LoS walls implementation.
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@@ -38,6 +38,7 @@ import com.l2jmobius.gameserver.data.xml.impl.NpcData;
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import com.l2jmobius.gameserver.data.xml.impl.PrimeShopData;
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import com.l2jmobius.gameserver.data.xml.impl.TeleportersData;
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import com.l2jmobius.gameserver.data.xml.impl.TransformData;
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import com.l2jmobius.gameserver.data.xml.impl.WallData;
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import com.l2jmobius.gameserver.datatables.ItemTable;
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import com.l2jmobius.gameserver.datatables.SkillData;
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import com.l2jmobius.gameserver.handler.IAdminCommandHandler;
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@@ -190,6 +191,12 @@ public class AdminReload implements IAdminCommandHandler
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AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Doors.");
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break;
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}
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case "wall":
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{
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WallData.getInstance().load();
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AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Walls.");
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break;
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}
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case "zone":
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{
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ZoneManager.getInstance().reload();
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