Use proper effects for patk and matk bonuses.

This commit is contained in:
MobiusDevelopment 2019-03-22 12:37:45 +00:00
parent 1d7a990417
commit 945594f206
45 changed files with 190 additions and 302 deletions

View File

@ -452,7 +452,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<amount>350000</amount>
<power>350000</power>
</effect>
<effect name="DamOverTime">
<power>250</power>

View File

@ -663,11 +663,11 @@
<amount>9</amount>
<chance>30</chance>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
@ -788,10 +788,6 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>45</amount>
<mode>PER</mode>
@ -840,11 +836,11 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>35</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
@ -896,11 +892,7 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>40</amount>
<mode>PER</mode>
</effect>
@ -1031,14 +1023,6 @@
<affectScope>SINGLE</affectScope>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="PhysicalAttack">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<amount>16</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>

View File

@ -58,7 +58,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -70,7 +70,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -230,7 +230,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -242,7 +242,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -402,7 +402,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -414,7 +414,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -574,7 +574,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -586,7 +586,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -746,7 +746,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -758,7 +758,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -918,7 +918,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -930,7 +930,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -1090,7 +1090,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -1102,7 +1102,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>

View File

@ -156,11 +156,11 @@
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>

View File

@ -452,7 +452,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<amount>350000</amount>
<power>350000</power>
</effect>
<effect name="DamOverTime">
<power>250</power>

View File

@ -663,11 +663,11 @@
<amount>9</amount>
<chance>30</chance>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
@ -788,10 +788,6 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>45</amount>
<mode>PER</mode>
@ -840,11 +836,11 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>35</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
@ -896,11 +892,7 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>40</amount>
<mode>PER</mode>
</effect>
@ -1031,14 +1023,6 @@
<affectScope>SINGLE</affectScope>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="PhysicalAttack">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<amount>16</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>

View File

@ -58,7 +58,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -70,7 +70,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -230,7 +230,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -242,7 +242,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -402,7 +402,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -414,7 +414,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -574,7 +574,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -586,7 +586,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -746,7 +746,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -758,7 +758,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -918,7 +918,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -930,7 +930,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -1090,7 +1090,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -1102,7 +1102,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>

View File

@ -156,11 +156,11 @@
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>

View File

@ -452,7 +452,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<amount>350000</amount>
<power>350000</power>
</effect>
<effect name="DamOverTime">
<power>250</power>

View File

@ -53,11 +53,11 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>-30</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>-30</amount>
<mode>PER</mode>
</effect>
@ -690,7 +690,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>
<value level="1">50</value>
<value level="2">100</value>

View File

@ -663,11 +663,11 @@
<amount>9</amount>
<chance>30</chance>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
@ -788,10 +788,6 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>45</amount>
<mode>PER</mode>
@ -840,11 +836,11 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>35</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
@ -896,11 +892,7 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>40</amount>
<mode>PER</mode>
</effect>
@ -1029,14 +1021,6 @@
<affectScope>SINGLE</affectScope>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="PhysicalAttack">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<amount>16</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>

View File

@ -58,7 +58,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -70,7 +70,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -230,7 +230,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -242,7 +242,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -402,7 +402,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -414,7 +414,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -574,7 +574,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -586,7 +586,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -746,7 +746,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -758,7 +758,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -918,7 +918,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -930,7 +930,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -1090,7 +1090,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -1102,7 +1102,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>

View File

@ -934,11 +934,11 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>35</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>40</amount>
<mode>PER</mode>
</effect>

View File

@ -156,11 +156,11 @@
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>

View File

@ -452,7 +452,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<amount>350000</amount>
<power>350000</power>
</effect>
<effect name="DamOverTime">
<power>250</power>

View File

@ -53,11 +53,11 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>-30</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>-30</amount>
<mode>PER</mode>
</effect>
@ -690,7 +690,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>
<value level="1">50</value>
<value level="2">100</value>

View File

@ -663,11 +663,11 @@
<amount>9</amount>
<chance>30</chance>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
@ -788,10 +788,6 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>45</amount>
<mode>PER</mode>
@ -840,11 +836,11 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>35</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
@ -896,11 +892,7 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>40</amount>
<mode>PER</mode>
</effect>
@ -1029,14 +1021,6 @@
<affectScope>SINGLE</affectScope>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="PhysicalAttack">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<amount>16</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>

View File

@ -58,7 +58,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -70,7 +70,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -230,7 +230,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -242,7 +242,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -402,7 +402,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -414,7 +414,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -574,7 +574,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -586,7 +586,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -746,7 +746,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -758,7 +758,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -918,7 +918,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -930,7 +930,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -1090,7 +1090,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -1102,7 +1102,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>

View File

@ -936,11 +936,11 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>35</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>40</amount>
<mode>PER</mode>
</effect>

View File

@ -156,11 +156,11 @@
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>

View File

@ -452,7 +452,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<amount>350000</amount>
<power>350000</power>
</effect>
<effect name="DamOverTime">
<power>250</power>

View File

@ -53,11 +53,11 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>-30</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>-30</amount>
<mode>PER</mode>
</effect>
@ -690,7 +690,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>
<value level="1">50</value>
<value level="2">100</value>

View File

@ -663,11 +663,11 @@
<amount>9</amount>
<chance>30</chance>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
@ -788,10 +788,6 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>45</amount>
<mode>PER</mode>
@ -840,11 +836,11 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>35</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
@ -896,11 +892,7 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>40</amount>
<mode>PER</mode>
</effect>
@ -1029,14 +1021,6 @@
<affectScope>SINGLE</affectScope>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="PhysicalAttack">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<amount>16</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>

View File

@ -58,7 +58,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -70,7 +70,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -230,7 +230,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -242,7 +242,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -402,7 +402,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -414,7 +414,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -574,7 +574,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -586,7 +586,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -746,7 +746,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -758,7 +758,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -918,7 +918,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -930,7 +930,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -1090,7 +1090,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -1102,7 +1102,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>

View File

@ -936,11 +936,11 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>35</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>40</amount>
<mode>PER</mode>
</effect>

View File

@ -156,11 +156,11 @@
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>

View File

@ -452,7 +452,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<amount>350000</amount>
<power>350000</power>
</effect>
<effect name="DamOverTime">
<power>250</power>

View File

@ -53,11 +53,11 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>-30</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>-30</amount>
<mode>PER</mode>
</effect>
@ -690,7 +690,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>
<value level="1">50</value>
<value level="2">100</value>

View File

@ -663,11 +663,11 @@
<amount>9</amount>
<chance>30</chance>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
@ -788,10 +788,6 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>45</amount>
<mode>PER</mode>
@ -840,11 +836,11 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>35</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
@ -896,11 +892,7 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>40</amount>
<mode>PER</mode>
</effect>
@ -1029,14 +1021,6 @@
<affectScope>SINGLE</affectScope>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="PhysicalAttack">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<amount>16</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>

View File

@ -58,7 +58,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -70,7 +70,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -230,7 +230,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -242,7 +242,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -402,7 +402,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -414,7 +414,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -574,7 +574,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -586,7 +586,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -746,7 +746,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -758,7 +758,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -918,7 +918,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -930,7 +930,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -1090,7 +1090,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -1102,7 +1102,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>

View File

@ -948,11 +948,11 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>35</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>40</amount>
<mode>PER</mode>
</effect>

View File

@ -156,11 +156,11 @@
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>

View File

@ -452,7 +452,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<amount>350000</amount>
<power>350000</power>
</effect>
<effect name="DamOverTime">
<power>250</power>

View File

@ -53,11 +53,11 @@
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>-30</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>-30</amount>
<mode>PER</mode>
</effect>
@ -690,7 +690,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>
<value level="1">50</value>
<value level="2">100</value>

View File

@ -663,11 +663,11 @@
<amount>9</amount>
<chance>30</chance>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
@ -788,10 +788,6 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<amount>12</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>45</amount>
<mode>PER</mode>
@ -840,11 +836,11 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>35</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
@ -896,11 +892,7 @@
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
</effect>
<effect name="PhysicalAttack">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>40</amount>
<mode>PER</mode>
</effect>
@ -1029,14 +1021,6 @@
<affectScope>SINGLE</affectScope>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="PhysicalAttack">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<amount>16</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>

View File

@ -58,7 +58,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -70,7 +70,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -230,7 +230,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -242,7 +242,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -402,7 +402,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -414,7 +414,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -574,7 +574,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -586,7 +586,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -746,7 +746,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -758,7 +758,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -918,7 +918,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -930,7 +930,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
@ -1090,7 +1090,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
@ -1102,7 +1102,7 @@
<operateType>P</operateType>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>

View File

@ -948,11 +948,11 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>35</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>40</amount>
<mode>PER</mode>
</effect>

View File

@ -156,11 +156,11 @@
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttack">
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>

View File

@ -1161,7 +1161,7 @@
</icon>
<operateType>P</operateType>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>
<value level="1">15.94</value>
<value level="2">19.84</value>
@ -1221,7 +1221,7 @@
</icon>
<operateType>P</operateType>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>
<value level="1">20</value>
<value level="2">27</value>

View File

@ -517,7 +517,7 @@
</icon>
<operateType>P</operateType>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>
<value level="1">28</value>
<value level="2">36</value>

View File

@ -1233,7 +1233,7 @@
</icon>
<operateType>P</operateType>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>
<value level="1">15.94</value>
<value level="2">19.84</value>
@ -1311,7 +1311,7 @@
</icon>
<operateType>P</operateType>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>
<value level="1">20</value>
<value level="2">27</value>

View File

@ -517,7 +517,7 @@
</icon>
<operateType>P</operateType>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>
<value level="1">28</value>
<value level="2">36</value>

View File

@ -1233,7 +1233,7 @@
</icon>
<operateType>P</operateType>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>
<value level="1">15.94</value>
<value level="2">19.84</value>
@ -1311,7 +1311,7 @@
</icon>
<operateType>P</operateType>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>
<value level="1">20</value>
<value level="2">27</value>

View File

@ -517,7 +517,7 @@
</icon>
<operateType>P</operateType>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>
<value level="1">28</value>
<value level="2">36</value>

View File

@ -1233,7 +1233,7 @@
</icon>
<operateType>P</operateType>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>
<value level="1">15.94</value>
<value level="2">19.84</value>
@ -1311,7 +1311,7 @@
</icon>
<operateType>P</operateType>
<effects>
<effect name="MagicalAttack">
<effect name="MAtk">
<amount>
<value level="1">20</value>
<value level="2">27</value>