LoS walls implementation.

This commit is contained in:
MobiusDev
2016-02-15 20:44:03 +00:00
parent 6df805ebe1
commit 9d16ffad23
13 changed files with 394 additions and 3 deletions

View File

@ -502,6 +502,7 @@ public final class Config
public static int MIN_MONSTER_ANIMATION;
public static int MAX_MONSTER_ANIMATION;
public static boolean ENABLE_FALLING_DAMAGE;
public static boolean ENABLE_WALL_DATA;
public static boolean GRIDS_ALWAYS_ON;
public static int GRID_NEIGHBOR_TURNON_TIME;
public static int GRID_NEIGHBOR_TURNOFF_TIME;
@ -2000,6 +2001,7 @@ public final class Config
BOTREPORT_REPORT_DELAY = General.getInt("BotReportDelay", 30) * 60000;
BOTREPORT_ALLOW_REPORTS_FROM_SAME_CLAN_MEMBERS = General.getBoolean("AllowReportsFromSameClanMembers", false);
ENABLE_FALLING_DAMAGE = General.getBoolean("EnableFallingDamage", true);
ENABLE_WALL_DATA = General.getBoolean("EnableWallData", true);
// Load FloodProtector L2Properties file
final PropertiesParser FloodProtectors = new PropertiesParser(FLOOD_PROTECTOR_FILE);

View File

@ -86,6 +86,7 @@ import com.l2jmobius.gameserver.data.xml.impl.StaticObjectData;
import com.l2jmobius.gameserver.data.xml.impl.TeleportersData;
import com.l2jmobius.gameserver.data.xml.impl.TransformData;
import com.l2jmobius.gameserver.data.xml.impl.UIData;
import com.l2jmobius.gameserver.data.xml.impl.WallData;
import com.l2jmobius.gameserver.datatables.AugmentationData;
import com.l2jmobius.gameserver.datatables.BotReportTable;
import com.l2jmobius.gameserver.datatables.EventDroplist;
@ -191,6 +192,7 @@ public final class GameServer
InstanceManager.getInstance();
L2World.getInstance();
MapRegionManager.getInstance();
WallData.getInstance();
AnnouncementsTable.getInstance();
GlobalVariablesManager.getInstance();

View File

@ -25,6 +25,7 @@ import com.l2jmobius.Config;
import com.l2jmobius.commons.geodriver.Cell;
import com.l2jmobius.commons.geodriver.GeoDriver;
import com.l2jmobius.gameserver.data.xml.impl.DoorData;
import com.l2jmobius.gameserver.data.xml.impl.WallData;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.Location;
@ -280,6 +281,10 @@ public class GeoData
{
return false;
}
if (WallData.getInstance().checkIfWallsBetween(x, y, z, tx, ty, tz))
{
return false;
}
return canSeeTarget(x, y, z, tx, ty, tz);
}
@ -470,6 +475,10 @@ public class GeoData
{
return new Location(x, y, getHeight(x, y, z));
}
if (WallData.getInstance().checkIfWallsBetween(x, y, z, tx, ty, tz))
{
return new Location(x, y, getHeight(x, y, z));
}
final LinePointIterator pointIter = new LinePointIterator(geoX, geoY, tGeoX, tGeoY);
// first point is guaranteed to be available
@ -532,6 +541,10 @@ public class GeoData
{
return false;
}
if (WallData.getInstance().checkIfWallsBetween(fromX, fromY, fromZ, toX, toY, toZ))
{
return false;
}
final LinePointIterator pointIter = new LinePointIterator(geoX, geoY, tGeoX, tGeoY);
// first point is guaranteed to be available

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@ -0,0 +1,167 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.data.xml.impl;
import java.util.ArrayList;
import java.util.Collection;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.instancemanager.MapRegionManager;
import com.l2jmobius.gameserver.model.holders.WallHolder;
import com.l2jmobius.util.data.xml.IXmlReader;
/**
* Loads Wall Data.
* @author Mobius
*/
public class WallData implements IXmlReader
{
private final Map<Integer, List<WallHolder>> _walls = new HashMap<>();
protected WallData()
{
if (!Config.ENABLE_WALL_DATA)
{
return;
}
load();
}
@Override
public void load()
{
_walls.clear();
parseDatapackDirectory("walls", false);
}
@Override
public void parseDocument(Document doc)
{
int point1X;
int point1Y;
int point2X;
int point2Y;
int minZ;
int maxZ;
int region;
int counter = 0;
for (Node a = doc.getFirstChild(); a != null; a = a.getNextSibling())
{
if ("list".equalsIgnoreCase(a.getNodeName()))
{
for (Node b = a.getFirstChild(); b != null; b = b.getNextSibling())
{
if ("wall".equalsIgnoreCase(b.getNodeName()))
{
final NamedNodeMap attrs = b.getAttributes();
point1X = parseInteger(attrs, "point1X");
point1Y = parseInteger(attrs, "point1Y");
point2X = parseInteger(attrs, "point2X");
point2Y = parseInteger(attrs, "point2Y");
minZ = parseInteger(attrs, "minZ");
maxZ = parseInteger(attrs, "maxZ");
region = MapRegionManager.getInstance().getMapRegionLocId(point1X, point1Y);
if (!_walls.containsKey(region))
{
_walls.put(region, new ArrayList<WallHolder>());
}
_walls.get(region).add(new WallHolder(point1X, point1Y, point2X, point2Y, minZ, maxZ));
counter++;
}
}
}
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + counter + " wall data.");
}
/**
* @param x
* @param y
* @param z
* @param tx
* @param ty
* @param tz
* @return {@code boolean}
*/
public boolean checkIfWallsBetween(int x, int y, int z, int tx, int ty, int tz)
{
if (!Config.ENABLE_WALL_DATA)
{
return false;
}
final Collection<WallHolder> allWalls = _walls.get(MapRegionManager.getInstance().getMapRegionLocId(x, y));
if (allWalls == null)
{
return false;
}
for (WallHolder wall : allWalls)
{
boolean intersectFace = false;
for (int i = 0; i < 2; i++)
{
// lower part of the multiplier fraction, if it is 0 we avoid an error and also know that the lines are parallel
final int denominator = ((ty - y) * (wall.getPoint1X() - wall.getPoint2X())) - ((tx - x) * (wall.getPoint1Y() - wall.getPoint2Y()));
if (denominator == 0)
{
continue;
}
// multipliers to the equations of the lines. If they are lower than 0 or bigger than 1, we know that segments don't intersect
final float multiplier1 = (float) (((wall.getPoint2X() - wall.getPoint1X()) * (y - wall.getPoint1Y())) - ((wall.getPoint2Y() - wall.getPoint1Y()) * (x - wall.getPoint1X()))) / denominator;
final float multiplier2 = (float) (((tx - x) * (y - wall.getPoint1Y())) - ((ty - y) * (x - wall.getPoint1X()))) / denominator;
if ((multiplier1 >= 0) && (multiplier1 <= 1) && (multiplier2 >= 0) && (multiplier2 <= 1))
{
final int intersectZ = Math.round(z + (multiplier1 * (tz - z)));
// now checking if the resulting point is between door's min and max z
if ((intersectZ > wall.getZMin()) && (intersectZ < wall.getZMax()))
{
if (intersectFace)
{
return true;
}
intersectFace = true;
}
}
}
}
return false;
}
public List<WallHolder> getRegionWalls(int x, int y)
{
return _walls.get(MapRegionManager.getInstance().getMapRegionLocId(x, y));
}
public static WallData getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final WallData _instance = new WallData();
}
}

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@ -0,0 +1,70 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.holders;
/**
* @author Mobius
*/
public class WallHolder
{
private final int _point1X;
private final int _point1Y;
private final int _point2X;
private final int _point2Y;
private final int _zMin;
private final int _zMax;
public WallHolder(int point1X, int point1Y, int point2X, int point2Y, int zMin, int zMax)
{
_point1X = point1X;
_point1Y = point1Y;
_point2X = point2X;
_point2Y = point2Y;
_zMin = zMin;
_zMax = zMax;
}
public int getPoint1X()
{
return _point1X;
}
public int getPoint1Y()
{
return _point1Y;
}
public int getPoint2X()
{
return _point2X;
}
public int getPoint2Y()
{
return _point2Y;
}
public int getZMin()
{
return _zMin;
}
public int getZMax()
{
return _zMax;
}
}