Devil's Isle spawns.

Contributed by Mantra.
This commit is contained in:
MobiusDev 2018-05-16 19:53:57 +00:00
parent a139893389
commit 8fbce40c9e
16 changed files with 8331 additions and 686 deletions

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@ -1551,6 +1551,85 @@
</spoil>
</drop_lists>
</npc>
<npc id="24046" level="70" type="L2Monster" name="Floating Eye Seer">
<!-- Source: www.l2wiki.com -->
<race>ETC</race> <!-- TODO: Magic Creatures -->
<acquire exp="14700" sp="441" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="6111" hpRegen="7.5" mp="2018" mpRegen="2.7" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
<attack physical="4277.7" magical="1816.2" critical="4" attackSpeed="253" range="40" />
<defence physical="1833.3" magical="1009" />
</stats>
<status attackable="true" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magical Creatures -->
</skill_list>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
<drop_lists>
<drop>
<item id="864" min="1" max="1" chance="0.03" /> <!-- Black Ore Earring -->
<item id="895" min="1" max="1" chance="0.03" /> <!-- Black Ore Ring -->
<item id="57" min="620" max="1447" chance="70" /> <!-- Adena -->
<item id="1878" min="1" max="1" chance="11.32" /> <!-- Durable Braid -->
<item id="1865" min="1" max="3" chance="9.007" /> <!-- Varnish -->
<item id="1895" min="1" max="1" chance="7.748" /> <!-- Metallic Fiber -->
<item id="1864" min="4" max="12" chance="6.725" /> <!-- Stem -->
<item id="4053" min="1" max="1" chance="4.056" /> <!-- Black Ore Ring Gemstone -->
<item id="4052" min="1" max="1" chance="3.426" /> <!-- Black Ore Earring Piece -->
</drop>
<spoil>
<item id="4974" min="1" max="1" chance="7.219" /> <!-- Recipe: Black Ore Ring (70%) -->
<item id="4973" min="1" max="1" chance="4.789" /> <!-- Recipe: Black Ore Earring (70%) -->
</spoil>
</drop_lists>
</npc>
<npc id="24047" level="71" type="L2Monster" name="Floating Eye Seer">
<!-- Source: www.l2wiki.com -->
<race>ETC</race> <!-- TODO: Magic Creatures -->
<acquire exp="15123" sp="453" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="6232" hpRegen="8.5" mp="2066" mpRegen="3" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
<attack physical="4362.4" magical="1859.4" critical="4" attackSpeed="253" range="40" />
<defence physical="1869.6" magical="1033" />
</stats>
<status attackable="true" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magical Creatures -->
</skill_list>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
<drop_lists>
<drop>
<item id="110" min="1" max="1" chance="0.03" /> <!-- Doom Shield -->
<item id="284" min="1" max="1" chance="0.003" /> <!-- Dark Elven Longbow -->
<item id="57" min="640" max="1492" chance="70" /> <!-- Adena -->
<item id="1866" min="1" max="1" chance="12.05" /> <!-- Suede -->
<item id="1870" min="1" max="3" chance="9.275" /> <!-- Coal -->
<item id="1871" min="1" max="3" chance="6.183" /> <!-- Charcoal -->
<item id="1895" min="1" max="1" chance="5.285" /> <!-- Metallic Fiber -->
<item id="4077" min="1" max="1" chance="4.356" /> <!-- Doom Shield Fragment -->
<item id="1876" min="1" max="1" chance="3.771" /> <!-- Mithril Ore -->
<item id="1879" min="1" max="1" chance="3.073" /> <!-- Cokes -->
<item id="4112" min="1" max="1" chance="0.75" /> <!-- Dark Elven Longbow Shaft -->
</drop>
<spoil>
<item id="4971" min="1" max="1" chance="0.988" /> <!-- Recipe: Dark Elven Longbow (60%) -->
</spoil>
</drop_lists>
</npc>
<npc id="24048" level="71" type="L2Monster" name="Immortal Spirit">
<parameters>
<param name="MoveAroundSocial" value="0" />
@ -1592,6 +1671,40 @@
</spoil>
</drop_lists>
</npc>
<npc id="24049" level="72" type="L2Monster" name="Immortal Spirit">
<!-- Source: www.l2wiki.com -->
<race>HUMAN</race>
<acquire exp="15549" sp="466" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="6351" hpRegen="8.5" mp="2115" mpRegen="3" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
<attack physical="4445.7" magical="1903.5" critical="4" attackSpeed="253" range="40" />
<defence physical="1905.3" magical="1057.5" />
</stats>
<status attackable="true" />
<skill_list>
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
<drop_lists>
<drop>
<item id="2391" min="1" max="1" chance="0.03" /> <!-- Blue Wolf Leather Armor -->
<item id="57" min="659" max="1538" chance="70" /> <!-- Adena -->
<item id="1870" min="1" max="3" chance="27.53" /> <!-- Coal -->
<item id="1874" min="1" max="1" chance="3.843" /> <!-- Oriharukon Ore -->
<item id="4082" min="1" max="1" chance="2.338" /> <!-- Blue Wolf Leather Armor Texture -->
</drop>
<spoil>
<item id="4984" min="1" max="1" chance="2.708" /> <!-- Recipe: Blue Wolf Leather Armor (60%) -->
</spoil>
</drop_lists>
</npc>
<npc id="24050" level="71" type="L2Monster" name="Starving Spirit">
<parameters>
<param name="MoveAroundSocial" value="0" />
@ -1644,6 +1757,43 @@
</spoil>
</drop_lists>
</npc>
<npc id="24051" level="72" type="L2Monster" name="Starving Spirit">
<!-- Source: www.l2wiki.com -->
<race>UNDEAD</race>
<acquire exp="15549" sp="466" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="6351" hpRegen="8.5" mp="2115" mpRegen="3" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
<attack physical="4445.7" magical="1903.5" critical="4" attackSpeed="253" range="40" />
<defence physical="1905.3" magical="1057.5" />
</stats>
<status attackable="true" />
<skill_list>
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
<drop_lists>
<drop>
<item id="2380" min="1" max="1" chance="0.03" /> <!-- Blue Wolf Gaiters -->
<item id="358" min="1" max="1" chance="0.0075" /> <!-- Blue Wolf Breastplate -->
<item id="57" min="659" max="1538" chance="70" /> <!-- Adena -->
<item id="1870" min="1" max="3" chance="27.68" /> <!-- Coal -->
<item id="1874" min="1" max="1" chance="3.816" /> <!-- Oriharukon Ore -->
<item id="4080" min="1" max="1" chance="2.105" /> <!-- Blue Wolf Gaiter Material -->
<item id="4078" min="1" max="1" chance="1.493" /> <!-- Blue Wolf Breastplate Part -->
</drop>
<spoil>
<item id="4982" min="1" max="1" chance="2.363" /> <!-- Recipe: Blue Wolf Gaiters (60%) -->
<item id="4981" min="1" max="1" chance="1.422" /> <!-- Recipe: Blue Wolf Breastplate (60%) -->
</spoil>
</drop_lists>
</npc>
<npc id="24052" level="72" type="L2Monster" name="Starving Soldier">
<parameters>
<param name="MoveAroundSocial" value="0" />
@ -1692,6 +1842,43 @@
</spoil>
</drop_lists>
</npc>
<npc id="24053" level="73" type="L2Monster" name="Starving Soldier">
<!-- Source: www.l2wiki.com -->
<race>UNDEAD</race>
<acquire exp="15987" sp="479" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="6466" hpRegen="8.5" mp="2163" mpRegen="3" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
<attack physical="4526.2" magical="1946.7" critical="4" attackSpeed="253" range="40" />
<defence physical="1939.8" magical="1081.5" />
</stats>
<status attackable="true" />
<skill_list>
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
<drop_lists>
<drop>
<item id="2403" min="1" max="1" chance="0.03" /> <!-- Blue Wolf Stockings -->
<item id="2398" min="1" max="1" chance="0.0075" /> <!-- Blue Wolf Tunic -->
<item id="57" min="680" max="1586" chance="70" /> <!-- Adena -->
<item id="1870" min="1" max="3" chance="28.57" /> <!-- Coal -->
<item id="1874" min="1" max="1" chance="3.928" /> <!-- Oriharukon Ore -->
<item id="4086" min="1" max="1" chance="2.454" /> <!-- Blue Wolf Stocking Pattern -->
<item id="4084" min="1" max="1" chance="1.864" /> <!-- Blue Wolf Tunic Fabric -->
</drop>
<spoil>
<item id="4988" min="1" max="1" chance="3.263" /> <!-- Recipe: Blue Wolf Stockings (60%) -->
<item id="4986" min="1" max="1" chance="2.007" /> <!-- Recipe: Blue Wolf Tunic (60%) -->
</spoil>
</drop_lists>
</npc>
<npc id="24054" level="73" type="L2Monster" name="Starving Warrior">
<parameters>
<param name="MoveAroundSocial" value="0" />
@ -1738,4 +1925,41 @@
</spoil>
</drop_lists>
</npc>
<npc id="24055" level="74" type="L2Monster" name="Starving Warrior">
<!-- Source: www.l2wiki.com -->
<race>UNDEAD</race>
<acquire exp="16428" sp="492" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="6580" hpRegen="8.5" mp="2212" mpRegen="3" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
<attack physical="4606" magical="1990.8" critical="4" attackSpeed="253" range="40" />
<defence physical="1974" magical="1106" />
</stats>
<status attackable="true" />
<skill_list>
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
<drop_lists>
<drop>
<item id="2416" min="1" max="1" chance="0.03" /> <!-- Sealed Blue Wolf Helmet -->
<item id="2417" min="1" max="1" chance="0.03" /> <!-- Sealed Doom Helmet -->
<item id="57" min="699" max="1634" chance="70" /> <!-- Adena -->
<item id="4089" min="1" max="1" chance="4.091" /> <!-- Sealed Doom Helmet Design -->
<item id="4088" min="1" max="1" chance="4.071" /> <!-- Sealed Blue Wolf Helmet Design -->
<item id="1887" min="1" max="1" chance="2.991" /> <!-- Varnish of Purity -->
</drop>
<spoil>
<item id="4962" min="1" max="1" chance="4.326" /> <!-- Recipe: Sealed Zubei's Helmet (60%) -->
<item id="4991" min="1" max="1" chance="2.727" /> <!-- Recipe: Sealed Doom Helmet (60%) -->
<item id="4990" min="1" max="1" chance="2.681" /> <!-- Recipe: Sealed Blue Wolf Helmet (60%) -->
</spoil>
</drop_lists>
</npc>
</list>

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@ -1827,4 +1827,38 @@
<height normal="23.5" />
</collision>
</npc>
<npc id="31075" level="70" type="L2Teleporter" name="Gatekeeper Ziggurat" title="">
<!-- CLASSIC NPC -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="8446" hpRegen="7.5" mp="2355" mpRegen="2.7" />
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="20" />
<height normal="40" />
</collision>
</npc>
<npc id="31076" level="70" type="L2Teleporter" name="Gatekeeper Ziggurat" title="">
<!-- CLASSIC NPC -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="8446" hpRegen="7.5" mp="2355" mpRegen="2.7" />
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="20" />
<height normal="40" />
</collision>
</npc>
</list>

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@ -34,20 +34,20 @@
<height normal="30" />
</collision>
</npc>
<npc id="34293" level="78" type="L2Teleporter" name="Maris" title="Researcher">
<race>ETC</race>
<sex>MALE</sex>
<npc id="34040" level="78" type="L2Teleporter" name="Tyron" title="Messenger of Gludio">
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="8446" hpRegen="7.5" mp="2355" mpRegen="2.7" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
<radius normal="8" />
<height normal="19" />
</collision>
</npc>
<npc id="34079" level="99" type="L2Merchant" name="Macken" title="Rarities Traider">

View File

@ -820,11 +820,12 @@
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<equipment rhand="17328" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="2578" hpRegen="10.5" mp="1345" mpRegen="3.6" />
<vitals hp="2578" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="64" />
<run ground="120" />
<run ground="1" />
</speed>
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
@ -834,8 +835,8 @@
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
<collision>
<radius normal="9.5" />
<height normal="22.4" />
<radius normal="9" />
<height normal="20.4" />
</collision>
</npc>
<npc id="34291" level="99" type="L2Npc" name="Nana" title="Healer of the Arena">
@ -882,4 +883,20 @@
<height normal="35" />
</collision>
</npc>
<npc id="34293" level="78" type="L2Teleporter" name="Maris" title="Researcher">
<race>ETC</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="8446" hpRegen="7.5" mp="2355" mpRegen="2.7" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
</npc>
</list>

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@ -0,0 +1,5 @@
<html><body>Gatekeeper Ziggurat:<br>
A Human voice seems to emanate from a shining, blue globe:<br>
Behold the gateway to the Forbidden Sacred Area! My job is guard it, and you cannot pass without my permission.<br>
<Button ALIGN=LEFT ICON="TELEPORT" action="bypass -h npc_%objectId%_teleport OTHER 0">Teleport</Button>
</body></html>

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@ -0,0 +1,5 @@
<html><body>Gatekeeper Ziggurat:<br>
A Human voice seems to emanate from a shining, blue globe:<br>
Behold the gateway to the Forbidden Sacred Area! My job is guard it, and you cannot pass without my permission.<br>
<Button ALIGN=LEFT ICON="TELEPORT" action="bypass -h npc_%objectId%_teleport OTHER 0">Teleport</Button>
</body></html>

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@ -1,61 +1,50 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="21602" level="65" type="L2Monster" name="Zaken's Pikeman">
<npc id="21602" level="65" type="L2Monster" name="Ancient Holy Ground's Wing">
<!-- Classic Monster -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsTransform" value="2" />
<param name="step1" value="21602" />
<param name="step2" value="21603" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4244" level="4" />
<skill name="DeBuff" id="4076" level="3" /> <!-- Decrease Speed -->
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="292" /> <!-- Pike -->
<sex>FEMALE</sex>
<acquire exp="40980" sp="1229" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1539" hpRegen="5.5" mp="2096" mpRegen="2.1" />
<attack physical="210.04832" magical="143.43577" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="169.13417" magical="123.76505" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2313.74622796964" hpRegen="8.5" mp="1188.8" mpRegen="3" />
<attack physical="601.50361" magical="405.81844" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="221.15063" magical="143.851368417065" />
<attribute>
<defence fire="20" water="20" wind="-5" earth="20" holy="-13" dark="53" />
</attribute>
<speed>
<walk ground="50" />
<run ground="174" />
<walk ground="80" />
<run ground="200" />
</speed>
<hit_time>210</hit_time>
<abnormalResist physical="10" magical="10" />
<hit_time>540</hit_time>
</stats>
<status undying="false" />
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4244" level="4" /> <!-- NPC Wild Sweep -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
<skill id="4076" level="3" /> <!--Decrease Speed -->
<skill id="4276" level="1" /> <!--Weak Point against Bow/Crossbow Weapons -->
<skill id="4408" level="12" /> <!--HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="13" /> <!--Average P. Atk. -->
<skill id="4411" level="13" /> <!--Average M. Atk. -->
<skill id="4412" level="12" /> <!--Average P. Def. -->
<skill id="4413" level="12" /> <!--Average M. Def. -->
<skill id="4414" level="3" /> <!--Light Armor Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="9" /> <!--Demons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="true">
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>UNDEAD1</clan>
<clan>C_DUNGEON</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" grown="12" />
<height normal="28" grown="33" />
</collision>
<drop_lists>
<drop>
<item id="600" min="1" max="1" chance="0.03" /> <!-- Sealed Avadon Boots -->
@ -80,63 +69,59 @@
<item id="4938" min="1" max="1" chance="38.79" /> <!-- Recipe: Adamantite Ring (70%) -->
</spoil>
</drop_lists>
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="21603" level="66" type="L2Monster" name="Zaken's Pikeman">
<npc id="21603" level="66" type="L2Monster" name="Guardian Spirit of Ancient Holy Ground">
<!-- Classic Monster -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsTransform" value="2" />
<param name="step1" value="21602" />
<param name="step2" value="21603" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4244" level="4" />
<skill name="SelfRangeDDMagic" id="4101" level="8" /> <!-- NPC Spinning Slash -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="292" /> <!-- Pike -->
<equipment rhand="78" /> <!-- Great Sword -->
<acquire exp="42460" sp="1273" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1539" hpRegen="5.5" mp="2096" mpRegen="2.1" />
<attack physical="279.5743139" magical="143.43577" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="127.0730053" magical="123.76505" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2367.80290477825" hpRegen="8.585" mp="1219.8" mpRegen="3.03" />
<attack physical="607.50361" magical="415.81844" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="241.15063" magical="153.851368417065" evasion="1" />
<attribute>
<attack type="DARK" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="50" />
<run ground="174" />
<walk ground="40" />
<run ground="190" />
</speed>
<hit_time>210</hit_time>
<abnormalResist physical="10" magical="10" />
<hit_time>500</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4244" level="4" /> <!-- NPC Wild Sweep -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
<skill id="4101" level="8" /> <!--NPC Spinning Slash -->
<skill id="4285" level="3" /> <!--Resist Sleep Attacks -->
<skill id="4287" level="3" /> <!--Resist Hold Attacks -->
<skill id="4408" level="12" /> <!--HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="13" /> <!--Average M. Atk. -->
<skill id="4412" level="12" /> <!--Average P. Def. -->
<skill id="4413" level="12" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="1" /> <!--Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="true">
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>UNDEAD1</clan>
<clan>C_DUNGEON</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" grown="12" />
<height normal="28" grown="33" />
</collision>
<drop_lists>
<drop>
<item id="887" min="1" max="1" chance="0.075" /> <!-- Adamantite Ring -->
@ -154,6 +139,10 @@
<item id="4937" min="1" max="1" chance="26.61" /> <!-- Recipe: Adamantite Earring (70%) -->
</spoil>
</drop_lists>
<collision>
<radius normal="21" grown="25" />
<height normal="40" grown="48" />
</collision>
</npc>
<npc id="21604" level="66" type="L2Monster" name="Zaken's Elite Pikeman">
<parameters>
@ -225,62 +214,61 @@
</spoil>
</drop_lists>
</npc>
<npc id="21605" level="67" type="L2Monster" name="Zaken's Archer">
<npc id="21605" level="67" type="L2Monster" name="Lilim Knight Captain">
<parameters>
<param name="MoveAroundSocial" value="157" />
<param name="MoveAroundSocial1" value="157" />
<param name="MoveAroundSocial2" value="157" />
<param name="IsTransform" value="2" />
<param name="step1" value="21605" />
<param name="step2" value="21606" />
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4040" level="4" />
<skill name="SelfRangeDDMagic" id="4072" level="7" /> <!-- Stun -->
<skill name="PhysicalSpecial" id="4032" level="7" /> <!-- NPC Strike -->
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="279" /> <!-- Reinforced Longbow -->
<equipment rhand="5800" lhand="5799" /> <!-- Nephilim Lord lhand: Nephilim Lord -->
<acquire exp="43756" sp="1312" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1601" hpRegen="5.5" mp="2096" mpRegen="2.1" />
<attack physical="493.7975486" magical="151.75505" random="10" critical="8" accuracy="0" attackSpeed="227" reuseDelay="1500" type="BOW" range="500" distance="10" width="0" />
<defence physical="173.43552" magical="126.91259" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2421.39403210377" hpRegen="8.5" mp="1251" mpRegen="3" />
<attack physical="541.44774" magical="369.73862" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="262.19426" magical="174.571895122369" shield="153" shieldRate="20" />
<attribute>
<attack type="DARK" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" />
</attribute>
<speed>
<walk ground="40" />
<run ground="174" />
<walk ground="56" />
<run ground="190" />
</speed>
<hit_time>800</hit_time>
<abnormalResist physical="10" magical="10" />
<hit_time>460</hit_time>
</stats>
<status undying="false" />
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4040" level="4" /> <!-- NPC Bow Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
<skill id="4032" level="7" /> <!--NPC Strike -->
<skill id="4072" level="7" /> <!--Stun -->
<skill id="4092" level="1" /> <!--NPC Puma Spirit Totem -->
<skill id="4285" level="3" /> <!--Resist Sleep Attacks -->
<skill id="4287" level="3" /> <!--Resist Hold Attacks -->
<skill id="4408" level="12" /> <!--HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="14" /> <!--Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!--Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!--Very Strong P. Def. -->
<skill id="4413" level="12" /> <!--Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="9" /> <!--Demons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="ARCHER" clanHelpRange="300" dodge="15" aggroRange="300">
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="400" clanHelpRange="400" isAggressive="false">
<clan_list>
<clan>UNDEAD1</clan>
<clan>C_DUNGEON</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" />
<height normal="27" />
</collision>
<drop_lists>
<drop>
<item id="554" min="1" max="1" chance="0.03" /> <!-- Sealed Zubei's Boots -->
@ -308,6 +296,10 @@
<item id="4960" min="1" max="1" chance="8.184" /> <!-- Recipe: Sealed Zubei's Gauntlets (60%) -->
</spoil>
</drop_lists>
<collision>
<radius normal="13" />
<height normal="55" />
</collision>
</npc>
<npc id="21606" level="67" type="L2Monster" name="Zaken's Archer">
<parameters>
@ -390,60 +382,59 @@
</spoil>
</drop_lists>
</npc>
<npc id="21607" level="68" type="L2Monster" name="Zaken's Elite Archer">
<npc id="21607" level="68" type="L2Monster" name="Nephilim Cardinal">
<!-- Classic Monster -->
<parameters>
<param name="MoveAroundSocial" value="157" />
<param name="MoveAroundSocial1" value="157" />
<param name="MoveAroundSocial2" value="157" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4040" level="4" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="CheckMagic" id="4098" level="8" /> <!-- Silence -->
<skill name="CheckMagic1" id="4046" level="8" /> <!-- Sleep -->
<skill name="MagicHeal" id="4065" level="8" /> <!-- NPC Heal -->
<skill name="CancelMagic" id="4094" level="8" /> <!-- NPC Cancel Magic -->
<skill name="Buff" id="4030" level="3" /> <!-- NPC Clan Might -->
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<equipment rhand="279" /> <!-- Reinforced Longbow -->
<acquire exp="55488" sp="1664" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1601" hpRegen="22" mp="2096" mpRegen="2.1" />
<attack physical="493.7975486" magical="151.75505" random="10" critical="8" accuracy="0" attackSpeed="227" reuseDelay="1500" type="BOW" range="500" distance="10" width="0" />
<defence physical="173.43552" magical="126.91259" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2474.43773844242" hpRegen="8.5" mp="1282.4" mpRegen="3" />
<attack physical="555.81387" magical="384.40994" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="232.70061" magical="161.515820894982" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="53" dark="-83" />
</attribute>
<speed>
<walk ground="40" />
<run ground="174" />
<walk ground="50" />
<run ground="180" />
</speed>
<hit_time>800</hit_time>
<abnormalResist physical="10" magical="10" />
<hit_time>480</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4040" level="4" /> <!-- NPC Bow Attack -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
<skill id="4030" level="3" /> <!--NPC Clan Might -->
<skill id="4046" level="8" /> <!--Sleep -->
<skill id="4065" level="8" /> <!--NPC Heal -->
<skill id="4094" level="8" /> <!--NPC Cancel Magic -->
<skill id="4098" level="8" /> <!--Silence -->
<skill id="4285" level="5" /> <!--Resist Sleep Attacks -->
<skill id="4408" level="13" /> <!--HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="15" /> <!--Slightly Strong P. Atk. -->
<skill id="4411" level="14" /> <!--Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!--Slightly Weak P. Def. -->
<skill id="4413" level="12" /> <!--Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="5" /> <!--Blunt Weapons -->
<skill id="4416" level="8" /> <!--Angels -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai type="ARCHER" clanHelpRange="300" dodge="15" aggroRange="300">
<ai aggroRange="400" clanHelpRange="400" isAggressive="false">
<clan_list>
<clan>UNDEAD1</clan>
<clan>C_DUNGEON</clan>
</clan_list>
</ai>
<collision>
<radius normal="13" />
<height normal="32.5" />
</collision>
<drop_lists>
<drop>
<item id="110" min="1" max="1" chance="0.03" /> <!-- Doom Shield -->
@ -464,6 +455,10 @@
<item id="947" min="1" max="1" chance="0.3" /> <!-- Scroll: Enchant Weapon (B-grade) -->
</spoil>
</drop_lists>
<collision>
<radius normal="21" grown="14" />
<height normal="44" grown="56" />
</collision>
</npc>
<npc id="21608" level="68" type="L2Monster" name="Zaken's Watchman">
<parameters>
@ -536,60 +531,58 @@
</spoil>
</drop_lists>
</npc>
<npc id="21609" level="69" type="L2Monster" name="Zaken's Watchman">
<npc id="21609" level="69" type="L2Monster" name="Netherworld Royal Guard">
<!-- Classic Monster -->
<parameters>
<param name="MoveAroundSocial" value="57" />
<param name="MoveAroundSocial1" value="57" />
<param name="MoveAroundSocial2" value="57" />
<param name="IsTransform" value="2" />
<param name="step1" value="21608" />
<param name="step2" value="21609" />
<param name="MoveAroundSocial" value="74" />
<param name="MoveAroundSocial1" value="74" />
<param name="MoveAroundSocial2" value="74" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="W_LongRangeDDMagic" id="4151" level="4" />
<skill name="W_ShortRangeDDMagic" id="4160" level="4" />
<skill name="PhysicalSpecial" id="4032" level="8" /> <!-- NPC Strike -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="78" /> <!-- Great Sword -->
<acquire exp="58828" sp="1764" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1664" hpRegen="5.5" mp="2096" mpRegen="2.1" />
<attack physical="312.649624" magical="160.40508" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="113.5381976" magical="130.09715" evasion="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1314" mpRegen="3" />
<attack physical="667.50361" magical="455.81844" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="291.15063" magical="193.851368417065" />
<attribute>
<attack type="DARK" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="80" />
<run ground="174" />
<walk ground="27" />
<run ground="200" />
</speed>
<hit_time>340</hit_time>
<abnormalResist physical="10" magical="10" />
<hit_time>710</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4151" level="4" /> <!-- NPC Windstrike - Magic -->
<skill id="4160" level="4" /> <!-- NPC Aura Burn - Magic -->
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="4032" level="8" /> <!--NPC Strike -->
<skill id="4408" level="13" /> <!--HP Increase (4x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="16" /> <!--Slightly Strong P. Atk. -->
<skill id="4411" level="15" /> <!--Slightly Strong M. Atk. -->
<skill id="4412" level="13" /> <!--Slightly Weak P. Def. -->
<skill id="4413" level="14" /> <!--Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="1" /> <!--Undead -->
<skill id="4086" level="1" /> <!-- -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="300" clanHelpRange="300" isAggressive="true" />
<collision>
<radius normal="15" />
<height normal="28" />
</collision>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>C_DUNGEON</clan>
</clan_list>
</ai>
<drop_lists>
<drop>
<item id="57" min="1719" max="4010" chance="70" /> <!-- Adena -->
@ -605,6 +598,10 @@
<item id="4973" min="1" max="1" chance="26.18" /> <!-- Recipe: Black Ore Earring (70%) -->
</spoil>
</drop_lists>
<collision>
<radius normal="12" grown="14.5" />
<height normal="31" grown="36" />
</collision>
</npc>
<npc id="21610" level="69" type="L2Monster" name="Zaken's Senior Watchman">
<parameters>
@ -2789,7 +2786,7 @@
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment lhand="2507" /> <!-- Lizardspear -->
<equipment rhand="2507" /> <!-- Lizardspear -->
<acquire exp="2116" sp="63" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="1108" hpRegen="2.25" mp="531" mpRegen="1.8" />
@ -3862,30 +3859,30 @@
<radius normal="25" />
<height normal="65" />
</collision>
<drop_lists>
<drop>
<item id="78" min="1" max="1" chance="0.003" /> <!-- Great Sword -->
<item id="142" min="1" max="1" chance="0.003" /> <!-- Keshanberk -->
<item id="2381" min="1" max="1" chance="0.003" /> <!-- Doom Plate Armor -->
<item id="57" min="468" max="1092" chance="70" /> <!-- Adena -->
<item id="1867" min="1" max="1" chance="18.86" /> <!-- Animal Skin -->
<item id="1872" min="1" max="1" chance="17.93" /> <!-- Animal Bone -->
<item id="1882" min="1" max="1" chance="2.988" /> <!-- Leather -->
<item id="1881" min="1" max="1" chance="1.768" /> <!-- Coarse Bone Powder -->
<item id="4104" min="1" max="1" chance="0.3" /> <!-- Great Sword Blade -->
<item id="4081" min="1" max="1" chance="0.3" /> <!-- Doom Plate Armor Temper -->
<item id="4043" min="1" max="1" chance="0.3" /> <!-- Asofe -->
<item id="4040" min="1" max="1" chance="0.3" /> <!-- Mold Lubricant -->
<item id="4107" min="1" max="1" chance="0.3" /> <!-- Keshanberk Blade -->
</drop>
<spoil>
<item id="1872" min="1" max="3" chance="72.39" /> <!-- Animal Bone -->
<item id="1867" min="1" max="3" chance="72.07" /> <!-- Animal Skin -->
<item id="1882" min="1" max="1" chance="24.33" /> <!-- Leather -->
<item id="1881" min="1" max="1" chance="15.31" /> <!-- Coarse Bone Powder -->
<item id="4043" min="1" max="1" chance="3.728" /> <!-- Asofe -->
<item id="4040" min="1" max="1" chance="2.24" /> <!-- Mold Lubricant -->
</spoil>
</drop_lists>
<drop_lists>
<drop>
<item id="78" min="1" max="1" chance="0.003" /> <!-- Great Sword -->
<item id="142" min="1" max="1" chance="0.003" /> <!-- Keshanberk -->
<item id="2381" min="1" max="1" chance="0.003" /> <!-- Doom Plate Armor -->
<item id="57" min="468" max="1092" chance="70" /> <!-- Adena -->
<item id="1867" min="1" max="1" chance="18.86" /> <!-- Animal Skin -->
<item id="1872" min="1" max="1" chance="17.93" /> <!-- Animal Bone -->
<item id="1882" min="1" max="1" chance="2.988" /> <!-- Leather -->
<item id="1881" min="1" max="1" chance="1.768" /> <!-- Coarse Bone Powder -->
<item id="4104" min="1" max="1" chance="0.3" /> <!-- Great Sword Blade -->
<item id="4081" min="1" max="1" chance="0.3" /> <!-- Doom Plate Armor Temper -->
<item id="4043" min="1" max="1" chance="0.3" /> <!-- Asofe -->
<item id="4040" min="1" max="1" chance="0.3" /> <!-- Mold Lubricant -->
<item id="4107" min="1" max="1" chance="0.3" /> <!-- Keshanberk Blade -->
</drop>
<spoil>
<item id="1872" min="1" max="3" chance="72.39" /> <!-- Animal Bone -->
<item id="1867" min="1" max="3" chance="72.07" /> <!-- Animal Skin -->
<item id="1882" min="1" max="1" chance="24.33" /> <!-- Leather -->
<item id="1881" min="1" max="1" chance="15.31" /> <!-- Coarse Bone Powder -->
<item id="4043" min="1" max="1" chance="3.728" /> <!-- Asofe -->
<item id="4040" min="1" max="1" chance="2.24" /> <!-- Mold Lubricant -->
</spoil>
</drop_lists>
</npc>
</list>

View File

@ -1551,6 +1551,85 @@
</spoil>
</drop_lists>
</npc>
<npc id="24046" level="70" type="L2Monster" name="Floating Eye Seer">
<!-- Source: www.l2wiki.com -->
<race>ETC</race> <!-- TODO: Magic Creatures -->
<acquire exp="14700" sp="441" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="6111" hpRegen="7.5" mp="2018" mpRegen="2.7" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
<attack physical="4277.7" magical="1816.2" critical="4" attackSpeed="253" range="40" />
<defence physical="1833.3" magical="1009" />
</stats>
<status attackable="true" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magical Creatures -->
</skill_list>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
<drop_lists>
<drop>
<item id="864" min="1" max="1" chance="0.03" /> <!-- Black Ore Earring -->
<item id="895" min="1" max="1" chance="0.03" /> <!-- Black Ore Ring -->
<item id="57" min="620" max="1447" chance="70" /> <!-- Adena -->
<item id="1878" min="1" max="1" chance="11.32" /> <!-- Durable Braid -->
<item id="1865" min="1" max="3" chance="9.007" /> <!-- Varnish -->
<item id="1895" min="1" max="1" chance="7.748" /> <!-- Metallic Fiber -->
<item id="1864" min="4" max="12" chance="6.725" /> <!-- Stem -->
<item id="4053" min="1" max="1" chance="4.056" /> <!-- Black Ore Ring Gemstone -->
<item id="4052" min="1" max="1" chance="3.426" /> <!-- Black Ore Earring Piece -->
</drop>
<spoil>
<item id="4974" min="1" max="1" chance="7.219" /> <!-- Recipe: Black Ore Ring (70%) -->
<item id="4973" min="1" max="1" chance="4.789" /> <!-- Recipe: Black Ore Earring (70%) -->
</spoil>
</drop_lists>
</npc>
<npc id="24047" level="71" type="L2Monster" name="Floating Eye Seer">
<!-- Source: www.l2wiki.com -->
<race>ETC</race> <!-- TODO: Magic Creatures -->
<acquire exp="15123" sp="453" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="6232" hpRegen="8.5" mp="2066" mpRegen="3" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
<attack physical="4362.4" magical="1859.4" critical="4" attackSpeed="253" range="40" />
<defence physical="1869.6" magical="1033" />
</stats>
<status attackable="true" />
<skill_list>
<skill id="4416" level="2" /> <!-- Magical Creatures -->
</skill_list>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
<drop_lists>
<drop>
<item id="110" min="1" max="1" chance="0.03" /> <!-- Doom Shield -->
<item id="284" min="1" max="1" chance="0.003" /> <!-- Dark Elven Longbow -->
<item id="57" min="640" max="1492" chance="70" /> <!-- Adena -->
<item id="1866" min="1" max="1" chance="12.05" /> <!-- Suede -->
<item id="1870" min="1" max="3" chance="9.275" /> <!-- Coal -->
<item id="1871" min="1" max="3" chance="6.183" /> <!-- Charcoal -->
<item id="1895" min="1" max="1" chance="5.285" /> <!-- Metallic Fiber -->
<item id="4077" min="1" max="1" chance="4.356" /> <!-- Doom Shield Fragment -->
<item id="1876" min="1" max="1" chance="3.771" /> <!-- Mithril Ore -->
<item id="1879" min="1" max="1" chance="3.073" /> <!-- Cokes -->
<item id="4112" min="1" max="1" chance="0.75" /> <!-- Dark Elven Longbow Shaft -->
</drop>
<spoil>
<item id="4971" min="1" max="1" chance="0.988" /> <!-- Recipe: Dark Elven Longbow (60%) -->
</spoil>
</drop_lists>
</npc>
<npc id="24048" level="71" type="L2Monster" name="Immortal Spirit">
<parameters>
<param name="MoveAroundSocial" value="0" />
@ -1592,6 +1671,40 @@
</spoil>
</drop_lists>
</npc>
<npc id="24049" level="72" type="L2Monster" name="Immortal Spirit">
<!-- Source: www.l2wiki.com -->
<race>HUMAN</race>
<acquire exp="15549" sp="466" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="6351" hpRegen="8.5" mp="2115" mpRegen="3" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
<attack physical="4445.7" magical="1903.5" critical="4" attackSpeed="253" range="40" />
<defence physical="1905.3" magical="1057.5" />
</stats>
<status attackable="true" />
<skill_list>
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
<drop_lists>
<drop>
<item id="2391" min="1" max="1" chance="0.03" /> <!-- Blue Wolf Leather Armor -->
<item id="57" min="659" max="1538" chance="70" /> <!-- Adena -->
<item id="1870" min="1" max="3" chance="27.53" /> <!-- Coal -->
<item id="1874" min="1" max="1" chance="3.843" /> <!-- Oriharukon Ore -->
<item id="4082" min="1" max="1" chance="2.338" /> <!-- Blue Wolf Leather Armor Texture -->
</drop>
<spoil>
<item id="4984" min="1" max="1" chance="2.708" /> <!-- Recipe: Blue Wolf Leather Armor (60%) -->
</spoil>
</drop_lists>
</npc>
<npc id="24050" level="71" type="L2Monster" name="Starving Spirit">
<parameters>
<param name="MoveAroundSocial" value="0" />
@ -1644,6 +1757,43 @@
</spoil>
</drop_lists>
</npc>
<npc id="24051" level="72" type="L2Monster" name="Starving Spirit">
<!-- Source: www.l2wiki.com -->
<race>UNDEAD</race>
<acquire exp="15549" sp="466" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="6351" hpRegen="8.5" mp="2115" mpRegen="3" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
<attack physical="4445.7" magical="1903.5" critical="4" attackSpeed="253" range="40" />
<defence physical="1905.3" magical="1057.5" />
</stats>
<status attackable="true" />
<skill_list>
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
<drop_lists>
<drop>
<item id="2380" min="1" max="1" chance="0.03" /> <!-- Blue Wolf Gaiters -->
<item id="358" min="1" max="1" chance="0.0075" /> <!-- Blue Wolf Breastplate -->
<item id="57" min="659" max="1538" chance="70" /> <!-- Adena -->
<item id="1870" min="1" max="3" chance="27.68" /> <!-- Coal -->
<item id="1874" min="1" max="1" chance="3.816" /> <!-- Oriharukon Ore -->
<item id="4080" min="1" max="1" chance="2.105" /> <!-- Blue Wolf Gaiter Material -->
<item id="4078" min="1" max="1" chance="1.493" /> <!-- Blue Wolf Breastplate Part -->
</drop>
<spoil>
<item id="4982" min="1" max="1" chance="2.363" /> <!-- Recipe: Blue Wolf Gaiters (60%) -->
<item id="4981" min="1" max="1" chance="1.422" /> <!-- Recipe: Blue Wolf Breastplate (60%) -->
</spoil>
</drop_lists>
</npc>
<npc id="24052" level="72" type="L2Monster" name="Starving Soldier">
<parameters>
<param name="MoveAroundSocial" value="0" />
@ -1692,6 +1842,43 @@
</spoil>
</drop_lists>
</npc>
<npc id="24053" level="73" type="L2Monster" name="Starving Soldier">
<!-- Source: www.l2wiki.com -->
<race>UNDEAD</race>
<acquire exp="15987" sp="479" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="6466" hpRegen="8.5" mp="2163" mpRegen="3" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
<attack physical="4526.2" magical="1946.7" critical="4" attackSpeed="253" range="40" />
<defence physical="1939.8" magical="1081.5" />
</stats>
<status attackable="true" />
<skill_list>
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
<drop_lists>
<drop>
<item id="2403" min="1" max="1" chance="0.03" /> <!-- Blue Wolf Stockings -->
<item id="2398" min="1" max="1" chance="0.0075" /> <!-- Blue Wolf Tunic -->
<item id="57" min="680" max="1586" chance="70" /> <!-- Adena -->
<item id="1870" min="1" max="3" chance="28.57" /> <!-- Coal -->
<item id="1874" min="1" max="1" chance="3.928" /> <!-- Oriharukon Ore -->
<item id="4086" min="1" max="1" chance="2.454" /> <!-- Blue Wolf Stocking Pattern -->
<item id="4084" min="1" max="1" chance="1.864" /> <!-- Blue Wolf Tunic Fabric -->
</drop>
<spoil>
<item id="4988" min="1" max="1" chance="3.263" /> <!-- Recipe: Blue Wolf Stockings (60%) -->
<item id="4986" min="1" max="1" chance="2.007" /> <!-- Recipe: Blue Wolf Tunic (60%) -->
</spoil>
</drop_lists>
</npc>
<npc id="24054" level="73" type="L2Monster" name="Starving Warrior">
<parameters>
<param name="MoveAroundSocial" value="0" />
@ -1738,4 +1925,41 @@
</spoil>
</drop_lists>
</npc>
<npc id="24055" level="74" type="L2Monster" name="Starving Warrior">
<!-- Source: www.l2wiki.com -->
<race>UNDEAD</race>
<acquire exp="16428" sp="492" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="6580" hpRegen="8.5" mp="2212" mpRegen="3" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
<attack physical="4606" magical="1990.8" critical="4" attackSpeed="253" range="40" />
<defence physical="1974" magical="1106" />
</stats>
<status attackable="true" />
<skill_list>
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
<drop_lists>
<drop>
<item id="2416" min="1" max="1" chance="0.03" /> <!-- Sealed Blue Wolf Helmet -->
<item id="2417" min="1" max="1" chance="0.03" /> <!-- Sealed Doom Helmet -->
<item id="57" min="699" max="1634" chance="70" /> <!-- Adena -->
<item id="4089" min="1" max="1" chance="4.091" /> <!-- Sealed Doom Helmet Design -->
<item id="4088" min="1" max="1" chance="4.071" /> <!-- Sealed Blue Wolf Helmet Design -->
<item id="1887" min="1" max="1" chance="2.991" /> <!-- Varnish of Purity -->
</drop>
<spoil>
<item id="4962" min="1" max="1" chance="4.326" /> <!-- Recipe: Sealed Zubei's Helmet (60%) -->
<item id="4991" min="1" max="1" chance="2.727" /> <!-- Recipe: Sealed Doom Helmet (60%) -->
<item id="4990" min="1" max="1" chance="2.681" /> <!-- Recipe: Sealed Blue Wolf Helmet (60%) -->
</spoil>
</drop_lists>
</npc>
</list>

View File

@ -1827,4 +1827,38 @@
<height normal="23.5" />
</collision>
</npc>
<npc id="31075" level="70" type="L2Teleporter" name="Gatekeeper Ziggurat" title="">
<!-- CLASSIC NPC -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="8446" hpRegen="7.5" mp="2355" mpRegen="2.7" />
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="20" />
<height normal="40" />
</collision>
</npc>
<npc id="31076" level="70" type="L2Teleporter" name="Gatekeeper Ziggurat" title="">
<!-- CLASSIC NPC -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="8446" hpRegen="7.5" mp="2355" mpRegen="2.7" />
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="20" />
<height normal="40" />
</collision>
</npc>
</list>

View File

@ -34,22 +34,6 @@
<height normal="30" />
</collision>
</npc>
<npc id="34293" level="78" type="L2Teleporter" name="Maris" title="Researcher">
<race>ETC</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="8446" hpRegen="7.5" mp="2355" mpRegen="2.7" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
</npc>
<npc id="34040" level="78" type="L2Teleporter" name="Tyron" title="Messenger of Gludio">
<race>HUMAN</race>
<sex>FEMALE</sex>

View File

@ -885,4 +885,20 @@
<height normal="35" />
</collision>
</npc>
<npc id="34293" level="78" type="L2Teleporter" name="Maris" title="Researcher">
<race>ETC</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
<vitals hp="8446" hpRegen="7.5" mp="2355" mpRegen="2.7" />
<speed>
<walk ground="60" /> <!-- Need retail value -->
<run ground="120" /> <!-- Need retail value -->
</speed>
</stats>
<status attackable="false" />
<collision>
<radius normal="16" /> <!-- Need retail value -->
<height normal="13.25" /> <!-- Need retail value -->
</collision>
</npc>
</list>

View File

@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/teleporterData.xsd">
<npc id="31075">
<teleport type="OTHER">
<location x="-20208" y="-250800" z="-8160" />
</teleport>
</npc>
<npc id="31076">
<teleport type="OTHER">
<location x="104192" y="84064" z="-4376" />
</teleport>
</npc>
</list>