LoS walls implementation.

This commit is contained in:
MobiusDev
2016-02-15 20:44:03 +00:00
parent 6df805ebe1
commit 9d16ffad23
13 changed files with 394 additions and 3 deletions

22
trunk/dist/game/data/xsd/walls.xsd vendored Normal file
View File

@@ -0,0 +1,22 @@
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
<xs:element name="list">
<xs:complexType>
<xs:sequence>
<xs:element name="wall" maxOccurs="unbounded" minOccurs="0">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute type="xs:int" name="point1X" use="required"/>
<xs:attribute type="xs:int" name="point1Y" use="required"/>
<xs:attribute type="xs:int" name="point2X" use="required"/>
<xs:attribute type="xs:int" name="point2Y" use="required"/>
<xs:attribute type="xs:int" name="minZ" use="required"/>
<xs:attribute type="xs:int" name="maxZ" use="required"/>
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
</xs:schema>