Replaced a lot of guessed skill values for retail values.
Contributed by Iris.
This commit is contained in:
@@ -8,6 +8,7 @@
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<abnormalType>PD_DOWN</abnormalType>
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<activateRate>70</activateRate>
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<basicProperty>PHYSICAL</basicProperty>
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<lvlBonusRate>20</lvlBonusRate>
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<castRange>40</castRange>
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<coolTime>500</coolTime>
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<effectPoint>
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@@ -164,7 +165,6 @@
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<condition name="EquipWeapon">
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<weaponType>
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<item>DUAL</item>
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<item>DUALBLUNT</item>
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</weaponType>
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</condition>
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</conditions>
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@@ -218,7 +218,6 @@
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<value level="45">2765</value>
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</power>
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<ignoreShieldDefence>true</ignoreShieldDefence>
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<criticalChance>15</criticalChance>
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<overHit>true</overHit>
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</effect>
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<effect name="PhysicalDefence">
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@@ -543,14 +542,11 @@
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<condition name="EquipWeapon">
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<weaponType>
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<item>DUAL</item>
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<item>DUALBLUNT</item>
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</weaponType>
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</condition>
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</conditions>
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<effects>
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<effect name="EnergyAttack">
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<chargeConsume>3</chargeConsume>
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<criticalChance>15</criticalChance>
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<power>
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<value level="1">918</value>
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<value level="2">971</value>
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@@ -588,6 +584,8 @@
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<value level="34">3283</value>
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</power>
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<overHit>true</overHit>
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<chargeConsume>3</chargeConsume>
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<criticalChance>15</criticalChance>
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</effect>
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</effects>
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</skill>
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@@ -601,6 +599,8 @@
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<abnormalVisualEffect>STUN</abnormalVisualEffect>
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<activateRate>35</activateRate>
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<basicProperty>PHYSICAL</basicProperty>
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<isDebuff>true</isDebuff>
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<lvlBonusRate>20</lvlBonusRate>
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<effectPoint>
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<value level="1">-183</value>
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<value level="2">-188</value>
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@@ -745,7 +745,6 @@
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<value level="45">130</value>
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</mpConsume>
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<operateType>A2</operateType>
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<isDebuff>true</isDebuff>
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<coolTime>500</coolTime>
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<reuseDelay>3000</reuseDelay>
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<magicCriticalRate>5</magicCriticalRate>
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@@ -758,14 +757,11 @@
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<item>DUAL</item>
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<item>SWORD</item>
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<item>BLUNT</item>
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<item>DUALBLUNT</item>
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</weaponType>
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</condition>
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</conditions>
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<effects>
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<effect name="EnergyAttack">
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<chargeConsume>2</chargeConsume>
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<criticalChance>15</criticalChance>
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<power>
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<value level="1">369</value>
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<value level="2">392</value>
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@@ -814,8 +810,12 @@
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<value level="45">1972</value>
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</power>
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<overHit>true</overHit>
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<chargeConsume>2</chargeConsume>
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<criticalChance>15</criticalChance>
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</effect>
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<effect name="BlockActions">
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<allowedSkills>35016;35045;18103</allowedSkills>
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</effect>
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<effect name="BlockActions" />
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</effects>
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</skill>
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<skill id="7" toLevel="31" name="Sonic Storm">
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@@ -935,55 +935,51 @@
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<conditions>
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<condition name="EquipWeapon">
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<weaponType>
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<item>DUAL</item>
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<item>SWORD</item>
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<item>BLUNT</item>
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<item>DUALBLUNT</item>
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<item>POLE</item>
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<item>DUALFIST</item>
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<item>DUAL</item>
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</weaponType>
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</condition>
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</conditions>
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<effects>
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<effect name="EnergyAttack">
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<power>
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<value level="1">141</value>
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<value level="2">148</value>
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<value level="3">156</value>
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<value level="4">165</value>
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<value level="5">172</value>
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<value level="6">180</value>
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<value level="7">189</value>
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<value level="8">198</value>
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<value level="9">208</value>
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<value level="10">218</value>
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<value level="11">228</value>
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<value level="12">237</value>
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<value level="13">248</value>
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<value level="14">258</value>
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<value level="15">269</value>
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<value level="16">280</value>
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<value level="17">291</value>
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<value level="18">301</value>
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<value level="19">313</value>
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<value level="20">325</value>
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<value level="21">335</value>
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<value level="22">347</value>
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<value level="23">358</value>
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<value level="24">370</value>
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<value level="25">382</value>
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<value level="26">392</value>
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<value level="27">405</value>
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<value level="28">416</value>
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<value level="29">427</value>
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<value level="30">451</value>
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<value level="31">473</value>
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<value level="1">155</value>
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<value level="2">163</value>
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<value level="3">172</value>
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<value level="4">181</value>
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<value level="5">190</value>
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<value level="6">199</value>
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<value level="7">209</value>
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<value level="8">219</value>
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<value level="9">229</value>
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<value level="10">240</value>
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<value level="11">251</value>
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<value level="12">262</value>
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<value level="13">273</value>
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<value level="14">284</value>
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<value level="15">296</value>
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<value level="16">308</value>
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<value level="17">320</value>
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<value level="18">332</value>
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<value level="19">344</value>
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<value level="20">357</value>
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<value level="21">369</value>
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<value level="22">382</value>
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<value level="23">394</value>
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<value level="24">407</value>
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<value level="25">420</value>
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<value level="26">432</value>
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<value level="27">445</value>
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<value level="28">457</value>
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<value level="29">470</value>
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<value level="30">482</value>
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<value level="31">495</value>
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</power>
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<overHit>true</overHit>
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<criticalChance>
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<value fromLevel="1" toLevel="31">15</value>
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</criticalChance>
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<pDefMod>
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<value fromLevel="1" toLevel="31">1</value>
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</pDefMod>
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<criticalChance>15</criticalChance>
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</effect>
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</effects>
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</skill>
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@@ -1012,7 +1008,6 @@
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<condition name="EquipWeapon">
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<weaponType>
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<item>DUAL</item>
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<item>DUALBLUNT</item>
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<item>SWORD</item>
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<item>BLUNT</item>
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</weaponType>
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@@ -1094,7 +1089,7 @@
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<effectRange>400</effectRange>
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<fanRange>0;0;200;180</fanRange>
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<hitTime>720</hitTime>
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<itemConsumeCount>3</itemConsumeCount>
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<itemConsumeCount>2</itemConsumeCount>
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<itemConsumeId>5589</itemConsumeId> <!-- Energy Stone -->
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<magicLvl>
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<value level="1">41</value>
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@@ -1187,7 +1182,6 @@
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<item>DUAL</item>
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<item>SWORD</item>
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<item>BLUNT</item>
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<item>DUALBLUNT</item>
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</weaponType>
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</condition>
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</conditions>
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@@ -1232,6 +1226,7 @@
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<value level="36">465</value>
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<value level="37">469</value>
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</power>
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<chargeConsume>3</chargeConsume>
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<overHit>true</overHit>
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<criticalChance>15</criticalChance>
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</effect>
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@@ -1361,6 +1356,13 @@
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<trait>DERANGEMENT</trait>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="EquipWeapon">
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<weaponType>
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<item>DAGGER</item>
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</weaponType>
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</condition>
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</conditions>
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<effects>
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<effect name="DeleteHateOfMe">
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<chance>80</chance>
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@@ -1430,6 +1432,13 @@
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<trait>DERANGEMENT</trait>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="EquipWeapon">
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<weaponType>
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<item>DAGGER</item>
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</weaponType>
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</condition>
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</conditions>
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<effects>
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<effect name="RandomizeHate">
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<chance>80</chance>
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@@ -1460,8 +1469,6 @@
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<effects>
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<effect name="Summon">
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<npcId>14737</npcId> <!-- Siege Golem -->
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<consumeItemId>2131</consumeItemId> <!-- Gemstone (C-grade) -->
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<consumeItemCount>40</consumeItemCount>
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</effect>
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</effects>
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</skill>
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@@ -2024,6 +2031,7 @@
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<value level="36">543</value>
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<value level="37">548</value>
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</power>
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<chargeConsume>1</chargeConsume>
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<overHit>true</overHit>
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<criticalChance>15</criticalChance>
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</effect>
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@@ -2743,7 +2751,7 @@
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<value level="4">88</value>
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<value level="5">100</value>
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<value level="6">110</value>
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<value level="7">118</value>
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<value level="7">119</value>
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<value level="8">126</value>
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<value level="9">133</value>
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<value level="10">153</value>
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@@ -2778,7 +2786,6 @@
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<value level="13">14675</value>
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<value level="14">14676</value>
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</npcId>
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<expMultiplier>0.85</expMultiplier>
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</effect>
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</effects>
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</skill>
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@@ -3240,6 +3247,32 @@
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</conditions>
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<effects>
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<effect name="PhysicalAttack">
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<power>
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<value level="1">34</value>
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<value level="2">38</value>
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<value level="3">41</value>
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<value level="4">54</value>
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<value level="5">59</value>
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<value level="6">64</value>
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<value level="7">83</value>
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<value level="8">91</value>
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<value level="9">98</value>
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<value level="10">125</value>
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<value level="11">136</value>
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<value level="12">147</value>
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<value level="13">171</value>
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<value level="14">185</value>
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<value level="15">199</value>
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<value level="16">231</value>
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<value level="17">248</value>
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<value level="18">267</value>
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<value level="19">307</value>
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<value level="20">328</value>
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<value level="21">351</value>
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<value level="22">401</value>
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<value level="23">428</value>
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<value level="24">456</value>
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</power>
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<overHit>true</overHit>
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</effect>
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</effects>
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@@ -3728,52 +3761,51 @@
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<conditions>
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<condition name="EquipWeapon">
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<weaponType>
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<item>SWORD</item>
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<item>BLUNT</item>
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<item>POLE</item>
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<item>DUALFIST</item>
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<item>DUAL</item>
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</weaponType>
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</condition>
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</conditions>
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<effects>
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<effect name="EnergyAttack">
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<power>
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<value level="1">141</value>
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<value level="2">148</value>
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<value level="3">156</value>
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<value level="4">165</value>
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<value level="5">172</value>
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<value level="6">180</value>
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<value level="7">189</value>
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<value level="8">198</value>
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<value level="9">208</value>
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<value level="10">218</value>
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<value level="11">228</value>
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<value level="12">237</value>
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<value level="13">248</value>
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<value level="14">258</value>
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<value level="15">269</value>
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<value level="16">280</value>
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<value level="17">291</value>
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<value level="18">301</value>
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<value level="19">313</value>
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<value level="20">325</value>
|
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<value level="21">335</value>
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<value level="22">347</value>
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<value level="23">358</value>
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<value level="24">370</value>
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<value level="25">382</value>
|
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<value level="26">392</value>
|
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<value level="27">405</value>
|
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<value level="28">416</value>
|
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<value level="29">427</value>
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<value level="30">451</value>
|
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<value level="31">473</value>
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<value level="1">181</value>
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<value level="2">190</value>
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<value level="3">200</value>
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||||
<value level="4">211</value>
|
||||
<value level="5">222</value>
|
||||
<value level="6">233</value>
|
||||
<value level="7">244</value>
|
||||
<value level="8">256</value>
|
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<value level="9">268</value>
|
||||
<value level="10">280</value>
|
||||
<value level="11">293</value>
|
||||
<value level="12">305</value>
|
||||
<value level="13">318</value>
|
||||
<value level="14">332</value>
|
||||
<value level="15">345</value>
|
||||
<value level="16">359</value>
|
||||
<value level="17">373</value>
|
||||
<value level="18">387</value>
|
||||
<value level="19">402</value>
|
||||
<value level="20">416</value>
|
||||
<value level="21">431</value>
|
||||
<value level="22">445</value>
|
||||
<value level="23">460</value>
|
||||
<value level="24">475</value>
|
||||
<value level="25">489</value>
|
||||
<value level="26">504</value>
|
||||
<value level="27">519</value>
|
||||
<value level="28">533</value>
|
||||
<value level="29">548</value>
|
||||
<value level="30">563</value>
|
||||
<value level="31">578</value>
|
||||
</power>
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<overHit>true</overHit>
|
||||
<criticalChance>
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<value fromLevel="1" toLevel="31">15</value>
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</criticalChance>
|
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<pDefMod>
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<value fromLevel="1" toLevel="31">1</value>
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</pDefMod>
|
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<criticalChance>15</criticalChance>
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||||
</effect>
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</effects>
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</skill>
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@@ -3968,7 +4000,6 @@
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<value level="40">2813</value>
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||||
</power>
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<ignoreShieldDefence>true</ignoreShieldDefence>
|
||||
<criticalChance>15</criticalChance>
|
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<overHit>true</overHit>
|
||||
</effect>
|
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</effects>
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@@ -4234,10 +4265,7 @@
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<abnormalTime>7</abnormalTime>
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<abnormalType>STUN</abnormalType>
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||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
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<activateRate>
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<value fromLevel="1" toLevel="45">50</value>
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<value fromLevel="45" toLevel="45" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
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<activateRate>50</activateRate>
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<affectLimit>6-12</affectLimit>
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||||
<affectRange>150</affectRange>
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<basicProperty>PHYSICAL</basicProperty>
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||||
@@ -4440,25 +4468,21 @@
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||||
<value level="35">1969</value>
|
||||
<value level="36">2026</value>
|
||||
<value level="37">2082</value>
|
||||
<value level="38">2140</value>
|
||||
<value level="39">2200</value>
|
||||
<value level="40">2260</value>
|
||||
<value level="38">2191</value>
|
||||
<value level="39">2244</value>
|
||||
<value level="40">2296</value>
|
||||
<value level="41">2320</value>
|
||||
<value level="42">2380</value>
|
||||
<value level="43">26003</value>
|
||||
<value level="44">30494</value>
|
||||
<value level="45">35883</value>
|
||||
<value fromLevel="45" toLevel="45" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
||||
</power>
|
||||
<ignoreShieldDefence>true</ignoreShieldDefence>
|
||||
<criticalChance>
|
||||
<value fromLevel="1" toLevel="45">15</value>
|
||||
<value fromLevel="45" toLevel="45" fromSubLevel="3001" toSubLevel="3030">{base + base / 100 * subIndex}</value>
|
||||
</criticalChance>
|
||||
<criticalChance>15</criticalChance>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>35016</allowedSkills>
|
||||
<allowedSkills>35016;35045;18103</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -4887,9 +4911,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>4000</reuseDelay>
|
||||
<!-- charge values -->
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<chargeConsume>1</chargeConsume>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
@@ -5657,13 +5679,13 @@
|
||||
<value level="27">790</value>
|
||||
<value level="28">795</value>
|
||||
<value level="29">800</value>
|
||||
<value level="30">803</value>
|
||||
<value level="31">805</value>
|
||||
<value level="32">808</value>
|
||||
<value level="33">810</value>
|
||||
<value level="34">815</value>
|
||||
<value level="35">820</value>
|
||||
<value level="36">825</value>
|
||||
<value level="30">805</value>
|
||||
<value level="31">810</value>
|
||||
<value level="32">815</value>
|
||||
<value level="33">820</value>
|
||||
<value level="34">825</value>
|
||||
<value level="35">830</value>
|
||||
<value level="36">835</value>
|
||||
</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>1500</hitTime>
|
||||
@@ -5697,13 +5719,13 @@
|
||||
<value level="27">1470</value>
|
||||
<value level="28">1515</value>
|
||||
<value level="29">1560</value>
|
||||
<value level="30">1583</value>
|
||||
<value level="31">1594</value>
|
||||
<value level="32">1605</value>
|
||||
<value level="33">1605</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="34">1605</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="35">1605</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="36">1605</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="30">1605</value>
|
||||
<value level="31">1650</value>
|
||||
<value level="32">1695</value>
|
||||
<value level="33">1740</value>
|
||||
<value level="34">1785</value>
|
||||
<value level="35">1785</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="36">1785</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</hpConsume>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>
|
||||
@@ -5733,16 +5755,16 @@
|
||||
<value level="24">73</value>
|
||||
<value level="25">74</value>
|
||||
<value level="26">76</value>
|
||||
<value level="27">78</value>
|
||||
<value level="28">80</value>
|
||||
<value level="27">77</value>
|
||||
<value level="28">79</value>
|
||||
<value level="29">81</value>
|
||||
<value level="30">82</value>
|
||||
<value level="31">83</value>
|
||||
<value level="32">84</value>
|
||||
<value level="33">84</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="34">84</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="35">84</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="36">84</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="30">83</value>
|
||||
<value level="31">85</value>
|
||||
<value level="32">90</value>
|
||||
<value level="33">95</value>
|
||||
<value level="34">99</value>
|
||||
<value level="35">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="36">99</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@@ -5781,13 +5803,13 @@
|
||||
<value level="27">2024</value>
|
||||
<value level="28">2086</value>
|
||||
<value level="29">2148</value>
|
||||
<value level="30">2179</value>
|
||||
<value level="31">2210</value>
|
||||
<value level="32">2241</value>
|
||||
<value level="33">2241</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="34">2241</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="35">2241</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="36">2241</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="30">2210</value>
|
||||
<value level="31">2272</value>
|
||||
<value level="32">2334</value>
|
||||
<value level="33">2396</value>
|
||||
<value level="34">2458</value>
|
||||
<value level="35">2458</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="36">2458</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -5971,9 +5993,9 @@
|
||||
<value level="51">40</value>
|
||||
<value level="52">41</value>
|
||||
<value level="53">41</value>
|
||||
<value level="54">53</value>
|
||||
<value level="55">55</value>
|
||||
<value level="56">57</value>
|
||||
<value level="54">42</value>
|
||||
<value level="55">44</value>
|
||||
<value level="56">46</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">3</value>
|
||||
@@ -6169,7 +6191,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="AttackTrait">
|
||||
<BUG_WEAKNESS>30</BUG_WEAKNESS>
|
||||
<BUG_WEAKNESS>5</BUG_WEAKNESS>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -6279,12 +6301,7 @@
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>
|
||||
<value level="1">120</value>
|
||||
<value level="2">120</value>
|
||||
<value level="3">150</value>
|
||||
<value level="4">180</value>
|
||||
</abnormalTime>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>PA_UP_SPECIAL</abnormalType>
|
||||
<effectPoint>
|
||||
<value level="1">204</value>
|
||||
@@ -6341,16 +6358,13 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="AttackTrait">
|
||||
<BEAST_WEAKNESS>30</BEAST_WEAKNESS>
|
||||
<BEAST_WEAKNESS>5</BEAST_WEAKNESS>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="81" toLevel="3" name="Punch of Doom">
|
||||
<!-- Inflicts great damage on the enemy with iron-fist. Requires a fist weapon. Ignores Shield Defense. Over-hit. Critical. Power $s1. -->
|
||||
<icon>icon.skill0081</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<castRange>40</castRange>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>
|
||||
@@ -6633,7 +6647,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="AttackTrait">
|
||||
<ANIMAL_WEAKNESS>30</ANIMAL_WEAKNESS>
|
||||
<ANIMAL_WEAKNESS>5</ANIMAL_WEAKNESS>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -6655,7 +6669,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="AttackTrait">
|
||||
<DRAGON_WEAKNESS>30</DRAGON_WEAKNESS>
|
||||
<DRAGON_WEAKNESS>5</DRAGON_WEAKNESS>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -6915,7 +6929,7 @@
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="BlockActions">
|
||||
<allowedSkills>35016</allowedSkills>
|
||||
<allowedSkills>35016;35045;18103</allowedSkills>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -6931,10 +6945,7 @@
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>
|
||||
<value fromLevel="1" toLevel="7">600</value>
|
||||
<value fromLevel="6" toLevel="7" fromSubLevel="1001" toSubLevel="1030">{base + subIndex * 30}</value>
|
||||
</abnormalTime>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
<abnormalType>PA_UP_SPECIAL</abnormalType>
|
||||
<effectPoint>235</effectPoint>
|
||||
<hitTime>1500</hitTime>
|
||||
@@ -6965,20 +6976,23 @@
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DUAL</item>
|
||||
<item>POLE</item>
|
||||
<item>SWORD</item>
|
||||
<item>BLUNT</item>
|
||||
<item>POLE</item>
|
||||
<item>DUALFIST</item>
|
||||
<item>DUALBLUNT</item>
|
||||
<item>DUAL</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>20</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="TwoHandedSwordBonus">
|
||||
<pAtkAmount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">2</value>
|
||||
<value level="1">3</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
@@ -6986,11 +7000,13 @@
|
||||
<value level="7">15</value>
|
||||
</pAtkAmount>
|
||||
<pAtkMode>PER</pAtkMode>
|
||||
<accuracyAmount>3</accuracyAmount>
|
||||
<accuracyMode>DIFF</accuracyMode>
|
||||
</effect>
|
||||
<effect name="TwoHandedBluntBonus">
|
||||
<pAtkAmount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">2</value>
|
||||
<value level="1">3</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
@@ -6998,31 +7014,23 @@
|
||||
<value level="7">15</value>
|
||||
</pAtkAmount>
|
||||
<pAtkMode>PER</pAtkMode>
|
||||
<accuracyAmount>3</accuracyAmount>
|
||||
<accuracyMode>DIFF</accuracyMode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>POLE</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>SWORD</item>
|
||||
<item>BLUNT</item>
|
||||
<item>POLE</item>
|
||||
<item>FIST</item>
|
||||
<item>DUAL</item>
|
||||
<item>DUALBLUNT</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed" fromLevel="6" toLevel="7" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="6" toLevel="7" fromSubLevel="2001" toSubLevel="2030">{0.6 + 0.4 * subIndex}</value>
|
||||
<value level="1">3</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">15</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>POLE</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -7392,7 +7400,7 @@
|
||||
<value level="3">1194</value>
|
||||
<value level="4">1373</value>
|
||||
<value level="5">1554</value>
|
||||
<value level="6">1726</value> <!-- Guessed -->
|
||||
<value level="6">1737</value>
|
||||
<value level="7">2109</value> <!-- Confirmed https://eu.4gameforum.com/threads/654631/ -->
|
||||
<value level="8">2298</value> <!-- Confirmed https://eu.4gameforum.com/threads/654631/ -->
|
||||
</power>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -105,6 +105,21 @@
|
||||
</xs:sequence>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="lvlBonusRate">
|
||||
<xs:complexType mixed="true">
|
||||
<xs:sequence minOccurs="0">
|
||||
<xs:element maxOccurs="unbounded" name="value">
|
||||
<xs:complexType>
|
||||
<xs:simpleContent>
|
||||
<xs:extension base="xs:unsignedByte">
|
||||
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
|
||||
</xs:extension>
|
||||
</xs:simpleContent>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
</xs:sequence>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="castRange">
|
||||
<xs:complexType mixed="true">
|
||||
<xs:sequence minOccurs="0">
|
||||
@@ -444,7 +459,22 @@
|
||||
<xs:complexType mixed="true">
|
||||
<xs:sequence minOccurs="0">
|
||||
<xs:choice maxOccurs="unbounded">
|
||||
<xs:element name="chargeConsume" type="xs:unsignedByte" />
|
||||
<xs:element name="maxCharges">
|
||||
<xs:complexType mixed="true">
|
||||
<xs:sequence minOccurs="0">
|
||||
<xs:element maxOccurs="unbounded" name="value">
|
||||
<xs:complexType>
|
||||
<xs:simpleContent>
|
||||
<xs:extension base="xs:unsignedByte">
|
||||
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
|
||||
</xs:extension>
|
||||
</xs:simpleContent>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
</xs:sequence>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="allowedSkills" type="xs:string" />
|
||||
<xs:element name="chance">
|
||||
<xs:complexType mixed="true">
|
||||
<xs:sequence minOccurs="0">
|
||||
@@ -500,6 +530,8 @@
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="ignoreShieldDefence" type="xs:boolean" />
|
||||
<xs:element name="overHit" type="xs:boolean" />
|
||||
<xs:element name="chargeConsume" type="xs:unsignedByte" />
|
||||
<xs:element name="criticalChance">
|
||||
<xs:complexType mixed="true">
|
||||
<xs:sequence minOccurs="0">
|
||||
@@ -507,9 +539,9 @@
|
||||
<xs:complexType>
|
||||
<xs:simpleContent>
|
||||
<xs:extension base="xs:string">
|
||||
<xs:attribute name="level" type="xs:unsignedByte" use="optional" />
|
||||
<xs:attribute name="fromLevel" type="xs:unsignedByte" use="optional" />
|
||||
<xs:attribute name="toLevel" type="xs:unsignedByte" use="optional" />
|
||||
<xs:attribute name="level" type="xs:unsignedByte" use="optional" />
|
||||
<xs:attribute name="fromSubLevel" type="xs:unsignedShort" use="optional" />
|
||||
<xs:attribute name="toSubLevel" type="xs:unsignedShort" use="optional" />
|
||||
</xs:extension>
|
||||
@@ -519,40 +551,6 @@
|
||||
</xs:sequence>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="overHit" type="xs:boolean" />
|
||||
<xs:element name="pDefMod">
|
||||
<xs:complexType mixed="true">
|
||||
<xs:sequence minOccurs="0">
|
||||
<xs:element maxOccurs="unbounded" name="value">
|
||||
<xs:complexType>
|
||||
<xs:simpleContent>
|
||||
<xs:extension base="xs:string">
|
||||
<xs:attribute name="fromLevel" type="xs:unsignedByte" use="required" />
|
||||
<xs:attribute name="toLevel" type="xs:unsignedByte" use="required" />
|
||||
<xs:attribute name="fromSubLevel" type="xs:unsignedShort" use="optional" />
|
||||
<xs:attribute name="toSubLevel" type="xs:unsignedShort" use="optional" />
|
||||
</xs:extension>
|
||||
</xs:simpleContent>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
</xs:sequence>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="maxCharges">
|
||||
<xs:complexType mixed="true">
|
||||
<xs:sequence minOccurs="0">
|
||||
<xs:element maxOccurs="unbounded" name="value">
|
||||
<xs:complexType>
|
||||
<xs:simpleContent>
|
||||
<xs:extension base="xs:unsignedByte">
|
||||
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
|
||||
</xs:extension>
|
||||
</xs:simpleContent>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
</xs:sequence>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="cubicId" type="xs:unsignedByte" />
|
||||
<xs:element name="cubicLvl">
|
||||
<xs:complexType mixed="true">
|
||||
@@ -584,22 +582,6 @@
|
||||
</xs:sequence>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="consumeItemId" type="xs:unsignedShort" />
|
||||
<xs:element name="consumeItemCount">
|
||||
<xs:complexType mixed="true">
|
||||
<xs:sequence minOccurs="0">
|
||||
<xs:element maxOccurs="unbounded" name="value">
|
||||
<xs:complexType>
|
||||
<xs:simpleContent>
|
||||
<xs:extension base="xs:unsignedByte">
|
||||
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
|
||||
</xs:extension>
|
||||
</xs:simpleContent>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
</xs:sequence>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="chanceBoost" type="xs:unsignedShort" />
|
||||
<xs:element name="dispel">
|
||||
<xs:complexType mixed="true">
|
||||
@@ -616,8 +598,6 @@
|
||||
</xs:sequence>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="expMultiplier" type="xs:decimal" />
|
||||
<xs:element name="allowedSkills" type="xs:unsignedShort" />
|
||||
<xs:element name="ticks" type="xs:unsignedByte" />
|
||||
<xs:element name="percentage">
|
||||
<xs:complexType mixed="true">
|
||||
@@ -717,6 +697,8 @@
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="pAtkMode" type="xs:string" />
|
||||
<xs:element name="accuracyAmount" type="xs:unsignedByte" />
|
||||
<xs:element name="accuracyMode" type="xs:string" />
|
||||
<xs:element name="PLANT_WEAKNESS">
|
||||
<xs:complexType mixed="true">
|
||||
<xs:sequence minOccurs="0">
|
||||
@@ -834,8 +816,6 @@
|
||||
</xs:sequence>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="accuracyAmount" type="xs:unsignedByte" />
|
||||
<xs:element name="accuracyMode" type="xs:string" />
|
||||
<xs:element name="hpPercent" type="xs:unsignedByte" />
|
||||
<xs:element name="attribute" type="xs:string" />
|
||||
<xs:element name="attackerType" type="xs:string" />
|
||||
@@ -905,6 +885,24 @@
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="side" type="xs:string" />
|
||||
<xs:element name="pDefMod">
|
||||
<xs:complexType mixed="true">
|
||||
<xs:sequence minOccurs="0">
|
||||
<xs:element maxOccurs="unbounded" name="value">
|
||||
<xs:complexType>
|
||||
<xs:simpleContent>
|
||||
<xs:extension base="xs:string">
|
||||
<xs:attribute name="fromLevel" type="xs:unsignedByte" use="required" />
|
||||
<xs:attribute name="toLevel" type="xs:unsignedByte" use="required" />
|
||||
<xs:attribute name="fromSubLevel" type="xs:unsignedShort" use="optional" />
|
||||
<xs:attribute name="toSubLevel" type="xs:unsignedShort" use="optional" />
|
||||
</xs:extension>
|
||||
</xs:simpleContent>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
</xs:sequence>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="PARALYZE">
|
||||
<xs:complexType mixed="true">
|
||||
<xs:sequence minOccurs="0">
|
||||
@@ -920,6 +918,23 @@
|
||||
</xs:sequence>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="consumeItemId" type="xs:unsignedShort" />
|
||||
<xs:element name="consumeItemCount">
|
||||
<xs:complexType mixed="true">
|
||||
<xs:sequence minOccurs="0">
|
||||
<xs:element maxOccurs="unbounded" name="value">
|
||||
<xs:complexType>
|
||||
<xs:simpleContent>
|
||||
<xs:extension base="xs:unsignedByte">
|
||||
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
|
||||
</xs:extension>
|
||||
</xs:simpleContent>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
</xs:sequence>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="expMultiplier" type="xs:decimal" />
|
||||
<xs:element name="POLE">
|
||||
<xs:complexType mixed="true">
|
||||
<xs:sequence minOccurs="0">
|
||||
@@ -1485,7 +1500,6 @@
|
||||
</xs:sequence>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="reputation" type="xs:unsignedByte" />
|
||||
<xs:element name="allowSkillAttack" type="xs:boolean" />
|
||||
<xs:element name="allowNormalAttack" type="xs:boolean" />
|
||||
<xs:element name="damage">
|
||||
@@ -1503,6 +1517,7 @@
|
||||
</xs:sequence>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="reputation" type="xs:unsignedByte" />
|
||||
</xs:choice>
|
||||
</xs:sequence>
|
||||
<xs:attribute name="name" type="xs:string" use="required" />
|
||||
@@ -1611,21 +1626,6 @@
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="staticReuse" type="xs:boolean" />
|
||||
<xs:element name="lvlBonusRate">
|
||||
<xs:complexType mixed="true">
|
||||
<xs:sequence minOccurs="0">
|
||||
<xs:element maxOccurs="unbounded" name="value">
|
||||
<xs:complexType>
|
||||
<xs:simpleContent>
|
||||
<xs:extension base="xs:unsignedByte">
|
||||
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
|
||||
</xs:extension>
|
||||
</xs:simpleContent>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
</xs:sequence>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="attributeType">
|
||||
<xs:complexType mixed="true">
|
||||
<xs:sequence minOccurs="0">
|
||||
@@ -1656,21 +1656,6 @@
|
||||
</xs:sequence>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="chargeConsume">
|
||||
<xs:complexType mixed="true">
|
||||
<xs:sequence minOccurs="0">
|
||||
<xs:element maxOccurs="unbounded" name="value">
|
||||
<xs:complexType>
|
||||
<xs:simpleContent>
|
||||
<xs:extension base="xs:unsignedByte">
|
||||
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
|
||||
</xs:extension>
|
||||
</xs:simpleContent>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
</xs:sequence>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="subordinationAbnormalType" type="xs:string" />
|
||||
<xs:element name="passiveConditions">
|
||||
<xs:complexType>
|
||||
@@ -1782,6 +1767,21 @@
|
||||
<xs:element name="mpPerChanneling" type="xs:unsignedByte" />
|
||||
<xs:element name="channelingStart" type="xs:decimal" />
|
||||
<xs:element name="channelingTickInterval" type="xs:unsignedByte" />
|
||||
<xs:element name="chargeConsume">
|
||||
<xs:complexType mixed="true">
|
||||
<xs:sequence minOccurs="0">
|
||||
<xs:element maxOccurs="unbounded" name="value">
|
||||
<xs:complexType>
|
||||
<xs:simpleContent>
|
||||
<xs:extension base="xs:unsignedByte">
|
||||
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
|
||||
</xs:extension>
|
||||
</xs:simpleContent>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
</xs:sequence>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
<xs:element name="removedOnDamage" type="xs:boolean" />
|
||||
<xs:element name="removedOnAnyActionExceptMove" type="xs:boolean" />
|
||||
<xs:element name="itemConsumeSteps" type="xs:unsignedByte" />
|
||||
|
||||
Reference in New Issue
Block a user