Fixed Special Dragons Fruit.

This commit is contained in:
MobiusDevelopment
2019-08-21 14:23:26 +00:00
parent 4e4b62b925
commit 9de6faf543
15 changed files with 40 additions and 25 deletions

View File

@@ -976,7 +976,8 @@
<skill id="39269" toLevel="1" name="Special Dragon's Fruit"> <skill id="39269" toLevel="1" name="Special Dragon's Fruit">
<!-- For 20 minutes, XP / SP +10%, P. / M. Atk. +12%, P. / M. Critical Rate +10, P. / M. Critical Damage +5%, P. / M. Def. +15%, Max HP/MP/CP +25%, HP / MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Cooldown: 1 minute. Effect remains after death. --> <!-- For 20 minutes, XP / SP +10%, P. / M. Atk. +12%, P. / M. Critical Rate +10, P. / M. Critical Damage +5%, P. / M. Def. +15%, Max HP/MP/CP +25%, HP / MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Cooldown: 1 minute. Effect remains after death. -->
<icon>icon.bm_dragon_fruit</icon> <icon>icon.bm_dragon_fruit</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<abnormalType>DRAGON_FRUIT</abnormalType>
<abnormalTime>1200</abnormalTime> <abnormalTime>1200</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<isMagic>4</isMagic> <isMagic>4</isMagic>
@@ -1090,8 +1091,8 @@
<skill id="39273" toLevel="1" name="Special Dragon's Fruit"> <skill id="39273" toLevel="1" name="Special Dragon's Fruit">
<!-- For 20 minutes, XP / SP +10%, P. / M. Atk. +12%, P. / M. Critical Rate +10, P. / M. Critical Damage +5%, P. / M. Def. +15%, Max HP/MP/CP +25%, HP / MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Cooldown: 1 minute. Effect remains after death. --> <!-- For 20 minutes, XP / SP +10%, P. / M. Atk. +12%, P. / M. Critical Rate +10, P. / M. Critical Damage +5%, P. / M. Def. +15%, Max HP/MP/CP +25%, HP / MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Cooldown: 1 minute. Effect remains after death. -->
<icon>icon.bm_dragon_fruit</icon> <icon>icon.bm_dragon_fruit</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<abnormalType>SPECIAL</abnormalType> <abnormalType>DRAGON_FRUIT</abnormalType>
<abnormalTime>1200</abnormalTime> <abnormalTime>1200</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<isMagic>4</isMagic> <isMagic>4</isMagic>

View File

@@ -1474,7 +1474,8 @@
<skill id="55682" toLevel="1" name="Special Dragons Fruit"> <skill id="55682" toLevel="1" name="Special Dragons Fruit">
<!-- For 20 minutes, XP / SP +10%, P. / M. Atk. +12%, P. /M. Critical Rate +10, P. / M. Critical Damage +5%, P. / M. Def. +15%, Max HP/MP/CP +25%, HP / MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Effect remains after death. --> <!-- For 20 minutes, XP / SP +10%, P. / M. Atk. +12%, P. /M. Critical Rate +10, P. / M. Critical Damage +5%, P. / M. Def. +15%, Max HP/MP/CP +25%, HP / MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Effect remains after death. -->
<icon>icon.bm_dragon_fruit</icon> <icon>icon.bm_dragon_fruit</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<abnormalType>DRAGON_FRUIT</abnormalType>
<abnormalTime>1200</abnormalTime> <abnormalTime>1200</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<isMagic>4</isMagic> <isMagic>4</isMagic>

View File

@@ -520,7 +520,8 @@ public enum AbnormalType
CHERRY_FRUIT(-1), CHERRY_FRUIT(-1),
HERB_EXP(-1), HERB_EXP(-1),
HERB_SPEED(-1), HERB_SPEED(-1),
HERB_ACCURANCY(-1); HERB_ACCURANCY(-1),
DRAGON_FRUIT(-1);
private int _clientId; private int _clientId;

View File

@@ -976,7 +976,8 @@
<skill id="39269" toLevel="1" name="Special Dragon's Fruit"> <skill id="39269" toLevel="1" name="Special Dragon's Fruit">
<!-- For 20 minutes, XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Cooldown: 1 minute. Effect remains after death. --> <!-- For 20 minutes, XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Cooldown: 1 minute. Effect remains after death. -->
<icon>icon.bm_dragon_fruit</icon> <icon>icon.bm_dragon_fruit</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<abnormalType>DRAGON_FRUIT</abnormalType>
<abnormalTime>1200</abnormalTime> <abnormalTime>1200</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<isMagic>4</isMagic> <isMagic>4</isMagic>
@@ -1090,8 +1091,8 @@
<skill id="39273" toLevel="1" name="Special Dragon's Fruit"> <skill id="39273" toLevel="1" name="Special Dragon's Fruit">
<!-- For 20 minutes, XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Cooldown: 1 minute. Effect remains after death. --> <!-- For 20 minutes, XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Cooldown: 1 minute. Effect remains after death. -->
<icon>icon.bm_dragon_fruit</icon> <icon>icon.bm_dragon_fruit</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<abnormalType>SPECIAL</abnormalType> <abnormalType>DRAGON_FRUIT</abnormalType>
<abnormalTime>1200</abnormalTime> <abnormalTime>1200</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<isMagic>4</isMagic> <isMagic>4</isMagic>

View File

@@ -1474,7 +1474,8 @@
<skill id="55682" toLevel="1" name="Special Dragons Fruit"> <skill id="55682" toLevel="1" name="Special Dragons Fruit">
<!-- For 20 minutes, XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Effect remains after death. --> <!-- For 20 minutes, XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Effect remains after death. -->
<icon>icon.bm_dragon_fruit</icon> <icon>icon.bm_dragon_fruit</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<abnormalType>DRAGON_FRUIT</abnormalType>
<abnormalTime>1200</abnormalTime> <abnormalTime>1200</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<isMagic>4</isMagic> <isMagic>4</isMagic>

View File

@@ -521,7 +521,8 @@ public enum AbnormalType
CHERRY_FRUIT(-1), CHERRY_FRUIT(-1),
HERB_EXP(-1), HERB_EXP(-1),
HERB_SPEED(-1), HERB_SPEED(-1),
HERB_ACCURANCY(-1); HERB_ACCURANCY(-1),
DRAGON_FRUIT(-1);
private int _clientId; private int _clientId;

View File

@@ -976,7 +976,8 @@
<skill id="39269" toLevel="1" name="Special Dragon's Fruit"> <skill id="39269" toLevel="1" name="Special Dragon's Fruit">
<!-- For 20 min., acquired XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Cooldown: 1 min. Buff remains after death. --> <!-- For 20 min., acquired XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Cooldown: 1 min. Buff remains after death. -->
<icon>icon.bm_dragon_fruit</icon> <icon>icon.bm_dragon_fruit</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<abnormalType>DRAGON_FRUIT</abnormalType>
<abnormalTime>1200</abnormalTime> <abnormalTime>1200</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<isMagic>4</isMagic> <isMagic>4</isMagic>
@@ -1090,8 +1091,8 @@
<skill id="39273" toLevel="1" name="Special Dragon's Fruit"> <skill id="39273" toLevel="1" name="Special Dragon's Fruit">
<!-- For 20 min., XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Cooldown: 1 min. Buff remains after death. --> <!-- For 20 min., XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Cooldown: 1 min. Buff remains after death. -->
<icon>icon.bm_dragon_fruit</icon> <icon>icon.bm_dragon_fruit</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<abnormalType>SPECIAL</abnormalType> <abnormalType>DRAGON_FRUIT</abnormalType>
<abnormalTime>1200</abnormalTime> <abnormalTime>1200</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<isMagic>4</isMagic> <isMagic>4</isMagic>

View File

@@ -1474,7 +1474,8 @@
<skill id="55682" toLevel="1" name="Special Dragons Fruit"> <skill id="55682" toLevel="1" name="Special Dragons Fruit">
<!-- For 20 min., XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Buff remains after death. --> <!-- For 20 min., XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Buff remains after death. -->
<icon>icon.bm_dragon_fruit</icon> <icon>icon.bm_dragon_fruit</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<abnormalType>DRAGON_FRUIT</abnormalType>
<abnormalTime>1200</abnormalTime> <abnormalTime>1200</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<isMagic>4</isMagic> <isMagic>4</isMagic>

View File

@@ -521,7 +521,8 @@ public enum AbnormalType
CHERRY_FRUIT(-1), CHERRY_FRUIT(-1),
HERB_EXP(-1), HERB_EXP(-1),
HERB_SPEED(-1), HERB_SPEED(-1),
HERB_ACCURANCY(-1); HERB_ACCURANCY(-1),
DRAGON_FRUIT(-1);
private int _clientId; private int _clientId;

View File

@@ -985,7 +985,8 @@
<skill id="39269" toLevel="1" name="Special Dragons Fruit"> <skill id="39269" toLevel="1" name="Special Dragons Fruit">
<!-- For 20 min., Acquired XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Effect remains after death. --> <!-- For 20 min., Acquired XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Effect remains after death. -->
<icon>icon.bm_dragon_fruit</icon> <icon>icon.bm_dragon_fruit</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<abnormalType>DRAGON_FRUIT</abnormalType>
<abnormalTime>1200</abnormalTime> <abnormalTime>1200</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<isMagic>4</isMagic> <isMagic>4</isMagic>
@@ -1099,8 +1100,8 @@
<skill id="39273" toLevel="1" name="Special Dragons Fruit"> <skill id="39273" toLevel="1" name="Special Dragons Fruit">
<!-- For 20 min., Acquired XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Effect remains after death. --> <!-- For 20 min., Acquired XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Effect remains after death. -->
<icon>icon.bm_dragon_fruit</icon> <icon>icon.bm_dragon_fruit</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<abnormalType>SPECIAL</abnormalType> <abnormalType>DRAGON_FRUIT</abnormalType>
<abnormalTime>1200</abnormalTime> <abnormalTime>1200</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<isMagic>4</isMagic> <isMagic>4</isMagic>

View File

@@ -1474,7 +1474,8 @@
<skill id="55682" toLevel="1" name="Special Dragons Fruit"> <skill id="55682" toLevel="1" name="Special Dragons Fruit">
<!-- For 20 min., XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Effect remains after death. --> <!-- For 20 min., XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Effect remains after death. -->
<icon>icon.bm_dragon_fruit</icon> <icon>icon.bm_dragon_fruit</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<abnormalType>DRAGON_FRUIT</abnormalType>
<abnormalTime>1200</abnormalTime> <abnormalTime>1200</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<isMagic>4</isMagic> <isMagic>4</isMagic>

View File

@@ -523,7 +523,8 @@ public enum AbnormalType
HERB_SPEED(-1), HERB_SPEED(-1),
HERB_ACCURANCY(-1), HERB_ACCURANCY(-1),
WARRIOR_BANE(-1), WARRIOR_BANE(-1),
MAGE_BANE(-1); MAGE_BANE(-1),
DRAGON_FRUIT(-1);
private int _clientId; private int _clientId;

View File

@@ -985,7 +985,8 @@
<skill id="39269" toLevel="1" name="Special Dragons Fruit"> <skill id="39269" toLevel="1" name="Special Dragons Fruit">
<!-- For 20 min., Acquired XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Effect remains after death. --> <!-- For 20 min., Acquired XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Effect remains after death. -->
<icon>icon.bm_dragon_fruit</icon> <icon>icon.bm_dragon_fruit</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<abnormalType>DRAGON_FRUIT</abnormalType>
<abnormalTime>1200</abnormalTime> <abnormalTime>1200</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<isMagic>4</isMagic> <isMagic>4</isMagic>
@@ -1099,8 +1100,8 @@
<skill id="39273" toLevel="1" name="Special Dragons Fruit"> <skill id="39273" toLevel="1" name="Special Dragons Fruit">
<!-- For 20 min., Acquired XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Effect remains after death. --> <!-- For 20 min., Acquired XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. With a certain chance, converts 5% of P. melee damage dealt into HP. Effect remains after death. -->
<icon>icon.bm_dragon_fruit</icon> <icon>icon.bm_dragon_fruit</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<abnormalType>SPECIAL</abnormalType> <abnormalType>DRAGON_FRUIT</abnormalType>
<abnormalTime>1200</abnormalTime> <abnormalTime>1200</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<isMagic>4</isMagic> <isMagic>4</isMagic>

View File

@@ -1474,7 +1474,8 @@
<skill id="55682" toLevel="1" name="Special Dragons Fruit"> <skill id="55682" toLevel="1" name="Special Dragons Fruit">
<!-- For 20 min., XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. Has a chance of absorbing 5% of damage inflicted on enemy as HP. Effect remains after death. --> <!-- For 20 min., XP/ SP +10%, P./ M. Atk. +12%, P./ M. Critical Rate +10, P./ M. Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Bonus +30%. Has a chance of absorbing 5% of damage inflicted on enemy as HP. Effect remains after death. -->
<icon>icon.bm_dragon_fruit</icon> <icon>icon.bm_dragon_fruit</icon>
<operateType>A1</operateType> <operateType>A2</operateType>
<abnormalType>DRAGON_FRUIT</abnormalType>
<abnormalTime>1200</abnormalTime> <abnormalTime>1200</abnormalTime>
<abnormalLvl>1</abnormalLvl> <abnormalLvl>1</abnormalLvl>
<isMagic>4</isMagic> <isMagic>4</isMagic>

View File

@@ -523,7 +523,8 @@ public enum AbnormalType
HERB_SPEED(-1), HERB_SPEED(-1),
HERB_ACCURANCY(-1), HERB_ACCURANCY(-1),
WARRIOR_BANE(-1), WARRIOR_BANE(-1),
MAGE_BANE(-1); MAGE_BANE(-1),
DRAGON_FRUIT(-1);
private int _clientId; private int _clientId;