Parsed items from client.

This commit is contained in:
MobiusDevelopment 2021-03-11 06:31:38 +00:00
parent 1ca3b2d6c5
commit 8e7d526375
6 changed files with 2730 additions and 0 deletions

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@ -792,6 +792,209 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="29876" name="Valentine's Day Gift Box" additionalName="Event" type="EtcItem">
<!-- Violet's gift for Valentine's Day. Carefully and neatly wrapped.\nDouble-click to obtain one of the following items: Bloody Weapon Enhancement Stone, Blessed Valakas' Necklace, Blessed Antharas' Earring, Lindvior's Earring, +8 Fallen Angel's Ring Pack, +8 Angel Necklace/ Earring/ Ring Pack, Alice's Costume Appearance Stone, Forgotten Spellbook Chapter 1, Jewel Energy, various supplies. -->
<set name="icon" val="icon.ev_2018_xmas_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="20" />
<set name="price" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="29877" name="Greater Jewelry Box Lv. 5" type="EtcItem">
<!-- Double-click to obtain a Lv. 5 greater jewel. -->
<set name="icon" val="icon.etc_bm_jewelbox_shhadai" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="29878" name="Greater Jewelry Box Lv. 1" type="EtcItem">
<!-- Double-click to obtain a Lv. 1 greater jewel. -->
<set name="icon" val="icon.etc_bm_jewelbox_shhadai" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="29879" name="Heavenly Accessory Pack Lv. 3" type="EtcItem">
<!-- Double-click to obtain a Lv. 3 heavenly accessory. -->
<set name="icon" val="br_L2Icon.etc_i.Event_TreasureChest" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="29880" name="Toy Coin" type="EtcItem">
<!-- Can be exchanged for various items through the Game Assistant. -->
<set name="icon" val="icon.etc_pig_adena_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_sellable" val="false" />
</item>
<item id="29881" name="Toy Coin Pack" type="EtcItem">
<!-- Double-click to obtain 1 to 5000 Toy Coins. -->
<set name="icon" val="icon.ev_charge_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29882" name="Mysterious Pack Lv. 1" type="EtcItem">
<!-- Double-click to obtain a rare item. -->
<set name="icon" val="icon.etc_pi_box_belief_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29883" name="Mysterious Pack Lv. 2" type="EtcItem">
<!-- Double-click to obtain a rare item. Can be exchanged through the Game Assistant. -->
<set name="icon" val="icon.etc_pi_box_belief_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29884" name="Mysterious Pack Lv. 3" type="EtcItem">
<!-- Double-click to obtain a rare item. Can be exchanged through the Game Assistant. -->
<set name="icon" val="icon.etc_pi_box_belief_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29885" name="Mysterious Pack Lv. 4" type="EtcItem">
<!-- Double-click to obtain a rare item. Can be exchanged through the Game Assistant. -->
<set name="icon" val="icon.etc_pi_box_belief_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29886" name="Mysterious Pack Lv. 5" type="EtcItem">
<!-- Double-click to obtain a rare item. Can be exchanged through the Game Assistant. -->
<set name="icon" val="icon.etc_pi_box_belief_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29887" name="Mysterious Pack Lv. 6" type="EtcItem">
<!-- Double-click to obtain a rare item. Can be exchanged through the Game Assistant. -->
<set name="icon" val="icon.etc_pi_box_belief_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29888" name="Mysterious Pack Lv. 7" type="EtcItem">
<!-- Double-click to obtain a rare item. Can be exchanged through the Game Assistant. -->
<set name="icon" val="icon.etc_pi_box_belief_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29889" name="Mysterious Pack Lv. 8" type="EtcItem">
<!-- Double-click to obtain a rare item. Can be exchanged through the Game Assistant. -->
<set name="icon" val="icon.etc_pi_box_belief_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29890" name="Ethereal Kit" type="EtcItem">
<!-- Double-click to obtain the following items. -->
<set name="icon" val="icon.icon_ether" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29891" name="Mystical Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.etc_treasure_box_i10" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29892" name="Mysterious Attribute Potion" type="EtcItem">
<!-- For 30 min., Attribute Attack +150, PvE damage +10%. The effect disappears upon logout. -->
<set name="icon" val="icon.etc_warrior_set_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29893" name="Blessed Rare Accessory Pack" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Lindvior's Earring, Blessed Antharas' Earring, Blessed Valakas' Necklace, Tauti's Ring, and Earth Wyrm Heart Ring. 30-day. -->
<set name="icon" val="icon.etc_pi_box_love_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
</item>
<item id="29894" name="Time Coin" additionalName="Event" type="EtcItem">
<!-- A coin for the '6000-day Promise' event. -->
<set name="icon" val="icon.etc_11th_token" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="29895" name="Freya's Growth Rune Box (30-day)" type="EtcItem">
<!-- Double-click to obtain Freya's Growth Rune (30-day). -->
<set name="icon" val="br_cashtex.item.br_cash_lucky_cube_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="29896" name="Freya's Growth Rune" additionalName="30-day" type="EtcItem">
<!-- When in inventory, acquired XP/ SP +50%, all stats +1, P./ M. Def. +500. -->
<set name="icon" val="BranchSys3.icon1.g_rune_of_flint_will" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
</item>
<item id="29897" name="Vitality Maintaining Rune Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Vitality Maintaining Rune (30-day). -->
<set name="icon" val="icon.etc_pi_gift_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="29898" name="L26000DAYS" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Vitality Maintaining Rune Pack (30-day), Chronicle Token Box (30-day), Shining Nevit's Gold Hourglass (200 pcs.), Honey Dark Beer (200 pcs.), Scroll of Storm (200 pcs.). -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="29899" name="Heir's Radiance Lv. 5" additionalName="PvE" type="Armor">
<!-- When equipped, Attribute Attack +40, Attribute Resistance +40, Debuff Resistance +7%, Max HP +5000, P./ M. Skill Power +3%, all Critical Damage +3%, all stats +4, PvE damage +7%, received damage from Dragon's weapons -7%. Enables the Heir's Radiance - PvE Lv. 2 skill. <When used with Wizard's/ Knight's/ Warrior's Circlet>. Knight's Circlet: P./ M. Def. +10%. Warrior's Circlet: P. Atk. +10%. Wizard's Circlet: M. Atk. +10%. Cannot be enchanted. -->
<set name="icon" val="BranchIcon.icon.g_bm_ring_of_light" />

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@ -80,6 +80,103 @@
<skill id="29434" level="1" /> <!-- Heir's Radiance - PvP -->
</skills>
</item>
<item id="29905" name="Legacy Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.present_of_destination_event" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29906" name="Shiny Coin Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.etc_treasure_box_i09" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29907" name="Top-grade Dragon Weapon Pack" type="EtcItem">
<!-- Double-click to obtain Antharas', Valakas', Lindvior's or Fafurion's top-grade weapon. -->
<set name="icon" val="BranchSys2.G-latus_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29908" name="Sealed Bloodthirsty Zariche Weapon Pack" type="EtcItem">
<!-- A pack in which the madness of the Demonic Sword Zariche is sealed.\nDouble-click to obtain a Bloodthirsty Zariche weapon. -->
<set name="icon" val="icon.zariche_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29909" name="Sealed Bloodstained Zariche Weapon Pack" type="EtcItem">
<!-- A pack in which the madness of the Demonic Sword Zariche is sealed.\nDouble-click to obtain a Bloodstained Zariche weapon. -->
<set name="icon" val="icon.zariche_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29910" name="Ghost Pack" type="EtcItem">
<!-- Double-click to obtain a rare item. Can be exchanged through the Game Assistant. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29911" name="Bloodstained Ghost Pack" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.zariche_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29912" name="Dragon's Relic Chest" type="EtcItem">
<!-- Double-click to obtain a random item. Additionally, you obtain Scroll: Enchant Mysterious Weapon. -->
<set name="icon" val="icon.bm_dragon_present_3" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="29913" name="Sealed Bloodthirsty Akamanah Weapon Pack" type="EtcItem">
<!-- A chest in which the madness of the Blood Sword Akamanah is sealed.\nDouble-click to obtain a Bloodthirsty Akamanah weapon. -->
<set name="icon" val="icon.aka_manaf_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29914" name="Sealed Bloodstained Akamanah Weapon Pack" type="EtcItem">
<!-- A chest in which the madness of the Blood Sword Akamanah is sealed.\nDouble-click to obtain a Bloodstained Akamanah weapon. -->
<set name="icon" val="icon.aka_manaf_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29915" name="+18 Supreme Krishna Weapon Pack" type="EtcItem">
<!-- Double-click to obtain a Supreme Krishna weapon enchanted to +18. -->
<set name="icon" val="Branchsys2.icon2.g-latus_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="29916" name="+20 Supreme Krishna Weapon Pack" type="EtcItem">
<!-- Double-click to obtain a Supreme Krishna weapon enchanted to +20. -->
<set name="icon" val="Branchsys2.icon2.g_alegra_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
</item>
<item id="29917" name="+10 Limited Leviathan Armor Set Pack" type="EtcItem">
<!-- Double-click to acquire one of the following: +10 Limited Leviathan Heavy Armor Pack, +10 Limited Leviathan Light Armor Pack or +10 Limited Leviathan Robe Pack. -->
<set name="icon" val="Branchsys2.icon2.g-latus_box" />
@ -136,6 +233,600 @@
<skill id="29439" level="1" /> <!-- +10 Limited Leviathan Robe Pack Lv. 1 -->
</skills>
</item>
<item id="29921" name="Top-grade Weapon Coupon" type="EtcItem">
<!-- Can be exchanged for any top-grade Dragon weapon. -->
<set name="icon" val="BranchIcon.icon.g_bm_7th_sins_dragon_trade_jp" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="29922" name="Sealed Mysterious Dragon Slayer" type="EtcItem">
<!-- Double-click to obtain Mysterious Dragon Slayer. -->
<set name="icon" val="icon.bm_the_two_handed_sword_of_hero" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="weight" val="100" />
<set name="is_sellable" val="false" />
</item>
<item id="29923" name="Artifact Pack - P. Atk. +7 (Attack)" type="EtcItem">
<!-- Double-click to obtain Artifact - P. Atk. +7 (attack artifact). -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29924" name="Artifact Pack - M. Atk. +7 (Attack)" type="EtcItem">
<!-- Double-click to obtain Artifact - M. Atk. +7 (attack artifact). -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29925" name="Artifact Pack - Atk. Spd. +7 (Attack)" type="EtcItem">
<!-- Double-click to obtain Artifact - Atk. Spd. +7 (attack artifact). -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29926" name="Artifact Pack - Casting Spd. +7 (Attack)" type="EtcItem">
<!-- Double-click to obtain Artifact - Casting Spd. +7 (attack artifact). -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29927" name="Artifact Pack - P. Def. +7 (Defense)" type="EtcItem">
<!-- Double-click to obtain Artifact - P. Def. +7 (defense artifact). -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29928" name="Artifact Pack - M. Def. +7 (Defense)" type="EtcItem">
<!-- Double-click to obtain Artifact - M. Def. +7 (defense artifact). -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29929" name="Artifact Pack - Max HP +7 (Defense)" type="EtcItem">
<!-- Double-click to obtain Artifact - Max HP +7 (defense artifact). -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29930" name="Artifact Pack - Max MP +7 (Defense)" type="EtcItem">
<!-- Double-click to obtain Artifact - Max MP +7 (defense artifact). -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29931" name="Artifact Pack - Acquired XP +7 (Support)" type="EtcItem">
<!-- Double-click to obtain Artifact - Acquired XP +7 (support artifact). -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29932" name="Artifact Pack - Vampiric Rage +7 (Support)" type="EtcItem">
<!-- Double-click to obtain Artifact - Vampiric Rage +7 (support artifact). -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29933" name="Artifact Pack - Speed +7 (Support)" type="EtcItem">
<!-- Double-click to obtain Artifact - Speed +7 (support artifact). -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29934" name="Artifact Pack - Received Healing +7 (Support)" type="EtcItem">
<!-- Double-click to obtain Artifact - Received Healing +7 (support artifact). -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29935" name="Artifact Pack - P. Atk. +7 (Balance)" type="EtcItem">
<!-- Double-click to obtain Artifact - P. Atk. +7 (balance artifact). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29936" name="Artifact Pack - M. Atk. +7 (Balance)" type="EtcItem">
<!-- Double-click to obtain Artifact - M. Atk. +7 (balance artifact). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29937" name="Artifact Pack - P. Accuracy +7 (Balance)" type="EtcItem">
<!-- Double-click to obtain Artifact - P. Accuracy +7 (balance artifact). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29938" name="Artifact Pack - M. Accuracy +7 (Balance)" type="EtcItem">
<!-- Double-click to obtain Artifact - M. Accuracy +7 (balance artifact). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29939" name="Artifact Pack - Standard Attack Critical Rate +7 (Balance)" type="EtcItem">
<!-- Double-click to obtain Artifact - Standard Attack Critical Rate +7 (balance artifact). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29940" name="Artifact Pack - P. Skill Critical Rate +7 (Balance)" type="EtcItem">
<!-- Double-click to obtain Artifact - P. Skill Critical Rate +7 (balance artifact). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29941" name="Artifact Pack - M. Critical Rate +7 (Balance)" type="EtcItem">
<!-- Double-click to obtain Artifact - M. Critical Rate +7 (balance artifact). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29942" name="Artifact Pack - Recovery Potions' Effect +7 (Balance)" type="EtcItem">
<!-- Double-click to obtain Artifact - Recovery Potions' Effect +7 (balance artifact). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29943" name="Artifact Pack - Received Damage When Immobilized +7 (Balance)" type="EtcItem">
<!-- Double-click to obtain Artifact - Received Damage When Immobilized +7 (balance artifact). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29944" name="Artifact Pack - Standard Attack Critical Damage +7 (Attack)" type="EtcItem">
<!-- Double-click to obtain Artifact - Standard Attack Critical Damage +7 (attack artifact). -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29945" name="Artifact Pack - P. Skill Critical Damage +7 (Attack)" type="EtcItem">
<!-- Double-click to obtain Artifact - P. Skill Critical Damage +7 (attack artifact). -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29946" name="Artifact Pack - M. Skill Critical Damage +7 (Attack)" type="EtcItem">
<!-- Double-click to obtain Artifact - M. Skill Critical Damage +7 (attack artifact). -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29947" name="Artifact Pack - Bow Resistance +7 (Defense)" type="EtcItem">
<!-- Double-click to obtain Artifact - Bow Resistance +7 (defense artifact). -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29948" name="Artifact Pack - Dagger Resistance +7 (Defense)" type="EtcItem">
<!-- Double-click to obtain Artifact - Dagger Resistance +7 (defense artifact). -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29949" name="Artifact Pack - Sword Resistance +7 (Defense)" type="EtcItem">
<!-- Double-click to obtain Artifact - Sword Resistance +7 (defense artifact). -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29950" name="Artifact Pack - Vitality Bonus +7 (Support)" type="EtcItem">
<!-- Double-click to obtain Artifact - Vitality Bonus +7 (support artifact). -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29951" name="Artifact Pack - Vitality Consumption +7 (Support)" type="EtcItem">
<!-- Double-click to obtain Artifact - Vitality Consumption +7 (support artifact). -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29952" name="Artifact Pack - Skill MP Consumption +7 (Support)" type="EtcItem">
<!-- Double-click to obtain Artifact - Skill MP Consumption +7 (support artifact). -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29953" name="Artifact Pack - P. Def. +7 (Balance)" type="EtcItem">
<!-- Double-click to obtain Artifact - P. Def. +7 (balance artifact). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29954" name="Artifact Pack - M. Def. +7 (Balance)" type="EtcItem">
<!-- Double-click to obtain Artifact - M. Def. +7 (balance artifact). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29955" name="Artifact Pack - Standard Attack Critical Damage +7 (Balance)" type="EtcItem">
<!-- Double-click to obtain Artifact - Standard Attack Critical Damage +7 (balance artifact). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29956" name="Artifact Pack - P. Skill Critical Damage +7 (Balance)" type="EtcItem">
<!-- Double-click to obtain Artifact - P. Skill Critical Damage +7 (balance artifact). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29957" name="Artifact Pack - M. Skill Critical Damage +7 (Balance)" type="EtcItem">
<!-- Double-click to obtain Artifact - M. Skill Critical Damage +7 (balance artifact). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29958" name="Artifact Pack - Atk. Spd. +7 (Balance)" type="EtcItem">
<!-- Double-click to obtain Artifact - Atk. Spd. +7 (balance artifact). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29959" name="Artifact Pack - Casting Spd. +7 (Balance)" type="EtcItem">
<!-- Double-click to obtain Artifact - Casting Spd. +7 (balance artifact). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29960" name="Artifact Pack - Attribute Attack +7 (Attack)" type="EtcItem">
<!-- Double-click to obtain Artifact - Attribute Attack +7 (attack artifact). -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29961" name="Artifact Pack - P. Skill Power +7 (Attack)" type="EtcItem">
<!-- Double-click to obtain Artifact - P. Skill Power +7 (attack artifact). -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29962" name="Artifact Pack - M. Skill Power +7 (Attack)" type="EtcItem">
<!-- Double-click to obtain Artifact - M. Skill Power +7 (attack artifact). -->
<set name="icon" val="icon.bm_artifact_b_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29963" name="Artifact Pack - Attribute Resistance +7 (Defense)" type="EtcItem">
<!-- Double-click to obtain Artifact - Attribute Resistance +7 (defense artifact). -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29964" name="Artifact Pack - Received Damage When Immobilized +7 (Defense)" type="EtcItem">
<!-- Double-click to obtain Artifact - Received Damage When Immobilized +7 (defense artifact). -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29965" name="Artifact Pack - Received P. Critical Damage +7 (Defense)" type="EtcItem">
<!-- Double-click to obtain Artifact - Received P. Critical Damage +7 (defense artifact). -->
<set name="icon" val="icon.bm_artifact_c_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29966" name="Artifact Pack - Recovery Potions' Effect +7 (Support)" type="EtcItem">
<!-- Double-click to obtain Artifact - Recovery Potions' Effect +7 (support artifact). -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29967" name="Artifact Pack - Fixed Damage Resistance +7 (Support)" type="EtcItem">
<!-- Double-click to obtain Artifact - Fixed Damage Resistance +7 (support artifact). -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29968" name="Artifact Pack - Damage Reflection Resistance +7 (Support)" type="EtcItem">
<!-- Double-click to obtain Artifact - Damage Reflection Resistance +7 (defense artifact). -->
<set name="icon" val="icon.bm_artifact_d_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29969" name="Artifact Pack - Vitality Bonus +7 (Balance)" type="EtcItem">
<!-- Double-click to obtain Artifact - Vitality Bonus +7 (balance artifact). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29970" name="Artifact Pack - Received Healing +7 (Balance)" type="EtcItem">
<!-- Double-click to obtain Artifact - Received Healing +7 (balance artifact). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29971" name="Artifact Pack - Skill MP Consumption +7 (Balance)" type="EtcItem">
<!-- Double-click to obtain Artifact - Skill MP Consumption +7 (balance artifact). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29972" name="Artifact Pack - Received P. Critical Rate +7 (Balance)" type="EtcItem">
<!-- Double-click to obtain Artifact - Received P. Critical Rate +7 (balance artifact). -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="29973" name="Pearly Joy Box" type="EtcItem">
<!-- Double-click to obtain a random item. -->
<set name="icon" val="BranchSys.icon.br_ghost_magicalbox_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="weight" val="20" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="29974" name="Freya's Vital Rune Pack (30-min.)" type="EtcItem">
<!-- Double-click to obtain Freya's Vital Rune (30-min). -->
<set name="icon" val="br_cashtex.item.br_cash_lucky_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="29975" name="Card Pouch" additionalName="Event" type="EtcItem">
<!-- A card pouch with great magic power. Double-click to receive one of the event cards. -->
<set name="icon" val="icon.card_event_dragon_pocket" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
</item>
<item id="29976" name="Night Goblin's Jewel Box" type="EtcItem">
<!-- Double-click to obtain 2 Glittering Freya's Ice Roses and 2 Glittering Freya's Scrolls of Storm. Additionally, you can get a useful item. -->
<set name="icon" val="icon.etc_treasure_box_i11" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29977" name="Barter Coin" type="EtcItem">
<!-- Can be exchanged for various items through the Game Assistant. -->
<set name="icon" val="icon.etc_pig_adena_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_sellable" val="false" />
</item>
<item id="29978" name="Barter Coin Chest" type="EtcItem">
<!-- Double-click to obtain 1 to 5000 Barter Coins. -->
<set name="icon" val="icon.ev_charge_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29979" name="Barter Package" type="EtcItem">
<!-- Double-click to obtain rare items. -->
<set name="icon" val="icon.etc_pi_box_wish_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29980" name="Dragon's Relic" type="EtcItem">
<!-- Double-click to obtain 3 Glittering Freya's Scrolls of Storm and Glittering Freya's Ice Rose. Additionally, you can get a rare item. -->
<set name="icon" val="icon.bm_dragon_present_3" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="29981" name="Mysterious Magic Stone" type="EtcItem">
<!-- Double-click to obtain Shining Magic Stone or Legendary Magic Stone. -->
<set name="icon" val="br_L2Icon.cn_vestige_of_wind" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="29982" name="Shining Magic Stone" type="EtcItem">
<!-- Double-click to obtain a random item. -->
<set name="icon" val="br_L2Icon.cn_shadow_of_dust" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="29983" name="Legendary Magic Stone" type="EtcItem">
<!-- Double-click to obtain a random rare item. -->
<set name="icon" val="br_L2Icon.cn_aroma_of_flame" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="29984" name="Freya's Fortune Stick 2021" type="EtcItem">
<!-- Double-click to obtain a random item. -->
<set name="icon" val="icon.bm_freya_wand" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29985" name="Freya's Growth Chest 2021" type="EtcItem">
<!-- Double-click to obtain a random item. -->
<set name="icon" val="icon.bm_freya_snowman_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29986" name="Freya's Dragon Chest 2021" type="EtcItem">
<!-- Double-click to obtain a random item. -->
<set name="icon" val="icon.bm_freya_sirr_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29987" name="Freya's Treasure Chest 2021" type="EtcItem">
<!-- Double-click to obtain a random item. -->
<set name="icon" val="icon.bm_freya_gift_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29989" name="White Day Warrior Two-handed Blunt" type="Weapon">
<!-- Modifies the appearance of a weapon. Valentine Two-handed Blunt Weapon form. -->
<set name="icon" val="icon.ev_hallowinday_candy_i00" />
@ -160,4 +851,85 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="29990" name="Festive Chest" type="EtcItem">
<!-- Double-click to obtain Emperor's Vitality Tonic (3 pcs.). Additionally you can get 1 useful item. -->
<set name="icon" val="icon.freya_box_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29991" name="Valentine Set Festive Chest" type="EtcItem">
<!-- Double-click to obtain Festive Chest (75 pcs.) and Freya's Vital Rune (30-day). (Freya's Vital Rune duration countdown will start immediately after opening the chest.) -->
<set name="icon" val="icon.freya_box_i02" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29992" name="Golden Lucky Pouch" type="EtcItem">
<!-- Double-click to obtain a random item. -->
<set name="icon" val="icon.christmas_card_box1" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="29993" name="Clan Cooperation Pack" type="EtcItem">
<!-- Double-click to obtain a random item. -->
<set name="icon" val="icon.etc_readybox_gold" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="29994" name="Old Antique" type="EtcItem">
<!-- Double-click to obtain one of the antiques. -->
<set name="icon" val="BranchSys.icon.br_fortuna_box_s_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="29995" name="Sacred Antique" type="EtcItem">
<!-- Double-click to obtain a random rare item. -->
<set name="icon" val="BranchSys3.icon.g_cash_fortuna_box_r" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="29996" name="Great Antique" type="EtcItem">
<!-- Double-click to obtain a random rare item. -->
<set name="icon" val="br_cashtex.item.br_cash_lucky_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="29997" name="Rare Antique" type="EtcItem">
<!-- Double-click to obtain a random rare item. -->
<set name="icon" val="BranchSys.icon.br_fortuna_cube_s_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="29998" name="Fake Antique" type="EtcItem">
<!-- Double-click to obtain a random item. -->
<set name="icon" val="br_cashtex.item.br_cash_lucky_cube_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="29999" name="Valentine's Bouquet" type="EtcItem">
<!-- Can be exchanged for various items through the Game Assistant. -->
<set name="icon" val="icon.etc_flower_bouquet_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
</list>

View File

@ -0,0 +1,108 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="60000" name="Freya's Ice Rose" additionalName="Event" type="EtcItem">
<!-- For 30 min., Max HP/ MP/ CP +30%, P./ M. Atk. and P./ M. Def. +30%, Atk. Spd./ Casting Spd. +10%, Speed +20, Attribute Attack/ Resistance +100, damage +10%, P./ M. Skill Power +10%, acquired XP/ SP +30%, received damage -10%, Skill MP Consumption -15%.\nThe effect remains after death. Cooldown: 5 min. Does not stack with Art of Seduction and Pa'agrio's Blessing. Cannot be used in the Olympiad. -->
<set name="icon" val="icon.bm_freya_ice_rose" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="LIQUID" />
<set name="weight" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60001" name="Lovely Chocolate Box" type="EtcItem">
<!-- Double-click to obtain 1-5 Valentine's Bouquets. Additionally, you can get 1 useful item. -->
<set name="icon" val="BranchSys.icon.br_valentine_deco_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60002" name="Lovely Chocolate Box Set" type="EtcItem">
<!-- Double-click to obtain Lovely Chocolate Box (70 pcs.) and Valentine's Bouquet (25 pcs.). -->
<set name="icon" val="BranchSys.icon.br_valentine_deco_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60003" name="Alchemist's Treasure Chest" type="EtcItem">
<!-- Double-click to obtain a random item. -->
<set name="icon" val="BranchSys.icon.br_fire_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60004" name="Boys' Surprise Lucky Pouch" type="EtcItem">
<!-- Double-click to obtain a random item. Additionally you can get Christmas Gift Lucky Pouch. -->
<set name="icon" val="BranchIcon.Icon.newyear_lucky_bag3" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60005" name="Christmas Gift Lucky Pouch" type="EtcItem">
<!-- Double-click to obtain 1 to 2000 Boys' Lucky Coins. -->
<set name="icon" val="BranchSys.icon.br_otoshidama_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60006" name="Boys' Lucky Coin" type="EtcItem">
<!-- Take it to the Game Assistant to obtain a useful item. -->
<set name="icon" val="icon.bm_goblin_coin" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60007" name="Siege Attack Box" type="EtcItem">
<!-- Double-click to obtain a random item. -->
<set name="icon" val="icon.etc_readybox_gold" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60008" name="Siege Support Box" type="EtcItem">
<!-- Double-click to obtain various supplies. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="60009" name="Festival Fairy's Lucky Ticket" type="EtcItem">
<!-- Allows to take part in the raffle for 1 h. after using the ticket. Required level: 105+. The effect is removed when switching to a subclass/ dual class. -->
<set name="icon" val="icon.ev_balthus_token" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="60010" name="Pantheon's Protection Box" type="EtcItem">
<!-- Double-click to obtain 1 useful item with a certain chance. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="60011" name="Festival Fairy's Good Luck Bag" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain 3 Festival Fairy's Lucky Tickets (1-hour). -->
<set name="icon" val="icon.card_event_luck_pocket" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
</item>
</list>

View File

@ -437,4 +437,673 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="81741" name="Enhanced Benusta's Reward Box" type="EtcItem">
<!-- Double-click to obtain a rare item or adena. -->
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81742" name="Hero's Treasure Chest" type="EtcItem">
<!-- A chest with hero's treasures. Double-click to obtain a rare item. -->
<set name="icon" val="BranchSys.icon.br_fortuna_box_s_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81743" name="Soul Crystal Box Lv. 6" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Kain's, Mermoden's, Leona's, Pantheon's, or Lionel's Soul Crystal Lv. 6. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="81744" name="Shining Artifact Pack" type="EtcItem">
<!-- Artifact Crystal Pack. Double click to obtain a Artifact Crystal and, with a certain chance, a rare item. -->
<set name="icon" val="icon.bm_pirate_battle_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81745" name="+1 Shining Artifact Pack" additionalName="Balance" type="EtcItem">
<!-- Double-click to obtain a balance artifact enchanted to +1. -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81746" name="+3 Shining Artifact Pack" additionalName="Balance" type="EtcItem">
<!-- Double-click to obtain a balance artifact enchanted to +3. -->
<set name="icon" val="icon.bm_artifact_a_box_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81747" name="Royal Honey Dark Beer" type="EtcItem">
<!-- For 30 min. all basic stats +3, Vitality bonus +50%, P./ M. Def. +15%.\n\nThe effect remains after death. Cooldown: 5 min.\nCannot be used in the Olympiad. -->
<set name="icon" val="icon.bm_royal_black_beer" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
</item>
<item id="81748" name="Recipe: Ancient Book: Divine Inspiration (Beginner) (60%)" type="EtcItem">
<!-- For Tyrr Maestro only. A recipe for Ancient Book: Divine Inspiration (Beginner). Requires Create Item Lv. 15. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="price" val="1200000" />
</item>
<item id="81749" name="Recipe: Ancient Book: Divine Inspiration (Intermediate) (60%)" type="EtcItem">
<!-- For Tyrr Maestro only. A recipe for Ancient Book: Divine Inspiration (Intermediate). Requires Create Item Lv. 15. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="price" val="1200000" />
</item>
<item id="81750" name="First Time Lv. 120 Gift" additionalName="Dan from the Sieghardt server" type="EtcItem">
<!-- Dan from the Sieghardt server was the first player in the history of Lineage 2 to reach Lv. 120.\nTo commemorate this event every player is awarded a special gift.\nDouble-click to receive a large amount of supplies. -->
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="weight" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81751" name="Ruler's Authority - Chaos" additionalName="Lv. 3" type="Armor">
<!-- The energy of chaos that consumes light. Max HP/ MP/ CP +3%, weight limit +25,600, damage +12%, received damage -12%, Damage Reflection Resistance +15%, Fixed Damage Resistance +15%, All received Critical Damage -15%, inventory slots +36, Attribute Resistance +30. -->
<set name="icon" val="icon.grankain_powerbelt3" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="brooch" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="CLOTH" />
<set name="weight" val="440" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">150</stat>
</stats>
</item>
<item id="81752" name="Gran Kain's Scroll: Enchant Superior Kaliel's Bracelet" type="EtcItem">
<!-- For Superior Kaliel's Bracelet enchanted to +7 or higher. Through Gran Kain's power, in case of failure, the item is not crystallized, and its enchant value remains the same. -->
<set name="icon" val="icon.bm_shilen_scrl_of_ench_rbracelet" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81753" name="Einhasad's Anniversary Box" type="EtcItem">
<!-- A box prepared on the occasion of minting of Einhasad's Golden Coins. Double-click to obtain one rare item with a certain chance. -->
<set name="icon" val="icon.etc_bm_jewelbox_main_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81754" name="Aden Unity Support Box" additionalName="Lv. 1" type="EtcItem">
<!-- A gift box prepared by Anhel to unite Aden warriors.\nDouble-click to receive a large amount of supplies. -->
<set name="icon" val="icon.ev_2018_xmas_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81755" name="Aden Unity Support Box" additionalName="Lv. 2" type="EtcItem">
<!-- A gift box prepared by Anhel to unite Aden warriors.\nDouble-click to receive a large amount of supplies. -->
<set name="icon" val="icon.ev_2018_xmas_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81756" name="Aden Unity Support Box" additionalName="Lv. 3" type="EtcItem">
<!-- A gift box prepared by Anhel to unite Aden warriors.\nDouble-click to receive a Krishna Weapon or Leviathan Armor with a certain chance as well as a large amount of supplies. -->
<set name="icon" val="icon.ev_2018_xmas_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81757" name="Water Dragon's Scroll Bundle" type="EtcItem">
<!-- A bundle of scroll used by the warriors of Water Dragon's Legion that live in the Corroded Fields. Double-click to randomly receive a PA Scroll of Storm. -->
<set name="icon" val="br_cashtex.item.br_cash_fighter_buff_set_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81758" name="Water Dragon's Elite Supplies" type="EtcItem">
<!-- Supplies of the elite warriors of Water Dragon's Legion that live in the Corroded Fields. Double-click to obtain a Talisman of Insanity, an Accessory Augmenting Stone and a Forgotten Spellbook Chapter 1 with a certain chance as well as other supplies and materials. -->
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81759" name="Glowing Royal Dragon's Attribute Potion" additionalName="EXP" type="EtcItem">
<!-- When used, Attribute Attack +100, Attribute Resistance +100, acquired XP/ SP +50% for 30 min.\n\nThe effect remains after death. Cooldown: 5 min.\nCannot be used in the Olympiad. -->
<set name="icon" val="icon.bm_dragon_posion_special" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="1" />
<set name="is_sellable" val="false" />
</item>
<item id="81760" name="Enhanced Talisman of Protection Lv. 1" type="Armor">
<!-- Applies the following effects.\nP. Def. +5000, M. Def. +3250, Attribute Resistance +160.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence.\n\n<Enchanting>\nUse Shining Energy of Protection. -->
<set name="icon" val="icon.bm_defend_talisman_upgrade" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="waist" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="81761" name="Enhanced Talisman of Protection Lv. 2" type="Armor">
<!-- Applies the following effects.\nP. Def. +5960, M. Def. +3874, Attribute Resistance +170.\nReceived. M. damage -5%.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence.\n\n<Enchanting>\nUse Shining Energy of Protection. -->
<set name="icon" val="icon.bm_defend_talisman_upgrade" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="waist" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="81762" name="Enhanced Talisman of Protection Lv. 3" type="Armor">
<!-- Applies the following effects.\nP. Def. +6920, M. Def. +4498, Attribute Resistance +180.\nReceived. M. damage -5%.\nDagger Resistance +5%.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence.\n\n<Enchanting>\nUse Shining Energy of Protection. -->
<set name="icon" val="icon.bm_defend_talisman_upgrade" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="waist" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="81763" name="Enhanced Talisman of Protection Lv. 4" type="Armor">
<!-- Applies the following effects.\nP. Def. +7880, M. Def. +5122, Attribute Resistance +190.\nReceived. M. damage -5%.\nDagger/ Bow/ Crossbow Resistance +5%.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence.\n\n<Enchanting>\nUse Shining Energy of Protection. -->
<set name="icon" val="icon.bm_defend_talisman_upgrade" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="waist" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="81764" name="Enhanced Talisman of Protection Lv. 5" type="Armor">
<!-- Applies the following effects.\nP. Def. +8840, M. Def. +5746, Attribute Resistance +200.\nReceived. M. damage -5%.\nDagger/ Sword/ Spear/ Fists/ Bow/ Crossbow Resistance +5%.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence.\n\n<Enchanting>\nUse Shining Energy of Protection. -->
<set name="icon" val="icon.bm_defend_talisman_upgrade" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="waist" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="81765" name="Enhanced Talisman of Protection Lv. 6" type="Armor">
<!-- Applies the following effects.\nP. Def. +9992, M. Def. +6495, Attribute Resistance +220.\nReceived. M. damage -5%.\nDagger/ Sword/ Spear/ Fists/ Bow/ Crossbow Resistance +5%.\nReceived Critical Rate from standard attacks -10%.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence.\n\n<Enchanting>\nUse Shining Energy of Protection. -->
<set name="icon" val="icon.bm_defend_talisman_upgrade" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="waist" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="81766" name="Enhanced Talisman of Protection Lv. 7" type="Armor">
<!-- Applies the following effects.\nP. Def. +11,144, M. Def. +7244, Attribute Resistance +240.\nReceived. M. damage -5%.\nDagger/ Sword/ Spear/ Fists/ Bow/ Crossbow Resistance +5%.\nReceived Critical Rate from standard attacks -10%, Received P./ M. Skill Critical Rate -10%.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence.\n\n<Enchanting>\nUse Shining Energy of Protection. -->
<set name="icon" val="icon.bm_defend_talisman_upgrade" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="waist" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="81767" name="Enhanced Talisman of Protection Lv. 8" type="Armor">
<!-- Applies the following effects.\nP. Def. +12,296, M. Def. +7993, Attribute Resistance +260.\nReceived. M. damage -5%.\nDagger/ Sword/ Spear/ Fists/ Bow/ Crossbow Resistance +5%.\nReceived Critical Rate from standard attacks -10%, Received P./ M. Skill Critical Rate -10%.\nReceived Critical Damage from standard attacks -10%.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence.\n\n<Enchanting>\nUse Shining Energy of Protection. -->
<set name="icon" val="icon.bm_defend_talisman_upgrade" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="waist" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="81768" name="Enhanced Talisman of Protection Lv. 9" type="Armor">
<!-- Applies the following effects.\nP. Def. +13,448, M. Def. +8742, Attribute Resistance +280.\nReceived. M. damage -5%.\nDagger/ Sword/ Spear/ Fists/ Bow/ Crossbow Resistance +5%.\nReceived Critical Rate from standard attacks -10%, Received P./ M. Skill Critical Rate -10%.\nReceived Critical Damage from standard attacks and P./ M. skills -10%.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence.\n\n<Enchanting>\nUse Shining Energy of Protection. -->
<set name="icon" val="icon.bm_defend_talisman_upgrade" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="waist" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="81769" name="Enhanced Talisman of Protection Lv. 10" type="Armor">
<!-- Applies the following effects.\nP. Def. +14,600, M. Def. +9491, Attribute Resistance +300.\nReceived. M. damage -7%.\nDagger/ Sword/ Spear/ Fists/ Bow/ Crossbow Resistance +7%.\nReceived Critical Rate from standard attacks -15%, Received P./ M. Skill Critical Rate -15%.\nReceived Critical Damage from standard attacks and P./ M. skills -15%.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence. -->
<set name="icon" val="icon.bm_defend_talisman_upgrade" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="waist" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="81770" name="Shining Energy of Defense" type="EtcItem">
<!-- A compound material for upgrading Enhanced Talisman of Protection Lv. 9 or lower. In case of failure, Energy of Protection is consumed, but the Talisman of Protection remains intact. -->
<set name="icon" val="icon.defend_talisman_energy_upgrade" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
<set name="is_sellable" val="false" />
</item>
<item id="81771" name="Einhasad's Blue Box" type="EtcItem">
<!-- A box prepared on the occasion of minting of Einhasad's Golden Coins. Double-click to obtain one rare item with a certain chance. -->
<set name="icon" val="icon.bm_dragon_present_5" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81772" name="Soulshot/ Spiritshot Ticket" additionalName="Event" type="EtcItem">
<!-- Can be exchanged by the Larra for Soulshots and Blessed Spiritshots. -->
<set name="icon" val="icon.etc_lottery_card_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81773" name="Beach Swimsuit" type="Armor">
<!-- Swimsuit for the beach.\nNote!\nDisplayed incorrectly on Ertheia. -->
<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="hair" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="81774" name="Alluring Swimsuit" type="Armor">
<!-- Alluring swimsuit with exquisite prints.\nNote!\nDisplayed incorrectly on Ertheia. -->
<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="hair" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="81775" name="Seductive Swimsuit" type="Armor">
<!-- Seductive swimsuit with exquisite prints.\nNote!\nDisplayed incorrectly on Ertheia. -->
<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="hair" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="81776" name="Beach Swimsuit Appearance Stone" additionalName="Event" type="EtcItem">
<!-- Changes the appearance of the entire armor to that of Beach Swimsuit. Modified armor can be restored to its original appearance with Restoration Stone. -->
<set name="icon" val="BranchSys3.lcon.g_scrl_change_co_swimsuit_01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81777" name="Alluring Swimsuit Appearance Stone" type="EtcItem">
<!-- Changes the appearance of the entire armor to that of Alluring Swimsuit. Modified armor can be restored to its original appearance with Restoration Stone. -->
<set name="icon" val="BranchSys3.lcon.g_scrl_change_co_swimsuit_01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="is_sellable" val="false" />
</item>
<item id="81778" name="Seductive Swimsuit Appearance Stone" type="EtcItem">
<!-- Changes the appearance of the entire armor to that of Seductive Swimsuit. Modified armor can be restored to its original appearance with Restoration Stone. -->
<set name="icon" val="BranchSys3.lcon.g_scrl_change_co_swimsuit_01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="is_sellable" val="false" />
</item>
<item id="81779" name="Bag of Shining Gold" type="EtcItem">
<!-- A bag full of valuable presents. Double-click to obtain one rare item with a certain chance. -->
<set name="icon" val="icon.bm_nebit_present" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81780" name="Baby Shark Doo Doo Doo Outfit" type="Armor">
<!-- Baby Shark Doo Doo Doo Outfit -->
<set name="icon" val="icon.armor_t2000_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="hair" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="81781" name="Baby Shark Doo Doo Doo Appearance Stone" additionalName="Event" type="EtcItem">
<!-- Changes the appearance of the entire armor to that of Baby Shark Doo Doo Doo Outfit. Modified armor can be restored to its original appearance with Restoration Stone. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81782" name="Watermelon Seed" additionalName="Event" type="EtcItem">
<!-- You get a fresh Watermelon.\nIf the Watermelon is crashed, there is a certain chance to obtain a buff and Ice Box. The effect duration and a number of Ice Boxes depend on the Watermelon size. -->
<set name="icon" val="icon.event_watermelon_seed_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
</item>
<item id="81783" name="Ice Box" additionalName="Event" type="EtcItem">
<!-- It can help to survive the hot summer time.\nDouble-click to obtain supplies and equipment. -->
<set name="icon" val="icon.ev_2020_summer_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81784" name="Blessed Angel's Necklace" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\nThe item can be changed.\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<stats>
<stat type="mDef">202</stat>
</stats>
</item>
<item id="81785" name="Blessed Angel's Necklace" additionalName="Assault Lv. 1" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\n\n<Special effects>\nP./ M. Atk. +1%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<stats>
<stat type="mDef">202</stat>
</stats>
</item>
<item id="81786" name="Blessed Angel's Necklace" additionalName="Assault Lv. 2" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +2.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\n\n<Special effects>\nP./ M. Atk. +2%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<stats>
<stat type="mDef">202</stat>
</stats>
</item>
<item id="81787" name="Blessed Angel's Necklace" additionalName="Assault Lv. 3" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +5.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\n\n<Special effects>\nP./ M. Atk. +5%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<stats>
<stat type="mDef">202</stat>
</stats>
</item>
<item id="81788" name="Blessed Angel's Earring" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage.\nThe effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped.\nThe item can be changed.\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_accessary_angel_of_earing" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<stats>
<stat type="mDef">151</stat>
</stats>
</item>
<item id="81789" name="Blessed Angel's Earring" additionalName="Security Lv. 1" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage.\nThe effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped.\n\n<Special effects>\nP./ M. Def. +1%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_accessary_angel_of_earing" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<stats>
<stat type="mDef">151</stat>
</stats>
</item>
<item id="81790" name="Blessed Angel's Earring" additionalName="Security Lv. 2" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +2.\nWhen enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage.\nThe effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped.\n\n<Special effects>\nP./ M. Def. +2%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_accessary_angel_of_earing" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<stats>
<stat type="mDef">151</stat>
</stats>
</item>
<item id="81791" name="Blessed Angel's Earring" additionalName="Security Lv. 3" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +5.\nWhen enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage.\nThe effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped.\n\n<Special effects>\nP./ M. Def. +5%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_accessary_angel_of_earing" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<stats>
<stat type="mDef">151</stat>
</stats>
</item>
<item id="81792" name="Blessed Angel's Ring" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Obstruction Atk. Rate/ Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage, and P./ M. Skill Power.\nWhen equipped both Angel's Ring and Blessed Angel's Ring, the effects do not stack.\nThe item can be changed.\n\n<Enchanting>Use Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_new_ring_of_hero" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<stats>
<stat type="mDef">101</stat>
</stats>
</item>
<item id="81793" name="Blessed Angel's Ring" additionalName="Elements Lv. 1" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power.\nThe effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously.\n\n<Special effect>\nAttribute Attack/ Resistance +10\n\n<Enchanting> Use Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_new_ring_of_hero" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<stats>
<stat type="mDef">101</stat>
</stats>
</item>
<item id="81794" name="Blessed Angel's Ring" additionalName="Elements Lv. 2" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power.\nThe effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously.\n\n<Special effect>\nAttribute Attack/ Resistance +20\n\n<Enchanting> Use Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_new_ring_of_hero" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<stats>
<stat type="mDef">101</stat>
</stats>
</item>
<item id="81795" name="Blessed Angel's Ring" additionalName="Elements Lv. 3" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power.\nThe effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously.\n\n<Special effect>\nAttribute Attack/ Resistance +50\n\n<Enchanting> Use Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_new_ring_of_hero" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<stats>
<stat type="mDef">101</stat>
</stats>
</item>
<item id="81796" name="Blessed Angel's Necklace" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\nThe item can be changed.\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">202</stat>
</stats>
</item>
<item id="81797" name="Blessed Angel's Necklace" additionalName="Assault Lv. 1" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\n\n<Special effects>\nP./ M. Atk. +1%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">202</stat>
</stats>
</item>
<item id="81798" name="Blessed Angel's Necklace" additionalName="Assault Lv. 2" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +2.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\n\n<Special effects>\nP./ M. Atk. +2%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">202</stat>
</stats>
</item>
<item id="81799" name="Blessed Angel's Necklace" additionalName="Assault Lv. 3" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +5.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\n\n<Special effects>\nP./ M. Atk. +5%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">202</stat>
</stats>
</item>
</list>

View File

@ -0,0 +1,948 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="81800" name="Blessed Angel's Earring" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage.\nThe effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped.\nThe item can be changed.\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_accessary_angel_of_earing" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">151</stat>
</stats>
</item>
<item id="81801" name="Blessed Angel's Earring" additionalName="Security Lv. 1" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage.\nThe effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped.\n\n<Special effects>\nP./ M. Def. +1%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_accessary_angel_of_earing" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">151</stat>
</stats>
</item>
<item id="81802" name="Blessed Angel's Earring" additionalName="Security Lv. 2" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +2.\nWhen enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage.\nThe effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped.\n\n<Special effects>\nP./ M. Def. +2%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_accessary_angel_of_earing" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">151</stat>
</stats>
</item>
<item id="81803" name="Blessed Angel's Earring" additionalName="Security Lv. 3" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +5.\nWhen enchanted, increases CHA/ LUC, Confusion Resistance/ Atk. Rate, Stupor Resistance/ Atk. Rate, Received Healing, Vampiric Rage effect, increases Power of standard attacks and P./ M. skills, also decreases Skill MP Consumption and Received P./ M. Critical Damage.\nThe effects doesn't stack if both Angel's Earring and Blessed Atlas' Earring are equipped.\n\n<Special effects>\nP./ M. Def. +5%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_accessary_angel_of_earing" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">151</stat>
</stats>
</item>
<item id="81804" name="Blessed Angel's Ring" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power.\nThe effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously.\nThe item can be changed.\n\n<Enchanting>Use Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_new_ring_of_hero" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">101</stat>
</stats>
</item>
<item id="81805" name="Blessed Angel's Ring" additionalName="Elements Lv. 1" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power.\nThe effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously.\n\n<Special effect>\nAttribute Attack/ Resistance +10\n\n<Enchanting> Use Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_new_ring_of_hero" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">101</stat>
</stats>
</item>
<item id="81806" name="Blessed Angel's Ring" additionalName="Elements Lv. 2" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power.\nThe effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously.\n\n<Special effect>\nAttribute Attack/ Resistance +20\n\n<Enchanting> Use Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_new_ring_of_hero" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">101</stat>
</stats>
</item>
<item id="81807" name="Blessed Angel's Ring" additionalName="Elements Lv. 3" type="Armor">
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Obstruction Atk. Rate and Resistance, Attribute Resistance, Critical Damage for standard attacks, P./ M. Skill Critical Damage and P./ M. Skill Power.\nThe effects of Angel's Ring and Blessed Angel's Ring do not stack, if equipped simultaneously.\n\n<Special effect>\nAttribute Attack/ Resistance +50\n\n<Enchanting> Use Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_new_ring_of_hero" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="SILVER" />
<set name="weight" val="150" />
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">101</stat>
</stats>
</item>
<item id="81808" name="Common Homunculus' Hourglass" additionalName="Test" type="EtcItem">
<!-- An item to summon a common Homunculus for testing. -->
<set name="icon" val="icon.homun_cupon_s" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
</item>
<item id="81809" name="High-grade Homunculus' Hourglass" additionalName="Test" type="EtcItem">
<!-- An item to summon a high-grade Homunculus for testing. -->
<set name="icon" val="icon.homun_coupon_m" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
</item>
<item id="81810" name="Top-grade Homunculus' Hourglass" additionalName="Test" type="EtcItem">
<!-- An item to summon a top-grade Homunculus for testing. -->
<set name="icon" val="icon.homun_coupon_l" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
</item>
<item id="81811" name="Homunculus' Hourglass" additionalName="Event" type="EtcItem">
<!-- Required to awake Homunculus sleeping in the Cradle of Time. Click on the Create icon in the homunculus window or double-click on the item to get to the Cradle of Time. -->
<set name="icon" val="icon.homun_coupon_etc" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
</item>
<item id="81812" name="Homunculus Upgrade Points - 10" type="EtcItem">
<!-- Double-click to obtain 10 points required to grow a Homunculus. -->
<set name="icon" val="icon.homun_coupon_point" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
</item>
<item id="81813" name="Blessed Angel's Fortune Box" type="EtcItem">
<!-- Double-click to obtain one rare item with a certain chance. -->
<set name="icon" val="icon.bm_nebit_angel_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81814" name="Einhasad's Enchantment Pack" type="EtcItem">
<!-- A pack made by Einhasad and full of items for enchantments. Double-click to obtain with a certain chance Royal Golden Ticket, Royal Black Ticket, Gran Kain's Scroll: Enchant R-grade Weapon, Gran Kain's Scroll: Enchant R-grade Armor, and a rare item. -->
<set name="icon" val="icon.bm_pirate_battle_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81815" name="Homunculus' Hourglass" type="EtcItem">
<!-- Required for awakening a Homunculus sleeping in the Cradle of Time. Click on the Create icon in the Homunculus window or double-click on the item to open the Cradle of Time.\n\nCan be bought for adena in the Homunculi tab of the Einhasad's Store. -->
<set name="icon" val="icon.homun_cupon_s" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
</item>
<item id="81816" name="Transparent Sigil" type="Armor">
<set name="icon" val="icon.london_olympic_bikini" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="SIGIL" />
<set name="bodypart" val="underwear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R110" />
<set name="material" val="STEEL" />
<set name="weight" val="920" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">58</stat>
<stat type="accCombat">-8E-07</stat>
</stats>
</item>
<item id="81817" name="Transparent Sigil Appearance Stone" type="EtcItem">
<!-- Make a sigil transparent. Use Recovery Stone to restore the original appearance. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="is_sellable" val="false" />
</item>
<item id="81818" name="Elixir of Agility" additionalName="Event" type="EtcItem">
<!-- Alice's elixir that grants a feeling of lightness.\nWhen used, for 30 min., Power of standard attacks and P./ M. skills +5%%, P./ M. Def. +5%%, Acquired XP/ SP +5%. -->
<set name="icon" val="icon.etc_whiteday_herb" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
</item>
<item id="81819" name="Alice's Golden Pack" additionalName="Event" type="EtcItem">
<!-- A thank gift prepared by Alice.\nDouble-click to obtain one of the Dark/ Bloody Weapon Enhancement Stone and Elixir of Agility. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81820" name="Gran Kain's Scroll: Enchant Circlet" type="EtcItem">
<!-- For Radiant Circlet enchanted to +7 or higher. Through Gran Kain's power, in case of failure, the item is not crystallized, and its enchant value remains the same. -->
<set name="icon" val="icon.bm_shilen_scrl_of_ench_hair" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81821" name="Cara's Talisman" additionalName="10-day" type="Armor">
<!-- The best talisman of Cara, the most powerful demon working for Gran Kain. Skill Power +5%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +10%, P. Def. +10%, M. Def. +10%, Attribute Attack +70, Skill Cooldown -5%. The dark energy fades little by little, so the talisman cannot be used for a long time.\n\nWhen equipped with High-grade Skill Cooldown Talisman, High-grade Talisman of Attribute Attack or High-grade Skill Power Talisman, only one effect is applied. -->
<set name="icon" val="icon.combination_mammon_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="14400" />
<stats>
</stats>
</item>
<item id="81822" name="Cara's Talisman Pack" type="EtcItem">
<!-- Double-click to obtain Cara's Talisman (10-day). -->
<set name="icon" val="icon.bm_special_pendant_abradant_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
</item>
<item id="81823" name="Recipe: Cara's Talisman Pack (50%)" type="EtcItem">
<!-- For the 4th classes only. A recipe for Cara's Talisman. Requires Create Item Lv. 10. The success rate is 50%. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="30" />
<set name="price" val="1500000" />
</item>
<item id="81824" name="Gran Kain's Red Pack" type="EtcItem">
<!-- A pack belonged to Gran Kain. Double-click on it to obtain a rare item. -->
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81825" name="Festival Fairy's Five-colored Rice Cake" additionalName="Event" type="EtcItem">
<!-- A rice cake cooked by the Festival Fairy.\nWhen used, for 2 h., acquired XP/ SP +15%, the character's armor appearance is changed to that of Lovely Hanbok. -->
<set name="icon" val="icon.etc_five_color_honey_cake_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81826" name="5 Billion Adena Pack" additionalName="Event" type="EtcItem">
<!-- A pack prepared by Festival Fairy for Chuseok.\nDouble-click to obtain 5 billion adena. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81827" name="10 Billion Adena Pack" additionalName="Event" type="EtcItem">
<!-- A pack prepared by Festival Fairy for Chuseok.\nDouble-click to obtain 10 billion adena. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81828" name="+5 Enhanced Agathion Charm Box" additionalName="Event" type="EtcItem">
<!-- A box prepared by Festival Fairy for Chuseok.\nDouble-click to obtain +5 Enhanced Zodiac Agathion. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81829" name="Otherworldly Atelia Refinery's Time Stone" additionalName="Event" type="EtcItem">
<!-- Adds 60 min. to the hunting time on the Otherworldly Atelia Refinery. Required level: 112+. -->
<set name="icon" val="icon.bm_timezone_refill_atre_a_60" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81830" name="Otherworldly Atelia Refinery's Time Stone" type="EtcItem">
<!-- Adds 60 min. to the hunting time on the Otherworldly Atelia Refinery. Required level: 112+. -->
<set name="icon" val="icon.bm_timezone_refill_atre_a_60" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81831" name="Goddess' Fortune Box" type="EtcItem">
<!-- A box full of goddess' fortune. Double-click to obtain a rare item. -->
<set name="icon" val="icon.etc_bm_jewelbox_main_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81832" name="Gran Kain's Scroll: Enchant Dragon Rind Leather Shirt" type="EtcItem">
<!-- For Dragon Rind Leather Shirt enchanted to +7 or higher. Through Gran Kain's power, in case of failure, the item is not crystallized, and its enchant value remains the same. -->
<set name="icon" val="icon.bm_shilen_scrl_of_dragon_rind_leather_shirt" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81833" name="Grace's Save Ticket" additionalName="Event" type="EtcItem">
<!-- A Grace's gift to all warriors of the continent. Required to restore Angel Accessories and obtain Lulu's Gratitude Box. -->
<set name="icon" val="icon.bm_challenger_wp_trade_ticket" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81834" name="Lulu's Gratitude Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain Freya's Scroll of Storm (1008 pcs.), Emperor's Special Cocktail (168 pcs.), Freya's Ice Rose (336 pcs.), Glowing Dragon's Attribute Potion (336 pcs.), Honey Dark Beer (336 pcs.), Shining Nevit's Gold Hourglass (336 pcs.). -->
<set name="icon" val="icon.etc_pi_box_love_pack" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81835" name="High Priest's Holy Water" type="EtcItem">
<!-- Water from the Temple of Einhasad. Required to compound Bloody Soul Orbs, Orbs of Abyss, and Orbs of Darkness. -->
<set name="icon" val="icon.etc_holy_water_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="1800000" />
<set name="is_sellable" val="false" />
</item>
<item id="81836" name="Bloody Soul Orb" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_field_rune_lv1" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81837" name="Bloody Soul Orb" additionalName="Lv. 1" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_field_rune_lv1" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81838" name="Bloody Soul Orb" additionalName="Lv. 2" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_field_rune_lv1" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81839" name="Bloody Soul Orb" additionalName="Lv. 3" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_field_rune_lv1" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81840" name="Bloody Soul Orb" additionalName="Lv. 4" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_field_rune_lv2" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81841" name="Bloody Soul Orb" additionalName="Lv. 5" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_field_rune_lv2" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81842" name="Bloody Soul Orb" additionalName="Lv. 6" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_field_rune_lv2" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81843" name="Bloody Soul Orb" additionalName="Lv. 7" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_field_rune_lv2" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81844" name="Bloody Soul Orb" additionalName="Lv. 8" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_field_rune_lv3" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81845" name="Bloody Soul Orb" additionalName="Lv. 9" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_field_rune_lv3" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81846" name="Bloody Soul Orb" additionalName="Lv. 10" type="EtcItem">
<!-- A special orb that can be obtained during hunting on the Aden continent. -->
<set name="icon" val="icon.collection_field_rune_lv3" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81847" name="Orb of Abyss" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_unite_rune_lv0" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81848" name="Orb of Abyss" additionalName="Lv. 1" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_unite_rune_lv0" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81849" name="Orb of Abyss" additionalName="Lv. 2" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_unite_rune_lv0" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81850" name="Orb of Abyss" additionalName="Lv. 3" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_unite_rune_lv0" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81851" name="Orb of Abyss" additionalName="Lv. 4" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_unite_rune_lv5" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81852" name="Orb of Abyss" additionalName="Lv. 5" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_unite_rune_lv5" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81853" name="Orb of Abyss" additionalName="Lv. 6" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_unite_rune_lv5" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81854" name="Orb of Abyss" additionalName="Lv. 7" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_unite_rune_lv5" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81855" name="Orb of Abyss" additionalName="Lv. 8" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_unite_rune_lv10" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81856" name="Orb of Abyss" additionalName="Lv. 9" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_unite_rune_lv10" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81857" name="Orb of Abyss" additionalName="Lv. 10" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after successful raiding in command channel instance zones. -->
<set name="icon" val="icon.collection_unite_rune_lv10" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81858" name="Orb of Darkness" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_boss_rune_lv0" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81859" name="Orb of Darkness" additionalName="Lv. 1" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_boss_rune_lv0" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81860" name="Orb of Darkness" additionalName="Lv. 2" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_boss_rune_lv0" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81861" name="Orb of Darkness" additionalName="Lv. 3" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_boss_rune_lv0" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81862" name="Orb of Darkness" additionalName="Lv. 4" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_boss_rune_lv5" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81863" name="Orb of Darkness" additionalName="Lv. 5" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_boss_rune_lv5" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81864" name="Orb of Darkness" additionalName="Lv. 6" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_boss_rune_lv5" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81865" name="Orb of Darkness" additionalName="Lv. 7" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_boss_rune_lv5" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81866" name="Orb of Darkness" additionalName="Lv. 8" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_boss_rune_lv10" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81867" name="Orb of Darkness" additionalName="Lv. 9" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant.\n\nCan be compounded with High Priest's Holy Water. -->
<set name="icon" val="icon.collection_boss_rune_lv10" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81868" name="Orb of Darkness" additionalName="Lv. 10" type="EtcItem">
<!-- A special orb that can be obtained with a certain chance after defeating the following bosses: Anakim, Lilith, Orfen, Baium, Lord Ishka, and Queen Ant. -->
<set name="icon" val="icon.collection_boss_rune_lv10" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81869" name="Superior Ruby Lv. 10" additionalName="Event" type="Armor">
<!-- Soulshot and Beast Soulshot damage +23%, P. Atk. +25%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
<set name="icon" val="icon.bm_jewel_ssdmg_lv1_lavianrose_high2" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="agathion" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="81870" name="Superior Sapphire Lv. 10" additionalName="Event" type="Armor">
<!-- Spiritshot and Blessed Spiritshot damage +23%, M. Atk. +30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
<set name="icon" val="icon.bm_jewel_spsdmg_lv1_lavianrose_high2" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="agathion" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="81871" name="Superior Red Cat's Eye Lv. 10" additionalName="Event" type="Armor">
<!-- P. Critical Damage +25%, P. Skill Critical Damage +25%, P. Skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
<set name="icon" val="icon.bm_jewel_red_catseye_lv1_lavianrose_high2" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="agathion" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="81872" name="Superior Blue Cat's Eye Lv. 10" additionalName="Event" type="Armor">
<!-- M. Skill Critical Damage +25%, M. Skill Power +10%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
<set name="icon" val="icon.bm_jewel_blue_catseye_lv1_lavianrose_high2" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="agathion" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="81873" name="Heavenly Talisman" additionalName="1-day" type="Armor">
<!-- Max HP/ MP/ CP +7%, P./ M. Accuracy +2, P./ M. Evasion +2, Vampiric Rage +5%, Atk./ Casting Spd. +70, P. Critical Rate +30, M. Critical Rate +10, P./ M. Atk. +3%, Skill Power +7%, Damage Reflection Resistance +40, Fixed Damage Resistance +15%, P./ M. Def. +750, all stats +3, MP Consumption -3%, Skill Cooldown -3%.\n\nEffects of two identical talismans do not stack, the higher-level talisman takes precedence. -->
<set name="icon" val="icon.accessory_heaven_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="waist" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="1440" />
<stats>
</stats>
</item>
<item id="81874" name="Heavenly Talisman Safe Pack" additionalName="Event" type="EtcItem">
<!-- For characters of Lv. 85+. Double-click to obtain a Heavenly Talisman (1-day). Unsealed Heavenly Talisman cannot be exchanged, dropped or sold. -->
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81875" name="Teleportation Cube" type="EtcItem">
<!-- Double-click to teleport to the place where you have to complete the accepted quest. -->
<set name="icon" val="icon.cube_upgrade" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81876" name="Blessed Atlas' Earring" type="Armor">
<!-- A special mentor's earring.\nWhen enchanted, Stupor Atk. Rate and Resistance +25%, Attribute Resistance +60, Vampiric Rage effect +6%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +5%, P./ M. Def. +2%, MP Consumption -11%.\nEffects of two identical earrings do not stack.\nThe item can be changed.\nCan be augmented.\nCannot be enchanted. -->
<set name="icon" val="icon.mentoring_earring_01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">205</stat>
</stats>
</item>
<item id="81877" name="Blessed Atlas' Earring" additionalName="Vitality" type="Armor">
<!-- A special mentor's earring.\nWhen enchanted, Stupor Atk. Rate and Resistance +25%, Attribute Resistance +60, Vampiric Rage effect +6%, Critical Damage for standard attacks and P./ M. Skill Critical Damage +5%, P./ M. Def. +2%, MP Consumption -11%.\nEffects of two identical earrings do not stack.\n\n<Special effect>\nVitality bonus +3%\nCan be augmented.\nCannot be enchanted. -->
<set name="icon" val="icon.mentoring_earring_01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">205</stat>
</stats>
</item>
<item id="81878" name="Atlas' Earring Upgrade Stone" type="EtcItem">
<!-- Imbued with Atlas' energy. Increases the Atlas' Earring level.\nAtlas Earring can be upgraded to Blessed Atlas Earring through a town head blacksmith. -->
<set name="icon" val="icon.freed_soul_essense_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81879" name="Homunculus' Shiny Hourglass" additionalName="Event" type="EtcItem">
<!-- A homunculus' hourglass that is shining very bright. Required to awake Homunculus of High-Grade or Top-Grade who is sleeping in the Cradle of Time.\nClick on the Create icon in the homunculus window or double-click on the item to get to the Cradle of Time.\n\nCan be obtained by completing the Mentee Training clan quest. -->
<set name="icon" val="icon.homun_coupon_etc" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
</item>
<item id="81880" name="17th Anniversary Jewel Box" additionalName="Event" type="EtcItem">
<!-- A jewel box prepared by Lilly for 17th anniversary.\nDouble-click to obtain Superior Ruby Lv. 10, Superior Sapphire Lv. 10, Superior Red Cat's Eye Lv. 10, and Superior Blue Cat's Eye Lv. 10. -->
<set name="icon" val="icon.event_orc_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="20" />
<set name="price" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81881" name="Passion Pack" additionalName="Event" type="EtcItem">
<!-- A box containing supplies prepared by Lilly for the 17th anniversary.\nDouble-click to obtain Emperor's Special Cocktail, Freya's Ice Rose (2 pcs.), Glowing Dragon's Attribute Potion (XP) (2 pcs.), Honey Dark Beer (2 pcs.). -->
<set name="icon" val="icon.event_mahum_coinbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="20" />
<set name="price" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81882" name="17th Anniversary Cube of Abundance" additionalName="Event" type="EtcItem">
<!-- A cube full of presents prepared by Lilly for 17th anniversary.\nThey say, the items of the cube are getting more enhanced day after day. -->
<set name="icon" val="icon.bm_2019_cube_lv1" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81883" name="17th Anniversary Cube of Passion" additionalName="Event" type="EtcItem">
<!-- A cube full of presents prepared by Lilly for 17th anniversary.\nThey say, the items of the cube allow warriors to use the power of passion in combat. -->
<set name="icon" val="icon.bm_2019_cube_lv2" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81884" name="17th Anniversary Cube of Vitality" additionalName="Event" type="EtcItem">
<!-- A cube full of presents prepared by Lilly for 17th anniversary.\nThey say, the items of the cube help to restore vitality. -->
<set name="icon" val="icon.bm_2019_cube_lv3" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81885" name="Party Costume" additionalName="Event" type="Armor">
<set name="icon" val="icon.armor_t2000_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="hair" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
</stats>
</item>
<item id="81886" name="Party Appearance Stone" additionalName="Event" type="EtcItem">
<!-- Changes the appearance of the entire armor to that of Party Costume. Modified armor can be restored to its original appearance with Restoration Stone. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81887" name="Rune Stone" type="EtcItem">
<!-- Rock engraved with ancient rune. Used to infuse skills with ancient wisdom. Consumed when learning skills for each class. -->
<set name="icon" val="icon.skill_acquire_book_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
</item>
<item id="81888" name="Masia's Historical Book" type="EtcItem">
<!-- A book about Masia's shield of light. Required for learning the Masia's Shield skill. -->
<set name="icon" val="icon.level_mission_masia_1" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
</item>
<item id="81889" name="Eraton's Historical Book" type="EtcItem">
<!-- A book about Eraton's spear of light. Required for learning the Eraton's Spear skill. -->
<set name="icon" val="icon.level_mission_eratone_1" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
</item>
<item id="81890" name="Anniversary Badge of Lv. 120" type="EtcItem">
<!-- A badge given after reaching Lv. 120. Can be put into the collection. -->
<set name="icon" val="icon.level_mission_lv120_coin_1" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
</item>
<item id="81891" name="17th Anniversary Gift Box" additionalName="Event" type="EtcItem">
<!-- A box full of cubes prepared by Lilly for 17th anniversary.\nDouble-click to obtain 17th Anniversary Cube of Abundance, 17th Anniversary Cube of Passion, and 17th Anniversary Cube of Vitality. -->
<set name="icon" val="icon.etc_exchange_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="20" />
<set name="price" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81892" name="Shining Royal Nevit's Gold Hourglass" type="EtcItem">
<!-- During hunting, for 30 min., acquired XP/ SP +120%, damage +5%, received damage -7%.\nCannot stack with the Shining Nevit's Gold Hourglass, Fall of the Dragon, or Dandy's Home Run Ball.\nThe effect is removed after entering the Olympiad or the Ceremony of Chaos.\nCooldown: 10 sec. -->
<set name="icon" val="icon.bm_dragon_breath" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
</item>
<item id="81893" name="Nevit's Gift Box" type="EtcItem">
<!-- Double-click to obtain Shining Nevit's Gold Hourglass (4 pcs.). If you are lucky, you will get Nevit's Red Pack, Nevit's Silver Pack, and Nevit's Golden Pack. -->
<set name="icon" val="icon.bm_freya_snowman_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81894" name="Nevit's Red Pack" type="EtcItem">
<!-- Double-click to obtain one useful item with a certain chance. -->
<set name="icon" val="icon.bm_freya_2016_gift_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81895" name="Nevit's Silver Pack" type="EtcItem">
<!-- Double-click to obtain one special item with a certain chance. -->
<set name="icon" val="icon.bm_silver_lure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81896" name="Nevit's Golden Pack" type="EtcItem">
<!-- Double-click to obtain one rare item with a certain chance. -->
<set name="icon" val="icon.bm_gold_lure_box" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81897" name="17th Anniversary Coin" type="EtcItem">
<!-- 17th Anniversary Coin -->
<set name="icon" val="icon.etc_11th_token" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
</item>
<item id="81898" name="Scroll: Enchant Blessed Exalted Armor" type="EtcItem">
<!-- Enchant success rate is 100%. Cannot be used on armor enchanted to +10 or higher. -->
<set name="icon" val="BranchSys.icon.br_holy_cry_of_ench_am_s_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="81899" name="17th Anniversary Box" type="EtcItem">
<!-- Double-click to obtain 300 of each of the following items: Freya's Ice Rose, Glowing Dragon's Attribute Potion, Shining Nevit's Gold Hourglass, Honey Dark Beer, and also 150 Emperor's Special Cocktails and 17th Anniversary Coin.\n\nCan be transferred within the account before being opened. -->
<set name="icon" val="icon.bm_strongbox" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="81900" name="Scroll: 2,000,000,000 SP" additionalName="Event" type="EtcItem">
<!-- SP +2,000,000,000. -->
<set name="icon" val="icon.etc_sp_scroll3_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="81901" name="PA Growing Guide" type="EtcItem">
<!-- A unique item that can be bought in the PA Store. After adding in the collection, makes additional features available. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
</item>
<item id="81902" name="Giran Shining Luxury Box" type="EtcItem">
<!-- A beautiful box made by Alexandria in the souvenir shop of Giran. Double-click to obtain a rare item (excluding Artifact Crystal). -->
<set name="icon" val="icon.bm_artifact_box_i00" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
</list>