
@ -1316,6 +1321,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="24390" name="Sayha's Rune: Skill Pack Stage 3" type="EtcItem">
<!-- Wrapped Pack containing Sayha's Rune: Skill Stage 3. -->
@ -1324,6 +1330,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="24391" name="Sayha's Rune: Skill Pack Stage 4" type="EtcItem">
<!-- Wrapped Pack containing Sayha's Rune: Skill Stage 4. -->
@ -1332,6 +1339,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="24392" name="Sayha's Rune: Luck Pack Stage 1" type="EtcItem">
<!-- Wrapped Pack containing Sayha's Rune: Luck Stage 1. -->
@ -1340,6 +1348,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="24393" name="Sayha's Rune: Luck Pack Stage 2" type="EtcItem">
<!-- Wrapped Pack containing Sayha's Rune: Luck Stage 2. -->
@ -1348,6 +1357,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="24394" name="Sayha's Rune: Luck Pack Stage 3" type="EtcItem">
<!-- Wrapped Pack containing Sayha's Rune: Luck Stage 3. -->
@ -1356,6 +1366,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="24395" name="Sayha's Rune: Luck Pack Stage 4" type="EtcItem">
<!-- Wrapped Pack containing Sayha's Rune: Luck Stage 4. -->
@ -1364,6 +1375,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="24396" name="Sayha's Rune Pack Stage 1" type="EtcItem">
<!-- Wrapped Pack containing Sayha's Rune: Stage 1. -->
@ -1372,6 +1384,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="24397" name="Sayha's Rune Pack Stage 2" type="EtcItem">
<!-- Wrapped Pack containing Sayha's Rune: Stage 2. -->
@ -1380,6 +1393,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="24398" name="Sayha's Rune Pack Stage 3" type="EtcItem">
<!-- Wrapped Pack containing Sayha's Rune: Stage 3. -->
@ -1388,6 +1402,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="24399" name="Sayha's Rune Pack Stage 4" type="EtcItem">
<!-- Wrapped Pack containing Sayha's Rune: Stage 4. -->
@ -1396,5 +1411,6 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
</list>
</list>

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1,8 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="25700" name="Maid Costume Appearance Stone" additionalName="Top-grade / Debuff Reflect" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
@ -10,12 +13,19 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<skills>
<skill id="26880" level="1" /> <!-- Maid Costume Appearance Stone -->
</skills>
</item>
<item id="25701" name="Maid Costume Appearance Stone" additionalName="Top-grade / Damage Reflect Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect Resistance + 15%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
@ -23,12 +33,19 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<skills>
<skill id="26881" level="1" /> <!-- Maid Costume Appearance Stone -->
</skills>
</item>
<item id="25702" name="Maid Costume Appearance Stone" additionalName="Top-grade / Ranged Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Bow/Crossbow Resistance + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
@ -36,12 +53,19 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<skills>
<skill id="26882" level="1" /> <!-- Maid Costume Appearance Stone -->
</skills>
</item>
<item id="25703" name="Maid Costume Appearance Stone" additionalName="Top-grade / P. Def. Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P. Def. + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
@ -49,12 +73,19 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<skills>
<skill id="26883" level="1" /> <!-- Maid Costume Appearance Stone -->
</skills>
</item>
<item id="25704" name="Maid Costume Appearance Stone" additionalName="Top-grade / M. Def. Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, M. Def. + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
@ -62,12 +93,19 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<skills>
<skill id="26884" level="1" /> <!-- Maid Costume Appearance Stone -->
</skills>
</item>
<item id="25705" name="Maid Costume Appearance Stone" additionalName="Top-grade / Attribute Resistance" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Attribute Resistance + 15. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
@ -75,12 +113,19 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<skills>
<skill id="26885" level="1" /> <!-- Maid Costume Appearance Stone -->
</skills>
</item>
<item id="25706" name="Maid Costume Appearance Stone" additionalName="Top-grade / Received Heal Amount Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Received Heal Amount + 15%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
@ -88,12 +133,19 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<skills>
<skill id="26886" level="1" /> <!-- Maid Costume Appearance Stone -->
</skills>
</item>
<item id="25707" name="Maid Costume Appearance Stone" additionalName="Top-grade / Max. HP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. HP + 15%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
@ -101,12 +153,19 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<skills>
<skill id="26887" level="1" /> <!-- Maid Costume Appearance Stone -->
</skills>
</item>
<item id="25708" name="Maid Costume Appearance Stone" additionalName="Top-grade / Max. MP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. MP + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
@ -114,12 +173,19 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<skills>
<skill id="26888" level="1" /> <!-- Maid Costume Appearance Stone -->
</skills>
</item>
<item id="25709" name="Maid Costume Appearance Stone" additionalName="Top-grade / Max CP Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. CP + 15%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
@ -127,12 +193,19 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<skills>
<skill id="26889" level="1" /> <!-- Maid Costume Appearance Stone -->
</skills>
</item>
<item id="25710" name="Maid Costume Appearance Stone" additionalName="Top-grade / Speed Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Speed + 15. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
@ -140,12 +213,19 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<skills>
<skill id="26890" level="1" /> <!-- Maid Costume Appearance Stone -->
</skills>
</item>
<item id="25711" name="Maid Costume Appearance Stone" additionalName="Top-grade / HP Recovery Bonus Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, HP Recovery Bonus + 16. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
@ -153,12 +233,19 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<skills>
<skill id="26891" level="1" /> <!-- Maid Costume Appearance Stone -->
</skills>
</item>
<item id="25712" name="Maid Costume Appearance Stone" additionalName="Top-grade / MP Recovery Bonus Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, MP Recovery Bonus + 8. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
@ -166,12 +253,19 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<skills>
<skill id="26892" level="1" /> <!-- Maid Costume Appearance Stone -->
</skills>
</item>
<item id="25713" name="Maid Costume Appearance Stone" additionalName="Top-grade / Evasion Increase" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P./M. Evasion + 8. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
@ -179,12 +273,19 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<skills>
<skill id="26893" level="1" /> <!-- Maid Costume Appearance Stone -->
</skills>
</item>
<item id="25714" name="Maid Costume Appearance Stone" additionalName="Top-grade / Option 15" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 15. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
@ -192,12 +293,19 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<skills>
<skill id="26894" level="1" /> <!-- Maid Costume Appearance Stone -->
</skills>
</item>
<item id="25715" name="Maid Costume Appearance Stone" additionalName="Top-grade / Option 16" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 16. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
@ -205,12 +313,19 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<skills>
<skill id="26895" level="1" /> <!-- Maid Costume Appearance Stone -->
</skills>
</item>
<item id="25716" name="Maid Costume Appearance Stone" additionalName="Top-grade / Option 17" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 17. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
@ -218,12 +333,19 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<skills>
<skill id="26896" level="1" /> <!-- Maid Costume Appearance Stone -->
</skills>
</item>
<item id="25717" name="Maid Costume Appearance Stone" additionalName="Top-grade / Option 18" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 18. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
@ -231,12 +353,19 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<skills>
<skill id="26897" level="1" /> <!-- Maid Costume Appearance Stone -->
</skills>
</item>
<item id="25718" name="Maid Costume Appearance Stone" additionalName="Top-grade / Option 19" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 19. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
@ -244,12 +373,19 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<skills>
<skill id="26898" level="1" /> <!-- Maid Costume Appearance Stone -->
</skills>
</item>
<item id="25719" name="Maid Costume Appearance Stone" additionalName="Top-grade / Option 20" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 20. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_tradable" val="false" />
@ -257,8 +393,12 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<skills>
<skill id="26899" level="1" /> <!-- Maid Costume Appearance Stone -->
</skills>
</item>
<item id="25720" name="Visual Enchant Stone" additionalName="Low-grade / Debuff Reflect" type="EtcItem">
<!-- Talk to the Fantasy Isle Paddy to trade Male/Female Swimsuit, Formal Wear, Santa Outfit, Beach/Alluring/Seductive Swimsuit, and Maid Costume into Debuff Reflect + 3% Appearance Stone. -->
@ -687,6 +827,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25781" name="Visual Enchant Stone Pack" additionalName="Mid-grade / Random" type="EtcItem">
<!-- Wrapped Pack containing a mid-grade Visual Enchant Stone. -->
@ -695,6 +836,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25782" name="Visual Enchant Stone Pack" additionalName="Top-grade / Random" type="EtcItem">
<!-- Wrapped Pack containing a high-grade Visual Enchant Stone. -->
@ -703,6 +845,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25783" name="Visual Enchant Stone Pack" additionalName="Basic Mid-grade / Random" type="EtcItem">
<!-- Wrapped Pack containing a mid-grade or low-grade Visual Enchant Stone. -->
@ -711,6 +854,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25784" name="Visual Enchant Stone Pack" additionalName="Standard Mid-grade / Random" type="EtcItem">
<!-- Wrapped Pack containing a low-grade, mid-grade, or high-grade Visual Enchant Stone. -->
@ -719,6 +863,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25785" name="Visual Enchant Stone Pack" additionalName="Notable Mid-grade / Random" type="EtcItem">
<!-- Wrapped Pack containing a mid-grade or high-grade Visual Enchant Stone. -->
@ -727,6 +872,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25786" name="Luck Box 2" type="EtcItem">
<!-- Has a chance of obtaining either an Ancient Scroll: Enchant Weapon/Armor (R-grade), Blessed Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), Giant's Scroll: Enchant Weapon/Armor (R-grade), Blessed Scroll: Enchant Weapo/Armor (R-grade), Blessed Lucky Enchant Stone: Weapon/Armor (R-grade), Blessed High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), Lesser Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), or Scroll: Enchant Weapon/Armor (R-grade). -->
@ -735,14 +881,16 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25787" name="Luck Box 3" type="EtcItem">
<!-- Has a chance of obtaining either an XP Rune III (Lv. 1-100+) 100% Pack (30-day), Prestige Rune 100% Pack, Kat the Cat's Box of Roses, Pa'agrio's Warm Breeze, Ghost Potion, Emperor's Growth Scroll, Feather of Blessing Pack, Letter Collector's Gift, Mysterious Healthy Juice (HP/CP), Gemstone (R-grade), or Heavenly Recovery Potion. -->
<!-- Has a chance of obtaining either an XP Rune III (Lv. 1-99) 100% Pack (30-day), Prestige Rune 100% Pack, Kat the Cat's Box of Roses, Pa'agrio's Warm Breeze, Ghost Potion, Emperor's Growth Scroll, Feather of Blessing Pack, Letter Collector's Gift, Mysterious Healthy Juice (HP/CP), Gemstone (R-grade), or Heavenly Recovery Potion. -->
<set name="icon" val="icon.event_big_july_seven_park_i00" />
<set name="weight" val="10" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25788" name="Luck Box 2" type="EtcItem">
<!-- Has a chance of obtaining either an Ancient Scroll: Enchant Weapon/Armor (R-grade), Blessed Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), Giant's Scroll: Enchant Weapon/Armor (R-grade), Blessed Scroll: Enchant Weapo/Armor (R-grade), Blessed Lucky Enchant Stone: Weapon/Armor (R-grade), Blessed High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), Lesser Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), or Scroll: Enchant Weapon/Armor (R-grade). -->
@ -751,14 +899,16 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25789" name="Luck Box 3" type="EtcItem">
<!-- Has a chance of obtaining either an XP Rune III (Lv. 1-100+) 100% Pack (30-day), Prestige Rune 100% Pack, Kat the Cat's Box of Roses, Pa'agrio's Warm Breeze, Ghost Potion, Emperor's Growth Scroll, Feather of Blessing Pack, Letter Collector's Gift, Mysterious Healthy Juice (HP/CP), Gemstone (R-grade), or Heavenly Recovery Potion. -->
<!-- Has a chance of obtaining either an XP Rune III (Lv. 1-99) 100% Pack (30-day), Prestige Rune 100% Pack, Kat the Cat's Box of Roses, Pa'agrio's Warm Breeze, Ghost Potion, Emperor's Growth Scroll, Feather of Blessing Pack, Letter Collector's Gift, Mysterious Healthy Juice (HP/CP), Gemstone (R-grade), or Heavenly Recovery Potion. -->
<set name="icon" val="icon.event_big_july_seven_park_i00" />
<set name="weight" val="10" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25790" name="Ancient Hero's Weapon Pack" type="EtcItem">
<!-- Wrapped Pack containing 14 Ancient Hero weapons (15-day). -->
@ -807,6 +957,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25792" name="Scroll: Enchant Elemental Shirt" type="EtcItem">
<!-- Enchant scroll that is exclusive to Pa'agrio's Shirt, Sayha's Shirt, Eva's Shirt, Maphr's Shirt, and the Shiny Elemental Shirt. When enchanted, increases P. Def. and M. Def. by 1. P. Def. + 3 starting from +4. Can be safely enchanted to +3 and up to a maximum of +10. From +4, basic stats (CON, MEN, STR, INT, DEX, WT) are raised in stages. Depending on the shirt type, various additional options can be applied from +4 to +10. -->
@ -875,6 +1026,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="25796" name="Entrance Pass: Kartia's Labyrinth Lv. 90 Solo" type="EtcItem">
<!-- Kartia's Labyrinth Extra Pass delivered to adventurers from the Kartia Research Center. When used, you can reset your instance timer for the level 90 solo dungeon. -->
@ -887,6 +1039,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="25797" name="Entrance Pass: Kartia's Labyrinth Lv. 95 Solo" type="EtcItem">
<!-- Kartia's Labyrinth Extra Pass delivered to adventurers from the Kartia Research Center. When used, you can reset your instance timer for the level 95 solo dungeon. -->
@ -899,6 +1052,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="25798" name="Entrance Pass: Kartia's Labyrinth Lv. 85 Party" type="EtcItem">
<!-- Kartia's Labyrinth Extra Pass delivered to adventurers from the Kartia Research Center. When used, you can reset your instance timer for the level 85 party dungeon. -->
@ -911,6 +1065,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="25799" name="Entrance Pass: Kartia's Labyrinth Lv. 90 Party" type="EtcItem">
<!-- Kartia's Labyrinth Extra Pass delivered to adventurers from the Kartia Research Center. When used, you can reset your instance timer for the level 90 party dungeon. -->
@ -923,5 +1078,6 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
</list>
</list>

View File

@ -11,6 +11,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="25801" name="Agathion - Minion Eye" type="Armor">
<!-- Can summon Agathion - Minion Eye. -->
@ -47,6 +48,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25804" name="Luck Box 2" type="EtcItem">
<!-- Has a chance of obtaining either an Ancient Scroll: Enchant Weapon/Armor (R-grade), Blessed Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), Giant's Scroll: Enchant Weapon/Armor (R-grade), Blessed Scroll: Enchant Weapo/Armor (R-grade), Blessed Lucky Enchant Stone: Weapon/Armor (R-grade), Blessed High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), Lesser Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), or Scroll: Enchant Weapon/Armor (R-grade). -->
@ -55,6 +57,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25805" name="Luck Box 3" type="EtcItem">
<!-- Has a chance of obtaining either an XP Rune III (Lv. 1-100+) 100% Pack (30-day), Prestige Rune 100% Pack, Kat the Cat's Box of Roses, Pa'agrio's Warm Breeze, Ghost Potion, Emperor's Growth Scroll, Feather of Blessing Pack, Letter Collector's Gift, Mysterious Healthy Juice (HP/CP), Gemstone (R-grade), or Heavenly Recovery Potion. -->
@ -63,6 +66,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25806" name="Luck Box 1" additionalName="Virgo" type="EtcItem">
<!-- Has a chance of obtaining either a Sealed Talisman - Longing, Immortal Scroll, Talisman - Abundance, Elycum, Energy of Destruction 20-unit Pack, Giant's Energy, Top-grade Augmentation Pack (R95-grade), Top-grade Augmentation Pack (R99-grade), or Agathion - Virgo. -->
@ -71,6 +75,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25807" name="Luck Box 2" type="EtcItem">
<!-- Has a chance of obtaining either an Ancient Scroll: Enchant Weapon/Armor (R-grade), Blessed Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), Giant's Scroll: Enchant Weapon/Armor (R-grade), Blessed Scroll: Enchant Weapo/Armor (R-grade), Blessed Lucky Enchant Stone: Weapon/Armor (R-grade), Blessed High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), Lesser Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), or Scroll: Enchant Weapon/Armor (R-grade). -->
@ -79,6 +84,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25808" name="Luck Box 3" type="EtcItem">
<!-- Has a chance of obtaining either an XP Rune III (Lv. 1-100+) 100% Pack (30-day), Prestige Rune 100% Pack, Kat the Cat's Box of Roses, Pa'agrio's Warm Breeze, Ghost Potion, Emperor's Growth Scroll, Feather of Blessing Pack, Letter Collector's Gift, Mysterious Healthy Juice (HP/CP), Gemstone (R-grade), or Heavenly Recovery Potion. -->
@ -87,6 +93,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25809" name="Luck Box 1" additionalName="Libra" type="EtcItem">
<!-- Has a chance of obtaining either a Sealed Talisman - Longing, Immortal Scroll, Talisman - Abundance, Elycum, Energy of Destruction 20-unit Pack, Giant's Energy, Top-grade Augmentation Pack (R95-grade), Top-grade Augmentation Pack (R99-grade), or Agathion - Libra. -->
@ -95,6 +102,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25810" name="Luck Box 2" type="EtcItem">
<!-- Has a chance of obtaining either an Ancient Scroll: Enchant Weapon/Armor (R-grade), Blessed Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), Giant's Scroll: Enchant Weapon/Armor (R-grade), Blessed Scroll: Enchant Weapo/Armor (R-grade), Blessed Lucky Enchant Stone: Weapon/Armor (R-grade), Blessed High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), Lesser Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), or Scroll: Enchant Weapon/Armor (R-grade). -->
@ -103,6 +111,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25811" name="Luck Box 3" type="EtcItem">
<!-- Has a chance of obtaining either an XP Rune III (Lv. 1-100+) 100% Pack (30-day), Prestige Rune 100% Pack, Kat the Cat's Box of Roses, Pa'agrio's Warm Breeze, Ghost Potion, Emperor's Growth Scroll, Feather of Blessing Pack, Letter Collector's Gift, Mysterious Healthy Juice (HP/CP), Gemstone (R-grade), or Heavenly Recovery Potion. -->
@ -111,6 +120,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25812" name="Luck Box 1" additionalName="Scorpio" type="EtcItem">
<!-- Has a chance of obtaining either a Sealed Talisman - Longing, Immortal Scroll, Talisman - Abundance, Elycum, Energy of Destruction 20-unit Pack, Giant's Energy, Top-grade Augmentation Pack (R95-grade), Top-grade Augmentation Pack (R99-grade), or Agathion - Scorpio. -->
@ -119,6 +129,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25813" name="Luck Box 2" type="EtcItem">
<!-- Has a chance of obtaining either an Ancient Scroll: Enchant Weapon/Armor (R-grade), Blessed Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), Giant's Scroll: Enchant Weapon/Armor (R-grade), Blessed Scroll: Enchant Weapo/Armor (R-grade), Blessed Lucky Enchant Stone: Weapon/Armor (R-grade), Blessed High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), Lesser Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), or Scroll: Enchant Weapon/Armor (R-grade). -->
@ -127,6 +138,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25814" name="Luck Box 3" type="EtcItem">
<!-- Has a chance of obtaining either an XP Rune III (Lv. 1-100+) 100% Pack (30-day), Prestige Rune 100% Pack, Kat the Cat's Box of Roses, Pa'agrio's Warm Breeze, Ghost Potion, Emperor's Growth Scroll, Feather of Blessing Pack, Letter Collector's Gift, Mysterious Healthy Juice (HP/CP), Gemstone (R-grade), or Heavenly Recovery Potion. -->
@ -135,6 +147,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25815" name="Luck Box 1" additionalName="Sagittarius" type="EtcItem">
<!-- Has a chance of obtaining either a Sealed Talisman - Longing, Immortal Scroll, Talisman - Abundance, Elycum, Energy of Destruction 20-unit Pack, Giant's Energy, Top-grade Augmentation Pack (R95-grade), Top-grade Augmentation Pack (R99-grade), or Agathion - Sagittarius. -->
@ -143,6 +156,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25816" name="Luck Box 2" type="EtcItem">
<!-- Has a chance of obtaining either an Ancient Scroll: Enchant Weapon/Armor (R-grade), Blessed Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), Giant's Scroll: Enchant Weapon/Armor (R-grade), Blessed Scroll: Enchant Weapo/Armor (R-grade), Blessed Lucky Enchant Stone: Weapon/Armor (R-grade), Blessed High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), Lesser Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), or Scroll: Enchant Weapon/Armor (R-grade). -->
@ -151,6 +165,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25817" name="Luck Box 3" type="EtcItem">
<!-- Has a chance of obtaining either an XP Rune III (Lv. 1-100+) 100% Pack (30-day), Prestige Rune 100% Pack, Kat the Cat's Box of Roses, Pa'agrio's Warm Breeze, Ghost Potion, Emperor's Growth Scroll, Feather of Blessing Pack, Letter Collector's Gift, Mysterious Healthy Juice (HP/CP), Gemstone (R-grade), or Heavenly Recovery Potion. -->
@ -159,6 +174,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25818" name="Luck Box 1" additionalName="Capricorn" type="EtcItem">
<!-- Has a chance of obtaining either a Sealed Talisman - Longing, Immortal Scroll, Talisman - Abundance, Elycum, Energy of Destruction 20-unit Pack, Giant's Energy, Top-grade Augmentation Pack (R95-grade), Top-grade Augmentation Pack (R99-grade), or Agathion - Capricorn. -->
@ -167,6 +183,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25819" name="Luck Box 2" type="EtcItem">
<!-- Has a chance of obtaining either an Ancient Scroll: Enchant Weapon/Armor (R-grade), Blessed Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), Giant's Scroll: Enchant Weapon/Armor (R-grade), Blessed Scroll: Enchant Weapo/Armor (R-grade), Blessed Lucky Enchant Stone: Weapon/Armor (R-grade), Blessed High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), Lesser Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), or Scroll: Enchant Weapon/Armor (R-grade). -->
@ -175,6 +192,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25820" name="Luck Box 3" type="EtcItem">
<!-- Has a chance of obtaining either an XP Rune III (Lv. 1-100+) 100% Pack (30-day), Prestige Rune 100% Pack, Kat the Cat's Box of Roses, Pa'agrio's Warm Breeze, Ghost Potion, Emperor's Growth Scroll, Feather of Blessing Pack, Letter Collector's Gift, Mysterious Healthy Juice (HP/CP), Gemstone (R-grade), or Heavenly Recovery Potion. -->
@ -183,6 +201,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25821" name="Luck Box 1" additionalName="Aquarius" type="EtcItem">
<!-- Has a chance of obtaining either a Sealed Talisman - Longing, Immortal Scroll, Talisman - Abundance, Elycum, Energy of Destruction 20-unit Pack, Giant's Energy, Top-grade Augmentation Pack (R95-grade), Top-grade Augmentation Pack (R99-grade), or Agathion - Aquarius. -->
@ -191,6 +210,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25822" name="Luck Box 2" type="EtcItem">
<!-- Has a chance of obtaining either an Ancient Scroll: Enchant Weapon/Armor (R-grade), Blessed Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), Giant's Scroll: Enchant Weapon/Armor (R-grade), Blessed Scroll: Enchant Weapo/Armor (R-grade), Blessed Lucky Enchant Stone: Weapon/Armor (R-grade), Blessed High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), Lesser Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), or Scroll: Enchant Weapon/Armor (R-grade). -->
@ -199,6 +219,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25823" name="Luck Box 3" type="EtcItem">
<!-- Has a chance of obtaining either an XP Rune III (Lv. 1-100+) 100% Pack (30-day), Prestige Rune 100% Pack, Kat the Cat's Box of Roses, Pa'agrio's Warm Breeze, Ghost Potion, Emperor's Growth Scroll, Feather of Blessing Pack, Letter Collector's Gift, Mysterious Healthy Juice (HP/CP), Gemstone (R-grade), or Heavenly Recovery Potion. -->
@ -207,6 +228,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25824" name="Luck Box 1" additionalName="Pisces" type="EtcItem">
<!-- Has a chance of obtaining either a Sealed Talisman - Longing, Immortal Scroll, Talisman - Abundance, Elycum, Energy of Destruction 20-unit Pack, Giant's Energy, Top-grade Augmentation Pack (R95-grade), Top-grade Augmentation Pack (R99-grade), or Agathion - Pisces. -->
@ -215,6 +237,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25825" name="Luck Box 2" type="EtcItem">
<!-- Has a chance of obtaining either an Ancient Scroll: Enchant Weapon/Armor (R-grade), Blessed Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), Giant's Scroll: Enchant Weapon/Armor (R-grade), Blessed Scroll: Enchant Weapo/Armor (R-grade), Blessed Lucky Enchant Stone: Weapon/Armor (R-grade), Blessed High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), Lesser Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), or Scroll: Enchant Weapon/Armor (R-grade). -->
@ -223,6 +246,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25826" name="Luck Box 3" type="EtcItem">
<!-- Has a chance of obtaining either an XP Rune III (Lv. 1-100+) 100% Pack (30-day), Prestige Rune 100% Pack, Kat the Cat's Box of Roses, Pa'agrio's Warm Breeze, Ghost Potion, Emperor's Growth Scroll, Feather of Blessing Pack, Letter Collector's Gift, Mysterious Healthy Juice (HP/CP), Gemstone (R-grade), or Heavenly Recovery Potion. -->
@ -231,6 +255,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25827" name="Luck Box 1" additionalName="Aries" type="EtcItem">
<!-- Has a chance of obtaining either a Sealed Talisman - Longing, Immortal Scroll, Talisman - Abundance, Elycum, Energy of Destruction 20-unit Pack, Giant's Energy, Top-grade Augmentation Pack (R95-grade), Top-grade Augmentation Pack (R99-grade), or Agathion - Aries. -->
@ -239,6 +264,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25828" name="Luck Box 2" type="EtcItem">
<!-- Has a chance of obtaining either an Ancient Scroll: Enchant Weapon/Armor (R-grade), Blessed Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), Giant's Scroll: Enchant Weapon/Armor (R-grade), Blessed Scroll: Enchant Weapo/Armor (R-grade), Blessed Lucky Enchant Stone: Weapon/Armor (R-grade), Blessed High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), Lesser Giant's Lucky Enchant Stone: Weapon/Armor (R-grade), High-grade Lucky Enchant Stone: Weapon/Armor (R-grade), or Scroll: Enchant Weapon/Armor (R-grade). -->
@ -247,6 +273,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25829" name="Luck Box 3" type="EtcItem">
<!-- Has a chance of obtaining either an XP Rune III (Lv. 1-100+) 100% Pack (30-day), Prestige Rune 100% Pack, Kat the Cat's Box of Roses, Pa'agrio's Warm Breeze, Ghost Potion, Emperor's Growth Scroll, Feather of Blessing Pack, Letter Collector's Gift, Mysterious Healthy Juice (HP/CP), Gemstone (R-grade), or Heavenly Recovery Potion. -->
@ -255,6 +282,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25830" name="Einhasad's Enhancement Stone" type="EtcItem">
<!-- Through the Dimensional Merchant, you can take a + 3 Requiem/Apocalypse weapon and enchant it to + 10. You need scrolls and ingredients to make this work, but will never fail to enchant. -->
@ -271,6 +299,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25832" name="+ 5 Requiem Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -278,6 +307,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25833" name="+ 6 Requiem Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -285,6 +315,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25834" name="+ 7 Requiem Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -292,6 +323,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25835" name="+ 8 Requiem Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -299,6 +331,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25836" name="+ 9 Requiem Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -306,6 +339,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25837" name="+ 10 Requiem Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -313,6 +347,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25838" name="+ 4 Requiem Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -320,6 +355,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25839" name="+ 5 Requiem Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -327,6 +363,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25840" name="+ 6 Requiem Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -334,6 +371,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25841" name="+ 7 Requiem Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -341,6 +379,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25842" name="+ 8 Requiem Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -348,6 +387,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25843" name="+ 9 Requiem Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -355,6 +395,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25844" name="+ 10 Requiem Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -362,6 +403,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25845" name="+ 4 Requiem Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -369,6 +411,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25846" name="+ 5 Requiem Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -376,6 +419,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25847" name="+ 6 Requiem Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -383,6 +427,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25848" name="+ 7 Requiem Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -390,6 +435,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25849" name="+ 8 Requiem Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -397,6 +443,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25850" name="+ 9 Requiem Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -404,6 +451,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25851" name="+ 10 Requiem Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -411,6 +459,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25852" name="+ 4 Requiem Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -418,6 +467,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25853" name="+ 5 Requiem Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -425,6 +475,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25854" name="+ 6 Requiem Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -432,6 +483,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25855" name="+ 7 Requiem Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -439,6 +491,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25856" name="+ 8 Requiem Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -446,6 +499,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25857" name="+ 9 Requiem Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -453,6 +507,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25858" name="+ 10 Requiem Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -460,6 +515,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25859" name="+ 4 Requiem Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -467,6 +523,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25860" name="+ 5 Requiem Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -474,6 +531,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25861" name="+ 6 Requiem Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -481,6 +539,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25862" name="+ 7 Requiem Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -488,6 +547,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25863" name="+ 8 Requiem Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -495,6 +555,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25864" name="+ 9 Requiem Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -502,6 +563,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25865" name="+ 10 Requiem Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -509,6 +571,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25866" name="+ 4 Requiem Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -516,6 +579,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25867" name="+ 5 Requiem Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -523,6 +587,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25868" name="+ 6 Requiem Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -530,6 +595,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25869" name="+ 7 Requiem Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -537,6 +603,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25870" name="+ 8 Requiem Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -544,6 +611,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25871" name="+ 9 Requiem Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -551,6 +619,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25872" name="+ 10 Requiem Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -558,6 +627,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25873" name="+ 4 Requiem Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -565,6 +635,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25874" name="+ 5 Requiem Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -572,6 +643,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25875" name="+ 6 Requiem Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -579,6 +651,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25876" name="+ 7 Requiem Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -586,6 +659,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25877" name="+ 8 Requiem Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -593,6 +667,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25878" name="+ 9 Requiem Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -600,6 +675,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25879" name="+ 10 Requiem Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -607,6 +683,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25880" name="+ 4 Requiem Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -614,6 +691,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25881" name="+ 5 Requiem Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -621,6 +699,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25882" name="+ 6 Requiem Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -628,6 +707,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25883" name="+ 7 Requiem Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -635,6 +715,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25884" name="+ 8 Requiem Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -642,6 +723,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25885" name="+ 9 Requiem Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -649,6 +731,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25886" name="+ 10 Requiem Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -656,6 +739,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25887" name="+ 4 Requiem Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -663,6 +747,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25888" name="+ 5 Requiem Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -670,6 +755,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25889" name="+ 6 Requiem Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -677,6 +763,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25890" name="+ 7 Requiem Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -684,6 +771,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25891" name="+ 8 Requiem Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -691,6 +779,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25892" name="+ 9 Requiem Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -698,6 +787,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25893" name="+ 10 Requiem Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -705,6 +795,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25894" name="+ 4 Requiem Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -712,6 +803,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25895" name="+ 5 Requiem Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -719,6 +811,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25896" name="+ 6 Requiem Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -726,6 +819,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25897" name="+ 7 Requiem Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -733,6 +827,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25898" name="+ 8 Requiem Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -740,6 +835,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25899" name="+ 9 Requiem Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -747,5 +843,6 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
</list>
</list>

View File

@ -6,6 +6,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25901" name="+ 4 Requiem Retributer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -13,6 +14,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25902" name="+ 5 Requiem Retributer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -20,6 +22,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25903" name="+ 6 Requiem Retributer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -27,6 +30,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25904" name="+ 7 Requiem Retributer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -34,6 +38,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25905" name="+ 8 Requiem Retributer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -41,6 +46,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25906" name="+ 9 Requiem Retributer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -48,6 +54,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25907" name="+ 10 Requiem Retributer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -55,6 +62,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25908" name="+ 4 Requiem Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -62,6 +70,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25909" name="+ 5 Requiem Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -69,6 +78,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25910" name="+ 6 Requiem Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -76,6 +86,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25911" name="+ 7 Requiem Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -83,6 +94,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25912" name="+ 8 Requiem Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -90,6 +102,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25913" name="+ 9 Requiem Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -97,6 +110,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25914" name="+ 10 Requiem Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -104,6 +118,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25915" name="+ 4 Requiem Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -111,6 +126,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25916" name="+ 5 Requiem Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -118,6 +134,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25917" name="+ 6 Requiem Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -125,6 +142,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25918" name="+ 7 Requiem Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -132,6 +150,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25919" name="+ 8 Requiem Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -139,6 +158,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25920" name="+ 9 Requiem Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -146,6 +166,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25921" name="+ 10 Requiem Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -153,6 +174,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25922" name="+ 4 Requiem Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -160,6 +182,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25923" name="+ 5 Requiem Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -167,6 +190,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25924" name="+ 6 Requiem Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -174,6 +198,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25925" name="+ 7 Requiem Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -181,6 +206,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25926" name="+ 8 Requiem Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -188,6 +214,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25927" name="+ 9 Requiem Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -195,6 +222,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25928" name="+ 10 Requiem Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -202,6 +230,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25929" name="+ 4 Apocalypse Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -209,6 +238,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25930" name="+ 5 Apocalypse Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -216,6 +246,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25931" name="+ 6 Apocalypse Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -223,6 +254,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25932" name="+ 7 Apocalypse Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -230,6 +262,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25933" name="+ 8 Apocalypse Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -237,6 +270,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25934" name="+ 9 Apocalypse Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -244,6 +278,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25935" name="+ 10 Apocalypse Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -251,6 +286,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25936" name="+ 4 Apocalypse Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -258,6 +294,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25937" name="+ 5 Apocalypse Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -265,6 +302,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25938" name="+ 6 Apocalypse Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -272,6 +310,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25939" name="+ 7 Apocalypse Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -279,6 +318,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25940" name="+ 8 Apocalypse Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -286,6 +326,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25941" name="+ 9 Apocalypse Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -293,6 +334,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25942" name="+ 10 Apocalypse Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -300,6 +342,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25943" name="+ 4 Apocalypse Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -307,6 +350,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25944" name="+ 5 Apocalypse Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -314,6 +358,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25945" name="+ 6 Apocalypse Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -321,6 +366,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25946" name="+ 7 Apocalypse Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -328,6 +374,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25947" name="+ 8 Apocalypse Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -335,6 +382,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25948" name="+ 9 Apocalypse Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -342,6 +390,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25949" name="+ 10 Apocalypse Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -349,6 +398,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25950" name="+ 4 Apocalypse Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -356,6 +406,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25951" name="+ 5 Apocalypse Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -363,6 +414,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25952" name="+ 6 Apocalypse Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -370,6 +422,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25953" name="+ 7 Apocalypse Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -377,6 +430,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25954" name="+ 8 Apocalypse Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -384,6 +438,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25955" name="+ 9 Apocalypse Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -391,6 +446,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25956" name="+ 10 Apocalypse Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -398,6 +454,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25957" name="+ 4 Apocalypse Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -405,6 +462,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25958" name="+ 5 Apocalypse Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -412,6 +470,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25959" name="+ 6 Apocalypse Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -419,6 +478,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25960" name="+ 7 Apocalypse Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -426,6 +486,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25961" name="+ 8 Apocalypse Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -433,6 +494,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25962" name="+ 9 Apocalypse Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -440,6 +502,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25963" name="+ 10 Apocalypse Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -447,6 +510,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25964" name="+ 4 Apocalypse Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -454,6 +518,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25965" name="+ 5 Apocalypse Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -461,6 +526,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25966" name="+ 6 Apocalypse Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -468,6 +534,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25967" name="+ 7 Apocalypse Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -475,6 +542,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25968" name="+ 8 Apocalypse Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -482,6 +550,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25969" name="+ 9 Apocalypse Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -489,6 +558,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25970" name="+ 10 Apocalypse Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -496,6 +566,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25971" name="+ 4 Apocalypse Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -503,6 +574,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25972" name="+ 5 Apocalypse Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -510,6 +582,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25973" name="+ 6 Apocalypse Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -517,6 +590,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25974" name="+ 7 Apocalypse Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -524,6 +598,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25975" name="+ 8 Apocalypse Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -531,6 +606,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25976" name="+ 9 Apocalypse Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -538,6 +614,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25977" name="+ 10 Apocalypse Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -545,6 +622,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25978" name="+ 4 Apocalypse Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -552,6 +630,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25979" name="+ 5 Apocalypse Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -559,6 +638,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25980" name="+ 6 Apocalypse Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -566,6 +646,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25981" name="+ 7 Apocalypse Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -573,6 +654,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25982" name="+ 8 Apocalypse Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -580,6 +662,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25983" name="+ 9 Apocalypse Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -587,6 +670,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25984" name="+ 10 Apocalypse Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -594,6 +678,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25985" name="+ 4 Apocalypse Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -601,6 +686,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25986" name="+ 5 Apocalypse Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -608,6 +694,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25987" name="+ 6 Apocalypse Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -615,6 +702,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25988" name="+ 7 Apocalypse Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -622,6 +710,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25989" name="+ 8 Apocalypse Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -629,6 +718,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25990" name="+ 9 Apocalypse Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -636,6 +726,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25991" name="+ 10 Apocalypse Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -643,6 +734,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25992" name="+ 4 Apocalypse Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -650,6 +742,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25993" name="+ 5 Apocalypse Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -657,6 +750,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25994" name="+ 6 Apocalypse Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -664,6 +758,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25995" name="+ 7 Apocalypse Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -671,6 +766,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25996" name="+ 8 Apocalypse Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -678,6 +774,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25997" name="+ 9 Apocalypse Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -685,6 +782,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25998" name="+ 10 Apocalypse Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -692,6 +790,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="25999" name="+ 4 Apocalypse Retributer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -699,5 +798,6 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
</list>
</list>

View File

@ -6,6 +6,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26001" name="+ 6 Apocalypse Retributer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -13,6 +14,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26002" name="+ 7 Apocalypse Retributer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -20,6 +22,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26003" name="+ 8 Apocalypse Retributer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -27,6 +30,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26004" name="+ 9 Apocalypse Retributer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -34,6 +38,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26005" name="+ 10 Apocalypse Retributer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -41,6 +46,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26006" name="+ 4 Apocalypse Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -48,6 +54,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26007" name="+ 5 Apocalypse Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -55,6 +62,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26008" name="+ 6 Apocalypse Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -62,6 +70,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26009" name="+ 7 Apocalypse Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -69,6 +78,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26010" name="+ 8 Apocalypse Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -76,6 +86,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26011" name="+ 9 Apocalypse Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -83,6 +94,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26012" name="+ 10 Apocalypse Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -90,6 +102,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26013" name="+ 4 Apocalypse Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -97,6 +110,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26014" name="+ 5 Apocalypse Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -104,6 +118,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26015" name="+ 6 Apocalypse Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -111,6 +126,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26016" name="+ 7 Apocalypse Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -118,6 +134,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26017" name="+ 8 Apocalypse Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -125,6 +142,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26018" name="+ 9 Apocalypse Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -132,6 +150,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26019" name="+ 10 Apocalypse Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -139,6 +158,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26020" name="+ 4 Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -146,6 +166,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26021" name="+ 5 Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -153,6 +174,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26022" name="+ 6 Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -160,6 +182,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26023" name="+ 7 Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -167,6 +190,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26024" name="+ 8 Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -174,6 +198,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26025" name="+ 9 Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -181,6 +206,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26026" name="+ 10 Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -188,6 +214,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26027" name="+ 4 Blessed Requiem Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -195,6 +222,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26028" name="+ 5 Blessed Requiem Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -202,6 +230,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26029" name="+ 6 Blessed Requiem Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -209,6 +238,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26030" name="+ 7 Blessed Requiem Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -216,6 +246,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26031" name="+ 8 Blessed Requiem Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -223,6 +254,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26032" name="+ 9 Blessed Requiem Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -230,6 +262,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26033" name="+ 10 Blessed Requiem Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -237,6 +270,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26034" name="+ 4 Blessed Requiem Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -244,6 +278,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26035" name="+ 5 Blessed Requiem Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -251,6 +286,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26036" name="+ 6 Blessed Requiem Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -258,6 +294,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26037" name="+ 7 Blessed Requiem Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -265,6 +302,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26038" name="+ 8 Blessed Requiem Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -272,6 +310,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26039" name="+ 9 Blessed Requiem Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -279,6 +318,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26040" name="+ 10 Blessed Requiem Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -286,6 +326,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26041" name="+ 4 Blessed Requiem Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -293,6 +334,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26042" name="+ 5 Blessed Requiem Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -300,6 +342,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26043" name="+ 6 Blessed Requiem Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -307,6 +350,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26044" name="+ 7 Blessed Requiem Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -314,6 +358,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26045" name="+ 8 Blessed Requiem Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -321,6 +366,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26046" name="+ 9 Blessed Requiem Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -328,6 +374,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26047" name="+ 10 Blessed Requiem Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -335,6 +382,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26048" name="+ 4 Blessed Requiem Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -342,6 +390,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26049" name="+ 5 Blessed Requiem Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -349,6 +398,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26050" name="+ 6 Blessed Requiem Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -356,6 +406,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26051" name="+ 7 Blessed Requiem Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -363,6 +414,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26052" name="+ 8 Blessed Requiem Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -370,6 +422,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26053" name="+ 9 Blessed Requiem Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -377,6 +430,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26054" name="+ 10 Blessed Requiem Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -384,6 +438,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26055" name="+ 4 Blessed Requiem Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -391,6 +446,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26056" name="+ 5 Blessed Requiem Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -398,6 +454,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26057" name="+ 6 Blessed Requiem Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -405,6 +462,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26058" name="+ 7 Blessed Requiem Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -412,6 +470,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26059" name="+ 8 Blessed Requiem Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -419,6 +478,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26060" name="+ 9 Blessed Requiem Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -426,6 +486,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26061" name="+ 10 Blessed Requiem Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -433,6 +494,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26062" name="+ 4 Blessed Requiem Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -440,6 +502,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26063" name="+ 5 Blessed Requiem Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -447,6 +510,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26064" name="+ 6 Blessed Requiem Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -454,6 +518,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26065" name="+ 7 Blessed Requiem Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -461,6 +526,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26066" name="+ 8 Blessed Requiem Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -468,6 +534,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26067" name="+ 9 Blessed Requiem Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -475,6 +542,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26068" name="+ 10 Blessed Requiem Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -482,6 +550,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26069" name="+ 4 Blessed Requiem Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -489,6 +558,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26070" name="+ 5 Blessed Requiem Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -496,6 +566,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26071" name="+ 6 Blessed Requiem Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -503,6 +574,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26072" name="+ 7 Blessed Requiem Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -510,6 +582,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26073" name="+ 8 Blessed Requiem Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -517,6 +590,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26074" name="+ 9 Blessed Requiem Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -524,6 +598,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26075" name="+ 10 Blessed Requiem Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -531,6 +606,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26076" name="+ 4 Blessed Requiem Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -538,6 +614,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26077" name="+ 5 Blessed Requiem Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -545,6 +622,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26078" name="+ 6 Blessed Requiem Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -552,6 +630,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26079" name="+ 7 Blessed Requiem Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -559,6 +638,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26080" name="+ 8 Blessed Requiem Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -566,6 +646,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26081" name="+ 9 Blessed Requiem Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -573,6 +654,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26082" name="+ 10 Blessed Requiem Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -580,6 +662,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26083" name="+ 4 Blessed Requiem Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -587,6 +670,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26084" name="+ 5 Blessed Requiem Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -594,6 +678,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26085" name="+ 6 Blessed Requiem Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -601,6 +686,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26086" name="+ 7 Blessed Requiem Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -608,6 +694,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26087" name="+ 8 Blessed Requiem Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -615,6 +702,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26088" name="+ 9 Blessed Requiem Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -622,6 +710,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26089" name="+ 10 Blessed Requiem Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -629,6 +718,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26090" name="+ 4 Blessed Requiem Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -636,6 +726,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26091" name="+ 5 Blessed Requiem Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -643,6 +734,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26092" name="+ 6 Blessed Requiem Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -650,6 +742,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26093" name="+ 7 Blessed Requiem Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -657,6 +750,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26094" name="+ 8 Blessed Requiem Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -664,6 +758,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26095" name="+ 9 Blessed Requiem Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -671,6 +766,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26096" name="+ 10 Blessed Requiem Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -678,6 +774,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26097" name="+ 4 Blessed Requiem Retributer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -685,6 +782,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26098" name="+ 5 Blessed Requiem Retributer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -692,6 +790,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26099" name="+ 6 Blessed Requiem Retributer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -699,5 +798,6 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
</list>
</list>

View File

@ -6,6 +6,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26101" name="+ 8 Blessed Requiem Retributer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -13,6 +14,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26102" name="+ 9 Blessed Requiem Retributer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -20,6 +22,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26103" name="+ 10 Blessed Requiem Retributer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -27,6 +30,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26104" name="+ 4 Blessed Requiem Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -34,6 +38,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26105" name="+ 5 Blessed Requiem Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -41,6 +46,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26106" name="+ 6 Blessed Requiem Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -48,6 +54,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26107" name="+ 7 Blessed Requiem Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -55,6 +62,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26108" name="+ 8 Blessed Requiem Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -62,6 +70,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26109" name="+ 9 Blessed Requiem Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -69,6 +78,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26110" name="+ 10 Blessed Requiem Dualsword Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -76,6 +86,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26111" name="+ 4 Blessed Requiem Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -83,6 +94,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26112" name="+ 5 Blessed Requiem Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -90,6 +102,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26113" name="+ 6 Blessed Requiem Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -97,6 +110,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26114" name="+ 7 Blessed Requiem Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -104,6 +118,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26115" name="+ 8 Blessed Requiem Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -111,6 +126,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26116" name="+ 9 Blessed Requiem Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -118,6 +134,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26117" name="+ 10 Blessed Requiem Dual Dagger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -125,6 +142,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26118" name="+ 4 Blessed Requiem Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -132,6 +150,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26119" name="+ 5 Blessed Requiem Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -139,6 +158,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26120" name="+ 6 Blessed Requiem Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -146,6 +166,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26121" name="+ 7 Blessed Requiem Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -153,6 +174,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26122" name="+ 8 Blessed Requiem Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -160,6 +182,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26123" name="+ 9 Blessed Requiem Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -167,6 +190,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26124" name="+ 10 Blessed Requiem Dual Blunt Weapon Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -174,6 +198,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26125" name="+ 4 Blessed Apocalypse Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -181,6 +206,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26126" name="+ 5 Blessed Apocalypse Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -188,6 +214,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26127" name="+ 6 Blessed Apocalypse Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -195,6 +222,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26128" name="+ 7 Blessed Apocalypse Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -202,6 +230,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26129" name="+ 8 Blessed Apocalypse Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -209,6 +238,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26130" name="+ 9 Blessed Apocalypse Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -216,6 +246,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26131" name="+ 10 Blessed Apocalypse Shaper Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -223,6 +254,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26132" name="+ 4 Blessed Apocalypse Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -230,6 +262,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26133" name="+ 5 Blessed Apocalypse Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -237,6 +270,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26134" name="+ 6 Blessed Apocalypse Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -244,6 +278,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26135" name="+ 7 Blessed Apocalypse Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -251,6 +286,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26136" name="+ 8 Blessed Apocalypse Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -258,6 +294,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26137" name="+ 9 Blessed Apocalypse Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -265,6 +302,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26138" name="+ 10 Blessed Apocalypse Cutter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -272,6 +310,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26139" name="+ 4 Blessed Apocalypse Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -279,6 +318,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26140" name="+ 5 Blessed Apocalypse Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -286,6 +326,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26141" name="+ 6 Blessed Apocalypse Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -293,6 +334,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26142" name="+ 7 Blessed Apocalypse Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -300,6 +342,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26143" name="+ 8 Blessed Apocalypse Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -307,6 +350,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26144" name="+ 9 Blessed Apocalypse Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -314,6 +358,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26145" name="+ 10 Blessed Apocalypse Slasher Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -321,6 +366,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26146" name="+ 4 Blessed Apocalypse Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -328,6 +374,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26147" name="+ 5 Blessed Apocalypse Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -335,6 +382,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26148" name="+ 6 Blessed Apocalypse Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -342,6 +390,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26149" name="+ 7 Blessed Apocalypse Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -349,6 +398,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26150" name="+ 8 Blessed Apocalypse Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -356,6 +406,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26151" name="+ 9 Blessed Apocalypse Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -363,6 +414,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26152" name="+ 10 Blessed Apocalypse Avenger Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -370,6 +422,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26153" name="+ 4 Blessed Apocalypse Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -377,6 +430,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26154" name="+ 5 Blessed Apocalypse Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -384,6 +438,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26155" name="+ 6 Blessed Apocalypse Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -391,6 +446,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26156" name="+ 7 Blessed Apocalypse Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -398,6 +454,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26157" name="+ 8 Blessed Apocalypse Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -405,6 +462,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26158" name="+ 9 Blessed Apocalypse Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -412,6 +470,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26159" name="+ 10 Blessed Apocalypse Fighter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -419,6 +478,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26160" name="+ 4 Blessed Apocalypse Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -426,6 +486,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26161" name="+ 5 Blessed Apocalypse Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -433,6 +494,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26162" name="+ 6 Blessed Apocalypse Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -440,6 +502,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26163" name="+ 7 Blessed Apocalypse Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -447,6 +510,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26164" name="+ 8 Blessed Apocalypse Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -454,6 +518,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26165" name="+ 9 Blessed Apocalypse Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -461,6 +526,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26166" name="+ 10 Blessed Apocalypse Stormer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -468,6 +534,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26167" name="+ 4 Blessed Apocalypse Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -475,6 +542,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26168" name="+ 5 Blessed Apocalypse Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -482,6 +550,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26169" name="+ 6 Blessed Apocalypse Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -489,6 +558,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26170" name="+ 7 Blessed Apocalypse Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -496,6 +566,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26171" name="+ 8 Blessed Apocalypse Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -503,6 +574,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26172" name="+ 9 Blessed Apocalypse Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -510,6 +582,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26173" name="+ 10 Blessed Apocalypse Thrower Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -517,6 +590,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26174" name="+ 4 Blessed Apocalypse Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -524,6 +598,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26175" name="+ 5 Blessed Apocalypse Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -531,6 +606,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26176" name="+ 6 Blessed Apocalypse Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -538,6 +614,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26177" name="+ 7 Blessed Apocalypse Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -545,6 +622,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26178" name="+ 8 Blessed Apocalypse Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -552,6 +630,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26179" name="+ 9 Blessed Apocalypse Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -559,6 +638,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26180" name="+ 10 Blessed Apocalypse Shooter Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -566,6 +646,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26181" name="+ 4 Blessed Apocalypse Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -573,6 +654,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26182" name="+ 5 Blessed Apocalypse Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -580,6 +662,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26183" name="+ 6 Blessed Apocalypse Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -587,6 +670,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26184" name="+ 7 Blessed Apocalypse Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -594,6 +678,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26185" name="+ 8 Blessed Apocalypse Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -601,6 +686,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26186" name="+ 9 Blessed Apocalypse Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -608,6 +694,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26187" name="+ 10 Blessed Apocalypse Buster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -615,6 +702,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26188" name="+ 4 Blessed Apocalypse Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -622,6 +710,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26189" name="+ 5 Blessed Apocalypse Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -629,6 +718,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26190" name="+ 6 Blessed Apocalypse Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -636,6 +726,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26191" name="+ 7 Blessed Apocalypse Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -643,6 +734,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26192" name="+ 8 Blessed Apocalypse Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -650,6 +742,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26193" name="+ 9 Blessed Apocalypse Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -657,6 +750,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26194" name="+ 10 Blessed Apocalypse Caster Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->
@ -664,6 +758,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26195" name="+ 4 Blessed Apocalypse Retributer Pack" type="EtcItem">
<!-- Double-click to obtain the item as described in the pack name. -->

View File

@ -345,6 +345,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="26225" name="Steel Spirit's Staff (60-day)" type="Weapon">
@ -372,6 +373,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="26226" name="Steel Dasparion's Staff (60-day)" type="Weapon">
@ -399,6 +401,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="26227" name="Steel Imperial Staff (60-day)" type="Weapon">
@ -426,6 +429,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="26228" name="Steel Dynasty Staff (60-day)" type="Weapon">
@ -453,6 +457,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="26229" name="Fated Support Box: Ertheia Wizard (C-grade)" type="EtcItem">
@ -1040,7 +1045,9 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26253" name="Halloween Weapon Appearance Stone" type="EtcItem">
<!-- Changes the appearance of a weapon to that of a Halloween weapon. Can be used on shields and sigils. The Halloween Skill is applied when the appearance is changed. Note: Appearance may reset when the Change Weapon skill is used. -->
@ -1094,6 +1101,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="26257" name="Halloween Cutter" type="Weapon">
@ -1117,6 +1125,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="26258" name="Halloween Slasher" type="Weapon">
@ -1140,6 +1149,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="26259" name="Halloween Avenger" type="Weapon">
@ -1164,6 +1174,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="26260" name="Halloween Fighter" type="Weapon">
@ -1188,6 +1199,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="26261" name="Halloween Stormer" type="Weapon">
@ -1212,6 +1224,7 @@
<stat type="rCrit">8</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">80</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="26262" name="Halloween Thrower" type="Weapon">
@ -1236,6 +1249,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">500</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="26263" name="Halloween Shooter" type="Weapon">
@ -1259,6 +1273,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">400</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="26264" name="Halloween Buster" type="Weapon">
@ -1282,6 +1297,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="26265" name="Halloween Caster" type="Weapon">
@ -1306,6 +1322,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="26266" name="Halloween Retributer" type="Weapon">
@ -1330,6 +1347,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="26267" name="Halloween Dualsword" type="Weapon">
@ -1353,6 +1371,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="26268" name="Halloween Dual Dagger" type="Weapon">
@ -1377,6 +1396,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="26269" name="Halloween Dual Blunt Weapon" type="Weapon">
@ -1401,6 +1421,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="26270" name="Halloween Shield" type="Armor">
@ -1443,6 +1464,7 @@
<set name="is_freightable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26273" name="Halloween Outfit Appearance Stone" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Halloween Outfit. Tops and one-pieces only. -->
@ -1452,6 +1474,9 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26274" name="Halloween Weapon Appearance Stone" type="EtcItem">
<!-- Changes the appearance of a weapon to that of a Halloween weapon. Can be used on shields and sigils. Note: Appearance may reset when the Change Weapon skill is used. -->
@ -1460,6 +1485,9 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26275" name="Halloween Shaper" type="Weapon">
<!-- Halloween weapon. -->
@ -1483,6 +1511,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="26276" name="Halloween Cutter" type="Weapon">
@ -1506,6 +1535,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="26277" name="Halloween Slasher" type="Weapon">
@ -1529,6 +1559,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="26278" name="Halloween Avenger" type="Weapon">
@ -1553,6 +1584,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="26279" name="Halloween Fighter" type="Weapon">
@ -1577,6 +1609,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="26280" name="Halloween Stormer" type="Weapon">
@ -1601,6 +1634,7 @@
<stat type="rCrit">8</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">80</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="26281" name="Halloween Thrower" type="Weapon">
@ -1625,6 +1659,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">500</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="26282" name="Halloween Shooter" type="Weapon">
@ -1648,6 +1683,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">400</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="26283" name="Halloween Buster" type="Weapon">
@ -1671,6 +1707,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="26284" name="Halloween Caster" type="Weapon">
@ -1695,6 +1732,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="26285" name="Halloween Retributer" type="Weapon">
@ -1719,6 +1757,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="26286" name="Halloween Dualsword" type="Weapon">
@ -1742,6 +1781,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="26287" name="Halloween Dual Dagger" type="Weapon">
@ -1766,6 +1806,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="26288" name="Halloween Dual Blunt Weapon" type="Weapon">
@ -1790,6 +1831,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="26289" name="Halloween Shield" type="Armor">

View File

@ -64,6 +64,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26305" name="Kotatsu" type="EtcItem">
<!-- Increases Speed by 20, and reduces Skill MP Consumption by 20% and PvE Damage by 10%. It will be effective only when summoned at a certain distance away from the village. It lasts 10 minutes. Does not stack with the Christmas Tree effect. -->
@ -72,6 +73,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26306" name="Offering Test Recipe 1" type="EtcItem">
<!-- For Dwarves only. rare_condition 100000000, rare_announce 1 -->
@ -80,6 +82,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="RECIPE" />
<set name="is_stackable" val="true" />
<set name="default_action" val="RECIPE" />
</item>
<item id="26307" name="Offering Test Recipe 2" type="EtcItem">
<!-- For Dwarves only. rare_condition 100000000, rare_announce 0 -->
@ -88,6 +91,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="RECIPE" />
<set name="is_stackable" val="true" />
<set name="default_action" val="RECIPE" />
</item>
<item id="26308" name="Offering Test Recipe 3" type="EtcItem">
<!-- For Dwarves only. rare_condition 100000000 -->
@ -96,6 +100,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="RECIPE" />
<set name="is_stackable" val="true" />
<set name="default_action" val="RECIPE" />
</item>
<item id="26309" name="Offering Test Recipe 4" type="EtcItem">
<!-- For Dwarves only. rare_announce 1 -->
@ -104,6 +109,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="RECIPE" />
<set name="is_stackable" val="true" />
<set name="default_action" val="RECIPE" />
</item>
<item id="26310" name="Offering Test Recipe 5" type="EtcItem">
<!-- For Dwarves only. rare_announce 0 -->
@ -112,6 +118,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="RECIPE" />
<set name="is_stackable" val="true" />
<set name="default_action" val="RECIPE" />
</item>
<item id="26311" name="Offering Test Ingredient 1" type="EtcItem">
<!-- Stackable item worth 1000 Adena. Quest item. -->
@ -150,6 +157,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="26313" name="Offering Test Ingredient 3" type="EtcItem">
@ -213,6 +221,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="26320" name="Venir's Talisman Stage 2 Pack" type="EtcItem">
<!-- Wrapped Pack containing 10 Venir's Talismans Stage 2. -->
@ -221,6 +230,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="26321" name="Venir's Talisman Stage 3 Pack" type="EtcItem">
<!-- Wrapped Pack containing 8 Venir's Talismans Stage 3. -->
@ -229,6 +239,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="26322" name="Venir's Talisman Stage 4 Pack" type="EtcItem">
<!-- Wrapped Pack containing 6 Venir's Talismans Stage 4. -->
@ -237,6 +248,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="26323" name="Venir's Talisman Stage 5 Pack" type="EtcItem">
<!-- Wrapped Pack containing 4 Venir's Talismans Stage 5. -->
@ -245,6 +257,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="26324" name="Venir's Talisman Stage 6 Pack" type="EtcItem">
<!-- Wrapped Pack containing 2 Venir's Talismans Stage 6. -->
@ -253,6 +266,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="26325" name="Santa Cloak" type="Armor">
<!-- Santa's warm cloak. -->
@ -334,7 +348,9 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26333" name="Lineage II Baseball Cap Appearance Stone" type="EtcItem">
<!-- Changes the appearance of a hair accessory to that of the Lineage II Baseball Cap. Can only be used on hair accessories that use 2 slots. -->
@ -344,7 +360,9 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC_FIXED" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26334" name="School Uniform A Appearance Stone" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of the School Uniform A. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of the School Uniform A. Appearance is restored through the use of a Restoration Stone. -->
@ -508,6 +526,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
</item>
<item id="26347" name="Kaliel's Token" type="EtcItem">
<!-- Kaliel's Token. Give it to Jolie (Event Manager) to receive a Gift Box or Soul Box. Deleted after event. -->
@ -523,6 +542,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26349" name="Kaliel's Gift Box Pouch" type="EtcItem">
<!-- Double-click to receive various valuable items with Kaliel's Blessing. Temporary event item. -->
@ -531,6 +551,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="26350" name="Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 4 for one-handed swords/ blunts, daggers, spears, etc. (A-grade). P. Atk. + 5 for two-handed swords/ blunts, dualswords, and two-handed fist weapons. P. Atk. + 8 for bows. M. Atk. + 3 for all weapons. P. Atk./M. Atk. Increase doubles starting at + 4. -->
@ -546,6 +567,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="ENCHT_WP" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26351" name="Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- When enchanted, P. Def. + 1 for armor and accessories (A-grade). Increases by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. -->
@ -561,6 +583,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="ENCHT_AM" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26352" name="Scroll: Enchant Weapon (S-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 5 for one-handed swords/ blunts, daggers, spears, etc. (S-grade). P. Atk. + 6 for two-handed swords/ blunts, dualswords, and two-handed fist weapons. P. Atk. + 10 for bows. M. Atk. + 4 for all weapons. P. Atk./M. Atk. Increase doubles starting at + 4. -->
@ -576,6 +599,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="ENCHT_WP" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26353" name="Scroll: Enchant Armor (S-grade)" type="EtcItem">
<!-- P. Def. + 1 for armor and accessories (S-grade). Increases by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. -->
@ -591,6 +615,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="ENCHT_AM" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26354" name="Gem" type="EtcItem">
<!-- Used as an ingredient to purchase items from the in-game shop. -->
@ -635,6 +660,9 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26358" name="Pirate Crew Appeareance Stone" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew member. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew member. Appearance is restored through the use of a Restoration Stone. -->
@ -644,6 +672,9 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26359" name="Automatic Appearance Stone: Tears Weapon" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of all weapons into those of Tears Weapons of corresponding types for 30 days. Can be used on shields and sigils. Double-click to use. Note: Appearance may reset when the Change Weapon skill is used. -->
@ -658,6 +689,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26360" name="Automatic Appearance Stone: Tears Weapon" type="EtcItem">
<!-- Changes the appearance of all weapons into those of Tears Weapons of corresponding types. Can be used on shields and sigils. Double-click to use. Note: Appearance may reset when the Change Weapon skill is used. -->
@ -671,6 +703,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26361" name="Metal Suit Hair Accessory Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a hair accessory into that of a Metal Suit for 30 days. Can be used only on hair accessories that take up 2 slots. -->
@ -686,6 +719,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26362" name="Metal Suit Top Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a top into that of a Metal Suit for 30 days. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
@ -696,6 +730,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26363" name="Metal Suit Pants Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of pants into that of a Metal Suit for 30 days. An appearance-modified item has no change in abilities. All armor types. Modifying the full set creates a new skill. -->
@ -706,6 +741,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26364" name="Metal Suit Gloves Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of gloves into that of a Metal Suit fpr 30 days. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
@ -716,6 +752,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26365" name="Metal Suit Shoes Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of shoes into that of a Metal Suit for 30 days. An appearance-modified item has no change in abilities. Modifying the full set creates a new skill. -->
@ -726,6 +763,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26366" name="Ninja Hair Accessory Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a hair accessory into that of a Ninja Outfit for 30 days. Can be used only on hair accessories that take up 2 slots. Gives you active skills upon modification. -->
@ -740,6 +778,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26367" name="Ninja Top Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a top into that of a Ninja Outfit for 30 days. An appearance-modified item has no change in abilities. All armor types. Gives you passive skills upon modification of top, pants, gloves, and shoes. -->
@ -750,6 +789,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26368" name="Ninja Pants Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a top into that of a Ninja Outfit for 30 days. An appearance-modified item has no change in abilities. All armor types. Gives you passive skills upon modification of top, pants, gloves, and shoes. -->
@ -760,6 +800,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26369" name="Ninja Gloves Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a top into that of a Ninja Outfit for 30 days. An appearance-modified item has no change in abilities. Gives you passive skills upon modification of top, pants, gloves, and shoes. -->
@ -770,6 +811,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26370" name="Ninja Shoes Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a top into that of a Ninja Outfit for 30 days. An appearance-modified item has no change in abilities. Gives you passive skills upon modification of top, pants, gloves, and shoes. -->
@ -780,6 +822,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26371" name="Tribal Warrior Hair Accessory Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a hair accessory to that of a Tribal Warrior outfit for 30 days. Can only be used on hair accessories that use 2 slots. -->
@ -794,6 +837,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26372" name="Tribal Warrior Top Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a top to that of a Tribal Warrior outfit for 30 days. An appearance-modified item has no change in abilities. All armor types. Gives you passive skills upon modification of top, pants, gloves, and shoes. -->
@ -804,6 +848,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26373" name="Tribal Warrior Pants Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a top to that of a Tribal Warrior outfit for 30 days. An appearance-modified item has no change in abilities. All armor types. Gives you passive skills upon modification of top, pants, gloves, and shoes. -->
@ -814,6 +859,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26374" name="Tribal Warrior Gloves Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a top to that of a Tribal Warrior outfit for 30 days. An appearance-modified item has no change in abilities. Gives you passive skills upon modification of top, pants, gloves, and shoes. -->
@ -824,6 +870,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26375" name="Tribal Warrior Shoes Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a top to that of a Tribal Warrior outfit for 30 days. An appearance-modified item has no change in abilities. Gives you passive skills upon modification of top, pants, gloves, and shoes. -->
@ -834,6 +881,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26376" name="Military Hair Accessory Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a hair accessory into that of a Military look for 30 days. Can be used only on hair accessories that take up 2 slots. -->
@ -848,6 +896,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26377" name="Military Top Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a top into that of a Military look for 30 days. An appearance-modified item has no change in abilities. All armor types. Gives you passive skills upon modification of top, pants, gloves, and shoes. -->
@ -858,6 +907,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26378" name="Military Pants Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a top into that of a Military look for 30 days. An appearance-modified item has no change in abilities. All armor types. Gives you passive skills upon modification of top, pants, gloves, and shoes. -->
@ -868,6 +918,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26379" name="Military Gloves Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a top into that of a Military look for 30 days. An appearance-modified item has no change in abilities. Gives you passive skills upon modification of top, pants, gloves, and shoes. -->
@ -878,6 +929,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26380" name="Military Shoes Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a top into that of a Military look for 30 days. An appearance-modified item has no change in abilities. Gives you passive skills upon modification of top, pants, gloves, and shoes. -->
@ -888,9 +940,10 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26381" name="Samurai Hair Accessory Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Modifies the appearance of a hair accessory into that of a Samurai Outfit for 30 days. Only for 2-slot hair accessories. Note: Bestowing a pendant on a modified hair accessory wil reset the appearance. -->
<!-- Modifies the appearance of a hair accessory into that of a Samurai Outfit for 30 days. Only for 2-slot hair accessories.\n\nNote: Bestowing a pendant on a modified hair accessory wil reset the appearance. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
@ -902,9 +955,10 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26382" name="Samurai Outfit Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Modifies the appearance of armor into that of a Samurai for 30 days. Works on one-piece armor. Changes the entire armor set's appearance. Can be undone with a Restoration Stone. Note: Upgrading or bestowing options on modified armor will reset the appearance. -->
<!-- Modifies the appearance of armor into that of a Samurai for 30 days. Works on one-piece armor. Changes the entire armor set's appearance. Can be undone with a Restoration Stone.\n\nNote: Upgrading or bestowing options on modified armor will reset the appearance. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
@ -916,6 +970,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26383" name="Vampire Top Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Modifies the appearance of armor into that of a Vampire Outfit for 30 days. An appearance-modified item has no change in abilities. All armor types. -->
@ -930,6 +985,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26384" name="Vampire Pants Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Modifies the appearance of armor into that of a Vampire Outfit for 30 days. An appearance-modified item has no change in abilities. All armor types. -->
@ -944,6 +1000,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26385" name="Vampire Gloves Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Modifies the appearance of armor into that of a Vampire Outfit for 30 days. No change in stats. All armor types. -->
@ -958,6 +1015,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26386" name="Vampire Shoes Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Modifies the appearance of armor into that of a Vampire Outfit for 30 days. No change in stats. All armor types. -->
@ -972,6 +1030,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26387" name="Vampire Hair Accessory Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Modifies the appearance of a hair accessory into that of a Vampire Outfit for 30 days. Only for 2-slot hair accessories. -->
@ -986,9 +1045,10 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26388" name="Anakim Outfit Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Modifies the appearance of armor into that of Anakim for 30 days. Works on one-piece armor. Changes the entire armor set's appearance. Can be undone with a Restoration Stone. Note: Upgrading or bestowing options on modified armor will reset the appearance. -->
<!-- Modifies the appearance of armor into that of Anakim for 30 days. Works on one-piece armor. Changes the entire armor set's appearance. Can be undone with a Restoration Stone.\n\nNote: Upgrading or bestowing options on modified armor will reset the appearance. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
@ -1000,6 +1060,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26389" name="Agathion - Anakim" additionalName="30-day" type="Armor">
<!-- Equip to summon the Anakim Agathion. 30-day. -->
@ -1023,6 +1084,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26391" name="Rune of Feather Pack (7-day)" type="EtcItem">
<!-- Wrapped Pack containing Rune of Feather (7-day). -->
@ -1030,6 +1092,7 @@
<set name="weight" val="100" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="26392" name="Rune of Feather" additionalName="7-day" type="EtcItem">
<!-- Ancient characters which bestow a mysterious ability if stored in the inventory. Increases the weight limit by 20%. The remaining time decreases even when not playing. -->
@ -1044,7 +1107,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="time" val="604800" />
<set name="time" val="10080" />
</item>
<item id="26393" name="Transformation Scroll: Rose (F)" type="EtcItem">
<!-- Inflicts magic-type attack. Transforms into a Rose (F) for 30 min. -->
@ -1058,6 +1121,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26394" name="Transformation Scroll: Rose (M)" type="EtcItem">
<!-- Inflicts warrior-type attack. Transforms into a Rose (M) for 30 min. -->
@ -1071,6 +1135,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26395" name="Sealed Shadow Shaper" type="EtcItem">
<!-- Double-click to get a Shadow Shaper. Cannot be exchanged or dropped once open. -->
@ -1079,6 +1144,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="26396" name="Sealed Shadow Cutter" type="EtcItem">
<!-- Double-click to get a Shadow Cutter. Cannot be exchanged or dropped once open. -->
@ -1087,6 +1153,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="26397" name="Sealed Shadow Slasher" type="EtcItem">
<!-- Double-click to get a Shadow Slasher. Cannot be exchanged or dropped once open. -->
@ -1095,6 +1162,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="26398" name="Sealed Shadow Fighter" type="EtcItem">
<!-- Double-click to get a Shadow Fighter. Cannot be exchanged or dropped once open. -->
@ -1103,6 +1171,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="26399" name="Sealed Shadow Stormer" type="EtcItem">
<!-- Double-click to get a Shadow Stormer. Cannot be exchanged or dropped once open. -->
@ -1111,5 +1180,6 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
</list>

View File

@ -187,6 +187,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
</item>
<item id="26510" name="Attendance Vitality Tonic" additionalName="Event" type="EtcItem">
<!-- Attendance Vitality Tonic. 1 out of 4 bars on the vitality gauge are replenished. Cooldown 60 minutes. Cannot be used in the Olympiad. -->
@ -201,6 +202,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
</item>
<item id="26511" name="Anakim Set Pack" type="EtcItem">
<!-- Double-click to obtain 1 Anakim Outfit Appearance Stone (30-day) and 1 Agathion - Anakim Holy Barrier (30-day). The Appearance Stone and bracelet cannot be dropped or exchanged. -->
@ -224,47 +226,52 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="26513" name="Lv. 5 Legendary CHA Dye Pack" type="EtcItem">
<item id="26513" name="Lv. 5 Legendary CHA Dye Pack" additionalName="" type="EtcItem">
<!-- Double-click to get 1 of the following Lv. 5 Legendary Dyes: STR/DEX/CON/INT/WIT/MEN (CHA). -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
</item>
<item id="26514" name="Lv. 5 Legendary LUC Dye Pack" type="EtcItem">
<item id="26514" name="Lv. 5 Legendary LUC Dye Pack" additionalName="" type="EtcItem">
<!-- Double-click to get 1 of the following Lv. 5 Legendary Dyes: STR/DEX/CON/INT/WIT/MEN (LUC). -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
</item>
<item id="26515" name="Lv. 3 Legendary CHA Dye Pack" type="EtcItem">
<item id="26515" name="Lv. 3 Legendary CHA Dye Pack" additionalName="" type="EtcItem">
<!-- Double-click to get 1 of the following Lv. 3 Legendary Dyes: STR/DEX/CON/INT/WIT/MEN (CHA). -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
</item>
<item id="26516" name="Lv. 3 Legendary LUC Dye Pack" type="EtcItem">
<item id="26516" name="Lv. 3 Legendary LUC Dye Pack" additionalName="" type="EtcItem">
<!-- Double-click to get 1 of the following Lv. 3 Legendary Dyes: STR/DEX/CON/INT/WIT/MEN (LUC). -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
</item>
<item id="26517" name="Apparition Stone (All-purpose)" type="EtcItem">
<item id="26517" name="Apparition Stone (All-purpose)" additionalName="" type="EtcItem">
<!-- Made of a fake soul, this can summon Terakan, Cassius, or Ladar at the Altar of Souls near Faeron Village. -->
<set name="icon" val="icon.etc_life_stone_of_begining_i00" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="MATERIAL" />
<set name="is_stackable" val="true" />
</item>
<item id="26518" name="Pirate Captain Outfit" type="Armor">
<item id="26518" name="Pirate Captain Outfit" additionalName="" type="Armor">
<!-- Pirate captain's outfit. When equipped, armor is removed and cannot be used. Hair accessories, weapons, and magic armor are not removed. -->
<set name="icon" val="BranchSys3.iconArmor.g_co_captain_i00" />
<set name="armor_type" val="HEAVY" />
@ -275,7 +282,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="1000" />
</item>
<item id="26519" name="Pirate Crew Outfit" type="Armor">
<item id="26519" name="Pirate Crew Outfit" additionalName="" type="Armor">
<!-- Pirate crew member's outfit. When equipped, armor is removed and cannot be used. Hair accessories, weapons, and magic armor are not removed. -->
<set name="icon" val="BranchSys3.iconArmor.g_co_pirate_i00" />
<set name="armor_type" val="HEAVY" />
@ -286,7 +293,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="1000" />
</item>
<item id="26520" name="Pirate Captain Appeareance Stone" type="EtcItem">
<item id="26520" name="Pirate Captain Appeareance Stone" additionalName="" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Captain. Can use Pirate Captain skill after appearance modification. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Captain. Appearance is restored through the use of a Restoration Stone. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="is_freightable" val="false" />
@ -294,8 +301,9 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26521" name="Pirate Crew Appeareance Stone" type="EtcItem">
<item id="26521" name="Pirate Crew Appeareance Stone" additionalName="" type="EtcItem">
<!-- Changes the appearance of the entire armor into that of a Pirate Crew member. Can use Pirate Crew skill after appearance modification. Can be used as a top or a one piece. It changes everything, making the appearance of all armor into that of a Pirate Crew member. Appearance is restored through the use of a Restoration Stone. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="is_freightable" val="false" />
@ -303,11 +311,17 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26522" name="Rabbit Ears" additionalName="STR + Critical Rate" type="Armor">
<!-- STR + 3 and Critical Rate + 50 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -315,6 +329,11 @@
<!-- DEX + 3 and Critical Rate + 50 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -322,6 +341,11 @@
<!-- CON + 3 and Critical Rate + 50 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -329,6 +353,11 @@
<!-- MEN + 3 and Critical Rate + 50 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -336,6 +365,11 @@
<!-- INT + 3 and Critical Rate + 50 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -343,6 +377,11 @@
<!-- WIT + 3 and Critical Rate + 50 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -350,6 +389,11 @@
<!-- STR + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -357,6 +401,11 @@
<!-- DEX + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -364,6 +413,11 @@
<!-- CON + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -371,6 +425,11 @@
<!-- MEN + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -378,6 +437,11 @@
<!-- INT + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -385,6 +449,11 @@
<!-- WIT + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -392,6 +461,11 @@
<!-- STR + 3 and P. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -399,6 +473,11 @@
<!-- DEX + 3 and P. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -406,6 +485,11 @@
<!-- CON + 3 and P. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -413,6 +497,11 @@
<!-- MEN + 3 and P. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -420,6 +509,11 @@
<!-- INT + 3 and P. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -427,6 +521,11 @@
<!-- WIT + 3 and P. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -434,6 +533,11 @@
<!-- STR + 3 and M. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -441,6 +545,11 @@
<!-- DEX + 3 and M. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -448,6 +557,11 @@
<!-- CON + 3 and M. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -455,6 +569,11 @@
<!-- MEN + 3 and M. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -462,6 +581,11 @@
<!-- INT + 3 and M. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -469,6 +593,11 @@
<!-- WIT + 3 and M. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -476,6 +605,11 @@
<!-- STR + 3 and Evasion + 5 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -483,6 +617,11 @@
<!-- DEX + 3 and Evasion + 5 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -490,6 +629,11 @@
<!-- CON + 3 and Evasion + 5 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -497,6 +641,11 @@
<!-- MEN + 3 and Evasion + 5 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -504,6 +653,11 @@
<!-- INT + 3 and Evasion + 5 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -511,6 +665,11 @@
<!-- WIT + 3 and Evasion + 5 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -518,6 +677,11 @@
<!-- STR + 3 and P. Atk. + 5% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -525,6 +689,11 @@
<!-- DEX + 3 and P. Atk. + 5% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -532,6 +701,11 @@
<!-- CON + 3 and P. Atk. + 5% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -539,6 +713,11 @@
<!-- MEN + 3 and P. Atk. + 5% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -546,6 +725,11 @@
<!-- INT + 3 and P. Atk. + 5% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -553,6 +737,11 @@
<!-- WIT + 3 and P. Atk. + 5% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -560,6 +749,11 @@
<!-- STR + 3 and M. Atk. + 10% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -567,6 +761,11 @@
<!-- DEX + 3 and M. Atk. + 10% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -574,6 +773,11 @@
<!-- CON + 3 and M. Atk. + 10% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -581,6 +785,11 @@
<!-- MEN + 3 and M. Atk. + 10% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -588,6 +797,11 @@
<!-- INT + 3 and M. Atk. + 10% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -595,6 +809,11 @@
<!-- WIT + 3 and M. Atk. + 10% when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -602,6 +821,11 @@
<!-- STR + 3 and Accuracy + 5 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -609,6 +833,11 @@
<!-- DEX + 3 and Accuracy + 5 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -616,6 +845,11 @@
<!-- CON + 3 and Accuracy + 5 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -623,6 +857,11 @@
<!-- MEN + 3 and Accuracy + 5 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -630,6 +869,11 @@
<!-- INT + 3 and Accuracy + 5 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -637,6 +881,11 @@
<!-- WIT + 3 and Accuracy + 5 when equipped. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -644,6 +893,11 @@
<!-- STR + 3 and Critical Rate + 50 when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -651,6 +905,11 @@
<!-- DEX + 3 and Critical Rate + 50 when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -658,6 +917,11 @@
<!-- CON + 3 and Critical Rate + 50 when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -665,6 +929,11 @@
<!-- MEN + 3 and Critical Rate + 50 when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -672,6 +941,11 @@
<!-- INT + 3 and Critical Rate + 50 when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -679,6 +953,11 @@
<!-- WIT + 3 and Critical Rate + 50 when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -686,6 +965,11 @@
<!-- STR + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -693,6 +977,11 @@
<!-- DEX + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -700,6 +989,11 @@
<!-- CON + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -707,6 +1001,11 @@
<!-- MEN + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -714,6 +1013,11 @@
<!-- INT + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -721,6 +1025,11 @@
<!-- WIT + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -728,6 +1037,11 @@
<!-- STR + 3 and P. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -735,6 +1049,11 @@
<!-- DEX + 3 and P. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -742,6 +1061,11 @@
<!-- CON + 3 and P. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -749,6 +1073,11 @@
<!-- MEN + 3 and P. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -756,6 +1085,11 @@
<!-- INT + 3 and P. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -763,6 +1097,11 @@
<!-- WIT + 3 and P. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -770,6 +1109,11 @@
<!-- STR + 3 and M. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -777,6 +1121,11 @@
<!-- DEX + 3 and M. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -784,6 +1133,11 @@
<!-- CON + 3 and M. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -791,6 +1145,11 @@
<!-- MEN + 3 and M. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -798,6 +1157,11 @@
<!-- INT + 3 and M. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -805,6 +1169,11 @@
<!-- WIT + 3 and M. Def. + 5% when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -812,6 +1181,11 @@
<!-- STR + 3 and Evasion + 5 when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -819,6 +1193,11 @@
<!-- DEX + 3 and Evasion + 5 when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -826,6 +1205,11 @@
<!-- CON + 3 and Evasion + 5 when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -833,6 +1217,11 @@
<!-- MEN + 3 and Evasion + 5 when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -840,6 +1229,11 @@
<!-- INT + 3 and Evasion + 5 when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
@ -847,7 +1241,12 @@
<!-- WIT + 3 and Evasion + 5 when equipped. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="enchant_enabled" val="7" />
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_freightable" val="false" />
<set name="weight" val="10" />
</item>
</list>
</list>

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -839,6 +839,9 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="27560" name="Lineage II Baseball Cap Appearance Stone" type="EtcItem">
<!-- Changes the appearance of a hair accessory to that of the Lineage II Baseball Cap. Can only be used on hair accessories that use 2 slots. -->
@ -848,6 +851,9 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="27561" name="Ultimate Support Cube Box" type="EtcItem">
<!-- Obtain an Ultimate Support Cube (30-day). Cubes cannot be dropped or exchanged. -->

View File

@ -83,6 +83,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36605" name="Blessed Hair Accessory Appearance Stone" type="EtcItem">
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
@ -98,6 +99,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="BLESS_SHAPE_SHIFTING_HAIRACC" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36606" name="Scroll: Modify Weapon (R-grade)" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of an R-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
@ -113,6 +115,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36607" name="Scroll: Modify Weapon (S-grade)" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of an S-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
@ -128,6 +131,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36608" name="Scroll: Modify Weapon (A-grade)" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of an A-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
@ -143,6 +147,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36609" name="Scroll: Modify Weapon (B-grade)" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a B-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
@ -158,6 +163,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36610" name="Scroll: Modify Weapon (C-grade)" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a C-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
@ -173,6 +179,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36611" name="Scroll: Modify Weapon (D-grade)" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a D-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
@ -188,6 +195,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36612" name="Blessed Scroll: Modify Weapon (R-grade)" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of an R-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
@ -202,6 +210,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="BLESS_SHAPE_SHIFTING_WP" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36613" name="Blessed Scroll: Modify Weapon (S-grade)" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of an S-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
@ -216,6 +225,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="BLESS_SHAPE_SHIFTING_WP" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36614" name="Blessed Scroll: Modify Weapon (A-grade)" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of an A-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
@ -230,6 +240,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="BLESS_SHAPE_SHIFTING_WP" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36615" name="Blessed Scroll: Modify Weapon (B-grade)" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a B-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
@ -244,6 +255,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="BLESS_SHAPE_SHIFTING_WP" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36616" name="Blessed Scroll: Modify Weapon (C-grade)" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a C-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
@ -258,6 +270,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="BLESS_SHAPE_SHIFTING_WP" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36617" name="Blessed Scroll: Modify Weapon (D-grade)" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a D-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
@ -272,6 +285,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="BLESS_SHAPE_SHIFTING_WP" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36618" name="Scroll: Modify Armor (R-grade)" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of an R-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 125000 adena. -->
@ -287,6 +301,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36619" name="Scroll: Modify Armor (S-grade)" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of an S-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 50,000 adena. -->
@ -302,6 +317,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36620" name="Scroll: Modify Armor (A-grade)" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of an A-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 24000 adena. -->
@ -317,6 +333,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36621" name="Scroll: Modify Armor (B-grade)" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a B-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 8000 adena. -->
@ -332,6 +349,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36622" name="Scroll: Modify Armor (C-grade)" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a C-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 1500 adena. -->
@ -347,6 +365,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36623" name="Scroll: Modify Armor (D-grade)" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a D-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 600 adena. -->
@ -362,6 +381,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36624" name="Blessed Scroll: Modify Armor (R-grade)" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of an R-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
@ -376,6 +396,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="BLESS_SHAPE_SHIFTING_AM" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36625" name="Blessed Scroll: Modify Armor (S-grade)" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of an S-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
@ -390,6 +411,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="BLESS_SHAPE_SHIFTING_AM" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36626" name="Blessed Scroll: Modify Armor (A-grade)" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of an A-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
@ -404,6 +426,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="BLESS_SHAPE_SHIFTING_AM" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36627" name="Blessed Scroll: Modify Armor (B-grade)" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a B-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
@ -418,6 +441,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="BLESS_SHAPE_SHIFTING_AM" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36628" name="Blessed Scroll: Modify Armor (C-grade)" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a C-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
@ -432,6 +456,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="BLESS_SHAPE_SHIFTING_AM" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36629" name="Blessed Scroll: Modify Armor (D-grade)" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a D-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. -->
@ -446,6 +471,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="BLESS_SHAPE_SHIFTING_AM" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36630" name="Hair Accessory Appearance Stone" additionalName="15-day" type="EtcItem">
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 125000 adena for a 1-slot hair accessory and 200000 adena for a 2-slot hair accessory. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
@ -463,6 +489,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36631" name="Blessed Hair Accessory Appearance Stone" additionalName="7-day" type="EtcItem">
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
@ -479,6 +506,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="BLESS_SHAPE_SHIFTING_HAIRACC" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36632" name="Emerald Weapon: One-handed Sword" type="Weapon">
<!-- Emerald Weapon. One-handed sword style. Initial Emerald Weapon Appearance Stone. -->
@ -893,6 +921,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36649" name="Emerald Weapon Appearance Stone: Dagger" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a dagger to that of an Emerald dagger. 7-day. -->
@ -909,6 +938,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36650" name="Emerald Weapon Appearance Stone: Two-handed Sword" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a two-handed sword to that of an Emerald two-handed sword. 7-day. -->
@ -925,6 +955,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36651" name="Emerald Weapon Appearance Stone: Fist Weapon" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a fist weapon to that of an Emerald fist weapon. 7-day. -->
@ -941,6 +972,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36652" name="Emerald Weapon Appearance Stone: Spear" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a spear to that of an Emerald spear. 7-day. -->
@ -957,6 +989,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36653" name="Emerald Weapon Appearance Stone: Bow" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a bow to that of an Emerald bow. 7-day. -->
@ -973,6 +1006,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36654" name="Emerald Weapon Appearance Stone: Crossbow" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a crossbow to that of an Emerald crossbow. 7-day. -->
@ -989,6 +1023,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36655" name="Emerald Weapon Appearance Stone: One-handed Blunt Weapon" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a one-handed blunt to that of an Emerald one-handed blunt. 7-day. -->
@ -1005,6 +1040,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36656" name="Emerald Weapon Appearance Stone: Two-handed Blunt Weapon" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a two-handed blunt to that of an Emerald two-handed blunt. 7-day. -->
@ -1021,6 +1057,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36657" name="Emerald Weapon Appearance Stone: One-handed Magic Blunt Weapon" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a one-handed blunt to that of an Emerald magic blunt. 7-day. -->
@ -1037,6 +1074,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36658" name="Emerald Weapon Appearance Stone: Two-handed Magic Blunt Weapon" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a two-handed blunt to that of an Emerald two-handed magic blunt. 7-day. -->
@ -1053,6 +1091,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36659" name="Emerald Weapon Appearance Stone: Dualsword" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a dualsword to that of an Emerald dualsword. 7-day. -->
@ -1069,6 +1108,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36660" name="Emerald Weapon Appearance Stone: Dual Dagger" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a dual dagger to that of an Emerald dual dagger. 7-day. -->
@ -1085,6 +1125,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36661" name="Emerald Weapon Appearance Stone: Dual Blunt Weapon" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a dual blunt to that of an Emerald dual blunt. 7-day. -->
@ -1101,6 +1142,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36662" name="Emerald Weapon Appearance Stone: Shield" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a shield to that of an Emerald shield. 7-day. -->
@ -1117,6 +1159,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36663" name="Emerald Weapon Appearance Stone: Sigil" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a sigil to that of an Emerald sigil. 7-day. -->
@ -1133,6 +1176,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="time" val="10080" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36664" name="9th Anniversary Hat" type="Armor">
<!-- 9-year anniversary hair accessory. Enables emoticon skills. -->
@ -1154,6 +1198,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="36666" name="Unidentified Suspicious Badge" type="EtcItem">
<!-- Suspicious badge from a dead monster in the Sea of Spores. Take it to Paterson's Disciple, Bacon, in the Sea of Spores to receive a reward. -->

View File

@ -187,6 +187,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37012" name="9th Anniversary Buff Scroll (M. Atk.)" type="EtcItem">
<!-- For 30 minutes, provides the effects of Horn Melody, Guitar Melody, Pipe Organ Melody, Lute Melody, Harp Melody, Drum Melody, and Wizard's Harmony Lv. 1. -->
@ -196,6 +197,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37013" name="9th Anniversary Buff Scroll (P. Def.)" type="EtcItem">
<!-- For 30 minutes, provides the effects of Horn Melody, Guitar Melody, Pipe Organ Melody, Lute Melody, Harp Melody, Drum Melody, and Knight's Harmony Lv. 1. -->
@ -205,6 +207,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37014" name="Arcana Reaper" type="Weapon">
<set name="icon" val="icon.weapon_monster_i00" />
@ -316,6 +319,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="37021" name="Elmore's Mysterious Box" type="EtcItem">
<!-- Mysterious box from Elmore. Double-click to receive an item at a certain probability. -->
@ -331,6 +335,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="37022" name="Elmore's Noble Box" type="EtcItem">
<!-- Noble box from Elmore. Double-click to receive an item at a certain probability. -->
@ -346,6 +351,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="37023" name="Eternal Ingredient Pouch" type="EtcItem">
<!-- Eternal Ingredient Pouch. Double-click to receive an Eternal ingredient at a certain probability. -->
@ -361,6 +367,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="37024" name="Eternal Recipe Pouch" type="EtcItem">
<!-- Eternal Recipe Pouch. Double-click to receive an Eternal recipe at a certain probability. -->
@ -376,6 +383,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="37025" name="Scroll of Escape: Alligator Island" type="EtcItem">
<!-- Teleports you to Alligator Island. -->
@ -384,6 +392,7 @@
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@ -402,6 +411,7 @@
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@ -420,6 +430,7 @@
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@ -438,6 +449,7 @@
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@ -548,13 +560,14 @@
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9983" level="1" /> <!-- Scroll of Escape: Wall of Argos -->
</skills>
@ -574,6 +587,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
<set name="is_stackable" val="true" />
<skills>
<skill id="9975" level="1" /> <!-- Scroll of Escape: Varka Silenos Barracks -->
@ -583,18 +597,17 @@
<!-- Teleports you to Ketra Orc Outpost. -->
<set name="icon" val="icon.etc_scroll_of_return_i03" />
<set name="weight" val="30" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9976" level="1" /> <!-- Scroll of Escape: Ketra Orc Outpost -->
</skills>
@ -603,18 +616,17 @@
<!-- Teleports you to the Den of Evil. -->
<set name="icon" val="icon.etc_scroll_of_return_i03" />
<set name="weight" val="30" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9977" level="1" /> <!-- Scroll of Escape: Den of Evil -->
</skills>
@ -623,18 +635,17 @@
<!-- Teleports you to Sel Mahum Training Grounds. -->
<set name="icon" val="icon.etc_scroll_of_return_i03" />
<set name="weight" val="30" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9978" level="1" /> <!-- Scroll of Escape: Sel Mahum Training Grounds -->
</skills>
@ -646,13 +657,14 @@
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9979" level="1" /> <!-- Scroll of Escape: Plains of the Lizardmen -->
</skills>
@ -664,13 +676,14 @@
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9980" level="1" /> <!-- Scroll of Escape: Field of Silence -->
</skills>
@ -682,13 +695,14 @@
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9981" level="1" /> <!-- Scroll of Escape: Field of Whispers -->
</skills>
@ -696,9 +710,13 @@
<item id="37041" name="Divine Protection Elixir" type="EtcItem">
<!-- Double-click to increase Max HP/MP/CP, Defense and M. Def. by 30% for 30 min. If you receive the 'Cannibalistic Stakato Captain' from Improved Rose Spirit while this is in effect, the effect will disappear. Can be used by characters of level 85 or higher. Cannot be used in the Olympiad. Can be used in the Ceremony of Chaos. Cooldown is 5 min. -->
<set name="icon" val="icon.etc_evil_soul_core_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="reuse_delay" val="300000" />
<set name="weight" val="1" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="crystal_type" val="R" />
<set name="etcitem_type" val="POTION" />
<set name="commissionItemType" val="POTION" />
@ -718,6 +736,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="recipe_id" val="4152" /> <!-- rp_power_of_chaos -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="37043" name="Recipe: Divine Protection Elixir" type="EtcItem">
<!-- For those who have completed the fourth class transfer only. Recipe for making Divine Protection Elixir. Requires Create Common Item (Lv. 10). Success rate is 100%. -->
@ -729,6 +748,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4153" /> <!-- rp_power_of_chaos_common -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="37044" name="Immortal Scroll" type="EtcItem">
<!-- Enchants a skill +1~+10 to the next grade with a success rate of 100% without consuming extra materials. -->
@ -771,6 +791,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="ELIXIR" />
<set name="icon" val="icon.special_cube_i00" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37047" name="Theor's Sword" type="Weapon">
<!-- Monster Weapon. One-handed sword style. Initial Monster Weapon Appearance Stone. -->
@ -1270,6 +1291,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37068" name="Monster Weapon Appearance Stone: Sword of Corruption" type="EtcItem">
<!-- Changes the appearance of a one-handed sword to that of a Sword of Corruption. An appearance-modified item has no change in abilities. Double click to use. -->
@ -1281,6 +1303,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37069" name="Monster Weapon Appearance Stone: Octavis' Sword" type="EtcItem">
<!-- Changes the appearance of a one-handed sword to that of Octavis's Sword. An appearance-modified item has no change in abilities. Double click to use. -->
@ -1292,6 +1315,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37070" name="Monster Weapon Appearance Stone: Tegaffe's Dualsword" type="EtcItem">
<!-- Changes the appearance of a dualsword to that of Tegaffe's Dualsword. An appearance-modified item has no change in abilities. Double click to use. -->
@ -1303,6 +1327,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37071" name="Monster Weapon Appearance Stone: Seknus' One-handed Magic Sword" type="EtcItem">
<!-- Changes the appearance of a one-handed magic sword to that of Seknus's Sword. An appearance-modified item has no change in abilities. Double click to use. -->
@ -1314,6 +1339,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37072" name="Monster Weapon Appearance Stone: Tebot's Axe" type="EtcItem">
<!-- Changes the appearance of a one-handed blunt to that of Tebot's Axe. An appearance-modified item has no change in abilities. Double click to use. -->
@ -1325,6 +1351,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37073" name="Monster Weapon Appearance Stone: Glakias' Hammer" type="EtcItem">
<!-- Changes the appearance of a one-handed blunt to that of Glakias' Hammer. An appearance-modified item has no change in abilities. Double click to use. -->
@ -1336,6 +1363,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37074" name="Monster Weapon Appearance Stone: Tebot's Dual Blunt Weapon" type="EtcItem">
<!-- Changes the appearance of a dual blunt to that of Tebot's Dual Blunt. An appearance-modified item has no change in abilities. Double click to use. -->
@ -1347,6 +1375,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37075" name="Monster Weapon Appearance Stone: Drakos' Dagger" type="EtcItem">
<!-- Changes the appearance of a dagger to that of Drakos' Dagger. An appearance-modified item has no change in abilities. Double click to use. -->
@ -1358,6 +1387,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37076" name="Monster Weapon Appearance Stone: Drakos' Dual Dagger" type="EtcItem">
<!-- Changes the appearance of a dual dagger to that of Drakos' Dual Dagger. An appearance-modified item has no change in abilities. Double click to use. -->
@ -1369,6 +1399,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37077" name="Monster Weapon Appearance Stone: Guillotine's Greatsword" type="EtcItem">
<!-- Changes the appearance of a two-handed sword to that of Guillotine's Greatsword. An appearance-modified item has no change in abilities. Double click to use. -->
@ -1380,6 +1411,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37078" name="Monster Weapon Appearance Stone: Thesakar's Spear" type="EtcItem">
<!-- Changes the appearance of a spear to that of Thesakar's Spear. An appearance-modified item has no change in abilities. Double click to use. -->
@ -1391,6 +1423,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37079" name="Monster Weapon Appearance Stone: Mimilead's Staff" type="EtcItem">
<!-- Changes the appearance of a two-handed blunt to that of Mimilead's Staff. An appearance-modified item has no change in abilities. Double click to use. -->
@ -1402,6 +1435,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37080" name="Monster Weapon Appearance Stone: Satyr's Staff" type="EtcItem">
<!-- Changes the appearance of a two-handed blunt to that of Satyr's Staff. An appearance-modified item has no change in abilities. Double click to use. -->
@ -1413,6 +1447,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37081" name="Monster Weapon Appearance Stone: Kanadis' Hand" type="EtcItem">
<!-- Changes the appearance of a fist weapon to that of Kanadis' Hand. An appearance-modified item has no change in abilities. Double click to use. -->
@ -1424,6 +1459,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37082" name="Monster Weapon Appearance Stone: Kanadis' Bow" type="EtcItem">
<!-- Changes the appearance of a bow to that of Kanadis' Bow. An appearance-modified item has no change in abilities. Double click to use. -->
@ -1435,6 +1471,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37083" name="Monster Weapon Appearance Stone: Centaur's Bow" type="EtcItem">
<!-- Changes the appearance of a bow to that of Centaur's Bow. An appearance-modified item has no change in abilities. Double click to use. -->
@ -1446,6 +1483,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37084" name="Monster Weapon Appearance Stone: Spicula's Crossbow" type="EtcItem">
<!-- Changes the appearance of a crossbow to that of Spicula's Crossbow. An appearance-modified item has no change in abilities. Double click to use. -->
@ -1457,6 +1495,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37085" name="Monster Weapon Appearance Stone: Theor's Shield" type="EtcItem">
<!-- Changes the appearance of a shield to that of Theor's Shield. An appearance-modified item has no change in abilities. Double click to use. -->
@ -1468,6 +1507,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37086" name="Monster Weapon Appearance Stone: Shield of Corruption" type="EtcItem">
<!-- Changes the appearance of a shield to that of a Shield of Corruption. An appearance-modified item has no change in abilities. Double click to use. -->
@ -1479,6 +1519,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37087" name="Dimensional Energy - Stage 1" type="EtcItem">
<!-- Energy with the power of dimension. Required to receive a reward or increase the stage level through Mermoden. If you use it to increase the stage level, you can later receive more rewards. To increase the level to Stage 2, you have to succeed in defense in the next cycle. 15-day. -->
@ -1545,6 +1586,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37092" name="Dimensional Cloak of Light" type="Armor">
<!-- Cloak that symbolizes glory and light. With the power of dimension, characters of all levels can wear it. Defense + 50, M. Def. + 40 and STR/MEN/DEX/WIT/INT/CON + 2. Damage received during PvP decreases by 5%. Can use Escape:<3A>Castle skill. Part of its effect does not apply when you are chaotic. Cannot be used while in a chaotic state. Cannot be transferred between servers. -->
@ -1607,6 +1649,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37095" name="Dimensional Treasure Chest (Mid-grade)" type="EtcItem">
<!-- Treasure Chest obtained in dimensional space. -->
@ -1621,6 +1664,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37096" name="Dimensional Treasure Chest (High-grade)" type="EtcItem">
<!-- Treasure Chest obtained in dimensional space. -->
@ -1635,6 +1679,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37097" name="High-grade Elixir of Life (R-grade)" type="EtcItem">
<!-- Recovers HP. Only characters above level 85 can use on themselves. Cooldown is 2 min. -->

View File

@ -16,6 +16,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37401" name="Emerald Weapon Appearance Stone: Dagger" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a dagger to that of an Emerald dagger. 15-day. -->
@ -33,6 +34,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37402" name="Emerald Weapon Appearance Stone: Two-handed Sword" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a two-handed sword to that of an Emerald two-handed sword. 15-day. -->
@ -50,6 +52,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37403" name="Emerald Weapon Appearance Stone: Fist Weapon" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a fist weapon to that of an Emerald fist weapon. 15-day. -->
@ -67,6 +70,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37404" name="Emerald Weapon Appearance Stone: Spear" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a spear to that of an Emerald spear. 15-day. -->
@ -84,6 +88,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37405" name="Emerald Weapon Appearance Stone: Bow" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a bow to that of an Emerald bow. 15-day. -->
@ -101,6 +106,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37406" name="Emerald Weapon Appearance Stone: Crossbow" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a crossbow to that of an Emerald crossbow. 15-day. -->
@ -118,6 +124,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37407" name="Emerald Weapon Appearance Stone: One-handed Blunt Weapon" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a one-handed blunt to that of an Emerald one-handed blunt. 15-day. -->
@ -135,6 +142,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37408" name="Emerald Weapon Appearance Stone: Two-handed Blunt Weapon" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a two-handed blunt to that of an Emerald two-handed blunt. 15-day. -->
@ -152,6 +160,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37409" name="Emerald Weapon Appearance Stone: One-handed Magic Blunt Weapon" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a one-handed blunt to that of an Emerald magic blunt. 15-day. -->
@ -169,6 +178,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37410" name="Emerald Weapon Appearance Stone: Two-handed Magic Blunt Weapon" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a two-handed blunt to that of an Emerald two-handed magic blunt. 15-day. -->
@ -186,6 +196,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37411" name="Emerald Weapon Appearance Stone: Dualsword" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a dualsword to that of an Emerald dualsword. 15-day. -->
@ -203,6 +214,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37412" name="Emerald Weapon Appearance Stone: Dual Dagger" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a dual dagger to that of an Emerald dual dagger. 15-day. -->
@ -220,6 +232,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37413" name="Emerald Weapon Appearance Stone: Dual Blunt Weapon" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a dual blunt to that of an Emerald dual blunt. 15-day. -->
@ -237,6 +250,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37414" name="Emerald Weapon Appearance Stone: Shield" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a shield to that of an Emerald shield. 15-day. -->
@ -254,6 +268,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37415" name="Emerald Weapon Appearance Stone: Sigil" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a sigil to that of an Emerald sigil. 15-day. -->
@ -271,6 +286,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37416" name="Emerald Weapon Appearance Stone: Sword" type="EtcItem">
<!-- Changes the appearance of a one-handed sword to that of an Emerald one-handed sword. -->
@ -281,6 +297,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37417" name="Emerald Weapon Appearance Stone: Dagger" type="EtcItem">
<!-- Changes the appearance of a dagger to that of an Emerald dagger. -->
@ -291,6 +308,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37418" name="Emerald Weapon Appearance Stone: Two-handed Sword" type="EtcItem">
<!-- Changes the appearance of a two-handed sword to that of an Emerald two-handed sword. -->
@ -301,6 +319,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37419" name="Emerald Weapon Appearance Stone: Fist Weapon" type="EtcItem">
<!-- Changes the appearance of a fist weapon to that of an Emerald fist weapon. -->
@ -311,6 +330,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37420" name="Emerald Weapon Appearance Stone: Spear" type="EtcItem">
<!-- Changes the appearance of a spear to that of an Emerald spear. -->
@ -321,6 +341,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37421" name="Emerald Weapon Appearance Stone: Bow" type="EtcItem">
<!-- Changes the appearance of a bow to that of an Emerald bow. -->
@ -331,6 +352,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37422" name="Emerald Weapon Appearance Stone: Crossbow" type="EtcItem">
<!-- Changes the appearance of a crossbow to that of an Emerald crossbow. -->
@ -341,6 +363,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37423" name="Emerald Weapon Appearance Stone: One-handed Blunt Weapon" type="EtcItem">
<!-- Changes the appearance of a one-handed blunt to that of an Emerald one-handed blunt. -->
@ -351,6 +374,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37424" name="Emerald Weapon Appearance Stone: Two-handed Blunt Weapon" type="EtcItem">
<!-- Changes the appearance of a two-handed blunt to that of an Emerald two-handed blunt. -->
@ -361,6 +385,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37425" name="Emerald Weapon Appearance Stone: One-handed Magic Blunt Weapon" type="EtcItem">
<!-- Changes the appearance of a one-handed blunt to that of an Emerald magic blunt. -->
@ -371,6 +396,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37426" name="Emerald Weapon Appearance Stone: Two-handed Magic Blunt Weapon" type="EtcItem">
<!-- Changes the appearance of a two-handed blunt to that of an Emerald two-handed magic blunt. -->
@ -381,6 +407,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37427" name="Emerald Weapon Appearance Stone: Dualsword" type="EtcItem">
<!-- Changes the appearance of a dualsword to that of an Emerald dualsword. -->
@ -391,6 +418,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37428" name="Emerald Weapon Appearance Stone: Dual Dagger" type="EtcItem">
<!-- Changes the appearance of a dual dagger to that of an Emerald dual dagger. -->
@ -401,6 +429,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37429" name="Emerald Weapon Appearance Stone: Dual Blunt Weapon" type="EtcItem">
<!-- Changes the appearance of a dual blunt to that of an Emerald dual blunt. -->
@ -411,6 +440,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37430" name="Emerald Weapon Appearance Stone: Shield" type="EtcItem">
<!-- Changes the appearance of a shield to that of an Emerald shield. -->
@ -421,6 +451,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37431" name="Emerald Weapon Appearance Stone: Sigil" type="EtcItem">
<!-- Changes the appearance of a sigil to that of an Emerald sigil. -->
@ -431,6 +462,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37432" name="Scroll: Modify Emerald Weapon Ticket (Expiratory)" type="EtcItem">
<!-- Can be exchanged for an Emerald Weapon Appearance Scroll Ticket (Expiratory) through an Aden Reconstruction Society Member. -->
@ -810,6 +842,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37456" name="Talisman Pack - Escape: Town of Dion" type="EtcItem">
<!-- Double-click to receive Talisman - Escape: Town of Dion. Once obtained, a talisman cannot be exchanged, dropped, sold in a private store, or transferred to another character within the same account. -->
@ -817,6 +850,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37457" name="Talisman Pack - Escape: Town of Giran" type="EtcItem">
<!-- Double-click to receive Talisman - Escape: Town of Giran. Once obtained, a talisman cannot be exchanged, dropped, sold in a private store, or transferred to another character within the same account. -->
@ -824,6 +858,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37458" name="Talisman Pack - Escape: Heine" type="EtcItem">
<!-- Double-click to receive Talisman - Escape: Heine. Once obtained, a talisman cannot be exchanged, dropped, sold in a private store, or transferred to another character within the same account. -->
@ -831,6 +866,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37459" name="Talisman Pack - Escape: Town of Oren" type="EtcItem">
<!-- Double-click to receive Talisman - Escape: Town of Oren. Once obtained, a talisman cannot be exchanged, dropped, sold in a private store, or transferred to another character within the same account. -->
@ -838,6 +874,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37460" name="Talisman Pack - Escape: Town of Aden" type="EtcItem">
<!-- Double-click to receive Talisman - Escape: Town of Aden. Once obtained, a talisman cannot be exchanged, dropped, sold in a private store, or transferred to another character within the same account. -->
@ -845,6 +882,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37461" name="Talisman Pack - Escape: Town of Goddard" type="EtcItem">
<!-- Double-click to receive Talisman - Escape: Town of Goddard. Once obtained, a talisman cannot be exchanged, dropped, sold in a private store, or transferred to another character within the same account. -->
@ -852,6 +890,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37462" name="Talisman Pack - Escape: Town of Rune" type="EtcItem">
<!-- Double-click to receive Talisman - Escape: Town of Rune. Once obtained, a talisman cannot be exchanged, dropped, sold in a private store, or transferred to another character within the same account. -->
@ -859,6 +898,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37463" name="Talisman Pack - Escape: Town of Schuttgart" type="EtcItem">
<!-- Double-click to receive Talisman - Escape: Town of Schuttgart. Once obtained, a talisman cannot be exchanged, dropped, sold in a private store, or transferred to another character within the same account. -->
@ -866,6 +906,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37464" name="Talisman Pack - Escape: Talking Island Village" type="EtcItem">
<!-- Double-click to receive Talisman - Escape: Talking Island Village. Once obtained, a talisman cannot be exchanged, dropped, sold in a private store, or transferred to another character within the same account. -->
@ -873,6 +914,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37465" name="Talisman Pack - Escape: Elven Village" type="EtcItem">
<!-- Double-click to receive Talisman - Escape: Elven Village. Once obtained, a talisman cannot be exchanged, dropped, sold in a private store, or transferred to another character within the same account. -->
@ -880,6 +922,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37466" name="Talisman Pack - Escape: Dark Elf Village" type="EtcItem">
<!-- Double-click to receive Talisman - Escape: Dark Elf Village. Once obtained, a talisman cannot be exchanged, dropped, sold in a private store, or transferred to another character within the same account. -->
@ -887,6 +930,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37467" name="Talisman Pack - Escape: Orc Village" type="EtcItem">
<!-- Double-click to receive Talisman - Escape: Orc Village. Once obtained, a talisman cannot be exchanged, dropped, sold in a private store, or transferred to another character within the same account. -->
@ -894,6 +938,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37468" name="Talisman Pack - Escape: Dwarven Village" type="EtcItem">
<!-- Double-click to receive Talisman - Escape: Dwarven Village. Once obtained, a talisman cannot be exchanged, dropped, sold in a private store, or transferred to another character within the same account. -->
@ -901,6 +946,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37469" name="Talisman Pack - Escape: Floran Village" type="EtcItem">
<!-- Double-click to receive Talisman - Escape: Floran Village. Once obtained, a talisman cannot be exchanged, dropped, sold in a private store, or transferred to another character within the same account. -->
@ -908,6 +954,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37470" name="Talisman Pack - Escape: Hardin's Academy" type="EtcItem">
<!-- Double-click to receive Talisman - Escape: Hardin's Academy. Once obtained, a talisman cannot be exchanged, dropped, sold in a private store, or transferred to another character within the same account. -->
@ -915,6 +962,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37471" name="Talisman Pack - Escape: Ivory Tower" type="EtcItem">
<!-- Double-click to receive Talisman - Escape: Ivory Tower. Once obtained, a talisman cannot be exchanged, dropped, sold in a private store, or transferred to another character within the same account. -->
@ -922,6 +970,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37472" name="Talisman Pack - Escape: Hunters' Village" type="EtcItem">
<!-- Double-click to receive Talisman - Escape: Hunters' Village. Once obtained, a talisman cannot be exchanged, dropped, sold in a private store, or transferred to another character within the same account. -->
@ -929,6 +978,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37473" name="Talisman Pack - Escape: Ketra Orc Village" type="EtcItem">
<!-- Double-click to receive Talisman - Escape: Ketra Orc Village. Once obtained, a talisman cannot be exchanged, dropped, sold in a private store, or transferred to another character within the same account. -->
@ -936,6 +986,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37474" name="Talisman Pack - Escape: Varka Silenos Village" type="EtcItem">
<!-- Double-click to receive Talisman - Escape: Varka Silenos Village. Once obtained, a talisman cannot be exchanged, dropped, sold in a private store, or transferred to another character within the same account. -->
@ -943,6 +994,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37475" name="Talisman Pack - Escape: Kamael Village" type="EtcItem">
<!-- Double-click to receive Talisman - Escape: Kamael Village. Once obtained, a talisman cannot be exchanged, dropped, sold in a private store, or transferred to another character within the same account. -->
@ -950,6 +1002,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37476" name="Awakened Warrior's Blade" additionalName="Haste" type="Weapon">
<!-- An awakened warrior's weapon. This one-handed sword increases your attack speed. Cannot be used in the Olympiad. Kamaels can transform it into a rapier through the 'Change Weapon' skill. -->
@ -1395,6 +1448,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37492" name="Awakened Warrior's Talisman Pack" type="EtcItem">
<!-- Dimensional Item Pack. Double-click to receive 1 Talisman - Destruction. Cannot be used in the Olympiad. Note: Cannot be shared once open. -->
@ -1408,6 +1462,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37493" name="Hair Accessory Restoration Stone" type="EtcItem">
<!-- Restores a modified hair accessory to its original form. Double-click to start the process. -->
@ -1417,6 +1472,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="RESTORE_SHAPE_SHIFTING_HAIRACC" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37494" name="Chaos Essence (Dual Class)" type="EtcItem">
<!-- Mysterious essence with the power of chaos. Take it to Hardin at the Reliquary of the Giants to change your specialized awakened class. Cannot be used by Ertheia. Can be used only by dual classes. 30-day. -->
@ -1431,7 +1487,6 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.etc_water_of_silen_i00" />
<set name="time" val="43200" />
</item>
<item id="37495" name="Lindvior's Scale" type="EtcItem">
<!-- Scales that occasionally fall off Lindvior. It has the power of Lindvior. -->

View File

@ -472,6 +472,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37627" name="Mysterious Soulshot Pack (R-grade)" type="EtcItem">
<!-- The power of a high level spirit is bestowed on a weapon causing its M. Atk. to momentarily increase. Double click to acquire 20,000 rounds of Mysterious Blessed Soulshots. Can be used with R-grade weapons. -->
@ -485,9 +486,10 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37628" name="Cupid's Arrow" type="Weapon">
<!-- Throws a love-filled heart. Can use the active skill Heart Shot.. Warning: When using on a monster, you can receive another player's attack. -->
<!-- Throws a love-filled heart. Can use the active skill 'Heart Shot.' \nWarning: When using on a monster, you can receive another player's attack. -->
<set name="icon" val="icon.bm_krono_bow" />
<set name="weapon_type" val="BOW" />
<set name="default_action" val="EQUIP" />
@ -509,6 +511,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">500</stat>
<stat type="randomDamage">1</stat>
</stats>
</item>
<item id="37629" name="Pig Lollipop" type="Weapon">
@ -530,6 +533,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37630" name="Mysterious Shaper" additionalName="7-day" type="Weapon">
@ -546,12 +550,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="time" val="10080" />
<skills>
<skill id="13547" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13547" level="1" /> <!-- Mysterious Shaper -->
</skills>
<stats>
<stat type="pAtk">881</stat>
@ -560,6 +565,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37631" name="Mysterious Cutter" additionalName="7-day" type="Weapon">
@ -576,12 +582,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="time" val="10080" />
<skills>
<skill id="13548" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13548" level="1" /> <!-- Mysterious Cutter -->
</skills>
<stats>
<stat type="pAtk">1007</stat>
@ -589,6 +596,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37632" name="Mysterious Slasher" additionalName="7-day" type="Weapon">
@ -605,12 +613,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="10080" />
<skills>
<skill id="13549" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13549" level="1" /> <!-- Mysterious Slasher -->
</skills>
<stats>
<stat type="pAtk">1225</stat>
@ -618,6 +627,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37633" name="Mysterious Avenger" additionalName="7-day" type="Weapon">
@ -634,12 +644,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="time" val="10080" />
<skills>
<skill id="13550" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13550" level="1" /> <!-- Mysterious Avenger -->
</skills>
<stats>
<stat type="pAtk">1007</stat>
@ -648,6 +659,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37634" name="Mysterious Fighter" additionalName="7-day" type="Weapon">
@ -664,12 +676,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="10080" />
<skills>
<skill id="13551" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13551" level="1" /> <!-- Mysterious Fighter -->
</skills>
<stats>
<stat type="pAtk">1225</stat>
@ -678,6 +691,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37635" name="Mysterious Stormer" additionalName="7-day" type="Weapon">
@ -694,12 +708,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="10080" />
<skills>
<skill id="13552" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13552" level="1" /> <!-- Mysterious Stormer -->
</skills>
<stats>
<stat type="pAtk">1007</stat>
@ -708,6 +723,7 @@
<stat type="rCrit">8</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">80</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37636" name="Mysterious Thrower" additionalName="7-day" type="Weapon">
@ -724,12 +740,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="10080" />
<skills>
<skill id="13553" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13553" level="1" /> <!-- Mysterious Thrower -->
</skills>
<stats>
<stat type="pAtk">1983</stat>
@ -738,6 +755,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">500</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37637" name="Mysterious Shooter" additionalName="7-day" type="Weapon">
@ -754,11 +772,12 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="time" val="10080" />
<skills>
<skill id="13554" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13554" level="1" /> <!-- Mysterious Shooter -->
</skills>
<stats>
<stat type="pAtk">1786</stat>
@ -767,6 +786,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">400</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37638" name="Mysterious Buster" additionalName="7-day" type="Weapon">
@ -783,12 +803,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="time" val="10080" />
<skills>
<skill id="13555" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13555" level="1" /> <!-- Mysterious Buster -->
</skills>
<stats>
<stat type="pAtk">805</stat>
@ -796,6 +817,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37639" name="Mysterious Caster" additionalName="7-day" type="Weapon">
@ -817,7 +839,7 @@
<set name="bodypart" val="rhand" />
<set name="time" val="10080" />
<skills>
<skill id="13556" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13556" level="1" /> <!-- Mysterious Caster -->
</skills>
<stats>
<stat type="pAtk">805</stat>
@ -826,6 +848,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37640" name="Mysterious Retributer" additionalName="7-day" type="Weapon">
@ -842,12 +865,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="10080" />
<skills>
<skill id="13557" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13557" level="1" /> <!-- Mysterious Retributer -->
</skills>
<stats>
<stat type="pAtk">981</stat>
@ -857,6 +881,7 @@
<stat type="accMagic">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37641" name="Mysterious Dualsword" additionalName="7-day" type="Weapon">
@ -873,12 +898,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="10080" />
<skills>
<skill id="13558" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13558" level="1" /> <!-- Mysterious Dualsword -->
</skills>
<stats>
<stat type="pAtk">1225</stat>
@ -886,6 +912,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37642" name="Mysterious Dual Dagger" additionalName="7-day" type="Weapon">
@ -907,7 +934,7 @@
<set name="bodypart" val="lrhand" />
<set name="time" val="10080" />
<skills>
<skill id="13559" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13559" level="1" /> <!-- Mysterious Dual Dagger -->
</skills>
<stats>
<stat type="pAtk">1007</stat>
@ -916,6 +943,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37643" name="Mysterious Dual Blunt" additionalName="7-day" type="Weapon">
@ -932,12 +960,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="10080" />
<skills>
<skill id="13560" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13560" level="1" /> <!-- Mysterious Dual Blunt -->
</skills>
<stats>
<stat type="pAtk">1225</stat>
@ -946,6 +975,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37644" name="Mysterious Shaper" additionalName="30-day" type="Weapon">
@ -962,12 +992,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="time" val="43200" />
<skills>
<skill id="13547" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13547" level="1" /> <!-- Mysterious Shaper -->
</skills>
<stats>
<stat type="pAtk">881</stat>
@ -976,6 +1007,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37645" name="Mysterious Cutter" additionalName="30-day" type="Weapon">
@ -992,12 +1024,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="time" val="43200" />
<skills>
<skill id="13548" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13548" level="1" /> <!-- Mysterious Cutter -->
</skills>
<stats>
<stat type="pAtk">1007</stat>
@ -1005,6 +1038,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37646" name="Mysterious Slasher" additionalName="30-day" type="Weapon">
@ -1021,12 +1055,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="43200" />
<skills>
<skill id="13549" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13549" level="1" /> <!-- Mysterious Slasher -->
</skills>
<stats>
<stat type="pAtk">1225</stat>
@ -1034,6 +1069,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37647" name="Mysterious Avenger" additionalName="30-day" type="Weapon">
@ -1050,12 +1086,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="time" val="43200" />
<skills>
<skill id="13550" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13550" level="1" /> <!-- Mysterious Avenger -->
</skills>
<stats>
<stat type="pAtk">1007</stat>
@ -1064,6 +1101,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37648" name="Mysterious Fighter" additionalName="30-day" type="Weapon">
@ -1080,12 +1118,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="43200" />
<skills>
<skill id="13551" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13551" level="1" /> <!-- Mysterious Fighter -->
</skills>
<stats>
<stat type="pAtk">1225</stat>
@ -1094,6 +1133,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37649" name="Mysterious Stormer" additionalName="30-day" type="Weapon">
@ -1110,12 +1150,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="43200" />
<skills>
<skill id="13552" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13552" level="1" /> <!-- Mysterious Stormer -->
</skills>
<stats>
<stat type="pAtk">1007</stat>
@ -1124,6 +1165,7 @@
<stat type="rCrit">8</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">80</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37650" name="Mysterious Thrower" additionalName="30-day" type="Weapon">
@ -1140,12 +1182,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="43200" />
<skills>
<skill id="13553" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13553" level="1" /> <!-- Mysterious Thrower -->
</skills>
<stats>
<stat type="pAtk">1983</stat>
@ -1154,6 +1197,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">500</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37651" name="Mysterious Shooter" additionalName="30-day" type="Weapon">
@ -1170,11 +1214,12 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="time" val="43200" />
<skills>
<skill id="13554" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13554" level="1" /> <!-- Mysterious Shooter -->
</skills>
<stats>
<stat type="pAtk">1786</stat>
@ -1183,6 +1228,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">400</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37652" name="Mysterious Buster" additionalName="30-day" type="Weapon">
@ -1199,12 +1245,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="time" val="43200" />
<skills>
<skill id="13555" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13555" level="1" /> <!-- Mysterious Buster -->
</skills>
<stats>
<stat type="pAtk">805</stat>
@ -1212,6 +1259,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37653" name="Mysterious Caster" additionalName="30-day" type="Weapon">
@ -1228,12 +1276,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="time" val="43200" />
<skills>
<skill id="13556" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13556" level="1" /> <!-- Mysterious Caster -->
</skills>
<stats>
<stat type="pAtk">805</stat>
@ -1242,6 +1291,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37654" name="Mysterious Retributer" additionalName="30-day" type="Weapon">
@ -1258,12 +1308,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="43200" />
<skills>
<skill id="13557" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13557" level="1" /> <!-- Mysterious Retributer -->
</skills>
<stats>
<stat type="pAtk">981</stat>
@ -1273,6 +1324,7 @@
<stat type="accMagic">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37655" name="Mysterious Dualsword" additionalName="30-day" type="Weapon">
@ -1289,12 +1341,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="43200" />
<skills>
<skill id="13558" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13558" level="1" /> <!-- Mysterious Dualsword -->
</skills>
<stats>
<stat type="pAtk">1225</stat>
@ -1302,6 +1355,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37656" name="Mysterious Dual Dagger" additionalName="30-day" type="Weapon">
@ -1318,12 +1372,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="43200" />
<skills>
<skill id="13559" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13559" level="1" /> <!-- Mysterious Dual Dagger -->
</skills>
<stats>
<stat type="pAtk">1007</stat>
@ -1332,6 +1387,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37657" name="Mysterious Dual Blunt" additionalName="30-day" type="Weapon">
@ -1348,12 +1404,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="43200" />
<skills>
<skill id="13560" level="1" /> <!-- Mysterious Pasive Skill -->
<skill id="13560" level="1" /> <!-- Mysterious Dual Blunt -->
</skills>
<stats>
<stat type="pAtk">1225</stat>
@ -1362,6 +1419,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37658" name="Mysterious Healthy Juice Pack (HP/CP)" type="EtcItem">
@ -1375,6 +1433,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37659" name="Mysterious Healthy Juice (HP/CP)" type="EtcItem">
<!-- Mysterious juice that momentarily replenishes 30,000 HP and CP. Cannot be used in the Olympiad or Ceremony of Chaos. -->
@ -1419,6 +1478,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37661" name="Refined Romantic Chapeau: Blue" type="Armor">
@ -1574,6 +1634,7 @@
<set name="icon" val="icon.bm_ring_earthworm_heart" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="weight" val="150" />
<set name="is_clan_depositable" val="false" />
@ -1585,6 +1646,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="43200" />
<set name="is_oly_restricted" val="true" />
<skills>
<skill id="13317" level="1" /> <!-- Earth Wyrm Heart Ring -->
<skill id="13318" level="1" /> <!-- Earth Wyrm Heart Ring -->
@ -1592,6 +1654,7 @@
</skills>
<stats>
<stat type="mDef">108</stat>
<stat type="maxMp">38</stat>
</stats>
</item>
<item id="37671" name="Heavenly Recovery Potion" type="EtcItem">
@ -1603,6 +1666,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37672" name="Mysterious Friend Summon Bracelet" additionalName="30-day" type="Armor">
<!-- Bracelet that can summon another character. The summoning character and the summoned character must both be equipped with it and in the same party. 30-day. Cooldown is 60 minutes. Cannot be used in the Olympiad. Cannot be shared within the same account through the Dimensional Merchant. -->
@ -1629,6 +1693,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37674" name="Scroll: Modify Demonic Sword Zariche" type="EtcItem">
<!-- Scroll that modifies the appearance of a two-handed sword to that of the Demonic Sword Zariche. 30-day. -->
@ -1638,7 +1703,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37675" name="Scroll: Modify Blood Sword Akamanah" type="EtcItem">
<!-- Scroll that modifies the appearance of a dualsword to that of the Blood Sword Akamanah. 30-day. -->
@ -1648,7 +1713,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37676" name="Coin of Knowledge" type="EtcItem">
<!-- You are full of knowledge!. You can purchase useful items through the Adventurers' Guide. -->
@ -1677,6 +1742,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37678" name="GM's Buff Scroll" additionalName="P. Atk." type="EtcItem">
<!-- When used, can receive the effects of 6 types of level 4 melodies, including Berserker's Harmony, and 3 types of sonatas, for 60 minutes. Cannot be used in the Olympiad or Ceremony of Chaos. Cooldown is 2 minutes. -->
@ -1692,6 +1758,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37679" name="GM's Buff Scroll" additionalName="M. Atk." type="EtcItem">
<!-- When used, can receive the effects of 6 types of level 4 melodies, including Magician's Harmony, and 3 types of sonatas, for 60 minutes. Cannot be used in the Olympiad or Ceremony of Chaos. Cooldown is 2 minutes. -->
@ -1707,6 +1774,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37680" name="Transformation Scroll: Makeshift Bat" type="EtcItem">
<!-- Can change into the appearance of a Tow for 30 minutes. Please note that a Tow is extremely cute. -->
@ -1716,6 +1784,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37681" name="Theamo's Talisman" additionalName="Not in Use" type="Armor">
<!-- Test Item -->
@ -1767,6 +1836,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37684" name="Blood Sword Akamanah" additionalName="Appearance Modification" type="Weapon">
@ -1793,6 +1863,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37685" name="Transformation Scroll: Lady Tow" type="EtcItem">
@ -1803,6 +1874,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37686" name="Transformation Scroll: Angry Tow" type="EtcItem">
<!-- Can change into the appearance of a Angry Tow for 30 minutes. Please note that a Tow is extremely cute. -->
@ -1812,6 +1884,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37687" name="Transformation Scroll: Sleepy Tow" type="EtcItem">
<!-- Can change into the appearance of a Sleepy Tow for 30 minutes. Please note that a Tow is extremely cute. -->
@ -1821,6 +1894,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37688" name="Valentine Dagger" type="Weapon">
<!-- Modifies the appearance of a weapon. -->
@ -1846,6 +1920,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37689" name="Valentine One-handed Sword" type="Weapon">
@ -1871,6 +1946,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37690" name="Valentine Two-handed Sword" type="Weapon">
@ -1896,6 +1972,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37691" name="Valentine One-handed Blunt Weapon" type="Weapon">
@ -1922,6 +1999,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37692" name="Valentine Fist Weapon" type="Weapon">
@ -1948,6 +2026,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37693" name="Valentine Spear" type="Weapon">
@ -1974,6 +2053,7 @@
<stat type="rCrit">8</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">80</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37694" name="Valentine Bow" type="Weapon">
@ -2000,6 +2080,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">500</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37695" name="Valentine Crossbow" type="Weapon">
@ -2025,6 +2106,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">400</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37696" name="Valentine One-handed Magic Sword" type="Weapon">
@ -2050,6 +2132,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37697" name="Valentine One-handed Magic Blunt Weapon" type="Weapon">
@ -2076,6 +2159,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37698" name="Valentine Two-handed Magic Blunt Weapon" type="Weapon">
@ -2102,6 +2186,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37699" name="Valentine Dualsword" type="Weapon">
@ -2127,6 +2212,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
</list>
</list>

View File

@ -24,6 +24,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37701" name="Valentine Dual Blunt Weapon" type="Weapon">
@ -50,6 +51,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37702" name="Valentine Shield" type="Armor">

View File

@ -1,12 +1,13 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="37800" name="Potion of Protection: Aerial Yoke" additionalName="Low-grade" type="EtcItem">
<item id="37800" name="Potion of Protection: Aerial Yoke" type="EtcItem">
<!-- When used, increases Resistance to Aerial Attacks by 5%. Cannot be used in the Olympiad. Does not stack when used with other Potions of Protection. -->
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i11" />
<set name="weight" val="10" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37801" name="Bloody Eternal Enhancement Stone Fragment" type="EtcItem">
<!-- Bring 10 fragments to the Black of mammon to obtain a Bloody Eternal Enhancement Stone. -->
@ -28,11 +29,13 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37804" name="Replica Tiara" type="Armor">
<!-- A replica of the Exalted Tiara. Attack Attribute Bonus + 30 when equipped. -->
<set name="icon" val="icon.accessory_noblesse2_tiara_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
@ -42,6 +45,17 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="weight" val="10" />
<skills>
<skill id="13772" level="1" /> <!-- Replica Tiara -->
</skills>
<stats>
<stat type="fireRes">15</stat>
<stat type="waterRes">15</stat>
<stat type="windRes">15</stat>
<stat type="earthRes">15</stat>
<stat type="holyRes">15</stat>
<stat type="darkRes">15</stat>
</stats>
</item>
<item id="37805" name="Master Yogi's Staff" type="Weapon">
<!-- Test your luck! A good reward is waiting. -->
@ -61,6 +75,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37806" name="Master Yogi's Staff" type="Weapon">
@ -81,6 +96,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37807" name="Master Yogi's Staff" type="Weapon">
@ -101,6 +117,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37808" name="Master Yogi's Staff" type="Weapon">
@ -121,6 +138,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37809" name="Mysterious Crystal" type="EtcItem">
@ -184,6 +202,7 @@
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="PEEL" />
</item>
<item id="37816" name="Metal Suit Hair Accessory Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a hair accessory to that of Metal Shoot hair for 30 days. -->
@ -197,6 +216,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37817" name="Metal Suit Breastplate Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a top to that of a Metal Shoot breastplate for 30 days. -->
@ -210,6 +230,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37818" name="Metal Suit Gaiters Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a bottom to that of Metal Shoot gaiters for 30 days. -->
@ -223,6 +244,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37819" name="Metal Suit Gloves Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of gloves to that of Metal Shoot gloves for 30 days. -->
@ -236,6 +258,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37820" name="Metal Suit Boots Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of boots to that of Metal Shoot boots for 30 days. -->
@ -249,6 +272,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37821" name="Transformation Potion: Metal Suit" type="EtcItem">
<!-- Modifies your appearance into that of a Metal Suit for 1 hr. -->
@ -258,6 +282,7 @@
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37822" name="Scroll of Escape: Hellbound" type="EtcItem">
<!-- Scroll that teleports you to Hellbound. -->
@ -265,9 +290,10 @@
<set name="weight" val="30" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37823" name="Leona's Gift" type="EtcItem">
<!-- Blackbird's present that is given to the heroes who help in defeating the evil on Hellbound. -->
<!-- Blackbird's present that is given to the heroes who help in defeating the evil on Hellbound. Cannot be used by characters below level 99. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="weight" val="10" />
<set name="is_clan_depositable" val="false" />
@ -278,6 +304,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="37824" name="Hair Accessory Appearance Stone Coupon" additionalName="15-day" type="EtcItem">
<!-- Item that can be exchanged for a special appearance hair accessory appearance stone (15-day limited). The exchange can be done through the Adventurers' Guide. -->
@ -300,7 +327,7 @@
<set name="time" val="43200" />
</item>
<item id="37826" name="NC Dinos Hat Appearance Stone" additionalName="15-day" type="EtcItem">
<!-- Item that changes the appearance of a hair accessory to that of an NC Dinos Hat (15-day limited). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<!-- Item that changes the appearance of a hair accessory to that of an NC Dinos Hat (15-day limited). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use.\n\nWarning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair1" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -309,9 +336,10 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37827" name="NC Dinos Hat Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Item that changes the appearance of a hair accessory to that of an NC Dinos Hat (30-day limited). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<!-- Item that changes the appearance of a hair accessory to that of an NC Dinos Hat (30-day limited). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use.\n\nWarning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair1" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -320,9 +348,10 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37828" name="Vigilante Hat Appearance Stone" additionalName="15-day" type="EtcItem">
<!-- Item that changes the appearance of a hair accessory to that of a Vigilante Hat (15-day limited). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<!-- Item that changes the appearance of a hair accessory to that of a Vigilante Hat (15-day limited). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use.\n\nWarning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -331,9 +360,10 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37829" name="Vigilante Hat Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Item that changes the appearance of a hair accessory to that of a Vigilante Hat (30-day limited). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<!-- Item that changes the appearance of a hair accessory to that of a Vigilante Hat (30-day limited). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use.\n\nWarning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -342,6 +372,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37830" name="Valentine Appearance Stone Coupon: Weapon" additionalName="15-day" type="EtcItem">
<!-- Item that can be exchanged for a special appearance weapon appearance stone (15-day limited). The exchange can be done through the Adventurers' Guide. -->
@ -374,6 +405,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37833" name="Valentine Appearance Stone: One-handed Sword" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a one-handed sword to that of a Valentine's Day weapon.15-day. -->
@ -385,6 +417,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37834" name="Valentine Appearance Stone: Two-handed Sword" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a two-handed sword to that of a Valentine's Day weapon.15-day. -->
@ -396,6 +429,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37835" name="Valentine Appearance Stone: One-handed Blunt Weapon" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a one-handed blunt to that of a Valentine's Day weapon.15-day. -->
@ -407,6 +441,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37836" name="Valentine Appearance Stone: Fist Weapon" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a fist weapon to that of a Valentine's Day weapon.15-day. -->
@ -418,6 +453,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37837" name="Valentine Appearance Stone: Spear" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a spear to that of a Valentine's Day weapon.15-day. -->
@ -429,6 +465,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37838" name="Valentine Appearance Stone: Bow" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a bow to that of a Valentine's Day weapon.15-day. -->
@ -440,6 +477,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37839" name="Valentine Appearance Stone: Crossbow" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a crossbow to that of a Valentine's Day weapon.15-day. -->
@ -451,6 +489,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37840" name="Valentine Appearance Stone: One-handed Magic Sword" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a one-handed magic sword to that of a Valentine's Day weapon.15-day. -->
@ -462,6 +501,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37841" name="Valentine Appearance Stone: One-handed Magic Blunt Weapon" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a one-handed magic blunt to that of a Valentine's Day weapon.15-day. -->
@ -473,6 +513,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37842" name="Valentine Appearance Stone: Two-handed Magic Blunt Weapon" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a two-handed magic blunt to that of a Valentine's Day weapon.15-day. -->
@ -484,6 +525,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37843" name="Valentine Appearance Stone: Dualsword" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a dualsword to that of a Valentine's Day weapon.15-day. -->
@ -495,6 +537,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37844" name="Valentine Appearance Stone: Dual Dagger" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a dual dagger to that of a Valentine's Day weapon.15-day. -->
@ -506,6 +549,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37845" name="Valentine Appearance Stone: Dual Blunt Weapon" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a dual blunt to that of a Valentine's Day weapon.15-day. -->
@ -517,6 +561,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37846" name="Valentine Appearance Stone: Shield" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a shield to that of a Valentine's Day shield.15-day. -->
@ -528,6 +573,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37847" name="Valentine Appearance Stone: Sigil" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a sigil to that of a Valentine's Day sigil.15-day. -->
@ -539,6 +585,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37848" name="Valentine Appearance Stone: Dagger" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a dagger to that of a Valentine's Day weapon.30-day. -->
@ -550,6 +597,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37849" name="Valentine Appearance Stone: One-handed Sword" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a one-handed sword to that of a Valentine's Day weapon.30-day. -->
@ -561,6 +609,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37850" name="Valentine Appearance Stone: Two-handed Sword" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a two-handed sword to that of a Valentine's Day weapon.30-day. -->
@ -572,6 +621,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37851" name="Valentine Appearance Stone: One-handed Blunt Weapon" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a one-handed blunt to that of a Valentine's Day weapon.30-day. -->
@ -583,6 +633,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37852" name="Valentine Appearance Stone: Fist Weapon" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a fist weapon to that of a Valentine's Day weapon.30-day. -->
@ -594,6 +645,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37853" name="Valentine Appearance Stone: Spear" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a spear to that of a Valentine's Day weapon.30-day. -->
@ -605,6 +657,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37854" name="Valentine Appearance Stone: Bow" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a bow to that of a Valentine's Day weapon.30-day. -->
@ -616,6 +669,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37855" name="Valentine Appearance Stone: Crossbow" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a crossbow to that of a Valentine's Day weapon 30-day. -->
@ -627,6 +681,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37856" name="Valentine Appearance Stone: One-handed Magic Sword" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a one-handed magic sword to that of a Valentine's Day weapon. 30-day. -->
@ -638,6 +693,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37857" name="Valentine Appearance Stone: One-handed Magic Blunt Weapon" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a one-handed magic blunt to that of a Valentine's Day weapon. 30-day. -->
@ -649,6 +705,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37858" name="Valentine Appearance Stone: Two-handed Magic Blunt Weapon" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a two-handed magic blunt to that of a Valentine's Day weapon. 30-day. -->
@ -660,6 +717,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37859" name="Valentine Appearance Stone: Dualsword" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a dualsword to that of a Valentine's Day weapon. 30-day. -->
@ -671,6 +729,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37860" name="Valentine Appearance Stone: Dual Dagger" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a dual dagger to that of a Valentine's Day weapon. 30-day. -->
@ -682,6 +741,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37861" name="Valentine Appearance Stone: Dual Blunt Weapon" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a dual blunt to that of a Valentine's Day weapon. 30-day. -->
@ -693,6 +753,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37862" name="Valentine Appearance Stone: Shield" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a shield to that of a Valentine's Day shield. 30-day. -->
@ -704,6 +765,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37863" name="Valentine Appearance Stone: Sigil" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a sigil to that of a Valentine's Day sigil. 30-day. -->
@ -715,6 +777,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37864" name="Hero's SP Scroll (Novice)" type="EtcItem">
<!-- Double-click to obtain 1,000,000 SP. -->
@ -724,6 +787,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37865" name="Hero's SP Scroll (Experienced)" type="EtcItem">
<!-- Double-click to obtain 5,000,000 SP. -->
@ -733,6 +797,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37866" name="Hero's SP Scroll (Expert)" type="EtcItem">
<!-- Double-click to obtain 10,000,000 SP. -->
@ -742,6 +807,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37867" name="Valiant Scroll" type="EtcItem">
<!-- For 30 minutes, P. Atk. + 10%, M. Atk. by 21%, P. Def. by 15%, M. Def. by 15%, Max HP, MP, and CP by 15%. Does not disappear upon death. Cannot be used in the Olympiad or the Ceremony of Chaos. -->
@ -778,10 +844,14 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="time" val="21600" />
<skills>
<skill id="13570" level="1" /> <!-- Hero's Weapon: Dagger -->
</skills>
<stats>
<stat type="pAtk">881</stat>
<stat type="mAtk">521</stat>
@ -789,6 +859,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37869" name="Hero's Weapon: One-handed Sword" additionalName="15-day" type="Weapon">
@ -805,16 +876,21 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="time" val="21600" />
<skills>
<skill id="13571" level="1" /> <!-- Hero's Weapon: One-handed Sword -->
</skills>
<stats>
<stat type="pAtk">1007</stat>
<stat type="mAtk">521</stat>
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37870" name="Hero's Weapon: Two-handed Sword" additionalName="15-day" type="Weapon">
@ -831,16 +907,21 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="21600" />
<skills>
<skill id="13572" level="1" /> <!-- Hero's Weapon: Two-handed Sword -->
</skills>
<stats>
<stat type="pAtk">1225</stat>
<stat type="mAtk">521</stat>
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37871" name="Hero's Weapon: One-handed Blunt Weapon" additionalName="15-day" type="Weapon">
@ -857,10 +938,14 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="time" val="21600" />
<skills>
<skill id="13573" level="1" /> <!-- Hero's Weapon: One-handed Blunt Weapon -->
</skills>
<stats>
<stat type="pAtk">1007</stat>
<stat type="mAtk">521</stat>
@ -868,6 +953,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37872" name="Hero's Weapon: Fist Weapon" additionalName="15-day" type="Weapon">
@ -884,10 +970,14 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="21600" />
<skills>
<skill id="13574" level="1" /> <!-- Hero's Weapon: Fist Weapon -->
</skills>
<stats>
<stat type="pAtk">1225</stat>
<stat type="mAtk">521</stat>
@ -895,6 +985,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37873" name="Hero's Weapon: Spear" additionalName="15-day" type="Weapon">
@ -911,10 +1002,14 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="21600" />
<skills>
<skill id="13575" level="1" /> <!-- Hero's Weapon: Spear -->
</skills>
<stats>
<stat type="pAtk">1007</stat>
<stat type="mAtk">521</stat>
@ -922,6 +1017,7 @@
<stat type="rCrit">8</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">80</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37874" name="Hero's Weapon: Bow" additionalName="15-day" type="Weapon">
@ -938,10 +1034,14 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="21600" />
<skills>
<skill id="13576" level="1" /> <!-- Hero's Weapon: Bow -->
</skills>
<stats>
<stat type="pAtk">1983</stat>
<stat type="mAtk">521</stat>
@ -949,6 +1049,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">500</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37875" name="Hero's Weapon: Crossbow" additionalName="15-day" type="Weapon">
@ -965,9 +1066,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="time" val="21600" />
<skills>
<skill id="13577" level="1" /> <!-- Hero's Weapon: Crossbow -->
</skills>
<stats>
<stat type="pAtk">1786</stat>
<stat type="mAtk">521</stat>
@ -975,6 +1080,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">400</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37876" name="Hero's Weapon: One-handed Magic Sword" additionalName="15-day" type="Weapon">
@ -991,16 +1097,21 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="time" val="21600" />
<skills>
<skill id="13578" level="1" /> <!-- Hero's Weapon: One-handed Magic Sword -->
</skills>
<stats>
<stat type="pAtk">805</stat>
<stat type="mAtk">696</stat>
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37877" name="Hero's Weapon: One-handed Magic Blunt Weapon" additionalName="15-day" type="Weapon">
@ -1017,10 +1128,14 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="time" val="21600" />
<skills>
<skill id="13579" level="1" /> <!-- Hero's Weapon: One-handed Magic Blunt Weapon -->
</skills>
<stats>
<stat type="pAtk">805</stat>
<stat type="mAtk">696</stat>
@ -1028,6 +1143,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37878" name="Hero's Weapon: Two-handed Magic Blunt Weapon" additionalName="15-day" type="Weapon">
@ -1044,10 +1160,14 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="21600" />
<skills>
<skill id="13580" level="1" /> <!-- Hero's Weapon: Two-handed Magic Blunt Weapon -->
</skills>
<stats>
<stat type="pAtk">981</stat>
<stat type="mAtk">765</stat>
@ -1055,6 +1175,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37879" name="Hero's Weapon: Dualsword" additionalName="15-day" type="Weapon">
@ -1071,16 +1192,21 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="21600" />
<skills>
<skill id="13581" level="1" /> <!-- Hero's Weapon: Dualsword -->
</skills>
<stats>
<stat type="pAtk">1225</stat>
<stat type="mAtk">521</stat>
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37880" name="Hero's Weapon: Dual Dagger" additionalName="15-day" type="Weapon">
@ -1097,10 +1223,14 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="21600" />
<skills>
<skill id="13582" level="1" /> <!-- Hero's Weapon: Dual Dagger -->
</skills>
<stats>
<stat type="pAtk">1007</stat>
<stat type="mAtk">521</stat>
@ -1108,6 +1238,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37881" name="Hero's Weapon: Dual Blunt Weapon" additionalName="15-day" type="Weapon">
@ -1124,10 +1255,14 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="time" val="21600" />
<skills>
<skill id="13583" level="1" /> <!-- Hero's Weapon: Dual Blunt Weapon -->
</skills>
<stats>
<stat type="pAtk">1225</stat>
<stat type="mAtk">521</stat>
@ -1135,6 +1270,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37882" name="Hero's Weapon Coupon" additionalName="15-day" type="EtcItem">
@ -1157,6 +1293,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="37884" name="Hero's Badge" type="EtcItem">
<!-- Hero's episode event item. After the event ends, characters will receive a reward according to the acquired quantity on the live server. -->
@ -1198,6 +1335,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37887" name="Hero's SP Rune" additionalName="1-day" type="EtcItem">
<!-- When held in the inventory, it increases SP acquired through hunting by 10%. 1-day item. Cannot be used in the Olympiad. -->
@ -1260,6 +1398,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="37893" name="Bloodied Demonic Tome" type="EtcItem">
<!-- Ancient book of the demon stained with the blood of the caravan. The ancient book managing caravan Budenka is collecting it in the Refugee Village. -->
@ -1284,6 +1423,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="commissionItemType" val="POTION" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37895" name="SP Rune (Low-grade)" additionalName="7-day" type="EtcItem">
<!-- When held in the inventory, it increases SP acquired through hunting by 10%. 7-day. -->

View File

@ -6,6 +6,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37901" name="SP Rune Pack (Low-grade) (7-day)" type="EtcItem">
<!-- Double-click to obtain an SP Rune (Low-grade) (7-day). -->
@ -13,6 +14,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37902" name="SP Rune Pack (Mid-grade) (7-day)" type="EtcItem">
<!-- Double-click to obtain an SP Rune (Mid-grade) (7-day). -->
@ -20,6 +22,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37903" name="SP Rune Pack (Top-grade) (7-day)" type="EtcItem">
<!-- Double-click to obtain an SP Rune (High-grade) (7-day). -->
@ -72,6 +75,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="37906" name="Kat the Cat's Box of Roses" type="EtcItem">
<!-- Double click to acquire 1 Enhanced Rose Spirit Coupon (5 hours) and 150 Rose Essences. -->
@ -80,6 +84,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="37907" name="Pig Lollipop Appearance Stone: One-handed Sword" type="EtcItem">
<!-- Changes the appearance of a one-handed sword into that of a Pig Lollipop. -->
@ -90,6 +95,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37908" name="Chrono Cithara Appearance Stone: One-handed Sword" type="EtcItem">
<!-- Changes the appearance of a one-handed sword into that of a Chrono Cithara. It has been retouched by Celdion, the master of the Black Anvil Guild. -->
@ -100,6 +106,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37909" name="Chrono Unitus Appearance Stone: Fist Weapon" type="EtcItem">
<!-- Changes the appearance of a fist weapon into that of a Chrono Unitus. It has been retouched by Celdion, the master of the Black Anvil Guild. -->
@ -110,6 +117,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37910" name="Chrono Campana Appearance Stone: Spear" type="EtcItem">
<!-- Changes the appearance of a spear into that of a Chrono Campana. It has been retouched by Celdion, the master of the Black Anvil Guild. -->
@ -120,6 +128,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37911" name="Chrono Darbuka Appearance Stone: Two-handed Blunt Weapon" type="EtcItem">
<!-- Changes the appearance of a two-handed blunt weapon into that of a Chrono Darbuka. It has been retouched by Celdion, the master of the Black Anvil Guild. -->
@ -130,6 +139,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37912" name="Chrono Maracas Appearance Stone: Dualsword" type="EtcItem">
<!-- Changes the appearance of a dualsword into that of a Chrono Maracas. It has been retouched by Celdion, the master of the Black Anvil Guild. -->
@ -140,6 +150,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37913" name="Pumpkin Dagger Appearance Stone: Dagger" type="EtcItem">
<!-- Changes the appearance of a dagger into that of a Pumpkin Dagger. -->
@ -150,6 +161,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37914" name="Pumpkin Dual Dagger Appearance Stone: Dual Dagger" type="EtcItem">
<!-- Changes the appearance of a dual dagger into that of a Pumpkin Dual Dagger. -->
@ -160,6 +172,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37915" name="Scarecrow Sword Appearance Stone: One-handed Magic Sword" type="EtcItem">
<!-- Changes the appearance of a one-handed magic sword into that of a Scarecrow Sword. -->
@ -170,6 +183,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37916" name="Pumpkin Dagger" type="Weapon">
<!-- Cute, pumpkin-shaped dagger. -->
@ -184,6 +198,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37917" name="Pumpkin Dual Dagger" type="Weapon">
@ -203,6 +218,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37918" name="Scarecrow Sword" type="Weapon">
@ -218,6 +234,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37919" name="Pig Lollipop Appearance Stone: One-handed Sword" additionalName="15-day" type="EtcItem">
@ -230,6 +247,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37920" name="Chrono Cithara Appearance Stone: One-handed Sword" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a one-handed sword into that of a Chrono Cithara. It has been retouched by Celdion, the master of the Black Anvil Guild. 15-day. -->
@ -241,6 +259,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37921" name="Chrono Unitus Appearance Stone: Fist Weapon" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a one-handed sword into that of a Chrono Unitus. It has been retouched by Celdion, the master of the Black Anvil Guild. 15-day. -->
@ -252,6 +271,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37922" name="Chrono Campana Appearance Stone: Spear" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a one-handed sword into that of a Chrono Campana. It has been retouched by Celdion, the master of the Black Anvil Guild. 15-day. -->
@ -263,6 +283,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37923" name="Chrono Darbuka Appearance Stone: Two-handed Blunt Weapon" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a one-handed sword into that of a Chrono Darbuka. It has been retouched by Celdion, the master of the Black Anvil Guild. 15-day. -->
@ -274,6 +295,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37924" name="Chrono Maracas Appearance Stone: Dualsword" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a one-handed sword into that of a Chrono Maracas. It has been retouched by Celdion, the master of the Black Anvil Guild. 15-day. -->
@ -285,6 +307,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37925" name="Pumpkin Dagger Appearance Stone: Dagger" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a dagger into that of a Pumpkin Dagger. 15-day. -->
@ -296,6 +319,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37926" name="Pumpkin Dual Dagger Appearance Stone: Dual Dagger" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a dual dagger into that of a Pumpkin Dual Dagger. 15-day. -->
@ -307,6 +331,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37927" name="Scarecrow Sword Appearance Stone: One-handed Magic Sword" additionalName="15-day" type="EtcItem">
<!-- Changes the appearance of a one-handed magic sword into that of a Scarecrow Sword. 15-day. -->
@ -318,10 +343,14 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="21600" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="37928" name="Player Commendation - Art of Seduction" type="EtcItem">
<!-- When used, increases Max HP/MP/CP 30%, P. Atk. 10%, M. Atk. 20%, P. Def/M. Def 30% for 30 minutes. Cooldown time is 5 minutes. Cannot be stacked with 'Art of Seduction'. Cannot be used in the Olympiad. -->
<set name="icon" val="BranchSys2.icon.br_rosalia_rose_blue_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="reuse_delay" val="300000" />
<set name="weight" val="1" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -332,6 +361,11 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="26918" level="1" /> <!-- Elixir: Divine Protection -->
</skills>
</item>
<item id="37929" name="Awakened Warrior's Blade (7-day)" additionalName="Haste" type="Weapon">
<!-- Awakened warrior's weapon. One-handed sword. Increases Atk. Spd. 7-day. Cannot be used in the Olympiad. Kamaels can use the Change Weapon skill to turn this into a Rapier. Cannot be used by Chaotic characters. -->
@ -348,7 +382,6 @@
<set name="is_private_storeable" val="false" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="time" val="10080" />
<set name="bodypart" val="rhand" />
<set name="weight" val="1300" />
<stats>
@ -357,6 +390,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37930" name="Awakened Warrior's Cleaver (7-day)" additionalName="Haste" type="Weapon">
@ -374,7 +408,6 @@
<set name="is_private_storeable" val="false" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="time" val="10080" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1300" />
<stats>
@ -383,6 +416,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37931" name="Awakened Warrior's Axe (7-day)" additionalName="Haste" type="Weapon">
@ -400,7 +434,6 @@
<set name="is_private_storeable" val="false" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="time" val="10080" />
<set name="bodypart" val="rhand" />
<set name="weight" val="1300" />
<stats>
@ -410,6 +443,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37932" name="Awakened Warrior's Rod (7-day)" additionalName="Acumen" type="Weapon">
@ -427,7 +461,6 @@
<set name="is_private_storeable" val="false" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="time" val="10080" />
<set name="bodypart" val="rhand" />
<set name="weight" val="1300" />
<stats>
@ -437,6 +470,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37933" name="Awakened Warrior's Crusher (7-day)" additionalName="Haste" type="Weapon">
@ -454,7 +488,6 @@
<set name="is_private_storeable" val="false" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="time" val="10080" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1300" />
<stats>
@ -464,6 +497,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37934" name="Awakened Warrior's Scepter (7-day)" additionalName="Acumen" type="Weapon">
@ -481,7 +515,6 @@
<set name="is_private_storeable" val="false" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="time" val="10080" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1300" />
<stats>
@ -491,6 +524,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37935" name="Awakened Warrior's Stinger (7-day)" additionalName="Haste" type="Weapon">
@ -508,7 +542,6 @@
<set name="is_private_storeable" val="false" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="time" val="10080" />
<set name="bodypart" val="rhand" />
<set name="weight" val="1300" />
<stats>
@ -518,6 +551,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37936" name="Awakened Warrior's Fang (7-day)" additionalName="Haste" type="Weapon">
@ -535,7 +569,6 @@
<set name="is_private_storeable" val="false" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="time" val="10080" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1300" />
<stats>
@ -545,6 +578,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37937" name="Awakened Warrior's Bow (7-day)" additionalName="Haste" type="Weapon">
@ -562,7 +596,6 @@
<set name="is_private_storeable" val="false" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="time" val="10080" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1300" />
<stats>
@ -572,6 +605,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">500</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37938" name="Awakened Warrior's Wing (7-day)" additionalName="Haste" type="Weapon">
@ -589,7 +623,6 @@
<set name="is_private_storeable" val="false" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="time" val="10080" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1300" />
<stats>
@ -598,6 +631,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37939" name="Awakened Warrior's Spear (7-day)" additionalName="Haste" type="Weapon">
@ -615,7 +649,6 @@
<set name="is_private_storeable" val="false" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="time" val="10080" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1300" />
<stats>
@ -625,6 +658,7 @@
<stat type="rCrit">8</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">80</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37940" name="Awakened Warrior's Rapier (7-day)" additionalName="Haste" type="Weapon">
@ -642,7 +676,6 @@
<set name="is_private_storeable" val="false" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="time" val="10080" />
<set name="bodypart" val="rhand" />
<set name="weight" val="1300" />
<stats>
@ -652,6 +685,7 @@
<stat type="rCrit">10</stat>
<stat type="accCombat">-1.5</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">40</stat>
</stats>
</item>
<item id="37941" name="Awakened Warrior's Sword (7-day)" additionalName="Haste" type="Weapon">
@ -669,7 +703,6 @@
<set name="is_private_storeable" val="false" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="time" val="10080" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1300" />
<stats>
@ -679,6 +712,7 @@
<stat type="accCombat">2</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">15</stat>
</stats>
</item>
<item id="37942" name="Awakened Warrior's Shooter (7-day)" additionalName="Haste" type="Weapon">
@ -696,7 +730,6 @@
<set name="is_private_storeable" val="false" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="time" val="10080" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1300" />
<stats>
@ -706,6 +739,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">400</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37943" name="Awakened Warrior's Weapon Coupon (7-day)" type="EtcItem">
@ -719,17 +753,28 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
</item>
<item id="37944" name="Emperor's Cookie" type="EtcItem">
<!-- For 1 hr., Prevailing/ Combat/ Refreshing Sonata buffs are applied. Cooldown is 60min. Double-click to use. Buff remains even after death. -->
<set name="icon" val="icon.etc_bm_sonata_cookie" />
<set name="weight" val="120" />
<set name="is_freightable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="reuse_delay" val="3600000" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<skills>
<skill id="17297" level="1" /> <!-- Emperor's Cookie: Prevailing Sonata -->
<skill id="17298" level="1" /> <!-- Emperor's Cookie: Daring Sonata -->
<skill id="17299" level="1" /> <!-- Emperor's Cookie: Refreshing Sonata -->
</skills>
</item>
<item id="37945" name="Chrono Cithara" type="Weapon">
<!-- Chrono Cithara. It has been retouched by Celdion, the master of the Black Anvil Guild. 15-day. -->
@ -739,13 +784,13 @@
<set name="is_dropable" val="false" />
<set name="bodypart" val="rhand" />
<set name="default_action" val="EQUIP" />
<set name="time" val="21600" />
<stats>
<stat type="pAtk">1</stat>
<stat type="mAtk">1</stat>
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37946" name="Chrono Unitus" type="Weapon">
@ -756,7 +801,6 @@
<set name="is_dropable" val="false" />
<set name="bodypart" val="lrhand" />
<set name="default_action" val="EQUIP" />
<set name="time" val="21600" />
<stats>
<stat type="pAtk">1</stat>
<stat type="mAtk">1</stat>
@ -764,6 +808,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37947" name="Chrono Campana" type="Weapon">
@ -774,7 +819,6 @@
<set name="is_dropable" val="false" />
<set name="bodypart" val="lrhand" />
<set name="default_action" val="EQUIP" />
<set name="time" val="21600" />
<stats>
<stat type="pAtk">1</stat>
<stat type="mAtk">1</stat>
@ -782,6 +826,7 @@
<stat type="rCrit">8</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">80</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="37948" name="Chrono Darbuka" type="Weapon">
@ -791,7 +836,6 @@
<set name="is_freightable" val="false" />
<set name="is_dropable" val="false" />
<set name="bodypart" val="lrhand" />
<set name="time" val="21600" />
<set name="default_action" val="EQUIP" />
<stats>
<stat type="pAtk">1</stat>
@ -800,6 +844,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="37949" name="Chrono Maracas" type="Weapon">
@ -810,19 +855,20 @@
<set name="is_dropable" val="false" />
<set name="bodypart" val="lrhand" />
<set name="default_action" val="EQUIP" />
<set name="time" val="21600" />
<stats>
<stat type="pAtk">1</stat>
<stat type="mAtk">1</stat>
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="37950" name="Requiem Shaper Crafting Pack" type="EtcItem">
<!-- Wrapped Pack containing all ingredients needed for crafting Requiem Shaper. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="DAGGER" />
@ -842,6 +888,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Requiem Cutter. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -860,6 +907,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Requiem Slasher. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -878,6 +926,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Requiem Avenger. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
@ -897,6 +946,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Requiem Fighter. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -915,6 +965,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Requiem Stormer. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="SPEAR" />
@ -934,6 +985,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Requiem Thrower. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -952,6 +1004,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Requiem Shooter. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -970,6 +1023,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Requiem Buster. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -988,6 +1042,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Requiem Caster. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1006,6 +1061,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Requiem Retributer. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
@ -1025,6 +1081,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Immortal Helmet. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1043,6 +1100,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Immortal Breastplate. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ARMOR_TOP" />
@ -1062,6 +1120,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Immortal Gaiter. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1080,6 +1139,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Immortal Gauntlets. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1098,6 +1158,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Immortal Boots. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1116,6 +1177,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Immortal Shield. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="SHIELD" />
@ -1135,6 +1197,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Immortal Leather Helmet. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1153,6 +1216,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Immortal Leather Armor. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ARMOR_TOP" />
@ -1172,6 +1236,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Immortal Leather Leggings. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1190,6 +1255,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Immortal Leather Gloves. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1208,6 +1274,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Immortal Leather Boots. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="FEET" />
@ -1227,6 +1294,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Immortal Circlet. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1245,6 +1313,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Immortal Tunic. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1263,6 +1332,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Immortal Stockings. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1281,6 +1351,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Immortal Gloves. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="GLOVES" />
@ -1300,6 +1371,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Immortal Shoes. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="FEET" />
@ -1319,6 +1391,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Immortal Sigil. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="SIGIL" />
@ -1338,6 +1411,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Immortal Necklace. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1355,6 +1429,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Immortal Earring. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1372,6 +1447,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Immortal Ring. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1389,6 +1465,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Apocalypse Shaper. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="DAGGER" />
@ -1408,6 +1485,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Apocalypse Cutter. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
@ -1427,6 +1505,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Apocalypse Slasher. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
@ -1446,6 +1525,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Apocalypse Avenger. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
@ -1465,6 +1545,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Apocalypse Fighter. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="FIST_WEAPON" />
@ -1484,6 +1565,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Apocalypse Stormer. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="SPEAR" />
@ -1503,6 +1585,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Apocalypse Thrower. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="BOW" />
@ -1522,6 +1605,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Apocalypse Shooter. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1540,6 +1624,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Apocalypse Buster. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
@ -1559,6 +1644,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Apocalypse Caster. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
@ -1578,6 +1664,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Apocalypse Retributer. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1596,6 +1683,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Twilight Helmet. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="HELMET" />
@ -1615,6 +1703,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Twilight Breastplate. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ARMOR_TOP" />
@ -1634,6 +1723,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Twilight Gaiter. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1652,6 +1742,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Twilight Gauntlets. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1670,6 +1761,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Twilight Boots. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="FEET" />
@ -1689,6 +1781,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Twilight Shield. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="SHIELD" />
@ -1708,6 +1801,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Twilight Leather Helmet. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="HELMET" />
@ -1727,6 +1821,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Twilight Leather Armor. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ARMOR_TOP" />
@ -1742,4 +1837,4 @@
<item id="36553" min="9" max="9" chance="100" />
</capsuled_items>
</item>
</list>
</list>

View File

@ -4,6 +4,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Twilight Leather Leggings. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ARMOR_PANTS" />
@ -23,6 +24,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Twilight Leather Gloves. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="GLOVES" />
@ -42,6 +44,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Twilight Leather Boots. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -60,6 +63,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Twilight Circlet. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="HELMET" />
@ -79,6 +83,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Twilight Tunic. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -97,6 +102,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Twilight Stockings. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ARMOR_PANTS" />
@ -116,6 +122,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Twilight Gloves. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="GLOVES" />
@ -135,6 +142,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Twilight Shoes. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="FEET" />
@ -154,6 +162,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Twilight Sigil. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -172,6 +181,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Twilight Necklace. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -189,6 +199,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Twilight Earring. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -206,6 +217,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Twilight Ring. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -223,6 +235,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Specter Shaper. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -241,6 +254,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Specter Cutter. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ONE_HAND_SWORD" />
@ -260,6 +274,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Specter Slasher. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
@ -279,6 +294,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Specter Avenger. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
@ -298,6 +314,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Specter Fighter. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -316,6 +333,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Specter Stormer. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -334,6 +352,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Specter Thrower. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="BOW" />
@ -353,6 +372,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Specter Shooter. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -371,6 +391,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Specter Buster. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -389,6 +410,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Specter Caster. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -407,6 +429,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Specter Retributer. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
@ -426,6 +449,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Seraph Helmet. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="HELMET" />
@ -445,6 +469,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Seraph Breastplate. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ARMOR_TOP" />
@ -464,6 +489,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Seraph Gaiter. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ARMOR_PANTS" />
@ -483,6 +509,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Seraph Gauntlets. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="GLOVES" />
@ -502,6 +529,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Seraph Boots. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="FEET" />
@ -521,6 +549,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Seraph Shield. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="SHIELD" />
@ -540,6 +569,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Seraph Leather Helmet. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -558,6 +588,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Seraph Leather Armor. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -576,6 +607,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Seraph Leather Leggings. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ARMOR_PANTS" />
@ -595,6 +627,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Seraph Leather Gloves. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -613,6 +646,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Seraph Leather Boots. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -631,6 +665,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Seraph Circlet. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="HELMET" />
@ -650,6 +685,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Seraph Tunic. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ARMOR_TOP" />
@ -669,6 +705,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Seraph Stockings. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ARMOR_PANTS" />
@ -688,6 +725,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Seraph Gloves. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="GLOVES" />
@ -707,6 +745,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Seraph Shoes. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="FEET" />
@ -726,6 +765,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Seraph Sigil. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="SIGIL" />
@ -745,6 +785,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Seraph Necklace. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -762,6 +803,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Seraph Earring. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -779,6 +821,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Seraph Ring. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -796,6 +839,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Amaranthine Shaper. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -814,6 +858,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Amaranthine Cutter. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -832,6 +877,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Amaranthine Slasher. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -850,6 +896,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Amaranthine Avenger. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -868,6 +915,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Amaranthine Fighter. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -886,6 +934,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Amaranthine Stormer. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -904,6 +953,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Amaranthine Thrower. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -922,6 +972,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Amaranthine Shooter. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -940,6 +991,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Amaranthine Buster. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -958,6 +1010,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Amaranthine Caster. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -976,6 +1029,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Amaranthine Retributer. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -994,6 +1048,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Eternal Helmet. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="HELMET" />
@ -1013,6 +1068,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Eternal Breastplate. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ARMOR_TOP" />
@ -1032,6 +1088,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Eternal Gaiter. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1050,6 +1107,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Eternal Gauntlets. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="GLOVES" />
@ -1069,6 +1127,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Eternal Boots. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="FEET" />
@ -1088,6 +1147,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Eternal Shield. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1106,6 +1166,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Eternal Leather Helmet. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="HELMET" />
@ -1125,6 +1186,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Eternal Leather Armor. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ARMOR_TOP" />
@ -1144,6 +1206,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Eternal Leather Leggings. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1162,6 +1225,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Eternal Leather Gloves. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1180,6 +1244,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Eternal Leather Boots. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="FEET" />
@ -1199,6 +1264,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Eternal Circlet. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="HELMET" />
@ -1218,6 +1284,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Eternal Tunic. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ARMOR_TOP" />
@ -1237,6 +1304,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Eternal Stockings. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="ARMOR_PANTS" />
@ -1256,6 +1324,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Eternal Gloves. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="GLOVES" />
@ -1275,6 +1344,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Eternal Shoes. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="FEET" />
@ -1294,6 +1364,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Eternal Sigil. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="commissionItemType" val="SIGIL" />
@ -1313,6 +1384,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Eternal Necklace. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1330,6 +1402,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Eternal Earring. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1347,6 +1420,7 @@
<!-- Wrapped Pack containing all ingredients needed for crafting Eternal Ring. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_freightable" val="false" />
<set name="default_action" val="PEEL" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
@ -1464,6 +1538,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38087" name="Territory Card Pouch: Undead" type="EtcItem">
<!-- Pouch filled with a rotting stench. Double-click to obtain a card for either Imperial Tomb, Guillotine Fortress, or Pagan Temple. -->
@ -1473,6 +1548,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38088" name="Territory Card Pouch: Monster" type="EtcItem">
<!-- Pouch with a creepy feel. Double-click to obtain a card for either Seed of Annihilation, Sea of Spores, or Land of Chaos. -->
@ -1482,6 +1558,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38089" name="Territory Card Pouch: Orc" type="EtcItem">
<!-- Pouch with a tough and heavy feel. Double-click to obtain a card for either Ketra Orc Outpost or Raider's Crossroads. -->
@ -1491,6 +1568,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38090" name="Territory Card: Lucky Pouch" type="EtcItem">
<!-- Test your luck! You have a chance of obtaining any Territory Card except the Fairy Settlement card. You might also fail to get any! -->
@ -1500,6 +1578,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="38091" name="Destruction's Shadow" type="EtcItem">
<!-- Card obtained from combining the Destruction's Shadow card. For 30 min., Attribute Atk. + 50, and Attribute Resistance + 50. -->
@ -1508,6 +1587,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38092" name="Evolving Darkness" type="EtcItem">
<!-- Card obtained from combining the Evolving Darkness card. For 30 min., Attribute Atk. + 50. -->
@ -1516,6 +1596,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38093" name="Sliver of Truth" type="EtcItem">
<!-- Card obtained from combining the Sliver of Truth card. For 30 min., Attribute Resistance + 50. -->
@ -1524,6 +1605,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38094" name="Chaotic Ambush" type="EtcItem">
<!-- Card obtained from combining the Chaotic Ambush card. For 30 min., Attribute Atk. + 30, and Attribute Resistance + 30. -->
@ -1532,6 +1614,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38095" name="Leona's Cube" additionalName="30-day" type="EtcItem">
<!-- Double-click for a chance to obtain either Emperor's Rune (2-hour), Emperor's Vitality Tonic, Scroll: 1,000,000 SP, Scroll: 5,000,000 SP, or Scroll: 10,000,000 SP. Once a day. 30-day. -->
@ -1546,6 +1629,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="ELIXIR" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38096" name="Emperor's Rune" additionalName="2-hour" type="EtcItem">
<!-- While possessed, character's XP/SP gained + 30%. 2-hour. Only one effect applies if used with Emperor's Rune (8-hour). -->
@ -1559,7 +1643,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="time" val="120" />
<set name="time" val="7200" />
</item>
<item id="38097" name="Emperor's Rune Pack (2-hour)" type="EtcItem">
<!-- Wrapped Pack containing Emperor's Rune (2-hour). -->
@ -1569,9 +1653,10 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="38098" name="Leona's Will" type="EtcItem">
<!-- Wrapped Pack containing supplies sent by Leona. Double-click for a chance to obtain either Leona's Scroll: Buffs x 10, High-grade Lucky Enchant Stone Special Box, Blessed Blessed Lucky Enchant Stone: Weapon (R-grade), or Blessed Lucky Enchant Stone: Armor (R-grade). -->
<!-- Wrapped Pack containing supplies sent by Leona. Double-click for a chance to obtain either Leona's Scroll: Buffs x 10, High-grade Lucky Enchant Stone Special Box, Blessed Blessed Lucky Enchant Stone: Weapon (R-grade), or Blessed Lucky Enchant Stone: Armor (R-grade). -->
<set name="icon" val="icon.etc_pi_box_belief_pack" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1579,6 +1664,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38099" name="Leona's Scroll: Buffs" type="EtcItem">
<!-- For 30 min., XP/SP gained + 30%, Max HP/MP/CP + 30%, P. Def./ M. Def. + 30%, Speed + 20, P. Atk. + 10%, M. Atk. + 20%. Skill MP Consumption - 15%. Cannot be used with the Art of Seduction. Cooldown is 30min. Cannot be used in the Olympiad. -->

View File

@ -13,7 +13,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="120" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38101" name="Leona's Scroll: 1,000,000 SP" type="EtcItem">
<!-- Double-click to obtain 1,000,000 SP. -->
@ -77,6 +77,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="38105" name="Superior CP Potion" type="EtcItem">
<!-- Restores 1000 CP. -->
@ -86,264 +87,308 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="commissionItemType" val="POTION" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38106" name="Small Green Mackerel" type="EtcItem">
<!-- Small Green Mackerel. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_small_i02" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38107" name="Small Blue Mackerel" type="EtcItem">
<!-- Small Blue Mackerel. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_small_i04" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38108" name="Small Flatfish" type="EtcItem">
<!-- Small Flatfish. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_small_i06" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38109" name="Small Rockfish" type="EtcItem">
<!-- Small Rockfish. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_small_i08" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38110" name="Small Salmon" type="EtcItem">
<!-- Small Salmon. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_small_i10" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38111" name="Small Marlin" type="EtcItem">
<!-- Small Marlin. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_small_i12" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38112" name="Small Tuna" type="EtcItem">
<!-- Small Tuna. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_small_i14" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38113" name="Green Mackerel" type="EtcItem">
<!-- Green Mackerel. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i02" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38114" name="Blue Mackerel" type="EtcItem">
<!-- Blue Mackerel. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i04" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38115" name="Flatfish" type="EtcItem">
<!-- Flatfish. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i06" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38116" name="Rockfish" type="EtcItem">
<!-- Rockfish. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i08" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38117" name="Salmon" type="EtcItem">
<!-- Salmon. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i10" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38118" name="Marlin" type="EtcItem">
<!-- Marlin. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i12" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38119" name="Tuna" type="EtcItem">
<!-- Tuna. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i14" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38120" name="Large Green Mackerel" type="EtcItem">
<!-- Large Green Mackerel. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_huge_i02" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38121" name="Large Blue Mackerel" type="EtcItem">
<!-- Large Blue Mackerel. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_huge_i04" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38122" name="Large Flatfish" type="EtcItem">
<!-- Large Flatfish. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_huge_i06" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38123" name="Large Rockfish" type="EtcItem">
<!-- Large Rockfish. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_huge_i08" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38124" name="Large Salmon" type="EtcItem">
<!-- Large Salmon. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_huge_i10" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38125" name="Large Marlin" type="EtcItem">
<!-- Large Marlin. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_huge_i12" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38126" name="Large Tuna" type="EtcItem">
<!-- Large Tuna. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_huge_i14" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38127" name="Small Killifish" type="EtcItem">
<!-- Small Killfish. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_small_i01" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38128" name="Small Minnow" type="EtcItem">
<!-- Small Minnow. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_small_i03" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38129" name="Small Mandarin Fish" type="EtcItem">
<!-- Small mandarin Fish. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_small_i05" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38130" name="Small Goldfish" type="EtcItem">
<!-- Small Goldfish. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_small_i07" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38131" name="Small Eel" type="EtcItem">
<!-- Small Eel. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_small_i09" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38132" name="Small Catfish" type="EtcItem">
<!-- Small Catfish. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i11" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38133" name="Small Carp" type="EtcItem">
<!-- Small Carp. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_small_i13" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38134" name="Killifish" type="EtcItem">
<!-- Killfish. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i01" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38135" name="Minnow" type="EtcItem">
<!-- Minnow. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i03" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38136" name="Mandarin Fish" type="EtcItem">
<!-- Mandarin Fish. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i05" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38137" name="Goldfish" type="EtcItem">
<!-- Goldfish. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i07" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38138" name="Eel" type="EtcItem">
<!-- Eel. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i09" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38139" name="Catfish" type="EtcItem">
<!-- Catfish. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_small_i11" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38140" name="Carp" type="EtcItem">
<!-- Carp. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_normal_i13" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38141" name="Large Killifish" type="EtcItem">
<!-- Large Killfish. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_huge_i01" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38142" name="Large Minnow" type="EtcItem">
<!-- Large Minnow. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_huge_i03" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38143" name="Large Mandarin Fish" type="EtcItem">
<!-- Large Mandarin Fish. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_huge_i05" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38144" name="Large Goldfish" type="EtcItem">
<!-- Large Goldfish. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_huge_i07" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38145" name="Large Eel" type="EtcItem">
<!-- Large Eel. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_huge_i09" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38146" name="Large Catfish" type="EtcItem">
<!-- Large Catfish. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_huge_i11" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38147" name="Large Carp" type="EtcItem">
<!-- Large Carp. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_huge_i13" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38148" name="Whale" type="EtcItem">
<!-- Whale. The last of its kind. Double-click to obtain either a Fish Bone/ Fish Scale/ Fish Jewel. You can use this as a crafting ingredient or trade for an appearance modification item through a fishing guild member. -->
<set name="icon" val="icon.fish_huge_i15" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="38149" name="Corroded Normal Bait" type="EtcItem">
<!-- Normal Bait that can no longer be used. Get a refund from a fishing guild member. -->
@ -352,6 +397,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="LURE" />
<set name="is_stackable" val="true" />
<set name="default_action" val="EQUIP" />
</item>
<item id="38150" name="Prize-winning Bait" type="EtcItem">
<!-- Prize-winning Bait that can no longer be used. Get a refund from a fishing guild member. -->
@ -360,6 +406,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="LURE" />
<set name="is_stackable" val="true" />
<set name="default_action" val="EQUIP" />
</item>
<item id="38151" name="Luminous Bait" type="EtcItem">
<!-- Luminous Bait that can no longer be used. Get a refund from a fishing guild member. -->
@ -368,6 +415,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="LURE" />
<set name="is_stackable" val="true" />
<set name="default_action" val="EQUIP" />
</item>
<item id="38152" name="Luminous Prize-winning Bait" type="EtcItem">
<!-- Luminous Prize-winning Bait that can no longer be used. Get a refund from a fishing guild member. -->
@ -376,6 +424,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="LURE" />
<set name="is_stackable" val="true" />
<set name="default_action" val="EQUIP" />
</item>
<item id="38153" name="Normal Fishing Shot" type="EtcItem">
<!-- Normal Fishing Shot that can no longer be used. Get a refund from a fishing guild member. -->
@ -385,6 +434,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SOULSHOT" />
<set name="is_stackable" val="true" />
<set name="default_action" val="FISHINGSHOT" />
</item>
<item id="38154" name="Fishing Shot" type="EtcItem">
<!-- Soulshot consumed by a fishing rod like general soulshots. Increases the success rate for fishing. -->
@ -417,6 +467,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">1</stat>
</stats>
</item>
<item id="38156" name="Fishing Rod (Experienced)" type="Weapon">
@ -434,6 +485,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">1</stat>
</stats>
</item>
<item id="38157" name="Fishing Rod (Expert)" type="Weapon">
@ -451,6 +503,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">1</stat>
</stats>
</item>
<item id="38158" name="Fishing Rod (Hero)" type="Weapon">
@ -467,6 +520,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">1</stat>
</stats>
</item>
<item id="38159" name="Entrance Pass: Fantasy Fishing Dock (1-hour)" type="EtcItem">
@ -475,14 +529,12 @@
<set name="is_stackable" val="true" />
<set name="is_freightable" val="false" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="time" val="60" />
</item>
<item id="38160" name="Entrance Pass: Fantasy Fishing Dock (2-hour)" type="EtcItem">
<!-- Pass that was used to enter the Fantasy Fishing Dock before it was opened. Now anyone can enter freely. -->
<set name="icon" val="icon.fishing_zone_ticket" />
<set name="is_freightable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="120" />
</item>
<item id="38161" name="Agathion - Blessed Virgo" type="Armor">
<!-- Can summon Virgo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increase by 30. -->
@ -681,6 +733,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4169" /> <!-- mk_arrow_apple -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="38173" name="Arrow-pierced Apple Chunk" type="EtcItem">
<!-- Essential ingredient to making an Arrow-pierced Apple. You can sell in shops. -->
@ -692,25 +745,27 @@
<set name="is_stackable" val="true" />
</item>
<item id="38174" name="Samurai Long Sword Appearance Stone" type="EtcItem">
<!-- Turns the appearance of a one-handed sword into that of a Samurai Long Sword. -->
<!-- Turns the appearance of a one-handed sword into that of a Samurai Long Sword . -->
<set name="icon" val="icon.shape_shifting_sword_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38175" name="Apprentice's Spellbook Appearance Stone" type="EtcItem">
<!-- Turns the appearance of a one-handed magic sword into that of an Apprentice's Spellbook. -->
<!-- Turns the appearance of a one-handed magic sword into that of an Apprentice's Spellbook . -->
<set name="icon" val="Icon.special_look_change_book" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38176" name="Crystal Dagger Appearance Stone" type="EtcItem">
<!-- Turns the appearance of a one-handed dagger into that of a Crystal Dagger. -->
<!-- Turns the appearance of a one-handed dagger into that of a Crystal Dagger . -->
<set name="icon" val="icon.shape_shifting_dagger_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -718,9 +773,10 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38177" name="Hellblade Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Turns the appearance of a one-handed sword into that of a Hellblade. 30-day. -->
<!-- Turns the appearance of a one-handed sword into that of a Hellblade . 30-day. -->
<set name="icon" val="icon.shape_shifting_sword_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -728,9 +784,10 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38178" name="Butcher Blades Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Turns the appearance of a dual dagger into that of a Butcher Blades. 30-day. -->
<!-- Turns the appearance of a dual dagger into that of a Butcher Blades . 30-day. -->
<set name="icon" val="icon.shape_shifting_dualdagger_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -738,9 +795,10 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38179" name="Claw of Destruction Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Turns the appearance of a one-handed blunt weapon into that of a Claw of Destruction. 30-day. -->
<!-- Turns the appearance of a one-handed blunt weapon into that of a Claw of Destruction . 30-day. -->
<set name="icon" val="icon.shape_shifting_blunt_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -748,9 +806,10 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38180" name="Blades of Delusion Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Turns the appearance of a dualsword into that of a Blades of Delusion. 30-day. -->
<!-- Turns the appearance of a dualsword into that of a Blades of Delusion . 30-day. -->
<set name="icon" val="icon.shape_shifting_dual_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -758,9 +817,10 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38181" name="Blood Brother Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Turns the appearance of a two-handed sword into that of a Blood Brother. 30-day. -->
<!-- Turns the appearance of a two-handed sword into that of a Blood Brother . 30-day. -->
<set name="icon" val="icon.shape_shifting_twohand_sword_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -768,9 +828,10 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38182" name="Mardil's Fan Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Turns the appearance of a one-handed magic sword into that of a Mardil's Fan. 30-day. -->
<!-- Turns the appearance of a one-handed magic sword into that of a Mardil's Fan . 30-day. -->
<set name="icon" val="Icon.shape_shifting_magic_blunt_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -778,36 +839,40 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38183" name="Hellblade Appearance Stone" type="EtcItem">
<!-- Turns the appearance of a one-handed sword into that of a Hellblade. -->
<!-- Turns the appearance of a one-handed sword into that of a Hellblade . -->
<set name="icon" val="icon.shape_shifting_sword_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38184" name="Butcher Blades Appearance Stone" type="EtcItem">
<!-- Turns the appearance of a dual dagger into that of a Butcher Blades. -->
<!-- Turns the appearance of a dual dagger into that of a Butcher Blades . -->
<set name="icon" val="icon.shape_shifting_dualdagger_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38185" name="Claw of Destruction Appearance Stone" type="EtcItem">
<!-- Turns the appearance of a one-handed blunt weapon into that of a Claw of Destruction. -->
<!-- Turns the appearance of a one-handed blunt weapon into that of a Claw of Destruction . -->
<set name="icon" val="icon.shape_shifting_blunt_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38186" name="Blades of Delusion Appearance Stone" type="EtcItem">
<!-- Turns the appearance of a dualsword into that of a Blades of Delusion. -->
<!-- Turns the appearance of a dualsword into that of a Blades of Delusion . -->
<set name="icon" val="icon.shape_shifting_dual_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -815,16 +880,18 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38187" name="Blood Brother Appearance Stone" type="EtcItem">
<!-- Turns the appearance of a two-handed sword into that of a Blood Brother. -->
<!-- Turns the appearance of a two-handed sword into that of a Blood Brother . -->
<set name="icon" val="icon.shape_shifting_twohand_sword_i00" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38188" name="Mardil's Fan Appearance Stone" type="EtcItem">
<!-- Turns the appearance of a one-handed magic sword into that of a Mardil's Fan. -->
<!-- Turns the appearance of a one-handed magic sword into that of a Mardil's Fan . -->
<set name="icon" val="Icon.shape_shifting_magic_blunt_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -832,9 +899,10 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38189" name="Blue Mackerel Appearance Stone: One-handed Sword" additionalName="30-day" type="EtcItem">
<!-- Turns the appearance of a one-handed sword into that of a Blue Mackerel. 30-day. -->
<!-- Turns the appearance of a one-handed sword into that of a Blue Mackerel . 30-day. -->
<set name="icon" val="icon.shape_shifting_sword_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -842,9 +910,10 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38190" name="Trumpetfish Appearance Stone: Dagger" additionalName="30-day" type="EtcItem">
<!-- Turns the appearance of a one-handed dagger into that of a Trumpetfish. 30-day. -->
<!-- Turns the appearance of a one-handed dagger into that of a Trumpetfish . 30-day. -->
<set name="icon" val="icon.shape_shifting_dagger_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -852,9 +921,10 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38191" name="Shark Appearance Stone: Two-handed Sword" additionalName="30-day" type="EtcItem">
<!-- Turns the appearance of a two-handed sword into that of a Shark. 30-day. -->
<!-- Turns the appearance of a two-handed sword into that of a Shark . 30-day. -->
<set name="icon" val="icon.shape_shifting_twohand_sword_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -862,9 +932,10 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38192" name="Squid Appearance Stone: Spear" additionalName="30-day" type="EtcItem">
<!-- Turns the appearance of a spear into that of a Squid. 30-day. -->
<!-- Turns the appearance of a spear into that of a Squid . 30-day. -->
<set name="icon" val="icon.shape_shifting_pole_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -872,9 +943,10 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38193" name="Sea Horse Appearance Stone: Two-handed Magic Blunt Weapon" additionalName="30-day" type="EtcItem">
<!-- Turns the appearance of a two-handed blunt weapon into that of a Sea Horse. 30-day. -->
<!-- Turns the appearance of a two-handed blunt weapon into that of a Sea Horse . 30-day. -->
<set name="icon" val="icon.shape_shifting_magic_twohand_blunt_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -882,9 +954,10 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38194" name="Lobster Appearance Stone: Fist Weapon" additionalName="30-day" type="EtcItem">
<!-- Turns the appearance of a fist weapon into that of a Lobster. 30-day. -->
<!-- Turns the appearance of a fist weapon into that of a Lobster . 30-day. -->
<set name="icon" val="icon.shape_shifting_dualfist_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -892,9 +965,10 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38195" name="Giant Crab Appearance Stone: Bow" additionalName="30-day" type="EtcItem">
<!-- Turns the appearance of a bow into that of a Giant Crab. 30-day. -->
<!-- Turns the appearance of a bow into that of a Giant Crab . 30-day. -->
<set name="icon" val="icon.shape_shifting_bow_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -902,9 +976,10 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38196" name="Crayfish Appearance Stone: Crossbow" additionalName="30-day" type="EtcItem">
<!-- Turns the appearance of a crossbow into that of a Crayfish. 30-day. -->
<!-- Turns the appearance of a crossbow into that of a Crayfish . 30-day. -->
<set name="icon" val="icon.shape_shifting_twohand_crossbow_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -912,9 +987,10 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38197" name="Starfish Appearance Stone: Sigil" additionalName="30-day" type="EtcItem">
<!-- Turns the appearance of a sigil into that of a Starfish. 30-day. -->
<!-- Turns the appearance of a sigil into that of a Starfish . 30-day. -->
<set name="icon" val="Icon.shape_shifting_sigil_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -922,9 +998,10 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38198" name="Turtle Appearance Stone: Shield" additionalName="30-day" type="EtcItem">
<!-- Turns the appearance of a shield into that of a Turtle. 30-day. -->
<!-- Turns the appearance of a shield into that of a Turtle . 30-day. -->
<set name="icon" val="icon.shape_shifting_shield_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -932,9 +1009,10 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38199" name="Blue Mackerel Appearance Stone: Dualsword" additionalName="30-day" type="EtcItem">
<!-- Turns the appearance of a dualsword into that of a Blue Mackerel. 30-day. -->
<!-- Turns the appearance of a dualsword into that of a Blue Mackerel . 30-day. -->
<set name="icon" val="icon.shape_shifting_dual_i00" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@ -942,5 +1020,6 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
</list>
</list>

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -3,16 +3,16 @@
<item id="38400" name="Expertise Rune Pack" additionalName="C-grade" type="EtcItem">
<!-- Wrapped Pack containing Expertise Rune (C-grade) (2-hour). -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="38399" min="1" max="1" chance="100" /> <!-- Expertise Rune (C-grade) -->
<item id="38399" min="1" max="1" chance="100" /> <!-- Expertise Rune (C-grade) (2-hour) -->
</capsuled_items>
</item>
<item id="38401" name="Expertise Rune (B-grade)" additionalName="2-hour" type="EtcItem">
@ -35,16 +35,16 @@
<item id="38402" name="Expertise Rune Pack" additionalName="B-grade" type="EtcItem">
<!-- Wrapped Pack containing Expertise Rune (B-grade) (2-hour). -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="38401" min="1" max="1" chance="100" /> <!-- Expertise Rune (B-grade) -->
<item id="38401" min="1" max="1" chance="100" /> <!-- Expertise Rune (B-grade) (2-hour) -->
</capsuled_items>
</item>
<item id="38403" name="Expertise Rune (A-grade)" additionalName="2-hour" type="EtcItem">
@ -67,16 +67,16 @@
<item id="38404" name="Expertise Rune Pack" additionalName="A-grade" type="EtcItem">
<!-- Wrapped Pack containing Expertise Rune (A-grade) (2-hour). -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="38403" min="1" max="1" chance="100" /> <!-- Expertise Rune (A-grade) -->
<item id="38403" min="1" max="1" chance="100" /> <!-- Expertise Rune (A-grade) (2-hour) -->
</capsuled_items>
</item>
<item id="38405" name="Expertise Rune (S-grade)" additionalName="2-hour" type="EtcItem">
@ -99,16 +99,16 @@
<item id="38406" name="Expertise Rune Pack" additionalName="S-grade" type="EtcItem">
<!-- Wrapped Pack containing Expertise Rune (S-grade) (2-hour). -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="38405" min="1" max="1" chance="100" /> <!-- Expertise Rune (S-grade) -->
<item id="38405" min="1" max="1" chance="100" /> <!-- Expertise Rune (S-grade) (2-hour) -->
</capsuled_items>
</item>
<item id="38407" name="Expertise Rune (S80-grade)" additionalName="2-hour" type="EtcItem">
@ -131,16 +131,16 @@
<item id="38408" name="Expertise Rune Pack" additionalName="S80-grade" type="EtcItem">
<!-- Wrapped Pack containing Expertise Rune (S80-grade) (2-hour). -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="38407" min="1" max="1" chance="100" /> <!-- Expertise Rune (S80-grade) -->
<item id="38407" min="1" max="1" chance="100" /> <!-- Expertise Rune (S80-grade) (2-hour) -->
</capsuled_items>
</item>
<item id="38409" name="Expertise Rune (R-grade)" additionalName="2-hour" type="EtcItem">
@ -163,16 +163,16 @@
<item id="38410" name="Expertise Rune Pack" additionalName="R-grade" type="EtcItem">
<!-- Wrapped Pack containing Expertise Rune (R-grade) (2-hour). -->
<set name="icon" val="icon.etc_equip_item_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="38409" min="1" max="1" chance="100" /> <!-- Expertise Rune (R-grade) -->
<item id="38409" min="1" max="1" chance="100" /> <!-- Expertise Rune (R-grade) (2-hour) -->
</capsuled_items>
</item>
<item id="38411" name="Expertise Rune (R95-grade)" additionalName="2-hour" type="EtcItem">
@ -195,16 +195,16 @@
<item id="38412" name="Expertise Rune Pack" additionalName="R95-grade" type="EtcItem">
<!-- Wrapped Pack containing Expertise Rune (R95-grade) (2-hour). -->
<set name="icon" val="icon.etc_equip_item_box_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="38411" min="1" max="1" chance="100" /> <!-- Expertise Rune (R95-grade) -->
<item id="38411" min="1" max="1" chance="100" /> <!-- Expertise Rune (R95-grade) (2-hour) -->
</capsuled_items>
</item>
<item id="38413" name="Expertise Rune (R99-grade)" additionalName="2-hour" type="EtcItem">
@ -227,17 +227,16 @@
<item id="38414" name="Expertise Rune Pack" additionalName="R99-grade" type="EtcItem">
<!-- Wrapped Pack containing Expertise Rune (R99-grade) (2-hour). -->
<set name="icon" val="icon.etc_equip_item_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="120" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="38413" min="1" max="1" chance="100" /> <!-- Expertise Rune (R99-grade) -->
<item id="38413" min="1" max="1" chance="100" /> <!-- Expertise Rune (R99-grade) (2-hour) -->
</capsuled_items>
</item>
<item id="38415" name="Blue Mackerel Appearance Stone: Dual Blunt Weapon" additionalName="30-day" type="EtcItem">
@ -249,6 +248,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38416" name="Trumpetfish Appearance Stone: Dual Dagger" additionalName="30-day" type="EtcItem">
<!-- Turns the appearance of a dual dagger into that of a Trumpetfish. 30-day. -->
@ -259,6 +259,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38417" name="Blue Mackerel Appearance Stone: Dual Blunt Weapon" type="EtcItem">
<!-- Turns the appearance of a dual blunt weapon into that of a Blue Mackerel. -->
@ -268,6 +269,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38418" name="Trumpetfish Appearance Stone: Dual Dagger" type="EtcItem">
<!-- Turns the appearance of a dual dagger into that of a Trumpetfish. -->
@ -277,6 +279,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38419" name="Blue Mackerel Appearance Stone: One-handed Blunt Weapon" additionalName="30-day" type="EtcItem">
<!-- Turns the appearance of a one-handed blunt weapon into that of a Blue Mackerel. 30-day. -->
@ -287,6 +290,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38420" name="Blue Mackerel Appearance Stone: One-handed Blunt Weapon" type="EtcItem">
<!-- Turns the appearance of a one-handed blunt weapon into that of a Blue Mackerel. -->
@ -296,6 +300,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="38421" name="Blue Mackerel: One-handed Blunt Weapon" type="Weapon">
<!-- Blue Mackerel-shaped weapon. One-handed blunt weapon. -->
@ -319,6 +324,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="38422" name="Trumpetfish: Dual Dagger" type="Weapon">
@ -344,6 +350,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="38423" name="Blue Mackerel: Dual Blunt Weapon" type="Weapon">
@ -368,6 +375,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="38424" name="Monster Only: Amden Sword" type="Weapon">
@ -392,6 +400,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="38425" name="Monster Only: Amden Blunt Weapon" type="Weapon">
@ -416,6 +425,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="38426" name="Monster Only: Amden Bow" type="Weapon">
@ -440,6 +450,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="38427" name="Monster Only: Centaur Weapon" type="Weapon">
@ -464,6 +475,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="38428" name="Monster Only: Minotaur Dagger" type="Weapon">
@ -488,6 +500,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="38429" name="Monster Only: Tiger Sword" type="Weapon">
@ -512,6 +525,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="38430" name="Monster Only: Tiger Bow" type="Weapon">
@ -536,6 +550,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">500</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="38431" name="Monster Only: Tiger Dagger" type="Weapon">
@ -560,6 +575,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="38432" name="Monster Only: Tiger Jewel" type="Weapon">
@ -580,6 +596,7 @@
<stat type="mAtk">54</stat>
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="38433" name="Monster Only: Tiger Blunt Weapon" type="Weapon">
@ -604,6 +621,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="38434" name="Monster Only: Tiger Polearm" type="Weapon">
@ -628,6 +646,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">80</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="38435" name="Monster Only: Tiger Shield" type="Weapon">
@ -647,7 +666,7 @@
<stat type="pDef">25</stat>
</stats>
</item>
<item id="38436" name="Monster Only: Tiger Sigil" type="Armor">
<item id="38436" name="Monster Only: Tiger Sigil" type="Weapon">
<!-- Monster weapon. Shield -->
<set name="icon" val="icon.Summon_orc_shield_i00" />
<set name="default_action" val="EQUIP" />
@ -686,6 +705,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">80</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="38438" name="Agathion - Blessed Virgo Pack" type="EtcItem">
@ -696,6 +716,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="38439" name="Agathion - Twinkling Virgo Pack" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Twinkling Virgo -->
@ -705,6 +726,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="38440" name="Agathion - Radiant Virgo Pack" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Radiant Virgo -->
@ -714,6 +736,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="38441" name="Agathion - Virgo Pack" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Virgo. -->
@ -723,6 +746,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="38442" name="Agathion - Faint Virgo Pack" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Faint Virgo. -->
@ -732,6 +756,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="38443" name="Monster Only: Centaur Axe" type="Weapon">
<!-- Monster weapon. One-handed Sword -->
@ -755,6 +780,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="38444" name="Monster Only: Centaur Shield" type="Weapon">
@ -796,6 +822,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="38446" name="Monster Only: Centaur Throwing Blade" type="Weapon">
@ -820,6 +847,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="38447" name="Monster Only: Miniotaur Polearm" type="Weapon">
@ -844,6 +872,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">80</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="38448" name="Monster Only: Minotaur Two-handed Axe" type="Weapon">
@ -869,6 +898,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="38449" name="Agathion - Blessed Capricorn" type="Armor">

View File

@ -935,6 +935,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<skills>
<skill id="18098" level="1" /> <!-- Scroll: 1,000 SP -->
</skills>
@ -950,6 +951,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<skills>
<skill id="18099" level="1" /> <!-- Scroll: 10,000 SP -->
</skills>
@ -962,10 +964,10 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<skills>
<skill id="18100" level="1" /> <!-- Scroll: 100,000 SP -->
</skills>
@ -981,6 +983,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<skills>
<skill id="18101" level="1" /> <!-- Scroll: 1,000,000 SP -->
</skills>
@ -993,10 +996,10 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<skills>
<skill id="18102" level="1" /> <!-- Scroll: 10,000,000 SP -->
</skills>
@ -1014,6 +1017,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="40055" name="Rune of Bountiful Growth (30-day)" type="EtcItem">
<!-- When possessed in the inventory, XP/SP acquisition + 20% while hunting. Lv. 99 or below. Can be stacked with XP Rune I (Lv. 1-85) and XP Rune II (Lv. 1-95) 100%. If used with the Emperor's Rune, only the Emperor's Rune will take effect. -->
@ -1028,7 +1032,6 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="icon" val="icon.ev_charge_run" />
<set name="time" val="43200" />
</item>
<item id="40056" name="Mysterious Wind Scroll" type="EtcItem">
<!-- For 60 min., Max HP/MP/CP + 30%, P./M. Def. + 30%, P. Atk. + 10%, M. Atk. + 20%, Wind Atk./Resistance + 20. Skill Cooldown - 10%. Cannot be used in the Olympiad. Does not stack with Art of Seduction. -->
@ -1043,6 +1046,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="40057" name="Magic Broom" type="Weapon">
<!-- A basic for appearance modification. -->
@ -1066,6 +1070,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="40058" name="Cat Staff" type="Weapon">
@ -1090,6 +1095,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="40059" name="Counterfeit Atelia" type="EtcItem">
@ -1152,6 +1158,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="40062" name="Recipe: Pendant (100%)" type="EtcItem">
@ -1163,6 +1170,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4170" /> <!-- mk_pandent -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40063" name="Secret Ancient Tome Fragment" type="EtcItem">
<!-- If you bring the Secret Ancient Tome Fragment to Resed, you can obtain a Divine Inspiration Tome. -->
@ -1193,6 +1201,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4171" /> <!-- mk_R1_dagger_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40067" name="Recipe: Requiem Cutter Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -1203,6 +1212,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4172" /> <!-- mk_R1_onehand_sword_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40068" name="Recipe: Requiem Slasher Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -1213,6 +1223,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4173" /> <!-- mk_R1_twohand_sword_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40069" name="Recipe: Requiem Avenger Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -1223,6 +1234,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4174" /> <!-- mk_R1_onehand_blunt_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40070" name="Recipe: Requiem Fighter Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -1233,6 +1245,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4175" /> <!-- mk_R1_fist_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40071" name="Recipe: Requiem Stormer Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -1243,6 +1256,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4176" /> <!-- mk_R1_spear_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40072" name="Recipe: Requiem Thrower Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -1253,6 +1267,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4177" /> <!-- mk_R1_bow_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40073" name="Recipe: Requiem Shooter Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -1263,6 +1278,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4178" /> <!-- mk_R1_crossbow_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40074" name="Recipe: Requiem Buster Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -1273,6 +1289,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4179" /> <!-- mk_R1_onehand_magic_sword_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40075" name="Recipe: Requiem Caster Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -1283,6 +1300,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4180" /> <!-- mk_R1_onehand_magic_blunt_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40076" name="Recipe: Requiem Retributer Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -1293,6 +1311,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4181" /> <!-- mk_R1_twohand_magic_blunt_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40077" name="Recipe: Immortal Helmet Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. -->
@ -1303,6 +1322,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4182" /> <!-- mk_R1_heavy_helmet_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40078" name="Recipe: Immortal Breastplate Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. -->
@ -1313,6 +1333,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4183" /> <!-- mk_R1_heavy_upbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40079" name="Recipe: Immortal Gaiters Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. -->
@ -1323,6 +1344,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4184" /> <!-- mk_R1_heavy_downbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40080" name="Recipe: Immortal Gauntlets Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. -->
@ -1333,6 +1355,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4185" /> <!-- mk_R1_heavy_gloves_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40081" name="Recipe: Immortal Boots Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. -->
@ -1343,6 +1366,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4186" /> <!-- mk_R1_heavy_shoes_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40082" name="Recipe: Immortal Shield Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. -->
@ -1353,6 +1377,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4187" /> <!-- mk_R1_heavy_shield_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40083" name="Recipe: Immortal Leather Helmet Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. -->
@ -1363,6 +1388,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4188" /> <!-- mk_R1_light_helmet_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40084" name="Recipe: Immortal Leather Armor Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. -->
@ -1373,6 +1399,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4189" /> <!-- mk_R1_light_upbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40085" name="Recipe: Immortal Leather Leggings Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. -->
@ -1383,6 +1410,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4190" /> <!-- mk_R1_light_downbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40086" name="Recipe: Immortal Leather Gloves Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. -->
@ -1393,6 +1421,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4191" /> <!-- mk_R1_light_gloves_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40087" name="Recipe: Immortal Leather Boots Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. -->
@ -1403,6 +1432,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4192" /> <!-- mk_R1_light_shoes_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40088" name="Recipe: Immortal Circlet Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. -->
@ -1413,6 +1443,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4193" /> <!-- mk_R1_robe_helmet_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40089" name="Recipe: Immortal Tunic Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. -->
@ -1423,6 +1454,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4194" /> <!-- mk_R1_robe_upbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40090" name="Recipe: Immortal Stockings Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. -->
@ -1433,6 +1465,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4195" /> <!-- mk_R1_robe_downbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40091" name="Recipe: Immortal Gloves Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. -->
@ -1443,6 +1476,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4196" /> <!-- mk_R1_robe_gloves_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40092" name="Recipe: Immortal Shoes Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. -->
@ -1453,6 +1487,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4197" /> <!-- mk_R1_robe_shoes_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40093" name="Recipe: Immortal Sigil Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. -->
@ -1463,6 +1498,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4198" /> <!-- mk_R1_robe_sigil_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40094" name="Recipe: Immortal Necklace Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. -->
@ -1473,6 +1509,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4199" /> <!-- mk_R1_necklace_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40095" name="Recipe: Immortal Earring Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. -->
@ -1483,6 +1520,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4200" /> <!-- mk_R1_earring_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40096" name="Recipe: Immortal Ring Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 11. 100% success rate. No extra rewards for enchanting. -->
@ -1493,6 +1531,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4201" /> <!-- mk_R1_ring_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40097" name="Recipe: Apocalypse Shaper Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -1503,6 +1542,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4202" /> <!-- mk_R2_dagger_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40098" name="Recipe: Apocalypse Cutter Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -1513,6 +1553,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4203" /> <!-- mk_R2_onehand_sword_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40099" name="Recipe: Apocalypse Slasher Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -1523,5 +1564,6 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4204" /> <!-- mk_R2_twohand_sword_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
</list>
</list>

View File

@ -9,6 +9,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4205" /> <!-- mk_R2_onehand_blunt_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40101" name="Recipe: Apocalypse Fighter Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -19,6 +20,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4206" /> <!-- mk_R2_fist_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40102" name="Recipe: Apocalypse Stormer Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -29,6 +31,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4207" /> <!-- mk_R2_spear_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40103" name="Recipe: Apocalypse Thrower Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -39,6 +42,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4208" /> <!-- mk_R2_bow_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40104" name="Recipe: Apocalypse Shooter Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -49,6 +53,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4209" /> <!-- mk_R2_crossbow_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40105" name="Recipe: Apocalypse Buster Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -59,6 +64,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4210" /> <!-- mk_R2_onehand_magic_sword_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40106" name="Recipe: Apocalypse Caster Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -69,6 +75,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4211" /> <!-- mk_R2_onehand_magic_blunt_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40107" name="Recipe: Apocalypse Retributer Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -79,6 +86,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4212" /> <!-- mk_R2_twohand_magic_blunt_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40108" name="Recipe: Twilight Helmet Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. -->
@ -89,6 +97,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4213" /> <!-- mk_R2_heavy_helmet_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40109" name="Recipe: Twilight Breastplate Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. -->
@ -99,6 +108,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4214" /> <!-- mk_R2_heavy_upbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40110" name="Recipe: Twilight Gaiters Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. -->
@ -109,6 +119,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4215" /> <!-- mk_R2_heavy_downbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40111" name="Recipe: Twilight Gauntlets Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. -->
@ -119,6 +130,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4216" /> <!-- mk_R2_heavy_gloves_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40112" name="Recipe: Twilight Boots Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. -->
@ -129,6 +141,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4217" /> <!-- mk_hell_boots_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40113" name="Recipe: Twilight Shield Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. -->
@ -139,6 +152,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4218" /> <!-- mk_hell_shield_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40114" name="Recipe: Twilight Leather Helmet Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. -->
@ -149,6 +163,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4219" /> <!-- mk_R2_light_helmet_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40115" name="Recipe: Twilight Leather Armor Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. -->
@ -159,6 +174,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4220" /> <!-- mk_R2_light_upbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40116" name="Recipe: Twilight Leather Leggings Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. -->
@ -169,6 +185,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4221" /> <!-- mk_R2_light_downbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40117" name="Recipe: Twilight Leather Gloves Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. -->
@ -179,6 +196,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4222" /> <!-- mk_R2_light_gloves_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40118" name="Recipe: Twilight Leather Boots Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. -->
@ -189,6 +207,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4223" /> <!-- mk_R2_light_shoes_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40119" name="Recipe: Twilight Circlet Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. -->
@ -199,6 +218,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4224" /> <!-- mk_R2_robe_helmet_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40120" name="Recipe: Twilight Tunic Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. -->
@ -209,6 +229,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4225" /> <!-- mk_R2_robe_upbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40121" name="Recipe: Twilight Stockings Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. -->
@ -219,6 +240,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4226" /> <!-- mk_R2_robe_downbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40122" name="Recipe: Twilight Gloves Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. -->
@ -229,6 +251,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4227" /> <!-- mk_R2_robe_gloves_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40123" name="Recipe: Twilight Shoes Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. -->
@ -239,6 +262,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4228" /> <!-- mk_R2_robe_shoes_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40124" name="Recipe: Twilight Sigil Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. -->
@ -249,6 +273,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4229" /> <!-- mk_R2_robe_sigil_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40125" name="Recipe: Twilight Necklace Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. -->
@ -259,6 +284,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4230" /> <!-- mk_R2_necklace_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40126" name="Recipe: Twilight Earring Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. -->
@ -269,6 +295,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4231" /> <!-- mk_R2_earring_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40127" name="Recipe: Twilight Ring Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 12. 100% success rate. No extra rewards for enchanting. -->
@ -279,6 +306,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4232" /> <!-- mk_R2_ring_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40128" name="Recipe: Specter Shaper Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -289,6 +317,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4233" /> <!-- mk_normal_R95_dagger_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40129" name="Recipe: Specter Cutter Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -299,6 +328,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4234" /> <!-- mk_normal_R95_onehand_sword_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40130" name="Recipe: Specter Slasher Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -309,6 +339,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4235" /> <!-- mk_normal_R95_twohand_sword_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40131" name="Recipe: Specter Avenger Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -319,6 +350,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4236" /> <!-- mk_normal_R95_onehand_blunt_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40132" name="Recipe: Specter Fighter Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -329,6 +361,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4237" /> <!-- mk_normal_R95_fist_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40133" name="Recipe: Specter Stormer Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -339,6 +372,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4238" /> <!-- mk_normal_R95_spear_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40134" name="Recipe: Specter Thrower Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -349,6 +383,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4239" /> <!-- mk_normal_R95_bow_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40135" name="Recipe: Specter Shooter Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -359,6 +394,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4240" /> <!-- mk_normal_R95_crossbow_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40136" name="Recipe: Specter Buster Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -369,6 +405,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4241" /> <!-- mk_normal_R95_onehand_magic_sword_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40137" name="Recipe: Specter Caster Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -379,6 +416,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4242" /> <!-- mk_normal_R95_onehand_magic_blunt_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40138" name="Recipe: Specter Retributer Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -389,6 +427,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4243" /> <!-- mk_normal_R95_twohand_magic_blunt_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40139" name="Recipe: Seraph Helmet Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. -->
@ -399,6 +438,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4244" /> <!-- mk_normal_R95_heavy_helmet_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40140" name="Recipe: Seraph Breastplate Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. -->
@ -409,6 +449,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4245" /> <!-- mk_normal_R95_heavy_upbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40141" name="Recipe: Seraph Gaiters Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. -->
@ -419,6 +460,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4246" /> <!-- mk_normal_R95_heavy_downbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40142" name="Recipe: Seraph Gauntlets Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. -->
@ -429,6 +471,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4247" /> <!-- mk_normal_R95_heavy_gloves_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40143" name="Recipe: Seraph Boots Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. -->
@ -439,6 +482,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4248" /> <!-- mk_normal_R95_heavy_shoes_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40144" name="Recipe: Seraph Shield Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. -->
@ -449,6 +493,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4249" /> <!-- mk_normal_R95_heavy_shield_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40145" name="Recipe: Seraph Leather Helmet Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. -->
@ -459,6 +504,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4250" /> <!-- mk_normal_R95_light_helmet_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40146" name="Recipe: Seraph Leather Armor Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. -->
@ -469,6 +515,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4251" /> <!-- mk_normal_R95_light_upbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40147" name="Recipe: Seraph Leather Leggings Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. -->
@ -479,6 +526,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4252" /> <!-- mk_normal_R95_light_downbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40148" name="Recipe: Seraph Leather Gloves Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. -->
@ -489,6 +537,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4253" /> <!-- mk_normal_R95_light_gloves_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40149" name="Recipe: Seraph Leather Boots Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. -->
@ -499,6 +548,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4254" /> <!-- mk_normal_R95_light_shoes_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40150" name="Recipe: Seraph Circlet Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. -->
@ -509,6 +559,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4255" /> <!-- mk_normal_R95_robe_helmet_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40151" name="Recipe: Seraph Tunic Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. -->
@ -519,6 +570,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4256" /> <!-- mk_normal_R95_robe_upbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40152" name="Recipe: Seraph Stockings Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. -->
@ -529,6 +581,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4257" /> <!-- mk_normal_R95_robe_downbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40153" name="Recipe: Seraph Gloves Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. -->
@ -539,6 +592,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4258" /> <!-- mk_normal_R95_robe_gloves_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40154" name="Recipe: Seraph Shoes Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. -->
@ -549,6 +603,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4259" /> <!-- mk_normal_R95_robe_shoes_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40155" name="Recipe: Seraph Sigil Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. -->
@ -559,6 +614,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4260" /> <!-- mk_normal_R95_robe_sigil_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40156" name="Recipe: Seraph Necklace Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. -->
@ -569,6 +625,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4261" /> <!-- mk_normal_R95_necklace_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40157" name="Recipe: Seraph Earring Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. -->
@ -579,6 +636,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4262" /> <!-- mk_normal_R95_earring_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40158" name="Recipe: Seraph Ring Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 13. 100% success rate. No extra rewards for enchanting. -->
@ -589,6 +647,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4263" /> <!-- mk_normal_R95_ring_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40159" name="Recipe: Amaranthine Shaper Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -599,6 +658,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4264" /> <!-- mk_normal_R99_1_dagger_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40160" name="Recipe: Amaranthine Cutter Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -609,6 +669,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4265" /> <!-- mk_normal_R99_1_onehand_sword_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40161" name="Recipe: Amaranthine Slasher Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -619,6 +680,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4266" /> <!-- mk_normal_R99_1_twohand_sword_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40162" name="Recipe: Amaranthine Avenger Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -629,6 +691,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4267" /> <!-- mk_normal_R99_1_onehand_blunt_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40163" name="Recipe: Amaranthine Fighter Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -639,6 +702,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4268" /> <!-- mk_normal_R99_1_fist_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40164" name="Recipe: Amaranthine Stormer Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -649,6 +713,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4269" /> <!-- mk_normal_R99_1_spear_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40165" name="Recipe: Amaranthine Thrower Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -659,6 +724,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4270" /> <!-- mk_normal_R99_1_bow_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40166" name="Recipe: Amaranthine Shooter Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -669,6 +735,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4271" /> <!-- mk_normal_R99_1_crossbow_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40167" name="Recipe: Amaranthine Buster Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -679,6 +746,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4272" /> <!-- mk_normal_R99_1_onehand_magic_sword_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40168" name="Recipe: Amaranthine Caster Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -689,6 +757,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4273" /> <!-- mk_normal_R99_1_onehand_magic_blunt_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40169" name="Recipe: Amaranthine Retributer Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. Augmented weapons cannot be disassembled. -->
@ -699,6 +768,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4274" /> <!-- mk_normal_R99_1_twohand_magic_blunt_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40170" name="Recipe: Eternal Helmet Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. -->
@ -709,6 +779,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4275" /> <!-- mk_normal_R99_1_heavy_helmet_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40171" name="Recipe: Eternal Breastplate Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. -->
@ -719,6 +790,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4276" /> <!-- mk_normal_R99_1_heavy_upbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40172" name="Recipe: Eternal Gaiters Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. -->
@ -729,6 +801,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4277" /> <!-- mk_normal_R99_1_heavy_downbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40173" name="Recipe: Eternal Gauntlets Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. -->
@ -739,6 +812,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4278" /> <!-- mk_normal_R99_1_heavy_gloves_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40174" name="Recipe: Eternal Boots Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. -->
@ -749,6 +823,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4279" /> <!-- mk_normal_R99_1_heavy_shoes_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40175" name="Recipe: Eternal Shield Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. -->
@ -759,6 +834,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4280" /> <!-- mk_normal_R99_1_heavy_shield_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40176" name="Recipe: Eternal Leather Helmet Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. -->
@ -769,6 +845,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4281" /> <!-- mk_normal_R99_1_light_helmet_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40177" name="Recipe: Eternal Leather Armor Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. -->
@ -779,6 +856,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4282" /> <!-- mk_normal_R99_1_light_upbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40178" name="Recipe: Eternal Leather Leggings Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. -->
@ -789,6 +867,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4283" /> <!-- mk_normal_R99_1_light_downbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40179" name="Recipe: Eternal Leather Gloves Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. -->
@ -799,6 +878,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4284" /> <!-- mk_normal_R99_1_light_gloves_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40180" name="Recipe: Eternal Leather Boots Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. -->
@ -809,6 +889,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4285" /> <!-- mk_normal_R99_1_light_shoes_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40181" name="Recipe: Eternal Circlet Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. -->
@ -819,6 +900,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4286" /> <!-- mk_normal_R99_1_robe_helmet_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40182" name="Recipe: Eternal Tunic Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. -->
@ -829,6 +911,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4287" /> <!-- mk_normal_R99_1_robe_upbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40183" name="Recipe: Eternal Stockings Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. -->
@ -839,6 +922,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4288" /> <!-- mk_normal_R99_1_robe_downbody_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40184" name="Recipe: Eternal Gloves Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. -->
@ -849,6 +933,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4289" /> <!-- mk_normal_R99_1_robe_gloves_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40185" name="Recipe: Eternal Shoes Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. -->
@ -859,6 +944,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4290" /> <!-- mk_normal_R99_1_robe_shoes_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40186" name="Recipe: Eternal Sigil Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. -->
@ -869,6 +955,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4291" /> <!-- mk_normal_R99_1_robe_sigil_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40187" name="Recipe: Eternal Necklace Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. -->
@ -879,6 +966,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4292" /> <!-- mk_normal_R99_1_necklace_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40188" name="Recipe: Eternal Earring Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. -->
@ -889,6 +977,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4293" /> <!-- mk_normal_R99_1_earring_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40189" name="Recipe: Eternal Ring Disassembly" type="EtcItem">
<!-- Tyrr Maestro only. Disassembly recovers all original crafting ingredients. Requires Create Item Lv. 14. 100% success rate. No extra rewards for enchanting. -->
@ -899,6 +988,7 @@
<set name="is_stackable" val="true" />
<set name="recipe_id" val="4294" /> <!-- mk_normal_R99_1_ring_disassemble -->
<set name="handler" val="Recipes" />
<set name="default_action" val="RECIPE" />
</item>
<item id="40190" name="Entrance Pass: Kartia's Labyrinth Lv. 85 Solo" type="EtcItem">
<!-- Double-click to reset cooldown to Lv. 85 Kartia's Labyrinth solo dungeon. Usable once a day outside instances while on a cooldown. -->
@ -912,6 +1002,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="40191" name="Entrance Pass: Kartia's Labyrinth Lv. 85 Party" type="EtcItem">
<!-- Double-click to reset cooldown to Lv. 85 Kartia's Labyrinth party dungeon. Usable once a day outside instances while on a cooldown. -->
@ -925,6 +1016,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="40192" name="Entrance Pass: Fortuna" type="EtcItem">
<!-- Double-click to reset cooldown to Fortuna's dungeon. Usable once a day outside instances while on a cooldown. -->
@ -938,6 +1030,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="40193" name="Entrance Pass: Nornil's Garden" type="EtcItem">
<!-- Double-click to reset cooldown to Nornil's Garden. Usable once a day outside instances while on a cooldown. -->
@ -951,6 +1044,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="40194" name="Entrance Pass: Octavis (Normal)" type="EtcItem">
<!-- Double-click to reset cooldown to Octavis' (normal) dungeon. Usable once a day outside instances while on a cooldown. -->
@ -964,6 +1058,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="40195" name="Scroll of Escape: Faeron Village" type="EtcItem">
<!-- Teleports you to Faeron Village. -->
@ -1011,6 +1106,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="40198" name="Disassembly Recipe Pouch: Armor" type="EtcItem">
<!-- Double-click to obtain a Disassembly Recipe: Armor (R-grade). -->
@ -1019,6 +1115,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="40199" name="Disassembly Recipe Pouch: Weapon" type="EtcItem">
<!-- Double-click to obtain a Disassembly Recipe: Weapon (R-grade). -->
@ -1027,5 +1124,6 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
</list>
</list>

View File

@ -318,6 +318,7 @@
<set name="crystal_type" val="R" />
<set name="etcitem_type" val="ARROW" />
<set name="is_stackable" val="true" />
<set name="default_action" val="EQUIP" />
</item>
<item id="45429" name="Orichalcum Bolt" additionalName="Event" type="EtcItem">
<!-- Used for R-grade crossbows. -->
@ -333,6 +334,7 @@
<set name="crystal_type" val="R" />
<set name="etcitem_type" val="BOLT" />
<set name="is_stackable" val="true" />
<set name="default_action" val="EQUIP" />
</item>
<item id="45430" name="Entrance Pass: Spezion (Epic)" type="EtcItem">
<!-- Double-click to reset cooldown to Spezion's (Epic) dungeon. Can only be used once a day outside of the instance zone. -->
@ -343,6 +345,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="45431" name="Entrance Pass: Baylor" type="EtcItem">
<!-- Double-click to reset cooldown to Baylor's dungeon. Can only be used once a day outside of the instance zone. -->
@ -353,6 +356,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="45432" name="Entrance Pass: Kartia's Labyrinth Lv. 95 Party" type="EtcItem">
<!-- Double-click to reset cooldown to Kartia's Labyrinth. Can only be used once a day outside of the instance zone. -->
@ -363,6 +367,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="45433" name="NC Dinos Hat Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a hair accessory into that of an NC Dinos Hat (30-day). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
@ -379,6 +384,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="45434" name="NC Dinos Hat Appearance Stone Pack (30-day)" type="EtcItem">
<!-- Wrapped Pack containing an NC Dinos Hat Appearance Stone (30-day). -->
@ -392,6 +398,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="45435" name="NC Dinos Uniform Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of your armor into that of an NC Dinos Uniform. 30-day. Tops and one-pieces only. -->
@ -408,6 +415,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="time" val="43200" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="45436" name="NC Dinos Uniform Appearance Stone Pack (30-day)" type="EtcItem">
<!-- Wrapped Pack containing an NC Dinos Uniform Appearance Stone (30-day). -->
@ -421,6 +429,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="45437" name="Baium's Ring" additionalName="30-day" type="Armor">
<!-- MP + 21, Poison Resistance + 40%, Poison Atk. Rate + 40%, Hold Resistance + 30%, Hold Atk. Rate + 30%, increases Accuracy, P. Critical Damage, Atk. Spd. and Casting Spd. Equipping two gives the effect of one. 30-day. -->
@ -441,6 +450,7 @@
<set name="time" val="43200" />
<stats>
<stat type="mDef">48</stat>
<stat type="maxMp">21</stat>
</stats>
</item>
<item id="45438" name="Baium's Ring Pack (30-day)" type="EtcItem">
@ -455,6 +465,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="45439" name="High-grade Lucky Enchant Stone: Weapon (R-grade)" additionalName="Event" type="EtcItem">
<!-- Enchant success rate + 20% for weapons (R-grade). Only for items enchanted between + 3 and + 9. Not usable on items enchanted + 10 or above. -->

View File

@ -1130,5 +1130,8 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="time" val="10080" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
</list>

View File

@ -7,7 +7,10 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="time" val="129600" />
<set name="time" val="7776000" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46201" name="Halloween Weapon Appearance Stone" additionalName="7-day" type="EtcItem">
<!-- Changes the appearance of a weapon into that of a Halloween weapon. -->
@ -16,6 +19,9 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46202" name="Halloween Weapon Appearance Stone" additionalName="90-day" type="EtcItem">
<!-- Changes the appearance of a weapon into that of a Halloween weapon. -->
@ -23,7 +29,10 @@
<set name="is_stackable" val="true" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="129600" />
<set name="time" val="7776000" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46203" name="Halloween Outfit" type="Armor">
<!-- Halloween appearance. -->
@ -51,6 +60,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="46205" name="Halloween Cutter" type="Weapon">
@ -70,6 +80,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46206" name="Halloween Slasher" type="Weapon">
@ -89,6 +100,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46207" name="Halloween Avenger" type="Weapon">
@ -109,6 +121,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="46208" name="Halloween Fighter" type="Weapon">
@ -129,6 +142,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="46209" name="Halloween Stormer" type="Weapon">
@ -149,6 +163,7 @@
<stat type="rCrit">8</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">80</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46210" name="Halloween Thrower" type="Weapon">
@ -169,6 +184,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">500</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="46211" name="Halloween Shooter" type="Weapon">
@ -188,6 +204,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">400</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="46212" name="Halloween Buster" type="Weapon">
@ -207,6 +224,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46213" name="Halloween Caster" type="Weapon">
@ -227,6 +245,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="46214" name="Halloween Retributer" type="Weapon">
@ -247,6 +266,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="46215" name="Halloween Dualsword" type="Weapon">
@ -266,6 +286,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46216" name="Halloween Dual Dagger" type="Weapon">
@ -286,6 +307,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46217" name="Halloween Dual Blunt Weapon" type="Weapon">
@ -306,6 +328,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="46218" name="Magic Number Cube" additionalName="Event" type="EtcItem">
@ -320,6 +343,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="weight" val="1" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
</item>
<item id="46219" name="Summon Scroll: Piero" additionalName="Event" type="EtcItem">
<!-- Scroll that summons Market Eleven's mascot, Piero. Use it to play 'Win Against Piero'. Will be deleted once the event ends. -->
@ -333,6 +357,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
</item>
<item id="46220" name="Membership Card - Market Eleven" additionalName="Event" type="EtcItem">
<!-- A membership card for the Eleven Market that was opened to celebrate Lineage 2's 11th anniversary. Will be deleted once the event ends. -->
@ -350,7 +375,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="46221" name="L2 Market R99 Armor Enhancement Stone Pack" additionalName="Event" type="EtcItem">
<!-- 1st place prize for the L2 Market giveaway. Get a Bloody or Dark Eternal Enhancement Stones. Will be deleted once the event ends. -->
<!-- 1st place prize for the L2 Market giveaway. Get a Bloody or Dark Eternal Enhancement Stone. Will be deleted once the event ends. -->
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -362,9 +387,10 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="46222" name="L2 Market +8 Amaranthine Weapon Pack" additionalName="Event" type="EtcItem">
<!-- Get a + 8 Amaranthine weapon. Will be deleted once the event ends. -->
<!-- 1st place prize for the L2 Market giveaway. Get a + 8 Amaranthine weapon. Will be deleted once the event ends. -->
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -376,6 +402,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="46223" name="L2 Market Seed Talisman Pack" additionalName="Event" type="EtcItem">
<!-- 1st place prize for the L2 Market giveaway. Get a Desire, Insanity, or Venir's Talisman. Will be deleted once the event ends. -->
@ -390,6 +417,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="46224" name="L2 Market +4 Eternal Armor Pack" additionalName="Event" type="EtcItem">
<!-- 1st place prize for the L2 Market giveaway. Get a + 4 Eternal armor set. Will be deleted once the event ends. -->
@ -404,6 +432,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="46225" name="L2 Market Rare Accessory Pack" additionalName="Event" type="EtcItem">
<!-- 1st place prize for the L2 Market giveaway. Get a Lindvior's Earring, Antharas' Earring, Valakas' Necklace, or Tauti's Ring. Will be deleted once the event ends. -->
@ -418,9 +447,10 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="46226" name="L2 Market Soul Bottle Pack" additionalName="Event" type="EtcItem">
<!-- 1st place prize for the L2 Market giveaway. Get a Bottle of Antharas (10), Valakas (10) or Baium's Soul. Will be deleted once the event ends. -->
<!-- 1st place prize for the L2 Market giveaway. Get a Bottle of Antharas, Valakas or Baium's Soul. Will be deleted once the event ends. -->
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -432,6 +462,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="46227" name="L2 Market Belt Pack" additionalName="Event" type="EtcItem">
<!-- 1st place prize for the L2 Market giveaway. Get Tiat or Ekimus' Belt. Will be deleted once the event ends. -->
@ -446,6 +477,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="46228" name="L2 Market Talisman - Seven Signs Pack" additionalName="Event" type="EtcItem">
<!-- 1st place prize for the L2 Market giveaway. Get an Anakim, Lilith, or Seven Signs Talisman. Will be deleted once the event ends. -->
@ -460,6 +492,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="46229" name="L2 Market R99 Weapon Enhancement Stone Pack" additionalName="Event" type="EtcItem">
<!-- 1st place prize for the L2 Market giveaway. Get a Bloody or Dark Amaranthine Enhancement Stone. Will be deleted once the event ends. -->
@ -474,6 +507,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="46230" name="+8 Amaranthine Shaper Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Shaper. -->
@ -486,6 +520,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.weapon_stanpid_i01" />
<set name="default_action" val="PEEL" />
</item>
<item id="46231" name="+8 Amaranthine Cutter Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Cutter. -->
@ -498,6 +533,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.weapon_plenitas_i01" />
<set name="default_action" val="PEEL" />
</item>
<item id="46232" name="+8 Amaranthine Slasher Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Slasher. -->
@ -510,6 +546,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.weapon_bauen_i01" />
<set name="default_action" val="PEEL" />
</item>
<item id="46233" name="+8 Amaranthine Avenger Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Dualsword. -->
@ -522,6 +559,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="PEEL" />
</item>
<item id="46234" name="+8 Amaranthine Fighter Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Dual Dagger. -->
@ -534,6 +572,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.weapon_r_dualdagger_i21" />
<set name="default_action" val="PEEL" />
</item>
<item id="46235" name="+8 Amaranthine Stormer Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Dual Blunt Weapon. -->
@ -546,6 +585,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.weapon_r_dualblunt_i21" />
<set name="default_action" val="PEEL" />
</item>
<item id="46236" name="+8 Amaranthine Thrower Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Avenger. -->
@ -558,6 +598,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.weapon_qutram_i01" />
<set name="default_action" val="PEEL" />
</item>
<item id="46237" name="+8 Amaranthine Shooter Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Fighter. -->
@ -570,6 +611,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.weapon_durga_i01" />
<set name="default_action" val="PEEL" />
</item>
<item id="46238" name="+8 Amaranthine Buster Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Stormer. -->
@ -582,6 +624,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.weapon_crabel_i01" />
<set name="default_action" val="PEEL" />
</item>
<item id="46239" name="+8 Amaranthine Caster Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Thrower. -->
@ -594,6 +637,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.weapon_castron_i01" />
<set name="default_action" val="PEEL" />
</item>
<item id="46240" name="+8 Amaranthine Retributer Capsule" additionalName="Not in Use" type="EtcItem">
<!-- Double-click to get a + 8 enchanted Amaranthine Shooter. -->
@ -606,6 +650,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.weapon_stilla_i01" />
<set name="default_action" val="PEEL" />
</item>
<item id="46241" name="+4 Eternal Heavy Armor Capsule" additionalName="Event" type="EtcItem">
<!-- Double-click to get a + 4 enchanted Eternal Heavy Armor set. -->
@ -619,6 +664,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="46242" name="+4 Eternal Light Armor Capsule" additionalName="Event" type="EtcItem">
<!-- Double-click to get a + 4 enchanted Eternal Light Armor set. -->
@ -632,6 +678,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="46243" name="+4 Eternal Robe Armor Capsule" additionalName="Event" type="EtcItem">
<!-- Double-click to get a + 4 enchanted Eternal Robe Armor set. -->
@ -645,6 +692,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="46244" name="11th Anniversary Coin" additionalName="Event" type="EtcItem">
<!-- 11th Anniversary coin. Purchase various items at Market Eleven. Will be deleted once the event ends. -->
@ -671,6 +719,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="46246" name="Piero's Jackpot Box" additionalName="Event" type="EtcItem">
<!-- Piero's jackpot box. Will be deleted once the event ends. -->
@ -684,6 +733,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="46247" name="Halloween Shield" type="Armor">
<set name="icon" val="icon.ev_wp_halloween" />
@ -733,6 +783,7 @@
<stat type="pAtkSpd">200</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">1</stat>
</stats>
</item>
<item id="46250" name="Blessed Venezia Rune" type="EtcItem">
@ -761,6 +812,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="21600" />
<set name="default_action" val="PEEL" />
</item>
<item id="46252" name="Venezia Rune" type="EtcItem">
<!-- Keep this in your inventory to gain XP/SP + 22% when hunting. The effect only applies to characters below Lv. 99. Will be deleted once the event ends. -->
@ -788,9 +840,10 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="21600" />
<set name="default_action" val="PEEL" />
</item>
<item id="46254" name="Dandy's Golden Ball" type="EtcItem">
<!-- For 1 hr., XP/SP gain + 100%, and changes the appearance of your armor into that of an NC Dinos uniform. Cannot be stacked with the Fall of the Dragon or XP Buff 50%. -->
<!-- For 1 hr., XP/SP gain + 100%, and changes the appearance of your armor into that of an NC Dinos uniform. Cannot be stacked with the Fall of the Dragon or XP Buff 50%. Will be deleted once the event ends. -->
<set name="icon" val="icon.ev_dinos_baseball_gold" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -803,6 +856,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46255" name="Automatic Appearance: Halloween Outfit" type="EtcItem">
<!-- Changes the appearance of upper armor into that of a Halloween Outfit. Works on one-pieces too. -->
@ -834,6 +888,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46258" name="Nymph Stamen" type="EtcItem">
<!-- Nymph Stamen obtained from defeating the Nymphs in the Enchanted Valley. Take it to Mimyu to receive a reward. -->
@ -864,6 +919,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="46260" name="Dark Knight Suit" type="Armor">
<!-- Dark Knight suit. -->
@ -904,9 +960,10 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46264" name="Freya's Art of Seduction" type="EtcItem">
<!-- Dimensional Item. When used, increases Max HP/MP/CP 30%, P. Atk. 10%, M. Atk. 20%, P. Def/M. Def 30%, and Movement Speed by 20 MP Cost 15% for 30 minutes. Buff effect persists through death. Cooldown: 5 minutes. Cannot be stacked with 'Art of Seduction'. Cannot be used in Olympiad. -->
<!-- For 30 min., Max HP/MP/CP + 30%, P./M. Def. + 30%, Speed + 20, P. Atk. + 10%, M. Atk. + 20%, Skill MP Consumption - 15%. Cannot be stacked with Art of Seduction. Cannot be used in the Olympiad. Can be used in the Ceremony of Chaos. Cooldown is 5 min. -->
<set name="icon" val="icon.bm_freya_rose_red_i00" />
<set name="weight" val="1" />
<set name="is_clan_depositable" val="false" />
@ -915,6 +972,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46265" name="Freya's Wish-filled Gift" type="EtcItem">
<!-- Wrapped Pack containing 1 random rare item. -->
@ -925,6 +983,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
</item>
<item id="46266" name="Sirra's Wish-filled Gift" type="EtcItem">
<!-- Wrapped Pack containing 1 random item for enchantment. -->
@ -935,6 +994,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
</item>
<item id="46267" name="Snowman's Wish-filled Gift" type="EtcItem">
<!-- Wrapped Pack containing 1 random item for skill enchantment. -->
@ -945,6 +1005,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
</item>
<item id="46268" name="Frozen Weapon Appearance Stone" additionalName="90-day" type="EtcItem">
<!-- Changes the appearance of a weapon into that of a Frozen weapon. Can be used on shields and sigils. -->
@ -953,7 +1014,10 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="time" val="129600" />
<set name="time" val="7776000" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46269" name="Automatic Appearance: Frozen Weapon" type="EtcItem">
<!-- Changes the appearance of all weapons into those of Frozen Weapons of corresponding types. Can be used on shields and sigils. -->
@ -971,6 +1035,9 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46271" name="Ninja Outfit Appearance Stone" type="EtcItem">
<!-- Modifies the appearance of armor into that of a Ninja Outfit. Works on one-piece armor. It changes everything, making the appearance of all armor into that of a Ninja's outfit. -->
@ -980,6 +1047,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46272" name="Metal Suit Appearance Stone" type="EtcItem">
<!-- Modifies the appearance of armor into that of a Metal Suit. Works on one-piece armor. It changes everything, making the appearance of all armor into a Metal suit. -->
@ -989,6 +1057,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46273" name="Freya's Kindness" type="EtcItem">
<!-- Wrapped Pack containing 1 random item out of the following: Dark Assassin Suit, Dark Knight Suit, Ninja Outfit, Metal Suit, or Vampiric Style. -->
@ -998,15 +1067,17 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46274" name="Wind Vitality Tonic" type="EtcItem">
<!-- Water of Vitality containing the strength of the wind. Recovers half of a Vitality slot. Cooldown time is 1 minute. Cannot be used in the Olympiad. The 5 uses in 1 week limit does not apply. -->
<!-- Vitality extract containing the power of the wind. Half of 1 bar on the vitality gauge is replenished. Cooldown is 10 minutes. Cannot be used in the Olympiad. The limit on usage of 5 times per week does not apply. -->
<set name="icon" val="icon.etc_potion_blue_i00" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
</item>
<item id="46275" name="Vampiric Style Appearance Stone Pack" type="EtcItem">
<!-- Wrapped Pack containing a Vampiric Style Appearance Stone and a Vampiric Hair Accessory Appearance Stone. -->
@ -1015,6 +1086,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="46276" name="Ninja Outfit Appearance Stone" type="EtcItem">
<!-- Wrapped Pack containing a Ninja Outfit Appearance Stone and a Ninja Hair Accessory Appearance Stone. -->
@ -1023,6 +1095,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="46277" name="Metal Suit Appearance Stone Pack" type="EtcItem">
<!-- Wrapped Pack containing a Metal Suit Appearance Stone and a Metal Suit Hair Accessory Appearance Stone. -->
@ -1031,6 +1104,7 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="46278" name="Vampiric Hair Accessory Appearance Stone" type="EtcItem">
<!-- Changes the appearance of a hair accessory into that of a Vamparic style. Can be used only on hair accessories that take up 2 slots. -->
@ -1040,6 +1114,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC_FIXED" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46279" name="Ninja Hair Accessory Appearance Stone" type="EtcItem">
<!-- Changes the appearance of a hair accessory into that of a Ninja style. Can be used only on hair accessories that take up 2 slots. -->
@ -1049,6 +1124,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC_FIXED" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46280" name="Metal Suit Hair Accessory Appearance Stone" type="EtcItem">
<!-- Changes the appearance of a hair accessory into that of a Metal Suit. Can be used only on hair accessories that take up 2 slots. -->
@ -1058,6 +1134,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46281" name="Freya Agathion Pack" type="EtcItem">
<!-- Double-click to get Agathion - Freya (30-day). Cannot be used in the Olympiad. Will be deleted once the event ends. -->
@ -1068,6 +1145,7 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="46282" name="Embryo Supplies" type="EtcItem">
<!-- Supplies obtained from the Embryo Supply Box. Take these to Glenkinchie to receive rewards. -->
@ -1096,11 +1174,11 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="46284" name="Exclusive Christmas Bait" type="EtcItem">
<!-- Exclusive Christmas bait. Use it to catch Fish Gift Boxes. Will be deleted after the event. -->
<set name="icon" val="icon.etc_bait_i00" />
<set name="bodypart" val="lhand" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
@ -1111,6 +1189,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="LURE" />
<set name="is_stackable" val="true" />
<set name="default_action" val="EQUIP" />
</item>
<item id="46285" name="Christmas Bait Box" type="EtcItem">
<!-- Box containing Exclusive Christmas Bait. Double-click to get 120 of them. Will be deleted after the event. -->
@ -1124,6 +1203,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="46286" name="Christmas Fishing Rod" type="Weapon">
<!-- Fishing rod purchased from Santa Claus. Changes appearance to that into that of Santa Claus. Consumes 1 Fishing Shot. Will be deleted after the event. -->
@ -1146,10 +1226,11 @@
<stat type="pAtkSpd">325</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">1</stat>
</stats>
</item>
<item id="46287" name="Fish Gift Box" type="EtcItem">
<!-- Fish that has swallowed one of Santa Claus' gift box. Take it to Santa Claus to exchange for a Christmas Talisman Box. Will be deleted after the event. -->
<!-- Fish that has swallowed one of Santa Claus' gift box. Double-click to get Santa's Small Gift Box. Will be deleted after the event. -->
<set name="icon" val="icon.fish_swallowing_gift_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@ -1175,6 +1256,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46289" name="Miraculous Christmas Gift Box" type="EtcItem">
<!-- Santa's gift for bringing back Santa's Small Gift Boxes. Double-click to get the reward. Will be deleted after the event. -->
@ -1183,6 +1265,7 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46290" name="Santa's Small Gift Box" type="EtcItem">
<!-- Santa's gifts spread throughout Aden. Collect these and take them to Santa Claus. Will be deleted after the event. -->
@ -1199,6 +1282,13 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="weight" val="150" />
<set name="bodypart" val="deco1" />
<set name="useSkillDisTime" val="6" />
<set name="equip_reuse_delay" val="30" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="13827" level="2" /> <!-- Christmas Talisman - ALL STAT (High) -->
</skills>
</item>
<item id="46292" name="Christmas Talisman" additionalName="ALL STAT +1" type="Armor">
<!-- Event item. All Stats + 1 when equipped. Effect does not stack with additional Talismans of the same type. -->
@ -1207,6 +1297,13 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="weight" val="150" />
<set name="bodypart" val="deco1" />
<set name="useSkillDisTime" val="6" />
<set name="equip_reuse_delay" val="30" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="13827" level="1" /> <!-- Christmas Talisman - ALL STAT (High) -->
</skills>
</item>
<item id="46293" name="Christmas Talisman: P. Skill Critical Damage" additionalName="1-hour" type="Armor">
<!-- Event item. P. Skill Critical Damage + 7% when equipped. Effect does not stack with additional Talismans of the same type. 1-hour. -->
@ -1221,7 +1318,14 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="60" />
<set name="bodypart" val="deco1" />
<set name="useSkillDisTime" val="6" />
<set name="equip_reuse_delay" val="30" />
<set name="immediate_effect" val="true" />
<set name="time" val="3600" />
<skills>
<skill id="13828" level="1" /> <!-- Christmas Talisman - P. Skill Critical Damage -->
</skills>
</item>
<item id="46294" name="Christmas Talisman: M. Skill Critical Damage" additionalName="1-hour" type="Armor">
<!-- Event item. M. Skill Critical Damage + 7% when equipped. Effect does not stack with additional Talismans of the same type. 1-hour. -->
@ -1236,7 +1340,14 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="60" />
<set name="bodypart" val="deco1" />
<set name="useSkillDisTime" val="6" />
<set name="equip_reuse_delay" val="30" />
<set name="immediate_effect" val="true" />
<set name="time" val="3600" />
<skills>
<skill id="13829" level="1" /> <!-- Christmas Talisman - M. Skill Critical Damage -->
</skills>
</item>
<item id="46295" name="Christmas Talisman: Ultimate Defense" additionalName="1-hour" type="Armor">
<!-- Event item. P. Atk. + 5000 and M. Def. + 5000 for 15 seconds. Cooldown is 10 min. Effect does not stack with additional Talismans of the same type. 1-hour. -->
@ -1251,7 +1362,14 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="60" />
<set name="bodypart" val="deco1" />
<set name="useSkillDisTime" val="6" />
<set name="equip_reuse_delay" val="30" />
<set name="immediate_effect" val="true" />
<set name="time" val="3600" />
<skills>
<skill id="13830" level="1" /> <!-- Christmas Talisman - Ultimate Defense -->
</skills>
</item>
<item id="46296" name="Christmas Talisman: Debuff Resistance" additionalName="1-hour" type="Armor">
<!-- Event Item. Defends against Debuffs 5 times for 15 seconds. Cooldown is 10 min. Effect does not stack with additional Talismans of the same type. 1-hour. -->
@ -1266,7 +1384,14 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="60" />
<set name="bodypart" val="deco1" />
<set name="useSkillDisTime" val="6" />
<set name="equip_reuse_delay" val="30" />
<set name="immediate_effect" val="true" />
<set name="time" val="3600" />
<skills>
<skill id="13831" level="1" /> <!-- Christmas Talisman - Debuff Resistance -->
</skills>
</item>
<item id="46297" name="Christmas Talisman: P. Atk." additionalName="1-hour" type="Armor">
<!-- Event item. P. Atk. + 5% when equipped. Effect does not stack with additional Talismans of the same type. 1-hour. -->
@ -1281,7 +1406,14 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="60" />
<set name="bodypart" val="deco1" />
<set name="useSkillDisTime" val="6" />
<set name="equip_reuse_delay" val="30" />
<set name="immediate_effect" val="true" />
<set name="time" val="3600" />
<skills>
<skill id="13832" level="1" /> <!-- Christmas Talisman - P. Atk -->
</skills>
</item>
<item id="46298" name="Christmas Talisman: M. Atk." additionalName="1-hour" type="Armor">
<!-- Event item. M. Atk. + 5% when equipped. Effect does not stack with additional Talismans of the same type. 1-hour. -->
@ -1296,7 +1428,14 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="60" />
<set name="bodypart" val="deco1" />
<set name="useSkillDisTime" val="6" />
<set name="equip_reuse_delay" val="30" />
<set name="immediate_effect" val="true" />
<set name="time" val="3600" />
<skills>
<skill id="13833" level="1" /> <!-- Christmas Talisman - M. Atk -->
</skills>
</item>
<item id="46299" name="Christmas Talisman: P. Def." additionalName="1-hour" type="Armor">
<!-- Event item. P. Def. + 7% when equipped. Effect does not stack with additional Talismans of the same type. 1-hour. -->
@ -1311,6 +1450,13 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="60" />
<set name="bodypart" val="deco1" />
<set name="useSkillDisTime" val="6" />
<set name="equip_reuse_delay" val="30" />
<set name="immediate_effect" val="true" />
<set name="time" val="3600" />
<skills>
<skill id="13834" level="1" /> <!-- Christmas Talisman - P. Def -->
</skills>
</item>
</list>
</list>

View File

@ -13,7 +13,14 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="60" />
<set name="bodypart" val="deco1" />
<set name="useSkillDisTime" val="6" />
<set name="equip_reuse_delay" val="30" />
<set name="immediate_effect" val="true" />
<set name="time" val="3600" />
<skills>
<skill id="13835" level="1" /> <!-- Christmas Talisman - M. Def -->
</skills>
</item>
<item id="46301" name="Christmas Talisman: Attribute Defense" additionalName="1-hour" type="Armor">
<!-- Event item. All Attributes Defense + 30 when equipped. Effect does not stack with additional Talismans of the same type. 1-hour. -->
@ -28,7 +35,14 @@
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="time" val="60" />
<set name="bodypart" val="deco1" />
<set name="useSkillDisTime" val="6" />
<set name="equip_reuse_delay" val="30" />
<set name="immediate_effect" val="true" />
<set name="time" val="3600" />
<skills>
<skill id="13836" level="1" /> <!-- Christmas Talisman - Attribute Resistance -->
</skills>
</item>
<item id="46302" name="Christmas Talisman Pack" additionalName="P. Skill Critical Damage" type="EtcItem">
<!-- Double-click to get a Christmas Talisman: P. Skill Critical Damage (1-hour). Will be deleted after the event. -->
@ -36,6 +50,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="46303" name="Christmas Talisman Pack" additionalName="M. Skill Critical Damage" type="EtcItem">
<!-- Double-click to get a Christmas Talisman: M. Skill Critical Damage (1-hour). Will be deleted after the event. -->
@ -43,6 +58,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="46304" name="Christmas Talisman Pack" additionalName="Ultimate Defense" type="EtcItem">
<!-- Double-click to get a Christmas Talisman: Ultimate Defense (1-hour). Will be deleted after the event. -->
@ -50,6 +66,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="46305" name="Christmas Talisman Pack" additionalName="Debuff Resistance" type="EtcItem">
<!-- Double-click to get a Christmas Talisman: Debuff Resistance (1-hour). Will be deleted after the event. -->
@ -57,6 +74,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="46306" name="Christmas Talisman Pack" additionalName="P. Atk." type="EtcItem">
<!-- Double-click to get a Christmas Talisman: P. Atk. (1-hour). Will be deleted after the event. -->
@ -64,6 +82,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="46307" name="Christmas Talisman Pack" additionalName="M. Atk." type="EtcItem">
<!-- Double-click to get a Christmas Talisman: M. Atk. (1-hour). Will be deleted after the event. -->
@ -71,6 +90,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="46308" name="Christmas Talisman Pack" additionalName="P. Def." type="EtcItem">
<!-- Double-click to get a Christmas Talisman: P. Def. (1-hour). Will be deleted after the event. -->
@ -78,6 +98,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="46309" name="Christmas Talisman Pack" additionalName="M. Def." type="EtcItem">
<!-- Double-click to get a Christmas Talisman: M. Def. (1-hour). Will be deleted after the event. -->
@ -85,6 +106,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="46310" name="Christmas Talisman Pack" additionalName="Attribute Resistance" type="EtcItem">
<!-- Double-click to get a Christmas Talisman: Attribute Defense (1-hour). Will be deleted after the event. -->
@ -92,6 +114,7 @@
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="46311" name="Emergency Whistle - Adolph" type="EtcItem">
<!-- Send a signal to Adolph, who will use the Protection of Faith skill. The whistle disappears after 2 uses. -->
@ -107,6 +130,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46312" name="Emergency Whistle - Barton" type="EtcItem">
<!-- Send a signal to Barton, who will use the Berserker skill. Using the Berserker skill will increase Barton's Debuff Resistance/Speed/P. Atk./P. Accuracy/P. Def./Atk. Spd./Critical Damage. Recovre 20% of HP when killing the opponent. Additionally, P. Atk. + 10% and Critical Rate + 100 when HP is below 60%. P. Atk. + 30% and Critical Rate + 300 when HP is below 30%. The whistle disappears after 2 uses. -->
@ -122,6 +146,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46313" name="Emergency Whistle - Hayuk" type="EtcItem">
<!-- Send a signal to Hayuk, who will use the Phoenix Arrow skill. The whistle disappears after 2 uses. -->
@ -137,6 +162,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46314" name="Emergency Whistle - Elise" type="EtcItem">
<!-- Send a signal to Elise, who will use the Celestial Party Protection skill. The whistle disappears after 2 uses. -->
@ -152,6 +178,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46315" name="Emergency Whistle - Eliyah" type="EtcItem">
<!-- Send a signal to Eliyah, who will use the Shadow Hell skill. The whistle disappears after 2 uses. -->
@ -167,6 +194,7 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46316" name="System Control Room Key" type="EtcItem">
<!-- Key to get to Core in the Cruma Tower. Key to the System Control Room. -->
@ -179,9 +207,10 @@
<set name="is_commissionable" val="false" />
<set name="etcitem_type" val="POTION" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46317" name="Shadow Shaper" type="Weapon">
<!-- Weapon of the Ashen Shadow Revolutionaries. Can only be enchanted up to + 10 with a Scroll: Enchant Shadow Weapon. Soul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<!-- Weapon of the Ashen Shadow Revolutionaries. \nCan only be enchanted up to + 10 with a Scroll: Enchant Shadow Weapon. \nSoul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<set name="icon" val="icon.weapon_shadow_dagger" />
<set name="weapon_type" val="DAGGER" />
<set name="default_action" val="EQUIP" />
@ -193,10 +222,13 @@
<set name="is_dropable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="enchant_enabled" val="9" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="weight" val="1520" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<stats>
<stat type="pAtk">443</stat>
<stat type="mAtk">176</stat>
@ -204,10 +236,11 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="46318" name="Shadow Cutter" type="Weapon">
<!-- Weapon of the Ashen Shadow Revolutionaries. Can only be enchanted up to + 10 with a Scroll: Enchant Shadow Weapon. Soul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<!-- Weapon of the Ashen Shadow Revolutionaries. \nCan only be enchanted up to + 10 with a Scroll: Enchant Shadow Weapon. \nSoul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<set name="icon" val="icon.weapon_shadow_onehand_sword" />
<set name="weapon_type" val="SWORD" />
<set name="default_action" val="EQUIP" />
@ -219,20 +252,24 @@
<set name="is_dropable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="enchant_enabled" val="9" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="weight" val="1520" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<stats>
<stat type="pAtk">526</stat>
<stat type="mAtk">176</stat>
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46319" name="Shadow Slasher" type="Weapon">
<!-- Weapon of the Ashen Shadow Revolutionaries. Can only be enchanted up to + 10 with a Scroll: Enchant Shadow Weapon. Soul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<!-- Weapon of the Ashen Shadow Revolutionaries. \nCan only be enchanted up to + 10 with a Scroll: Enchant Shadow Weapon. \nSoul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<set name="icon" val="icon.weapon_shadow_twohand_sword" />
<set name="weapon_type" val="SWORD" />
<set name="default_action" val="EQUIP" />
@ -244,20 +281,24 @@
<set name="is_dropable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="enchant_enabled" val="9" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1740" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<stats>
<stat type="pAtk">646</stat>
<stat type="mAtk">176</stat>
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46320" name="Shadow Fighter" type="Weapon">
<!-- Weapon of the Ashen Shadow Revolutionaries. Can only be enchanted up to + 10 with a Scroll: Enchant Shadow Weapon. Soul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<!-- Weapon of the Ashen Shadow Revolutionaries. \nCan only be enchanted up to + 10 with a Scroll: Enchant Shadow Weapon. \nSoul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<set name="icon" val="icon.weapon_shadow_fist" />
<set name="weapon_type" val="DUALFIST" />
<set name="default_action" val="EQUIP" />
@ -269,10 +310,13 @@
<set name="is_dropable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="enchant_enabled" val="9" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1550" />
<set name="damage_range" val="0;0;32;120" />
<set name="immediate_effect" val="true" />
<stats>
<stat type="pAtk">646</stat>
<stat type="mAtk">176</stat>
@ -280,10 +324,11 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="46321" name="Shadow Stormer" type="Weapon">
<!-- Weapon of the Ashen Shadow Revolutionaries. Can only be enchanted up to + 10 with a Scroll: Enchant Shadow Weapon. Soul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<!-- Weapon of the Ashen Shadow Revolutionaries. \nCan only be enchanted up to + 10 with a Scroll: Enchant Shadow Weapon. \nSoul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<set name="icon" val="icon.weapon_shadow_spear" />
<set name="weapon_type" val="POLE" />
<set name="default_action" val="EQUIP" />
@ -295,10 +340,13 @@
<set name="is_dropable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="enchant_enabled" val="9" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="2010" />
<set name="damage_range" val="0;0;66;120" />
<set name="immediate_effect" val="true" />
<stats>
<stat type="pAtk">526</stat>
<stat type="mAtk">176</stat>
@ -306,10 +354,11 @@
<stat type="rCrit">8</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">80</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46322" name="Shadow Thrower" type="Weapon">
<!-- Weapon of the Ashen Shadow Revolutionaries. Can only be enchanted up to + 10 with a Scroll: Enchant Shadow Weapon. Soul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<!-- Weapon of the Ashen Shadow Revolutionaries. \nCan only be enchanted up to + 10 with a Scroll: Enchant Shadow Weapon. \nSoul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<set name="icon" val="icon.weapon_shadow_bow" />
<set name="weapon_type" val="BOW" />
<set name="default_action" val="EQUIP" />
@ -321,10 +370,13 @@
<set name="is_dropable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="enchant_enabled" val="9" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1520" />
<set name="damage_range" val="0;0;10;0" />
<set name="immediate_effect" val="true" />
<stats>
<stat type="pAtk">1031</stat>
<stat type="mAtk">176</stat>
@ -332,10 +384,11 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">500</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="46323" name="Shadow Shooter" type="Weapon">
<!-- Weapon of the Ashen Shadow Revolutionaries. Can only be enchanted up to + 10 with a Scroll: Enchant Shadow Weapon. Soul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<!-- Weapon of the Ashen Shadow Revolutionaries. \nCan only be enchanted up to + 10 with a Scroll: Enchant Shadow Weapon. \nSoul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<set name="icon" val="icon.weapon_shadow_crossbow" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="default_action" val="EQUIP" />
@ -347,9 +400,13 @@
<set name="is_dropable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="enchant_enabled" val="9" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1580" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<stats>
<stat type="pAtk">1012</stat>
<stat type="mAtk">176</stat>
@ -357,10 +414,11 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">400</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="46324" name="Shadow Buster" type="Weapon">
<!-- Weapon of the Ashen Shadow Revolutionaries. Can only be enchanted up to + 10 with a Scroll: Enchant Shadow Weapon. Soul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<!-- Weapon of the Ashen Shadow Revolutionaries. \nCan only be enchanted up to + 10 with a Scroll: Enchant Shadow Weapon. \nSoul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<set name="icon" val="icon.weapon_shadow_magic_sword" />
<set name="weapon_type" val="SWORD" />
<set name="default_action" val="EQUIP" />
@ -372,20 +430,24 @@
<set name="is_dropable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="enchant_enabled" val="9" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="weight" val="1520" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<stats>
<stat type="pAtk">394</stat>
<stat type="mAtk">272</stat>
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46325" name="Shadow Retributer" type="Weapon">
<!-- Weapon of the Ashen Shadow Revolutionaries. Can only be enchanted up to + 10 with a Scroll: Enchant Shadow Weapon. Soul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<!-- Weapon of the Ashen Shadow Revolutionaries. \nCan only be enchanted up to + 10 with a Scroll: Enchant Shadow Weapon. \nSoul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<set name="icon" val="icon.weapon_shadow_magic_blunt" />
<set name="weapon_type" val="BLUNT" />
<set name="default_action" val="EQUIP" />
@ -397,10 +459,13 @@
<set name="is_dropable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="enchant_enabled" val="9" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1080" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<stats>
<stat type="pAtk">486</stat>
<stat type="mAtk">310</stat>
@ -409,10 +474,11 @@
<stat type="accMagic">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="46326" name="Shadow Dualsword" type="Weapon">
<!-- Weapon of the Ashen Shadow Revolutionaries. Can only be enchanted up to + 10 with a Scroll: Enchant Shadow Weapon. Soul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<!-- Weapon of the Ashen Shadow Revolutionaries. \nCan only be enchanted up to + 10 with a Scroll: Enchant Shadow Weapon. \nSoul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<set name="icon" val="icon.weapon_shadow_dual_sword" />
<set name="weapon_type" val="DUAL" />
<set name="default_action" val="EQUIP" />
@ -424,20 +490,24 @@
<set name="is_dropable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="enchant_enabled" val="9" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1520" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<stats>
<stat type="pAtk">646</stat>
<stat type="mAtk">176</stat>
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46327" name="Shadow Shaper" type="Weapon">
<!-- Ashen Shadow Revolutionaries Weapon. When equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 7%, P. Critical Damage 10%, Atk. Spd. 15%. Enchantment, Augment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1 can be used. -->
<!-- Weapon of the Ashen Shadow Revolutionaries. \nAtk. Spd. + 15%, P. Critical Damage + 10%, Max HP/MP + 15%, P. Atk. + 7%, NPC Damage + 10% when equipped. \nSoul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<set name="icon" val="icon.weapon_shadow_dagger" />
<set name="weapon_type" val="DAGGER" />
<set name="default_action" val="EQUIP" />
@ -447,9 +517,11 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="weight" val="1520" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="13842" level="12" /> <!-- Shadow Shaper -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase 10% -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
</skills>
<stats>
<stat type="pAtk">629</stat>
@ -458,10 +530,11 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="46328" name="Shadow Cutter" type="Weapon">
<!-- Ashen Shadow Revolutionaries Weapon. When equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 7%, P. Critical Rate 100, Atk. Spd. 15%. Enchantment, Augment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1 can be used. -->
<!-- Weapon of the Ashen Shadow Revolutionaries. \nAtk. Spd. + 15%, P. Critical Rate + 100, Max HP/MP + 15%, P. Atk. + 7%, NPC Damage + 10% when equipped. \nSoul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<set name="icon" val="icon.weapon_shadow_onehand_sword" />
<set name="weapon_type" val="SWORD" />
<set name="default_action" val="EQUIP" />
@ -471,9 +544,11 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="weight" val="1520" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="13837" level="12" /> <!-- Shadow Cutter -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase 10% -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
</skills>
<stats>
<stat type="pAtk">719</stat>
@ -481,10 +556,11 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46329" name="Shadow Slasher" type="Weapon">
<!-- Ashen Shadow Revolutionaries Weapon. When equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 7%, P. Critical Rate 100, Atk. Spd. 15%. Enchantment, Augment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1 can be used. -->
<!-- Weapon of the Ashen Shadow Revolutionaries. \nAtk. Spd. + 15%, P. Critical Rate + 100, Max HP/MP + 15%, P. Atk. + 7%, NPC Damage + 10% when equipped. \nSoul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<set name="icon" val="icon.weapon_shadow_twohand_sword" />
<set name="weapon_type" val="SWORD" />
<set name="default_action" val="EQUIP" />
@ -494,9 +570,11 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1740" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="13838" level="12" /> <!-- Shadow Slasher -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase 10% -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
</skills>
<stats>
<stat type="pAtk">875</stat>
@ -504,10 +582,11 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46330" name="Shadow Fighter" type="Weapon">
<!-- Ashen Shadow Revolutionaries Weapon. When equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 7%, P. Critical Rate 100, Atk. Spd. 15%. Enchantment, Augment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1 can be used. -->
<!-- Weapon of the Ashen Shadow Revolutionaries. \nAtk. Spd. + 15%, P. Critical Rate + 100, Max HP/MP + 15%, P. Atk. + 7%, NPC Damage + 10% when equipped. \nSoul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<set name="icon" val="icon.weapon_shadow_fist" />
<set name="weapon_type" val="DUALFIST" />
<set name="default_action" val="EQUIP" />
@ -517,9 +596,11 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1550" />
<set name="damage_range" val="0;0;32;120" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="13839" level="12" /> <!-- Shadow Fighter -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase 10% -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
</skills>
<stats>
<stat type="pAtk">875</stat>
@ -528,10 +609,11 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="46331" name="Shadow Stormer" type="Weapon">
<!-- Ashen Shadow Revolutionaries Weapon. When equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 7%, P. Critical Rate 100, Atk. Spd. 15%. Enchantment, Augment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1 can be used. -->
<!-- Weapon of the Ashen Shadow Revolutionaries. \nAtk. Spd. + 15%, P. Critical Rate + 100, Max HP/MP + 15%, P. Atk. + 7%, NPC Damage + 10% when equipped. \nSoul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<set name="icon" val="icon.weapon_shadow_spear" />
<set name="weapon_type" val="POLE" />
<set name="default_action" val="EQUIP" />
@ -541,9 +623,11 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="2010" />
<set name="damage_range" val="0;0;66;120" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="13840" level="12" /> <!-- Shadow Stormer -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase 10% -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
</skills>
<stats>
<stat type="pAtk">719</stat>
@ -552,10 +636,11 @@
<stat type="rCrit">8</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">80</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46332" name="Shadow Thrower" type="Weapon">
<!-- Ashen Shadow Revolutionaries Weapon. When equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 7%, P. Critical Damage 10%, Atk. Spd. 15%. Enchantment, Augment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1 can be used. -->
<!-- Weapon of the Ashen Shadow Revolutionaries. \nAtk. Spd. + 15%, P. Critical Damage + 10%, Max HP/MP + 15%, P. Atk. + 7%, NPC Damage + 10% when equipped. \nSoul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<set name="icon" val="icon.weapon_shadow_bow" />
<set name="weapon_type" val="BOW" />
<set name="default_action" val="EQUIP" />
@ -565,9 +650,11 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1520" />
<set name="damage_range" val="0;0;10;0" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="13843" level="12" /> <!-- Shadow Thrower -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase 10% -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
</skills>
<stats>
<stat type="pAtk">1415</stat>
@ -576,10 +663,11 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">500</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="46333" name="Shadow Shooter" type="Weapon">
<!-- Ashen Shadow Revolutionaries Weapon. When equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 7%, P. Critical Damage 10%, Atk. Spd. 15%. Enchantment, Augment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1 can be used. -->
<!-- Weapon of the Ashen Shadow Revolutionaries. \nAtk. Spd. + 15%, P. Critical Damage + 10%, Max HP/MP + 15%, P. Atk. + 7%, NPC Damage + 10% when equipped. \nSoul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<set name="icon" val="icon.weapon_shadow_crossbow" />
<set name="weapon_type" val="TWOHANDCROSSBOW" />
<set name="default_action" val="EQUIP" />
@ -589,9 +677,11 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1580" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="13844" level="12" /> <!-- Shadow Shooter -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase 10% -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
</skills>
<stats>
<stat type="pAtk">1274</stat>
@ -600,10 +690,11 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">400</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="46334" name="Shadow Buster" type="Weapon">
<!-- Ashen Shadow Revolutionaries Weapon. When equipped, increases PVE Damage 10%, Max HP/MP 15%, M. Atk. 7%, M. Critical Rate 100, Casting Spd. 15%. Enchantment, Augment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1 can be used. -->
<!-- Weapon of the Ashen Shadow Revolutionaries. \nCasting Spd. + 15%, M. Critical Rate + 100, Max HP/MP + 15%, P. Atk. + 7%, NPC Damage + 10% when equipped. \nSoul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<set name="icon" val="icon.weapon_shadow_magic_sword" />
<set name="weapon_type" val="SWORD" />
<set name="default_action" val="EQUIP" />
@ -613,9 +704,11 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="rhand" />
<set name="weight" val="1520" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="13845" level="12" /> <!-- Shadow Buster -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase 10% -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
</skills>
<stats>
<stat type="pAtk">575</stat>
@ -623,10 +716,11 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46335" name="Shadow Retributer" type="Weapon">
<!-- Ashen Shadow Revolutionaries Weapon. When equipped, increases PVE Damage 10%, Max HP/MP 15%, P./M. Atk. 7%, M. Critical Damage 10%, Atk./Casting Spd. 15%. Enchantment, Augment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1 can be used. -->
<!-- Weapon of the Ashen Shadow Revolutionaries. \nCasting Spd. + 15%, M. Critical Rate + 100, Max HP/MP + 15%, P. Atk. + 7%, NPC Damage + 10% when equipped. \nSoul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<set name="icon" val="icon.weapon_shadow_magic_blunt" />
<set name="weapon_type" val="BLUNT" />
<set name="default_action" val="EQUIP" />
@ -636,9 +730,11 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1080" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="13846" level="12" /> <!-- Shadow Retributer -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase 10% -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
</skills>
<stats>
<stat type="pAtk">700</stat>
@ -648,10 +744,11 @@
<stat type="accMagic">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="46336" name="Shadow Dualsword" type="Weapon">
<!-- Ashen Shadow Revolutionaries Weapon. When equipped, increases PVE Damage 10%, Max HP/MP 15%, P. Atk. 7%, P. Critical Rate 100, Atk. Spd. 15%. Enchantment, Augment, Crystallization, Appearance Modification cannot be used. Special Soul Crystal 1 can be used. -->
<!-- Weapon of the Ashen Shadow Revolutionaries. \nAtk. Spd. + 15%, P. Critical Rate + 100, Max HP/MP + 15%, P. Atk. + 7%, NPC Damage + 10% when equipped. \nSoul Crystal enhancement, augmentation, crystallization, modification is impossible. -->
<set name="icon" val="icon.weapon_shadow_dual_sword" />
<set name="weapon_type" val="DUAL" />
<set name="default_action" val="EQUIP" />
@ -661,9 +758,11 @@
<set name="spiritshots" val="1" />
<set name="bodypart" val="lrhand" />
<set name="weight" val="1520" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="13841" level="12" /> <!-- Shadow Dualsword -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase 10% -->
<skill id="13847" level="1" /> <!-- PvE Damage Increase -->
</skills>
<stats>
<stat type="pAtk">875</stat>
@ -671,15 +770,22 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46337" name="Scroll: Enchant Shadow Weapon" type="EtcItem">
<!-- A scroll to enchant a Shadow Weapon that can be obtained from the Ashen Shadow Revolutionaries. Cannot be used on regular weapons. -->
<set name="icon" val="icon.weapon_shadow_ench_wp" />
<set name="weight" val="10" />
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="ENCHT_AM" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<skills>
<skill id="18502" level="1" /> <!-- Scroll: Enchant Shadow Weapon -->
</skills>
</item>
<item id="46338" name="Sigel Knight Transformation Appearance" type="Armor">
<!-- Sigel Knight Transformation appearance. -->
@ -1428,6 +1534,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="46376" name="Shadow Weapon Coupon" type="EtcItem">
<!-- Coupon you can trade in for a Shadow Weapon. -->
@ -1465,6 +1572,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46378" name="Frozen Dagger" type="Weapon">
@ -1489,6 +1597,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="46379" name="Frozen Two-handed Sword" type="Weapon">
@ -1512,6 +1621,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46380" name="Frozen Fist Weapon" type="Weapon">
@ -1536,6 +1646,7 @@
<stat type="accCombat">8</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="46381" name="Frozen Spear" type="Weapon">
@ -1560,6 +1671,7 @@
<stat type="rCrit">8</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">80</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46382" name="Frozen Bow" type="Weapon">
@ -1584,6 +1696,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">500</stat>
<stat type="randomDamage">5</stat>
</stats>
</item>
<item id="46383" name="Frozen Crossbow" type="Weapon">
@ -1608,6 +1721,7 @@
<stat type="rCrit">10</stat>
<stat type="accCombat">-1.5</stat>
<stat type="pAtkRange">400</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46384" name="Frozen One-handed Blunt Weapon" type="Weapon">
@ -1631,6 +1745,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="46385" name="Frozen Two-handed Blunt Weapon" type="Weapon">
@ -1654,6 +1769,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="46386" name="Frozen One-handed Magic Blunt Weapon" type="Weapon">
@ -1677,6 +1793,7 @@
<stat type="pAtkSpd">379</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="46387" name="Frozen Two-handed Magic Blunt Weapon" type="Weapon">
@ -1700,6 +1817,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="46388" name="Frozen Dualsword" type="Weapon">
@ -1723,6 +1841,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">6</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46389" name="Frozen Dual Dagger" type="Weapon">
@ -1747,6 +1866,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="46390" name="Frozen Dual Blunt" type="Weapon">
@ -1770,6 +1890,7 @@
<stat type="pAtkSpd">325</stat>
<stat type="rCrit">8</stat>
<stat type="pAtkRange">40</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="46391" name="Frozen Shield" type="Weapon">

View File

@ -670,8 +670,9 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
</item>
<item id="46564" name="Scroll of Escape: Mystic Tavern" type="EtcItem">
<item id="46564" name="Scroll of Escape: Mystic Tavern" additionalName="" type="EtcItem">
<!-- Teleports you to the Mystic Tavern. -->
<set name="icon" val="icon.etc_scroll_of_return_i03" />
<set name="weight" val="30" />
@ -683,6 +684,7 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46565" name="Soul Crystal Coupon" additionalName="Stage 1" type="EtcItem">
<!-- Exchange it through the blacksmiths of each village for either a Kain's Soul Crystal Stage 1 or Mermoden's Soul Crystal Stage 1. -->
@ -738,8 +740,9 @@
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="PEEL" />
</item>
<item id="46571" name="For NPC_Left Hand Meat Plate" type="Weapon">
<item id="46571" name="For NPC_Left Hand Meat Plate" additionalName="" type="Weapon">
<!-- For NPC. -->
<set name="icon" val="icon.weapon_iron_hammer_i00" />
<set name="default_action" val="EQUIP" />
@ -754,6 +757,7 @@
<stat type="pAtkSpd">379.0</stat>
<stat type="accCombat">8.0</stat>
<stat type="rCrit">6.0</stat>
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="46572" name="Tauti's Helmet Appearance Stone" additionalName="Not In Use" type="EtcItem">
@ -763,43 +767,53 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46573" name="Tauti's Breastplate Appearance Stone" type="EtcItem">
<item id="46573" name="Tauti's Breastplate Appearance Stone" additionalName="" type="EtcItem">
<!-- Can change the appearance of breastplates into Tauti's Breastplate. Changed items cannot be equipped by Ertheia. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46574" name="Tauti's Gaiters Appearance Stone" type="EtcItem">
<item id="46574" name="Tauti's Gaiters Appearance Stone" additionalName="" type="EtcItem">
<!-- Can change the appearance of gaiters into Tauti's Gaiters. Changed items cannot be equipped by Ertheia. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46575" name="Tauti's Gauntlets Appearance Stone" type="EtcItem">
<item id="46575" name="Tauti's Gauntlets Appearance Stone" additionalName="" type="EtcItem">
<!-- Can change the appearance of gauntlets into Tauti's Gauntlets. Changed items cannot be equipped by Ertheia. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46576" name="Tauti's Boots Appearance Stone" type="EtcItem">
<item id="46576" name="Tauti's Boots Appearance Stone" additionalName="" type="EtcItem">
<!-- Can change the appearance of boots into Tauti's Boots. Changed items cannot be equipped by Ertheia. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46577" name="Kelbim's Leather Helmet Appearance Stone" additionalName="Not In Use" type="EtcItem">
<!-- Can change the appearance of leather helmets into Kelbim's Leather Helmet. -->
@ -808,43 +822,53 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46578" name="Kelbim's Leather Armor Appearance Stone" type="EtcItem">
<item id="46578" name="Kelbim's Leather Armor Appearance Stone" additionalName="" type="EtcItem">
<!-- Can change the appearance of leather armor into Kelbim's Leather Armor. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46579" name="Kelbim's Leather Leggings Appearance Stone" type="EtcItem">
<item id="46579" name="Kelbim's Leather Leggings Appearance Stone" additionalName="" type="EtcItem">
<!-- Can change the appearance of leather leggings into Kelbim's Leather Leggings. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46580" name="Kelbim's Leather Gloves Appearance Stone" type="EtcItem">
<item id="46580" name="Kelbim's Leather Gloves Appearance Stone" additionalName="" type="EtcItem">
<!-- Can change the appearance of leather gloves into Kelbim's Leather Gloves. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46581" name="Kelbim's Leather Boots Appearance Stone" type="EtcItem">
<item id="46581" name="Kelbim's Leather Boots Appearance Stone" additionalName="" type="EtcItem">
<!-- Can change the appearance of leather boots into Kelbim's Leather Boots. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46582" name="Freya's Circlet Appearance Stone" additionalName="Not In Use" type="EtcItem">
<!-- Can change the appearance of circlets into Freya's Circlet. -->
@ -853,45 +877,55 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46583" name="Freya's Tunic Appearance Stone" type="EtcItem">
<item id="46583" name="Freya's Tunic Appearance Stone" additionalName="" type="EtcItem">
<!-- Can change the appearance of tunics into Freya's Tunic. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46584" name="Freya's Stockings Appearance Stone" type="EtcItem">
<item id="46584" name="Freya's Stockings Appearance Stone" additionalName="" type="EtcItem">
<!-- Can change the appearance of stockings into Freya's Stockings. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46585" name="Freya's Gloves Appearance Stone" type="EtcItem">
<item id="46585" name="Freya's Gloves Appearance Stone" additionalName="" type="EtcItem">
<!-- Can change the appearance of gloves into Freya's Gloves. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46586" name="Freya's Shoes Appearance Stone" type="EtcItem">
<item id="46586" name="Freya's Shoes Appearance Stone" additionalName="" type="EtcItem">
<!-- Can change the appearance of shoes into Freya's Shoes. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46587" name="Mystic Armor Piece" type="EtcItem">
<item id="46587" name="Mystic Armor Piece" additionalName="" type="EtcItem">
<!-- Go to Settlen to exchange for a Tauti/Kelbim/Freya Outfit Appearance Stone. -->
<set name="icon" val="icon.etc_broken_crystal_silver_i00" />
<set name="is_freightable" val="false" />
@ -910,6 +944,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
</item>
<item id="46590" name="Sealed Soul Crystal" additionalName="Not In Use" type="EtcItem">
<!-- A crystal with the soul of a monster sealed within. Double-click to summon a Soul, and use a Soul Crystal Stage 1-11 to absorb the soul. -->
@ -917,6 +952,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
</item>
<item id="46591" name="Sealed Soul Crystal" additionalName="Not In Use" type="EtcItem">
<!-- A crystal with the soul of a monster sealed within. Double-click to summon a Soul, and use a Soul Crystal Stage 1-12 to absorb the soul. -->
@ -924,6 +960,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
</item>
<item id="46592" name="Sealed Soul Crystal" additionalName="Not In Use" type="EtcItem">
<!-- A crystal with the soul of a monster sealed within. Double-click to summon a Soul, and use a Soul Crystal Stage 1-13 to absorb the soul. -->
@ -931,6 +968,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
</item>
<item id="46593" name="Sealed Soul Crystal" additionalName="Not In Use" type="EtcItem">
<!-- A crystal with the soul of a monster sealed within. Double-click to summon a Soul, and use a Soul Crystal Stage 1-14 to absorb the soul. -->
@ -938,6 +976,7 @@
<set name="is_freightable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
</item>
<item id="46594" name="Ice Crystal Shard" additionalName="Mystic Tavern - Freya" type="EtcItem">
<!-- Shards of a shattered Ice Crystal. The knights and monsters of the Labyrinth have turned violent because of the effect of the Ice Crystal, and Melissa's health has deteriorated. Collect these and take them to Sayan. -->
@ -953,7 +992,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="46595" name="Blue Dynasty" type="Armor">
<item id="46595" name="Blue Dynasty" additionalName="" type="Armor">
<set name="icon" val="icon.armor_t91_u_i00" />
<set name="armor_type" val="HEAVY" />
<set name="default_action" val="EQUIP" />
@ -963,7 +1002,7 @@
<stat type="pDef">400.0</stat>
</stats>
</item>
<item id="46596" name="Blue Dynasty" type="Armor">
<item id="46596" name="Blue Dynasty" additionalName="" type="Armor">
<set name="icon" val="icon.armor_t92_ub_i00" />
<set name="armor_type" val="LIGHT" />
<set name="default_action" val="EQUIP" />
@ -973,7 +1012,7 @@
<stat type="pDef">400.0</stat>
</stats>
</item>
<item id="46597" name="Blue Dynasty" type="Armor">
<item id="46597" name="Blue Dynasty" additionalName="" type="Armor">
<set name="icon" val="icon.armor_t93_uw_i00" />
<set name="armor_type" val="MAGIC" />
<set name="default_action" val="EQUIP" />
@ -983,7 +1022,7 @@
<stat type="pDef">400.0</stat>
</stats>
</item>
<item id="46598" name="Red Zubei" type="Armor">
<item id="46598" name="Red Zubei" additionalName="" type="Armor">
<set name="icon" val="icon.armor_t64_u_i00" />
<set name="armor_type" val="HEAVY" />
<set name="default_action" val="EQUIP" />
@ -993,7 +1032,7 @@
<stat type="pDef">400.0</stat>
</stats>
</item>
<item id="46599" name="Red Zubei" type="Armor">
<item id="46599" name="Red Zubei" additionalName="" type="Armor">
<set name="icon" val="icon.armor_t65_u_i00" />
<set name="armor_type" val="LIGHT" />
<set name="default_action" val="EQUIP" />
@ -1003,4 +1042,4 @@
<stat type="pDef">400.0</stat>
</stats>
</item>
</list>
</list>

View File

@ -41,6 +41,9 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46604" name="Zubei Armor Appearance Stone" type="EtcItem">
<!-- Changes the appearance of your entire armor into that of Red Zubei. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. -->
@ -49,6 +52,9 @@
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46605" name="White Assassin Suit Appearance Stone" type="EtcItem">
<!-- Changes the appearance of your entire armor into that of the White Assassin Suit. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. -->
@ -59,6 +65,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="Appearance" />
<set name="immediate_effect" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="46606" name="Blue Dynasty Circlet" type="Armor">
<!-- Blue Dynasty Circlet. Uses 2 Hair Accessory slots. -->

View File

@ -967,33 +967,45 @@
<skill id="18621" level="1" /> <!-- Supply Box -->
</skills>
</item>
<item id="47363" name="Red Noblesse Appearance Stone" type="EtcItem">
<item id="47363" name="Red Noblesse Appearance Stone" additionalName="None" type="EtcItem">
<!-- Use to change the appearance of your upper or full-bod armor into a Red Noblesse Garment. The stone modifies the appearance of all armor, and all armor appears as a Red Noblesse Outfit. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="47364" name="White Noblesse Appearance Stone" type="EtcItem">
<item id="47364" name="White Noblesse Appearance Stone" additionalName="None" type="EtcItem">
<!-- Use to change the appearance of your upper or full-bod armor into a White Noblesse Garment. The stone modifies the appearance of all armor, and all armor appears as a White Noblesse Outfit. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="47365" name="Blue Musketeer Appearance Stone" type="EtcItem">
<item id="47365" name="Blue Musketeer Appearance Stone" additionalName="None" type="EtcItem">
<!-- Use to change the appearance of your upper or full-bod armor into a Blue Musketeer Garment. The stone modifies the appearance of all armor, and all armor appears as a Blue Musketeer Outfit. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="47366" name="Red Musketeer Appearance Stone" type="EtcItem">
<item id="47366" name="Red Musketeer Appearance Stone" additionalName="None" type="EtcItem">
<!-- Use to change the appearance of your upper or full-bod armor into a Red Musketeer Garment. The stone modifies the appearance of all armor, and all armor appears as a Red Musketeer Outfit. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="47367" name="Royal Save Ticket Box" type="EtcItem">
<!-- Double click to obtain an R~R99 Red or Blue Royal Save Ticket. -->

View File

@ -629,33 +629,45 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="47461" name="Red Pirate Garment Appearance Stone" type="EtcItem">
<item id="47461" name="Red Pirate Garment Appearance Stone" additionalName="None" type="EtcItem">
<!-- Use to change the appearance of your upper or full-body armor into a Red Pirate Garment. The stone modifies the appearance of all armor, and all armor appears as a Red Pirate Outfit. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="47462" name="Pirate Shipmate Garment Appearance Stone" type="EtcItem">
<item id="47462" name="Pirate Shipmate Garment Appearance Stone" additionalName="None" type="EtcItem">
<!-- Use to change the appearance of your upper or full-body armor into a Pirate Shipmate Garment. The stone modifies the appearance of all armor, and all armor appears as a Pirate Shipmate Outfit. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="47463" name="Cowboy-Purple Garment Appearance Stone" type="EtcItem">
<item id="47463" name="Cowboy-Purple Garment Appearance Stone" additionalName="None" type="EtcItem">
<!-- Use to change the appearance of your upper or full-body armor into a Cowboy-Purple Garment. The stone modifies the appearance of all armor, and all armor appears as a Cowboy-Purple Outfit. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="47464" name="White Assassin Suit Appearance Stone" type="EtcItem">
<item id="47464" name="White Assassin Suit Appearance Stone" additionalName="None" type="EtcItem">
<!-- Use to change the appearance of your upper or full-body armor into a White Assassin Suit. The stone modifies the appearance of all armor, and all armor appears as a White Assassin Outfit. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="47465" name="Chaos Essence (Dual Class) Treasure Chest (Time limited)" type="EtcItem">
<!-- Double click to obtain Chaos Essence (Dual Class) 30-day. -->

View File

@ -95,6 +95,105 @@
</xs:restriction>
</xs:simpleType>
</xs:element>
<xs:element name="visual" maxOccurs="unbounded" minOccurs="0">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:int" name="id" use="optional" />
<xs:attribute name="weaponType" use="optional">
<xs:simpleType>
<xs:restriction base="xs:token">
<xs:enumeration value="NONE" />
<xs:enumeration value="SWORD" />
<xs:enumeration value="BLUNT" />
<xs:enumeration value="DAGGER" />
<xs:enumeration value="BOW" />
<xs:enumeration value="POLE" />
<xs:enumeration value="DUAL" />
<xs:enumeration value="ETC" />
<xs:enumeration value="FIST" />
<xs:enumeration value="DUALFIST" />
<xs:enumeration value="FISHINGROD" />
<xs:enumeration value="RAPIER" />
<xs:enumeration value="ANCIENTSWORD" />
<xs:enumeration value="CROSSBOW" />
<xs:enumeration value="FLAG" />
<xs:enumeration value="OWNTHING" />
<xs:enumeration value="DUALDAGGER" />
<xs:enumeration value="DUALBLUNT" />
</xs:restriction>
</xs:simpleType>
</xs:attribute>
<xs:attribute name="handType" use="optional">
<xs:simpleType>
<xs:restriction base="xs:token">
<xs:enumeration value="NONE" />
<xs:enumeration value="ONE_HANDED" />
<xs:enumeration value="TWO_HANDED" />
</xs:restriction>
</xs:simpleType>
</xs:attribute>
<xs:attribute name="bodyPart" use="optional">
<xs:simpleType>
<xs:restriction base="xs:token">
<xs:enumeration value="none" />
<xs:enumeration value="shirt" />
<xs:enumeration value="lbracelet" />
<xs:enumeration value="rbracelet" />
<xs:enumeration value="talisman" />
<xs:enumeration value="chest" />
<xs:enumeration value="fullarmor" />
<xs:enumeration value="head" />
<xs:enumeration value="hair" />
<xs:enumeration value="hairall" />
<xs:enumeration value="underwear" />
<xs:enumeration value="back" />
<xs:enumeration value="neck" />
<xs:enumeration value="legs" />
<xs:enumeration value="feet" />
<xs:enumeration value="gloves" />
<xs:enumeration value="chest,legs" />
<xs:enumeration value="belt" />
<xs:enumeration value="rhand" />
<xs:enumeration value="lhand" />
<xs:enumeration value="lrhand" />
<xs:enumeration value="rear;lear" />
<xs:enumeration value="rfinger;lfinger" />
<xs:enumeration value="brooch" />
<xs:enumeration value="brooch_jewel" />
<xs:enumeration value="onepiece" />
<xs:enumeration value="hair2" />
<xs:enumeration value="dhair" />
<xs:enumeration value="alldress" />
<xs:enumeration value="deco1" />
<xs:enumeration value="waist" />
</xs:restriction>
</xs:simpleType>
</xs:attribute>
<xs:attribute name="magicType" use="optional">
<xs:simpleType>
<xs:restriction base="xs:token">
<xs:enumeration value="NONE" />
<xs:enumeration value="MAGICAL" />
<xs:enumeration value="PHYISICAL" />
</xs:restriction>
</xs:simpleType>
</xs:attribute>
<xs:attribute name="armorType" use="optional">
<xs:simpleType>
<xs:restriction base="xs:token">
<xs:enumeration value="HEAVY" />
<xs:enumeration value="LIGHT" />
<xs:enumeration value="MAGIC" />
<xs:enumeration value="SIGIL" />
<xs:enumeration value="SHIELD" />
</xs:restriction>
</xs:simpleType>
</xs:attribute>
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
<xs:attribute type="xs:integer" name="id" use="required" />
<xs:attribute name="targetType" use="optional">
@ -181,6 +280,9 @@
<xs:attribute name="armorType" use="optional">
<xs:simpleType>
<xs:restriction base="xs:token">
<xs:enumeration value="HEAVY" />
<xs:enumeration value="LIGHT" />
<xs:enumeration value="MAGIC" />
<xs:enumeration value="SIGIL" />
<xs:enumeration value="SHIELD" />
</xs:restriction>

View File

@ -22,13 +22,13 @@ import java.util.Map;
import java.util.logging.Logger;
import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import com.l2jmobius.commons.util.IGameXmlReader;
import com.l2jmobius.gameserver.datatables.ItemTable;
import com.l2jmobius.gameserver.enums.Race;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.holders.AppearanceHolder;
import com.l2jmobius.gameserver.model.items.appearance.AppearanceStone;
import com.l2jmobius.gameserver.model.items.appearance.AppearanceTargetType;
import com.l2jmobius.gameserver.model.items.type.CrystalType;
@ -75,9 +75,6 @@ public class AppearanceItemData implements IGameXmlReader
@Override
public void parseDocument(Document doc, File f)
{
StatsSet set;
Node att;
NamedNodeMap attrs;
for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling())
{
if ("list".equalsIgnoreCase(n.getNodeName()))
@ -86,15 +83,7 @@ public class AppearanceItemData implements IGameXmlReader
{
if ("appearance_stone".equalsIgnoreCase(d.getNodeName()))
{
attrs = d.getAttributes();
set = new StatsSet();
for (int i = 0; i < attrs.getLength(); i++)
{
att = attrs.item(i);
set.set(att.getNodeName(), att.getNodeValue());
}
final AppearanceStone stone = new AppearanceStone(set);
final AppearanceStone stone = new AppearanceStone(new StatsSet(parseAttributes(d)));
for (Node c = d.getFirstChild(); c != null; c = c.getNextSibling())
{
switch (c.getNodeName())
@ -129,6 +118,10 @@ public class AppearanceItemData implements IGameXmlReader
stone.addRaceNot(raceNot);
break;
}
case "visual":
{
stone.addVisualId(new AppearanceHolder(new StatsSet(parseAttributes(c))));
}
}
}
if (ItemTable.getInstance().getTemplate(stone.getId()) != null)
@ -145,6 +138,11 @@ public class AppearanceItemData implements IGameXmlReader
}
}
public int getLoadedElementsCount()
{
return _stones.size();
}
public AppearanceStone getStone(int stone)
{
return _stones.get(stone);

View File

@ -0,0 +1,85 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.holders;
import com.l2jmobius.gameserver.datatables.ItemTable;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.items.appearance.AppearanceHandType;
import com.l2jmobius.gameserver.model.items.appearance.AppearanceMagicType;
import com.l2jmobius.gameserver.model.items.appearance.AppearanceTargetType;
import com.l2jmobius.gameserver.model.items.type.ArmorType;
import com.l2jmobius.gameserver.model.items.type.WeaponType;
/**
* @author Sdw
*/
public class AppearanceHolder
{
private final int _visualId;
private final WeaponType _weaponType;
private final ArmorType _armorType;
private final AppearanceHandType _handType;
private final AppearanceMagicType _magicType;
private final AppearanceTargetType _targetType;
private final Integer _bodyPart;
public AppearanceHolder(StatsSet set)
{
_visualId = set.getInt("id", 0);
_weaponType = set.getEnum("weaponType", WeaponType.class, WeaponType.NONE);
_armorType = set.getEnum("armorType", ArmorType.class, ArmorType.NONE);
_handType = set.getEnum("handType", AppearanceHandType.class, AppearanceHandType.NONE);
_magicType = set.getEnum("magicType", AppearanceMagicType.class, AppearanceMagicType.NONE);
_targetType = set.getEnum("targetType", AppearanceTargetType.class, AppearanceTargetType.NONE);
_bodyPart = ItemTable.SLOTS.get(set.getString("bodyPart", "none"));
}
public WeaponType getWeaponType()
{
return _weaponType;
}
public ArmorType getArmorType()
{
return _armorType;
}
public AppearanceHandType getHandType()
{
return _handType;
}
public AppearanceMagicType getMagicType()
{
return _magicType;
}
public AppearanceTargetType getTargetType()
{
return _targetType;
}
public int getBodyPart()
{
return _bodyPart;
}
public int getVisualId()
{
return _visualId;
}
}

View File

@ -24,10 +24,14 @@ import java.util.List;
import com.l2jmobius.gameserver.datatables.ItemTable;
import com.l2jmobius.gameserver.enums.Race;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.AppearanceHolder;
import com.l2jmobius.gameserver.model.items.L2Item;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.items.type.ArmorType;
import com.l2jmobius.gameserver.model.items.type.CrystalType;
import com.l2jmobius.gameserver.model.items.type.WeaponType;
import com.l2jmobius.gameserver.network.SystemMessageId;
/**
* @author UnAfraid
@ -48,6 +52,7 @@ public class AppearanceStone
private List<Integer> _bodyParts;
private List<Race> _races;
private List<Race> _racesNot;
private List<AppearanceHolder> _allVisualIds;
public AppearanceStone(StatsSet set)
{
@ -61,15 +66,35 @@ public class AppearanceStone
_handType = set.getEnum("handType", AppearanceHandType.class, AppearanceHandType.NONE);
_magicType = set.getEnum("magicType", AppearanceMagicType.class, AppearanceMagicType.NONE);
// No grade items cannot change appearance, because client doesn't have No-Grade restoration stones.
final CrystalType crystalType = set.getEnum("crystalType", CrystalType.class, CrystalType.NONE);
if (crystalType == CrystalType.NONE)
final AppearanceTargetType targetType = set.getEnum("targetType", AppearanceTargetType.class, AppearanceTargetType.NONE);
if (targetType != AppearanceTargetType.NONE)
{
for (CrystalType cryType : CrystalType.values())
addTargetType(targetType);
}
// No grade items cannot change appearance, because client doesn't have No-Grade restoration stones.
final CrystalType crystalType = set.getEnum("grade", CrystalType.class, null);
// If no crystal type is defined, we must add all defaults.
if (crystalType == null)
{
switch (targetType)
{
if ((cryType != CrystalType.NONE) && (cryType != CrystalType.EVENT))
case ACCESSORY:
case ALL:
{
addCrystalType(cryType);
addCrystalType(CrystalType.NONE);
}
case WEAPON:
case ARMOR:
{
for (CrystalType cryType : CrystalType.values())
{
if ((cryType != CrystalType.NONE) && (cryType != CrystalType.EVENT))
{
addCrystalType(cryType);
}
}
}
}
}
@ -78,12 +103,6 @@ public class AppearanceStone
addCrystalType(crystalType);
}
final AppearanceTargetType targetType = set.getEnum("targetType", AppearanceTargetType.class, AppearanceTargetType.NONE);
if (targetType != AppearanceTargetType.NONE)
{
addTargetType(targetType);
}
final int bodyPart = ItemTable.SLOTS.get(set.getString("bodyPart", "none"));
if (bodyPart != L2Item.SLOT_NONE)
{
@ -185,6 +204,20 @@ public class AppearanceStone
_bodyParts.add(part);
}
public void addVisualId(AppearanceHolder appearanceHolder)
{
if (_allVisualIds == null)
{
_allVisualIds = new ArrayList<>();
}
_allVisualIds.add(appearanceHolder);
}
public List<AppearanceHolder> getVisualIds()
{
return _allVisualIds != null ? _allVisualIds : Collections.emptyList();
}
public List<Integer> getBodyParts()
{
return _bodyParts != null ? _bodyParts : Collections.emptyList();
@ -217,4 +250,297 @@ public class AppearanceStone
{
return _racesNot != null ? _racesNot : Collections.emptyList();
}
/**
* @param player the actor requesting to use this appearance.
* @param targetItem the item to be modified with this appearance.
* @return {@code true} if the item is valid for appearance change, {@code false} otherwise.
*/
public boolean checkConditions(L2PcInstance player, L2ItemInstance targetItem)
{
if (targetItem == null)
{
return false;
}
if (getTargetTypes().isEmpty())
{
return false;
}
if (targetItem.isEquipped() && (getRacesNot().contains(player.getRace()) || (!getRaces().isEmpty() && !getRaces().contains(player.getRace()))))
{
player.sendPacket(SystemMessageId.YOU_CANNOT_MODIFY_AN_EQUIPPED_ITEM_INTO_THE_APPEARANCE_OF_AN_UNEQUIPPABLE_ITEM_PLEASE_CHECK_RACE_GENDER_RESTRICTIONS_YOU_CAN_MODIFY_THE_APPEARANCE_IF_YOU_UNEQUIP_THE_ITEM);
return false;
}
switch (getType())
{
case RESTORE:
{
if (targetItem.getVisualId() == 0)
{
player.sendPacket(SystemMessageId.YOU_CANNOT_RESTORE_ITEMS_THAT_HAVE_NOT_BEEN_MODIFIED);
return false;
}
if ((targetItem.isWeapon() && !getTargetTypes().contains(AppearanceTargetType.WEAPON)) || (targetItem.isArmor() && !getTargetTypes().contains(AppearanceTargetType.ARMOR)) || (targetItem.isEtcItem() && !getTargetTypes().contains(AppearanceTargetType.ACCESSORY)))
{
player.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
return false;
}
if (((targetItem.getItem().getBodyPart() == L2Item.SLOT_HAIR) || (targetItem.getItem().getBodyPart() == L2Item.SLOT_HAIR2) || (targetItem.getItem().getBodyPart() == L2Item.SLOT_HAIRALL)) && !getTargetTypes().contains(AppearanceTargetType.ACCESSORY))
{
player.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
return false;
}
break;
}
default:
{
// Seems like in retail item with already changed appearance, can be changed again without being restored.
final AppearanceTargetType targetType = getTargetTypes().get(0);
switch (targetType)
{
case NONE:
{
return false;
}
case WEAPON:
{
if (!targetItem.isWeapon())
{
player.sendPacket(SystemMessageId.WEAPONS_ONLY);
return false;
}
if (targetItem.getItem().getCrystalType() == CrystalType.NONE)
{
player.sendPacket(SystemMessageId.YOU_CANNOT_MODIFY_OR_RESTORE_NO_GRADE_ITEMS);
return false;
}
break;
}
case ARMOR:
{
if (!targetItem.isArmor())
{
player.sendPacket(SystemMessageId.ARMOR_ONLY);
return false;
}
if (targetItem.getItem().getCrystalType() == CrystalType.NONE)
{
player.sendPacket(SystemMessageId.YOU_CANNOT_MODIFY_OR_RESTORE_NO_GRADE_ITEMS);
return false;
}
break;
}
case ACCESSORY:
{
if ((targetItem.getItem().getBodyPart() != L2Item.SLOT_HAIR) && (targetItem.getItem().getBodyPart() != L2Item.SLOT_HAIR2) && (targetItem.getItem().getBodyPart() != L2Item.SLOT_HAIRALL))
{
player.sendPacket(SystemMessageId.HAIR_ACCESSORIES_ONLY);
return false;
}
break;
}
case ALL:
{
if (!getCrystalTypes().isEmpty() && !getCrystalTypes().contains(targetItem.getItem().getCrystalType()))
{
player.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
return false;
}
if (findVisualChange(targetItem) == null)
{
player.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
return false;
}
return true;
}
}
break;
}
}
if (!getCrystalTypes().isEmpty() && !getCrystalTypes().contains(targetItem.getItem().getCrystalType()))
{
player.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
return false;
}
if (targetItem.isArmor() && !getBodyParts().isEmpty() && !getBodyParts().contains(targetItem.getItem().getBodyPart()))
{
player.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
return false;
}
if (getWeaponType() != WeaponType.NONE)
{
if (!targetItem.isWeapon() || (targetItem.getItemType() != getWeaponType()))
{
player.sendPacket(SystemMessageId.THIS_ITEM_CANNOT_BE_USED_AS_AN_APPEARANCE_WEAPON);
return false;
}
switch (getHandType())
{
case ONE_HANDED:
{
if ((targetItem.getItem().getBodyPart() & L2Item.SLOT_R_HAND) != L2Item.SLOT_R_HAND)
{
player.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
return false;
}
break;
}
case TWO_HANDED:
{
if ((targetItem.getItem().getBodyPart() & L2Item.SLOT_LR_HAND) != L2Item.SLOT_LR_HAND)
{
player.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
return false;
}
break;
}
}
switch (getMagicType())
{
case MAGICAL:
{
if (!targetItem.getItem().isMagicWeapon())
{
player.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
return false;
}
break;
}
case PHYISICAL:
{
if (targetItem.getItem().isMagicWeapon())
{
player.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
return false;
}
}
}
}
if (getArmorType() != ArmorType.NONE)
{
switch (getArmorType())
{
case SHIELD:
{
if (!targetItem.isArmor() || (targetItem.getItemType() != ArmorType.SHIELD))
{
player.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
return false;
}
break;
}
case SIGIL:
{
if (!targetItem.isArmor() || (targetItem.getItemType() != ArmorType.SIGIL))
{
player.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
return false;
}
}
}
}
return true;
}
public AppearanceHolder findVisualChange(L2ItemInstance targetItem)
{
for (AppearanceHolder holder : _allVisualIds)
{
if (targetItem.isArmor() && (holder.getBodyPart() != 0) && (targetItem.getItem().getBodyPart() != holder.getBodyPart()))
{
continue;
}
if (holder.getWeaponType() != WeaponType.NONE)
{
if (!targetItem.isWeapon() || (targetItem.getItemType() != holder.getWeaponType()))
{
continue;
}
switch (holder.getHandType())
{
case ONE_HANDED:
{
if ((targetItem.getItem().getBodyPart() & L2Item.SLOT_R_HAND) != L2Item.SLOT_R_HAND)
{
continue;
}
break;
}
case TWO_HANDED:
{
if ((targetItem.getItem().getBodyPart() & L2Item.SLOT_LR_HAND) != L2Item.SLOT_LR_HAND)
{
continue;
}
break;
}
}
switch (holder.getMagicType())
{
case MAGICAL:
{
if (!targetItem.getItem().isMagicWeapon())
{
continue;
}
break;
}
case PHYISICAL:
{
if (targetItem.getItem().isMagicWeapon())
{
continue;
}
}
}
}
if (holder.getArmorType() != ArmorType.NONE)
{
switch (holder.getArmorType())
{
case SHIELD:
{
if (!targetItem.isArmor() || (targetItem.getItemType() != ArmorType.SHIELD))
{
continue;
}
break;
}
case SIGIL:
{
if (!targetItem.isArmor() || (targetItem.getItemType() != ArmorType.SIGIL))
{
continue;
}
}
}
}
return holder;
}
return null;
}
}

View File

@ -2398,7 +2398,15 @@ public final class L2ItemInstance extends L2Object
iu.addModifiedItem(this);
player.broadcastUserInfo(UserInfoType.APPAREANCE);
player.sendInventoryUpdate(iu);
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_BEEN_RESTORED_TO_ITS_PREVIOUS_APPEARANCE_AS_ITS_TEMPORARY_MODIFICATION_HAS_EXPIRED).addItemName(this));
if (isEnchanted())
{
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.S1_S2_HAS_BEEN_RESTORED_TO_ITS_PREVIOUS_APPEARANCE_AS_ITS_TEMPORARY_MODIFICATION_HAS_EXPIRED).addInt(getEnchantLevel()).addItemName(this));
}
else
{
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_BEEN_RESTORED_TO_ITS_PREVIOUS_APPEARANCE_AS_ITS_TEMPORARY_MODIFICATION_HAS_EXPIRED).addItemName(this));
}
}
}
}

View File

@ -26,12 +26,11 @@ import com.l2jmobius.gameserver.model.items.L2Item;
import com.l2jmobius.gameserver.model.items.appearance.AppearanceStone;
import com.l2jmobius.gameserver.model.items.appearance.AppearanceType;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.items.type.ArmorType;
import com.l2jmobius.gameserver.model.items.type.WeaponType;
import com.l2jmobius.gameserver.network.L2GameClient;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket;
import com.l2jmobius.gameserver.network.serverpackets.appearance.ExPutShapeShiftingExtractionItemResult;
import com.l2jmobius.gameserver.network.serverpackets.appearance.ExPutShapeShiftingTargetItemResult;
import com.l2jmobius.gameserver.network.serverpackets.appearance.ExShapeShiftingResult;
/**
@ -63,175 +62,100 @@ public class RequestExTryToPutShapeShiftingEnchantSupportItem implements IClient
if (player.isInStoreMode() || player.isInCraftMode() || player.isProcessingRequest() || player.isProcessingTransaction() || (request == null))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(SystemMessageId.YOU_CANNOT_USE_THIS_SYSTEM_DURING_TRADING_PRIVATE_STORE_AND_WORKSHOP_SETUP);
return;
}
final PcInventory inventory = player.getInventory();
final L2ItemInstance targetItem = inventory.getItemByObjectId(_targetItemObjId);
final L2ItemInstance extracItem = inventory.getItemByObjectId(_extracItemObjId);
final L2ItemInstance extractItem = inventory.getItemByObjectId(_extracItemObjId);
L2ItemInstance stone = request.getAppearanceStone();
if ((targetItem == null) || (extracItem == null) || (stone == null))
if ((targetItem == null) || (extractItem == null) || (stone == null))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
if (!extracItem.getItem().isAppearanceable())
if ((stone.getOwnerId() != player.getObjectId()) || (targetItem.getOwnerId() != player.getObjectId()) || (extractItem.getOwnerId() != player.getObjectId()))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
if ((extracItem.getItemLocation() != ItemLocation.INVENTORY) && (extracItem.getItemLocation() != ItemLocation.PAPERDOLL))
if (!extractItem.getItem().isAppearanceable())
{
player.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
client.sendPacket(ExPutShapeShiftingExtractionItemResult.FAILED);
return;
}
if ((extractItem.getItemLocation() != ItemLocation.INVENTORY) && (extractItem.getItemLocation() != ItemLocation.PAPERDOLL))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
stone = inventory.getItemByObjectId(stone.getObjectId());
if (stone == null)
if ((stone = inventory.getItemByObjectId(stone.getObjectId())) == null)
{
client.sendPacket(ExShapeShiftingResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
final AppearanceStone appearanceStone = AppearanceItemData.getInstance().getStone(stone.getId());
if (appearanceStone == null)
{
client.sendPacket(ExShapeShiftingResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
if ((appearanceStone.getType() == AppearanceType.RESTORE) || (appearanceStone.getType() == AppearanceType.FIXED))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
if (extracItem.getVisualId() > 0)
if (extractItem.getVisualId() > 0)
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(ExPutShapeShiftingExtractionItemResult.FAILED);
client.sendPacket(SystemMessageId.YOU_CANNOT_EXTRACT_FROM_A_MODIFIED_ITEM);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
if (appearanceStone.getWeaponType() != WeaponType.NONE)
if ((extractItem.getItemLocation() != ItemLocation.INVENTORY) && (extractItem.getItemLocation() != ItemLocation.PAPERDOLL))
{
if (!targetItem.isWeapon() || (targetItem.getItemType() != appearanceStone.getWeaponType()))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
}
if (appearanceStone.getWeaponType() != WeaponType.NONE)
{
if (!targetItem.isWeapon() || (targetItem.getItemType() != appearanceStone.getWeaponType()))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
switch (appearanceStone.getHandType())
{
case ONE_HANDED:
{
if ((targetItem.getItem().getBodyPart() & L2Item.SLOT_R_HAND) != L2Item.SLOT_R_HAND)
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
break;
}
case TWO_HANDED:
{
if ((targetItem.getItem().getBodyPart() & L2Item.SLOT_LR_HAND) != L2Item.SLOT_LR_HAND)
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
break;
}
}
switch (appearanceStone.getMagicType())
{
case MAGICAL:
{
if (!targetItem.getItem().isMagicWeapon())
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
break;
}
case PHYISICAL:
{
if (targetItem.getItem().isMagicWeapon())
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
}
}
}
if (appearanceStone.getArmorType() != ArmorType.NONE)
{
switch (appearanceStone.getArmorType())
{
case SHIELD:
{
if (!targetItem.isArmor() || (targetItem.getItemType() != ArmorType.SHIELD))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
break;
}
case SIGIL:
{
if (!targetItem.isArmor() || (targetItem.getItemType() != ArmorType.SIGIL))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
}
}
}
if (extracItem.getOwnerId() != player.getObjectId())
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(ExPutShapeShiftingExtractionItemResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
request.setAppearanceExtractItem(extracItem);
if ((extractItem.getItemType() != targetItem.getItemType()) || (extractItem.getId() == targetItem.getId()) || (extractItem.getObjectId() == targetItem.getObjectId()))
{
player.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
client.sendPacket(ExPutShapeShiftingExtractionItemResult.FAILED);
return;
}
if ((extractItem.getItem().getBodyPart() != targetItem.getItem().getBodyPart()) && ((extractItem.getItem().getBodyPart() != L2Item.SLOT_FULL_ARMOR) || (targetItem.getItem().getBodyPart() != L2Item.SLOT_CHEST)))
{
player.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
client.sendPacket(ExPutShapeShiftingExtractionItemResult.FAILED);
return;
}
if (extractItem.getItem().getCrystalType().isGreater(targetItem.getItem().getCrystalType()))
{
client.sendPacket(SystemMessageId.YOU_CANNOT_EXTRACT_FROM_ITEMS_THAT_ARE_HIGHER_GRADE_THAN_ITEMS_TO_BE_MODIFIED);
player.sendPacket(ExPutShapeShiftingExtractionItemResult.FAILED);
return;
}
if (!appearanceStone.checkConditions(player, targetItem))
{
player.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
return;
}
request.setAppearanceExtractItem(extractItem);
client.sendPacket(ExPutShapeShiftingExtractionItemResult.SUCCESS);
}
}

View File

@ -22,13 +22,8 @@ import com.l2jmobius.gameserver.enums.ItemLocation;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.actor.request.ShapeShiftingItemRequest;
import com.l2jmobius.gameserver.model.itemcontainer.PcInventory;
import com.l2jmobius.gameserver.model.items.L2Item;
import com.l2jmobius.gameserver.model.items.appearance.AppearanceStone;
import com.l2jmobius.gameserver.model.items.appearance.AppearanceTargetType;
import com.l2jmobius.gameserver.model.items.appearance.AppearanceType;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.items.type.ArmorType;
import com.l2jmobius.gameserver.model.items.type.WeaponType;
import com.l2jmobius.gameserver.network.L2GameClient;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket;
@ -77,13 +72,20 @@ public class RequestExTryToPutShapeShiftingTargetItem implements IClientIncoming
return;
}
if (!targetItem.getItem().isAppearanceable())
if ((stone.getOwnerId() != player.getObjectId()) || (targetItem.getOwnerId() != player.getObjectId()))
{
client.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
if (!targetItem.getItem().isAppearanceable())
{
client.sendPacket(SystemMessageId.THIS_ITEM_CANNOT_BE_MODIFIED_OR_RESTORED);
client.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
return;
}
if ((targetItem.getItemLocation() != ItemLocation.INVENTORY) && (targetItem.getItemLocation() != ItemLocation.PAPERDOLL))
{
client.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
@ -91,8 +93,7 @@ public class RequestExTryToPutShapeShiftingTargetItem implements IClientIncoming
return;
}
stone = inventory.getItemByObjectId(stone.getObjectId());
if (stone == null)
if ((stone = inventory.getItemByObjectId(stone.getObjectId())) == null)
{
client.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
@ -107,158 +108,9 @@ public class RequestExTryToPutShapeShiftingTargetItem implements IClientIncoming
return;
}
if (((appearanceStone.getType() != AppearanceType.RESTORE) && (targetItem.getVisualId() > 0)) || ((appearanceStone.getType() == AppearanceType.RESTORE) && (targetItem.getVisualId() == 0)))
if (!appearanceStone.checkConditions(player, targetItem))
{
client.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
// TODO: Handle hair accessory!
// if (!targetItem.isEtcItem() && (targetItem.getItem().getCrystalType() == CrystalType.NONE))
{
// client.sendPacket(SystemMessageId.YOU_CANNOT_MODIFY_OR_RESTORE_NOGRADE_ITEMS);
// return;
}
if (!appearanceStone.getTargetTypes().contains(AppearanceTargetType.ACCESSORY)) // accessory tempfix
{
if (!appearanceStone.getCrystalTypes().isEmpty() && !appearanceStone.getCrystalTypes().contains(targetItem.getItem().getCrystalType()))
{
client.sendPacket(SystemMessageId.ITEM_GRADES_DO_NOT_MATCH);
client.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
}
if (appearanceStone.getTargetTypes().isEmpty())
{
client.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
if (!appearanceStone.getTargetTypes().contains(AppearanceTargetType.ALL))
{
if (targetItem.isWeapon() && !appearanceStone.getTargetTypes().contains(AppearanceTargetType.WEAPON))
{
client.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
client.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
else if (targetItem.isArmor() && !appearanceStone.getTargetTypes().contains(AppearanceTargetType.ARMOR) && !appearanceStone.getTargetTypes().contains(AppearanceTargetType.ACCESSORY))
{
client.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
client.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
else if (targetItem.isArmor() && !appearanceStone.getBodyParts().isEmpty() && !appearanceStone.getBodyParts().contains(targetItem.getItem().getBodyPart()))
{
client.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
client.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
}
if (appearanceStone.getWeaponType() != WeaponType.NONE)
{
if (!targetItem.isWeapon() || (targetItem.getItemType() != appearanceStone.getWeaponType()))
{
client.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
client.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
return;
}
switch (appearanceStone.getHandType())
{
case ONE_HANDED:
{
if ((targetItem.getItem().getBodyPart() & L2Item.SLOT_R_HAND) != L2Item.SLOT_R_HAND)
{
client.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
client.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
return;
}
break;
}
case TWO_HANDED:
{
if ((targetItem.getItem().getBodyPart() & L2Item.SLOT_LR_HAND) != L2Item.SLOT_LR_HAND)
{
client.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
client.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
return;
}
break;
}
}
switch (appearanceStone.getMagicType())
{
case MAGICAL:
{
if (!targetItem.getItem().isMagicWeapon())
{
client.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
client.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
return;
}
break;
}
case PHYISICAL:
{
if (targetItem.getItem().isMagicWeapon())
{
client.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
client.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
return;
}
}
}
}
if (appearanceStone.getArmorType() != ArmorType.NONE)
{
switch (appearanceStone.getArmorType())
{
case SHIELD:
{
if (!targetItem.isArmor() || (targetItem.getItemType() != ArmorType.SHIELD))
{
client.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
client.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
return;
}
break;
}
case SIGIL:
{
if (!targetItem.isArmor() || (targetItem.getItemType() != ArmorType.SIGIL))
{
client.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
client.sendPacket(SystemMessageId.THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS);
return;
}
}
}
}
if (targetItem.getOwnerId() != player.getObjectId())
{
client.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
player.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
return;
}

View File

@ -22,14 +22,12 @@ import com.l2jmobius.gameserver.enums.InventorySlot;
import com.l2jmobius.gameserver.enums.ItemLocation;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.actor.request.ShapeShiftingItemRequest;
import com.l2jmobius.gameserver.model.holders.AppearanceHolder;
import com.l2jmobius.gameserver.model.itemcontainer.PcInventory;
import com.l2jmobius.gameserver.model.items.L2Item;
import com.l2jmobius.gameserver.model.items.appearance.AppearanceStone;
import com.l2jmobius.gameserver.model.items.appearance.AppearanceTargetType;
import com.l2jmobius.gameserver.model.items.appearance.AppearanceType;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.items.type.ArmorType;
import com.l2jmobius.gameserver.model.items.type.WeaponType;
import com.l2jmobius.gameserver.model.variables.ItemVariables;
import com.l2jmobius.gameserver.network.L2GameClient;
import com.l2jmobius.gameserver.network.SystemMessageId;
@ -37,8 +35,6 @@ import com.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket;
import com.l2jmobius.gameserver.network.serverpackets.ExAdenaInvenCount;
import com.l2jmobius.gameserver.network.serverpackets.ExUserInfoEquipSlot;
import com.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import com.l2jmobius.gameserver.network.serverpackets.appearance.ExPutShapeShiftingTargetItemResult;
import com.l2jmobius.gameserver.network.serverpackets.appearance.ExShapeShiftingResult;
/**
@ -68,7 +64,7 @@ public class RequestShapeShiftingItem implements IClientIncomingPacket
if (player.isInStoreMode() || player.isInCraftMode() || player.isProcessingRequest() || player.isProcessingTransaction() || (request == null))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(ExShapeShiftingResult.CLOSE);
client.sendPacket(SystemMessageId.YOU_CANNOT_USE_THIS_SYSTEM_DURING_TRADING_PRIVATE_STORE_AND_WORKSHOP_SETUP);
return;
}
@ -79,36 +75,36 @@ public class RequestShapeShiftingItem implements IClientIncomingPacket
if ((targetItem == null) || (stone == null))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(ExShapeShiftingResult.CLOSE);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
if (stone.getOwnerId() != player.getObjectId())
if ((stone.getOwnerId() != player.getObjectId()) || (targetItem.getOwnerId() != player.getObjectId()))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(ExShapeShiftingResult.CLOSE);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
if (!targetItem.getItem().isAppearanceable())
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(SystemMessageId.THIS_ITEM_CANNOT_BE_MODIFIED_OR_RESTORED);
client.sendPacket(ExShapeShiftingResult.CLOSE);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
if ((targetItem.getItemLocation() != ItemLocation.INVENTORY) && (targetItem.getItemLocation() != ItemLocation.PAPERDOLL))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(ExShapeShiftingResult.CLOSE);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
stone = inventory.getItemByObjectId(stone.getObjectId());
if (stone == null)
if ((stone = inventory.getItemByObjectId(stone.getObjectId())) == null)
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(ExShapeShiftingResult.CLOSE);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
@ -116,223 +112,100 @@ public class RequestShapeShiftingItem implements IClientIncomingPacket
final AppearanceStone appearanceStone = AppearanceItemData.getInstance().getStone(stone.getId());
if (appearanceStone == null)
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(ExShapeShiftingResult.CLOSE);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
if (((appearanceStone.getType() != AppearanceType.RESTORE) && (targetItem.getVisualId() > 0)) || ((appearanceStone.getType() == AppearanceType.RESTORE) && (targetItem.getVisualId() == 0)))
if (!appearanceStone.checkConditions(player, targetItem))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(ExShapeShiftingResult.CLOSE);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
// TODO: Handle hair accessory!
// if (!targetItem.isEtcItem() && (targetItem.getItem().getCrystalType() == CrystalType.NONE))
{
// client.sendPacket(ExShapeShiftingResult.FAILED);
// player.removeRequest(ShapeShiftingItemRequest.class.getName());
// return;
}
if (!appearanceStone.getTargetTypes().contains(AppearanceTargetType.ACCESSORY)) // accessory tempfix
{
if (!appearanceStone.getCrystalTypes().isEmpty() && !appearanceStone.getCrystalTypes().contains(targetItem.getItem().getCrystalType()))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
}
if (appearanceStone.getTargetTypes().isEmpty())
{
client.sendPacket(ExShapeShiftingResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
if (!appearanceStone.getTargetTypes().contains(AppearanceTargetType.ALL))
{
if (targetItem.isWeapon() && !appearanceStone.getTargetTypes().contains(AppearanceTargetType.WEAPON))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
else if (targetItem.isArmor() && !appearanceStone.getTargetTypes().contains(AppearanceTargetType.ARMOR) && !appearanceStone.getTargetTypes().contains(AppearanceTargetType.ACCESSORY))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
else if (targetItem.isArmor() && !appearanceStone.getBodyParts().isEmpty() && !appearanceStone.getBodyParts().contains(targetItem.getItem().getBodyPart()))
{
client.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
}
if (appearanceStone.getWeaponType() != WeaponType.NONE)
{
if (!targetItem.isWeapon() || (targetItem.getItemType() != appearanceStone.getWeaponType()))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
switch (appearanceStone.getHandType())
{
case ONE_HANDED:
{
if ((targetItem.getItem().getBodyPart() & L2Item.SLOT_R_HAND) != L2Item.SLOT_R_HAND)
{
client.sendPacket(ExShapeShiftingResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
break;
}
case TWO_HANDED:
{
if ((targetItem.getItem().getBodyPart() & L2Item.SLOT_LR_HAND) != L2Item.SLOT_LR_HAND)
{
client.sendPacket(ExShapeShiftingResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
break;
}
}
switch (appearanceStone.getMagicType())
{
case MAGICAL:
{
if (!targetItem.getItem().isMagicWeapon())
{
client.sendPacket(ExShapeShiftingResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
break;
}
case PHYISICAL:
{
if (targetItem.getItem().isMagicWeapon())
{
client.sendPacket(ExShapeShiftingResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
}
}
}
if (appearanceStone.getArmorType() != ArmorType.NONE)
{
switch (appearanceStone.getArmorType())
{
case SHIELD:
{
if (!targetItem.isArmor() || (targetItem.getItemType() != ArmorType.SHIELD))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
break;
}
case SIGIL:
{
if (!targetItem.isArmor() || (targetItem.getItemType() != ArmorType.SIGIL))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
}
}
}
final L2ItemInstance extracItem = request.getAppearanceExtractItem();
final L2ItemInstance extractItem = request.getAppearanceExtractItem();
int extracItemId = 0;
if ((appearanceStone.getType() != AppearanceType.RESTORE) && (appearanceStone.getType() != AppearanceType.FIXED))
{
if (extracItem == null)
if (extractItem == null)
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(ExShapeShiftingResult.CLOSE);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
if (!targetItem.getItem().isAppearanceable())
if (extractItem.getOwnerId() != player.getObjectId())
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(ExShapeShiftingResult.CLOSE);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
if ((extracItem.getItemLocation() != ItemLocation.INVENTORY) && (extracItem.getItemLocation() != ItemLocation.PAPERDOLL))
if (!extractItem.getItem().isAppearanceable())
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(ExShapeShiftingResult.CLOSE);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
if (!extracItem.isEtcItem() && (targetItem.getItem().getCrystalType().ordinal() <= extracItem.getItem().getCrystalType().ordinal()))
if ((extractItem.getItemLocation() != ItemLocation.INVENTORY) && (extractItem.getItemLocation() != ItemLocation.PAPERDOLL))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(ExShapeShiftingResult.CLOSE);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
if (extracItem.getVisualId() > 0)
if (extractItem.getItem().getCrystalType().isGreater(targetItem.getItem().getCrystalType()))
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(ExShapeShiftingResult.CLOSE);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
if (extracItem.getOwnerId() != player.getObjectId())
if (extractItem.getVisualId() > 0)
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(ExShapeShiftingResult.CLOSE);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
extracItemId = extracItem.getId();
if ((extractItem.getItemType() != targetItem.getItemType()) || (extractItem.getId() == targetItem.getId()) || (extractItem.getObjectId() == targetItem.getObjectId()))
{
client.sendPacket(ExShapeShiftingResult.CLOSE);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
if ((extractItem.getItem().getBodyPart() != targetItem.getItem().getBodyPart()) && ((extractItem.getItem().getBodyPart() != L2Item.SLOT_FULL_ARMOR) || (targetItem.getItem().getBodyPart() != L2Item.SLOT_CHEST)))
{
client.sendPacket(ExShapeShiftingResult.CLOSE);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
extracItemId = extractItem.getId();
}
if (targetItem.getOwnerId() != player.getObjectId())
{
client.sendPacket(ExShapeShiftingResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
final long cost = appearanceStone.getCost();
long cost = appearanceStone.getCost();
if (cost > player.getAdena())
{
client.sendPacket(SystemMessageId.YOU_CANNOT_MODIFY_AS_YOU_DO_NOT_HAVE_ENOUGH_ADENA);
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(ExShapeShiftingResult.CLOSE);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
if (stone.getCount() < 1L)
{
client.sendPacket(ExShapeShiftingResult.FAILED);
client.sendPacket(ExShapeShiftingResult.CLOSE);
player.removeRequest(ShapeShiftingItemRequest.class);
return;
}
if (appearanceStone.getType() == AppearanceType.NORMAL)
{
if (inventory.destroyItem(getClass().getSimpleName(), extracItem, 1, player, this) == null)
if (inventory.destroyItem(getClass().getSimpleName(), extractItem, 1, player, this) == null)
{
client.sendPacket(ExShapeShiftingResult.FAILED);
player.removeRequest(ShapeShiftingItemRequest.class);
@ -341,7 +214,7 @@ public class RequestShapeShiftingItem implements IClientIncomingPacket
}
inventory.destroyItem(getClass().getSimpleName(), stone, 1, player, this);
player.reduceAdena(getClass().getSimpleName(), cost, extracItem, true);
player.reduceAdena(getClass().getSimpleName(), cost, extractItem, false);
switch (appearanceStone.getType())
{
@ -353,18 +226,32 @@ public class RequestShapeShiftingItem implements IClientIncomingPacket
}
case NORMAL:
{
targetItem.setVisualId(extracItem.getId());
targetItem.setVisualId(extractItem.getId());
break;
}
case BLESSED:
{
targetItem.setVisualId(extracItem.getId());
targetItem.setVisualId(extractItem.getId());
break;
}
case FIXED:
{
targetItem.setVisualId(appearanceStone.getVisualId());
targetItem.getVariables().set(ItemVariables.VISUAL_APPEARANCE_STONE_ID, appearanceStone.getId());
if (appearanceStone.getVisualIds().isEmpty())
{
extracItemId = appearanceStone.getVisualId();
targetItem.setVisualId(appearanceStone.getVisualId());
targetItem.getVariables().set(ItemVariables.VISUAL_APPEARANCE_STONE_ID, appearanceStone.getId());
}
else
{
final AppearanceHolder holder = appearanceStone.findVisualChange(targetItem);
if (holder != null)
{
extracItemId = holder.getVisualId();
targetItem.setVisualId(holder.getVisualId());
targetItem.getVariables().set(ItemVariables.VISUAL_APPEARANCE_STONE_ID, appearanceStone.getId());
}
}
break;
}
}
@ -376,17 +263,13 @@ public class RequestShapeShiftingItem implements IClientIncomingPacket
}
targetItem.getVariables().storeMe();
if (appearanceStone.getCost() > 0)
{
client.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_SPENT_S1_ON_A_SUCCESSFUL_APPEARANCE_MODIFICATION).addLong(cost));
}
else
{
client.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.S1_S_APPEARANCE_MODIFICATION_HAS_FINISHED).addItemName(targetItem.getDisplayId()));
}
final InventoryUpdate iu = new InventoryUpdate();
iu.addModifiedItem(targetItem);
if (extractItem != null)
{
iu.addModifiedItem(extractItem);
}
if (inventory.getItemByObjectId(stone.getObjectId()) == null)
{
iu.addRemovedItem(stone);

View File

@ -27,8 +27,10 @@ public class ExShapeShiftingResult implements IClientOutgoingPacket
{
public static int RESULT_FAILED = 0x00;
public static int RESULT_SUCCESS = 0x01;
public static int RESULT_CLOSE = 0x02;
public static ExShapeShiftingResult FAILED = new ExShapeShiftingResult(RESULT_FAILED, 0, 0);
public static ExShapeShiftingResult CLOSE = new ExShapeShiftingResult(RESULT_CLOSE, 0, 0);
private final int _result;
private final int _targetItemId;