Reseting the remaining skill reuse time on each item equip is wrong.

This commit is contained in:
MobiusDevelopment
2023-01-12 03:44:48 +00:00
parent 722e712cf2
commit 903d3f59df
26 changed files with 104 additions and 208 deletions

View File

@@ -566,8 +566,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -623,8 +622,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -687,8 +685,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -807,8 +804,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -572,8 +572,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -629,8 +628,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -693,8 +691,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -813,8 +810,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -572,8 +572,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -629,8 +628,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -693,8 +691,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -813,8 +810,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -572,8 +572,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -629,8 +628,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -693,8 +691,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -813,8 +810,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -582,8 +582,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -639,8 +638,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -703,8 +701,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -826,8 +823,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -605,8 +605,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -662,8 +661,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -726,8 +724,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -849,8 +846,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -605,8 +605,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -662,8 +661,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -726,8 +724,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -849,8 +846,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -599,8 +599,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -656,8 +655,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -720,8 +718,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -843,8 +840,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -581,8 +581,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -638,8 +637,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -702,8 +700,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -825,8 +822,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -581,8 +581,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -638,8 +637,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -702,8 +700,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -825,8 +822,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -582,8 +582,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -639,8 +638,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -703,8 +701,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -826,8 +823,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -582,8 +582,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -639,8 +638,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -703,8 +701,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -826,8 +823,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -568,8 +568,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -625,8 +624,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -689,8 +687,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -809,8 +806,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -568,8 +568,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -625,8 +624,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -689,8 +687,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -809,8 +806,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -574,8 +574,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -631,8 +630,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -695,8 +693,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -815,8 +812,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -574,8 +574,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -631,8 +630,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -695,8 +693,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -815,8 +812,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -584,8 +584,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -641,8 +640,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -705,8 +703,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -828,8 +825,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -607,8 +607,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -664,8 +663,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -728,8 +726,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -851,8 +848,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -607,8 +607,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -664,8 +663,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -728,8 +726,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -851,8 +848,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -607,8 +607,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -664,8 +663,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -728,8 +726,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -851,8 +848,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -601,8 +601,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -658,8 +657,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -722,8 +720,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -845,8 +842,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -566,8 +566,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -623,8 +622,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -687,8 +685,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(skill.getReuseHashCode());
player.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -807,8 +804,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && player.hasEnteredWorld())
{
final long reuse = player.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
player.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
player.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -625,8 +625,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && playable.getActingPlayer().hasEnteredWorld())
{
final long reuse = playable.getSkillRemainingReuseTime(skill.getReuseHashCode());
playable.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
playable.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -727,8 +726,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && playable.getActingPlayer().hasEnteredWorld())
{
final long reuse = playable.getSkillRemainingReuseTime(skill.getReuseHashCode());
playable.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
playable.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -794,8 +792,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && playable.getActingPlayer().hasEnteredWorld())
{
final long reuse = playable.getSkillRemainingReuseTime(skill.getReuseHashCode());
playable.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
playable.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -960,8 +957,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && playable.getActingPlayer().hasEnteredWorld())
{
final long reuse = playable.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
playable.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
playable.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -634,8 +634,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && playable.getActingPlayer().hasEnteredWorld())
{
final long reuse = playable.getSkillRemainingReuseTime(skill.getReuseHashCode());
playable.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
playable.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -736,8 +735,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && playable.getActingPlayer().hasEnteredWorld())
{
final long reuse = playable.getSkillRemainingReuseTime(skill.getReuseHashCode());
playable.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
playable.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -803,8 +801,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && playable.getActingPlayer().hasEnteredWorld())
{
final long reuse = playable.getSkillRemainingReuseTime(skill.getReuseHashCode());
playable.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
playable.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -969,8 +966,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && playable.getActingPlayer().hasEnteredWorld())
{
final long reuse = playable.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
playable.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
playable.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -634,8 +634,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && playable.getActingPlayer().hasEnteredWorld())
{
final long reuse = playable.getSkillRemainingReuseTime(skill.getReuseHashCode());
playable.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
playable.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -736,8 +735,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && playable.getActingPlayer().hasEnteredWorld())
{
final long reuse = playable.getSkillRemainingReuseTime(skill.getReuseHashCode());
playable.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
playable.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -803,8 +801,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && playable.getActingPlayer().hasEnteredWorld())
{
final long reuse = playable.getSkillRemainingReuseTime(skill.getReuseHashCode());
playable.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
playable.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -969,8 +966,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && playable.getActingPlayer().hasEnteredWorld())
{
final long reuse = playable.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
playable.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
playable.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;

View File

@@ -634,8 +634,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && playable.getActingPlayer().hasEnteredWorld())
{
final long reuse = playable.getSkillRemainingReuseTime(skill.getReuseHashCode());
playable.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
playable.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -736,8 +735,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && playable.getActingPlayer().hasEnteredWorld())
{
final long reuse = playable.getSkillRemainingReuseTime(skill.getReuseHashCode());
playable.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
playable.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimestamp = true;
@@ -803,8 +801,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (skill.isActive() && !skill.isBad() && !skill.isTransformation() && (Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE > 0) && playable.getActingPlayer().hasEnteredWorld())
{
final long reuse = playable.getSkillRemainingReuseTime(skill.getReuseHashCode());
playable.addTimeStamp(skill, reuse > 0 ? reuse : skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
playable.addTimeStamp(skill, skill.getReuseDelay() > 0 ? skill.getReuseDelay() : Config.ITEM_EQUIP_ACTIVE_SKILL_REUSE);
updateTimestamp = true;
}
}
@@ -969,8 +966,7 @@ public abstract class Inventory extends ItemContainer
// Active, non offensive, skills start with reuse on equip.
if (!itemSkill.isBad() && !itemSkill.isTransformation() && (Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE > 0) && playable.getActingPlayer().hasEnteredWorld())
{
final long reuse = playable.getSkillRemainingReuseTime(itemSkill.getReuseHashCode());
playable.addTimeStamp(itemSkill, reuse > 0 ? reuse : itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
playable.addTimeStamp(itemSkill, itemSkill.getReuseDelay() > 0 ? itemSkill.getReuseDelay() : Config.ARMOR_SET_EQUIP_ACTIVE_SKILL_REUSE);
}
updateTimeStamp = true;