Fixed Hero's Weapon: Spear (13575) multi hit issue.
Contributed by Liamxroy.
This commit is contained in:
parent
93ff81fb35
commit
9cad7b3d20
@ -359,20 +359,21 @@
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</effects>
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</skill>
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<skill id="13524" toLevel="1" name="Lindvior's Earring">
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<!-- Updated to IO -->
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<!-- Petrification Attack/Resistance + 50%, Knock Back/Knock Down Attack/Resistance + 40%, Pull Attack/Resistance + 40%, P. Critical Damage + 10%, M. Critical Damage + 10%, and P./M. Abnormal State Reflect + 10%. Has a 10% chance of returning damage magic back to the attacking target. Speed + 5, DEX + 3, and WIT + 3. Increases Wind/Dark Resistance. Equipping two will only give the effect of one. -->
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<icon>icon.accessory_earring_of_lind_i00</icon>
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<operateType>P</operateType>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLvl>85</magicLvl>
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<effects>
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<effect name="DefenceTrait">
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<TURN_STONE>50</TURN_STONE>
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<KNOCKBACK>40</KNOCKBACK>
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<KNOCKDOWN>40</KNOCKDOWN>
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<SLEEP>50</SLEEP>
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<PULL>40</PULL>
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</effect>
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<effect name="AttackTrait">
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<TURN_STONE>50</TURN_STONE>
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<KNOCKDOWN>40</KNOCKDOWN>
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<SLEEP>50</SLEEP>
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<PULL>40</PULL>
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</effect>
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<effect name="CriticalDamage">
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@ -383,53 +384,58 @@
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<amount>10</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalAbnormalResist">
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<effect name="ReflectSkill">
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<amount>10</amount>
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<mode>PER</mode>
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<type>PHYSICAL</type>
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</effect>
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<effect name="PhysicalAbnormalResist">
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<effect name="ReflectSkill">
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<amount>10</amount>
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<mode>PER</mode>
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<type>MAGIC</type>
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</effect>
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<effect name="ReflectMagic">
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<amount>10</amount>
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<type>MAGIC</type>
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</effect>
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<!-- TODO: 10% Magical Skills Reflect -->
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<effect name="Speed">
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<amount>5</amount>
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<mode>DIFF</mode>
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<weaponType>RUN</weaponType> <!-- TODO: Change my name to speedType -->
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</effect>
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<effect name="StatUp">
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<amount>3</amount>
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<stat>DEX</stat>
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<amount>3</amount>
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</effect>
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<effect name="StatUp">
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<stat>WIT</stat>
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<amount>3</amount>
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<stat>WIT</stat>
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</effect>
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<effect name="DefenceAttribute">
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<amount>30</amount>
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<amount>15</amount>
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<attribute>WIND</attribute>
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</effect>
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<effect name="DefenceAttribute">
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<amount>20</amount>
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<amount>15</amount>
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<attribute>DARK</attribute>
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</effect>
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</effects>
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</skill>
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<skill id="13525" toLevel="1" name="Blessed Lindvior's Earring">
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<!-- Updated to IO -->
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<!-- Petrification Attack/Resistance + 50%, Knock Back/Knock Down Attack/Resistance + 40%, Pull Attack/Resistance + 40%, P. Critical Damage + 10%, M. Critical Damage + 10%, and P./M. Abnormal State Reflect + 10%. Has a 10% chance of returning damage magic back to the attacking target. Speed + 5, DEX + 3, and WIT + 3. Increases Wind/Dark Resistance. Equipping two will only give the effect of one. -->
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<icon>icon.accessory_earring_of_lind_i00</icon>
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<operateType>P</operateType>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLvl>85</magicLvl>
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<effects>
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<effect name="DefenceTrait">
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<TURN_STONE>50</TURN_STONE>
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<KNOCKBACK>40</KNOCKBACK>
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<KNOCKDOWN>40</KNOCKDOWN>
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<SLEEP>50</SLEEP>
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<PULL>40</PULL>
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</effect>
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<effect name="AttackTrait">
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<TURN_STONE>50</TURN_STONE>
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<KNOCKBACK>40</KNOCKBACK>
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<KNOCKDOWN>40</KNOCKDOWN>
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<SLEEP>50</SLEEP>
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<PULL>40</PULL>
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</effect>
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<effect name="CriticalDamage">
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@ -440,58 +446,64 @@
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<amount>10</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalAbnormalResist">
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<effect name="ReflectSkill">
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<amount>10</amount>
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<mode>PER</mode>
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<type>PHYSICAL</type>
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</effect>
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<effect name="PhysicalAbnormalResist">
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<effect name="ReflectSkill">
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<amount>10</amount>
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<mode>PER</mode>
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<type>MAGIC</type>
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</effect>
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<effect name="ReflectMagic">
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<amount>10</amount>
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<type>MAGIC</type>
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</effect>
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<effect name="Speed">
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<amount>5</amount>
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<mode>DIFF</mode>
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<weaponType>RUN</weaponType>
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</effect>
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<effect name="StatUp">
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<amount>3</amount>
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<stat>DEX</stat>
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<amount>3</amount>
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</effect>
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<effect name="StatUp">
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<stat>WIT</stat>
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<amount>3</amount>
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<stat>WIT</stat>
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</effect>
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<effect name="DefenceAttribute">
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<amount>30</amount>
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<amount>15</amount>
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<attribute>WIND</attribute>
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</effect>
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<effect name="DefenceAttribute">
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<amount>20</amount>
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<amount>15</amount>
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<attribute>DARK</attribute>
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</effect>
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</effects>
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</skill>
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<skill id="13526" toLevel="1" name="Blessed Lindvior's Earring">
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<!-- Updated to IO -->
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<!-- Removes Knock Back/ Knock Down effect. For 5 sec., has Knock Back/ Knock Down Resistance. -->
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<icon>icon.accessory_earring_of_lind_i00</icon>
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<operateType>A2</operateType>
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<basicProperty>NONE</basicProperty>
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<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>5</abnormalTime>
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<abnormalResists>KNOCKDOWN</abnormalResists>
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<hitTime>200</hitTime>
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<reuseDelay>7200000</reuseDelay>
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<staticReuse>true</staticReuse>
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<basicProperty>NONE</basicProperty>
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<rideState>NONE</rideState>
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<magicCriticalRate>5</magicCriticalRate>
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<hitCancelTime>0</hitCancelTime>
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<magicLvl>85</magicLvl>
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<skillType>BUFF</skillType>
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<canBeDispelled>false</canBeDispelled>
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<abnormalLvl>10</abnormalLvl>
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<abnormalTime>5</abnormalTime>
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<staticReuse>true</staticReuse>
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<reuseDelay>7200000</reuseDelay>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="DispelBySlot">
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<dispel>KNOCKDOWN,9</dispel>
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</effect>
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<effect name="DefenceTrait">
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<KNOCKBACK>100</KNOCKBACK>
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<KNOCKDOWN>100</KNOCKDOWN>
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<KNOCKBACK>40</KNOCKBACK>
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<KNOCKDOWN>40</KNOCKDOWN>
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</effect>
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</effects>
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</skill>
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@ -2138,88 +2150,568 @@
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</effects>
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</skill>
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<skill id="13570" toLevel="1" name="Hero's Weapon: Dagger">
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<!-- AUTO GENERATED SKILL -->
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<!-- Updated to Helios -->
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<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 440, Atk. Spd. + 15%, and PVP Damage + 15%. -->
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<icon>icon.bm_the_dagger_of_hero</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="MaxHp">
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<amount>25</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxMp">
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<amount>30</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxCp">
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PAtk">
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<amount>440</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="PhysicalAttackSpeed">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpPhysicalAttackDamageBonus">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpPhysicalSkillDamageBonus">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpMagicalSkillDamageBonus">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="13571" toLevel="1" name="Hero's Weapon: One-handed Sword">
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<!-- AUTO GENERATED SKILL -->
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<!-- Updated to Helios -->
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<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 503, Atk. Spd. + 15%, and PVP Damage + 15%. -->
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<icon>icon.bm_the_sword_of_hero</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="MaxHp">
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<amount>25</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxMp">
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<amount>30</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxCp">
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PAtk">
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<amount>503</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="PhysicalAttackSpeed">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpPhysicalAttackDamageBonus">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpPhysicalSkillDamageBonus">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpMagicalSkillDamageBonus">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="13572" toLevel="1" name="Hero's Weapon: Two-handed Sword">
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<!-- AUTO GENERATED SKILL -->
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<!-- Updated to Helios -->
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<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 612, Atk. Spd. + 15%, and PVP Damage + 15%. -->
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<icon>icon.bm_the_two_handed_sword_of_hero</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="MaxHp">
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<amount>25</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxMp">
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<amount>30</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxCp">
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PAtk">
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<amount>612</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="PhysicalAttackSpeed">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpPhysicalAttackDamageBonus">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpPhysicalSkillDamageBonus">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpMagicalSkillDamageBonus">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="13573" toLevel="1" name="Hero's Weapon: One-handed Blunt Weapon">
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<!-- AUTO GENERATED SKILL -->
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<!-- Updated to Helios -->
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<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 503, Atk. Spd. + 15%, and PVP Damage + 15%. -->
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<icon>icon.bm_the_axe_of_hero</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="MaxHp">
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<amount>25</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxMp">
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<amount>30</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxCp">
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PAtk">
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<amount>503</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="PhysicalAttackSpeed">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpPhysicalAttackDamageBonus">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpPhysicalSkillDamageBonus">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpMagicalSkillDamageBonus">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="13574" toLevel="1" name="Hero's Weapon: Fist Weapon">
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<!-- AUTO GENERATED SKILL -->
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<!-- Updated to Helios -->
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<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 612, Atk. Spd. + 15%, and PVP Damage + 15%. -->
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<icon>icon.bm_the_fist_of_hero</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="MaxHp">
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<amount>25</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxMp">
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<amount>30</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxCp">
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PAtk">
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<amount>612</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="PhysicalAttackSpeed">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpPhysicalAttackDamageBonus">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpPhysicalSkillDamageBonus">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpMagicalSkillDamageBonus">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="13575" toLevel="1" name="Hero's Weapon: Spear">
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<!-- AUTO GENERATED SKILL -->
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<!-- Updated to Helios -->
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<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 503, Atk. Spd. + 15%, and PVP Damage + 15%. Can attack multiple enemies. -->
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<icon>icon.bm_the_pole_of_hero</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="MaxHp">
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<amount>25</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxMp">
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<amount>30</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxCp">
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PAtk">
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<amount>503</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="PhysicalAttackSpeed">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpPhysicalAttackDamageBonus">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpPhysicalSkillDamageBonus">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpMagicalSkillDamageBonus">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="HitNumber">
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<amount>8</amount>
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<mode>DIFF</mode>
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</effect>
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</effects>
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</skill>
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<skill id="13576" toLevel="1" name="Hero's Weapon: Bow">
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<!-- AUTO GENERATED SKILL -->
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<!-- Updated to Helios -->
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<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 991, Atk. Spd. + 15%, and PVP Damage + 15%. -->
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<icon>icon.bm_the_bow_of_hero</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="MaxHp">
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<amount>25</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxMp">
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<amount>30</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxCp">
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<amount>50</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PAtk">
|
||||
<amount>991</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13577" toLevel="1" name="Hero's Weapon: Crossbow">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 893, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_infinity_shooter</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>893</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13578" toLevel="1" name="Hero's Weapon: One-handed Magic Sword">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, M. Atk. + 598, Casting Spd. + 15%, and PvP Damage + 15%. -->
|
||||
<icon>icon.bm_infinity_sword</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>598</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13579" toLevel="1" name="Hero's Weapon: One-handed Magic Blunt Weapon">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, M. Atk. + 598, Casting Spd. + 15%, and PvP Damage + 15%. -->
|
||||
<icon>icon.bm_the_mace_of_hero</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>598</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13580" toLevel="1" name="Hero's Weapon: Two-handed Magic Blunt Weapon">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, M. Atk. + 657, Casting Spd. + 15%, and PvP Damage + 15%. -->
|
||||
<icon>icon.bm_the_staff_of_hero</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>657</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13581" toLevel="1" name="Hero's Weapon: Dualsword">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 612, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_r_dualsword</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>612</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13582" toLevel="1" name="Hero's Weapon: Dual Dagger">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 503, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_r_dualdagger</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>503</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13583" toLevel="1" name="Hero's Weapon: Dual Blunt Weapon">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 612, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_r_dualblunt</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>612</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13584" toLevel="1" name="Aria's Bracelet: CON">
|
||||
<!-- You can equip 5 Talismans. CON + 3. Max HP + 531. -->
|
||||
@ -2330,63 +2822,147 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13590" toLevel="1" name="Augment Option - P. Def.">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: P. Def. + 5%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13591" toLevel="1" name="Augment Option - Elemental Resistance">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: Elemental Resistance + 30. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<attribute>FIRE</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<attribute>WATER</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<attribute>WIND</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<attribute>EARTH</attribute>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13592" toLevel="1" name="Augment Option - Attribute Resistance">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: Alignment Resistance + 30. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<attribute>HOLY</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<attribute>DARK</attribute>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13593" toLevel="1" name="Augment Option - Decrease P. Skill MP Consumption">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: P. Skill MP Consumption - 1%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-1</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13594" toLevel="1" name="Augment Option - Decrease M. Skill MP Consumption">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: M. Skill MP Consumption - 1%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-1</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13595" toLevel="1" name="Augment Option - Decrease Skill Cooldown">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: Skill Cooldown - 1%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="Reuse">
|
||||
<amount>-1</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
<effect name="Reuse">
|
||||
<amount>-1</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13596" toLevel="1" name="Augment Option - P. Critical Damage">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: P. Skill Critical Damage + 1%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="SkillCriticalDamage">
|
||||
<amount>1</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13597" toLevel="1" name="Augment Option - M. Critical Damage">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: M. Skill Critical Damage + 1%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MagicCriticalDamage">
|
||||
<amount>1</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13598" toLevel="1" name="Augment Option - Heal Amount">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: Received Heal Amount + 1%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="HealEffect">
|
||||
<amount>1</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13599" toLevel="1" name="Augment Option - Fire Resistance">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: Fire Resistance + 20. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>20</amount>
|
||||
<attribute>FIRE</attribute>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
</list>
|
||||
|
@ -359,20 +359,21 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13524" toLevel="1" name="Lindvior's Earring">
|
||||
<!-- Updated to IO -->
|
||||
<!-- Petrification Attack/Resistance + 50%, Knock Back/Knock Down Attack/Resistance + 40%, Pull Attack/Resistance + 40%, P. Critical Damage + 10%, M. Critical Damage + 10%, and P./M. Abnormal State Reflect + 10%. Has a 10% chance of returning damage magic back to the attacking target. Speed + 5, DEX + 3, and WIT + 3. Increases Wind/Dark Resistance. Equipping two will only give the effect of one. -->
|
||||
<icon>icon.accessory_earring_of_lind_i00</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<effects>
|
||||
<effect name="DefenceTrait">
|
||||
<TURN_STONE>50</TURN_STONE>
|
||||
<KNOCKBACK>40</KNOCKBACK>
|
||||
<KNOCKDOWN>40</KNOCKDOWN>
|
||||
<SLEEP>50</SLEEP>
|
||||
<PULL>40</PULL>
|
||||
</effect>
|
||||
<effect name="AttackTrait">
|
||||
<TURN_STONE>50</TURN_STONE>
|
||||
<KNOCKDOWN>40</KNOCKDOWN>
|
||||
<SLEEP>50</SLEEP>
|
||||
<PULL>40</PULL>
|
||||
</effect>
|
||||
<effect name="CriticalDamage">
|
||||
@ -383,53 +384,58 @@
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAbnormalResist">
|
||||
<effect name="ReflectSkill">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
<type>PHYSICAL</type>
|
||||
</effect>
|
||||
<effect name="PhysicalAbnormalResist">
|
||||
<effect name="ReflectSkill">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
<type>MAGIC</type>
|
||||
</effect>
|
||||
<effect name="ReflectMagic">
|
||||
<amount>10</amount>
|
||||
<type>MAGIC</type>
|
||||
</effect>
|
||||
<!-- TODO: 10% Magical Skills Reflect -->
|
||||
<effect name="Speed">
|
||||
<amount>5</amount>
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>RUN</weaponType> <!-- TODO: Change my name to speedType -->
|
||||
</effect>
|
||||
<effect name="StatUp">
|
||||
<amount>3</amount>
|
||||
<stat>DEX</stat>
|
||||
<amount>3</amount>
|
||||
</effect>
|
||||
<effect name="StatUp">
|
||||
<stat>WIT</stat>
|
||||
<amount>3</amount>
|
||||
<stat>WIT</stat>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<amount>15</amount>
|
||||
<attribute>WIND</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>20</amount>
|
||||
<amount>15</amount>
|
||||
<attribute>DARK</attribute>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13525" toLevel="1" name="Blessed Lindvior's Earring">
|
||||
<!-- Updated to IO -->
|
||||
<!-- Petrification Attack/Resistance + 50%, Knock Back/Knock Down Attack/Resistance + 40%, Pull Attack/Resistance + 40%, P. Critical Damage + 10%, M. Critical Damage + 10%, and P./M. Abnormal State Reflect + 10%. Has a 10% chance of returning damage magic back to the attacking target. Speed + 5, DEX + 3, and WIT + 3. Increases Wind/Dark Resistance. Equipping two will only give the effect of one. -->
|
||||
<icon>icon.accessory_earring_of_lind_i00</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<effects>
|
||||
<effect name="DefenceTrait">
|
||||
<TURN_STONE>50</TURN_STONE>
|
||||
<KNOCKBACK>40</KNOCKBACK>
|
||||
<KNOCKDOWN>40</KNOCKDOWN>
|
||||
<SLEEP>50</SLEEP>
|
||||
<PULL>40</PULL>
|
||||
</effect>
|
||||
<effect name="AttackTrait">
|
||||
<TURN_STONE>50</TURN_STONE>
|
||||
<KNOCKBACK>40</KNOCKBACK>
|
||||
<KNOCKDOWN>40</KNOCKDOWN>
|
||||
<SLEEP>50</SLEEP>
|
||||
<PULL>40</PULL>
|
||||
</effect>
|
||||
<effect name="CriticalDamage">
|
||||
@ -440,58 +446,64 @@
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAbnormalResist">
|
||||
<effect name="ReflectSkill">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
<type>PHYSICAL</type>
|
||||
</effect>
|
||||
<effect name="PhysicalAbnormalResist">
|
||||
<effect name="ReflectSkill">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
<type>MAGIC</type>
|
||||
</effect>
|
||||
<effect name="ReflectMagic">
|
||||
<amount>10</amount>
|
||||
<type>MAGIC</type>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>5</amount>
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>RUN</weaponType>
|
||||
</effect>
|
||||
<effect name="StatUp">
|
||||
<amount>3</amount>
|
||||
<stat>DEX</stat>
|
||||
<amount>3</amount>
|
||||
</effect>
|
||||
<effect name="StatUp">
|
||||
<stat>WIT</stat>
|
||||
<amount>3</amount>
|
||||
<stat>WIT</stat>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<amount>15</amount>
|
||||
<attribute>WIND</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>20</amount>
|
||||
<amount>15</amount>
|
||||
<attribute>DARK</attribute>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13526" toLevel="1" name="Blessed Lindvior's Earring">
|
||||
<!-- Updated to IO -->
|
||||
<!-- Removes Knock Back/ Knock Down effect. For 5 sec., has Knock Back/ Knock Down Resistance. -->
|
||||
<icon>icon.accessory_earring_of_lind_i00</icon>
|
||||
<operateType>A2</operateType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalResists>KNOCKDOWN</abnormalResists>
|
||||
<hitTime>200</hitTime>
|
||||
<reuseDelay>7200000</reuseDelay>
|
||||
<staticReuse>true</staticReuse>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<skillType>BUFF</skillType>
|
||||
<canBeDispelled>false</canBeDispelled>
|
||||
<abnormalLvl>10</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<staticReuse>true</staticReuse>
|
||||
<reuseDelay>7200000</reuseDelay>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>KNOCKDOWN,9</dispel>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<KNOCKBACK>40</KNOCKBACK>
|
||||
<KNOCKDOWN>40</KNOCKDOWN>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -2138,88 +2150,568 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13570" toLevel="1" name="Hero's Weapon: Dagger">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 440, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_the_dagger_of_hero</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>440</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13571" toLevel="1" name="Hero's Weapon: One-handed Sword">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 503, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_the_sword_of_hero</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>503</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13572" toLevel="1" name="Hero's Weapon: Two-handed Sword">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 612, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_the_two_handed_sword_of_hero</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>612</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13573" toLevel="1" name="Hero's Weapon: One-handed Blunt Weapon">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 503, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_the_axe_of_hero</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>503</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13574" toLevel="1" name="Hero's Weapon: Fist Weapon">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 612, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_the_fist_of_hero</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>612</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13575" toLevel="1" name="Hero's Weapon: Spear">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 503, Atk. Spd. + 15%, and PVP Damage + 15%. Can attack multiple enemies. -->
|
||||
<icon>icon.bm_the_pole_of_hero</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>503</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="HitNumber">
|
||||
<amount>8</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13576" toLevel="1" name="Hero's Weapon: Bow">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 991, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_the_bow_of_hero</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>991</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13577" toLevel="1" name="Hero's Weapon: Crossbow">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 893, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_infinity_shooter</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>893</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13578" toLevel="1" name="Hero's Weapon: One-handed Magic Sword">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, M. Atk. + 598, Casting Spd. + 15%, and PvP Damage + 15%. -->
|
||||
<icon>icon.bm_infinity_sword</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>598</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13579" toLevel="1" name="Hero's Weapon: One-handed Magic Blunt Weapon">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, M. Atk. + 598, Casting Spd. + 15%, and PvP Damage + 15%. -->
|
||||
<icon>icon.bm_the_mace_of_hero</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>598</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13580" toLevel="1" name="Hero's Weapon: Two-handed Magic Blunt Weapon">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, M. Atk. + 657, Casting Spd. + 15%, and PvP Damage + 15%. -->
|
||||
<icon>icon.bm_the_staff_of_hero</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>657</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13581" toLevel="1" name="Hero's Weapon: Dualsword">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 612, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_r_dualsword</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>612</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13582" toLevel="1" name="Hero's Weapon: Dual Dagger">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 503, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_r_dualdagger</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>503</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13583" toLevel="1" name="Hero's Weapon: Dual Blunt Weapon">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 612, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_r_dualblunt</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>612</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13584" toLevel="1" name="Aria's Bracelet: CON">
|
||||
<!-- You can equip 5 Talismans. CON + 3. Max HP + 531. -->
|
||||
@ -2330,63 +2822,147 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13590" toLevel="1" name="Augment Option - P. Def.">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: P. Def. + 5%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13591" toLevel="1" name="Augment Option - Elemental Resistance">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: Elemental Resistance + 30. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<attribute>FIRE</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<attribute>WATER</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<attribute>WIND</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<attribute>EARTH</attribute>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13592" toLevel="1" name="Augment Option - Attribute Resistance">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: Alignment Resistance + 30. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<attribute>HOLY</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<attribute>DARK</attribute>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13593" toLevel="1" name="Augment Option - Decrease P. Skill MP Consumption">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: P. Skill MP Consumption - 1%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-1</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13594" toLevel="1" name="Augment Option - Decrease M. Skill MP Consumption">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: M. Skill MP Consumption - 1%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-1</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13595" toLevel="1" name="Augment Option - Decrease Skill Cooldown">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: Skill Cooldown - 1%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="Reuse">
|
||||
<amount>-1</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
<effect name="Reuse">
|
||||
<amount>-1</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13596" toLevel="1" name="Augment Option - P. Critical Damage">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: P. Skill Critical Damage + 1%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="SkillCriticalDamage">
|
||||
<amount>1</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13597" toLevel="1" name="Augment Option - M. Critical Damage">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: M. Skill Critical Damage + 1%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MagicCriticalDamage">
|
||||
<amount>1</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13598" toLevel="1" name="Augment Option - Heal Amount">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: Received Heal Amount + 1%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="HealEffect">
|
||||
<amount>1</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13599" toLevel="1" name="Augment Option - Fire Resistance">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: Fire Resistance + 20. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>20</amount>
|
||||
<attribute>FIRE</attribute>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
</list>
|
||||
|
@ -359,20 +359,21 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13524" toLevel="1" name="Lindvior's Earring">
|
||||
<!-- Updated to IO -->
|
||||
<!-- Petrification Attack/Resistance + 50%, Knock Back/Knock Down Attack/Resistance + 40%, Pull Attack/Resistance + 40%, P. Critical Damage + 10%, M. Critical Damage + 10%, and P./M. Abnormal State Reflect + 10%. Has a 10% chance of returning damage magic back to the attacking target. Speed + 5, DEX + 3, and WIT + 3. Increases Wind/Dark Resistance. Equipping two will only give the effect of one. -->
|
||||
<icon>icon.accessory_earring_of_lind_i00</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<effects>
|
||||
<effect name="DefenceTrait">
|
||||
<TURN_STONE>50</TURN_STONE>
|
||||
<KNOCKBACK>40</KNOCKBACK>
|
||||
<KNOCKDOWN>40</KNOCKDOWN>
|
||||
<SLEEP>50</SLEEP>
|
||||
<PULL>40</PULL>
|
||||
</effect>
|
||||
<effect name="AttackTrait">
|
||||
<TURN_STONE>50</TURN_STONE>
|
||||
<KNOCKDOWN>40</KNOCKDOWN>
|
||||
<SLEEP>50</SLEEP>
|
||||
<PULL>40</PULL>
|
||||
</effect>
|
||||
<effect name="CriticalDamage">
|
||||
@ -383,53 +384,58 @@
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAbnormalResist">
|
||||
<effect name="ReflectSkill">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
<type>PHYSICAL</type>
|
||||
</effect>
|
||||
<effect name="PhysicalAbnormalResist">
|
||||
<effect name="ReflectSkill">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
<type>MAGIC</type>
|
||||
</effect>
|
||||
<effect name="ReflectMagic">
|
||||
<amount>10</amount>
|
||||
<type>MAGIC</type>
|
||||
</effect>
|
||||
<!-- TODO: 10% Magical Skills Reflect -->
|
||||
<effect name="Speed">
|
||||
<amount>5</amount>
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>RUN</weaponType> <!-- TODO: Change my name to speedType -->
|
||||
</effect>
|
||||
<effect name="StatUp">
|
||||
<amount>3</amount>
|
||||
<stat>DEX</stat>
|
||||
<amount>3</amount>
|
||||
</effect>
|
||||
<effect name="StatUp">
|
||||
<stat>WIT</stat>
|
||||
<amount>3</amount>
|
||||
<stat>WIT</stat>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<amount>15</amount>
|
||||
<attribute>WIND</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>20</amount>
|
||||
<amount>15</amount>
|
||||
<attribute>DARK</attribute>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13525" toLevel="1" name="Blessed Lindvior's Earring">
|
||||
<!-- Updated to IO -->
|
||||
<!-- Petrification Attack/Resistance + 50%, Knock Back/Knock Down Attack/Resistance + 40%, Pull Attack/Resistance + 40%, P. Critical Damage + 10%, M. Critical Damage + 10%, and P./M. Abnormal State Reflect + 10%. Has a 10% chance of returning damage magic back to the attacking target. Speed + 5, DEX + 3, and WIT + 3. Increases Wind/Dark Resistance. Equipping two will only give the effect of one. -->
|
||||
<icon>icon.accessory_earring_of_lind_i00</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<effects>
|
||||
<effect name="DefenceTrait">
|
||||
<TURN_STONE>50</TURN_STONE>
|
||||
<KNOCKBACK>40</KNOCKBACK>
|
||||
<KNOCKDOWN>40</KNOCKDOWN>
|
||||
<SLEEP>50</SLEEP>
|
||||
<PULL>40</PULL>
|
||||
</effect>
|
||||
<effect name="AttackTrait">
|
||||
<TURN_STONE>50</TURN_STONE>
|
||||
<KNOCKBACK>40</KNOCKBACK>
|
||||
<KNOCKDOWN>40</KNOCKDOWN>
|
||||
<SLEEP>50</SLEEP>
|
||||
<PULL>40</PULL>
|
||||
</effect>
|
||||
<effect name="CriticalDamage">
|
||||
@ -440,58 +446,64 @@
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAbnormalResist">
|
||||
<effect name="ReflectSkill">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
<type>PHYSICAL</type>
|
||||
</effect>
|
||||
<effect name="PhysicalAbnormalResist">
|
||||
<effect name="ReflectSkill">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
<type>MAGIC</type>
|
||||
</effect>
|
||||
<effect name="ReflectMagic">
|
||||
<amount>10</amount>
|
||||
<type>MAGIC</type>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>5</amount>
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>RUN</weaponType>
|
||||
</effect>
|
||||
<effect name="StatUp">
|
||||
<amount>3</amount>
|
||||
<stat>DEX</stat>
|
||||
<amount>3</amount>
|
||||
</effect>
|
||||
<effect name="StatUp">
|
||||
<stat>WIT</stat>
|
||||
<amount>3</amount>
|
||||
<stat>WIT</stat>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<amount>15</amount>
|
||||
<attribute>WIND</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>20</amount>
|
||||
<amount>15</amount>
|
||||
<attribute>DARK</attribute>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13526" toLevel="1" name="Blessed Lindvior's Earring">
|
||||
<!-- Updated to IO -->
|
||||
<!-- Removes Knock Back/ Knock Down effect. For 5 sec., has Knock Back/ Knock Down Resistance. -->
|
||||
<icon>icon.accessory_earring_of_lind_i00</icon>
|
||||
<operateType>A2</operateType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalResists>KNOCKDOWN</abnormalResists>
|
||||
<hitTime>200</hitTime>
|
||||
<reuseDelay>7200000</reuseDelay>
|
||||
<staticReuse>true</staticReuse>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<magicLvl>85</magicLvl>
|
||||
<skillType>BUFF</skillType>
|
||||
<canBeDispelled>false</canBeDispelled>
|
||||
<abnormalLvl>10</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<staticReuse>true</staticReuse>
|
||||
<reuseDelay>7200000</reuseDelay>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="DispelBySlot">
|
||||
<dispel>KNOCKDOWN,9</dispel>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<KNOCKBACK>40</KNOCKBACK>
|
||||
<KNOCKDOWN>40</KNOCKDOWN>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -2138,88 +2150,568 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13570" toLevel="1" name="Hero's Weapon: Dagger">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 440, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_the_dagger_of_hero</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>440</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13571" toLevel="1" name="Hero's Weapon: One-handed Sword">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 503, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_the_sword_of_hero</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>503</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13572" toLevel="1" name="Hero's Weapon: Two-handed Sword">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 612, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_the_two_handed_sword_of_hero</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>612</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13573" toLevel="1" name="Hero's Weapon: One-handed Blunt Weapon">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 503, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_the_axe_of_hero</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>503</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13574" toLevel="1" name="Hero's Weapon: Fist Weapon">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 612, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_the_fist_of_hero</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>612</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13575" toLevel="1" name="Hero's Weapon: Spear">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 503, Atk. Spd. + 15%, and PVP Damage + 15%. Can attack multiple enemies. -->
|
||||
<icon>icon.bm_the_pole_of_hero</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>503</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="HitNumber">
|
||||
<amount>8</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13576" toLevel="1" name="Hero's Weapon: Bow">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 991, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_the_bow_of_hero</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>991</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13577" toLevel="1" name="Hero's Weapon: Crossbow">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 893, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_infinity_shooter</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>893</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13578" toLevel="1" name="Hero's Weapon: One-handed Magic Sword">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, M. Atk. + 598, Casting Spd. + 15%, and PvP Damage + 15%. -->
|
||||
<icon>icon.bm_infinity_sword</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>598</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13579" toLevel="1" name="Hero's Weapon: One-handed Magic Blunt Weapon">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, M. Atk. + 598, Casting Spd. + 15%, and PvP Damage + 15%. -->
|
||||
<icon>icon.bm_the_mace_of_hero</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>598</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13580" toLevel="1" name="Hero's Weapon: Two-handed Magic Blunt Weapon">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, M. Atk. + 657, Casting Spd. + 15%, and PvP Damage + 15%. -->
|
||||
<icon>icon.bm_the_staff_of_hero</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>657</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13581" toLevel="1" name="Hero's Weapon: Dualsword">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 612, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_r_dualsword</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>612</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13582" toLevel="1" name="Hero's Weapon: Dual Dagger">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 503, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_r_dualdagger</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>503</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13583" toLevel="1" name="Hero's Weapon: Dual Blunt Weapon">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Max HP + 25%, Max MP + 30%, Max CP + 50%, P. Atk. + 612, Atk. Spd. + 15%, and PVP Damage + 15%. -->
|
||||
<icon>icon.bm_r_dualblunt</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>612</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13584" toLevel="1" name="Aria's Bracelet: CON">
|
||||
<!-- You can equip 5 Talismans. CON + 3. Max HP + 531. -->
|
||||
@ -2330,63 +2822,147 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13590" toLevel="1" name="Augment Option - P. Def.">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: P. Def. + 5%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13591" toLevel="1" name="Augment Option - Elemental Resistance">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: Elemental Resistance + 30. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<attribute>FIRE</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<attribute>WATER</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<attribute>WIND</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<attribute>EARTH</attribute>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13592" toLevel="1" name="Augment Option - Attribute Resistance">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: Alignment Resistance + 30. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<attribute>HOLY</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>30</amount>
|
||||
<attribute>DARK</attribute>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13593" toLevel="1" name="Augment Option - Decrease P. Skill MP Consumption">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: P. Skill MP Consumption - 1%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-1</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13594" toLevel="1" name="Augment Option - Decrease M. Skill MP Consumption">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: M. Skill MP Consumption - 1%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>-1</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13595" toLevel="1" name="Augment Option - Decrease Skill Cooldown">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: Skill Cooldown - 1%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="Reuse">
|
||||
<amount>-1</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
<effect name="Reuse">
|
||||
<amount>-1</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>1</magicType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13596" toLevel="1" name="Augment Option - P. Critical Damage">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: P. Skill Critical Damage + 1%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="SkillCriticalDamage">
|
||||
<amount>1</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13597" toLevel="1" name="Augment Option - M. Critical Damage">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: M. Skill Critical Damage + 1%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MagicCriticalDamage">
|
||||
<amount>1</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13598" toLevel="1" name="Augment Option - Heal Amount">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: Received Heal Amount + 1%. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="HealEffect">
|
||||
<amount>1</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13599" toLevel="1" name="Augment Option - Fire Resistance">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Updated to Helios -->
|
||||
<!-- Passive: Fire Resistance + 20. -->
|
||||
<icon>icon.skill4416_dwarf</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>20</amount>
|
||||
<attribute>FIRE</attribute>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
</list>
|
||||
|
@ -2388,7 +2388,7 @@
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="HitNumber">
|
||||
<amount>2</amount>
|
||||
<amount>8</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
|
Loading…
Reference in New Issue
Block a user