LoS walls implementation.

This commit is contained in:
MobiusDev
2016-02-15 20:44:03 +00:00
parent 6df805ebe1
commit 9d16ffad23
13 changed files with 394 additions and 3 deletions

View File

@@ -38,6 +38,7 @@ import com.l2jmobius.gameserver.data.xml.impl.NpcData;
import com.l2jmobius.gameserver.data.xml.impl.PrimeShopData;
import com.l2jmobius.gameserver.data.xml.impl.TeleportersData;
import com.l2jmobius.gameserver.data.xml.impl.TransformData;
import com.l2jmobius.gameserver.data.xml.impl.WallData;
import com.l2jmobius.gameserver.datatables.ItemTable;
import com.l2jmobius.gameserver.datatables.SkillData;
import com.l2jmobius.gameserver.handler.IAdminCommandHandler;
@@ -190,6 +191,12 @@ public class AdminReload implements IAdminCommandHandler
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Doors.");
break;
}
case "wall":
{
WallData.getInstance().load();
AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Walls.");
break;
}
case "zone":
{
ZoneManager.getInstance().reload();