Some skill adjustments.

Contributed by gamelike85.
This commit is contained in:
MobiusDev 2017-12-28 00:03:08 +00:00
parent 0a67610966
commit 9ce7b930e4
4 changed files with 32 additions and 20 deletions

View File

@ -1112,7 +1112,8 @@
<affectLimit>10-10</affectLimit>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PullBack">
<speed>600</speed>
@ -1149,7 +1150,8 @@
<affectLimit>10-10</affectLimit>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PullBack">
<speed>600</speed>
@ -1186,7 +1188,8 @@
<affectLimit>10-10</affectLimit>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PullBack">
<speed>600</speed>
@ -2939,8 +2942,8 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HealPercent">
<power>20</power>
<effect name="HpCpHeal">
<power>1488</power>
</effect>
</effects>
</skill>

View File

@ -1112,7 +1112,8 @@
<affectLimit>10-10</affectLimit>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PullBack">
<speed>600</speed>
@ -1149,7 +1150,8 @@
<affectLimit>10-10</affectLimit>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PullBack">
<speed>600</speed>
@ -1186,7 +1188,8 @@
<affectLimit>10-10</affectLimit>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PullBack">
<speed>600</speed>
@ -2939,8 +2942,8 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HealPercent">
<power>20</power>
<effect name="HpCpHeal">
<power>1488</power>
</effect>
</effects>
</skill>

View File

@ -1112,7 +1112,8 @@
<affectLimit>10-10</affectLimit>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PullBack">
<speed>600</speed>
@ -1149,7 +1150,8 @@
<affectLimit>10-10</affectLimit>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PullBack">
<speed>600</speed>
@ -1186,7 +1188,8 @@
<affectLimit>10-10</affectLimit>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PullBack">
<speed>600</speed>
@ -2939,8 +2942,8 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HealPercent">
<power>20</power>
<effect name="HpCpHeal">
<power>1488</power>
</effect>
</effects>
</skill>

View File

@ -1124,7 +1124,8 @@
<affectLimit>10-10</affectLimit>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PullBack">
<speed>600</speed>
@ -1161,7 +1162,8 @@
<affectLimit>10-10</affectLimit>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PullBack">
<speed>600</speed>
@ -1198,7 +1200,8 @@
<affectLimit>10-10</affectLimit>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PullBack">
<speed>600</speed>
@ -2951,8 +2954,8 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HealPercent">
<power>20</power>
<effect name="HpCpHeal">
<power>1488</power>
</effect>
</effects>
</skill>