Quest Helping Others (10821).
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10806 The Dimensional Warp, Part 6
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10807 The Dimensional Warp, Part 7
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10809 The Hero's Journey: Blazing Swamp
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10821 Helping Others
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10823 Exalted, One Who Shatters the Limit
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10824 Confronting the Greatest Danger
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10825 For Victory
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6
trunk/dist/game/data/scripts/quests/Q10821_HelpingOthers/30868-01.htm
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<html><body>Sir Kristof Rodemai:<br>
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Young traveler, has Lionel Hunter sent you here? Then I should greet you properly.<br>
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I'm Kristof Rodemai. You must have met my son already. How was he? He's not too skilled, but he's thorough in his work.<br>
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Just like me. My test might seem easy for some, harder for others. But it's about what a strong warrior must possess.<br>
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<Button ALIGN=LEFT ICON="Normal" action="bypass -h Quest Q10821_HelpingOthers 30868-04.htm">"What is it?"</Button>
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</body></html>
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4
trunk/dist/game/data/scripts/quests/Q10821_HelpingOthers/30868-02.html
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<html><body>Sir Kristof Rodemai:<br>
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This place is called the land of abundance, but war and chaos has always been a constant. You are not ready to carry out my request.<br>
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(Only characters above Lv. 99.)
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</body></html>
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4
trunk/dist/game/data/scripts/quests/Q10821_HelpingOthers/30868-03.html
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<html><body>Sir Kristof Rodemai:<br>
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You must first talk to Lionel before coming to me.<br>
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(Only characters who are performing the Exalted, One Who Overcomes the Limit quest may take this quest.)
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10821_HelpingOthers/30868-04.htm
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<html><body>Sir Kristof Rodemai:<br>
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If you want to become a truly strong warrior, you must know how to care for those who are weaker.<br>
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You were weak once as well. And I'm sure that you were helped by someone to get this far.<br>
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You must not forget that just because you've become stronger.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10821_HelpingOthers 30868-05.htm">"What should I do?"</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10821_HelpingOthers/30868-05.htm
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<html><body>Sir Kristof Rodemai:<br>
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Those who are strong must help those who are weaker. Without helping those around, one cannot become truly powerful.<br>
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I want to check that you know how care for those who are weaker.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10821_HelpingOthers 30868-06.html">"How can I prove that?"</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10821_HelpingOthers/30868-06.html
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<html><body>Sir Kristof Rodemai:<br>
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Help those who are weaker than you. Help them grow stronger, and you'll be able to receive a <font color="LEVEL">Mentee's Mark</font>.<br>
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That will be the proof that you've taken the time to help those who are weaker than you.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10821_HelpingOthers/30868-07.html
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<html><body>Sir Kristof Rodemai:<br>
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You haven't passed my test yet.<br>
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Become a mentor for those who are weaker and help them grow. Bring back the <font color="LEVEL">Mentee's Mark</font>.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10821_HelpingOthers/30868-08.html
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<html><body>Sir Kristof Rodemai:<br>
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You've passed the test I gave you.<br>
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How was becoming a mentor for those weaker than you? You learned that being a great warrior is not all about just being strong, right?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10821_HelpingOthers 30868-09.html">"Yes."</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10821_HelpingOthers/30868-09.html
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<html><body>Sir Kristof Rodemai:<br>
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The fact that you've learned that is enough.<br>
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Always remember that. I'll give you a certificate.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10821_HelpingOthers/30868-10.html
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<html><body>Sir Kristof Rodemai:<br>
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The fact that you've learned that is enough.<br>
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Always remember that. I'll give you a certificate.<br>
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Since you've collected all the certificates, you should go see Lionel now.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10821_HelpingOthers/Q10821_HelpingOthers.java
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trunk/dist/game/data/scripts/quests/Q10821_HelpingOthers/Q10821_HelpingOthers.java
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package quests.Q10821_HelpingOthers;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.quest.Quest;
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import com.l2jmobius.gameserver.model.quest.QuestState;
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import com.l2jmobius.gameserver.model.quest.State;
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import quests.Q10817_ExaltedOneWhoOvercomesTheLimit.Q10817_ExaltedOneWhoOvercomesTheLimit;
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/**
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* For Honor (10821)
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* @URL https://l2wiki.com/Helping_Others
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* @author Mobius
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*/
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public final class Q10821_HelpingOthers extends Quest
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{
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// NPC
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private static final int SIR_ERIC_RODEMAI = 30868;
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// Items
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private static final int MENTEE_MARK = 33804;
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private static final int DAICHIR_SERTIFICATE = 45628;
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private static final int OLYMPIAD_MANAGER_CERTIFICATE = 45629;
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private static final int ISHUMA_CERTIFICATE = 45630;
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// Rewards
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private static final int SIR_KRISTOF_RODEMAI_CERTIFICATE = 45631;
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private static final int SPELLBOOK_FAVOR_OF_THE_EXALTED = 45928;
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// Misc
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private static final int MIN_LEVEL = 99;
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public Q10821_HelpingOthers()
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{
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super(10821);
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addStartNpc(SIR_ERIC_RODEMAI);
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addTalkId(SIR_ERIC_RODEMAI);
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addCondMinLevel(MIN_LEVEL, "30868-02.html");
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addCondStartedQuest(Q10817_ExaltedOneWhoOvercomesTheLimit.class.getSimpleName(), "30868-03.html");
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// registerQuestItems(MENTEE_MARK); Should they be removed when abandoning quest?
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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String htmltext = null;
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final QuestState qs = getQuestState(player, false);
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if (qs == null)
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{
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return htmltext;
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}
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switch (event)
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{
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case "30868-04.htm":
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case "30868-05.htm":
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{
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htmltext = event;
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break;
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}
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case "30868-06.html":
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{
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qs.startQuest();
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htmltext = event;
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break;
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}
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case "30868-09.html":
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{
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if (qs.isCond(1) && (getQuestItemsCount(player, MENTEE_MARK) >= 45000))
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{
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if ((player.getLevel() >= MIN_LEVEL))
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{
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if (hasQuestItems(player, DAICHIR_SERTIFICATE, ISHUMA_CERTIFICATE, OLYMPIAD_MANAGER_CERTIFICATE))
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{
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htmltext = "30868-10.html";
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}
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else
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{
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htmltext = event;
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}
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takeItems(player, MENTEE_MARK, 45000);
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giveItems(player, SIR_KRISTOF_RODEMAI_CERTIFICATE, 1);
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giveItems(player, SPELLBOOK_FAVOR_OF_THE_EXALTED, 1);
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qs.exitQuest(false, true);
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}
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else
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{
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htmltext = getNoQuestLevelRewardMsg(player);
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}
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}
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break;
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}
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}
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return htmltext;
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}
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@Override
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public String onTalk(L2Npc npc, L2PcInstance player)
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{
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final QuestState qs = getQuestState(player, true);
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String htmltext = getNoQuestMsg(player);
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switch (qs.getState())
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{
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case State.CREATED:
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{
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htmltext = "30868-01.htm";
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break;
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}
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case State.STARTED:
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{
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if (getQuestItemsCount(player, MENTEE_MARK) >= 45000)
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{
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htmltext = "30868-08.html";
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}
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else
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{
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htmltext = "30868-07.html";
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}
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break;
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}
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case State.COMPLETED:
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{
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htmltext = getAlreadyCompletedMsg(player);
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break;
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}
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}
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return htmltext;
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}
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}
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@ -359,6 +359,7 @@ import quests.Q10817_ExaltedOneWhoOvercomesTheLimit.Q10817_ExaltedOneWhoOvercome
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import quests.Q10818_ConfrontingAGiantMonster.Q10818_ConfrontingAGiantMonster;
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import quests.Q10819_ForHonor.Q10819_ForHonor;
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import quests.Q10820_RelationshipsBefittingOfTheStatus.Q10820_RelationshipsBefittingOfTheStatus;
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import quests.Q10821_HelpingOthers.Q10821_HelpingOthers;
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/**
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* @author NosBit
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Q10817_ExaltedOneWhoOvercomesTheLimit.class,
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Q10818_ConfrontingAGiantMonster.class,
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Q10819_ForHonor.class,
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Q10820_RelationshipsBefittingOfTheStatus.class
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Q10820_RelationshipsBefittingOfTheStatus.class,
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Q10821_HelpingOthers.class
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};
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public static void main(String[] args)
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